Defines | Typedefs | Functions | Variables

/home/hauberg/Dokumenter/Capture/humim-tracker-0.1/src/OpenTissue/third_party/include/windows/GL/glew.h File Reference

#include <stddef.h>
#include <GL/glu.h>

Go to the source code of this file.

Defines

#define __GLEW_H__
#define __gl_h_
#define __GL_H__
#define __glext_h_
#define __GLEXT_H_
#define __gl_ATI_h_
#define GLEW_APIENTRY_DEFINED
#define APIENTRY
#define GLEWAPI   extern
#define GLAPI   extern
#define GLAPIENTRY
#define GL_VERSION_1_1   1
#define GL_ACCUM   0x0100
#define GL_LOAD   0x0101
#define GL_RETURN   0x0102
#define GL_MULT   0x0103
#define GL_ADD   0x0104
#define GL_NEVER   0x0200
#define GL_LESS   0x0201
#define GL_EQUAL   0x0202
#define GL_LEQUAL   0x0203
#define GL_GREATER   0x0204
#define GL_NOTEQUAL   0x0205
#define GL_GEQUAL   0x0206
#define GL_ALWAYS   0x0207
#define GL_CURRENT_BIT   0x00000001
#define GL_POINT_BIT   0x00000002
#define GL_LINE_BIT   0x00000004
#define GL_POLYGON_BIT   0x00000008
#define GL_POLYGON_STIPPLE_BIT   0x00000010
#define GL_PIXEL_MODE_BIT   0x00000020
#define GL_LIGHTING_BIT   0x00000040
#define GL_FOG_BIT   0x00000080
#define GL_DEPTH_BUFFER_BIT   0x00000100
#define GL_ACCUM_BUFFER_BIT   0x00000200
#define GL_STENCIL_BUFFER_BIT   0x00000400
#define GL_VIEWPORT_BIT   0x00000800
#define GL_TRANSFORM_BIT   0x00001000
#define GL_ENABLE_BIT   0x00002000
#define GL_COLOR_BUFFER_BIT   0x00004000
#define GL_HINT_BIT   0x00008000
#define GL_EVAL_BIT   0x00010000
#define GL_LIST_BIT   0x00020000
#define GL_TEXTURE_BIT   0x00040000
#define GL_SCISSOR_BIT   0x00080000
#define GL_ALL_ATTRIB_BITS   0x000fffff
#define GL_POINTS   0x0000
#define GL_LINES   0x0001
#define GL_LINE_LOOP   0x0002
#define GL_LINE_STRIP   0x0003
#define GL_TRIANGLES   0x0004
#define GL_TRIANGLE_STRIP   0x0005
#define GL_TRIANGLE_FAN   0x0006
#define GL_QUADS   0x0007
#define GL_QUAD_STRIP   0x0008
#define GL_POLYGON   0x0009
#define GL_ZERO   0
#define GL_ONE   1
#define GL_SRC_COLOR   0x0300
#define GL_ONE_MINUS_SRC_COLOR   0x0301
#define GL_SRC_ALPHA   0x0302
#define GL_ONE_MINUS_SRC_ALPHA   0x0303
#define GL_DST_ALPHA   0x0304
#define GL_ONE_MINUS_DST_ALPHA   0x0305
#define GL_DST_COLOR   0x0306
#define GL_ONE_MINUS_DST_COLOR   0x0307
#define GL_SRC_ALPHA_SATURATE   0x0308
#define GL_TRUE   1
#define GL_FALSE   0
#define GL_CLIP_PLANE0   0x3000
#define GL_CLIP_PLANE1   0x3001
#define GL_CLIP_PLANE2   0x3002
#define GL_CLIP_PLANE3   0x3003
#define GL_CLIP_PLANE4   0x3004
#define GL_CLIP_PLANE5   0x3005
#define GL_BYTE   0x1400
#define GL_UNSIGNED_BYTE   0x1401
#define GL_SHORT   0x1402
#define GL_UNSIGNED_SHORT   0x1403
#define GL_INT   0x1404
#define GL_UNSIGNED_INT   0x1405
#define GL_FLOAT   0x1406
#define GL_2_BYTES   0x1407
#define GL_3_BYTES   0x1408
#define GL_4_BYTES   0x1409
#define GL_DOUBLE   0x140A
#define GL_NONE   0
#define GL_FRONT_LEFT   0x0400
#define GL_FRONT_RIGHT   0x0401
#define GL_BACK_LEFT   0x0402
#define GL_BACK_RIGHT   0x0403
#define GL_FRONT   0x0404
#define GL_BACK   0x0405
#define GL_LEFT   0x0406
#define GL_RIGHT   0x0407
#define GL_FRONT_AND_BACK   0x0408
#define GL_AUX0   0x0409
#define GL_AUX1   0x040A
#define GL_AUX2   0x040B
#define GL_AUX3   0x040C
#define GL_NO_ERROR   0
#define GL_INVALID_ENUM   0x0500
#define GL_INVALID_VALUE   0x0501
#define GL_INVALID_OPERATION   0x0502
#define GL_STACK_OVERFLOW   0x0503
#define GL_STACK_UNDERFLOW   0x0504
#define GL_OUT_OF_MEMORY   0x0505
#define GL_2D   0x0600
#define GL_3D   0x0601
#define GL_3D_COLOR   0x0602
#define GL_3D_COLOR_TEXTURE   0x0603
#define GL_4D_COLOR_TEXTURE   0x0604
#define GL_PASS_THROUGH_TOKEN   0x0700
#define GL_POINT_TOKEN   0x0701
#define GL_LINE_TOKEN   0x0702
#define GL_POLYGON_TOKEN   0x0703
#define GL_BITMAP_TOKEN   0x0704
#define GL_DRAW_PIXEL_TOKEN   0x0705
#define GL_COPY_PIXEL_TOKEN   0x0706
#define GL_LINE_RESET_TOKEN   0x0707
#define GL_EXP   0x0800
#define GL_EXP2   0x0801
#define GL_CW   0x0900
#define GL_CCW   0x0901
#define GL_COEFF   0x0A00
#define GL_ORDER   0x0A01
#define GL_DOMAIN   0x0A02
#define GL_CURRENT_COLOR   0x0B00
#define GL_CURRENT_INDEX   0x0B01
#define GL_CURRENT_NORMAL   0x0B02
#define GL_CURRENT_TEXTURE_COORDS   0x0B03
#define GL_CURRENT_RASTER_COLOR   0x0B04
#define GL_CURRENT_RASTER_INDEX   0x0B05
#define GL_CURRENT_RASTER_TEXTURE_COORDS   0x0B06
#define GL_CURRENT_RASTER_POSITION   0x0B07
#define GL_CURRENT_RASTER_POSITION_VALID   0x0B08
#define GL_CURRENT_RASTER_DISTANCE   0x0B09
#define GL_POINT_SMOOTH   0x0B10
#define GL_POINT_SIZE   0x0B11
#define GL_POINT_SIZE_RANGE   0x0B12
#define GL_POINT_SIZE_GRANULARITY   0x0B13
#define GL_LINE_SMOOTH   0x0B20
#define GL_LINE_WIDTH   0x0B21
#define GL_LINE_WIDTH_RANGE   0x0B22
#define GL_LINE_WIDTH_GRANULARITY   0x0B23
#define GL_LINE_STIPPLE   0x0B24
#define GL_LINE_STIPPLE_PATTERN   0x0B25
#define GL_LINE_STIPPLE_REPEAT   0x0B26
#define GL_LIST_MODE   0x0B30
#define GL_MAX_LIST_NESTING   0x0B31
#define GL_LIST_BASE   0x0B32
#define GL_LIST_INDEX   0x0B33
#define GL_POLYGON_MODE   0x0B40
#define GL_POLYGON_SMOOTH   0x0B41
#define GL_POLYGON_STIPPLE   0x0B42
#define GL_EDGE_FLAG   0x0B43
#define GL_CULL_FACE   0x0B44
#define GL_CULL_FACE_MODE   0x0B45
#define GL_FRONT_FACE   0x0B46
#define GL_LIGHTING   0x0B50
#define GL_LIGHT_MODEL_LOCAL_VIEWER   0x0B51
#define GL_LIGHT_MODEL_TWO_SIDE   0x0B52
#define GL_LIGHT_MODEL_AMBIENT   0x0B53
#define GL_SHADE_MODEL   0x0B54
#define GL_COLOR_MATERIAL_FACE   0x0B55
#define GL_COLOR_MATERIAL_PARAMETER   0x0B56
#define GL_COLOR_MATERIAL   0x0B57
#define GL_FOG   0x0B60
#define GL_FOG_INDEX   0x0B61
#define GL_FOG_DENSITY   0x0B62
#define GL_FOG_START   0x0B63
#define GL_FOG_END   0x0B64
#define GL_FOG_MODE   0x0B65
#define GL_FOG_COLOR   0x0B66
#define GL_DEPTH_RANGE   0x0B70
#define GL_DEPTH_TEST   0x0B71
#define GL_DEPTH_WRITEMASK   0x0B72
#define GL_DEPTH_CLEAR_VALUE   0x0B73
#define GL_DEPTH_FUNC   0x0B74
#define GL_ACCUM_CLEAR_VALUE   0x0B80
#define GL_STENCIL_TEST   0x0B90
#define GL_STENCIL_CLEAR_VALUE   0x0B91
#define GL_STENCIL_FUNC   0x0B92
#define GL_STENCIL_VALUE_MASK   0x0B93
#define GL_STENCIL_FAIL   0x0B94
#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95
#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96
#define GL_STENCIL_REF   0x0B97
#define GL_STENCIL_WRITEMASK   0x0B98
#define GL_MATRIX_MODE   0x0BA0
#define GL_NORMALIZE   0x0BA1
#define GL_VIEWPORT   0x0BA2
#define GL_MODELVIEW_STACK_DEPTH   0x0BA3
#define GL_PROJECTION_STACK_DEPTH   0x0BA4
#define GL_TEXTURE_STACK_DEPTH   0x0BA5
#define GL_MODELVIEW_MATRIX   0x0BA6
#define GL_PROJECTION_MATRIX   0x0BA7
#define GL_TEXTURE_MATRIX   0x0BA8
#define GL_ATTRIB_STACK_DEPTH   0x0BB0
#define GL_CLIENT_ATTRIB_STACK_DEPTH   0x0BB1
#define GL_ALPHA_TEST   0x0BC0
#define GL_ALPHA_TEST_FUNC   0x0BC1
#define GL_ALPHA_TEST_REF   0x0BC2
#define GL_DITHER   0x0BD0
#define GL_BLEND_DST   0x0BE0
#define GL_BLEND_SRC   0x0BE1
#define GL_BLEND   0x0BE2
#define GL_LOGIC_OP_MODE   0x0BF0
#define GL_INDEX_LOGIC_OP   0x0BF1
#define GL_COLOR_LOGIC_OP   0x0BF2
#define GL_AUX_BUFFERS   0x0C00
#define GL_DRAW_BUFFER   0x0C01
#define GL_READ_BUFFER   0x0C02
#define GL_SCISSOR_BOX   0x0C10
#define GL_SCISSOR_TEST   0x0C11
#define GL_INDEX_CLEAR_VALUE   0x0C20
#define GL_INDEX_WRITEMASK   0x0C21
#define GL_COLOR_CLEAR_VALUE   0x0C22
#define GL_COLOR_WRITEMASK   0x0C23
#define GL_INDEX_MODE   0x0C30
#define GL_RGBA_MODE   0x0C31
#define GL_DOUBLEBUFFER   0x0C32
#define GL_STEREO   0x0C33
#define GL_RENDER_MODE   0x0C40
#define GL_PERSPECTIVE_CORRECTION_HINT   0x0C50
#define GL_POINT_SMOOTH_HINT   0x0C51
#define GL_LINE_SMOOTH_HINT   0x0C52
#define GL_POLYGON_SMOOTH_HINT   0x0C53
#define GL_FOG_HINT   0x0C54
#define GL_TEXTURE_GEN_S   0x0C60
#define GL_TEXTURE_GEN_T   0x0C61
#define GL_TEXTURE_GEN_R   0x0C62
#define GL_TEXTURE_GEN_Q   0x0C63
#define GL_PIXEL_MAP_I_TO_I   0x0C70
#define GL_PIXEL_MAP_S_TO_S   0x0C71
#define GL_PIXEL_MAP_I_TO_R   0x0C72
#define GL_PIXEL_MAP_I_TO_G   0x0C73
#define GL_PIXEL_MAP_I_TO_B   0x0C74
#define GL_PIXEL_MAP_I_TO_A   0x0C75
#define GL_PIXEL_MAP_R_TO_R   0x0C76
#define GL_PIXEL_MAP_G_TO_G   0x0C77
#define GL_PIXEL_MAP_B_TO_B   0x0C78
#define GL_PIXEL_MAP_A_TO_A   0x0C79
#define GL_PIXEL_MAP_I_TO_I_SIZE   0x0CB0
#define GL_PIXEL_MAP_S_TO_S_SIZE   0x0CB1
#define GL_PIXEL_MAP_I_TO_R_SIZE   0x0CB2
#define GL_PIXEL_MAP_I_TO_G_SIZE   0x0CB3
#define GL_PIXEL_MAP_I_TO_B_SIZE   0x0CB4
#define GL_PIXEL_MAP_I_TO_A_SIZE   0x0CB5
#define GL_PIXEL_MAP_R_TO_R_SIZE   0x0CB6
#define GL_PIXEL_MAP_G_TO_G_SIZE   0x0CB7
#define GL_PIXEL_MAP_B_TO_B_SIZE   0x0CB8
#define GL_PIXEL_MAP_A_TO_A_SIZE   0x0CB9
#define GL_UNPACK_SWAP_BYTES   0x0CF0
#define GL_UNPACK_LSB_FIRST   0x0CF1
#define GL_UNPACK_ROW_LENGTH   0x0CF2
#define GL_UNPACK_SKIP_ROWS   0x0CF3
#define GL_UNPACK_SKIP_PIXELS   0x0CF4
#define GL_UNPACK_ALIGNMENT   0x0CF5
#define GL_PACK_SWAP_BYTES   0x0D00
#define GL_PACK_LSB_FIRST   0x0D01
#define GL_PACK_ROW_LENGTH   0x0D02
#define GL_PACK_SKIP_ROWS   0x0D03
#define GL_PACK_SKIP_PIXELS   0x0D04
#define GL_PACK_ALIGNMENT   0x0D05
#define GL_MAP_COLOR   0x0D10
#define GL_MAP_STENCIL   0x0D11
#define GL_INDEX_SHIFT   0x0D12
#define GL_INDEX_OFFSET   0x0D13
#define GL_RED_SCALE   0x0D14
#define GL_RED_BIAS   0x0D15
#define GL_ZOOM_X   0x0D16
#define GL_ZOOM_Y   0x0D17
#define GL_GREEN_SCALE   0x0D18
#define GL_GREEN_BIAS   0x0D19
#define GL_BLUE_SCALE   0x0D1A
#define GL_BLUE_BIAS   0x0D1B
#define GL_ALPHA_SCALE   0x0D1C
#define GL_ALPHA_BIAS   0x0D1D
#define GL_DEPTH_SCALE   0x0D1E
#define GL_DEPTH_BIAS   0x0D1F
#define GL_MAX_EVAL_ORDER   0x0D30
#define GL_MAX_LIGHTS   0x0D31
#define GL_MAX_CLIP_PLANES   0x0D32
#define GL_MAX_TEXTURE_SIZE   0x0D33
#define GL_MAX_PIXEL_MAP_TABLE   0x0D34
#define GL_MAX_ATTRIB_STACK_DEPTH   0x0D35
#define GL_MAX_MODELVIEW_STACK_DEPTH   0x0D36
#define GL_MAX_NAME_STACK_DEPTH   0x0D37
#define GL_MAX_PROJECTION_STACK_DEPTH   0x0D38
#define GL_MAX_TEXTURE_STACK_DEPTH   0x0D39
#define GL_MAX_VIEWPORT_DIMS   0x0D3A
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   0x0D3B
#define GL_SUBPIXEL_BITS   0x0D50
#define GL_INDEX_BITS   0x0D51
#define GL_RED_BITS   0x0D52
#define GL_GREEN_BITS   0x0D53
#define GL_BLUE_BITS   0x0D54
#define GL_ALPHA_BITS   0x0D55
#define GL_DEPTH_BITS   0x0D56
#define GL_STENCIL_BITS   0x0D57
#define GL_ACCUM_RED_BITS   0x0D58
#define GL_ACCUM_GREEN_BITS   0x0D59
#define GL_ACCUM_BLUE_BITS   0x0D5A
#define GL_ACCUM_ALPHA_BITS   0x0D5B
#define GL_NAME_STACK_DEPTH   0x0D70
#define GL_AUTO_NORMAL   0x0D80
#define GL_MAP1_COLOR_4   0x0D90
#define GL_MAP1_INDEX   0x0D91
#define GL_MAP1_NORMAL   0x0D92
#define GL_MAP1_TEXTURE_COORD_1   0x0D93
#define GL_MAP1_TEXTURE_COORD_2   0x0D94
#define GL_MAP1_TEXTURE_COORD_3   0x0D95
#define GL_MAP1_TEXTURE_COORD_4   0x0D96
#define GL_MAP1_VERTEX_3   0x0D97
#define GL_MAP1_VERTEX_4   0x0D98
#define GL_MAP2_COLOR_4   0x0DB0
#define GL_MAP2_INDEX   0x0DB1
#define GL_MAP2_NORMAL   0x0DB2
#define GL_MAP2_TEXTURE_COORD_1   0x0DB3
#define GL_MAP2_TEXTURE_COORD_2   0x0DB4
#define GL_MAP2_TEXTURE_COORD_3   0x0DB5
#define GL_MAP2_TEXTURE_COORD_4   0x0DB6
#define GL_MAP2_VERTEX_3   0x0DB7
#define GL_MAP2_VERTEX_4   0x0DB8
#define GL_MAP1_GRID_DOMAIN   0x0DD0
#define GL_MAP1_GRID_SEGMENTS   0x0DD1
#define GL_MAP2_GRID_DOMAIN   0x0DD2
#define GL_MAP2_GRID_SEGMENTS   0x0DD3
#define GL_TEXTURE_1D   0x0DE0
#define GL_TEXTURE_2D   0x0DE1
#define GL_FEEDBACK_BUFFER_POINTER   0x0DF0
#define GL_FEEDBACK_BUFFER_SIZE   0x0DF1
#define GL_FEEDBACK_BUFFER_TYPE   0x0DF2
#define GL_SELECTION_BUFFER_POINTER   0x0DF3
#define GL_SELECTION_BUFFER_SIZE   0x0DF4
#define GL_TEXTURE_WIDTH   0x1000
#define GL_TEXTURE_HEIGHT   0x1001
#define GL_TEXTURE_INTERNAL_FORMAT   0x1003
#define GL_TEXTURE_BORDER_COLOR   0x1004
#define GL_TEXTURE_BORDER   0x1005
#define GL_DONT_CARE   0x1100
#define GL_FASTEST   0x1101
#define GL_NICEST   0x1102
#define GL_LIGHT0   0x4000
#define GL_LIGHT1   0x4001
#define GL_LIGHT2   0x4002
#define GL_LIGHT3   0x4003
#define GL_LIGHT4   0x4004
#define GL_LIGHT5   0x4005
#define GL_LIGHT6   0x4006
#define GL_LIGHT7   0x4007
#define GL_AMBIENT   0x1200
#define GL_DIFFUSE   0x1201
#define GL_SPECULAR   0x1202
#define GL_POSITION   0x1203
#define GL_SPOT_DIRECTION   0x1204
#define GL_SPOT_EXPONENT   0x1205
#define GL_SPOT_CUTOFF   0x1206
#define GL_CONSTANT_ATTENUATION   0x1207
#define GL_LINEAR_ATTENUATION   0x1208
#define GL_QUADRATIC_ATTENUATION   0x1209
#define GL_COMPILE   0x1300
#define GL_COMPILE_AND_EXECUTE   0x1301
#define GL_CLEAR   0x1500
#define GL_AND   0x1501
#define GL_AND_REVERSE   0x1502
#define GL_COPY   0x1503
#define GL_AND_INVERTED   0x1504
#define GL_NOOP   0x1505
#define GL_XOR   0x1506
#define GL_OR   0x1507
#define GL_NOR   0x1508
#define GL_EQUIV   0x1509
#define GL_INVERT   0x150A
#define GL_OR_REVERSE   0x150B
#define GL_COPY_INVERTED   0x150C
#define GL_OR_INVERTED   0x150D
#define GL_NAND   0x150E
#define GL_SET   0x150F
#define GL_EMISSION   0x1600
#define GL_SHININESS   0x1601
#define GL_AMBIENT_AND_DIFFUSE   0x1602
#define GL_COLOR_INDEXES   0x1603
#define GL_MODELVIEW   0x1700
#define GL_PROJECTION   0x1701
#define GL_TEXTURE   0x1702
#define GL_COLOR   0x1800
#define GL_DEPTH   0x1801
#define GL_STENCIL   0x1802
#define GL_COLOR_INDEX   0x1900
#define GL_STENCIL_INDEX   0x1901
#define GL_DEPTH_COMPONENT   0x1902
#define GL_RED   0x1903
#define GL_GREEN   0x1904
#define GL_BLUE   0x1905
#define GL_ALPHA   0x1906
#define GL_RGB   0x1907
#define GL_RGBA   0x1908
#define GL_LUMINANCE   0x1909
#define GL_LUMINANCE_ALPHA   0x190A
#define GL_BITMAP   0x1A00
#define GL_POINT   0x1B00
#define GL_LINE   0x1B01
#define GL_FILL   0x1B02
#define GL_RENDER   0x1C00
#define GL_FEEDBACK   0x1C01
#define GL_SELECT   0x1C02
#define GL_FLAT   0x1D00
#define GL_SMOOTH   0x1D01
#define GL_KEEP   0x1E00
#define GL_REPLACE   0x1E01
#define GL_INCR   0x1E02
#define GL_DECR   0x1E03
#define GL_VENDOR   0x1F00
#define GL_RENDERER   0x1F01
#define GL_VERSION   0x1F02
#define GL_EXTENSIONS   0x1F03
#define GL_S   0x2000
#define GL_T   0x2001
#define GL_R   0x2002
#define GL_Q   0x2003
#define GL_MODULATE   0x2100
#define GL_DECAL   0x2101
#define GL_TEXTURE_ENV_MODE   0x2200
#define GL_TEXTURE_ENV_COLOR   0x2201
#define GL_TEXTURE_ENV   0x2300
#define GL_EYE_LINEAR   0x2400
#define GL_OBJECT_LINEAR   0x2401
#define GL_SPHERE_MAP   0x2402
#define GL_TEXTURE_GEN_MODE   0x2500
#define GL_OBJECT_PLANE   0x2501
#define GL_EYE_PLANE   0x2502
#define GL_NEAREST   0x2600
#define GL_LINEAR   0x2601
#define GL_NEAREST_MIPMAP_NEAREST   0x2700
#define GL_LINEAR_MIPMAP_NEAREST   0x2701
#define GL_NEAREST_MIPMAP_LINEAR   0x2702
#define GL_LINEAR_MIPMAP_LINEAR   0x2703
#define GL_TEXTURE_MAG_FILTER   0x2800
#define GL_TEXTURE_MIN_FILTER   0x2801
#define GL_TEXTURE_WRAP_S   0x2802
#define GL_TEXTURE_WRAP_T   0x2803
#define GL_CLAMP   0x2900
#define GL_REPEAT   0x2901
#define GL_CLIENT_PIXEL_STORE_BIT   0x00000001
#define GL_CLIENT_VERTEX_ARRAY_BIT   0x00000002
#define GL_CLIENT_ALL_ATTRIB_BITS   0xffffffff
#define GL_POLYGON_OFFSET_FACTOR   0x8038
#define GL_POLYGON_OFFSET_UNITS   0x2A00
#define GL_POLYGON_OFFSET_POINT   0x2A01
#define GL_POLYGON_OFFSET_LINE   0x2A02
#define GL_POLYGON_OFFSET_FILL   0x8037
#define GL_ALPHA4   0x803B
#define GL_ALPHA8   0x803C
#define GL_ALPHA12   0x803D
#define GL_ALPHA16   0x803E
#define GL_LUMINANCE4   0x803F
#define GL_LUMINANCE8   0x8040
#define GL_LUMINANCE12   0x8041
#define GL_LUMINANCE16   0x8042
#define GL_LUMINANCE4_ALPHA4   0x8043
#define GL_LUMINANCE6_ALPHA2   0x8044
#define GL_LUMINANCE8_ALPHA8   0x8045
#define GL_LUMINANCE12_ALPHA4   0x8046
#define GL_LUMINANCE12_ALPHA12   0x8047
#define GL_LUMINANCE16_ALPHA16   0x8048
#define GL_INTENSITY   0x8049
#define GL_INTENSITY4   0x804A
#define GL_INTENSITY8   0x804B
#define GL_INTENSITY12   0x804C
#define GL_INTENSITY16   0x804D
#define GL_R3_G3_B2   0x2A10
#define GL_RGB4   0x804F
#define GL_RGB5   0x8050
#define GL_RGB8   0x8051
#define GL_RGB10   0x8052
#define GL_RGB12   0x8053
#define GL_RGB16   0x8054
#define GL_RGBA2   0x8055
#define GL_RGBA4   0x8056
#define GL_RGB5_A1   0x8057
#define GL_RGBA8   0x8058
#define GL_RGB10_A2   0x8059
#define GL_RGBA12   0x805A
#define GL_RGBA16   0x805B
#define GL_TEXTURE_RED_SIZE   0x805C
#define GL_TEXTURE_GREEN_SIZE   0x805D
#define GL_TEXTURE_BLUE_SIZE   0x805E
#define GL_TEXTURE_ALPHA_SIZE   0x805F
#define GL_TEXTURE_LUMINANCE_SIZE   0x8060
#define GL_TEXTURE_INTENSITY_SIZE   0x8061
#define GL_PROXY_TEXTURE_1D   0x8063
#define GL_PROXY_TEXTURE_2D   0x8064
#define GL_TEXTURE_PRIORITY   0x8066
#define GL_TEXTURE_RESIDENT   0x8067
#define GL_TEXTURE_BINDING_1D   0x8068
#define GL_TEXTURE_BINDING_2D   0x8069
#define GL_VERTEX_ARRAY   0x8074
#define GL_NORMAL_ARRAY   0x8075
#define GL_COLOR_ARRAY   0x8076
#define GL_INDEX_ARRAY   0x8077
#define GL_TEXTURE_COORD_ARRAY   0x8078
#define GL_EDGE_FLAG_ARRAY   0x8079
#define GL_VERTEX_ARRAY_SIZE   0x807A
#define GL_VERTEX_ARRAY_TYPE   0x807B
#define GL_VERTEX_ARRAY_STRIDE   0x807C
#define GL_NORMAL_ARRAY_TYPE   0x807E
#define GL_NORMAL_ARRAY_STRIDE   0x807F
#define GL_COLOR_ARRAY_SIZE   0x8081
#define GL_COLOR_ARRAY_TYPE   0x8082
#define GL_COLOR_ARRAY_STRIDE   0x8083
#define GL_INDEX_ARRAY_TYPE   0x8085
#define GL_INDEX_ARRAY_STRIDE   0x8086
#define GL_TEXTURE_COORD_ARRAY_SIZE   0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE   0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE   0x808A
#define GL_EDGE_FLAG_ARRAY_STRIDE   0x808C
#define GL_VERTEX_ARRAY_POINTER   0x808E
#define GL_NORMAL_ARRAY_POINTER   0x808F
#define GL_COLOR_ARRAY_POINTER   0x8090
#define GL_INDEX_ARRAY_POINTER   0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER   0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER   0x8093
#define GL_V2F   0x2A20
#define GL_V3F   0x2A21
#define GL_C4UB_V2F   0x2A22
#define GL_C4UB_V3F   0x2A23
#define GL_C3F_V3F   0x2A24
#define GL_N3F_V3F   0x2A25
#define GL_C4F_N3F_V3F   0x2A26
#define GL_T2F_V3F   0x2A27
#define GL_T4F_V4F   0x2A28
#define GL_T2F_C4UB_V3F   0x2A29
#define GL_T2F_C3F_V3F   0x2A2A
#define GL_T2F_N3F_V3F   0x2A2B
#define GL_T2F_C4F_N3F_V3F   0x2A2C
#define GL_T4F_C4F_N3F_V4F   0x2A2D
#define GL_LOGIC_OP   GL_INDEX_LOGIC_OP
#define GL_TEXTURE_COMPONENTS   GL_TEXTURE_INTERNAL_FORMAT
#define GL_COLOR_INDEX1_EXT   0x80E2
#define GL_COLOR_INDEX2_EXT   0x80E3
#define GL_COLOR_INDEX4_EXT   0x80E4
#define GL_COLOR_INDEX8_EXT   0x80E5
#define GL_COLOR_INDEX12_EXT   0x80E6
#define GL_COLOR_INDEX16_EXT   0x80E7
#define GLEW_VERSION_1_1   GLEW_GET_VAR(__GLEW_VERSION_1_1)
#define GL_VERSION_1_2   1
#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23
#define GL_UNSIGNED_BYTE_3_3_2   0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
#define GL_UNSIGNED_INT_8_8_8_8   0x8035
#define GL_UNSIGNED_INT_10_10_10_2   0x8036
#define GL_RESCALE_NORMAL   0x803A
#define GL_TEXTURE_BINDING_3D   0x806A
#define GL_PACK_SKIP_IMAGES   0x806B
#define GL_PACK_IMAGE_HEIGHT   0x806C
#define GL_UNPACK_SKIP_IMAGES   0x806D
#define GL_UNPACK_IMAGE_HEIGHT   0x806E
#define GL_TEXTURE_3D   0x806F
#define GL_PROXY_TEXTURE_3D   0x8070
#define GL_TEXTURE_DEPTH   0x8071
#define GL_TEXTURE_WRAP_R   0x8072
#define GL_MAX_3D_TEXTURE_SIZE   0x8073
#define GL_BGR   0x80E0
#define GL_BGRA   0x80E1
#define GL_MAX_ELEMENTS_VERTICES   0x80E8
#define GL_MAX_ELEMENTS_INDICES   0x80E9
#define GL_CLAMP_TO_EDGE   0x812F
#define GL_TEXTURE_MIN_LOD   0x813A
#define GL_TEXTURE_MAX_LOD   0x813B
#define GL_TEXTURE_BASE_LEVEL   0x813C
#define GL_TEXTURE_MAX_LEVEL   0x813D
#define GL_LIGHT_MODEL_COLOR_CONTROL   0x81F8
#define GL_SINGLE_COLOR   0x81F9
#define GL_SEPARATE_SPECULAR_COLOR   0x81FA
#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
#define GL_UNSIGNED_SHORT_5_6_5   0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
#define GL_ALIASED_POINT_SIZE_RANGE   0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E
#define glCopyTexSubImage3D   GLEW_GET_FUN(__glewCopyTexSubImage3D)
#define glDrawRangeElements   GLEW_GET_FUN(__glewDrawRangeElements)
#define glTexImage3D   GLEW_GET_FUN(__glewTexImage3D)
#define glTexSubImage3D   GLEW_GET_FUN(__glewTexSubImage3D)
#define GLEW_VERSION_1_2   GLEW_GET_VAR(__GLEW_VERSION_1_2)
#define GL_VERSION_1_3   1
#define GL_MULTISAMPLE   0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E
#define GL_SAMPLE_ALPHA_TO_ONE   0x809F
#define GL_SAMPLE_COVERAGE   0x80A0
#define GL_SAMPLE_BUFFERS   0x80A8
#define GL_SAMPLES   0x80A9
#define GL_SAMPLE_COVERAGE_VALUE   0x80AA
#define GL_SAMPLE_COVERAGE_INVERT   0x80AB
#define GL_CLAMP_TO_BORDER   0x812D
#define GL_TEXTURE0   0x84C0
#define GL_TEXTURE1   0x84C1
#define GL_TEXTURE2   0x84C2
#define GL_TEXTURE3   0x84C3
#define GL_TEXTURE4   0x84C4
#define GL_TEXTURE5   0x84C5
#define GL_TEXTURE6   0x84C6
#define GL_TEXTURE7   0x84C7
#define GL_TEXTURE8   0x84C8
#define GL_TEXTURE9   0x84C9
#define GL_TEXTURE10   0x84CA
#define GL_TEXTURE11   0x84CB
#define GL_TEXTURE12   0x84CC
#define GL_TEXTURE13   0x84CD
#define GL_TEXTURE14   0x84CE
#define GL_TEXTURE15   0x84CF
#define GL_TEXTURE16   0x84D0
#define GL_TEXTURE17   0x84D1
#define GL_TEXTURE18   0x84D2
#define GL_TEXTURE19   0x84D3
#define GL_TEXTURE20   0x84D4
#define GL_TEXTURE21   0x84D5
#define GL_TEXTURE22   0x84D6
#define GL_TEXTURE23   0x84D7
#define GL_TEXTURE24   0x84D8
#define GL_TEXTURE25   0x84D9
#define GL_TEXTURE26   0x84DA
#define GL_TEXTURE27   0x84DB
#define GL_TEXTURE28   0x84DC
#define GL_TEXTURE29   0x84DD
#define GL_TEXTURE30   0x84DE
#define GL_TEXTURE31   0x84DF
#define GL_ACTIVE_TEXTURE   0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE   0x84E1
#define GL_MAX_TEXTURE_UNITS   0x84E2
#define GL_TRANSPOSE_MODELVIEW_MATRIX   0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX   0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX   0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX   0x84E6
#define GL_SUBTRACT   0x84E7
#define GL_COMPRESSED_ALPHA   0x84E9
#define GL_COMPRESSED_LUMINANCE   0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB
#define GL_COMPRESSED_INTENSITY   0x84EC
#define GL_COMPRESSED_RGB   0x84ED
#define GL_COMPRESSED_RGBA   0x84EE
#define GL_TEXTURE_COMPRESSION_HINT   0x84EF
#define GL_NORMAL_MAP   0x8511
#define GL_REFLECTION_MAP   0x8512
#define GL_TEXTURE_CUBE_MAP   0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C
#define GL_COMBINE   0x8570
#define GL_COMBINE_RGB   0x8571
#define GL_COMBINE_ALPHA   0x8572
#define GL_RGB_SCALE   0x8573
#define GL_ADD_SIGNED   0x8574
#define GL_INTERPOLATE   0x8575
#define GL_CONSTANT   0x8576
#define GL_PRIMARY_COLOR   0x8577
#define GL_PREVIOUS   0x8578
#define GL_SOURCE0_RGB   0x8580
#define GL_SOURCE1_RGB   0x8581
#define GL_SOURCE2_RGB   0x8582
#define GL_SOURCE0_ALPHA   0x8588
#define GL_SOURCE1_ALPHA   0x8589
#define GL_SOURCE2_ALPHA   0x858A
#define GL_OPERAND0_RGB   0x8590
#define GL_OPERAND1_RGB   0x8591
#define GL_OPERAND2_RGB   0x8592
#define GL_OPERAND0_ALPHA   0x8598
#define GL_OPERAND1_ALPHA   0x8599
#define GL_OPERAND2_ALPHA   0x859A
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0
#define GL_TEXTURE_COMPRESSED   0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3
#define GL_DOT3_RGB   0x86AE
#define GL_DOT3_RGBA   0x86AF
#define GL_MULTISAMPLE_BIT   0x20000000
#define glActiveTexture   GLEW_GET_FUN(__glewActiveTexture)
#define glClientActiveTexture   GLEW_GET_FUN(__glewClientActiveTexture)
#define glCompressedTexImage1D   GLEW_GET_FUN(__glewCompressedTexImage1D)
#define glCompressedTexImage2D   GLEW_GET_FUN(__glewCompressedTexImage2D)
#define glCompressedTexImage3D   GLEW_GET_FUN(__glewCompressedTexImage3D)
#define glCompressedTexSubImage1D   GLEW_GET_FUN(__glewCompressedTexSubImage1D)
#define glCompressedTexSubImage2D   GLEW_GET_FUN(__glewCompressedTexSubImage2D)
#define glCompressedTexSubImage3D   GLEW_GET_FUN(__glewCompressedTexSubImage3D)
#define glGetCompressedTexImage   GLEW_GET_FUN(__glewGetCompressedTexImage)
#define glLoadTransposeMatrixd   GLEW_GET_FUN(__glewLoadTransposeMatrixd)
#define glLoadTransposeMatrixf   GLEW_GET_FUN(__glewLoadTransposeMatrixf)
#define glMultTransposeMatrixd   GLEW_GET_FUN(__glewMultTransposeMatrixd)
#define glMultTransposeMatrixf   GLEW_GET_FUN(__glewMultTransposeMatrixf)
#define glMultiTexCoord1d   GLEW_GET_FUN(__glewMultiTexCoord1d)
