Defines |
#define | __WGLEW_H__ |
#define | __wglext_h_ |
#define | WIN32_LEAN_AND_MEAN 1 |
#define | GLEWAPI extern __declspec(dllimport) |
#define | WGL_3DFX_multisample 1 |
#define | WGL_SAMPLE_BUFFERS_3DFX 0x2060 |
#define | WGL_SAMPLES_3DFX 0x2061 |
#define | WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) |
#define | WGL_3DL_stereo_control 1 |
#define | WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 |
#define | WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 |
#define | WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 |
#define | WGL_STEREO_POLARITY_INVERT_3DL 0x2058 |
#define | wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) |
#define | WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) |
#define | WGL_ARB_buffer_region 1 |
#define | WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 |
#define | WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 |
#define | WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 |
#define | WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 |
#define | wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) |
#define | wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) |
#define | wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) |
#define | wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) |
#define | WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) |
#define | WGL_ARB_extensions_string 1 |
#define | wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) |
#define | WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) |
#define | WGL_ARB_make_current_read 1 |
#define | wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) |
#define | wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) |
#define | WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) |
#define | WGL_ARB_multisample 1 |
#define | WGL_SAMPLE_BUFFERS_ARB 0x2041 |
#define | WGL_SAMPLES_ARB 0x2042 |
#define | WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) |
#define | WGL_ARB_pbuffer 1 |
#define | WGL_DRAW_TO_PBUFFER_ARB 0x202D |
#define | WGL_MAX_PBUFFER_PIXELS_ARB 0x202E |
#define | WGL_MAX_PBUFFER_WIDTH_ARB 0x202F |
#define | WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 |
#define | WGL_PBUFFER_LARGEST_ARB 0x2033 |
#define | WGL_PBUFFER_WIDTH_ARB 0x2034 |
#define | WGL_PBUFFER_HEIGHT_ARB 0x2035 |
#define | WGL_PBUFFER_LOST_ARB 0x2036 |
#define | wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) |
#define | wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) |
#define | wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) |
#define | wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) |
#define | wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) |
#define | WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) |
#define | WGL_ARB_pixel_format 1 |
#define | WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 |
#define | WGL_DRAW_TO_WINDOW_ARB 0x2001 |
#define | WGL_DRAW_TO_BITMAP_ARB 0x2002 |
#define | WGL_ACCELERATION_ARB 0x2003 |
#define | WGL_NEED_PALETTE_ARB 0x2004 |
#define | WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 |
#define | WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 |
#define | WGL_SWAP_METHOD_ARB 0x2007 |
#define | WGL_NUMBER_OVERLAYS_ARB 0x2008 |
#define | WGL_NUMBER_UNDERLAYS_ARB 0x2009 |
#define | WGL_TRANSPARENT_ARB 0x200A |
#define | WGL_SHARE_DEPTH_ARB 0x200C |
#define | WGL_SHARE_STENCIL_ARB 0x200D |
#define | WGL_SHARE_ACCUM_ARB 0x200E |
#define | WGL_SUPPORT_GDI_ARB 0x200F |
#define | WGL_SUPPORT_OPENGL_ARB 0x2010 |
#define | WGL_DOUBLE_BUFFER_ARB 0x2011 |
#define | WGL_STEREO_ARB 0x2012 |