#define glMultiTexCoord1dv   GLEW_GET_FUN(__glewMultiTexCoord1dv)
#define glMultiTexCoord1f   GLEW_GET_FUN(__glewMultiTexCoord1f)
#define glMultiTexCoord1fv   GLEW_GET_FUN(__glewMultiTexCoord1fv)
#define glMultiTexCoord1i   GLEW_GET_FUN(__glewMultiTexCoord1i)
#define glMultiTexCoord1iv   GLEW_GET_FUN(__glewMultiTexCoord1iv)
#define glMultiTexCoord1s   GLEW_GET_FUN(__glewMultiTexCoord1s)
#define glMultiTexCoord1sv   GLEW_GET_FUN(__glewMultiTexCoord1sv)
#define glMultiTexCoord2d   GLEW_GET_FUN(__glewMultiTexCoord2d)
#define glMultiTexCoord2dv   GLEW_GET_FUN(__glewMultiTexCoord2dv)
#define glMultiTexCoord2f   GLEW_GET_FUN(__glewMultiTexCoord2f)
#define glMultiTexCoord2fv   GLEW_GET_FUN(__glewMultiTexCoord2fv)
#define glMultiTexCoord2i   GLEW_GET_FUN(__glewMultiTexCoord2i)
#define glMultiTexCoord2iv   GLEW_GET_FUN(__glewMultiTexCoord2iv)
#define glMultiTexCoord2s   GLEW_GET_FUN(__glewMultiTexCoord2s)
#define glMultiTexCoord2sv   GLEW_GET_FUN(__glewMultiTexCoord2sv)
#define glMultiTexCoord3d   GLEW_GET_FUN(__glewMultiTexCoord3d)
#define glMultiTexCoord3dv   GLEW_GET_FUN(__glewMultiTexCoord3dv)
#define glMultiTexCoord3f   GLEW_GET_FUN(__glewMultiTexCoord3f)
#define glMultiTexCoord3fv   GLEW_GET_FUN(__glewMultiTexCoord3fv)
#define glMultiTexCoord3i   GLEW_GET_FUN(__glewMultiTexCoord3i)
#define glMultiTexCoord3iv   GLEW_GET_FUN(__glewMultiTexCoord3iv)
#define glMultiTexCoord3s   GLEW_GET_FUN(__glewMultiTexCoord3s)
#define glMultiTexCoord3sv   GLEW_GET_FUN(__glewMultiTexCoord3sv)
#define glMultiTexCoord4d   GLEW_GET_FUN(__glewMultiTexCoord4d)
#define glMultiTexCoord4dv   GLEW_GET_FUN(__glewMultiTexCoord4dv)
#define glMultiTexCoord4f   GLEW_GET_FUN(__glewMultiTexCoord4f)
#define glMultiTexCoord4fv   GLEW_GET_FUN(__glewMultiTexCoord4fv)
#define glMultiTexCoord4i   GLEW_GET_FUN(__glewMultiTexCoord4i)
#define glMultiTexCoord4iv   GLEW_GET_FUN(__glewMultiTexCoord4iv)
#define glMultiTexCoord4s   GLEW_GET_FUN(__glewMultiTexCoord4s)
#define glMultiTexCoord4sv   GLEW_GET_FUN(__glewMultiTexCoord4sv)
#define glSampleCoverage   GLEW_GET_FUN(__glewSampleCoverage)
#define GLEW_VERSION_1_3   GLEW_GET_VAR(__GLEW_VERSION_1_3)
#define GL_VERSION_1_4   1
#define GL_BLEND_DST_RGB   0x80C8
#define GL_BLEND_SRC_RGB   0x80C9
#define GL_BLEND_DST_ALPHA   0x80CA
#define GL_BLEND_SRC_ALPHA   0x80CB
#define GL_POINT_SIZE_MIN   0x8126
#define GL_POINT_SIZE_MAX   0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE   0x8128
#define GL_POINT_DISTANCE_ATTENUATION   0x8129
#define GL_GENERATE_MIPMAP   0x8191
#define GL_GENERATE_MIPMAP_HINT   0x8192
#define GL_DEPTH_COMPONENT16   0x81A5
#define GL_DEPTH_COMPONENT24   0x81A6
#define GL_DEPTH_COMPONENT32   0x81A7
#define GL_MIRRORED_REPEAT   0x8370
#define GL_FOG_COORDINATE_SOURCE   0x8450
#define GL_FOG_COORDINATE   0x8451
#define GL_FRAGMENT_DEPTH   0x8452
#define GL_CURRENT_FOG_COORDINATE   0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE   0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE   0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
#define GL_FOG_COORDINATE_ARRAY   0x8457
#define GL_COLOR_SUM   0x8458
#define GL_CURRENT_SECONDARY_COLOR   0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE   0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE   0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER   0x845D
#define GL_SECONDARY_COLOR_ARRAY   0x845E
#define GL_MAX_TEXTURE_LOD_BIAS   0x84FD
#define GL_TEXTURE_FILTER_CONTROL   0x8500
#define GL_TEXTURE_LOD_BIAS   0x8501
#define GL_INCR_WRAP   0x8507
#define GL_DECR_WRAP   0x8508
#define GL_TEXTURE_DEPTH_SIZE   0x884A
#define GL_DEPTH_TEXTURE_MODE   0x884B
#define GL_TEXTURE_COMPARE_MODE   0x884C
#define GL_TEXTURE_COMPARE_FUNC   0x884D
#define GL_COMPARE_R_TO_TEXTURE   0x884E
#define glBlendColor   GLEW_GET_FUN(__glewBlendColor)
#define glBlendEquation   GLEW_GET_FUN(__glewBlendEquation)
#define glBlendFuncSeparate   GLEW_GET_FUN(__glewBlendFuncSeparate)
#define glFogCoordPointer   GLEW_GET_FUN(__glewFogCoordPointer)
#define glFogCoordd   GLEW_GET_FUN(__glewFogCoordd)
#define glFogCoorddv   GLEW_GET_FUN(__glewFogCoorddv)
#define glFogCoordf   GLEW_GET_FUN(__glewFogCoordf)
#define glFogCoordfv   GLEW_GET_FUN(__glewFogCoordfv)
#define glMultiDrawArrays   GLEW_GET_FUN(__glewMultiDrawArrays)
#define glMultiDrawElements   GLEW_GET_FUN(__glewMultiDrawElements)
#define glPointParameterf   GLEW_GET_FUN(__glewPointParameterf)
#define glPointParameterfv   GLEW_GET_FUN(__glewPointParameterfv)
#define glSecondaryColor3b   GLEW_GET_FUN(__glewSecondaryColor3b)
#define glSecondaryColor3bv   GLEW_GET_FUN(__glewSecondaryColor3bv)
#define glSecondaryColor3d   GLEW_GET_FUN(__glewSecondaryColor3d)
#define glSecondaryColor3dv   GLEW_GET_FUN(__glewSecondaryColor3dv)
#define glSecondaryColor3f   GLEW_GET_FUN(__glewSecondaryColor3f)
#define glSecondaryColor3fv   GLEW_GET_FUN(__glewSecondaryColor3fv)
#define glSecondaryColor3i   GLEW_GET_FUN(__glewSecondaryColor3i)
#define glSecondaryColor3iv   GLEW_GET_FUN(__glewSecondaryColor3iv)
#define glSecondaryColor3s   GLEW_GET_FUN(__glewSecondaryColor3s)
#define glSecondaryColor3sv   GLEW_GET_FUN(__glewSecondaryColor3sv)
#define glSecondaryColor3ub   GLEW_GET_FUN(__glewSecondaryColor3ub)
#define glSecondaryColor3ubv   GLEW_GET_FUN(__glewSecondaryColor3ubv)
#define glSecondaryColor3ui   GLEW_GET_FUN(__glewSecondaryColor3ui)
#define glSecondaryColor3uiv   GLEW_GET_FUN(__glewSecondaryColor3uiv)
#define glSecondaryColor3us   GLEW_GET_FUN(__glewSecondaryColor3us)
#define glSecondaryColor3usv   GLEW_GET_FUN(__glewSecondaryColor3usv)
#define glSecondaryColorPointer   GLEW_GET_FUN(__glewSecondaryColorPointer)
#define glWindowPos2d   GLEW_GET_FUN(__glewWindowPos2d)
#define glWindowPos2dv   GLEW_GET_FUN(__glewWindowPos2dv)
#define glWindowPos2f   GLEW_GET_FUN(__glewWindowPos2f)
#define glWindowPos2fv   GLEW_GET_FUN(__glewWindowPos2fv)
#define glWindowPos2i   GLEW_GET_FUN(__glewWindowPos2i)
#define glWindowPos2iv   GLEW_GET_FUN(__glewWindowPos2iv)
#define glWindowPos2s   GLEW_GET_FUN(__glewWindowPos2s)
#define glWindowPos2sv   GLEW_GET_FUN(__glewWindowPos2sv)
#define glWindowPos3d   GLEW_GET_FUN(__glewWindowPos3d)
#define glWindowPos3dv   GLEW_GET_FUN(__glewWindowPos3dv)
#define glWindowPos3f   GLEW_GET_FUN(__glewWindowPos3f)
#define glWindowPos3fv   GLEW_GET_FUN(__glewWindowPos3fv)
#define glWindowPos3i   GLEW_GET_FUN(__glewWindowPos3i)
#define glWindowPos3iv   GLEW_GET_FUN(__glewWindowPos3iv)
#define glWindowPos3s   GLEW_GET_FUN(__glewWindowPos3s)
#define glWindowPos3sv   GLEW_GET_FUN(__glewWindowPos3sv)
#define GLEW_VERSION_1_4   GLEW_GET_VAR(__GLEW_VERSION_1_4)
#define GL_VERSION_1_5   1
#define GL_FOG_COORD_SRC   GL_FOG_COORDINATE_SOURCE
#define GL_FOG_COORD   GL_FOG_COORDINATE
#define GL_FOG_COORD_ARRAY   GL_FOG_COORDINATE_ARRAY
#define GL_SRC0_RGB   GL_SOURCE0_RGB
#define GL_FOG_COORD_ARRAY_POINTER   GL_FOG_COORDINATE_ARRAY_POINTER
#define GL_FOG_COORD_ARRAY_TYPE   GL_FOG_COORDINATE_ARRAY_TYPE
#define GL_SRC1_ALPHA   GL_SOURCE1_ALPHA
#define GL_CURRENT_FOG_COORD   GL_CURRENT_FOG_COORDINATE
#define GL_FOG_COORD_ARRAY_STRIDE   GL_FOG_COORDINATE_ARRAY_STRIDE
#define GL_SRC0_ALPHA   GL_SOURCE0_ALPHA
#define GL_SRC1_RGB   GL_SOURCE1_RGB
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING   GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
#define GL_SRC2_ALPHA   GL_SOURCE2_ALPHA
#define GL_SRC2_RGB   GL_SOURCE2_RGB
#define GL_BUFFER_SIZE   0x8764
#define GL_BUFFER_USAGE   0x8765
#define GL_QUERY_COUNTER_BITS   0x8864
#define GL_CURRENT_QUERY   0x8865
#define GL_QUERY_RESULT   0x8866
#define GL_QUERY_RESULT_AVAILABLE   0x8867
#define GL_ARRAY_BUFFER   0x8892
#define GL_ELEMENT_ARRAY_BUFFER   0x8893
#define GL_ARRAY_BUFFER_BINDING   0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING   0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING   0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING   0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING   0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING   0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING   0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING   0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING   0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING   0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING   0x889F
#define GL_READ_ONLY   0x88B8
#define GL_WRITE_ONLY   0x88B9
#define GL_READ_WRITE   0x88BA
#define GL_BUFFER_ACCESS   0x88BB
#define GL_BUFFER_MAPPED   0x88BC
#define GL_BUFFER_MAP_POINTER   0x88BD
#define GL_STREAM_DRAW   0x88E0
#define GL_STREAM_READ   0x88E1
#define GL_STREAM_COPY   0x88E2
#define GL_STATIC_DRAW   0x88E4
#define GL_STATIC_READ   0x88E5
#define GL_STATIC_COPY   0x88E6
#define GL_DYNAMIC_DRAW   0x88E8
#define GL_DYNAMIC_READ   0x88E9
#define GL_DYNAMIC_COPY   0x88EA
#define GL_SAMPLES_PASSED   0x8914
#define glBeginQuery   GLEW_GET_FUN(__glewBeginQuery)
#define glBindBuffer   GLEW_GET_FUN(__glewBindBuffer)
#define glBufferData   GLEW_GET_FUN(__glewBufferData)
#define glBufferSubData   GLEW_GET_FUN(__glewBufferSubData)
#define glDeleteBuffers   GLEW_GET_FUN(__glewDeleteBuffers)
#define glDeleteQueries   GLEW_GET_FUN(__glewDeleteQueries)
#define glEndQuery   GLEW_GET_FUN(__glewEndQuery)
#define glGenBuffers   GLEW_GET_FUN(__glewGenBuffers)
#define glGenQueries   GLEW_GET_FUN(__glewGenQueries)
#define glGetBufferParameteriv   GLEW_GET_FUN(__glewGetBufferParameteriv)
#define glGetBufferPointerv   GLEW_GET_FUN(__glewGetBufferPointerv)
#define glGetBufferSubData   GLEW_GET_FUN(__glewGetBufferSubData)
#define glGetQueryObjectiv   GLEW_GET_FUN(__glewGetQueryObjectiv)
#define glGetQueryObjectuiv   GLEW_GET_FUN(__glewGetQueryObjectuiv)
#define glGetQueryiv   GLEW_GET_FUN(__glewGetQueryiv)
#define glIsBuffer   GLEW_GET_FUN(__glewIsBuffer)
#define glIsQuery   GLEW_GET_FUN(__glewIsQuery)
#define glMapBuffer   GLEW_GET_FUN(__glewMapBuffer)
#define glUnmapBuffer   GLEW_GET_FUN(__glewUnmapBuffer)
#define GLEW_VERSION_1_5   GLEW_GET_VAR(__GLEW_VERSION_1_5)
#define GL_VERSION_2_0   1
#define GL_BLEND_EQUATION_RGB   GL_BLEND_EQUATION
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED   0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE   0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE   0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE   0x8625
#define GL_CURRENT_VERTEX_ATTRIB   0x8626
#define GL_VERTEX_PROGRAM_POINT_SIZE   0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE   0x8643
#define GL_VERTEX_ATTRIB_ARRAY_POINTER   0x8645
#define GL_STENCIL_BACK_FUNC   0x8800
#define GL_STENCIL_BACK_FAIL   0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
#define GL_MAX_DRAW_BUFFERS   0x8824
#define GL_DRAW_BUFFER0   0x8825
#define GL_DRAW_BUFFER1   0x8826
#define GL_DRAW_BUFFER2   0x8827
#define GL_DRAW_BUFFER3   0x8828
#define GL_DRAW_BUFFER4   0x8829
#define GL_DRAW_BUFFER5   0x882A
#define GL_DRAW_BUFFER6   0x882B
#define GL_DRAW_BUFFER7   0x882C
#define GL_DRAW_BUFFER8   0x882D
#define GL_DRAW_BUFFER9   0x882E
#define GL_DRAW_BUFFER10   0x882F
#define GL_DRAW_BUFFER11   0x8830
#define GL_DRAW_BUFFER12   0x8831
#define GL_DRAW_BUFFER13   0x8832
#define GL_DRAW_BUFFER14   0x8833
#define GL_DRAW_BUFFER15   0x8834
#define GL_BLEND_EQUATION_ALPHA   0x883D
#define GL_POINT_SPRITE   0x8861
#define GL_COORD_REPLACE   0x8862
#define GL_MAX_VERTEX_ATTRIBS   0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED   0x886A
#define GL_MAX_TEXTURE_COORDS   0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS   0x8872
#define GL_FRAGMENT_SHADER   0x8B30
#define GL_VERTEX_SHADER   0x8B31
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS   0x8B49
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS   0x8B4A
#define GL_MAX_VARYING_FLOATS   0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS   0x8B4D
#define GL_SHADER_TYPE   0x8B4F
#define GL_FLOAT_VEC2   0x8B50
#define GL_FLOAT_VEC3   0x8B51
#define GL_FLOAT_VEC4   0x8B52
#define GL_INT_VEC2   0x8B53
#define GL_INT_VEC3   0x8B54
#define GL_INT_VEC4   0x8B55
#define GL_BOOL   0x8B56
#define GL_BOOL_VEC2   0x8B57
#define GL_BOOL_VEC3   0x8B58
#define GL_BOOL_VEC4   0x8B59
#define GL_FLOAT_MAT2   0x8B5A
#define GL_FLOAT_MAT3   0x8B5B
#define GL_FLOAT_MAT4   0x8B5C
#define GL_SAMPLER_1D   0x8B5D
#define GL_SAMPLER_2D   0x8B5E
#define GL_SAMPLER_3D   0x8B5F
#define GL_SAMPLER_CUBE   0x8B60
#define GL_SAMPLER_1D_SHADOW   0x8B61
#define GL_SAMPLER_2D_SHADOW   0x8B62
#define GL_DELETE_STATUS   0x8B80
#define GL_COMPILE_STATUS   0x8B81
#define GL_LINK_STATUS   0x8B82
#define GL_VALIDATE_STATUS   0x8B83
#define GL_INFO_LOG_LENGTH   0x8B84
#define GL_ATTACHED_SHADERS   0x8B85
#define GL_ACTIVE_UNIFORMS   0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH   0x8B87
#define GL_SHADER_SOURCE_LENGTH   0x8B88
#define GL_ACTIVE_ATTRIBUTES   0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH   0x8B8A
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT   0x8B8B
#define GL_SHADING_LANGUAGE_VERSION   0x8B8C
#define GL_CURRENT_PROGRAM   0x8B8D
#define GL_POINT_SPRITE_COORD_ORIGIN   0x8CA0
#define GL_LOWER_LEFT   0x8CA1
#define GL_UPPER_LEFT   0x8CA2
#define GL_STENCIL_BACK_REF   0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK   0x8CA4
#define GL_STENCIL_BACK_WRITEMASK   0x8CA5
#define glAttachShader   GLEW_GET_FUN(__glewAttachShader)
#define glBindAttribLocation   GLEW_GET_FUN(__glewBindAttribLocation)
#define glBlendEquationSeparate   GLEW_GET_FUN(__glewBlendEquationSeparate)
#define glCompileShader   GLEW_GET_FUN(__glewCompileShader)
#define glCreateProgram   GLEW_GET_FUN(__glewCreateProgram)
#define glCreateShader   GLEW_GET_FUN(__glewCreateShader)
#define glDeleteProgram   GLEW_GET_FUN(__glewDeleteProgram)
#define glDeleteShader   GLEW_GET_FUN(__glewDeleteShader)
#define glDetachShader   GLEW_GET_FUN(__glewDetachShader)
#define glDisableVertexAttribArray   GLEW_GET_FUN(__glewDisableVertexAttribArray)
#define glDrawBuffers   GLEW_GET_FUN(__glewDrawBuffers)
#define glEnableVertexAttribArray   GLEW_GET_FUN(__glewEnableVertexAttribArray)
#define glGetActiveAttrib   GLEW_GET_FUN(__glewGetActiveAttrib)
#define glGetActiveUniform   GLEW_GET_FUN(__glewGetActiveUniform)
#define glGetAttachedShaders   GLEW_GET_FUN(__glewGetAttachedShaders)
#define glGetAttribLocation   GLEW_GET_FUN(__glewGetAttribLocation)
#define glGetProgramInfoLog   GLEW_GET_FUN(__glewGetProgramInfoLog)
#define glGetProgramiv   GLEW_GET_FUN(__glewGetProgramiv)
#define glGetShaderInfoLog   GLEW_GET_FUN(__glewGetShaderInfoLog)
#define glGetShaderSource   GLEW_GET_FUN(__glewGetShaderSource)
#define glGetShaderiv   GLEW_GET_FUN(__glewGetShaderiv)
#define glGetUniformLocation   GLEW_GET_FUN(__glewGetUniformLocation)
#define glGetUniformfv   GLEW_GET_FUN(__glewGetUniformfv)
#define glGetUniformiv   GLEW_GET_FUN(__glewGetUniformiv)
#define glGetVertexAttribPointerv   GLEW_GET_FUN(__glewGetVertexAttribPointerv)
#define glGetVertexAttribdv   GLEW_GET_FUN(__glewGetVertexAttribdv)
#define glGetVertexAttribfv   GLEW_GET_FUN(__glewGetVertexAttribfv)
#define glGetVertexAttribiv   GLEW_GET_FUN(__glewGetVertexAttribiv)
#define glIsProgram   GLEW_GET_FUN(__glewIsProgram)
#define glIsShader   GLEW_GET_FUN(__glewIsShader)
#define glLinkProgram   GLEW_GET_FUN(__glewLinkProgram)
#define glShaderSource   GLEW_GET_FUN(__glewShaderSource)
#define glStencilFuncSeparate   GLEW_GET_FUN(__glewStencilFuncSeparate)
#define glStencilMaskSeparate   GLEW_GET_FUN(__glewStencilMaskSeparate)
#define glStencilOpSeparate   GLEW_GET_FUN(__glewStencilOpSeparate)
#define glUniform1f   GLEW_GET_FUN(__glewUniform1f)
#define glUniform1fv   GLEW_GET_FUN(__glewUniform1fv)
#define glUniform1i   GLEW_GET_FUN(__glewUniform1i)
#define glUniform1iv   GLEW_GET_FUN(__glewUniform1iv)
#define glUniform2f   GLEW_GET_FUN(__glewUniform2f)
#define glUniform2fv   GLEW_GET_FUN(__glewUniform2fv)
#define glUniform2i   GLEW_GET_FUN(__glewUniform2i)
#define glUniform2iv   GLEW_GET_FUN(__glewUniform2iv)
#define glUniform3f   GLEW_GET_FUN(__glewUniform3f)
#define glUniform3fv   GLEW_GET_FUN(__glewUniform3fv)
#define glUniform3i   GLEW_GET_FUN(__glewUniform3i)
#define glUniform3iv   GLEW_GET_FUN(__glewUniform3iv)
#define glUniform4f   GLEW_GET_FUN(__glewUniform4f)
#define glUniform4fv   GLEW_GET_FUN(__glewUniform4fv)
#define glUniform4i   GLEW_GET_FUN(__glewUniform4i)
#define glUniform4iv   GLEW_GET_FUN(__glewUniform4iv)
#define glUniformMatrix2fv   GLEW_GET_FUN(__glewUniformMatrix2fv)
#define glUniformMatrix3fv   GLEW_GET_FUN(__glewUniformMatrix3fv)
#define glUniformMatrix4fv   GLEW_GET_FUN(__glewUniformMatrix4fv)
#define glUseProgram   GLEW_GET_FUN(__glewUseProgram)
#define glValidateProgram   GLEW_GET_FUN(__glewValidateProgram)
#define glVertexAttrib1d   GLEW_GET_FUN(__glewVertexAttrib1d)
#define glVertexAttrib1dv   GLEW_GET_FUN(__glewVertexAttrib1dv)
#define glVertexAttrib1f   GLEW_GET_FUN(__glewVertexAttrib1f)
#define glVertexAttrib1fv   GLEW_GET_FUN(__glewVertexAttrib1fv)
#define glVertexAttrib1s   GLEW_GET_FUN(__glewVertexAttrib1s)
#define glVertexAttrib1sv   GLEW_GET_FUN(__glewVertexAttrib1sv)
#define glVertexAttrib2d   GLEW_GET_FUN(__glewVertexAttrib2d)
#define glVertexAttrib2dv   GLEW_GET_FUN(__glewVertexAttrib2dv)
#define glVertexAttrib2f   GLEW_GET_FUN(__glewVertexAttrib2f)
#define glVertexAttrib2fv   GLEW_GET_FUN(__glewVertexAttrib2fv)
#define glVertexAttrib2s   GLEW_GET_FUN(__glewVertexAttrib2s)
#define glVertexAttrib2sv   GLEW_GET_FUN(__glewVertexAttrib2sv)
#define glVertexAttrib3d   GLEW_GET_FUN(__glewVertexAttrib3d)
#define glVertexAttrib3dv   GLEW_GET_FUN(__glewVertexAttrib3dv)
#define glVertexAttrib3f   GLEW_GET_FUN(__glewVertexAttrib3f)
#define glVertexAttrib3fv   GLEW_GET_FUN(__glewVertexAttrib3fv)
#define glVertexAttrib3s   GLEW_GET_FUN(__glewVertexAttrib3s)
#define glVertexAttrib3sv   GLEW_GET_FUN(__glewVertexAttrib3sv)
#define glVertexAttrib4Nbv   GLEW_GET_FUN(__glewVertexAttrib4Nbv)
#define glVertexAttrib4Niv   GLEW_GET_FUN(__glewVertexAttrib4Niv)
#define glVertexAttrib4Nsv   GLEW_GET_FUN(__glewVertexAttrib4Nsv)
#define glVertexAttrib4Nub   GLEW_GET_FUN(__glewVertexAttrib4Nub)
#define glVertexAttrib4Nubv   GLEW_GET_FUN(__glewVertexAttrib4Nubv)
#define glVertexAttrib4Nuiv   GLEW_GET_FUN(__glewVertexAttrib4Nuiv)
#define glVertexAttrib4Nusv   GLEW_GET_FUN(__glewVertexAttrib4Nusv)
#define glVertexAttrib4bv   GLEW_GET_FUN(__glewVertexAttrib4bv)
#define glVertexAttrib4d   GLEW_GET_FUN(__glewVertexAttrib4d)
#define glVertexAttrib4dv   GLEW_GET_FUN(__glewVertexAttrib4dv)
#define glVertexAttrib4f   GLEW_GET_FUN(__glewVertexAttrib4f)
#define glVertexAttrib4fv   GLEW_GET_FUN(__glewVertexAttrib4fv)
#define glVertexAttrib4iv   GLEW_GET_FUN(__glewVertexAttrib4iv)
#define glVertexAttrib4s   GLEW_GET_FUN(__glewVertexAttrib4s)
#define glVertexAttrib4sv   GLEW_GET_FUN(__glewVertexAttrib4sv)
#define glVertexAttrib4ubv   GLEW_GET_FUN(__glewVertexAttrib4ubv)
#define glVertexAttrib4uiv   GLEW_GET_FUN(__glewVertexAttrib4uiv)
#define glVertexAttrib4usv   GLEW_GET_FUN(__glewVertexAttrib4usv)
#define glVertexAttribPointer   GLEW_GET_FUN(__glewVertexAttribPointer)
#define GLEW_VERSION_2_0   GLEW_GET_VAR(__GLEW_VERSION_2_0)
#define GL_3DFX_multisample   1
#define GL_MULTISAMPLE_3DFX   0x86B2
#define GL_SAMPLE_BUFFERS_3DFX   0x86B3
#define GL_SAMPLES_3DFX   0x86B4
#define GL_MULTISAMPLE_BIT_3DFX   0x20000000
#define GLEW_3DFX_multisample   GLEW_GET_VAR(__GLEW_3DFX_multisample)
#define GL_3DFX_tbuffer   1
#define glTbufferMask3DFX   GLEW_GET_FUN(__glewTbufferMask3DFX)
#define GLEW_3DFX_tbuffer   GLEW_GET_VAR(__GLEW_3DFX_tbuffer)
#define GL_3DFX_texture_compression_FXT1   1
#define GL_COMPRESSED_RGB_FXT1_3DFX   0x86B0
#define GL_COMPRESSED_RGBA_FXT1_3DFX   0x86B1
#define GLEW_3DFX_texture_compression_FXT1   GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1)
#define GL_APPLE_client_storage   1
#define GL_UNPACK_CLIENT_STORAGE_APPLE   0x85B2
#define GLEW_APPLE_client_storage   GLEW_GET_VAR(__GLEW_APPLE_client_storage)
#define GL_APPLE_element_array   1
#define GL_ELEMENT_ARRAY_APPLE   0x8768
#define GL_ELEMENT_ARRAY_TYPE_APPLE   0x8769
#define GL_ELEMENT_ARRAY_POINTER_APPLE   0x876A
#define glDrawElementArrayAPPLE   GLEW_GET_FUN(__glewDrawElementArrayAPPLE)
#define glDrawRangeElementArrayAPPLE   GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE)
#define glElementPointerAPPLE   GLEW_GET_FUN(__glewElementPointerAPPLE)
#define glMultiDrawElementArrayAPPLE   GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE)
#define glMultiDrawRangeElementArrayAPPLE   GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE)
#define GLEW_APPLE_element_array   GLEW_GET_VAR(__GLEW_APPLE_element_array)
#define GL_APPLE_fence   1
#define GL_DRAW_PIXELS_APPLE   0x8A0A
#define GL_FENCE_APPLE   0x8A0B
#define glDeleteFencesAPPLE   GLEW_GET_FUN(__glewDeleteFencesAPPLE)
#define glFinishFenceAPPLE   GLEW_GET_FUN(__glewFinishFenceAPPLE)
#define glFinishObjectAPPLE   GLEW_GET_FUN(__glewFinishObjectAPPLE)
#define glGenFencesAPPLE   GLEW_GET_FUN(__glewGenFencesAPPLE)
#define glIsFenceAPPLE   GLEW_GET_FUN(__glewIsFenceAPPLE)
#define glSetFenceAPPLE   GLEW_GET_FUN(__glewSetFenceAPPLE)
#define glTestFenceAPPLE   GLEW_GET_FUN(__glewTestFenceAPPLE)
#define glTestObjectAPPLE   GLEW_GET_FUN(__glewTestObjectAPPLE)
#define GLEW_APPLE_fence   GLEW_GET_VAR(__GLEW_APPLE_fence)
#define GL_APPLE_float_pixels   1
#define GL_HALF_APPLE   0x140B
#define GL_RGBA_FLOAT32_APPLE   0x8814
#define GL_RGB_FLOAT32_APPLE   0x8815
#define GL_ALPHA_FLOAT32_APPLE   0x8816
#define GL_INTENSITY_FLOAT32_APPLE   0x8817
#define GL_LUMINANCE_FLOAT32_APPLE   0x8818
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE   0x8819
#define GL_RGBA_FLOAT16_APPLE   0x881A
#define GL_RGB_FLOAT16_APPLE   0x881B
#define GL_ALPHA_FLOAT16_APPLE   0x881C
#define GL_INTENSITY_FLOAT16_APPLE   0x881D
#define GL_LUMINANCE_FLOAT16_APPLE   0x881E
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE   0x881F
#define GL_COLOR_FLOAT_APPLE   0x8A0F
#define GLEW_APPLE_float_pixels   GLEW_GET_VAR(__GLEW_APPLE_float_pixels)
#define GL_APPLE_pixel_buffer   1
#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE   0x8A10
#define GLEW_APPLE_pixel_buffer   GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer)
#define GL_APPLE_specular_vector   1
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE   0x85B0
#define GLEW_APPLE_specular_vector   GLEW_GET_VAR(__GLEW_APPLE_specular_vector)
#define GL_APPLE_texture_range   1
#define GL_TEXTURE_RANGE_LENGTH_APPLE   0x85B7
#define GL_TEXTURE_RANGE_POINTER_APPLE   0x85B8
#define GL_TEXTURE_STORAGE_HINT_APPLE   0x85BC
#define GL_STORAGE_PRIVATE_APPLE   0x85BD
#define GL_STORAGE_CACHED_APPLE   0x85BE
#define GL_STORAGE_SHARED_APPLE   0x85BF
#define glGetTexParameterPointervAPPLE   GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE)
#define glTextureRangeAPPLE   GLEW_GET_FUN(__glewTextureRangeAPPLE)
#define GLEW_APPLE_texture_range   GLEW_GET_VAR(__GLEW_APPLE_texture_range)
#define GL_APPLE_transform_hint   1
#define GL_TRANSFORM_HINT_APPLE   0x85B1
#define GLEW_APPLE_transform_hint   GLEW_GET_VAR(__GLEW_APPLE_transform_hint)
#define GL_APPLE_vertex_array_object   1
#define GL_VERTEX_ARRAY_BINDING_APPLE   0x85B5
#define glBindVertexArrayAPPLE   GLEW_GET_FUN(__glewBindVertexArrayAPPLE)
#define glDeleteVertexArraysAPPLE   GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE)
#define glGenVertexArraysAPPLE   GLEW_GET_FUN(__glewGenVertexArraysAPPLE)
#define glIsVertexArrayAPPLE   GLEW_GET_FUN(__glewIsVertexArrayAPPLE)
#define GLEW_APPLE_vertex_array_object   GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object)
#define GL_APPLE_vertex_array_range   1
#define GL_VERTEX_ARRAY_RANGE_APPLE   0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE   0x851E
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE   0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE   0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE   0x8521
#define GL_STORAGE_CACHED_APPLE   0x85BE
#define GL_STORAGE_SHARED_APPLE   0x85BF
#define glFlushVertexArrayRangeAPPLE   GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE)
#define glVertexArrayParameteriAPPLE   GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE)
#define glVertexArrayRangeAPPLE   GLEW_GET_FUN(__glewVertexArrayRangeAPPLE)
#define GLEW_APPLE_vertex_array_range   GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range)
#define GL_APPLE_ycbcr_422   1
#define GL_YCBCR_422_APPLE   0x85B9
#define GL_UNSIGNED_SHORT_8_8_APPLE   0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
#define GLEW_APPLE_ycbcr_422   GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422)
#define GL_ARB_color_buffer_float   1
#define GL_RGBA_FLOAT_MODE_ARB   0x8820
#define GL_CLAMP_VERTEX_COLOR_ARB   0x891A
#define GL_CLAMP_FRAGMENT_COLOR_ARB   0x891B
#define GL_CLAMP_READ_COLOR_ARB   0x891C
#define GL_FIXED_ONLY_ARB   0x891D
#define glClampColorARB   GLEW_GET_FUN(__glewClampColorARB)
#define GLEW_ARB_color_buffer_float   GLEW_GET_VAR(__GLEW_ARB_color_buffer_float)
#define GL_ARB_depth_texture   1
#define GL_DEPTH_COMPONENT16_ARB   0x81A5
#define GL_DEPTH_COMPONENT24_ARB   0x81A6
#define GL_DEPTH_COMPONENT32_ARB   0x81A7
#define GL_TEXTURE_DEPTH_SIZE_ARB   0x884A
#define GL_DEPTH_TEXTURE_MODE_ARB   0x884B
#define GLEW_ARB_depth_texture   GLEW_GET_VAR(__GLEW_ARB_depth_texture)
#define GL_ARB_draw_buffers   1
#define GL_MAX_DRAW_BUFFERS_ARB   0x8824
#define GL_DRAW_BUFFER0_ARB   0x8825
#define GL_DRAW_BUFFER1_ARB   0x8826
#define GL_DRAW_BUFFER2_ARB   0x8827
#define GL_DRAW_BUFFER3_ARB   0x8828
#define GL_DRAW_BUFFER4_ARB   0x8829
#define GL_DRAW_BUFFER5_ARB   0x882A
#define GL_DRAW_BUFFER6_ARB   0x882B
#define GL_DRAW_BUFFER7_ARB   0x882C
#define GL_DRAW_BUFFER8_ARB   0x882D
#define GL_DRAW_BUFFER9_ARB   0x882E
#define GL_DRAW_BUFFER10_ARB   0x882F
#define GL_DRAW_BUFFER11_ARB   0x8830
#define GL_DRAW_BUFFER12_ARB   0x8831
#define GL_DRAW_BUFFER13_ARB   0x8832
#define GL_DRAW_BUFFER14_ARB   0x8833
#define GL_DRAW_BUFFER15_ARB   0x8834
#define glDrawBuffersARB   GLEW_GET_FUN(__glewDrawBuffersARB)
#define GLEW_ARB_draw_buffers   GLEW_GET_VAR(__GLEW_ARB_draw_buffers)
#define GL_ARB_fragment_program   1
#define GL_FRAGMENT_PROGRAM_ARB   0x8804
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB   0x8808
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB   0x8809
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB   0x880A
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB   0x880B
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB   0x880C
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB   0x880D
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB   0x880E
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB   0x880F
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB   0x8810
#define GL_MAX_TEXTURE_COORDS_ARB   0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB   0x8872
#define GLEW_ARB_fragment_program   GLEW_GET_VAR(__GLEW_ARB_fragment_program)
#define GL_ARB_fragment_program_shadow   1
#define GLEW_ARB_fragment_program_shadow   GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow)
#define GL_ARB_fragment_shader   1
#define GL_FRAGMENT_SHADER_ARB   0x8B30
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB   0x8B49
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB   0x8B8B
#define GLEW_ARB_fragment_shader   GLEW_GET_VAR(__GLEW_ARB_fragment_shader)
#define GL_ARB_half_float_pixel   1
#define GL_HALF_FLOAT_ARB   0x140B
#define GLEW_ARB_half_float_pixel   GLEW_GET_VAR(__GLEW_ARB_half_float_pixel)
#define GL_ARB_imaging   1
#define GL_CONSTANT_COLOR   0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
#define GL_CONSTANT_ALPHA   0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
#define GL_BLEND_COLOR   0x8005
#define GL_FUNC_ADD   0x8006
#define GL_MIN   0x8007
#define GL_MAX   0x8008
#define GL_BLEND_EQUATION   0x8009
#define GL_FUNC_SUBTRACT   0x800A
#define GL_FUNC_REVERSE_SUBTRACT   0x800B
#define GL_CONVOLUTION_1D   0x8010
#define GL_CONVOLUTION_2D   0x8011
#define GL_SEPARABLE_2D   0x8012
#define GL_CONVOLUTION_BORDER_MODE   0x8013
#define GL_CONVOLUTION_FILTER_SCALE   0x8014
#define GL_CONVOLUTION_FILTER_BIAS   0x8015
#define GL_REDUCE   0x8016
#define GL_CONVOLUTION_FORMAT   0x8017
#define GL_CONVOLUTION_WIDTH   0x8018
#define GL_CONVOLUTION_HEIGHT   0x8019
#define GL_MAX_CONVOLUTION_WIDTH   0x801A
#define GL_MAX_CONVOLUTION_HEIGHT   0x801B
#define GL_POST_CONVOLUTION_RED_SCALE   0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE   0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
#define GL_POST_CONVOLUTION_RED_BIAS   0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS   0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS   0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS   0x8023
#define GL_HISTOGRAM   0x8024
#define GL_PROXY_HISTOGRAM   0x8025
#define GL_HISTOGRAM_WIDTH   0x8026
#define GL_HISTOGRAM_FORMAT   0x8027
#define GL_HISTOGRAM_RED_SIZE   0x8028
#define GL_HISTOGRAM_GREEN_SIZE   0x8029
#define GL_HISTOGRAM_BLUE_SIZE   0x802A
#define GL_HISTOGRAM_ALPHA_SIZE   0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE   0x802C
#define GL_HISTOGRAM_SINK   0x802D
#define GL_MINMAX   0x802E
#define GL_MINMAX_FORMAT   0x802F
#define GL_MINMAX_SINK   0x8030
#define GL_TABLE_TOO_LARGE   0x8031
#define GL_COLOR_MATRIX   0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH   0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE   0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE   0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE   0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS   0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS   0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
#define GL_COLOR_TABLE   0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE   0x80D2
#define GL_PROXY_COLOR_TABLE   0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE   0x80D5
#define GL_COLOR_TABLE_SCALE   0x80D6
#define GL_COLOR_TABLE_BIAS   0x80D7
#define GL_COLOR_TABLE_FORMAT   0x80D8
#define GL_COLOR_TABLE_WIDTH   0x80D9
#define GL_COLOR_TABLE_RED_SIZE   0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE   0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE   0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE   0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE   0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE   0x80DF
#define GL_IGNORE_BORDER   0x8150
#define GL_CONSTANT_BORDER   0x8151
#define GL_WRAP_BORDER   0x8152
#define GL_REPLICATE_BORDER   0x8153
#define GL_CONVOLUTION_BORDER_COLOR   0x8154
#define glColorSubTable   GLEW_GET_FUN(__glewColorSubTable)
#define glColorTable   GLEW_GET_FUN(__glewColorTable)
#define glColorTableParameterfv   GLEW_GET_FUN(__glewColorTableParameterfv)
#define glColorTableParameteriv   GLEW_GET_FUN(__glewColorTableParameteriv)
#define glConvolutionFilter1D   GLEW_GET_FUN(__glewConvolutionFilter1D)
#define glConvolutionFilter2D   GLEW_GET_FUN(__glewConvolutionFilter2D)
#define glConvolutionParameterf   GLEW_GET_FUN(__glewConvolutionParameterf)
#define glConvolutionParameterfv   GLEW_GET_FUN(__glewConvolutionParameterfv)
#define glConvolutionParameteri   GLEW_GET_FUN(__glewConvolutionParameteri)
#define glConvolutionParameteriv   GLEW_GET_FUN(__glewConvolutionParameteriv)
#define glCopyColorSubTable   GLEW_GET_FUN(__glewCopyColorSubTable)
#define glCopyColorTable   GLEW_GET_FUN(__glewCopyColorTable)
#define glCopyConvolutionFilter1D   GLEW_GET_FUN(__glewCopyConvolutionFilter1D)
#define glCopyConvolutionFilter2D   GLEW_GET_FUN(__glewCopyConvolutionFilter2D)
#define glGetColorTable   GLEW_GET_FUN(__glewGetColorTable)
#define glGetColorTableParameterfv   GLEW_GET_FUN(__glewGetColorTableParameterfv)
#define glGetColorTableParameteriv   GLEW_GET_FUN(__glewGetColorTableParameteriv)
#define glGetConvolutionFilter   GLEW_GET_FUN(__glewGetConvolutionFilter)
#define glGetConvolutionParameterfv   GLEW_GET_FUN(__glewGetConvolutionParameterfv)
#define glGetConvolutionParameteriv   GLEW_GET_FUN(__glewGetConvolutionParameteriv)
#define glGetHistogram   GLEW_GET_FUN(__glewGetHistogram)
#define glGetHistogramParameterfv   GLEW_GET_FUN(__glewGetHistogramParameterfv)
#define glGetHistogramParameteriv   GLEW_GET_FUN(__glewGetHistogramParameteriv)
#define glGetMinmax   GLEW_GET_FUN(__glewGetMinmax)
#define glGetMinmaxParameterfv   GLEW_GET_FUN(__glewGetMinmaxParameterfv)
#define glGetMinmaxParameteriv   GLEW_GET_FUN(__glewGetMinmaxParameteriv)
#define glGetSeparableFilter   GLEW_GET_FUN(__glewGetSeparableFilter)
#define glHistogram   GLEW_GET_FUN(__glewHistogram)
#define glMinmax   GLEW_GET_FUN(__glewMinmax)
#define glResetHistogram   GLEW_GET_FUN(__glewResetHistogram)
#define glResetMinmax   GLEW_GET_FUN(__glewResetMinmax)
#define glSeparableFilter2D   GLEW_GET_FUN(__glewSeparableFilter2D)
#define GLEW_ARB_imaging   GLEW_GET_VAR(__GLEW_ARB_imaging)
#define GL_ARB_matrix_palette   1
#define GL_MATRIX_PALETTE_ARB   0x8840
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB   0x8841
#define GL_MAX_PALETTE_MATRICES_ARB   0x8842
#define GL_CURRENT_PALETTE_MATRIX_ARB   0x8843
#define GL_MATRIX_INDEX_ARRAY_ARB   0x8844
#define GL_CURRENT_MATRIX_INDEX_ARB   0x8845
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB   0x8846
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB   0x8847
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB   0x8848
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB   0x8849
#define glCurrentPaletteMatrixARB   GLEW_GET_FUN(__glewCurrentPaletteMatrixARB)
#define glMatrixIndexPointerARB   GLEW_GET_FUN(__glewMatrixIndexPointerARB)
#define glMatrixIndexubvARB   GLEW_GET_FUN(__glewMatrixIndexubvARB)
#define glMatrixIndexuivARB   GLEW_GET_FUN(__glewMatrixIndexuivARB)
#define glMatrixIndexusvARB   GLEW_GET_FUN(__glewMatrixIndexusvARB)
#define GLEW_ARB_matrix_palette   GLEW_GET_VAR(__GLEW_ARB_matrix_palette)
#define GL_ARB_multisample   1
#define GL_MULTISAMPLE_ARB   0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_ARB   0x809F
#define GL_SAMPLE_COVERAGE_ARB   0x80A0
#define GL_SAMPLE_BUFFERS_ARB   0x80A8
#define GL_SAMPLES_ARB   0x80A9
#define GL_SAMPLE_COVERAGE_VALUE_ARB   0x80AA
#define GL_SAMPLE_COVERAGE_INVERT_ARB   0x80AB
#define GL_MULTISAMPLE_BIT_ARB   0x20000000
#define glSampleCoverageARB   GLEW_GET_FUN(__glewSampleCoverageARB)
#define GLEW_ARB_multisample   GLEW_GET_VAR(__GLEW_ARB_multisample)
#define GL_ARB_multitexture   1
#define GL_TEXTURE0_ARB   0x84C0
#define GL_TEXTURE1_ARB   0x84C1
#define GL_TEXTURE2_ARB   0x84C2
#define GL_TEXTURE3_ARB   0x84C3
#define GL_TEXTURE4_ARB   0x84C4
#define GL_TEXTURE5_ARB   0x84C5
#define GL_TEXTURE6_ARB   0x84C6
#define GL_TEXTURE7_ARB   0x84C7
#define GL_TEXTURE8_ARB   0x84C8
#define GL_TEXTURE9_ARB   0x84C9
#define GL_TEXTURE10_ARB   0x84CA
#define GL_TEXTURE11_ARB   0x84CB
#define GL_TEXTURE12_ARB   0x84CC
#define GL_TEXTURE13_ARB   0x84CD
#define GL_TEXTURE14_ARB   0x84CE
#define GL_TEXTURE15_ARB   0x84CF
#define GL_TEXTURE16_ARB   0x84D0
#define GL_TEXTURE17_ARB   0x84D1
#define GL_TEXTURE18_ARB   0x84D2
#define GL_TEXTURE19_ARB   0x84D3
#define GL_TEXTURE20_ARB   0x84D4
#define GL_TEXTURE21_ARB   0x84D5
#define GL_TEXTURE22_ARB   0x84D6
#define GL_TEXTURE23_ARB   0x84D7
#define GL_TEXTURE24_ARB   0x84D8
#define GL_TEXTURE25_ARB   0x84D9
#define GL_TEXTURE26_ARB   0x84DA
#define GL_TEXTURE27_ARB   0x84DB
#define GL_TEXTURE28_ARB   0x84DC
#define GL_TEXTURE29_ARB   0x84DD
#define GL_TEXTURE30_ARB   0x84DE
#define GL_TEXTURE31_ARB   0x84DF
#define GL_ACTIVE_TEXTURE_ARB   0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB   0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB   0x84E2
#define glActiveTextureARB   GLEW_GET_FUN(__glewActiveTextureARB)
#define glClientActiveTextureARB   GLEW_GET_FUN(__glewClientActiveTextureARB)
#define glMultiTexCoord1dARB   GLEW_GET_FUN(__glewMultiTexCoord1dARB)
#define glMultiTexCoord1dvARB   GLEW_GET_FUN(__glewMultiTexCoord1dvARB)
#define glMultiTexCoord1fARB   GLEW_GET_FUN(__glewMultiTexCoord1fARB)
#define glMultiTexCoord1fvARB   GLEW_GET_FUN(__glewMultiTexCoord1fvARB)
#define glMultiTexCoord1iARB   GLEW_GET_FUN(__glewMultiTexCoord1iARB)
#define glMultiTexCoord1ivARB   GLEW_GET_FUN(__glewMultiTexCoord1ivARB)
#define glMultiTexCoord1sARB   GLEW_GET_FUN(__glewMultiTexCoord1sARB)
#define glMultiTexCoord1svARB   GLEW_GET_FUN(__glewMultiTexCoord1svARB)
#define glMultiTexCoord2dARB   GLEW_GET_FUN(__glewMultiTexCoord2dARB)
#define glMultiTexCoord2dvARB   GLEW_GET_FUN(__glewMultiTexCoord2dvARB)
#define glMultiTexCoord2fARB   GLEW_GET_FUN(__glewMultiTexCoord2fARB)
#define glMultiTexCoord2fvARB   GLEW_GET_FUN(__glewMultiTexCoord2fvARB)
#define glMultiTexCoord2iARB   GLEW_GET_FUN(__glewMultiTexCoord2iARB)
#define glMultiTexCoord2ivARB   GLEW_GET_FUN(__glewMultiTexCoord2ivARB)
#define glMultiTexCoord2sARB   GLEW_GET_FUN(__glewMultiTexCoord2sARB)
#define glMultiTexCoord2svARB   GLEW_GET_FUN(__glewMultiTexCoord2svARB)
#define glMultiTexCoord3dARB   GLEW_GET_FUN(__glewMultiTexCoord3dARB)
#define glMultiTexCoord3dvARB   GLEW_GET_FUN(__glewMultiTexCoord3dvARB)
#define glMultiTexCoord3fARB   GLEW_GET_FUN(__glewMultiTexCoord3fARB)
#define glMultiTexCoord3fvARB   GLEW_GET_FUN(__glewMultiTexCoord3fvARB)
#define glMultiTexCoord3iARB   GLEW_GET_FUN(__glewMultiTexCoord3iARB)
#define glMultiTexCoord3ivARB   GLEW_GET_FUN(__glewMultiTexCoord3ivARB)
#define glMultiTexCoord3sARB   GLEW_GET_FUN(__glewMultiTexCoord3sARB)
#define glMultiTexCoord3svARB   GLEW_GET_FUN(__glewMultiTexCoord3svARB)
#define glMultiTexCoord4dARB   GLEW_GET_FUN(__glewMultiTexCoord4dARB)
#define glMultiTexCoord4dvARB   GLEW_GET_FUN(__glewMultiTexCoord4dvARB)
#define glMultiTexCoord4fARB   GLEW_GET_FUN(__glewMultiTexCoord4fARB)
#define glMultiTexCoord4fvARB   GLEW_GET_FUN(__glewMultiTexCoord4fvARB)
#define glMultiTexCoord4iARB   GLEW_GET_FUN(__glewMultiTexCoord4iARB)
#define glMultiTexCoord4ivARB   GLEW_GET_FUN(__glewMultiTexCoord4ivARB)
#define glMultiTexCoord4sARB   GLEW_GET_FUN(__glewMultiTexCoord4sARB)
#define glMultiTexCoord4svARB   GLEW_GET_FUN(__glewMultiTexCoord4svARB)
#define GLEW_ARB_multitexture   GLEW_GET_VAR(__GLEW_ARB_multitexture)
#define GL_ARB_occlusion_query   1
#define GL_QUERY_COUNTER_BITS_ARB   0x8864
#define GL_CURRENT_QUERY_ARB   0x8865
#define GL_QUERY_RESULT_ARB   0x8866
#define GL_QUERY_RESULT_AVAILABLE_ARB   0x8867
#define GL_SAMPLES_PASSED_ARB   0x8914
#define glBeginQueryARB   GLEW_GET_FUN(__glewBeginQueryARB)
#define glDeleteQueriesARB   GLEW_GET_FUN(__glewDeleteQueriesARB)
#define glEndQueryARB   GLEW_GET_FUN(__glewEndQueryARB)
#define glGenQueriesARB   GLEW_GET_FUN(__glewGenQueriesARB)
#define glGetQueryObjectivARB   GLEW_GET_FUN(__glewGetQueryObjectivARB)
#define glGetQueryObjectuivARB   GLEW_GET_FUN(__glewGetQueryObjectuivARB)
#define glGetQueryivARB   GLEW_GET_FUN(__glewGetQueryivARB)
#define glIsQueryARB   GLEW_GET_FUN(__glewIsQueryARB)
#define GLEW_ARB_occlusion_query   GLEW_GET_VAR(__GLEW_ARB_occlusion_query)
#define GL_ARB_pixel_buffer_object   1
#define GL_PIXEL_PACK_BUFFER_ARB   0x88EB
#define GL_PIXEL_UNPACK_BUFFER_ARB   0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB   0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB   0x88EF
#define GLEW_ARB_pixel_buffer_object   GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object)
#define GL_ARB_point_parameters   1
#define GL_POINT_SIZE_MIN_ARB   0x8126
#define GL_POINT_SIZE_MAX_ARB   0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB   0x8128
#define GL_POINT_DISTANCE_ATTENUATION_ARB   0x8129
#define glPointParameterfARB   GLEW_GET_FUN(__glewPointParameterfARB)
#define glPointParameterfvARB   GLEW_GET_FUN(__glewPointParameterfvARB)
#define GLEW_ARB_point_parameters   GLEW_GET_VAR(__GLEW_ARB_point_parameters)
#define GL_ARB_point_sprite   1
#define GL_POINT_SPRITE_ARB   0x8861
#define GL_COORD_REPLACE_ARB   0x8862
#define GLEW_ARB_point_sprite   GLEW_GET_VAR(__GLEW_ARB_point_sprite)
#define GL_ARB_shader_objects   1
#define GL_PROGRAM_OBJECT_ARB   0x8B40
#define GL_SHADER_OBJECT_ARB   0x8B48
#define GL_OBJECT_TYPE_ARB   0x8B4E
#define GL_OBJECT_SUBTYPE_ARB   0x8B4F
#define GL_FLOAT_VEC2_ARB   0x8B50
#define GL_FLOAT_VEC3_ARB   0x8B51
#define GL_FLOAT_VEC4_ARB   0x8B52
#define GL_INT_VEC2_ARB   0x8B53
#define GL_INT_VEC3_ARB   0x8B54
#define GL_INT_VEC4_ARB   0x8B55
#define GL_BOOL_ARB   0x8B56
#define GL_BOOL_VEC2_ARB   0x8B57
#define GL_BOOL_VEC3_ARB   0x8B58
#define GL_BOOL_VEC4_ARB   0x8B59
#define GL_FLOAT_MAT2_ARB   0x8B5A
#define GL_FLOAT_MAT3_ARB   0x8B5B
#define GL_FLOAT_MAT4_ARB   0x8B5C
#define GL_SAMPLER_1D_ARB   0x8B5D
#define GL_SAMPLER_2D_ARB   0x8B5E
#define GL_SAMPLER_3D_ARB   0x8B5F
#define GL_SAMPLER_CUBE_ARB   0x8B60
#define GL_SAMPLER_1D_SHADOW_ARB   0x8B61
#define GL_SAMPLER_2D_SHADOW_ARB   0x8B62
#define GL_SAMPLER_2D_RECT_ARB   0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW_ARB   0x8B64
#define GL_OBJECT_DELETE_STATUS_ARB   0x8B80
#define GL_OBJECT_COMPILE_STATUS_ARB   0x8B81
#define GL_OBJECT_LINK_STATUS_ARB   0x8B82
#define GL_OBJECT_VALIDATE_STATUS_ARB   0x8B83
#define GL_OBJECT_INFO_LOG_LENGTH_ARB   0x8B84
#define GL_OBJECT_ATTACHED_OBJECTS_ARB   0x8B85
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB   0x8B86
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB   0x8B87
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB   0x8B88
#define glAttachObjectARB   GLEW_GET_FUN(__glewAttachObjectARB)
#define glCompileShaderARB   GLEW_GET_FUN(__glewCompileShaderARB)
#define glCreateProgramObjectARB   GLEW_GET_FUN(__glewCreateProgramObjectARB)
#define glCreateShaderObjectARB   GLEW_GET_FUN(__glewCreateShaderObjectARB)
#define glDeleteObjectARB   GLEW_GET_FUN(__glewDeleteObjectARB)
#define glDetachObjectARB   GLEW_GET_FUN(__glewDetachObjectARB)
#define glGetActiveUniformARB   GLEW_GET_FUN(__glewGetActiveUniformARB)
#define glGetAttachedObjectsARB   GLEW_GET_FUN(__glewGetAttachedObjectsARB)
#define glGetHandleARB   GLEW_GET_FUN(__glewGetHandleARB)
#define glGetInfoLogARB   GLEW_GET_FUN(__glewGetInfoLogARB)
#define glGetObjectParameterfvARB   GLEW_GET_FUN(__glewGetObjectParameterfvARB)
#define glGetObjectParameterivARB   GLEW_GET_FUN(__glewGetObjectParameterivARB)
#define glGetShaderSourceARB   GLEW_GET_FUN(__glewGetShaderSourceARB)
#define glGetUniformLocationARB   GLEW_GET_FUN(__glewGetUniformLocationARB)
#define glGetUniformfvARB   GLEW_GET_FUN(__glewGetUniformfvARB)
#define glGetUniformivARB   GLEW_GET_FUN(__glewGetUniformivARB)
#define glLinkProgramARB   GLEW_GET_FUN(__glewLinkProgramARB)
#define glShaderSourceARB   GLEW_GET_FUN(__glewShaderSourceARB)
#define glUniform1fARB   GLEW_GET_FUN(__glewUniform1fARB)
#define glUniform1fvARB   GLEW_GET_FUN(__glewUniform1fvARB)
#define glUniform1iARB   GLEW_GET_FUN(__glewUniform1iARB)
#define glUniform1ivARB   GLEW_GET_FUN(__glewUniform1ivARB)
#define glUniform2fARB   GLEW_GET_FUN(__glewUniform2fARB)
#define glUniform2fvARB   GLEW_GET_FUN(__glewUniform2fvARB)
#define glUniform2iARB   GLEW_GET_FUN(__glewUniform2iARB)
#define glUniform2ivARB   GLEW_GET_FUN(__glewUniform2ivARB)
#define glUniform3fARB   GLEW_GET_FUN(__glewUniform3fARB)
#define glUniform3fvARB   GLEW_GET_FUN(__glewUniform3fvARB)
#define glUniform3iARB   GLEW_GET_FUN(__glewUniform3iARB)
#define glUniform3ivARB   GLEW_GET_FUN(__glewUniform3ivARB)
#define glUniform4fARB   GLEW_GET_FUN(__glewUniform4fARB)
#define glUniform4fvARB   GLEW_GET_FUN(__glewUniform4fvARB)
#define glUniform4iARB   GLEW_GET_FUN(__glewUniform4iARB)
#define glUniform4ivARB   GLEW_GET_FUN(__glewUniform4ivARB)
#define glUniformMatrix2fvARB   GLEW_GET_FUN(__glewUniformMatrix2fvARB)
#define glUniformMatrix3fvARB   GLEW_GET_FUN(__glewUniformMatrix3fvARB)
#define glUniformMatrix4fvARB   GLEW_GET_FUN(__glewUniformMatrix4fvARB)
#define glUseProgramObjectARB   GLEW_GET_FUN(__glewUseProgramObjectARB)
#define glValidateProgramARB   GLEW_GET_FUN(__glewValidateProgramARB)
#define GLEW_ARB_shader_objects   GLEW_GET_VAR(__GLEW_ARB_shader_objects)
#define GL_ARB_shading_language_100   1
#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
#define GLEW_ARB_shading_language_100   GLEW_GET_VAR(__GLEW_ARB_shading_language_100)
#define GL_ARB_shadow   1
#define GL_TEXTURE_COMPARE_MODE_ARB   0x884C
#define GL_TEXTURE_COMPARE_FUNC_ARB   0x884D
#define GL_COMPARE_R_TO_TEXTURE_ARB   0x884E
#define GLEW_ARB_shadow   GLEW_GET_VAR(__GLEW_ARB_shadow)
#define GL_ARB_shadow_ambient   1
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB   0x80BF
#define GLEW_ARB_shadow_ambient   GLEW_GET_VAR(__GLEW_ARB_shadow_ambient)
#define GL_ARB_texture_border_clamp   1
#define GL_CLAMP_TO_BORDER_ARB   0x812D
#define GLEW_ARB_texture_border_clamp   GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp)
#define GL_ARB_texture_compression   1
#define GL_COMPRESSED_ALPHA_ARB   0x84E9
#define GL_COMPRESSED_LUMINANCE_ARB   0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB   0x84EB
#define GL_COMPRESSED_INTENSITY_ARB   0x84EC
#define GL_COMPRESSED_RGB_ARB   0x84ED
#define GL_COMPRESSED_RGBA_ARB   0x84EE
#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB   0x86A0
#define GL_TEXTURE_COMPRESSED_ARB   0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A3
#define glCompressedTexImage1DARB   GLEW_GET_FUN(__glewCompressedTexImage1DARB)
#define glCompressedTexImage2DARB   GLEW_GET_FUN(__glewCompressedTexImage2DARB)
#define glCompressedTexImage3DARB   GLEW_GET_FUN(__glewCompressedTexImage3DARB)
#define glCompressedTexSubImage1DARB   GLEW_GET_FUN(__glewCompressedTexSubImage1DARB)
#define glCompressedTexSubImage2DARB   GLEW_GET_FUN(__glewCompressedTexSubImage2DARB)
#define glCompressedTexSubImage3DARB   GLEW_GET_FUN(__glewCompressedTexSubImage3DARB)
#define glGetCompressedTexImageARB   GLEW_GET_FUN(__glewGetCompressedTexImageARB)
#define GLEW_ARB_texture_compression   GLEW_GET_VAR(__GLEW_ARB_texture_compression)
#define GL_ARB_texture_cube_map   1
#define GL_NORMAL_MAP_ARB   0x8511
#define GL_REFLECTION_MAP_ARB   0x8512
#define GL_TEXTURE_CUBE_MAP_ARB   0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB   0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB   0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB   0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB   0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB   0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB   0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB   0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB   0x851C
#define GLEW_ARB_texture_cube_map   GLEW_GET_VAR(__GLEW_ARB_texture_cube_map)
#define GL_ARB_texture_env_add   1
#define GLEW_ARB_texture_env_add   GLEW_GET_VAR(__GLEW_ARB_texture_env_add)
#define GL_ARB_texture_env_combine   1
#define GL_SUBTRACT_ARB   0x84E7
#define GL_COMBINE_ARB   0x8570
#define GL_COMBINE_RGB_ARB   0x8571
#define GL_COMBINE_ALPHA_ARB   0x8572
#define GL_RGB_SCALE_ARB   0x8573
#define GL_ADD_SIGNED_ARB   0x8574
#define GL_INTERPOLATE_ARB   0x8575
#define GL_CONSTANT_ARB   0x8576
#define GL_PRIMARY_COLOR_ARB   0x8577
#define GL_PREVIOUS_ARB   0x8578
#define GL_SOURCE0_RGB_ARB   0x8580
#define GL_SOURCE1_RGB_ARB   0x8581
#define GL_SOURCE2_RGB_ARB   0x8582
#define GL_SOURCE0_ALPHA_ARB   0x8588
#define GL_SOURCE1_ALPHA_ARB   0x8589
#define GL_SOURCE2_ALPHA_ARB   0x858A
#define GL_OPERAND0_RGB_ARB   0x8590
#define GL_OPERAND1_RGB_ARB   0x8591
#define GL_OPERAND2_RGB_ARB   0x8592
#define GL_OPERAND0_ALPHA_ARB   0x8598
#define GL_OPERAND1_ALPHA_ARB   0x8599
#define GL_OPERAND2_ALPHA_ARB   0x859A
#define GLEW_ARB_texture_env_combine   GLEW_GET_VAR(__GLEW_ARB_texture_env_combine)
#define GL_ARB_texture_env_crossbar   1
#define GLEW_ARB_texture_env_crossbar   GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar)
#define GL_ARB_texture_env_dot3   1
#define GL_DOT3_RGB_ARB   0x86AE
#define GL_DOT3_RGBA_ARB   0x86AF
#define GLEW_ARB_texture_env_dot3   GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3)
#define GL_ARB_texture_float   1
#define GL_RGBA32F_ARB   0x8814
#define GL_RGB32F_ARB   0x8815
#define GL_ALPHA32F_ARB   0x8816
#define GL_INTENSITY32F_ARB   0x8817
#define GL_LUMINANCE32F_ARB   0x8818
#define GL_LUMINANCE_ALPHA32F_ARB   0x8819
#define GL_RGBA16F_ARB   0x881A
#define GL_RGB16F_ARB   0x881B
#define GL_ALPHA16F_ARB   0x881C
#define GL_INTENSITY16F_ARB   0x881D
#define GL_LUMINANCE16F_ARB   0x881E
#define GL_LUMINANCE_ALPHA16F_ARB   0x881F
#define GL_TEXTURE_RED_TYPE_ARB   0x8C10
#define GL_TEXTURE_GREEN_TYPE_ARB   0x8C11
#define GL_TEXTURE_BLUE_TYPE_ARB   0x8C12
#define GL_TEXTURE_ALPHA_TYPE_ARB   0x8C13