#define | WGL_PIXEL_TYPE_ARB 0x2013 |
#define | WGL_COLOR_BITS_ARB 0x2014 |
#define | WGL_RED_BITS_ARB 0x2015 |
#define | WGL_RED_SHIFT_ARB 0x2016 |
#define | WGL_GREEN_BITS_ARB 0x2017 |
#define | WGL_GREEN_SHIFT_ARB 0x2018 |
#define | WGL_BLUE_BITS_ARB 0x2019 |
#define | WGL_BLUE_SHIFT_ARB 0x201A |
#define | WGL_ALPHA_BITS_ARB 0x201B |
#define | WGL_ALPHA_SHIFT_ARB 0x201C |
#define | WGL_ACCUM_BITS_ARB 0x201D |
#define | WGL_ACCUM_RED_BITS_ARB 0x201E |
#define | WGL_ACCUM_GREEN_BITS_ARB 0x201F |
#define | WGL_ACCUM_BLUE_BITS_ARB 0x2020 |
#define | WGL_ACCUM_ALPHA_BITS_ARB 0x2021 |
#define | WGL_DEPTH_BITS_ARB 0x2022 |
#define | WGL_STENCIL_BITS_ARB 0x2023 |
#define | WGL_AUX_BUFFERS_ARB 0x2024 |
#define | WGL_NO_ACCELERATION_ARB 0x2025 |
#define | WGL_GENERIC_ACCELERATION_ARB 0x2026 |
#define | WGL_FULL_ACCELERATION_ARB 0x2027 |
#define | WGL_SWAP_EXCHANGE_ARB 0x2028 |
#define | WGL_SWAP_COPY_ARB 0x2029 |
#define | WGL_SWAP_UNDEFINED_ARB 0x202A |
#define | WGL_TYPE_RGBA_ARB 0x202B |
#define | WGL_TYPE_COLORINDEX_ARB 0x202C |
#define | WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 |
#define | WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 |
#define | WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 |
#define | WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A |
#define | WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B |
#define | wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) |
#define | wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) |
#define | wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) |
#define | WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) |
#define | WGL_ARB_pixel_format_float 1 |
#define | WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 |
#define | WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) |
#define | WGL_ARB_render_texture 1 |
#define | WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 |
#define | WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 |
#define | WGL_TEXTURE_FORMAT_ARB 0x2072 |
#define | WGL_TEXTURE_TARGET_ARB 0x2073 |
#define | WGL_MIPMAP_TEXTURE_ARB 0x2074 |
#define | WGL_TEXTURE_RGB_ARB 0x2075 |
#define | WGL_TEXTURE_RGBA_ARB 0x2076 |
#define | WGL_NO_TEXTURE_ARB 0x2077 |
#define | WGL_TEXTURE_CUBE_MAP_ARB 0x2078 |
#define | WGL_TEXTURE_1D_ARB 0x2079 |
#define | WGL_TEXTURE_2D_ARB 0x207A |
#define | WGL_MIPMAP_LEVEL_ARB 0x207B |
#define | WGL_CUBE_MAP_FACE_ARB 0x207C |
#define | WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D |
#define | WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E |
#define | WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F |
#define | WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 |
#define | WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 |
#define | WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 |
#define | WGL_FRONT_LEFT_ARB 0x2083 |
#define | WGL_FRONT_RIGHT_ARB 0x2084 |
#define | WGL_BACK_LEFT_ARB 0x2085 |
#define | WGL_BACK_RIGHT_ARB 0x2086 |
#define | WGL_AUX0_ARB 0x2087 |
#define | WGL_AUX1_ARB 0x2088 |
#define | WGL_AUX2_ARB 0x2089 |
#define | WGL_AUX3_ARB 0x208A |
#define | WGL_AUX4_ARB 0x208B |
#define | WGL_AUX5_ARB 0x208C |
#define | WGL_AUX6_ARB 0x208D |
#define | WGL_AUX7_ARB 0x208E |
#define | WGL_AUX8_ARB 0x208F |
#define | WGL_AUX9_ARB 0x2090 |
#define | wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) |
#define | wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) |
#define | wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) |
#define | WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) |
#define | WGL_ATI_pixel_format_float 1 |
#define | WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 |
#define | GL_RGBA_FLOAT_MODE_ATI 0x8820 |
#define | GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 |
#define | WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) |
#define | WGL_ATI_render_texture_rectangle 1 |
#define | WGL_TEXTURE_RECTANGLE_ATI 0x21A5 |
#define | WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) |
#define | WGL_EXT_depth_float 1 |
#define | WGL_DEPTH_FLOAT_EXT 0x2040 |
#define | WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) |
#define | WGL_EXT_display_color_table 1 |
#define | wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) |
#define | wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) |
#define | wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) |
#define | wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) |
#define | WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) |
#define | WGL_EXT_extensions_string 1 |
#define | wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) |
#define | WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) |
#define | WGL_EXT_make_current_read 1 |
#define | wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) |
#define | wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) |
#define | WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) |
#define | WGL_EXT_multisample 1 |
#define | WGL_SAMPLE_BUFFERS_EXT 0x2041 |
#define | WGL_SAMPLES_EXT 0x2042 |
#define | WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) |
#define | WGL_EXT_pbuffer 1 |
#define | WGL_DRAW_TO_PBUFFER_EXT 0x202D |
#define | WGL_MAX_PBUFFER_PIXELS_EXT 0x202E |
#define | WGL_MAX_PBUFFER_WIDTH_EXT 0x202F |
#define | WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 |
#define | WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 |
#define | WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 |
#define | WGL_PBUFFER_LARGEST_EXT 0x2033 |
#define | WGL_PBUFFER_WIDTH_EXT 0x2034 |
#define | WGL_PBUFFER_HEIGHT_EXT 0x2035 |
#define | wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) |
#define | wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) |
#define | wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) |
#define | wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) |
#define | wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) |
#define | WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) |
#define | WGL_EXT_pixel_format 1 |
#define | WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 |
#define | WGL_DRAW_TO_WINDOW_EXT 0x2001 |
#define | WGL_DRAW_TO_BITMAP_EXT 0x2002 |
#define | WGL_ACCELERATION_EXT 0x2003 |
#define | WGL_NEED_PALETTE_EXT 0x2004 |
#define | WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 |
#define | WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 |
#define | WGL_SWAP_METHOD_EXT 0x2007 |
#define | WGL_NUMBER_OVERLAYS_EXT 0x2008 |
#define | WGL_NUMBER_UNDERLAYS_EXT 0x2009 |
#define | WGL_TRANSPARENT_EXT 0x200A |
#define | WGL_TRANSPARENT_VALUE_EXT 0x200B |
#define | WGL_SHARE_DEPTH_EXT 0x200C |
#define | WGL_SHARE_STENCIL_EXT 0x200D |
#define | WGL_SHARE_ACCUM_EXT 0x200E |
#define | WGL_SUPPORT_GDI_EXT 0x200F |
#define | WGL_SUPPORT_OPENGL_EXT 0x2010 |
#define | WGL_DOUBLE_BUFFER_EXT 0x2011 |
#define | WGL_STEREO_EXT 0x2012 |
#define | WGL_PIXEL_TYPE_EXT 0x2013 |
#define | WGL_COLOR_BITS_EXT 0x2014 |
#define | WGL_RED_BITS_EXT 0x2015 |
#define | WGL_RED_SHIFT_EXT 0x2016 |
#define | WGL_GREEN_BITS_EXT 0x2017 |
#define | WGL_GREEN_SHIFT_EXT 0x2018 |
#define | WGL_BLUE_BITS_EXT 0x2019 |
#define | WGL_BLUE_SHIFT_EXT 0x201A |