#define GL_TEXTURE_LUMINANCE_TYPE_ARB   0x8C14
#define GL_TEXTURE_INTENSITY_TYPE_ARB   0x8C15
#define GL_TEXTURE_DEPTH_TYPE_ARB   0x8C16
#define GL_UNSIGNED_NORMALIZED_ARB   0x8C17
#define GLEW_ARB_texture_float   GLEW_GET_VAR(__GLEW_ARB_texture_float)
#define GL_ARB_texture_mirrored_repeat   1
#define GL_MIRRORED_REPEAT_ARB   0x8370
#define GLEW_ARB_texture_mirrored_repeat   GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat)
#define GL_ARB_texture_non_power_of_two   1
#define GLEW_ARB_texture_non_power_of_two   GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two)
#define GL_ARB_texture_rectangle   1
#define GL_TEXTURE_RECTANGLE_ARB   0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_ARB   0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_ARB   0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB   0x84F8
#define GL_SAMPLER_2D_RECT_ARB   0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW_ARB   0x8B64
#define GLEW_ARB_texture_rectangle   GLEW_GET_VAR(__GLEW_ARB_texture_rectangle)
#define GL_ARB_transpose_matrix   1
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB   0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB   0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX_ARB   0x84E6
#define glLoadTransposeMatrixdARB   GLEW_GET_FUN(__glewLoadTransposeMatrixdARB)
#define glLoadTransposeMatrixfARB   GLEW_GET_FUN(__glewLoadTransposeMatrixfARB)
#define glMultTransposeMatrixdARB   GLEW_GET_FUN(__glewMultTransposeMatrixdARB)
#define glMultTransposeMatrixfARB   GLEW_GET_FUN(__glewMultTransposeMatrixfARB)
#define GLEW_ARB_transpose_matrix   GLEW_GET_VAR(__GLEW_ARB_transpose_matrix)
#define GL_ARB_vertex_blend   1
#define GL_MODELVIEW0_ARB   0x1700
#define GL_MODELVIEW1_ARB   0x850A
#define GL_MAX_VERTEX_UNITS_ARB   0x86A4
#define GL_ACTIVE_VERTEX_UNITS_ARB   0x86A5
#define GL_WEIGHT_SUM_UNITY_ARB   0x86A6
#define GL_VERTEX_BLEND_ARB   0x86A7
#define GL_CURRENT_WEIGHT_ARB   0x86A8
#define GL_WEIGHT_ARRAY_TYPE_ARB   0x86A9
#define GL_WEIGHT_ARRAY_STRIDE_ARB   0x86AA
#define GL_WEIGHT_ARRAY_SIZE_ARB   0x86AB
#define GL_WEIGHT_ARRAY_POINTER_ARB   0x86AC
#define GL_WEIGHT_ARRAY_ARB   0x86AD
#define GL_MODELVIEW2_ARB   0x8722
#define GL_MODELVIEW3_ARB   0x8723
#define GL_MODELVIEW4_ARB   0x8724
#define GL_MODELVIEW5_ARB   0x8725
#define GL_MODELVIEW6_ARB   0x8726
#define GL_MODELVIEW7_ARB   0x8727
#define GL_MODELVIEW8_ARB   0x8728
#define GL_MODELVIEW9_ARB   0x8729
#define GL_MODELVIEW10_ARB   0x872A
#define GL_MODELVIEW11_ARB   0x872B
#define GL_MODELVIEW12_ARB   0x872C
#define GL_MODELVIEW13_ARB   0x872D
#define GL_MODELVIEW14_ARB   0x872E
#define GL_MODELVIEW15_ARB   0x872F
#define GL_MODELVIEW16_ARB   0x8730
#define GL_MODELVIEW17_ARB   0x8731
#define GL_MODELVIEW18_ARB   0x8732
#define GL_MODELVIEW19_ARB   0x8733
#define GL_MODELVIEW20_ARB   0x8734
#define GL_MODELVIEW21_ARB   0x8735
#define GL_MODELVIEW22_ARB   0x8736
#define GL_MODELVIEW23_ARB   0x8737
#define GL_MODELVIEW24_ARB   0x8738
#define GL_MODELVIEW25_ARB   0x8739
#define GL_MODELVIEW26_ARB   0x873A
#define GL_MODELVIEW27_ARB   0x873B
#define GL_MODELVIEW28_ARB   0x873C
#define GL_MODELVIEW29_ARB   0x873D
#define GL_MODELVIEW30_ARB   0x873E
#define GL_MODELVIEW31_ARB   0x873F
#define glVertexBlendARB   GLEW_GET_FUN(__glewVertexBlendARB)
#define glWeightPointerARB   GLEW_GET_FUN(__glewWeightPointerARB)
#define glWeightbvARB   GLEW_GET_FUN(__glewWeightbvARB)
#define glWeightdvARB   GLEW_GET_FUN(__glewWeightdvARB)
#define glWeightfvARB   GLEW_GET_FUN(__glewWeightfvARB)
#define glWeightivARB   GLEW_GET_FUN(__glewWeightivARB)
#define glWeightsvARB   GLEW_GET_FUN(__glewWeightsvARB)
#define glWeightubvARB   GLEW_GET_FUN(__glewWeightubvARB)
#define glWeightuivARB   GLEW_GET_FUN(__glewWeightuivARB)
#define glWeightusvARB   GLEW_GET_FUN(__glewWeightusvARB)
#define GLEW_ARB_vertex_blend   GLEW_GET_VAR(__GLEW_ARB_vertex_blend)
#define GL_ARB_vertex_buffer_object   1
#define GL_BUFFER_SIZE_ARB   0x8764
#define GL_BUFFER_USAGE_ARB   0x8765
#define GL_ARRAY_BUFFER_ARB   0x8892
#define GL_ELEMENT_ARRAY_BUFFER_ARB   0x8893
#define GL_ARRAY_BUFFER_BINDING_ARB   0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB   0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB   0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB   0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB   0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB   0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB   0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB   0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB   0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB   0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB   0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB   0x889F
#define GL_READ_ONLY_ARB   0x88B8
#define GL_WRITE_ONLY_ARB   0x88B9
#define GL_READ_WRITE_ARB   0x88BA
#define GL_BUFFER_ACCESS_ARB   0x88BB
#define GL_BUFFER_MAPPED_ARB   0x88BC
#define GL_BUFFER_MAP_POINTER_ARB   0x88BD
#define GL_STREAM_DRAW_ARB   0x88E0
#define GL_STREAM_READ_ARB   0x88E1
#define GL_STREAM_COPY_ARB   0x88E2
#define GL_STATIC_DRAW_ARB   0x88E4
#define GL_STATIC_READ_ARB   0x88E5
#define GL_STATIC_COPY_ARB   0x88E6
#define GL_DYNAMIC_DRAW_ARB   0x88E8
#define GL_DYNAMIC_READ_ARB   0x88E9
#define GL_DYNAMIC_COPY_ARB   0x88EA
#define glBindBufferARB   GLEW_GET_FUN(__glewBindBufferARB)
#define glBufferDataARB   GLEW_GET_FUN(__glewBufferDataARB)
#define glBufferSubDataARB   GLEW_GET_FUN(__glewBufferSubDataARB)
#define glDeleteBuffersARB   GLEW_GET_FUN(__glewDeleteBuffersARB)
#define glGenBuffersARB   GLEW_GET_FUN(__glewGenBuffersARB)
#define glGetBufferParameterivARB   GLEW_GET_FUN(__glewGetBufferParameterivARB)
#define glGetBufferPointervARB   GLEW_GET_FUN(__glewGetBufferPointervARB)
#define glGetBufferSubDataARB   GLEW_GET_FUN(__glewGetBufferSubDataARB)
#define glIsBufferARB   GLEW_GET_FUN(__glewIsBufferARB)
#define glMapBufferARB   GLEW_GET_FUN(__glewMapBufferARB)
#define glUnmapBufferARB   GLEW_GET_FUN(__glewUnmapBufferARB)
#define GLEW_ARB_vertex_buffer_object   GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object)
#define GL_ARB_vertex_program   1
#define GL_COLOR_SUM_ARB   0x8458
#define GL_VERTEX_PROGRAM_ARB   0x8620
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB   0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB   0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
#define GL_CURRENT_VERTEX_ATTRIB_ARB   0x8626
#define GL_PROGRAM_LENGTH_ARB   0x8627
#define GL_PROGRAM_STRING_ARB   0x8628
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB   0x862E
#define GL_MAX_PROGRAM_MATRICES_ARB   0x862F
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB   0x8640
#define GL_CURRENT_MATRIX_ARB   0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB   0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB   0x8643
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB   0x8645
#define GL_PROGRAM_ERROR_POSITION_ARB   0x864B
#define GL_PROGRAM_BINDING_ARB   0x8677
#define GL_MAX_VERTEX_ATTRIBS_ARB   0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB   0x886A
#define GL_PROGRAM_ERROR_STRING_ARB   0x8874
#define GL_PROGRAM_FORMAT_ASCII_ARB   0x8875
#define GL_PROGRAM_FORMAT_ARB   0x8876
#define GL_PROGRAM_INSTRUCTIONS_ARB   0x88A0
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB   0x88A2
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB   0x88A3
#define GL_PROGRAM_TEMPORARIES_ARB   0x88A4
#define GL_MAX_PROGRAM_TEMPORARIES_ARB   0x88A5
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB   0x88A6
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB   0x88A7
#define GL_PROGRAM_PARAMETERS_ARB   0x88A8
#define GL_MAX_PROGRAM_PARAMETERS_ARB   0x88A9
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB   0x88AA
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB   0x88AB
#define GL_PROGRAM_ATTRIBS_ARB   0x88AC
#define GL_MAX_PROGRAM_ATTRIBS_ARB   0x88AD
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB   0x88AE
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB   0x88AF
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB   0x88B0
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB   0x88B1
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB   0x88B2
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB   0x88B3
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB   0x88B4
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB   0x88B5
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB   0x88B6
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
#define GL_MATRIX0_ARB   0x88C0
#define GL_MATRIX1_ARB   0x88C1
#define GL_MATRIX2_ARB   0x88C2
#define GL_MATRIX3_ARB   0x88C3
#define GL_MATRIX4_ARB   0x88C4
#define GL_MATRIX5_ARB   0x88C5
#define GL_MATRIX6_ARB   0x88C6
#define GL_MATRIX7_ARB   0x88C7
#define GL_MATRIX8_ARB   0x88C8
#define GL_MATRIX9_ARB   0x88C9
#define GL_MATRIX10_ARB   0x88CA
#define GL_MATRIX11_ARB   0x88CB
#define GL_MATRIX12_ARB   0x88CC
#define GL_MATRIX13_ARB   0x88CD
#define GL_MATRIX14_ARB   0x88CE
#define GL_MATRIX15_ARB   0x88CF
#define GL_MATRIX16_ARB   0x88D0
#define GL_MATRIX17_ARB   0x88D1
#define GL_MATRIX18_ARB   0x88D2
#define GL_MATRIX19_ARB   0x88D3
#define GL_MATRIX20_ARB   0x88D4
#define GL_MATRIX21_ARB   0x88D5
#define GL_MATRIX22_ARB   0x88D6
#define GL_MATRIX23_ARB   0x88D7
#define GL_MATRIX24_ARB   0x88D8
#define GL_MATRIX25_ARB   0x88D9
#define GL_MATRIX26_ARB   0x88DA
#define GL_MATRIX27_ARB   0x88DB
#define GL_MATRIX28_ARB   0x88DC
#define GL_MATRIX29_ARB   0x88DD
#define GL_MATRIX30_ARB   0x88DE
#define GL_MATRIX31_ARB   0x88DF
#define glBindProgramARB   GLEW_GET_FUN(__glewBindProgramARB)
#define glDeleteProgramsARB   GLEW_GET_FUN(__glewDeleteProgramsARB)
#define glDisableVertexAttribArrayARB   GLEW_GET_FUN(__glewDisableVertexAttribArrayARB)
#define glEnableVertexAttribArrayARB   GLEW_GET_FUN(__glewEnableVertexAttribArrayARB)
#define glGenProgramsARB   GLEW_GET_FUN(__glewGenProgramsARB)
#define glGetProgramEnvParameterdvARB   GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB   GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB)
#define glGetProgramLocalParameterdvARB   GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB)
#define glGetProgramLocalParameterfvARB   GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB)
#define glGetProgramStringARB   GLEW_GET_FUN(__glewGetProgramStringARB)
#define glGetProgramivARB   GLEW_GET_FUN(__glewGetProgramivARB)
#define glGetVertexAttribPointervARB   GLEW_GET_FUN(__glewGetVertexAttribPointervARB)
#define glGetVertexAttribdvARB   GLEW_GET_FUN(__glewGetVertexAttribdvARB)
#define glGetVertexAttribfvARB   GLEW_GET_FUN(__glewGetVertexAttribfvARB)
#define glGetVertexAttribivARB   GLEW_GET_FUN(__glewGetVertexAttribivARB)
#define glIsProgramARB   GLEW_GET_FUN(__glewIsProgramARB)
#define glProgramEnvParameter4dARB   GLEW_GET_FUN(__glewProgramEnvParameter4dARB)
#define glProgramEnvParameter4dvARB   GLEW_GET_FUN(__glewProgramEnvParameter4dvARB)
#define glProgramEnvParameter4fARB   GLEW_GET_FUN(__glewProgramEnvParameter4fARB)
#define glProgramEnvParameter4fvARB   GLEW_GET_FUN(__glewProgramEnvParameter4fvARB)
#define glProgramLocalParameter4dARB   GLEW_GET_FUN(__glewProgramLocalParameter4dARB)
#define glProgramLocalParameter4dvARB   GLEW_GET_FUN(__glewProgramLocalParameter4dvARB)
#define glProgramLocalParameter4fARB   GLEW_GET_FUN(__glewProgramLocalParameter4fARB)
#define glProgramLocalParameter4fvARB   GLEW_GET_FUN(__glewProgramLocalParameter4fvARB)
#define glProgramStringARB   GLEW_GET_FUN(__glewProgramStringARB)
#define glVertexAttrib1dARB   GLEW_GET_FUN(__glewVertexAttrib1dARB)
#define glVertexAttrib1dvARB   GLEW_GET_FUN(__glewVertexAttrib1dvARB)
#define glVertexAttrib1fARB   GLEW_GET_FUN(__glewVertexAttrib1fARB)
#define glVertexAttrib1fvARB   GLEW_GET_FUN(__glewVertexAttrib1fvARB)
#define glVertexAttrib1sARB   GLEW_GET_FUN(__glewVertexAttrib1sARB)
#define glVertexAttrib1svARB   GLEW_GET_FUN(__glewVertexAttrib1svARB)
#define glVertexAttrib2dARB   GLEW_GET_FUN(__glewVertexAttrib2dARB)
#define glVertexAttrib2dvARB   GLEW_GET_FUN(__glewVertexAttrib2dvARB)
#define glVertexAttrib2fARB   GLEW_GET_FUN(__glewVertexAttrib2fARB)
#define glVertexAttrib2fvARB   GLEW_GET_FUN(__glewVertexAttrib2fvARB)
#define glVertexAttrib2sARB   GLEW_GET_FUN(__glewVertexAttrib2sARB)
#define glVertexAttrib2svARB   GLEW_GET_FUN(__glewVertexAttrib2svARB)
#define glVertexAttrib3dARB   GLEW_GET_FUN(__glewVertexAttrib3dARB)
#define glVertexAttrib3dvARB   GLEW_GET_FUN(__glewVertexAttrib3dvARB)
#define glVertexAttrib3fARB   GLEW_GET_FUN(__glewVertexAttrib3fARB)
#define glVertexAttrib3fvARB   GLEW_GET_FUN(__glewVertexAttrib3fvARB)
#define glVertexAttrib3sARB   GLEW_GET_FUN(__glewVertexAttrib3sARB)
#define glVertexAttrib3svARB   GLEW_GET_FUN(__glewVertexAttrib3svARB)
#define glVertexAttrib4NbvARB   GLEW_GET_FUN(__glewVertexAttrib4NbvARB)
#define glVertexAttrib4NivARB   GLEW_GET_FUN(__glewVertexAttrib4NivARB)
#define glVertexAttrib4NsvARB   GLEW_GET_FUN(__glewVertexAttrib4NsvARB)
#define glVertexAttrib4NubARB   GLEW_GET_FUN(__glewVertexAttrib4NubARB)
#define glVertexAttrib4NubvARB   GLEW_GET_FUN(__glewVertexAttrib4NubvARB)
#define glVertexAttrib4NuivARB   GLEW_GET_FUN(__glewVertexAttrib4NuivARB)
#define glVertexAttrib4NusvARB   GLEW_GET_FUN(__glewVertexAttrib4NusvARB)
#define glVertexAttrib4bvARB   GLEW_GET_FUN(__glewVertexAttrib4bvARB)
#define glVertexAttrib4dARB   GLEW_GET_FUN(__glewVertexAttrib4dARB)
#define glVertexAttrib4dvARB   GLEW_GET_FUN(__glewVertexAttrib4dvARB)
#define glVertexAttrib4fARB   GLEW_GET_FUN(__glewVertexAttrib4fARB)
#define glVertexAttrib4fvARB   GLEW_GET_FUN(__glewVertexAttrib4fvARB)
#define glVertexAttrib4ivARB   GLEW_GET_FUN(__glewVertexAttrib4ivARB)
#define glVertexAttrib4sARB   GLEW_GET_FUN(__glewVertexAttrib4sARB)
#define glVertexAttrib4svARB   GLEW_GET_FUN(__glewVertexAttrib4svARB)
#define glVertexAttrib4ubvARB   GLEW_GET_FUN(__glewVertexAttrib4ubvARB)
#define glVertexAttrib4uivARB   GLEW_GET_FUN(__glewVertexAttrib4uivARB)
#define glVertexAttrib4usvARB   GLEW_GET_FUN(__glewVertexAttrib4usvARB)
#define glVertexAttribPointerARB   GLEW_GET_FUN(__glewVertexAttribPointerARB)
#define GLEW_ARB_vertex_program   GLEW_GET_VAR(__GLEW_ARB_vertex_program)
#define GL_ARB_vertex_shader   1
#define GL_VERTEX_SHADER_ARB   0x8B31
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB   0x8B4A
#define GL_MAX_VARYING_FLOATS_ARB   0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB   0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB   0x8B4D
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB   0x8B8A
#define glBindAttribLocationARB   GLEW_GET_FUN(__glewBindAttribLocationARB)
#define glGetActiveAttribARB   GLEW_GET_FUN(__glewGetActiveAttribARB)
#define glGetAttribLocationARB   GLEW_GET_FUN(__glewGetAttribLocationARB)
#define GLEW_ARB_vertex_shader   GLEW_GET_VAR(__GLEW_ARB_vertex_shader)
#define GL_ARB_window_pos   1
#define glWindowPos2dARB   GLEW_GET_FUN(__glewWindowPos2dARB)
#define glWindowPos2dvARB   GLEW_GET_FUN(__glewWindowPos2dvARB)
#define glWindowPos2fARB   GLEW_GET_FUN(__glewWindowPos2fARB)
#define glWindowPos2fvARB   GLEW_GET_FUN(__glewWindowPos2fvARB)
#define glWindowPos2iARB   GLEW_GET_FUN(__glewWindowPos2iARB)
#define glWindowPos2ivARB   GLEW_GET_FUN(__glewWindowPos2ivARB)
#define glWindowPos2sARB   GLEW_GET_FUN(__glewWindowPos2sARB)
#define glWindowPos2svARB   GLEW_GET_FUN(__glewWindowPos2svARB)
#define glWindowPos3dARB   GLEW_GET_FUN(__glewWindowPos3dARB)
#define glWindowPos3dvARB   GLEW_GET_FUN(__glewWindowPos3dvARB)
#define glWindowPos3fARB   GLEW_GET_FUN(__glewWindowPos3fARB)
#define glWindowPos3fvARB   GLEW_GET_FUN(__glewWindowPos3fvARB)
#define glWindowPos3iARB   GLEW_GET_FUN(__glewWindowPos3iARB)
#define glWindowPos3ivARB   GLEW_GET_FUN(__glewWindowPos3ivARB)
#define glWindowPos3sARB   GLEW_GET_FUN(__glewWindowPos3sARB)
#define glWindowPos3svARB   GLEW_GET_FUN(__glewWindowPos3svARB)
#define GLEW_ARB_window_pos   GLEW_GET_VAR(__GLEW_ARB_window_pos)
#define GL_ATIX_point_sprites   1
#define GLEW_ATIX_point_sprites   GLEW_GET_VAR(__GLEW_ATIX_point_sprites)
#define GL_ATIX_texture_env_combine3   1
#define GL_MODULATE_ADD_ATIX   0x8744
#define GL_MODULATE_SIGNED_ADD_ATIX   0x8745
#define GL_MODULATE_SUBTRACT_ATIX   0x8746
#define GLEW_ATIX_texture_env_combine3   GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3)
#define GL_ATIX_texture_env_route   1
#define GL_SECONDARY_COLOR_ATIX   0x8747
#define GL_TEXTURE_OUTPUT_RGB_ATIX   0x8748
#define GL_TEXTURE_OUTPUT_ALPHA_ATIX   0x8749
#define GLEW_ATIX_texture_env_route   GLEW_GET_VAR(__GLEW_ATIX_texture_env_route)
#define GL_ATIX_vertex_shader_output_point_size   1
#define GL_OUTPUT_POINT_SIZE_ATIX   0x610E
#define GLEW_ATIX_vertex_shader_output_point_size   GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size)
#define GL_ATI_draw_buffers   1
#define GL_MAX_DRAW_BUFFERS_ATI   0x8824
#define GL_DRAW_BUFFER0_ATI   0x8825
#define GL_DRAW_BUFFER1_ATI   0x8826
#define GL_DRAW_BUFFER2_ATI   0x8827
#define GL_DRAW_BUFFER3_ATI   0x8828
#define GL_DRAW_BUFFER4_ATI   0x8829
#define GL_DRAW_BUFFER5_ATI   0x882A
#define GL_DRAW_BUFFER6_ATI   0x882B
#define GL_DRAW_BUFFER7_ATI   0x882C
#define GL_DRAW_BUFFER8_ATI   0x882D
#define GL_DRAW_BUFFER9_ATI   0x882E
#define GL_DRAW_BUFFER10_ATI   0x882F
#define GL_DRAW_BUFFER11_ATI   0x8830
#define GL_DRAW_BUFFER12_ATI   0x8831
#define GL_DRAW_BUFFER13_ATI   0x8832
#define GL_DRAW_BUFFER14_ATI   0x8833
#define GL_DRAW_BUFFER15_ATI   0x8834
#define glDrawBuffersATI   GLEW_GET_FUN(__glewDrawBuffersATI)
#define GLEW_ATI_draw_buffers   GLEW_GET_VAR(__GLEW_ATI_draw_buffers)
#define GL_ATI_element_array   1
#define GL_ELEMENT_ARRAY_ATI   0x8768
#define GL_ELEMENT_ARRAY_TYPE_ATI   0x8769
#define GL_ELEMENT_ARRAY_POINTER_ATI   0x876A
#define glDrawElementArrayATI   GLEW_GET_FUN(__glewDrawElementArrayATI)
#define glDrawRangeElementArrayATI   GLEW_GET_FUN(__glewDrawRangeElementArrayATI)
#define glElementPointerATI   GLEW_GET_FUN(__glewElementPointerATI)
#define GLEW_ATI_element_array   GLEW_GET_VAR(__GLEW_ATI_element_array)
#define GL_ATI_envmap_bumpmap   1
#define GL_BUMP_ROT_MATRIX_ATI   0x8775
#define GL_BUMP_ROT_MATRIX_SIZE_ATI   0x8776
#define GL_BUMP_NUM_TEX_UNITS_ATI   0x8777
#define GL_BUMP_TEX_UNITS_ATI   0x8778
#define GL_DUDV_ATI   0x8779
#define GL_DU8DV8_ATI   0x877A
#define GL_BUMP_ENVMAP_ATI   0x877B
#define GL_BUMP_TARGET_ATI   0x877C
#define glGetTexBumpParameterfvATI   GLEW_GET_FUN(__glewGetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI   GLEW_GET_FUN(__glewGetTexBumpParameterivATI)
#define glTexBumpParameterfvATI   GLEW_GET_FUN(__glewTexBumpParameterfvATI)
#define glTexBumpParameterivATI   GLEW_GET_FUN(__glewTexBumpParameterivATI)
#define GLEW_ATI_envmap_bumpmap   GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap)
#define GL_ATI_fragment_shader   1
#define GL_RED_BIT_ATI   0x00000001
#define GL_2X_BIT_ATI   0x00000001
#define GL_4X_BIT_ATI   0x00000002
#define GL_GREEN_BIT_ATI   0x00000002
#define GL_COMP_BIT_ATI   0x00000002
#define GL_BLUE_BIT_ATI   0x00000004
#define GL_8X_BIT_ATI   0x00000004
#define GL_NEGATE_BIT_ATI   0x00000004
#define GL_BIAS_BIT_ATI   0x00000008
#define GL_HALF_BIT_ATI   0x00000008
#define GL_QUARTER_BIT_ATI   0x00000010
#define GL_EIGHTH_BIT_ATI   0x00000020
#define GL_SATURATE_BIT_ATI   0x00000040
#define GL_FRAGMENT_SHADER_ATI   0x8920
#define GL_REG_0_ATI   0x8921
#define GL_REG_1_ATI   0x8922
#define GL_REG_2_ATI   0x8923
#define GL_REG_3_ATI   0x8924
#define GL_REG_4_ATI   0x8925
#define GL_REG_5_ATI   0x8926
#define GL_CON_0_ATI   0x8941
#define GL_CON_1_ATI   0x8942
#define GL_CON_2_ATI   0x8943
#define GL_CON_3_ATI   0x8944
#define GL_CON_4_ATI   0x8945
#define GL_CON_5_ATI   0x8946
#define GL_CON_6_ATI   0x8947
#define GL_CON_7_ATI   0x8948
#define GL_MOV_ATI   0x8961
#define GL_ADD_ATI   0x8963
#define GL_MUL_ATI   0x8964
#define GL_SUB_ATI   0x8965
#define GL_DOT3_ATI   0x8966
#define GL_DOT4_ATI   0x8967
#define GL_MAD_ATI   0x8968
#define GL_LERP_ATI   0x8969
#define GL_CND_ATI   0x896A
#define GL_CND0_ATI   0x896B
#define GL_DOT2_ADD_ATI   0x896C
#define GL_SECONDARY_INTERPOLATOR_ATI   0x896D
#define GL_NUM_FRAGMENT_REGISTERS_ATI   0x896E
#define GL_NUM_FRAGMENT_CONSTANTS_ATI   0x896F
#define GL_NUM_PASSES_ATI   0x8970
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI   0x8971
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI   0x8972
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI   0x8973
#define GL_NUM_LOOPBACK_COMPONENTS_ATI   0x8974
#define GL_COLOR_ALPHA_PAIRING_ATI   0x8975
#define GL_SWIZZLE_STR_ATI   0x8976
#define GL_SWIZZLE_STQ_ATI   0x8977
#define GL_SWIZZLE_STR_DR_ATI   0x8978
#define GL_SWIZZLE_STQ_DQ_ATI   0x8979
#define GL_SWIZZLE_STRQ_ATI   0x897A
#define GL_SWIZZLE_STRQ_DQ_ATI   0x897B
#define glAlphaFragmentOp1ATI   GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)
#define glAlphaFragmentOp2ATI   GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)
#define glAlphaFragmentOp3ATI   GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)
#define glBeginFragmentShaderATI   GLEW_GET_FUN(__glewBeginFragmentShaderATI)
#define glBindFragmentShaderATI   GLEW_GET_FUN(__glewBindFragmentShaderATI)
#define glColorFragmentOp1ATI   GLEW_GET_FUN(__glewColorFragmentOp1ATI)
#define glColorFragmentOp2ATI   GLEW_GET_FUN(__glewColorFragmentOp2ATI)
#define glColorFragmentOp3ATI   GLEW_GET_FUN(__glewColorFragmentOp3ATI)
#define glDeleteFragmentShaderATI   GLEW_GET_FUN(__glewDeleteFragmentShaderATI)
#define glEndFragmentShaderATI   GLEW_GET_FUN(__glewEndFragmentShaderATI)
#define glGenFragmentShadersATI   GLEW_GET_FUN(__glewGenFragmentShadersATI)
#define glPassTexCoordATI   GLEW_GET_FUN(__glewPassTexCoordATI)
#define glSampleMapATI   GLEW_GET_FUN(__glewSampleMapATI)
#define glSetFragmentShaderConstantATI   GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)
#define GLEW_ATI_fragment_shader   GLEW_GET_VAR(__GLEW_ATI_fragment_shader)
#define GL_ATI_map_object_buffer   1
#define glMapObjectBufferATI   GLEW_GET_FUN(__glewMapObjectBufferATI)
#define glUnmapObjectBufferATI   GLEW_GET_FUN(__glewUnmapObjectBufferATI)
#define GLEW_ATI_map_object_buffer   GLEW_GET_VAR(__GLEW_ATI_map_object_buffer)
#define GL_ATI_pn_triangles   1
#define GL_PN_TRIANGLES_ATI   0x87F0
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F1
#define GL_PN_TRIANGLES_POINT_MODE_ATI   0x87F2
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F4
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI   0x87F5
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI   0x87F6
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI   0x87F7
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI   0x87F8
#define glPNTrianglesfATI   GLEW_GET_FUN(__glPNTrianglewesfATI)
#define glPNTrianglesiATI   GLEW_GET_FUN(__glPNTrianglewesiATI)
#define GLEW_ATI_pn_triangles   GLEW_GET_VAR(__GLEW_ATI_pn_triangles)
#define GL_ATI_separate_stencil   1
#define GL_STENCIL_BACK_FUNC_ATI   0x8800
#define GL_STENCIL_BACK_FAIL_ATI   0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI   0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI   0x8803
#define glStencilFuncSeparateATI   GLEW_GET_FUN(__glewStencilFuncSeparateATI)
#define glStencilOpSeparateATI   GLEW_GET_FUN(__glewStencilOpSeparateATI)
#define GLEW_ATI_separate_stencil   GLEW_GET_VAR(__GLEW_ATI_separate_stencil)
#define GL_ATI_text_fragment_shader   1
#define GL_TEXT_FRAGMENT_SHADER_ATI   0x8200
#define GLEW_ATI_text_fragment_shader   GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader)
#define GL_ATI_texture_compression_3dc   1
#define GL_COMPRESSED_RGB_3DC_ATI   0x8837
#define GLEW_ATI_texture_compression_3dc   GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)
#define GL_ATI_texture_env_combine3   1
#define GL_MODULATE_ADD_ATI   0x8744
#define GL_MODULATE_SIGNED_ADD_ATI   0x8745
#define GL_MODULATE_SUBTRACT_ATI   0x8746
#define GLEW_ATI_texture_env_combine3   GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3)
#define GL_ATI_texture_float   1
#define GL_RGBA_FLOAT32_ATI   0x8814
#define GL_RGB_FLOAT32_ATI   0x8815
#define GL_ALPHA_FLOAT32_ATI   0x8816
#define GL_INTENSITY_FLOAT32_ATI   0x8817
#define GL_LUMINANCE_FLOAT32_ATI   0x8818