#define | WGL_ALPHA_BITS_EXT 0x201B |
#define | WGL_ALPHA_SHIFT_EXT 0x201C |
#define | WGL_ACCUM_BITS_EXT 0x201D |
#define | WGL_ACCUM_RED_BITS_EXT 0x201E |
#define | WGL_ACCUM_GREEN_BITS_EXT 0x201F |
#define | WGL_ACCUM_BLUE_BITS_EXT 0x2020 |
#define | WGL_ACCUM_ALPHA_BITS_EXT 0x2021 |
#define | WGL_DEPTH_BITS_EXT 0x2022 |
#define | WGL_STENCIL_BITS_EXT 0x2023 |
#define | WGL_AUX_BUFFERS_EXT 0x2024 |
#define | WGL_NO_ACCELERATION_EXT 0x2025 |
#define | WGL_GENERIC_ACCELERATION_EXT 0x2026 |
#define | WGL_FULL_ACCELERATION_EXT 0x2027 |
#define | WGL_SWAP_EXCHANGE_EXT 0x2028 |
#define | WGL_SWAP_COPY_EXT 0x2029 |
#define | WGL_SWAP_UNDEFINED_EXT 0x202A |
#define | WGL_TYPE_RGBA_EXT 0x202B |
#define | WGL_TYPE_COLORINDEX_EXT 0x202C |
#define | wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) |
#define | wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) |
#define | wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) |
#define | WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) |
#define | WGL_EXT_swap_control 1 |
#define | wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) |
#define | wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) |
#define | WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) |
#define | WGL_I3D_digital_video_control 1 |
#define | WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 |
#define | WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 |
#define | WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 |
#define | WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 |
#define | wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) |
#define | wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) |
#define | WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) |
#define | WGL_I3D_gamma 1 |
#define | WGL_GAMMA_TABLE_SIZE_I3D 0x204E |
#define | WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F |
#define | wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) |
#define | wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) |
#define | wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) |
#define | wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) |
#define | WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) |
#define | WGL_I3D_genlock 1 |
#define | WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 |
#define | WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 |
#define | WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 |
#define | WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 |
#define | WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 |
#define | WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 |
#define | WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A |
#define | WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B |
#define | WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C |
#define | wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) |
#define | wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) |
#define | wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) |
#define | wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) |
#define | wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) |
#define | wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) |
#define | wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) |
#define | wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) |
#define | wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) |
#define | wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) |
#define | wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) |
#define | wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) |
#define | WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) |
#define | WGL_I3D_image_buffer 1 |
#define | WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 |
#define | WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 |
#define | wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) |
#define | wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) |
#define | wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) |
#define | wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) |
#define | WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) |
#define | WGL_I3D_swap_frame_lock 1 |
#define | wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) |
#define | wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) |
#define | wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) |
#define | wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) |
#define | WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) |
#define | WGL_I3D_swap_frame_usage 1 |
#define | wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) |
#define | wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) |
#define | wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) |
#define | wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) |
#define | WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) |
#define | WGL_NV_float_buffer 1 |
#define | WGL_FLOAT_COMPONENTS_NV 0x20B0 |
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 |
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 |
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 |
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 |
#define | WGL_TEXTURE_FLOAT_R_NV 0x20B5 |
#define | WGL_TEXTURE_FLOAT_RG_NV 0x20B6 |
#define | WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 |
#define | WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 |
#define | WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) |
#define | WGL_NV_render_depth_texture 1 |
#define | WGL_NO_TEXTURE_ARB 0x2077 |
#define | WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 |
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 |
#define | WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 |
#define | WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 |
#define | WGL_DEPTH_COMPONENT_NV 0x20A7 |
#define | WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) |
#define | WGL_NV_render_texture_rectangle 1 |
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 |
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 |
#define | WGL_TEXTURE_RECTANGLE_NV 0x20A2 |
#define | WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) |
#define | WGL_NV_vertex_array_range 1 |
#define | wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) |
#define | wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) |
#define | WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) |
#define | WGL_OML_sync_control 1 |
#define | wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) |
#define | wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) |
#define | wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) |
#define | wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) |
#define | wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) |
#define | wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) |
#define | WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) |
#define | WGLEW_EXPORT GLEWAPI |
#define | WGLEW_GET_VAR(x) x |
#define | WGLEW_GET_FUN(x) x |
Typedefs |
typedef UINT | uState |
typedef int | iLayerPlane |
typedef int UINT | uType |