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI   0x8819
#define GL_RGBA_FLOAT16_ATI   0x881A
#define GL_RGB_FLOAT16_ATI   0x881B
#define GL_ALPHA_FLOAT16_ATI   0x881C
#define GL_INTENSITY_FLOAT16_ATI   0x881D
#define GL_LUMINANCE_FLOAT16_ATI   0x881E
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI   0x881F
#define GLEW_ATI_texture_float   GLEW_GET_VAR(__GLEW_ATI_texture_float)
#define GL_ATI_texture_mirror_once   1
#define GL_MIRROR_CLAMP_ATI   0x8742
#define GL_MIRROR_CLAMP_TO_EDGE_ATI   0x8743
#define GLEW_ATI_texture_mirror_once   GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once)
#define GL_ATI_vertex_array_object   1
#define GL_STATIC_ATI   0x8760
#define GL_DYNAMIC_ATI   0x8761
#define GL_PRESERVE_ATI   0x8762
#define GL_DISCARD_ATI   0x8763
#define GL_OBJECT_BUFFER_SIZE_ATI   0x8764
#define GL_OBJECT_BUFFER_USAGE_ATI   0x8765
#define GL_ARRAY_OBJECT_BUFFER_ATI   0x8766
#define GL_ARRAY_OBJECT_OFFSET_ATI   0x8767
#define glArrayObjectATI   GLEW_GET_FUN(__glewArrayObjectATI)
#define glFreeObjectBufferATI   GLEW_GET_FUN(__glewFreeObjectBufferATI)
#define glGetArrayObjectfvATI   GLEW_GET_FUN(__glewGetArrayObjectfvATI)
#define glGetArrayObjectivATI   GLEW_GET_FUN(__glewGetArrayObjectivATI)
#define glGetObjectBufferfvATI   GLEW_GET_FUN(__glewGetObjectBufferfvATI)
#define glGetObjectBufferivATI   GLEW_GET_FUN(__glewGetObjectBufferivATI)
#define glGetVariantArrayObjectfvATI   GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI   GLEW_GET_FUN(__glewGetVariantArrayObjectivATI)
#define glIsObjectBufferATI   GLEW_GET_FUN(__glewIsObjectBufferATI)
#define glNewObjectBufferATI   GLEW_GET_FUN(__glewNewObjectBufferATI)
#define glUpdateObjectBufferATI   GLEW_GET_FUN(__glewUpdateObjectBufferATI)
#define glVariantArrayObjectATI   GLEW_GET_FUN(__glewVariantArrayObjectATI)
#define GLEW_ATI_vertex_array_object   GLEW_GET_VAR(__GLEW_ATI_vertex_array_object)
#define GL_ATI_vertex_attrib_array_object   1
#define glGetVertexAttribArrayObjectfvATI   GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI)
#define glGetVertexAttribArrayObjectivATI   GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI)
#define glVertexAttribArrayObjectATI   GLEW_GET_FUN(__glewVertexAttribArrayObjectATI)
#define GLEW_ATI_vertex_attrib_array_object   GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object)
#define GL_ATI_vertex_streams   1
#define GL_MAX_VERTEX_STREAMS_ATI   0x876B
#define GL_VERTEX_SOURCE_ATI   0x876C
#define GL_VERTEX_STREAM0_ATI   0x876D
#define GL_VERTEX_STREAM1_ATI   0x876E
#define GL_VERTEX_STREAM2_ATI   0x876F
#define GL_VERTEX_STREAM3_ATI   0x8770
#define GL_VERTEX_STREAM4_ATI   0x8771
#define GL_VERTEX_STREAM5_ATI   0x8772
#define GL_VERTEX_STREAM6_ATI   0x8773
#define GL_VERTEX_STREAM7_ATI   0x8774
#define glClientActiveVertexStreamATI   GLEW_GET_FUN(__glewClientActiveVertexStreamATI)
#define glNormalStream3bATI   GLEW_GET_FUN(__glewNormalStream3bATI)
#define glNormalStream3bvATI   GLEW_GET_FUN(__glewNormalStream3bvATI)
#define glNormalStream3dATI   GLEW_GET_FUN(__glewNormalStream3dATI)
#define glNormalStream3dvATI   GLEW_GET_FUN(__glewNormalStream3dvATI)
#define glNormalStream3fATI   GLEW_GET_FUN(__glewNormalStream3fATI)
#define glNormalStream3fvATI   GLEW_GET_FUN(__glewNormalStream3fvATI)
#define glNormalStream3iATI   GLEW_GET_FUN(__glewNormalStream3iATI)
#define glNormalStream3ivATI   GLEW_GET_FUN(__glewNormalStream3ivATI)
#define glNormalStream3sATI   GLEW_GET_FUN(__glewNormalStream3sATI)
#define glNormalStream3svATI   GLEW_GET_FUN(__glewNormalStream3svATI)
#define glVertexBlendEnvfATI   GLEW_GET_FUN(__glewVertexBlendEnvfATI)
#define glVertexBlendEnviATI   GLEW_GET_FUN(__glewVertexBlendEnviATI)
#define glVertexStream2dATI   GLEW_GET_FUN(__glewVertexStream2dATI)
#define glVertexStream2dvATI   GLEW_GET_FUN(__glewVertexStream2dvATI)
#define glVertexStream2fATI   GLEW_GET_FUN(__glewVertexStream2fATI)
#define glVertexStream2fvATI   GLEW_GET_FUN(__glewVertexStream2fvATI)
#define glVertexStream2iATI   GLEW_GET_FUN(__glewVertexStream2iATI)
#define glVertexStream2ivATI   GLEW_GET_FUN(__glewVertexStream2ivATI)
#define glVertexStream2sATI   GLEW_GET_FUN(__glewVertexStream2sATI)
#define glVertexStream2svATI   GLEW_GET_FUN(__glewVertexStream2svATI)
#define glVertexStream3dATI   GLEW_GET_FUN(__glewVertexStream3dATI)
#define glVertexStream3dvATI   GLEW_GET_FUN(__glewVertexStream3dvATI)
#define glVertexStream3fATI   GLEW_GET_FUN(__glewVertexStream3fATI)
#define glVertexStream3fvATI   GLEW_GET_FUN(__glewVertexStream3fvATI)
#define glVertexStream3iATI   GLEW_GET_FUN(__glewVertexStream3iATI)
#define glVertexStream3ivATI   GLEW_GET_FUN(__glewVertexStream3ivATI)
#define glVertexStream3sATI   GLEW_GET_FUN(__glewVertexStream3sATI)
#define glVertexStream3svATI   GLEW_GET_FUN(__glewVertexStream3svATI)
#define glVertexStream4dATI   GLEW_GET_FUN(__glewVertexStream4dATI)
#define glVertexStream4dvATI   GLEW_GET_FUN(__glewVertexStream4dvATI)
#define glVertexStream4fATI   GLEW_GET_FUN(__glewVertexStream4fATI)
#define glVertexStream4fvATI   GLEW_GET_FUN(__glewVertexStream4fvATI)
#define glVertexStream4iATI   GLEW_GET_FUN(__glewVertexStream4iATI)
#define glVertexStream4ivATI   GLEW_GET_FUN(__glewVertexStream4ivATI)
#define glVertexStream4sATI   GLEW_GET_FUN(__glewVertexStream4sATI)
#define glVertexStream4svATI   GLEW_GET_FUN(__glewVertexStream4svATI)
#define GLEW_ATI_vertex_streams   GLEW_GET_VAR(__GLEW_ATI_vertex_streams)
#define GL_EXT_422_pixels   1
#define GL_422_EXT   0x80CC
#define GL_422_REV_EXT   0x80CD
#define GL_422_AVERAGE_EXT   0x80CE
#define GL_422_REV_AVERAGE_EXT   0x80CF
#define GLEW_EXT_422_pixels   GLEW_GET_VAR(__GLEW_EXT_422_pixels)
#define GL_EXT_Cg_shader   1
#define GL_CG_VERTEX_SHADER_EXT   0x890E
#define GL_CG_FRAGMENT_SHADER_EXT   0x890F
#define GLEW_EXT_Cg_shader   GLEW_GET_VAR(__GLEW_EXT_Cg_shader)
#define GL_EXT_abgr   1
#define GL_ABGR_EXT   0x8000
#define GLEW_EXT_abgr   GLEW_GET_VAR(__GLEW_EXT_abgr)
#define GL_EXT_bgra   1
#define GL_BGR_EXT   0x80E0
#define GL_BGRA_EXT   0x80E1
#define GLEW_EXT_bgra   GLEW_GET_VAR(__GLEW_EXT_bgra)
#define GL_EXT_blend_color   1
#define GL_CONSTANT_COLOR_EXT   0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
#define GL_CONSTANT_ALPHA_EXT   0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
#define GL_BLEND_COLOR_EXT   0x8005
#define glBlendColorEXT   GLEW_GET_FUN(__glewBlendColorEXT)
#define GLEW_EXT_blend_color   GLEW_GET_VAR(__GLEW_EXT_blend_color)
#define GL_EXT_blend_equation_separate   1
#define GL_BLEND_EQUATION_RGB_EXT   0x8009
#define GL_BLEND_EQUATION_ALPHA_EXT   0x883D
#define glBlendEquationSeparateEXT   GLEW_GET_FUN(__glewBlendEquationSeparateEXT)
#define GLEW_EXT_blend_equation_separate   GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate)
#define GL_EXT_blend_func_separate   1
#define GL_BLEND_DST_RGB_EXT   0x80C8
#define GL_BLEND_SRC_RGB_EXT   0x80C9
#define GL_BLEND_DST_ALPHA_EXT   0x80CA
#define GL_BLEND_SRC_ALPHA_EXT   0x80CB
#define glBlendFuncSeparateEXT   GLEW_GET_FUN(__glewBlendFuncSeparateEXT)
#define GLEW_EXT_blend_func_separate   GLEW_GET_VAR(__GLEW_EXT_blend_func_separate)
#define GL_EXT_blend_logic_op   1
#define GLEW_EXT_blend_logic_op   GLEW_GET_VAR(__GLEW_EXT_blend_logic_op)
#define GL_EXT_blend_minmax   1
#define GL_FUNC_ADD_EXT   0x8006
#define GL_MIN_EXT   0x8007
#define GL_MAX_EXT   0x8008
#define GL_BLEND_EQUATION_EXT   0x8009
#define glBlendEquationEXT   GLEW_GET_FUN(__glewBlendEquationEXT)
#define GLEW_EXT_blend_minmax   GLEW_GET_VAR(__GLEW_EXT_blend_minmax)
#define GL_EXT_blend_subtract   1
#define GL_FUNC_SUBTRACT_EXT   0x800A
#define GL_FUNC_REVERSE_SUBTRACT_EXT   0x800B
#define GLEW_EXT_blend_subtract   GLEW_GET_VAR(__GLEW_EXT_blend_subtract)
#define GL_EXT_clip_volume_hint   1
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT   0x80F0
#define GLEW_EXT_clip_volume_hint   GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint)
#define GL_EXT_cmyka   1
#define GL_CMYK_EXT   0x800C
#define GL_CMYKA_EXT   0x800D
#define GL_PACK_CMYK_HINT_EXT   0x800E
#define GL_UNPACK_CMYK_HINT_EXT   0x800F
#define GLEW_EXT_cmyka   GLEW_GET_VAR(__GLEW_EXT_cmyka)
#define GL_EXT_color_subtable   1
#define glColorSubTableEXT   GLEW_GET_FUN(__glewColorSubTableEXT)
#define glCopyColorSubTableEXT   GLEW_GET_FUN(__glewCopyColorSubTableEXT)
#define GLEW_EXT_color_subtable   GLEW_GET_VAR(__GLEW_EXT_color_subtable)
#define GL_EXT_compiled_vertex_array   1
#define glLockArraysEXT   GLEW_GET_FUN(__glewLockArraysEXT)
#define glUnlockArraysEXT   GLEW_GET_FUN(__glewUnlockArraysEXT)
#define GLEW_EXT_compiled_vertex_array   GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array)
#define GL_EXT_convolution   1
#define GL_CONVOLUTION_1D_EXT   0x8010
#define GL_CONVOLUTION_2D_EXT   0x8011
#define GL_SEPARABLE_2D_EXT   0x8012
#define GL_CONVOLUTION_BORDER_MODE_EXT   0x8013
#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
#define GL_CONVOLUTION_FILTER_BIAS_EXT   0x8015
#define GL_REDUCE_EXT   0x8016
#define GL_CONVOLUTION_FORMAT_EXT   0x8017
#define GL_CONVOLUTION_WIDTH_EXT   0x8018
#define GL_CONVOLUTION_HEIGHT_EXT   0x8019
#define GL_MAX_CONVOLUTION_WIDTH_EXT   0x801A
#define GL_MAX_CONVOLUTION_HEIGHT_EXT   0x801B
#define GL_POST_CONVOLUTION_RED_SCALE_EXT   0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT   0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT   0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT   0x801F
#define GL_POST_CONVOLUTION_RED_BIAS_EXT   0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT   0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT   0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT   0x8023
#define glConvolutionFilter1DEXT   GLEW_GET_FUN(__glewConvolutionFilter1DEXT)
#define glConvolutionFilter2DEXT   GLEW_GET_FUN(__glewConvolutionFilter2DEXT)
#define glConvolutionParameterfEXT   GLEW_GET_FUN(__glewConvolutionParameterfEXT)
#define glConvolutionParameterfvEXT   GLEW_GET_FUN(__glewConvolutionParameterfvEXT)
#define glConvolutionParameteriEXT   GLEW_GET_FUN(__glewConvolutionParameteriEXT)
#define glConvolutionParameterivEXT   GLEW_GET_FUN(__glewConvolutionParameterivEXT)
#define glCopyConvolutionFilter1DEXT   GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT)
#define glCopyConvolutionFilter2DEXT   GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT)
#define glGetConvolutionFilterEXT   GLEW_GET_FUN(__glewGetConvolutionFilterEXT)
#define glGetConvolutionParameterfvEXT   GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT)
#define glGetConvolutionParameterivEXT   GLEW_GET_FUN(__glewGetConvolutionParameterivEXT)
#define glGetSeparableFilterEXT   GLEW_GET_FUN(__glewGetSeparableFilterEXT)
#define glSeparableFilter2DEXT   GLEW_GET_FUN(__glewSeparableFilter2DEXT)
#define GLEW_EXT_convolution   GLEW_GET_VAR(__GLEW_EXT_convolution)
#define GL_EXT_coordinate_frame   1
#define GL_TANGENT_ARRAY_EXT   0x8439
#define GL_BINORMAL_ARRAY_EXT   0x843A
#define GL_CURRENT_TANGENT_EXT   0x843B
#define GL_CURRENT_BINORMAL_EXT   0x843C
#define GL_TANGENT_ARRAY_TYPE_EXT   0x843E
#define GL_TANGENT_ARRAY_STRIDE_EXT   0x843F
#define GL_BINORMAL_ARRAY_TYPE_EXT   0x8440
#define GL_BINORMAL_ARRAY_STRIDE_EXT   0x8441
#define GL_TANGENT_ARRAY_POINTER_EXT   0x8442
#define GL_BINORMAL_ARRAY_POINTER_EXT   0x8443
#define GL_MAP1_TANGENT_EXT   0x8444
#define GL_MAP2_TANGENT_EXT   0x8445
#define GL_MAP1_BINORMAL_EXT   0x8446
#define GL_MAP2_BINORMAL_EXT   0x8447
#define glBinormalPointerEXT   GLEW_GET_FUN(__glewBinormalPointerEXT)
#define glTangentPointerEXT   GLEW_GET_FUN(__glewTangentPointerEXT)
#define GLEW_EXT_coordinate_frame   GLEW_GET_VAR(__GLEW_EXT_coordinate_frame)
#define GL_EXT_copy_texture   1
#define glCopyTexImage1DEXT   GLEW_GET_FUN(__glewCopyTexImage1DEXT)
#define glCopyTexImage2DEXT   GLEW_GET_FUN(__glewCopyTexImage2DEXT)
#define glCopyTexSubImage1DEXT   GLEW_GET_FUN(__glewCopyTexSubImage1DEXT)
#define glCopyTexSubImage2DEXT   GLEW_GET_FUN(__glewCopyTexSubImage2DEXT)
#define glCopyTexSubImage3DEXT   GLEW_GET_FUN(__glewCopyTexSubImage3DEXT)
#define GLEW_EXT_copy_texture   GLEW_GET_VAR(__GLEW_EXT_copy_texture)
#define GL_EXT_cull_vertex   1
#define glCullParameterdvEXT   GLEW_GET_FUN(__glewCullParameterdvEXT)
#define glCullParameterfvEXT   GLEW_GET_FUN(__glewCullParameterfvEXT)
#define GLEW_EXT_cull_vertex   GLEW_GET_VAR(__GLEW_EXT_cull_vertex)
#define GL_EXT_depth_bounds_test   1
#define GL_DEPTH_BOUNDS_TEST_EXT   0x8890
#define GL_DEPTH_BOUNDS_EXT   0x8891
#define glDepthBoundsEXT   GLEW_GET_FUN(__glewDepthBoundsEXT)
#define GLEW_EXT_depth_bounds_test   GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test)
#define GL_EXT_draw_range_elements   1
#define GL_MAX_ELEMENTS_VERTICES   0x80E8
#define GL_MAX_ELEMENTS_INDICES   0x80E9
#define glDrawRangeElementsEXT   GLEW_GET_FUN(__glewDrawRangeElementsEXT)
#define GLEW_EXT_draw_range_elements   GLEW_GET_VAR(__GLEW_EXT_draw_range_elements)
#define GL_EXT_fog_coord   1
#define GL_FOG_COORDINATE_SOURCE_EXT   0x8450
#define GL_FOG_COORDINATE_EXT   0x8451
#define GL_FRAGMENT_DEPTH_EXT   0x8452
#define GL_CURRENT_FOG_COORDINATE_EXT   0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT   0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT   0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT   0x8456
#define GL_FOG_COORDINATE_ARRAY_EXT   0x8457
#define glFogCoordPointerEXT   GLEW_GET_FUN(__glewFogCoordPointerEXT)
#define glFogCoorddEXT   GLEW_GET_FUN(__glewFogCoorddEXT)
#define glFogCoorddvEXT   GLEW_GET_FUN(__glewFogCoorddvEXT)
#define glFogCoordfEXT   GLEW_GET_FUN(__glewFogCoordfEXT)
#define glFogCoordfvEXT   GLEW_GET_FUN(__glewFogCoordfvEXT)
#define GLEW_EXT_fog_coord   GLEW_GET_VAR(__GLEW_EXT_fog_coord)
#define GL_EXT_fragment_lighting   1
#define GL_FRAGMENT_LIGHTING_EXT   0x8400
#define GL_FRAGMENT_COLOR_MATERIAL_EXT   0x8401
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT   0x8402
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT   0x8403
#define GL_MAX_FRAGMENT_LIGHTS_EXT   0x8404
#define GL_MAX_ACTIVE_LIGHTS_EXT   0x8405
#define GL_CURRENT_RASTER_NORMAL_EXT   0x8406
#define GL_LIGHT_ENV_MODE_EXT   0x8407
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT   0x8408
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT   0x8409
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT   0x840A
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT   0x840B
#define GL_FRAGMENT_LIGHT0_EXT   0x840C
#define GL_FRAGMENT_LIGHT7_EXT   0x8413
#define glFragmentColorMaterialEXT   GLEW_GET_FUN(__glewFragmentColorMaterialEXT)
#define glFragmentLightModelfEXT   GLEW_GET_FUN(__glewFragmentLightModelfEXT)
#define glFragmentLightModelfvEXT   GLEW_GET_FUN(__glewFragmentLightModelfvEXT)
#define glFragmentLightModeliEXT   GLEW_GET_FUN(__glewFragmentLightModeliEXT)
#define glFragmentLightModelivEXT   GLEW_GET_FUN(__glewFragmentLightModelivEXT)
#define glFragmentLightfEXT   GLEW_GET_FUN(__glewFragmentLightfEXT)
#define glFragmentLightfvEXT   GLEW_GET_FUN(__glewFragmentLightfvEXT)
#define glFragmentLightiEXT   GLEW_GET_FUN(__glewFragmentLightiEXT)
#define glFragmentLightivEXT   GLEW_GET_FUN(__glewFragmentLightivEXT)
#define glFragmentMaterialfEXT   GLEW_GET_FUN(__glewFragmentMaterialfEXT)
#define glFragmentMaterialfvEXT   GLEW_GET_FUN(__glewFragmentMaterialfvEXT)
#define glFragmentMaterialiEXT   GLEW_GET_FUN(__glewFragmentMaterialiEXT)
#define glFragmentMaterialivEXT   GLEW_GET_FUN(__glewFragmentMaterialivEXT)
#define glGetFragmentLightfvEXT   GLEW_GET_FUN(__glewGetFragmentLightfvEXT)
#define glGetFragmentLightivEXT   GLEW_GET_FUN(__glewGetFragmentLightivEXT)
#define glGetFragmentMaterialfvEXT   GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT)
#define glGetFragmentMaterialivEXT   GLEW_GET_FUN(__glewGetFragmentMaterialivEXT)
#define glLightEnviEXT   GLEW_GET_FUN(__glewLightEnviEXT)
#define GLEW_EXT_fragment_lighting   GLEW_GET_VAR(__GLEW_EXT_fragment_lighting)
#define GL_EXT_framebuffer_blit   1
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   0x8CA6
#define GL_READ_FRAMEBUFFER_EXT   0x8CA8
#define GL_DRAW_FRAMEBUFFER_EXT   0x8CA9
#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
#define glBlitFramebufferEXT   GLEW_GET_FUN(__glewBlitFramebufferEXT)
#define GLEW_EXT_framebuffer_blit   GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit)
#define GL_EXT_framebuffer_multisample   1
#define GL_RENDERBUFFER_SAMPLES_EXT   0x8CAB
#define glRenderbufferStorageMultisampleEXT   GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT)
#define GLEW_EXT_framebuffer_multisample   GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample)
#define GL_EXT_framebuffer_object   1
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
#define GL_MAX_RENDERBUFFER_SIZE_EXT   0x84E8
#define GL_FRAMEBUFFER_BINDING_EXT   0x8CA6
#define GL_RENDERBUFFER_BINDING_EXT   0x8CA7
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT   0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT   0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT   0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT   0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT   0x8CD4
#define GL_FRAMEBUFFER_COMPLETE_EXT   0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT   0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT   0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT   0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT   0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT   0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT   0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT   0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS_EXT   0x8CDF
#define GL_COLOR_ATTACHMENT0_EXT   0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT   0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT   0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT   0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT   0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT   0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT   0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT   0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT   0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT   0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT   0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT   0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT   0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT   0x8CED
#define GL_COLOR_ATTACHMENT14_EXT   0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT   0x8CEF
#define GL_DEPTH_ATTACHMENT_EXT   0x8D00
#define GL_STENCIL_ATTACHMENT_EXT   0x8D20
#define GL_FRAMEBUFFER_EXT   0x8D40
#define GL_RENDERBUFFER_EXT   0x8D41
#define GL_RENDERBUFFER_WIDTH_EXT   0x8D42
#define GL_RENDERBUFFER_HEIGHT_EXT   0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT   0x8D44
#define GL_STENCIL_INDEX1_EXT   0x8D46
#define GL_STENCIL_INDEX4_EXT   0x8D47
#define GL_STENCIL_INDEX8_EXT   0x8D48
#define GL_STENCIL_INDEX16_EXT   0x8D49
#define GL_RENDERBUFFER_RED_SIZE_EXT   0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_EXT   0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_EXT   0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT   0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT   0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT   0x8D55
#define glBindFramebufferEXT   GLEW_GET_FUN(__glewBindFramebufferEXT)
#define glBindRenderbufferEXT   GLEW_GET_FUN(__glewBindRenderbufferEXT)
#define glCheckFramebufferStatusEXT   GLEW_GET_FUN(__glewCheckFramebufferStatusEXT)
#define glDeleteFramebuffersEXT   GLEW_GET_FUN(__glewDeleteFramebuffersEXT)
#define glDeleteRenderbuffersEXT   GLEW_GET_FUN(__glewDeleteRenderbuffersEXT)
#define glFramebufferRenderbufferEXT   GLEW_GET_FUN(__glewFramebufferRenderbufferEXT)
#define glFramebufferTexture1DEXT   GLEW_GET_FUN(__glewFramebufferTexture1DEXT)
#define glFramebufferTexture2DEXT   GLEW_GET_FUN(__glewFramebufferTexture2DEXT)
#define glFramebufferTexture3DEXT   GLEW_GET_FUN(__glewFramebufferTexture3DEXT)
#define glGenFramebuffersEXT   GLEW_GET_FUN(__glewGenFramebuffersEXT)
#define glGenRenderbuffersEXT   GLEW_GET_FUN(__glewGenRenderbuffersEXT)
#define glGenerateMipmapEXT   GLEW_GET_FUN(__glewGenerateMipmapEXT)
#define glGetFramebufferAttachmentParameterivEXT   GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT)
#define glGetRenderbufferParameterivEXT   GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT)
#define glIsFramebufferEXT   GLEW_GET_FUN(__glewIsFramebufferEXT)
#define glIsRenderbufferEXT   GLEW_GET_FUN(__glewIsRenderbufferEXT)
#define glRenderbufferStorageEXT   GLEW_GET_FUN(__glewRenderbufferStorageEXT)
#define GLEW_EXT_framebuffer_object   GLEW_GET_VAR(__GLEW_EXT_framebuffer_object)
#define GL_EXT_histogram   1
#define GL_HISTOGRAM_EXT   0x8024
#define GL_PROXY_HISTOGRAM_EXT   0x8025
#define GL_HISTOGRAM_WIDTH_EXT   0x8026
#define GL_HISTOGRAM_FORMAT_EXT   0x8027
#define GL_HISTOGRAM_RED_SIZE_EXT   0x8028
#define GL_HISTOGRAM_GREEN_SIZE_EXT   0x8029
#define GL_HISTOGRAM_BLUE_SIZE_EXT   0x802A
#define GL_HISTOGRAM_ALPHA_SIZE_EXT   0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
#define GL_HISTOGRAM_SINK_EXT   0x802D
#define GL_MINMAX_EXT   0x802E
#define GL_MINMAX_FORMAT_EXT   0x802F
#define GL_MINMAX_SINK_EXT   0x8030
#define glGetHistogramEXT   GLEW_GET_FUN(__glewGetHistogramEXT)
#define glGetHistogramParameterfvEXT   GLEW_GET_FUN(__glewGetHistogramParameterfvEXT)
#define glGetHistogramParameterivEXT   GLEW_GET_FUN(__glewGetHistogramParameterivEXT)
#define glGetMinmaxEXT   GLEW_GET_FUN(__glewGetMinmaxEXT)
#define glGetMinmaxParameterfvEXT   GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT)
#define glGetMinmaxParameterivEXT   GLEW_GET_FUN(__glewGetMinmaxParameterivEXT)
#define glHistogramEXT   GLEW_GET_FUN(__glewHistogramEXT)
#define glMinmaxEXT   GLEW_GET_FUN(__glewMinmaxEXT)
#define glResetHistogramEXT   GLEW_GET_FUN(__glewResetHistogramEXT)
#define glResetMinmaxEXT   GLEW_GET_FUN(__glewResetMinmaxEXT)
#define GLEW_EXT_histogram   GLEW_GET_VAR(__GLEW_EXT_histogram)
#define GL_EXT_index_array_formats   1
#define GLEW_EXT_index_array_formats   GLEW_GET_VAR(__GLEW_EXT_index_array_formats)
#define GL_EXT_index_func   1
#define glIndexFuncEXT   GLEW_GET_FUN(__glewIndexFuncEXT)
#define GLEW_EXT_index_func   GLEW_GET_VAR(__GLEW_EXT_index_func)
#define GL_EXT_index_material   1
#define glIndexMaterialEXT   GLEW_GET_FUN(__glewIndexMaterialEXT)
#define GLEW_EXT_index_material   GLEW_GET_VAR(__GLEW_EXT_index_material)
#define GL_EXT_index_texture   1
#define GLEW_EXT_index_texture   GLEW_GET_VAR(__GLEW_EXT_index_texture)
#define GL_EXT_light_texture   1
#define GL_FRAGMENT_MATERIAL_EXT   0x8349
#define GL_FRAGMENT_NORMAL_EXT   0x834A
#define GL_FRAGMENT_COLOR_EXT   0x834C
#define GL_ATTENUATION_EXT   0x834D
#define GL_SHADOW_ATTENUATION_EXT   0x834E
#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
#define GL_TEXTURE_LIGHT_EXT   0x8350
#define GL_TEXTURE_MATERIAL_FACE_EXT   0x8351
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT   0x8352
#define GL_FRAGMENT_DEPTH_EXT   0x8452
#define glApplyTextureEXT   GLEW_GET_FUN(__glewApplyTextureEXT)
#define glTextureLightEXT   GLEW_GET_FUN(__glewTextureLightEXT)
#define glTextureMaterialEXT   GLEW_GET_FUN(__glewTextureMaterialEXT)
#define GLEW_EXT_light_texture   GLEW_GET_VAR(__GLEW_EXT_light_texture)
#define GL_EXT_misc_attribute   1
#define GLEW_EXT_misc_attribute   GLEW_GET_VAR(__GLEW_EXT_misc_attribute)
#define GL_EXT_multi_draw_arrays   1
#define glMultiDrawArraysEXT   GLEW_GET_FUN(__glewMultiDrawArraysEXT)
#define glMultiDrawElementsEXT   GLEW_GET_FUN(__glewMultiDrawElementsEXT)
#define GLEW_EXT_multi_draw_arrays   GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays)
#define GL_EXT_multisample   1
#define GL_MULTISAMPLE_EXT   0x809D
#define GL_SAMPLE_ALPHA_TO_MASK_EXT   0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_EXT   0x809F
#define GL_SAMPLE_MASK_EXT   0x80A0
#define GL_1PASS_EXT   0x80A1
#define GL_2PASS_0_EXT   0x80A2
#define GL_2PASS_1_EXT   0x80A3
#define GL_4PASS_0_EXT   0x80A4
#define GL_4PASS_1_EXT   0x80A5
#define GL_4PASS_2_EXT   0x80A6
#define GL_4PASS_3_EXT   0x80A7
#define GL_SAMPLE_BUFFERS_EXT   0x80A8
#define GL_SAMPLES_EXT   0x80A9
#define GL_SAMPLE_MASK_VALUE_EXT   0x80AA