typedef int | x |
typedef int int | y |
typedef int int int | width |
typedef int int int int | height |
typedef int int int int int | xSrc |
typedef int int int int int int | ySrc |
typedef const char *WINAPI * | PFNWGLGETEXTENSIONSSTRINGARBPROC (HDC hdc) |
typedef HDC | hReadDC |
typedef HDC HGLRC | hglrc |
typedef int | iPixelFormat |
typedef int int | iWidth |
typedef int int int | iHeight |
typedef int int int const int * | piAttribList |
typedef int | iAttribute |
typedef int int * | piValue |
typedef HDC | hDC |
typedef const int * | piAttribIList |
typedef const int const FLOAT * | pfAttribFList |
typedef const int const FLOAT UINT | nMaxFormats |
typedef const int const FLOAT
UINT int * | piFormats |
typedef const int const FLOAT
UINT int UINT * | nNumFormats |
typedef int int UINT | nAttributes |
typedef int int UINT const int * | piAttributes |
typedef int int UINT const int
FLOAT * | pfValues |
typedef int int UINT const int
int * | piValues |
typedef int | iBuffer |
typedef GLuint | length |
typedef const char *WINAPI * | PFNWGLGETEXTENSIONSSTRINGEXTPROC (void) |
typedef int | iEntries |
typedef int USHORT * | puRed |
typedef int USHORT USHORT * | puGreen |
typedef int USHORT USHORT USHORT * | puBlue |
typedef UINT | uRate |
typedef UINT | uDelay |
typedef UINT | uEdge |
typedef UINT | uSource |
typedef BOOL * | pFlag |
typedef UINT * | uMaxLineDelay |
typedef UINT UINT * | uMaxPixelDelay |
typedef HANDLE * | pEvent |
typedef HANDLE LPVOID * | pAddress |
typedef HANDLE LPVOID DWORD * | pSize |
typedef HANDLE LPVOID DWORD UINT | count |
typedef DWORD | dwSize |
typedef DWORD UINT | uFlags |
typedef DWORD * | pMissedFrames |
typedef DWORD float * | pLastMissedUsage |
typedef void *WINAPI * | PFNWGLALLOCATEMEMORYNVPROC (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority) |
typedef INT32 * | numerator |
typedef INT32 INT32 * | denominator |
typedef INT64 * | ust |
typedef INT64 INT64 * | msc |
typedef INT64 INT64 INT64 * | sbc |
typedef INT64 | target_msc |
typedef INT64 INT64 | divisor |
typedef INT64 INT64 INT64 | remainder |
typedef INT | fuPlanes |
typedef INT64 | target_sbc |
Functions |
typedef | BOOL (WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC |
typedef | HANDLE (WINAPI *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC |
typedef | VOID (WINAPI *PFNWGLDELETEBUFFERREGIONARBPROC)(HANDLE hRegion) |
typedef | HDC (WINAPI *PFNWGLGETCURRENTREADDCARBPROC)(VOID) |
| DECLARE_HANDLE (HPBUFFERARB) |
typedef | HPBUFFERARB (WINAPI *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC |
typedef | int (WINAPI *PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer |
typedef | GLboolean (WINAPI *PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)(GLushort id) |
typedef | void (WINAPI *PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)(GLushort id) |
| DECLARE_HANDLE (HPBUFFEREXT) |
typedef | HPBUFFEREXT (WINAPI *PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC |
typedef | LPVOID (WINAPI *PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC |
typedef | INT64 (WINAPI *PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc |
GLEWAPI GLboolean | wglewIsSupported (const char *name) |
GLEWAPI GLboolean | wglewGetExtension (const char *name) |
Variables |
WGLEW_EXPORT
PFNWGLSETSTEREOEMITTERSTATE3DLPROC | __wglewSetStereoEmitterState3DL |
WGLEW_EXPORT
PFNWGLCREATEBUFFERREGIONARBPROC | __wglewCreateBufferRegionARB |
WGLEW_EXPORT
PFNWGLDELETEBUFFERREGIONARBPROC | __wglewDeleteBufferRegionARB |
WGLEW_EXPORT
PFNWGLRESTOREBUFFERREGIONARBPROC | __wglewRestoreBufferRegionARB |
WGLEW_EXPORT
PFNWGLSAVEBUFFERREGIONARBPROC | __wglewSaveBufferRegionARB |
WGLEW_EXPORT
PFNWGLGETEXTENSIONSSTRINGARBPROC | __wglewGetExtensionsStringARB |
WGLEW_EXPORT
PFNWGLGETCURRENTREADDCARBPROC | __wglewGetCurrentReadDCARB |
WGLEW_EXPORT
PFNWGLMAKECONTEXTCURRENTARBPROC | __wglewMakeContextCurrentARB |
WGLEW_EXPORT
PFNWGLCREATEPBUFFERARBPROC | __wglewCreatePbufferARB |
WGLEW_EXPORT
PFNWGLDESTROYPBUFFERARBPROC | __wglewDestroyPbufferARB |
WGLEW_EXPORT
PFNWGLGETPBUFFERDCARBPROC | __wglewGetPbufferDCARB |
WGLEW_EXPORT
PFNWGLQUERYPBUFFERARBPROC | __wglewQueryPbufferARB |
WGLEW_EXPORT
PFNWGLRELEASEPBUFFERDCARBPROC | __wglewReleasePbufferDCARB |
WGLEW_EXPORT
PFNWGLCHOOSEPIXELFORMATARBPROC | __wglewChoosePixelFormatARB |
WGLEW_EXPORT
PFNWGLGETPIXELFORMATATTRIBFVARBPROC | __wglewGetPixelFormatAttribfvARB |
WGLEW_EXPORT
PFNWGLGETPIXELFORMATATTRIBIVARBPROC | __wglewGetPixelFormatAttribivARB |
WGLEW_EXPORT
PFNWGLBINDTEXIMAGEARBPROC | __wglewBindTexImageARB |
WGLEW_EXPORT
PFNWGLRELEASETEXIMAGEARBPROC | __wglewReleaseTexImageARB |
WGLEW_EXPORT
PFNWGLSETPBUFFERATTRIBARBPROC | __wglewSetPbufferAttribARB |
WGLEW_EXPORT
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC | __wglewBindDisplayColorTableEXT |
WGLEW_EXPORT
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC | __wglewCreateDisplayColorTableEXT |
WGLEW_EXPORT
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC | __wglewDestroyDisplayColorTableEXT |
WGLEW_EXPORT
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC | __wglewLoadDisplayColorTableEXT |
WGLEW_EXPORT
PFNWGLGETEXTENSIONSSTRINGEXTPROC | __wglewGetExtensionsStringEXT |
WGLEW_EXPORT
PFNWGLGETCURRENTREADDCEXTPROC | __wglewGetCurrentReadDCEXT |
WGLEW_EXPORT
PFNWGLMAKECONTEXTCURRENTEXTPROC | __wglewMakeContextCurrentEXT |
WGLEW_EXPORT
PFNWGLCREATEPBUFFEREXTPROC | __wglewCreatePbufferEXT |
WGLEW_EXPORT
PFNWGLDESTROYPBUFFEREXTPROC | __wglewDestroyPbufferEXT |
WGLEW_EXPORT
PFNWGLGETPBUFFERDCEXTPROC | __wglewGetPbufferDCEXT |
WGLEW_EXPORT
PFNWGLQUERYPBUFFEREXTPROC | __wglewQueryPbufferEXT |
WGLEW_EXPORT
PFNWGLRELEASEPBUFFERDCEXTPROC | __wglewReleasePbufferDCEXT |
WGLEW_EXPORT
PFNWGLCHOOSEPIXELFORMATEXTPROC | __wglewChoosePixelFormatEXT |
WGLEW_EXPORT
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC | __wglewGetPixelFormatAttribfvEXT |
WGLEW_EXPORT
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC | __wglewGetPixelFormatAttribivEXT |
WGLEW_EXPORT
PFNWGLGETSWAPINTERVALEXTPROC | __wglewGetSwapIntervalEXT |
WGLEW_EXPORT
PFNWGLSWAPINTERVALEXTPROC | __wglewSwapIntervalEXT |
WGLEW_EXPORT
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC | __wglewGetDigitalVideoParametersI3D |
WGLEW_EXPORT
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC | __wglewSetDigitalVideoParametersI3D |
WGLEW_EXPORT
PFNWGLGETGAMMATABLEI3DPROC | __wglewGetGammaTableI3D |
WGLEW_EXPORT
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC | __wglewGetGammaTableParametersI3D |
WGLEW_EXPORT
PFNWGLSETGAMMATABLEI3DPROC | __wglewSetGammaTableI3D |
WGLEW_EXPORT
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC | __wglewSetGammaTableParametersI3D |
WGLEW_EXPORT
PFNWGLDISABLEGENLOCKI3DPROC | __wglewDisableGenlockI3D |
WGLEW_EXPORT
PFNWGLENABLEGENLOCKI3DPROC | __wglewEnableGenlockI3D |
WGLEW_EXPORT
PFNWGLGENLOCKSAMPLERATEI3DPROC | __wglewGenlockSampleRateI3D |
WGLEW_EXPORT
PFNWGLGENLOCKSOURCEDELAYI3DPROC | __wglewGenlockSourceDelayI3D |
WGLEW_EXPORT
PFNWGLGENLOCKSOURCEEDGEI3DPROC | __wglewGenlockSourceEdgeI3D |
WGLEW_EXPORT
PFNWGLGENLOCKSOURCEI3DPROC | __wglewGenlockSourceI3D |
WGLEW_EXPORT
PFNWGLGETGENLOCKSAMPLERATEI3DPROC | __wglewGetGenlockSampleRateI3D |
WGLEW_EXPORT
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC | __wglewGetGenlockSourceDelayI3D |