#define GL_SAMPLE_MASK_INVERT_EXT   0x80AB
#define GL_SAMPLE_PATTERN_EXT   0x80AC
#define GL_MULTISAMPLE_BIT_EXT   0x20000000
#define glSampleMaskEXT   GLEW_GET_FUN(__glewSampleMaskEXT)
#define glSamplePatternEXT   GLEW_GET_FUN(__glewSamplePatternEXT)
#define GLEW_EXT_multisample   GLEW_GET_VAR(__GLEW_EXT_multisample)
#define GL_EXT_packed_depth_stencil   1
#define GL_DEPTH_STENCIL_EXT   0x84F9
#define GL_UNSIGNED_INT_24_8_EXT   0x84FA
#define GL_DEPTH24_STENCIL8_EXT   0x88F0
#define GL_TEXTURE_STENCIL_SIZE_EXT   0x88F1
#define GLEW_EXT_packed_depth_stencil   GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil)
#define GL_EXT_packed_pixels   1
#define GL_UNSIGNED_BYTE_3_3_2_EXT   0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT   0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT   0x8034
#define GL_UNSIGNED_INT_8_8_8_8_EXT   0x8035
#define GL_UNSIGNED_INT_10_10_10_2_EXT   0x8036
#define GLEW_EXT_packed_pixels   GLEW_GET_VAR(__GLEW_EXT_packed_pixels)
#define GL_EXT_paletted_texture   1
#define GL_TEXTURE_1D   0x0DE0
#define GL_TEXTURE_2D   0x0DE1
#define GL_PROXY_TEXTURE_1D   0x8063
#define GL_PROXY_TEXTURE_2D   0x8064
#define GL_TEXTURE_3D_EXT   0x806F
#define GL_PROXY_TEXTURE_3D_EXT   0x8070
#define GL_COLOR_TABLE_FORMAT_EXT   0x80D8
#define GL_COLOR_TABLE_WIDTH_EXT   0x80D9
#define GL_COLOR_TABLE_RED_SIZE_EXT   0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_EXT   0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_EXT   0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_EXT   0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT   0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT   0x80DF
#define GL_COLOR_INDEX1_EXT   0x80E2
#define GL_COLOR_INDEX2_EXT   0x80E3
#define GL_COLOR_INDEX4_EXT   0x80E4
#define GL_COLOR_INDEX8_EXT   0x80E5
#define GL_COLOR_INDEX12_EXT   0x80E6
#define GL_COLOR_INDEX16_EXT   0x80E7
#define GL_TEXTURE_INDEX_SIZE_EXT   0x80ED
#define GL_TEXTURE_CUBE_MAP_ARB   0x8513
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB   0x851B
#define glColorTableEXT   GLEW_GET_FUN(__glewColorTableEXT)
#define glGetColorTableEXT   GLEW_GET_FUN(__glewGetColorTableEXT)
#define glGetColorTableParameterfvEXT   GLEW_GET_FUN(__glewGetColorTableParameterfvEXT)
#define glGetColorTableParameterivEXT   GLEW_GET_FUN(__glewGetColorTableParameterivEXT)
#define GLEW_EXT_paletted_texture   GLEW_GET_VAR(__GLEW_EXT_paletted_texture)
#define GL_EXT_pixel_buffer_object   1
#define GL_PIXEL_PACK_BUFFER_EXT   0x88EB
#define GL_PIXEL_UNPACK_BUFFER_EXT   0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT   0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT   0x88EF
#define GLEW_EXT_pixel_buffer_object   GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object)
#define GL_EXT_pixel_transform   1
#define GL_PIXEL_TRANSFORM_2D_EXT   0x8330
#define GL_PIXEL_MAG_FILTER_EXT   0x8331
#define GL_PIXEL_MIN_FILTER_EXT   0x8332
#define GL_PIXEL_CUBIC_WEIGHT_EXT   0x8333
#define GL_CUBIC_EXT   0x8334
#define GL_AVERAGE_EXT   0x8335
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT   0x8336
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT   0x8337
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT   0x8338
#define glGetPixelTransformParameterfvEXT   GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT)
#define glGetPixelTransformParameterivEXT   GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT)
#define glPixelTransformParameterfEXT   GLEW_GET_FUN(__glewPixelTransformParameterfEXT)
#define glPixelTransformParameterfvEXT   GLEW_GET_FUN(__glewPixelTransformParameterfvEXT)
#define glPixelTransformParameteriEXT   GLEW_GET_FUN(__glewPixelTransformParameteriEXT)
#define glPixelTransformParameterivEXT   GLEW_GET_FUN(__glewPixelTransformParameterivEXT)
#define GLEW_EXT_pixel_transform   GLEW_GET_VAR(__GLEW_EXT_pixel_transform)
#define GL_EXT_pixel_transform_color_table   1
#define GLEW_EXT_pixel_transform_color_table   GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table)
#define GL_EXT_point_parameters   1
#define GL_POINT_SIZE_MIN_EXT   0x8126
#define GL_POINT_SIZE_MAX_EXT   0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT   0x8128
#define GL_DISTANCE_ATTENUATION_EXT   0x8129
#define glPointParameterfEXT   GLEW_GET_FUN(__glewPointParameterfEXT)
#define glPointParameterfvEXT   GLEW_GET_FUN(__glewPointParameterfvEXT)
#define GLEW_EXT_point_parameters   GLEW_GET_VAR(__GLEW_EXT_point_parameters)
#define GL_EXT_polygon_offset   1
#define GL_POLYGON_OFFSET_EXT   0x8037
#define GL_POLYGON_OFFSET_FACTOR_EXT   0x8038
#define GL_POLYGON_OFFSET_BIAS_EXT   0x8039
#define glPolygonOffsetEXT   GLEW_GET_FUN(__glewPolygonOffsetEXT)
#define GLEW_EXT_polygon_offset   GLEW_GET_VAR(__GLEW_EXT_polygon_offset)
#define GL_EXT_rescale_normal   1
#define GLEW_EXT_rescale_normal   GLEW_GET_VAR(__GLEW_EXT_rescale_normal)
#define GL_EXT_scene_marker   1
#define glBeginSceneEXT   GLEW_GET_FUN(__glewBeginSceneEXT)
#define glEndSceneEXT   GLEW_GET_FUN(__glewEndSceneEXT)
#define GLEW_EXT_scene_marker   GLEW_GET_VAR(__GLEW_EXT_scene_marker)
#define GL_EXT_secondary_color   1
#define GL_COLOR_SUM_EXT   0x8458
#define GL_CURRENT_SECONDARY_COLOR_EXT   0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT   0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT   0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT   0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT   0x845D
#define GL_SECONDARY_COLOR_ARRAY_EXT   0x845E
#define glSecondaryColor3bEXT   GLEW_GET_FUN(__glewSecondaryColor3bEXT)
#define glSecondaryColor3bvEXT   GLEW_GET_FUN(__glewSecondaryColor3bvEXT)
#define glSecondaryColor3dEXT   GLEW_GET_FUN(__glewSecondaryColor3dEXT)
#define glSecondaryColor3dvEXT   GLEW_GET_FUN(__glewSecondaryColor3dvEXT)
#define glSecondaryColor3fEXT   GLEW_GET_FUN(__glewSecondaryColor3fEXT)
#define glSecondaryColor3fvEXT   GLEW_GET_FUN(__glewSecondaryColor3fvEXT)
#define glSecondaryColor3iEXT   GLEW_GET_FUN(__glewSecondaryColor3iEXT)
#define glSecondaryColor3ivEXT   GLEW_GET_FUN(__glewSecondaryColor3ivEXT)
#define glSecondaryColor3sEXT   GLEW_GET_FUN(__glewSecondaryColor3sEXT)
#define glSecondaryColor3svEXT   GLEW_GET_FUN(__glewSecondaryColor3svEXT)
#define glSecondaryColor3ubEXT   GLEW_GET_FUN(__glewSecondaryColor3ubEXT)
#define glSecondaryColor3ubvEXT   GLEW_GET_FUN(__glewSecondaryColor3ubvEXT)
#define glSecondaryColor3uiEXT   GLEW_GET_FUN(__glewSecondaryColor3uiEXT)
#define glSecondaryColor3uivEXT   GLEW_GET_FUN(__glewSecondaryColor3uivEXT)
#define glSecondaryColor3usEXT   GLEW_GET_FUN(__glewSecondaryColor3usEXT)
#define glSecondaryColor3usvEXT   GLEW_GET_FUN(__glewSecondaryColor3usvEXT)
#define glSecondaryColorPointerEXT   GLEW_GET_FUN(__glewSecondaryColorPointerEXT)
#define GLEW_EXT_secondary_color   GLEW_GET_VAR(__GLEW_EXT_secondary_color)
#define GL_EXT_separate_specular_color   1
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT   0x81F8
#define GL_SINGLE_COLOR_EXT   0x81F9
#define GL_SEPARATE_SPECULAR_COLOR_EXT   0x81FA
#define GLEW_EXT_separate_specular_color   GLEW_GET_VAR(__GLEW_EXT_separate_specular_color)
#define GL_EXT_shadow_funcs   1
#define GLEW_EXT_shadow_funcs   GLEW_GET_VAR(__GLEW_EXT_shadow_funcs)
#define GL_EXT_shared_texture_palette   1
#define GL_SHARED_TEXTURE_PALETTE_EXT   0x81FB
#define GLEW_EXT_shared_texture_palette   GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette)
#define GL_EXT_stencil_clear_tag   1
#define GL_STENCIL_TAG_BITS_EXT   0x88F2
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT   0x88F3
#define GLEW_EXT_stencil_clear_tag   GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag)
#define GL_EXT_stencil_two_side   1
#define GL_STENCIL_TEST_TWO_SIDE_EXT   0x8910
#define GL_ACTIVE_STENCIL_FACE_EXT   0x8911
#define glActiveStencilFaceEXT   GLEW_GET_FUN(__glewActiveStencilFaceEXT)
#define GLEW_EXT_stencil_two_side   GLEW_GET_VAR(__GLEW_EXT_stencil_two_side)
#define GL_EXT_stencil_wrap   1
#define GL_INCR_WRAP_EXT   0x8507
#define GL_DECR_WRAP_EXT   0x8508
#define GLEW_EXT_stencil_wrap   GLEW_GET_VAR(__GLEW_EXT_stencil_wrap)
#define GL_EXT_subtexture   1
#define glTexSubImage1DEXT   GLEW_GET_FUN(__glewTexSubImage1DEXT)
#define glTexSubImage2DEXT   GLEW_GET_FUN(__glewTexSubImage2DEXT)
#define glTexSubImage3DEXT   GLEW_GET_FUN(__glewTexSubImage3DEXT)
#define GLEW_EXT_subtexture   GLEW_GET_VAR(__GLEW_EXT_subtexture)
#define GL_EXT_texture   1
#define GL_ALPHA4_EXT   0x803B
#define GL_ALPHA8_EXT   0x803C
#define GL_ALPHA12_EXT   0x803D
#define GL_ALPHA16_EXT   0x803E
#define GL_LUMINANCE4_EXT   0x803F
#define GL_LUMINANCE8_EXT   0x8040
#define GL_LUMINANCE12_EXT   0x8041
#define GL_LUMINANCE16_EXT   0x8042
#define GL_LUMINANCE4_ALPHA4_EXT   0x8043
#define GL_LUMINANCE6_ALPHA2_EXT   0x8044
#define GL_LUMINANCE8_ALPHA8_EXT   0x8045
#define GL_LUMINANCE12_ALPHA4_EXT   0x8046
#define GL_LUMINANCE12_ALPHA12_EXT   0x8047
#define GL_LUMINANCE16_ALPHA16_EXT   0x8048
#define GL_INTENSITY_EXT   0x8049
#define GL_INTENSITY4_EXT   0x804A
#define GL_INTENSITY8_EXT   0x804B
#define GL_INTENSITY12_EXT   0x804C
#define GL_INTENSITY16_EXT   0x804D
#define GL_RGB2_EXT   0x804E
#define GL_RGB4_EXT   0x804F
#define GL_RGB5_EXT   0x8050
#define GL_RGB8_EXT   0x8051
#define GL_RGB10_EXT   0x8052
#define GL_RGB12_EXT   0x8053
#define GL_RGB16_EXT   0x8054
#define GL_RGBA2_EXT   0x8055
#define GL_RGBA4_EXT   0x8056
#define GL_RGB5_A1_EXT   0x8057
#define GL_RGBA8_EXT   0x8058
#define GL_RGB10_A2_EXT   0x8059
#define GL_RGBA12_EXT   0x805A
#define GL_RGBA16_EXT   0x805B
#define GL_TEXTURE_RED_SIZE_EXT   0x805C
#define GL_TEXTURE_GREEN_SIZE_EXT   0x805D
#define GL_TEXTURE_BLUE_SIZE_EXT   0x805E
#define GL_TEXTURE_ALPHA_SIZE_EXT   0x805F
#define GL_TEXTURE_LUMINANCE_SIZE_EXT   0x8060
#define GL_TEXTURE_INTENSITY_SIZE_EXT   0x8061
#define GL_REPLACE_EXT   0x8062
#define GL_PROXY_TEXTURE_1D_EXT   0x8063
#define GL_PROXY_TEXTURE_2D_EXT   0x8064
#define GLEW_EXT_texture   GLEW_GET_VAR(__GLEW_EXT_texture)
#define GL_EXT_texture3D   1
#define GL_PACK_SKIP_IMAGES_EXT   0x806B
#define GL_PACK_IMAGE_HEIGHT_EXT   0x806C
#define GL_UNPACK_SKIP_IMAGES_EXT   0x806D
#define GL_UNPACK_IMAGE_HEIGHT_EXT   0x806E
#define GL_TEXTURE_3D_EXT   0x806F
#define GL_PROXY_TEXTURE_3D_EXT   0x8070
#define GL_TEXTURE_DEPTH_EXT   0x8071
#define GL_TEXTURE_WRAP_R_EXT   0x8072
#define GL_MAX_3D_TEXTURE_SIZE_EXT   0x8073
#define glTexImage3DEXT   GLEW_GET_FUN(__glewTexImage3DEXT)
#define GLEW_EXT_texture3D   GLEW_GET_VAR(__GLEW_EXT_texture3D)
#define GL_EXT_texture_compression_dxt1   1
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT   0x83F1
#define GLEW_EXT_texture_compression_dxt1   GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1)
#define GL_EXT_texture_compression_s3tc   1
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT   0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT   0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT   0x83F3
#define GLEW_EXT_texture_compression_s3tc   GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc)
#define GL_EXT_texture_cube_map   1
#define GL_NORMAL_MAP_EXT   0x8511
#define GL_REFLECTION_MAP_EXT   0x8512
#define GL_TEXTURE_CUBE_MAP_EXT   0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT   0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT   0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT   0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT   0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT   0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT   0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT   0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT   0x851C
#define GLEW_EXT_texture_cube_map   GLEW_GET_VAR(__GLEW_EXT_texture_cube_map)
#define GL_EXT_texture_edge_clamp   1
#define GL_CLAMP_TO_EDGE_EXT   0x812F
#define GLEW_EXT_texture_edge_clamp   GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp)
#define GL_EXT_texture_env   1
#define GL_TEXTURE_ENV0_EXT   0
#define GL_ENV_BLEND_EXT   0
#define GL_TEXTURE_ENV_SHIFT_EXT   0
#define GL_ENV_REPLACE_EXT   0
#define GL_ENV_ADD_EXT   0
#define GL_ENV_SUBTRACT_EXT   0
#define GL_TEXTURE_ENV_MODE_ALPHA_EXT   0
#define GL_ENV_REVERSE_SUBTRACT_EXT   0
#define GL_ENV_REVERSE_BLEND_EXT   0
#define GL_ENV_COPY_EXT   0
#define GL_ENV_MODULATE_EXT   0
#define GLEW_EXT_texture_env   GLEW_GET_VAR(__GLEW_EXT_texture_env)
#define GL_EXT_texture_env_add   1
#define GLEW_EXT_texture_env_add   GLEW_GET_VAR(__GLEW_EXT_texture_env_add)
#define GL_EXT_texture_env_combine   1
#define GL_COMBINE_EXT   0x8570
#define GL_COMBINE_RGB_EXT   0x8571
#define GL_COMBINE_ALPHA_EXT   0x8572
#define GL_RGB_SCALE_EXT   0x8573
#define GL_ADD_SIGNED_EXT   0x8574
#define GL_INTERPOLATE_EXT   0x8575
#define GL_CONSTANT_EXT   0x8576
#define GL_PRIMARY_COLOR_EXT   0x8577
#define GL_PREVIOUS_EXT   0x8578
#define GL_SOURCE0_RGB_EXT   0x8580
#define GL_SOURCE1_RGB_EXT   0x8581
#define GL_SOURCE2_RGB_EXT   0x8582
#define GL_SOURCE0_ALPHA_EXT   0x8588
#define GL_SOURCE1_ALPHA_EXT   0x8589
#define GL_SOURCE2_ALPHA_EXT   0x858A
#define GL_OPERAND0_RGB_EXT   0x8590
#define GL_OPERAND1_RGB_EXT   0x8591
#define GL_OPERAND2_RGB_EXT   0x8592
#define GL_OPERAND0_ALPHA_EXT   0x8598
#define GL_OPERAND1_ALPHA_EXT   0x8599
#define GL_OPERAND2_ALPHA_EXT   0x859A
#define GLEW_EXT_texture_env_combine   GLEW_GET_VAR(__GLEW_EXT_texture_env_combine)
#define GL_EXT_texture_env_dot3   1
#define GL_DOT3_RGB_EXT   0x8740
#define GL_DOT3_RGBA_EXT   0x8741
#define GLEW_EXT_texture_env_dot3   GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3)
#define GL_EXT_texture_filter_anisotropic   1
#define GL_TEXTURE_MAX_ANISOTROPY_EXT   0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT   0x84FF
#define GLEW_EXT_texture_filter_anisotropic   GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic)
#define GL_EXT_texture_lod_bias   1
#define GL_MAX_TEXTURE_LOD_BIAS_EXT   0x84FD
#define GL_TEXTURE_FILTER_CONTROL_EXT   0x8500
#define GL_TEXTURE_LOD_BIAS_EXT   0x8501
#define GLEW_EXT_texture_lod_bias   GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias)
#define GL_EXT_texture_mirror_clamp   1
#define GL_MIRROR_CLAMP_EXT   0x8742
#define GL_MIRROR_CLAMP_TO_EDGE_EXT   0x8743
#define GL_MIRROR_CLAMP_TO_BORDER_EXT   0x8912
#define GLEW_EXT_texture_mirror_clamp   GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp)
#define GL_EXT_texture_object   1
#define GL_TEXTURE_PRIORITY_EXT   0x8066
#define GL_TEXTURE_RESIDENT_EXT   0x8067
#define GL_TEXTURE_1D_BINDING_EXT   0x8068
#define GL_TEXTURE_2D_BINDING_EXT   0x8069
#define GL_TEXTURE_3D_BINDING_EXT   0x806A
#define glAreTexturesResidentEXT   GLEW_GET_FUN(__glewAreTexturesResidentEXT)
#define glBindTextureEXT   GLEW_GET_FUN(__glewBindTextureEXT)
#define glDeleteTexturesEXT   GLEW_GET_FUN(__glewDeleteTexturesEXT)
#define glGenTexturesEXT   GLEW_GET_FUN(__glewGenTexturesEXT)
#define glIsTextureEXT   GLEW_GET_FUN(__glewIsTextureEXT)
#define glPrioritizeTexturesEXT   GLEW_GET_FUN(__glewPrioritizeTexturesEXT)
#define GLEW_EXT_texture_object   GLEW_GET_VAR(__GLEW_EXT_texture_object)
#define GL_EXT_texture_perturb_normal   1
#define GL_PERTURB_EXT   0x85AE
#define GL_TEXTURE_NORMAL_EXT   0x85AF
#define glTextureNormalEXT   GLEW_GET_FUN(__glewTextureNormalEXT)
#define GLEW_EXT_texture_perturb_normal   GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal)
#define GL_EXT_texture_rectangle   1
#define GL_TEXTURE_RECTANGLE_EXT   0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_EXT   0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_EXT   0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT   0x84F8
#define GLEW_EXT_texture_rectangle   GLEW_GET_VAR(__GLEW_EXT_texture_rectangle)
#define GL_EXT_texture_sRGB   1
#define GL_SRGB_EXT   0x8C40
#define GL_SRGB8_EXT   0x8C41
#define GL_SRGB_ALPHA_EXT   0x8C42
#define GL_SRGB8_ALPHA8_EXT   0x8C43
#define GL_SLUMINANCE_ALPHA_EXT   0x8C44
#define GL_SLUMINANCE8_ALPHA8_EXT   0x8C45
#define GL_SLUMINANCE_EXT   0x8C46
#define GL_SLUMINANCE8_EXT   0x8C47
#define GL_COMPRESSED_SRGB_EXT   0x8C48
#define GL_COMPRESSED_SRGB_ALPHA_EXT   0x8C49
#define GL_COMPRESSED_SLUMINANCE_EXT   0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT   0x8C4B
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT   0x8C4C
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT   0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT   0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT   0x8C4F
#define GLEW_EXT_texture_sRGB   GLEW_GET_VAR(__GLEW_EXT_texture_sRGB)
#define GL_EXT_vertex_array   1
#define GL_DOUBLE_EXT   0x140A
#define GL_VERTEX_ARRAY_EXT   0x8074
#define GL_NORMAL_ARRAY_EXT   0x8075
#define GL_COLOR_ARRAY_EXT   0x8076
#define GL_INDEX_ARRAY_EXT   0x8077
#define GL_TEXTURE_COORD_ARRAY_EXT   0x8078
#define GL_EDGE_FLAG_ARRAY_EXT   0x8079
#define GL_VERTEX_ARRAY_SIZE_EXT   0x807A
#define GL_VERTEX_ARRAY_TYPE_EXT   0x807B
#define GL_VERTEX_ARRAY_STRIDE_EXT   0x807C
#define GL_VERTEX_ARRAY_COUNT_EXT   0x807D
#define GL_NORMAL_ARRAY_TYPE_EXT   0x807E
#define GL_NORMAL_ARRAY_STRIDE_EXT   0x807F
#define GL_NORMAL_ARRAY_COUNT_EXT   0x8080
#define GL_COLOR_ARRAY_SIZE_EXT   0x8081
#define GL_COLOR_ARRAY_TYPE_EXT   0x8082
#define GL_COLOR_ARRAY_STRIDE_EXT   0x8083
#define GL_COLOR_ARRAY_COUNT_EXT   0x8084
#define GL_INDEX_ARRAY_TYPE_EXT   0x8085
#define GL_INDEX_ARRAY_STRIDE_EXT   0x8086
#define GL_INDEX_ARRAY_COUNT_EXT   0x8087
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT   0x808A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT   0x808B
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT   0x808C
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT   0x808D
#define GL_VERTEX_ARRAY_POINTER_EXT   0x808E
#define GL_NORMAL_ARRAY_POINTER_EXT   0x808F
#define GL_COLOR_ARRAY_POINTER_EXT   0x8090
#define GL_INDEX_ARRAY_POINTER_EXT   0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT   0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT   0x8093
#define glArrayElementEXT   GLEW_GET_FUN(__glewArrayElementEXT)
#define glColorPointerEXT   GLEW_GET_FUN(__glewColorPointerEXT)
#define glDrawArraysEXT   GLEW_GET_FUN(__glewDrawArraysEXT)
#define glEdgeFlagPointerEXT   GLEW_GET_FUN(__glewEdgeFlagPointerEXT)
#define glGetPointervEXT   GLEW_GET_FUN(__glewGetPointervEXT)
#define glIndexPointerEXT   GLEW_GET_FUN(__glewIndexPointerEXT)
#define glNormalPointerEXT   GLEW_GET_FUN(__glewNormalPointerEXT)
#define glTexCoordPointerEXT   GLEW_GET_FUN(__glewTexCoordPointerEXT)
#define glVertexPointerEXT   GLEW_GET_FUN(__glewVertexPointerEXT)
#define GLEW_EXT_vertex_array   GLEW_GET_VAR(__GLEW_EXT_vertex_array)
#define GL_EXT_vertex_shader   1
#define GL_VERTEX_SHADER_EXT   0x8780
#define GL_VERTEX_SHADER_BINDING_EXT   0x8781
#define GL_OP_INDEX_EXT   0x8782
#define GL_OP_NEGATE_EXT   0x8783
#define GL_OP_DOT3_EXT   0x8784
#define GL_OP_DOT4_EXT   0x8785
#define GL_OP_MUL_EXT   0x8786
#define GL_OP_ADD_EXT   0x8787
#define GL_OP_MADD_EXT   0x8788
#define GL_OP_FRAC_EXT   0x8789
#define GL_OP_MAX_EXT   0x878A
#define GL_OP_MIN_EXT   0x878B
#define GL_OP_SET_GE_EXT   0x878C
#define GL_OP_SET_LT_EXT   0x878D
#define GL_OP_CLAMP_EXT   0x878E
#define GL_OP_FLOOR_EXT   0x878F
#define GL_OP_ROUND_EXT   0x8790
#define GL_OP_EXP_BASE_2_EXT   0x8791
#define GL_OP_LOG_BASE_2_EXT   0x8792
#define GL_OP_POWER_EXT   0x8793
#define GL_OP_RECIP_EXT   0x8794
#define GL_OP_RECIP_SQRT_EXT   0x8795
#define GL_OP_SUB_EXT   0x8796
#define GL_OP_CROSS_PRODUCT_EXT   0x8797
#define GL_OP_MULTIPLY_MATRIX_EXT   0x8798
#define GL_OP_MOV_EXT   0x8799
#define GL_OUTPUT_VERTEX_EXT   0x879A
#define GL_OUTPUT_COLOR0_EXT   0x879B
#define GL_OUTPUT_COLOR1_EXT   0x879C
#define GL_OUTPUT_TEXTURE_COORD0_EXT   0x879D
#define GL_OUTPUT_TEXTURE_COORD1_EXT   0x879E
#define GL_OUTPUT_TEXTURE_COORD2_EXT   0x879F
#define GL_OUTPUT_TEXTURE_COORD3_EXT   0x87A0
#define GL_OUTPUT_TEXTURE_COORD4_EXT   0x87A1
#define GL_OUTPUT_TEXTURE_COORD5_EXT   0x87A2
#define GL_OUTPUT_TEXTURE_COORD6_EXT   0x87A3
#define GL_OUTPUT_TEXTURE_COORD7_EXT   0x87A4
#define GL_OUTPUT_TEXTURE_COORD8_EXT   0x87A5
#define GL_OUTPUT_TEXTURE_COORD9_EXT   0x87A6
#define GL_OUTPUT_TEXTURE_COORD10_EXT   0x87A7
#define GL_OUTPUT_TEXTURE_COORD11_EXT   0x87A8
#define GL_OUTPUT_TEXTURE_COORD12_EXT   0x87A9
#define GL_OUTPUT_TEXTURE_COORD13_EXT   0x87AA
#define GL_OUTPUT_TEXTURE_COORD14_EXT   0x87AB
#define GL_OUTPUT_TEXTURE_COORD15_EXT   0x87AC
#define GL_OUTPUT_TEXTURE_COORD16_EXT   0x87AD
#define GL_OUTPUT_TEXTURE_COORD17_EXT   0x87AE
#define GL_OUTPUT_TEXTURE_COORD18_EXT   0x87AF
#define GL_OUTPUT_TEXTURE_COORD19_EXT   0x87B0
#define GL_OUTPUT_TEXTURE_COORD20_EXT   0x87B1
#define GL_OUTPUT_TEXTURE_COORD21_EXT   0x87B2
#define GL_OUTPUT_TEXTURE_COORD22_EXT   0x87B3
#define GL_OUTPUT_TEXTURE_COORD23_EXT   0x87B4
#define GL_OUTPUT_TEXTURE_COORD24_EXT   0x87B5
#define GL_OUTPUT_TEXTURE_COORD25_EXT   0x87B6
#define GL_OUTPUT_TEXTURE_COORD26_EXT   0x87B7
#define GL_OUTPUT_TEXTURE_COORD27_EXT   0x87B8
#define GL_OUTPUT_TEXTURE_COORD28_EXT   0x87B9
#define GL_OUTPUT_TEXTURE_COORD29_EXT   0x87BA
#define GL_OUTPUT_TEXTURE_COORD30_EXT   0x87BB
#define GL_OUTPUT_TEXTURE_COORD31_EXT   0x87BC
#define GL_OUTPUT_FOG_EXT   0x87BD
#define GL_SCALAR_EXT   0x87BE
#define GL_VECTOR_EXT   0x87BF
#define GL_MATRIX_EXT   0x87C0
#define GL_VARIANT_EXT   0x87C1
#define GL_INVARIANT_EXT   0x87C2
#define GL_LOCAL_CONSTANT_EXT   0x87C3
#define GL_LOCAL_EXT   0x87C4
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87C5
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT   0x87C6
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT   0x87C7
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87C8
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87CA
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT   0x87CB
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT   0x87CC
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87CD
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT   0x87CE
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87CF
#define GL_VERTEX_SHADER_VARIANTS_EXT   0x87D0
#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87D2
#define GL_VERTEX_SHADER_LOCALS_EXT   0x87D3
#define GL_VERTEX_SHADER_OPTIMIZED_EXT   0x87D4
#define GL_X_EXT   0x87D5
#define GL_Y_EXT   0x87D6
#define GL_Z_EXT   0x87D7
#define GL_W_EXT   0x87D8
#define GL_NEGATIVE_X_EXT   0x87D9
#define GL_NEGATIVE_Y_EXT   0x87DA
#define GL_NEGATIVE_Z_EXT   0x87DB
#define GL_NEGATIVE_W_EXT   0x87DC
#define GL_ZERO_EXT   0x87DD
#define GL_ONE_EXT   0x87DE
#define GL_NEGATIVE_ONE_EXT   0x87DF
#define GL_NORMALIZED_RANGE_EXT   0x87E0
#define GL_FULL_RANGE_EXT   0x87E1
#define GL_CURRENT_VERTEX_EXT   0x87E2
#define GL_MVP_MATRIX_EXT   0x87E3
#define GL_VARIANT_VALUE_EXT   0x87E4
#define GL_VARIANT_DATATYPE_EXT   0x87E5
#define GL_VARIANT_ARRAY_STRIDE_EXT   0x87E6
#define GL_VARIANT_ARRAY_TYPE_EXT   0x87E7
#define GL_VARIANT_ARRAY_EXT   0x87E8
#define GL_VARIANT_ARRAY_POINTER_EXT   0x87E9
#define GL_INVARIANT_VALUE_EXT   0x87EA
#define GL_INVARIANT_DATATYPE_EXT   0x87EB
#define GL_LOCAL_CONSTANT_VALUE_EXT   0x87EC
#define GL_LOCAL_CONSTANT_DATATYPE_EXT   0x87ED
#define glBeginVertexShaderEXT   GLEW_GET_FUN(__glewBeginVertexShaderEXT)
#define glBindLightParameterEXT   GLEW_GET_FUN(__glewBindLightParameterEXT)
#define glBindMaterialParameterEXT   GLEW_GET_FUN(__glewBindMaterialParameterEXT)
#define glBindParameterEXT   GLEW_GET_FUN(__glewBindParameterEXT)
#define glBindTexGenParameterEXT   GLEW_GET_FUN(__glewBindTexGenParameterEXT)
#define glBindTextureUnitParameterEXT   GLEW_GET_FUN(__glewBindTextureUnitParameterEXT)
#define glBindVertexShaderEXT   GLEW_GET_FUN(__glewBindVertexShaderEXT)
#define glDeleteVertexShaderEXT   GLEW_GET_FUN(__glewDeleteVertexShaderEXT)
#define glDisableVariantClientStateEXT   GLEW_GET_FUN(__glewDisableVariantClientStateEXT)
#define glEnableVariantClientStateEXT   GLEW_GET_FUN(__glewEnableVariantClientStateEXT)
#define glEndVertexShaderEXT   GLEW_GET_FUN(__glewEndVertexShaderEXT)
#define glExtractComponentEXT   GLEW_GET_FUN(__glewExtractComponentEXT)
#define glGenSymbolsEXT   GLEW_GET_FUN(__glewGenSymbolsEXT)
#define glGenVertexShadersEXT   GLEW_GET_FUN(__glewGenVertexShadersEXT)
#define glGetInvariantBooleanvEXT   GLEW_GET_FUN(__glewGetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT   GLEW_GET_FUN(__glewGetInvariantFloatvEXT)
#define glGetInvariantIntegervEXT   GLEW_GET_FUN(__glewGetInvariantIntegervEXT)
#define glGetLocalConstantBooleanvEXT   GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT)
#define glGetLocalConstantFloatvEXT   GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT)
#define glGetLocalConstantIntegervEXT   GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT)
#define glGetVariantBooleanvEXT   GLEW_GET_FUN(__glewGetVariantBooleanvEXT)
#define glGetVariantFloatvEXT   GLEW_GET_FUN(__glewGetVariantFloatvEXT)
#define glGetVariantIntegervEXT   GLEW_GET_FUN(__glewGetVariantIntegervEXT)
#define glGetVariantPointervEXT   GLEW_GET_FUN(__glewGetVariantPointervEXT)
#define glInsertComponentEXT   GLEW_GET_FUN(__glewInsertComponentEXT)
#define glIsVariantEnabledEXT   GLEW_GET_FUN(__glewIsVariantEnabledEXT)
#define glSetInvariantEXT   GLEW_GET_FUN(__glewSetInvariantEXT)
#define glSetLocalConstantEXT   GLEW_GET_FUN(__glewSetLocalConstantEXT)
#define glShaderOp1EXT   GLEW_GET_FUN(__glewShaderOp1EXT)
#define glShaderOp2EXT   GLEW_GET_FUN(__glewShaderOp2EXT)
#define glShaderOp3EXT   GLEW_GET_FUN(__glewShaderOp3EXT)
#define glSwizzleEXT   GLEW_GET_FUN(__glewSwizzleEXT)
#define glVariantPointerEXT   GLEW_GET_FUN(__glewVariantPointerEXT)
#define glVariantbvEXT   GLEW_GET_FUN(__glewVariantbvEXT)
#define glVariantdvEXT   GLEW_GET_FUN(__glewVariantdvEXT)
#define glVariantfvEXT   GLEW_GET_FUN(__glewVariantfvEXT)
#define glVariantivEXT   GLEW_GET_FUN(__glewVariantivEXT)
#define glVariantsvEXT   GLEW_GET_FUN(__glewVariantsvEXT)
#define glVariantubvEXT   GLEW_GET_FUN(__glewVariantubvEXT)
#define glVariantuivEXT   GLEW_GET_FUN(__glewVariantuivEXT)
#define glVariantusvEXT   GLEW_GET_FUN(__glewVariantusvEXT)
#define glWriteMaskEXT   GLEW_GET_FUN(__glewWriteMaskEXT)
#define GLEW_EXT_vertex_shader   GLEW_GET_VAR(__GLEW_EXT_vertex_shader)
#define GL_EXT_vertex_weighting   1
#define GL_MODELVIEW0_STACK_DEPTH_EXT   0x0BA3
#define GL_MODELVIEW0_MATRIX_EXT   0x0BA6
#define GL_MODELVIEW0_EXT   0x1700
#define GL_MODELVIEW1_STACK_DEPTH_EXT   0x8502
#define GL_MODELVIEW1_MATRIX_EXT   0x8506
#define GL_VERTEX_WEIGHTING_EXT   0x8509
#define GL_MODELVIEW1_EXT   0x850A
#define GL_CURRENT_VERTEX_WEIGHT_EXT   0x850B
#define GL_VERTEX_WEIGHT_ARRAY_EXT   0x850C
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT   0x850F
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT   0x8510
#define glVertexWeightPointerEXT   GLEW_GET_FUN(__glewVertexWeightPointerEXT)
#define glVertexWeightfEXT   GLEW_GET_FUN(__glewVertexWeightfEXT)
#define glVertexWeightfvEXT   GLEW_GET_FUN(__glewVertexWeightfvEXT)
#define GLEW_EXT_vertex_weighting   GLEW_GET_VAR(__GLEW_EXT_vertex_weighting)
#define GL_GREMEDY_string_marker   1
#define glStringMarkerGREMEDY   GLEW_GET_FUN(__glewStringMarkerGREMEDY)
#define GLEW_GREMEDY_string_marker   GLEW_GET_VAR(__GLEW_GREMEDY_string_marker)
#define GL_HP_convolution_border_modes   1
#define GLEW_HP_convolution_border_modes   GLEW_GET_VAR(__GLEW_HP_convolution_border_modes)
#define GL_HP_image_transform   1
#define glGetImageTransformParameterfvHP   GLEW_GET_FUN(__glewGetImageTransformParameterfvHP)
#define glGetImageTransformParameterivHP   GLEW_GET_FUN(__glewGetImageTransformParameterivHP)
#define glImageTransformParameterfHP   GLEW_GET_FUN(__glewImageTransformParameterfHP)
#define glImageTransformParameterfvHP   GLEW_GET_FUN(__glewImageTransformParameterfvHP)
#define glImageTransformParameteriHP   GLEW_GET_FUN(__glewImageTransformParameteriHP)
#define glImageTransformParameterivHP   GLEW_GET_FUN(__glewImageTransformParameterivHP)
#define GLEW_HP_image_transform   GLEW_GET_VAR(__GLEW_HP_image_transform)
#define GL_HP_occlusion_test   1
#define GL_OCCLUSION_TEST_HP   0x8165
#define GL_OCCLUSION_TEST_RESULT_HP   0x8166
#define GLEW_HP_occlusion_test   GLEW_GET_VAR(__GLEW_HP_occlusion_test)
#define GL_HP_texture_lighting   1
#define GLEW_HP_texture_lighting   GLEW_GET_VAR(__GLEW_HP_texture_lighting)
#define GL_IBM_cull_vertex   1
#define GL_CULL_VERTEX_IBM   103050
#define GLEW_IBM_cull_vertex   GLEW_GET_VAR(__GLEW_IBM_cull_vertex)
#define GL_IBM_multimode_draw_arrays   1
#define glMultiModeDrawArraysIBM   GLEW_GET_FUN(__glewMultiModeDrawArraysIBM)
#define glMultiModeDrawElementsIBM   GLEW_GET_FUN(__glewMultiModeDrawElementsIBM)
#define GLEW_IBM_multimode_draw_arrays   GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays)
#define GL_IBM_rasterpos_clip   1
#define GL_RASTER_POSITION_UNCLIPPED_IBM   103010
#define GLEW_IBM_rasterpos_clip   GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip)
#define GL_IBM_static_data   1
#define GL_ALL_STATIC_DATA_IBM   103060
#define GL_STATIC_VERTEX_ARRAY_IBM   103061
#define GLEW_IBM_static_data   GLEW_GET_VAR(__GLEW_IBM_static_data)
#define GL_IBM_texture_mirrored_repeat   1
#define GL_MIRRORED_REPEAT_IBM   0x8370
#define GLEW_IBM_texture_mirrored_repeat   GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat)
#define GL_IBM_vertex_array_lists   1
#define GL_VERTEX_ARRAY_LIST_IBM   103070
#define GL_NORMAL_ARRAY_LIST_IBM   103071
#define GL_COLOR_ARRAY_LIST_IBM   103072
#define GL_INDEX_ARRAY_LIST_IBM   103073
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
#define GL_EDGE_FLAG_ARRAY_LIST_IBM   103075
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM   103076
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM   103077
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM   103082
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM   103083
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM   103084
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM   103085
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM   103086
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM   103087
#define glColorPointerListIBM   GLEW_GET_FUN(__glewColorPointerListIBM)
#define glEdgeFlagPointerListIBM   GLEW_GET_FUN(__glewEdgeFlagPointerListIBM)
#define glFogCoordPointerListIBM   GLEW_GET_FUN(__glewFogCoordPointerListIBM)
#define glIndexPointerListIBM   GLEW_GET_FUN(__glewIndexPointerListIBM)
#define glNormalPointerListIBM   GLEW_GET_FUN(__glewNormalPointerListIBM)
#define glSecondaryColorPointerListIBM   GLEW_GET_FUN(__glewSecondaryColorPointerListIBM)
#define glTexCoordPointerListIBM   GLEW_GET_FUN(__glewTexCoordPointerListIBM)
#define glVertexPointerListIBM   GLEW_GET_FUN(__glewVertexPointerListIBM)
#define GLEW_IBM_vertex_array_lists   GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists)
#define GL_INGR_color_clamp   1
#define GL_RED_MIN_CLAMP_INGR   0x8560
#define GL_GREEN_MIN_CLAMP_INGR   0x8561
#define GL_BLUE_MIN_CLAMP_INGR   0x8562
#define GL_ALPHA_MIN_CLAMP_INGR   0x8563
#define GL_RED_MAX_CLAMP_INGR   0x8564
#define GL_GREEN_MAX_CLAMP_INGR   0x8565
#define GL_BLUE_MAX_CLAMP_INGR   0x8566
#define GL_ALPHA_MAX_CLAMP_INGR   0x8567
#define GLEW_INGR_color_clamp   GLEW_GET_VAR(__GLEW_INGR_color_clamp)
#define GL_INGR_interlace_read   1
#define GL_INTERLACE_READ_INGR   0x8568
#define GLEW_INGR_interlace_read   GLEW_GET_VAR(__GLEW_INGR_interlace_read)
#define GL_INTEL_parallel_arrays   1
#define GL_PARALLEL_ARRAYS_INTEL   0x83F4
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL   0x83F5
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL   0x83F6
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL   0x83F7
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL   0x83F8
#define glColorPointervINTEL   GLEW_GET_FUN(__glewColorPointervINTEL)
#define glNormalPointervINTEL   GLEW_GET_FUN(__glewNormalPointervINTEL)
#define glTexCoordPointervINTEL   GLEW_GET_FUN(__glewTexCoordPointervINTEL)
#define glVertexPointervINTEL   GLEW_GET_FUN(__glewVertexPointervINTEL)
#define GLEW_INTEL_parallel_arrays   GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays)
#define GL_INTEL_texture_scissor   1
#define glTexScissorFuncINTEL   GLEW_GET_FUN(__glewTexScissorFuncINTEL)
#define glTexScissorINTEL   GLEW_GET_FUN(__glewTexScissorINTEL)
#define GLEW_INTEL_texture_scissor   GLEW_GET_VAR(__GLEW_INTEL_texture_scissor)
#define GL_KTX_buffer_region   1
#define GL_KTX_FRONT_REGION   0x0
#define GL_KTX_BACK_REGION   0x1
#define GL_KTX_Z_REGION   0x2
#define GL_KTX_STENCIL_REGION   0x3
#define glBufferRegionEnabledEXT   GLEW_GET_FUN(__glewBufferRegionEnabledEXT)
#define glDeleteBufferRegionEXT   GLEW_GET_FUN(__glewDeleteBufferRegionEXT)
#define glDrawBufferRegionEXT   GLEW_GET_FUN(__glewDrawBufferRegionEXT)
#define glNewBufferRegionEXT   GLEW_GET_FUN(__glewNewBufferRegionEXT)
#define glReadBufferRegionEXT   GLEW_GET_FUN(__glewReadBufferRegionEXT)
#define GLEW_KTX_buffer_region   GLEW_GET_VAR(__GLEW_KTX_buffer_region)
#define GL_MESAX_texture_stack   1
#define GL_TEXTURE_1D_STACK_MESAX   0x8759
#define GL_TEXTURE_2D_STACK_MESAX   0x875A
#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
#define GL_TEXTURE_1D_STACK_BINDING_MESAX   0x875D
#define GL_TEXTURE_2D_STACK_BINDING_MESAX   0x875E
#define GLEW_MESAX_texture_stack   GLEW_GET_VAR(__GLEW_MESAX_texture_stack)
#define GL_MESA_pack_invert   1
#define GL_PACK_INVERT_MESA   0x8758
#define GLEW_MESA_pack_invert   GLEW_GET_VAR(__GLEW_MESA_pack_invert)
#define GL_MESA_resize_buffers   1
#define glResizeBuffersMESA   GLEW_GET_FUN(__glewResizeBuffersMESA)
#define GLEW_MESA_resize_buffers   GLEW_GET_VAR(__GLEW_MESA_resize_buffers)
#define GL_MESA_window_pos   1
#define glWindowPos2dMESA   GLEW_GET_FUN(__glewWindowPos2dMESA)
#define glWindowPos2dvMESA   GLEW_GET_FUN(__glewWindowPos2dvMESA)
#define glWindowPos2fMESA   GLEW_GET_FUN(__glewWindowPos2fMESA)
#define glWindowPos2fvMESA   GLEW_GET_FUN(__glewWindowPos2fvMESA)
#define glWindowPos2iMESA   GLEW_GET_FUN(__glewWindowPos2iMESA)
#define glWindowPos2ivMESA   GLEW_GET_FUN(__glewWindowPos2ivMESA)
#define glWindowPos2sMESA   GLEW_GET_FUN(__glewWindowPos2sMESA)
#define glWindowPos2svMESA   GLEW_GET_FUN(__glewWindowPos2svMESA)
#define glWindowPos3dMESA   GLEW_GET_FUN(__glewWindowPos3dMESA)
#define glWindowPos3dvMESA   GLEW_GET_FUN(__glewWindowPos3dvMESA)
#define glWindowPos3fMESA   GLEW_GET_FUN(__glewWindowPos3fMESA)
#define glWindowPos3fvMESA   GLEW_GET_FUN(__glewWindowPos3fvMESA)
#define glWindowPos3iMESA   GLEW_GET_FUN(__glewWindowPos3iMESA)
#define glWindowPos3ivMESA   GLEW_GET_FUN(__glewWindowPos3ivMESA)
#define glWindowPos3sMESA   GLEW_GET_FUN(__glewWindowPos3sMESA)
#define glWindowPos3svMESA   GLEW_GET_FUN(__glewWindowPos3svMESA)
#define glWindowPos4dMESA   GLEW_GET_FUN(__glewWindowPos4dMESA)
#define glWindowPos4dvMESA   GLEW_GET_FUN(__glewWindowPos4dvMESA)
#define glWindowPos4fMESA   GLEW_GET_FUN(__glewWindowPos4fMESA)
#define glWindowPos4fvMESA   GLEW_GET_FUN(__glewWindowPos4fvMESA)
#define glWindowPos4iMESA   GLEW_GET_FUN(__glewWindowPos4iMESA)
#define glWindowPos4ivMESA   GLEW_GET_FUN(__glewWindowPos4ivMESA)
#define glWindowPos4sMESA   GLEW_GET_FUN(__glewWindowPos4sMESA)
#define glWindowPos4svMESA   GLEW_GET_FUN(__glewWindowPos4svMESA)
#define GLEW_MESA_window_pos   GLEW_GET_VAR(__GLEW_MESA_window_pos)
#define GL_MESA_ycbcr_texture   1
#define GL_UNSIGNED_SHORT_8_8_MESA   0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_MESA   0x85BB
#define GL_YCBCR_MESA   0x8757
#define GLEW_MESA_ycbcr_texture   GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture)
#define GL_NV_blend_square   1
#define GLEW_NV_blend_square   GLEW_GET_VAR(__GLEW_NV_blend_square)
#define GL_NV_copy_depth_to_color   1
#define GL_DEPTH_STENCIL_TO_RGBA_NV   0x886E
#define GL_DEPTH_STENCIL_TO_BGRA_NV   0x886F
#define GLEW_NV_copy_depth_to_color   GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color)
#define GL_NV_depth_clamp   1
#define GL_DEPTH_CLAMP_NV   0x864F
#define GLEW_NV_depth_clamp   GLEW_GET_VAR(__GLEW_NV_depth_clamp)
#define GL_NV_evaluators   1
#define GL_EVAL_2D_NV   0x86C0
#define GL_EVAL_TRIANGULAR_2D_NV   0x86C1
#define GL_MAP_TESSELLATION_NV   0x86C2
#define GL_MAP_ATTRIB_U_ORDER_NV   0x86C3
#define GL_MAP_ATTRIB_V_ORDER_NV   0x86C4
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV   0x86C5
#define GL_EVAL_VERTEX_ATTRIB0_NV   0x86C6
#define GL_EVAL_VERTEX_ATTRIB1_NV   0x86C7
#define GL_EVAL_VERTEX_ATTRIB2_NV   0x86C8
#define GL_EVAL_VERTEX_ATTRIB3_NV   0x86C9
#define GL_EVAL_VERTEX_ATTRIB4_NV   0x86CA
#define GL_EVAL_VERTEX_ATTRIB5_NV   0x86CB
#define GL_EVAL_VERTEX_ATTRIB6_NV   0x86CC
#define GL_EVAL_VERTEX_ATTRIB7_NV   0x86CD
#define GL_EVAL_VERTEX_ATTRIB8_NV   0x86CE
#define GL_EVAL_VERTEX_ATTRIB9_NV   0x86CF
#define GL_EVAL_VERTEX_ATTRIB10_NV   0x86D0
#define GL_EVAL_VERTEX_ATTRIB11_NV   0x86D1
#define GL_EVAL_VERTEX_ATTRIB12_NV   0x86D2
#define GL_EVAL_VERTEX_ATTRIB13_NV   0x86D3
#define GL_EVAL_VERTEX_ATTRIB14_NV   0x86D4
#define GL_EVAL_VERTEX_ATTRIB15_NV   0x86D5
#define GL_MAX_MAP_TESSELLATION_NV   0x86D6
#define GL_MAX_RATIONAL_EVAL_ORDER_NV   0x86D7
#define glEvalMapsNV   GLEW_GET_FUN(__glewEvalMapsNV)
#define glGetMapAttribParameterfvNV   GLEW_GET_FUN(__glewGetMapAttribParameterfvNV)
#define glGetMapAttribParameterivNV   GLEW_GET_FUN(__glewGetMapAttribParameterivNV)
#define glGetMapControlPointsNV   GLEW_GET_FUN(__glewGetMapControlPointsNV)
#define glGetMapParameterfvNV   GLEW_GET_FUN(__glewGetMapParameterfvNV)
#define glGetMapParameterivNV   GLEW_GET_FUN(__glewGetMapParameterivNV)
#define glMapControlPointsNV   GLEW_GET_FUN(__glewMapControlPointsNV)
#define glMapParameterfvNV   GLEW_GET_FUN(__glewMapParameterfvNV)
#define glMapParameterivNV   GLEW_GET_FUN(__glewMapParameterivNV)
#define GLEW_NV_evaluators   GLEW_GET_VAR(__GLEW_NV_evaluators)
#define GL_NV_fence   1
#define GL_ALL_COMPLETED_NV   0x84F2
#define GL_FENCE_STATUS_NV   0x84F3
#define GL_FENCE_CONDITION_NV   0x84F4
#define glDeleteFencesNV   GLEW_GET_FUN(__glewDeleteFencesNV)
#define glFinishFenceNV   GLEW_GET_FUN(__glewFinishFenceNV)
#define glGenFencesNV   GLEW_GET_FUN(__glewGenFencesNV)
#define glGetFenceivNV   GLEW_GET_FUN(__glewGetFenceivNV)
#define glIsFenceNV   GLEW_GET_FUN(__glewIsFenceNV)
#define glSetFenceNV   GLEW_GET_FUN(__glewSetFenceNV)
#define glTestFenceNV   GLEW_GET_FUN(__glewTestFenceNV)
#define GLEW_NV_fence   GLEW_GET_VAR(__GLEW_NV_fence)
#define GL_NV_float_buffer   1
#define GL_FLOAT_R_NV   0x8880
#define GL_FLOAT_RG_NV   0x8881
#define GL_FLOAT_RGB_NV   0x8882
#define GL_FLOAT_RGBA_NV   0x8883
#define GL_FLOAT_R16_NV   0x8884
#define GL_FLOAT_R32_NV   0x8885
#define GL_FLOAT_RG16_NV   0x8886
#define GL_FLOAT_RG32_NV   0x8887
#define GL_FLOAT_RGB16_NV   0x8888
#define GL_FLOAT_RGB32_NV   0x8889
#define GL_FLOAT_RGBA16_NV   0x888A
#define GL_FLOAT_RGBA32_NV   0x888B
#define GL_TEXTURE_FLOAT_COMPONENTS_NV   0x888C
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV   0x888D
#define GL_FLOAT_RGBA_MODE_NV   0x888E
#define GLEW_NV_float_buffer   GLEW_GET_VAR(__GLEW_NV_float_buffer)
#define GL_NV_fog_distance   1
#define GL_FOG_DISTANCE_MODE_NV   0x855A
#define GL_EYE_RADIAL_NV   0x855B
#define GL_EYE_PLANE_ABSOLUTE_NV   0x855C
#define GLEW_NV_fog_distance   GLEW_GET_VAR(__GLEW_NV_fog_distance)
#define GL_NV_fragment_program   1
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV   0x8868
#define GL_FRAGMENT_PROGRAM_NV   0x8870
#define GL_MAX_TEXTURE_COORDS_NV   0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV   0x8872
#define GL_FRAGMENT_PROGRAM_BINDING_NV   0x8873
#define GL_PROGRAM_ERROR_STRING_NV   0x8874
#define glGetProgramNamedParameterdvNV   GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV)
#define glGetProgramNamedParameterfvNV   GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV)
#define glProgramNamedParameter4dNV   GLEW_GET_FUN(__glewProgramNamedParameter4dNV)
#define glProgramNamedParameter4dvNV   GLEW_GET_FUN(__glewProgramNamedParameter4dvNV)
#define glProgramNamedParameter4fNV   GLEW_GET_FUN(__glewProgramNamedParameter4fNV)
#define glProgramNamedParameter4fvNV   GLEW_GET_FUN(__glewProgramNamedParameter4fvNV)
#define GLEW_NV_fragment_program   GLEW_GET_VAR(__GLEW_NV_fragment_program)
#define GL_NV_fragment_program2   1
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV   0x88F4
#define GL_MAX_PROGRAM_CALL_DEPTH_NV   0x88F5
#define GL_MAX_PROGRAM_IF_DEPTH_NV   0x88F6
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV   0x88F7
#define GL_MAX_PROGRAM_LOOP_COUNT_NV   0x88F8
#define GLEW_NV_fragment_program2   GLEW_GET_VAR(__GLEW_NV_fragment_program2)
#define GL_NV_fragment_program_option   1
#define GLEW_NV_fragment_program_option   GLEW_GET_VAR(__GLEW_NV_fragment_program_option)
#define GL_NV_half_float   1
#define GL_HALF_FLOAT_NV   0x140B
#define glColor3hNV   GLEW_GET_FUN(__glewColor3hNV)
#define glColor3hvNV   GLEW_GET_FUN(__glewColor3hvNV)
#define glColor4hNV   GLEW_GET_FUN(__glewColor4hNV)
#define glColor4hvNV   GLEW_GET_FUN(__glewColor4hvNV)
#define glFogCoordhNV   GLEW_GET_FUN(__glewFogCoordhNV)
#define glFogCoordhvNV   GLEW_GET_FUN(__glewFogCoordhvNV)
#define glMultiTexCoord1hNV   GLEW_GET_FUN(__glewMultiTexCoord1hNV)
#define glMultiTexCoord1hvNV   GLEW_GET_FUN(__glewMultiTexCoord1hvNV)
#define glMultiTexCoord2hNV   GLEW_GET_FUN(__glewMultiTexCoord2hNV)
#define glMultiTexCoord2hvNV   GLEW_GET_FUN(__glewMultiTexCoord2hvNV)
#define glMultiTexCoord3hNV   GLEW_GET_FUN(__glewMultiTexCoord3hNV)
#define glMultiTexCoord3hvNV   GLEW_GET_FUN(__glewMultiTexCoord3hvNV)
#define glMultiTexCoord4hNV   GLEW_GET_FUN(__glewMultiTexCoord4hNV)
#define glMultiTexCoord4hvNV   GLEW_GET_FUN(__glewMultiTexCoord4hvNV)
#define glNormal3hNV   GLEW_GET_FUN(__glewNormal3hNV)
#define glNormal3hvNV   GLEW_GET_FUN(__glewNormal3hvNV)
#define glSecondaryColor3hNV   GLEW_GET_FUN(__glewSecondaryColor3hNV)
#define glSecondaryColor3hvNV   GLEW_GET_FUN(__glewSecondaryColor3hvNV)
#define glTexCoord1hNV   GLEW_GET_FUN(__glewTexCoord1hNV)
#define glTexCoord1hvNV   GLEW_GET_FUN(__glewTexCoord1hvNV)
#define glTexCoord2hNV   GLEW_GET_FUN(__glewTexCoord2hNV)
#define glTexCoord2hvNV   GLEW_GET_FUN(__glewTexCoord2hvNV)
#define glTexCoord3hNV   GLEW_GET_FUN(__glewTexCoord3hNV)
#define glTexCoord3hvNV   GLEW_GET_FUN(__glewTexCoord3hvNV)
#define glTexCoord4hNV   GLEW_GET_FUN(__glewTexCoord4hNV)
#define glTexCoord4hvNV   GLEW_GET_FUN(__glewTexCoord4hvNV)
#define glVertex2hNV   GLEW_GET_FUN(__glewVertex2hNV)
#define glVertex2hvNV   GLEW_GET_FUN(__glewVertex2hvNV)
#define glVertex3hNV   GLEW_GET_FUN(__glewVertex3hNV)
#define glVertex3hvNV   GLEW_GET_FUN(__glewVertex3hvNV)
#define glVertex4hNV   GLEW_GET_FUN(__glewVertex4hNV)
#define glVertex4hvNV   GLEW_GET_FUN(__glewVertex4hvNV)
#define glVertexAttrib1hNV   GLEW_GET_FUN(__glewVertexAttrib1hNV)
#define glVertexAttrib1hvNV   GLEW_GET_FUN(__glewVertexAttrib1hvNV)
#define glVertexAttrib2hNV   GLEW_GET_FUN(__glewVertexAttrib2hNV)
#define glVertexAttrib2hvNV   GLEW_GET_FUN(__glewVertexAttrib2hvNV)
#define glVertexAttrib3hNV   GLEW_GET_FUN(__glewVertexAttrib3hNV)
#define glVertexAttrib3hvNV   GLEW_GET_FUN(__glewVertexAttrib3hvNV)
#define glVertexAttrib4hNV   GLEW_GET_FUN(__glewVertexAttrib4hNV)
#define glVertexAttrib4hvNV   GLEW_GET_FUN(__glewVertexAttrib4hvNV)
#define glVertexAttribs1hvNV   GLEW_GET_FUN(__glewVertexAttribs1hvNV)
#define glVertexAttribs2hvNV   GLEW_GET_FUN(__glewVertexAttribs2hvNV)
#define glVertexAttribs3hvNV   GLEW_GET_FUN(__glewVertexAttribs3hvNV)
#define glVertexAttribs4hvNV   GLEW_GET_FUN(__glewVertexAttribs4hvNV)
#define glVertexWeighthNV   GLEW_GET_FUN(__glewVertexWeighthNV)
#define glVertexWeighthvNV   GLEW_GET_FUN(__glewVertexWeighthvNV)
#define GLEW_NV_half_float   GLEW_GET_VAR(__GLEW_NV_half_float)
#define GL_NV_light_max_exponent   1
#define GL_MAX_SHININESS_NV   0x8504
#define GL_MAX_SPOT_EXPONENT_NV   0x8505
#define GLEW_NV_light_max_exponent   GLEW_GET_VAR(__GLEW_NV_light_max_exponent)
#define GL_NV_multisample_filter_hint   1
#define GL_MULTISAMPLE_FILTER_HINT_NV   0x8534
#define GLEW_NV_multisample_filter_hint   GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint)
#define GL_NV_occlusion_query   1
#define GL_PIXEL_COUNTER_BITS_NV   0x8864
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV   0x8865
#define GL_PIXEL_COUNT_NV   0x8866
#define GL_PIXEL_COUNT_AVAILABLE_NV   0x8867
#define glBeginOcclusionQueryNV   GLEW_GET_FUN(__glewBeginOcclusionQueryNV)
#define glDeleteOcclusionQueriesNV   GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV)
#define glEndOcclusionQueryNV   GLEW_GET_FUN(__glewEndOcclusionQueryNV)
#define glGenOcclusionQueriesNV   GLEW_GET_FUN(__glewGenOcclusionQueriesNV)
#define glGetOcclusionQueryivNV   GLEW_GET_FUN(__glewGetOcclusionQueryivNV)
#define glGetOcclusionQueryuivNV   GLEW_GET_FUN(__glewGetOcclusionQueryuivNV)
#define glIsOcclusionQueryNV   GLEW_GET_FUN(__glewIsOcclusionQueryNV)
#define GLEW_NV_occlusion_query   GLEW_GET_VAR(__GLEW_NV_occlusion_query)
#define GL_NV_packed_depth_stencil   1
#define GL_DEPTH_STENCIL_NV   0x84F9
#define GL_UNSIGNED_INT_24_8_NV   0x84FA
#define GLEW_NV_packed_depth_stencil   GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil)
#define GL_NV_pixel_data_range   1
#define GL_WRITE_PIXEL_DATA_RANGE_NV   0x8878
#define GL_READ_PIXEL_DATA_RANGE_NV   0x8879
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV   0x887A
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV   0x887B
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV   0x887C
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV   0x887D
#define glFlushPixelDataRangeNV   GLEW_GET_FUN(__glewFlushPixelDataRangeNV)
#define glPixelDataRangeNV   GLEW_GET_FUN(__glewPixelDataRangeNV)
#define GLEW_NV_pixel_data_range   GLEW_GET_VAR(__GLEW_NV_pixel_data_range)
#define GL_NV_point_sprite   1
#define GL_POINT_SPRITE_NV   0x8861
#define GL_COORD_REPLACE_NV   0x8862
#define GL_POINT_SPRITE_R_MODE_NV   0x8863
#define glPointParameteriNV   GLEW_GET_FUN(__glewPointParameteriNV)
#define glPointParameterivNV   GLEW_GET_FUN(__glewPointParameterivNV)
#define GLEW_NV_point_sprite   GLEW_GET_VAR(__GLEW_NV_point_sprite)
#define GL_NV_primitive_restart   1
#define GL_PRIMITIVE_RESTART_NV   0x8558
#define GL_PRIMITIVE_RESTART_INDEX_NV   0x8559
#define glPrimitiveRestartIndexNV   GLEW_GET_FUN(__glewPrimitiveRestartIndexNV)
#define glPrimitiveRestartNV   GLEW_GET_FUN(__glewPrimitiveRestartNV)
#define GLEW_NV_primitive_restart   GLEW_GET_VAR(__GLEW_NV_primitive_restart)
#define GL_NV_register_combiners   1
#define GL_REGISTER_COMBINERS_NV   0x8522
#define GL_VARIABLE_A_NV   0x8523
#define GL_VARIABLE_B_NV   0x8524
#define GL_VARIABLE_C_NV   0x8525
#define GL_VARIABLE_D_NV   0x8526
#define GL_VARIABLE_E_NV   0x8527
#define GL_VARIABLE_F_NV   0x8528
#define GL_VARIABLE_G_NV   0x8529
#define GL_CONSTANT_COLOR0_NV   0x852A
#define GL_CONSTANT_COLOR1_NV   0x852B
#define GL_PRIMARY_COLOR_NV   0x852C
#define GL_SECONDARY_COLOR_NV   0x852D
#define GL_SPARE0_NV   0x852E
#define GL_SPARE1_NV   0x852F
#define GL_DISCARD_NV   0x8530
#define GL_E_TIMES_F_NV   0x8531
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV   0x8532
#define GL_UNSIGNED_IDENTITY_NV   0x8536
#define GL_UNSIGNED_INVERT_NV   0x8537
#define GL_EXPAND_NORMAL_NV   0x8538
#define GL_EXPAND_NEGATE_NV   0x8539
#define GL_HALF_BIAS_NORMAL_NV   0x853A
#define GL_HALF_BIAS_NEGATE_NV   0x853B
#define GL_SIGNED_IDENTITY_NV   0x853C
#define GL_SIGNED_NEGATE_NV   0x853D
#define GL_SCALE_BY_TWO_NV   0x853E
#define GL_SCALE_BY_FOUR_NV   0x853F
#define GL_SCALE_BY_ONE_HALF_NV   0x8540
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
#define GL_COMBINER_INPUT_NV   0x8542
#define GL_COMBINER_MAPPING_NV   0x8543
#define GL_COMBINER_COMPONENT_USAGE_NV   0x8544
#define GL_COMBINER_AB_DOT_PRODUCT_NV   0x8545
#define GL_COMBINER_CD_DOT_PRODUCT_NV   0x8546
#define GL_COMBINER_MUX_SUM_NV   0x8547
#define GL_COMBINER_SCALE_NV   0x8548
#define GL_COMBINER_BIAS_NV   0x8549
#define GL_COMBINER_AB_OUTPUT_NV   0x854A
#define GL_COMBINER_CD_OUTPUT_NV   0x854B
#define GL_COMBINER_SUM_OUTPUT_NV   0x854C
#define GL_MAX_GENERAL_COMBINERS_NV   0x854D
#define GL_NUM_GENERAL_COMBINERS_NV   0x854E
#define GL_COLOR_SUM_CLAMP_NV   0x854F
#define GL_COMBINER0_NV   0x8550
#define GL_COMBINER1_NV   0x8551
#define GL_COMBINER2_NV   0x8552
#define GL_COMBINER3_NV   0x8553
#define GL_COMBINER4_NV   0x8554
#define GL_COMBINER5_NV   0x8555
#define GL_COMBINER6_NV   0x8556
#define GL_COMBINER7_NV   0x8557
#define glCombinerInputNV   GLEW_GET_FUN(__glewCombinerInputNV)
#define glCombinerOutputNV   GLEW_GET_FUN(__glewCombinerOutputNV)