WGLEW_EXPORT
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC | __wglewGetGenlockSourceEdgeI3D |
WGLEW_EXPORT
PFNWGLGETGENLOCKSOURCEI3DPROC | __wglewGetGenlockSourceI3D |
WGLEW_EXPORT
PFNWGLISENABLEDGENLOCKI3DPROC | __wglewIsEnabledGenlockI3D |
WGLEW_EXPORT
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC | __wglewQueryGenlockMaxSourceDelayI3D |
WGLEW_EXPORT
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC | __wglewAssociateImageBufferEventsI3D |
WGLEW_EXPORT
PFNWGLCREATEIMAGEBUFFERI3DPROC | __wglewCreateImageBufferI3D |
WGLEW_EXPORT
PFNWGLDESTROYIMAGEBUFFERI3DPROC | __wglewDestroyImageBufferI3D |
WGLEW_EXPORT
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC | __wglewReleaseImageBufferEventsI3D |
WGLEW_EXPORT
PFNWGLDISABLEFRAMELOCKI3DPROC | __wglewDisableFrameLockI3D |
WGLEW_EXPORT
PFNWGLENABLEFRAMELOCKI3DPROC | __wglewEnableFrameLockI3D |
WGLEW_EXPORT
PFNWGLISENABLEDFRAMELOCKI3DPROC | __wglewIsEnabledFrameLockI3D |
WGLEW_EXPORT
PFNWGLQUERYFRAMELOCKMASTERI3DPROC | __wglewQueryFrameLockMasterI3D |
WGLEW_EXPORT
PFNWGLBEGINFRAMETRACKINGI3DPROC | __wglewBeginFrameTrackingI3D |
WGLEW_EXPORT
PFNWGLENDFRAMETRACKINGI3DPROC | __wglewEndFrameTrackingI3D |
WGLEW_EXPORT
PFNWGLGETFRAMEUSAGEI3DPROC | __wglewGetFrameUsageI3D |
WGLEW_EXPORT
PFNWGLQUERYFRAMETRACKINGI3DPROC | __wglewQueryFrameTrackingI3D |
WGLEW_EXPORT
PFNWGLALLOCATEMEMORYNVPROC | __wglewAllocateMemoryNV |
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC | __wglewFreeMemoryNV |
WGLEW_EXPORT
PFNWGLGETMSCRATEOMLPROC | __wglewGetMscRateOML |
WGLEW_EXPORT
PFNWGLGETSYNCVALUESOMLPROC | __wglewGetSyncValuesOML |
WGLEW_EXPORT
PFNWGLSWAPBUFFERSMSCOMLPROC | __wglewSwapBuffersMscOML |
WGLEW_EXPORT
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC | __wglewSwapLayerBuffersMscOML |
WGLEW_EXPORT
PFNWGLWAITFORMSCOMLPROC | __wglewWaitForMscOML |
WGLEW_EXPORT
PFNWGLWAITFORSBCOMLPROC | __wglewWaitForSbcOML |
WGLEW_EXPORT GLboolean | __WGLEW_3DFX_multisample |
WGLEW_EXPORT GLboolean | __WGLEW_3DL_stereo_control |
WGLEW_EXPORT GLboolean | __WGLEW_ARB_buffer_region |
WGLEW_EXPORT GLboolean | __WGLEW_ARB_extensions_string |
WGLEW_EXPORT GLboolean | __WGLEW_ARB_make_current_read |
WGLEW_EXPORT GLboolean | __WGLEW_ARB_multisample |
WGLEW_EXPORT GLboolean | __WGLEW_ARB_pbuffer |
WGLEW_EXPORT GLboolean | __WGLEW_ARB_pixel_format |
WGLEW_EXPORT GLboolean | __WGLEW_ARB_pixel_format_float |
WGLEW_EXPORT GLboolean | __WGLEW_ARB_render_texture |
WGLEW_EXPORT GLboolean | __WGLEW_ATI_pixel_format_float |
WGLEW_EXPORT GLboolean | __WGLEW_ATI_render_texture_rectangle |
WGLEW_EXPORT GLboolean | __WGLEW_EXT_depth_float |
WGLEW_EXPORT GLboolean | __WGLEW_EXT_display_color_table |
WGLEW_EXPORT GLboolean | __WGLEW_EXT_extensions_string |
WGLEW_EXPORT GLboolean | __WGLEW_EXT_make_current_read |
WGLEW_EXPORT GLboolean | __WGLEW_EXT_multisample |
WGLEW_EXPORT GLboolean | __WGLEW_EXT_pbuffer |
WGLEW_EXPORT GLboolean | __WGLEW_EXT_pixel_format |
WGLEW_EXPORT GLboolean | __WGLEW_EXT_swap_control |
WGLEW_EXPORT GLboolean | __WGLEW_I3D_digital_video_control |
WGLEW_EXPORT GLboolean | __WGLEW_I3D_gamma |
WGLEW_EXPORT GLboolean | __WGLEW_I3D_genlock |
WGLEW_EXPORT GLboolean | __WGLEW_I3D_image_buffer |
WGLEW_EXPORT GLboolean | __WGLEW_I3D_swap_frame_lock |
WGLEW_EXPORT GLboolean | __WGLEW_I3D_swap_frame_usage |
WGLEW_EXPORT GLboolean | __WGLEW_NV_float_buffer |
WGLEW_EXPORT GLboolean | __WGLEW_NV_render_depth_texture |
WGLEW_EXPORT GLboolean | __WGLEW_NV_render_texture_rectangle |
WGLEW_EXPORT GLboolean | __WGLEW_NV_vertex_array_range |
WGLEW_EXPORT GLboolean | __WGLEW_OML_sync_control |