#define glCombinerParameterfNV   GLEW_GET_FUN(__glewCombinerParameterfNV)
#define glCombinerParameterfvNV   GLEW_GET_FUN(__glewCombinerParameterfvNV)
#define glCombinerParameteriNV   GLEW_GET_FUN(__glewCombinerParameteriNV)
#define glCombinerParameterivNV   GLEW_GET_FUN(__glewCombinerParameterivNV)
#define glFinalCombinerInputNV   GLEW_GET_FUN(__glewFinalCombinerInputNV)
#define glGetCombinerInputParameterfvNV   GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV)
#define glGetCombinerInputParameterivNV   GLEW_GET_FUN(__glewGetCombinerInputParameterivNV)
#define glGetCombinerOutputParameterfvNV   GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV)
#define glGetCombinerOutputParameterivNV   GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV)
#define glGetFinalCombinerInputParameterfvNV   GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV)
#define glGetFinalCombinerInputParameterivNV   GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV)
#define GLEW_NV_register_combiners   GLEW_GET_VAR(__GLEW_NV_register_combiners)
#define GL_NV_register_combiners2   1
#define GL_PER_STAGE_CONSTANTS_NV   0x8535
#define glCombinerStageParameterfvNV   GLEW_GET_FUN(__glewCombinerStageParameterfvNV)
#define glGetCombinerStageParameterfvNV   GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV)
#define GLEW_NV_register_combiners2   GLEW_GET_VAR(__GLEW_NV_register_combiners2)
#define GL_NV_texgen_emboss   1
#define GL_EMBOSS_LIGHT_NV   0x855D
#define GL_EMBOSS_CONSTANT_NV   0x855E
#define GL_EMBOSS_MAP_NV   0x855F
#define GLEW_NV_texgen_emboss   GLEW_GET_VAR(__GLEW_NV_texgen_emboss)
#define GL_NV_texgen_reflection   1
#define GL_NORMAL_MAP_NV   0x8511
#define GL_REFLECTION_MAP_NV   0x8512
#define GLEW_NV_texgen_reflection   GLEW_GET_VAR(__GLEW_NV_texgen_reflection)
#define GL_NV_texture_compression_vtc   1
#define GLEW_NV_texture_compression_vtc   GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc)
#define GL_NV_texture_env_combine4   1
#define GL_COMBINE4_NV   0x8503
#define GL_SOURCE3_RGB_NV   0x8583
#define GL_SOURCE3_ALPHA_NV   0x858B
#define GL_OPERAND3_RGB_NV   0x8593
#define GL_OPERAND3_ALPHA_NV   0x859B
#define GLEW_NV_texture_env_combine4   GLEW_GET_VAR(__GLEW_NV_texture_env_combine4)
#define GL_NV_texture_expand_normal   1
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV   0x888F
#define GLEW_NV_texture_expand_normal   GLEW_GET_VAR(__GLEW_NV_texture_expand_normal)
#define GL_NV_texture_rectangle   1
#define GL_TEXTURE_RECTANGLE_NV   0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_NV   0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV   0x84F8
#define GLEW_NV_texture_rectangle   GLEW_GET_VAR(__GLEW_NV_texture_rectangle)
#define GL_NV_texture_shader   1
#define GL_OFFSET_TEXTURE_RECTANGLE_NV   0x864C
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV   0x864D
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV   0x864E
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV   0x86D9
#define GL_UNSIGNED_INT_S8_S8_8_8_NV   0x86DA
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV   0x86DB
#define GL_DSDT_MAG_INTENSITY_NV   0x86DC
#define GL_SHADER_CONSISTENT_NV   0x86DD
#define GL_TEXTURE_SHADER_NV   0x86DE
#define GL_SHADER_OPERATION_NV   0x86DF
#define GL_CULL_MODES_NV   0x86E0
#define GL_OFFSET_TEXTURE_MATRIX_NV   0x86E1
#define GL_OFFSET_TEXTURE_SCALE_NV   0x86E2
#define GL_OFFSET_TEXTURE_BIAS_NV   0x86E3
#define GL_PREVIOUS_TEXTURE_INPUT_NV   0x86E4
#define GL_CONST_EYE_NV   0x86E5
#define GL_PASS_THROUGH_NV   0x86E6
#define GL_CULL_FRAGMENT_NV   0x86E7
#define GL_OFFSET_TEXTURE_2D_NV   0x86E8
#define GL_DEPENDENT_AR_TEXTURE_2D_NV   0x86E9
#define GL_DEPENDENT_GB_TEXTURE_2D_NV   0x86EA
#define GL_DOT_PRODUCT_NV   0x86EC
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
#define GL_DOT_PRODUCT_TEXTURE_2D_NV   0x86EE
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV   0x86F0
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV   0x86F1
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV   0x86F2
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV   0x86F3
#define GL_HILO_NV   0x86F4
#define GL_DSDT_NV   0x86F5
#define GL_DSDT_MAG_NV   0x86F6
#define GL_DSDT_MAG_VIB_NV   0x86F7
#define GL_HILO16_NV   0x86F8
#define GL_SIGNED_HILO_NV   0x86F9
#define GL_SIGNED_HILO16_NV   0x86FA
#define GL_SIGNED_RGBA_NV   0x86FB
#define GL_SIGNED_RGBA8_NV   0x86FC
#define GL_SIGNED_RGB_NV   0x86FE
#define GL_SIGNED_RGB8_NV   0x86FF
#define GL_SIGNED_LUMINANCE_NV   0x8701
#define GL_SIGNED_LUMINANCE8_NV   0x8702
#define GL_SIGNED_LUMINANCE_ALPHA_NV   0x8703
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV   0x8704
#define GL_SIGNED_ALPHA_NV   0x8705
#define GL_SIGNED_ALPHA8_NV   0x8706
#define GL_SIGNED_INTENSITY_NV   0x8707
#define GL_SIGNED_INTENSITY8_NV   0x8708
#define GL_DSDT8_NV   0x8709
#define GL_DSDT8_MAG8_NV   0x870A
#define GL_DSDT8_MAG8_INTENSITY8_NV   0x870B
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV   0x870D
#define GL_HI_SCALE_NV   0x870E
#define GL_LO_SCALE_NV   0x870F
#define GL_DS_SCALE_NV   0x8710
#define GL_DT_SCALE_NV   0x8711
#define GL_MAGNITUDE_SCALE_NV   0x8712
#define GL_VIBRANCE_SCALE_NV   0x8713
#define GL_HI_BIAS_NV   0x8714
#define GL_LO_BIAS_NV   0x8715
#define GL_DS_BIAS_NV   0x8716
#define GL_DT_BIAS_NV   0x8717
#define GL_MAGNITUDE_BIAS_NV   0x8718
#define GL_VIBRANCE_BIAS_NV   0x8719
#define GL_TEXTURE_BORDER_VALUES_NV   0x871A
#define GL_TEXTURE_HI_SIZE_NV   0x871B
#define GL_TEXTURE_LO_SIZE_NV   0x871C
#define GL_TEXTURE_DS_SIZE_NV   0x871D
#define GL_TEXTURE_DT_SIZE_NV   0x871E
#define GL_TEXTURE_MAG_SIZE_NV   0x871F
#define GLEW_NV_texture_shader   GLEW_GET_VAR(__GLEW_NV_texture_shader)
#define GL_NV_texture_shader2   1
#define GL_UNSIGNED_INT_S8_S8_8_8_NV   0x86DA
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV   0x86DB
#define GL_DSDT_MAG_INTENSITY_NV   0x86DC
#define GL_DOT_PRODUCT_TEXTURE_3D_NV   0x86EF
#define GL_HILO_NV   0x86F4
#define GL_DSDT_NV   0x86F5
#define GL_DSDT_MAG_NV   0x86F6
#define GL_DSDT_MAG_VIB_NV   0x86F7
#define GL_HILO16_NV   0x86F8
#define GL_SIGNED_HILO_NV   0x86F9
#define GL_SIGNED_HILO16_NV   0x86FA
#define GL_SIGNED_RGBA_NV   0x86FB
#define GL_SIGNED_RGBA8_NV   0x86FC
#define GL_SIGNED_RGB_NV   0x86FE
#define GL_SIGNED_RGB8_NV   0x86FF
#define GL_SIGNED_LUMINANCE_NV   0x8701
#define GL_SIGNED_LUMINANCE8_NV   0x8702
#define GL_SIGNED_LUMINANCE_ALPHA_NV   0x8703
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV   0x8704
#define GL_SIGNED_ALPHA_NV   0x8705
#define GL_SIGNED_ALPHA8_NV   0x8706
#define GL_SIGNED_INTENSITY_NV   0x8707
#define GL_SIGNED_INTENSITY8_NV   0x8708
#define GL_DSDT8_NV   0x8709
#define GL_DSDT8_MAG8_NV   0x870A
#define GL_DSDT8_MAG8_INTENSITY8_NV   0x870B
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV   0x870D
#define GLEW_NV_texture_shader2   GLEW_GET_VAR(__GLEW_NV_texture_shader2)
#define GL_NV_texture_shader3   1
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV   0x8850
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV   0x8851
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8852
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV   0x8853
#define GL_OFFSET_HILO_TEXTURE_2D_NV   0x8854
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV   0x8855
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV   0x8856
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8857
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV   0x8859
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV   0x885A
#define GL_DOT_PRODUCT_PASS_THROUGH_NV   0x885B
#define GL_DOT_PRODUCT_TEXTURE_1D_NV   0x885C
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV   0x885D
#define GL_HILO8_NV   0x885E
#define GL_SIGNED_HILO8_NV   0x885F
#define GL_FORCE_BLUE_TO_ONE_NV   0x8860
#define GLEW_NV_texture_shader3   GLEW_GET_VAR(__GLEW_NV_texture_shader3)
#define GL_NV_vertex_array_range   1
#define GL_VERTEX_ARRAY_RANGE_NV   0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
#define GL_VERTEX_ARRAY_RANGE_VALID_NV   0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV   0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV   0x8521
#define glFlushVertexArrayRangeNV   GLEW_GET_FUN(__glewFlushVertexArrayRangeNV)
#define glVertexArrayRangeNV   GLEW_GET_FUN(__glewVertexArrayRangeNV)
#define GLEW_NV_vertex_array_range   GLEW_GET_VAR(__GLEW_NV_vertex_array_range)
#define GL_NV_vertex_array_range2   1
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV   0x8533
#define GLEW_NV_vertex_array_range2   GLEW_GET_VAR(__GLEW_NV_vertex_array_range2)
#define GL_NV_vertex_program   1
#define GL_VERTEX_PROGRAM_NV   0x8620
#define GL_VERTEX_STATE_PROGRAM_NV   0x8621
#define GL_ATTRIB_ARRAY_SIZE_NV   0x8623
#define GL_ATTRIB_ARRAY_STRIDE_NV   0x8624
#define GL_ATTRIB_ARRAY_TYPE_NV   0x8625
#define GL_CURRENT_ATTRIB_NV   0x8626
#define GL_PROGRAM_LENGTH_NV   0x8627
#define GL_PROGRAM_STRING_NV   0x8628
#define GL_MODELVIEW_PROJECTION_NV   0x8629
#define GL_IDENTITY_NV   0x862A
#define GL_INVERSE_NV   0x862B
#define GL_TRANSPOSE_NV   0x862C
#define GL_INVERSE_TRANSPOSE_NV   0x862D
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV   0x862E
#define GL_MAX_TRACK_MATRICES_NV   0x862F
#define GL_MATRIX0_NV   0x8630
#define GL_MATRIX1_NV   0x8631
#define GL_MATRIX2_NV   0x8632
#define GL_MATRIX3_NV   0x8633
#define GL_MATRIX4_NV   0x8634
#define GL_MATRIX5_NV   0x8635
#define GL_MATRIX6_NV   0x8636
#define GL_MATRIX7_NV   0x8637
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV   0x8640
#define GL_CURRENT_MATRIX_NV   0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV   0x8643
#define GL_PROGRAM_PARAMETER_NV   0x8644
#define GL_ATTRIB_ARRAY_POINTER_NV   0x8645
#define GL_PROGRAM_TARGET_NV   0x8646
#define GL_PROGRAM_RESIDENT_NV   0x8647
#define GL_TRACK_MATRIX_NV   0x8648
#define GL_TRACK_MATRIX_TRANSFORM_NV   0x8649
#define GL_VERTEX_PROGRAM_BINDING_NV   0x864A
#define GL_PROGRAM_ERROR_POSITION_NV   0x864B
#define GL_VERTEX_ATTRIB_ARRAY0_NV   0x8650
#define GL_VERTEX_ATTRIB_ARRAY1_NV   0x8651
#define GL_VERTEX_ATTRIB_ARRAY2_NV   0x8652
#define GL_VERTEX_ATTRIB_ARRAY3_NV   0x8653
#define GL_VERTEX_ATTRIB_ARRAY4_NV   0x8654
#define GL_VERTEX_ATTRIB_ARRAY5_NV   0x8655
#define GL_VERTEX_ATTRIB_ARRAY6_NV   0x8656
#define GL_VERTEX_ATTRIB_ARRAY7_NV   0x8657
#define GL_VERTEX_ATTRIB_ARRAY8_NV   0x8658
#define GL_VERTEX_ATTRIB_ARRAY9_NV   0x8659
#define GL_VERTEX_ATTRIB_ARRAY10_NV   0x865A
#define GL_VERTEX_ATTRIB_ARRAY11_NV   0x865B
#define GL_VERTEX_ATTRIB_ARRAY12_NV   0x865C
#define GL_VERTEX_ATTRIB_ARRAY13_NV   0x865D
#define GL_VERTEX_ATTRIB_ARRAY14_NV   0x865E
#define GL_VERTEX_ATTRIB_ARRAY15_NV   0x865F
#define GL_MAP1_VERTEX_ATTRIB0_4_NV   0x8660
#define GL_MAP1_VERTEX_ATTRIB1_4_NV   0x8661
#define GL_MAP1_VERTEX_ATTRIB2_4_NV   0x8662
#define GL_MAP1_VERTEX_ATTRIB3_4_NV   0x8663
#define GL_MAP1_VERTEX_ATTRIB4_4_NV   0x8664
#define GL_MAP1_VERTEX_ATTRIB5_4_NV   0x8665
#define GL_MAP1_VERTEX_ATTRIB6_4_NV   0x8666
#define GL_MAP1_VERTEX_ATTRIB7_4_NV   0x8667
#define GL_MAP1_VERTEX_ATTRIB8_4_NV   0x8668
#define GL_MAP1_VERTEX_ATTRIB9_4_NV   0x8669
#define GL_MAP1_VERTEX_ATTRIB10_4_NV   0x866A
#define GL_MAP1_VERTEX_ATTRIB11_4_NV   0x866B
#define GL_MAP1_VERTEX_ATTRIB12_4_NV   0x866C
#define GL_MAP1_VERTEX_ATTRIB13_4_NV   0x866D
#define GL_MAP1_VERTEX_ATTRIB14_4_NV   0x866E
#define GL_MAP1_VERTEX_ATTRIB15_4_NV   0x866F
#define GL_MAP2_VERTEX_ATTRIB0_4_NV   0x8670
#define GL_MAP2_VERTEX_ATTRIB1_4_NV   0x8671
#define GL_MAP2_VERTEX_ATTRIB2_4_NV   0x8672
#define GL_MAP2_VERTEX_ATTRIB3_4_NV   0x8673
#define GL_MAP2_VERTEX_ATTRIB4_4_NV   0x8674
#define GL_MAP2_VERTEX_ATTRIB5_4_NV   0x8675
#define GL_MAP2_VERTEX_ATTRIB6_4_NV   0x8676
#define GL_MAP2_VERTEX_ATTRIB7_4_NV   0x8677
#define GL_MAP2_VERTEX_ATTRIB8_4_NV   0x8678
#define GL_MAP2_VERTEX_ATTRIB9_4_NV   0x8679
#define GL_MAP2_VERTEX_ATTRIB10_4_NV   0x867A
#define GL_MAP2_VERTEX_ATTRIB11_4_NV   0x867B
#define GL_MAP2_VERTEX_ATTRIB12_4_NV   0x867C
#define GL_MAP2_VERTEX_ATTRIB13_4_NV   0x867D
#define GL_MAP2_VERTEX_ATTRIB14_4_NV   0x867E
#define GL_MAP2_VERTEX_ATTRIB15_4_NV   0x867F
#define glAreProgramsResidentNV   GLEW_GET_FUN(__glewAreProgramsResidentNV)
#define glBindProgramNV   GLEW_GET_FUN(__glewBindProgramNV)
#define glDeleteProgramsNV   GLEW_GET_FUN(__glewDeleteProgramsNV)
#define glExecuteProgramNV   GLEW_GET_FUN(__glewExecuteProgramNV)
#define glGenProgramsNV   GLEW_GET_FUN(__glewGenProgramsNV)
#define glGetProgramParameterdvNV   GLEW_GET_FUN(__glewGetProgramParameterdvNV)
#define glGetProgramParameterfvNV   GLEW_GET_FUN(__glewGetProgramParameterfvNV)
#define glGetProgramStringNV   GLEW_GET_FUN(__glewGetProgramStringNV)
#define glGetProgramivNV   GLEW_GET_FUN(__glewGetProgramivNV)
#define glGetTrackMatrixivNV   GLEW_GET_FUN(__glewGetTrackMatrixivNV)
#define glGetVertexAttribPointervNV   GLEW_GET_FUN(__glewGetVertexAttribPointervNV)
#define glGetVertexAttribdvNV   GLEW_GET_FUN(__glewGetVertexAttribdvNV)
#define glGetVertexAttribfvNV   GLEW_GET_FUN(__glewGetVertexAttribfvNV)
#define glGetVertexAttribivNV   GLEW_GET_FUN(__glewGetVertexAttribivNV)
#define glIsProgramNV   GLEW_GET_FUN(__glewIsProgramNV)
#define glLoadProgramNV   GLEW_GET_FUN(__glewLoadProgramNV)
#define glProgramParameter4dNV   GLEW_GET_FUN(__glewProgramParameter4dNV)
#define glProgramParameter4dvNV   GLEW_GET_FUN(__glewProgramParameter4dvNV)
#define glProgramParameter4fNV   GLEW_GET_FUN(__glewProgramParameter4fNV)
#define glProgramParameter4fvNV   GLEW_GET_FUN(__glewProgramParameter4fvNV)
#define glProgramParameters4dvNV   GLEW_GET_FUN(__glewProgramParameters4dvNV)
#define glProgramParameters4fvNV   GLEW_GET_FUN(__glewProgramParameters4fvNV)
#define glRequestResidentProgramsNV   GLEW_GET_FUN(__glewRequestResidentProgramsNV)
#define glTrackMatrixNV   GLEW_GET_FUN(__glewTrackMatrixNV)
#define glVertexAttrib1dNV   GLEW_GET_FUN(__glewVertexAttrib1dNV)
#define glVertexAttrib1dvNV   GLEW_GET_FUN(__glewVertexAttrib1dvNV)
#define glVertexAttrib1fNV   GLEW_GET_FUN(__glewVertexAttrib1fNV)
#define glVertexAttrib1fvNV   GLEW_GET_FUN(__glewVertexAttrib1fvNV)
#define glVertexAttrib1sNV   GLEW_GET_FUN(__glewVertexAttrib1sNV)
#define glVertexAttrib1svNV   GLEW_GET_FUN(__glewVertexAttrib1svNV)
#define glVertexAttrib2dNV   GLEW_GET_FUN(__glewVertexAttrib2dNV)
#define glVertexAttrib2dvNV   GLEW_GET_FUN(__glewVertexAttrib2dvNV)
#define glVertexAttrib2fNV   GLEW_GET_FUN(__glewVertexAttrib2fNV)
#define glVertexAttrib2fvNV   GLEW_GET_FUN(__glewVertexAttrib2fvNV)
#define glVertexAttrib2sNV   GLEW_GET_FUN(__glewVertexAttrib2sNV)
#define glVertexAttrib2svNV   GLEW_GET_FUN(__glewVertexAttrib2svNV)
#define glVertexAttrib3dNV   GLEW_GET_FUN(__glewVertexAttrib3dNV)
#define glVertexAttrib3dvNV   GLEW_GET_FUN(__glewVertexAttrib3dvNV)
#define glVertexAttrib3fNV   GLEW_GET_FUN(__glewVertexAttrib3fNV)
#define glVertexAttrib3fvNV   GLEW_GET_FUN(__glewVertexAttrib3fvNV)
#define glVertexAttrib3sNV   GLEW_GET_FUN(__glewVertexAttrib3sNV)
#define glVertexAttrib3svNV   GLEW_GET_FUN(__glewVertexAttrib3svNV)
#define glVertexAttrib4dNV   GLEW_GET_FUN(__glewVertexAttrib4dNV)
#define glVertexAttrib4dvNV   GLEW_GET_FUN(__glewVertexAttrib4dvNV)
#define glVertexAttrib4fNV   GLEW_GET_FUN(__glewVertexAttrib4fNV)
#define glVertexAttrib4fvNV   GLEW_GET_FUN(__glewVertexAttrib4fvNV)
#define glVertexAttrib4sNV   GLEW_GET_FUN(__glewVertexAttrib4sNV)
#define glVertexAttrib4svNV   GLEW_GET_FUN(__glewVertexAttrib4svNV)
#define glVertexAttrib4ubNV   GLEW_GET_FUN(__glewVertexAttrib4ubNV)
#define glVertexAttrib4ubvNV   GLEW_GET_FUN(__glewVertexAttrib4ubvNV)
#define glVertexAttribPointerNV   GLEW_GET_FUN(__glewVertexAttribPointerNV)
#define glVertexAttribs1dvNV   GLEW_GET_FUN(__glewVertexAttribs1dvNV)
#define glVertexAttribs1fvNV   GLEW_GET_FUN(__glewVertexAttribs1fvNV)
#define glVertexAttribs1svNV   GLEW_GET_FUN(__glewVertexAttribs1svNV)
#define glVertexAttribs2dvNV   GLEW_GET_FUN(__glewVertexAttribs2dvNV)
#define glVertexAttribs2fvNV   GLEW_GET_FUN(__glewVertexAttribs2fvNV)
#define glVertexAttribs2svNV   GLEW_GET_FUN(__glewVertexAttribs2svNV)
#define glVertexAttribs3dvNV   GLEW_GET_FUN(__glewVertexAttribs3dvNV)
#define glVertexAttribs3fvNV   GLEW_GET_FUN(__glewVertexAttribs3fvNV)
#define glVertexAttribs3svNV   GLEW_GET_FUN(__glewVertexAttribs3svNV)
#define glVertexAttribs4dvNV   GLEW_GET_FUN(__glewVertexAttribs4dvNV)
#define glVertexAttribs4fvNV   GLEW_GET_FUN(__glewVertexAttribs4fvNV)
#define glVertexAttribs4svNV   GLEW_GET_FUN(__glewVertexAttribs4svNV)
#define glVertexAttribs4ubvNV   GLEW_GET_FUN(__glewVertexAttribs4ubvNV)
#define GLEW_NV_vertex_program   GLEW_GET_VAR(__GLEW_NV_vertex_program)
#define GL_NV_vertex_program1_1   1
#define GLEW_NV_vertex_program1_1   GLEW_GET_VAR(__GLEW_NV_vertex_program1_1)
#define GL_NV_vertex_program2   1
#define GLEW_NV_vertex_program2   GLEW_GET_VAR(__GLEW_NV_vertex_program2)
#define GL_NV_vertex_program2_option   1
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV   0x88F4
#define GL_MAX_PROGRAM_CALL_DEPTH_NV   0x88F5
#define GLEW_NV_vertex_program2_option   GLEW_GET_VAR(__GLEW_NV_vertex_program2_option)
#define GL_NV_vertex_program3   1
#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB   0x8B4C
#define GLEW_NV_vertex_program3   GLEW_GET_VAR(__GLEW_NV_vertex_program3)
#define GL_OML_interlace   1
#define GL_INTERLACE_OML   0x8980
#define GL_INTERLACE_READ_OML   0x8981
#define GLEW_OML_interlace   GLEW_GET_VAR(__GLEW_OML_interlace)
#define GL_OML_resample   1
#define GL_PACK_RESAMPLE_OML   0x8984
#define GL_UNPACK_RESAMPLE_OML   0x8985
#define GL_RESAMPLE_REPLICATE_OML   0x8986
#define GL_RESAMPLE_ZERO_FILL_OML   0x8987
#define GL_RESAMPLE_AVERAGE_OML   0x8988
#define GL_RESAMPLE_DECIMATE_OML   0x8989
#define GLEW_OML_resample   GLEW_GET_VAR(__GLEW_OML_resample)
#define GL_OML_subsample   1
#define GL_FORMAT_SUBSAMPLE_24_24_OML   0x8982
#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
#define GLEW_OML_subsample   GLEW_GET_VAR(__GLEW_OML_subsample)
#define GL_PGI_misc_hints   1
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   107000
#define GL_CONSERVE_MEMORY_HINT_PGI   107005
#define GL_RECLAIM_MEMORY_HINT_PGI   107006
#define GL_NATIVE_GRAPHICS_HANDLE_PGI   107010
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI   107011
#define GL_NATIVE_GRAPHICS_END_HINT_PGI   107012
#define GL_ALWAYS_FAST_HINT_PGI   107020
#define GL_ALWAYS_SOFT_HINT_PGI   107021
#define GL_ALLOW_DRAW_OBJ_HINT_PGI   107022
#define GL_ALLOW_DRAW_WIN_HINT_PGI   107023
#define GL_ALLOW_DRAW_FRG_HINT_PGI   107024
#define GL_ALLOW_DRAW_MEM_HINT_PGI   107025
#define GL_STRICT_DEPTHFUNC_HINT_PGI   107030
#define GL_STRICT_LIGHTING_HINT_PGI   107031
#define GL_STRICT_SCISSOR_HINT_PGI   107032
#define GL_FULL_STIPPLE_HINT_PGI   107033
#define GL_CLIP_NEAR_HINT_PGI   107040
#define GL_CLIP_FAR_HINT_PGI   107041
#define GL_WIDE_LINE_HINT_PGI   107042
#define GL_BACK_NORMALS_HINT_PGI   107043
#define GLEW_PGI_misc_hints   GLEW_GET_VAR(__GLEW_PGI_misc_hints)
#define GL_PGI_vertex_hints   1
#define GL_VERTEX23_BIT_PGI   0x00000004
#define GL_VERTEX4_BIT_PGI   0x00000008
#define GL_COLOR3_BIT_PGI   0x00010000
#define GL_COLOR4_BIT_PGI   0x00020000
#define GL_EDGEFLAG_BIT_PGI   0x00040000
#define GL_INDEX_BIT_PGI   0x00080000
#define GL_MAT_AMBIENT_BIT_PGI   0x00100000
#define GL_VERTEX_DATA_HINT_PGI   107050
#define GL_VERTEX_CONSISTENT_HINT_PGI   107051
#define GL_MATERIAL_SIDE_HINT_PGI   107052
#define GL_MAX_VERTEX_HINT_PGI   107053
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI   0x00200000
#define GL_MAT_DIFFUSE_BIT_PGI   0x00400000
#define GL_MAT_EMISSION_BIT_PGI   0x00800000
#define GL_MAT_COLOR_INDEXES_BIT_PGI   0x01000000
#define GL_MAT_SHININESS_BIT_PGI   0x02000000
#define GL_MAT_SPECULAR_BIT_PGI   0x04000000
#define GL_NORMAL_BIT_PGI   0x08000000
#define GL_TEXCOORD1_BIT_PGI   0x10000000
#define GL_TEXCOORD2_BIT_PGI   0x20000000
#define GL_TEXCOORD3_BIT_PGI   0x40000000
#define GL_TEXCOORD4_BIT_PGI   0x80000000
#define GLEW_PGI_vertex_hints   GLEW_GET_VAR(__GLEW_PGI_vertex_hints)
#define GL_REND_screen_coordinates   1
#define GL_SCREEN_COORDINATES_REND   0x8490
#define GL_INVERTED_SCREEN_W_REND   0x8491
#define GLEW_REND_screen_coordinates   GLEW_GET_VAR(__GLEW_REND_screen_coordinates)
#define GL_S3_s3tc   1
#define GL_RGB_S3TC   0x83A0
#define GL_RGB4_S3TC   0x83A1
#define GL_RGBA_S3TC   0x83A2
#define GL_RGBA4_S3TC   0x83A3
#define GL_RGBA_DXT5_S3TC   0x83A4
#define GL_RGBA4_DXT5_S3TC   0x83A5
#define GLEW_S3_s3tc   GLEW_GET_VAR(__GLEW_S3_s3tc)
#define GL_SGIS_color_range   1
#define GL_EXTENDED_RANGE_SGIS   0x85A5
#define GL_MIN_RED_SGIS   0x85A6
#define GL_MAX_RED_SGIS   0x85A7
#define GL_MIN_GREEN_SGIS   0x85A8
#define GL_MAX_GREEN_SGIS   0x85A9
#define GL_MIN_BLUE_SGIS   0x85AA
#define GL_MAX_BLUE_SGIS   0x85AB
#define GL_MIN_ALPHA_SGIS   0x85AC
#define GL_MAX_ALPHA_SGIS   0x85AD
#define GLEW_SGIS_color_range   GLEW_GET_VAR(__GLEW_SGIS_color_range)
#define GL_SGIS_detail_texture   1
#define glDetailTexFuncSGIS   GLEW_GET_FUN(__glewDetailTexFuncSGIS)
#define glGetDetailTexFuncSGIS   GLEW_GET_FUN(__glewGetDetailTexFuncSGIS)
#define GLEW_SGIS_detail_texture   GLEW_GET_VAR(__GLEW_SGIS_detail_texture)
#define GL_SGIS_fog_function   1
#define glFogFuncSGIS   GLEW_GET_FUN(__glewFogFuncSGIS)
#define glGetFogFuncSGIS   GLEW_GET_FUN(__glewGetFogFuncSGIS)
#define GLEW_SGIS_fog_function   GLEW_GET_VAR(__GLEW_SGIS_fog_function)
#define GL_SGIS_generate_mipmap   1
#define GL_GENERATE_MIPMAP_SGIS   0x8191
#define GL_GENERATE_MIPMAP_HINT_SGIS   0x8192
#define GLEW_SGIS_generate_mipmap   GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap)
#define GL_SGIS_multisample   1
#define GL_MULTISAMPLE_SGIS   0x809D
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS   0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS   0x809F
#define GL_SAMPLE_MASK_SGIS   0x80A0
#define GL_1PASS_SGIS   0x80A1
#define GL_2PASS_0_SGIS   0x80A2
#define GL_2PASS_1_SGIS   0x80A3
#define GL_4PASS_0_SGIS   0x80A4
#define GL_4PASS_1_SGIS   0x80A5
#define GL_4PASS_2_SGIS   0x80A6
#define GL_4PASS_3_SGIS   0x80A7
#define GL_SAMPLE_BUFFERS_SGIS   0x80A8
#define GL_SAMPLES_SGIS   0x80A9
#define GL_SAMPLE_MASK_VALUE_SGIS   0x80AA
#define GL_SAMPLE_MASK_INVERT_SGIS   0x80AB
#define GL_SAMPLE_PATTERN_SGIS   0x80AC
#define GL_MULTISAMPLE_BIT_EXT   0x20000000
#define glSampleMaskSGIS   GLEW_GET_FUN(__glewSampleMaskSGIS)
#define glSamplePatternSGIS   GLEW_GET_FUN(__glewSamplePatternSGIS)
#define GLEW_SGIS_multisample   GLEW_GET_VAR(__GLEW_SGIS_multisample)
#define GL_SGIS_pixel_texture   1
#define GLEW_SGIS_pixel_texture   GLEW_GET_VAR(__GLEW_SGIS_pixel_texture)
#define GL_SGIS_sharpen_texture   1
#define glGetSharpenTexFuncSGIS   GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS)
#define glSharpenTexFuncSGIS   GLEW_GET_FUN(__glewSharpenTexFuncSGIS)
#define GLEW_SGIS_sharpen_texture   GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture)
#define GL_SGIS_texture4D   1
#define glTexImage4DSGIS   GLEW_GET_FUN(__glewTexImage4DSGIS)
#define glTexSubImage4DSGIS   GLEW_GET_FUN(__glewTexSubImage4DSGIS)
#define GLEW_SGIS_texture4D   GLEW_GET_VAR(__GLEW_SGIS_texture4D)
#define GL_SGIS_texture_border_clamp   1
#define GL_CLAMP_TO_BORDER_SGIS   0x812D
#define GLEW_SGIS_texture_border_clamp   GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp)
#define GL_SGIS_texture_edge_clamp   1
#define GL_CLAMP_TO_EDGE_SGIS   0x812F
#define GLEW_SGIS_texture_edge_clamp   GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp)
#define GL_SGIS_texture_filter4   1
#define glGetTexFilterFuncSGIS   GLEW_GET_FUN(__glewGetTexFilterFuncSGIS)
#define glTexFilterFuncSGIS   GLEW_GET_FUN(__glewTexFilterFuncSGIS)
#define GLEW_SGIS_texture_filter4   GLEW_GET_VAR(__GLEW_SGIS_texture_filter4)
#define GL_SGIS_texture_lod   1
#define GL_TEXTURE_MIN_LOD_SGIS   0x813A
#define GL_TEXTURE_MAX_LOD_SGIS   0x813B
#define GL_TEXTURE_BASE_LEVEL_SGIS   0x813C
#define GL_TEXTURE_MAX_LEVEL_SGIS   0x813D
#define GLEW_SGIS_texture_lod   GLEW_GET_VAR(__GLEW_SGIS_texture_lod)
#define GL_SGIS_texture_select   1
#define GLEW_SGIS_texture_select   GLEW_GET_VAR(__GLEW_SGIS_texture_select)
#define GL_SGIX_async   1
#define GL_ASYNC_MARKER_SGIX   0x8329
#define glAsyncMarkerSGIX   GLEW_GET_FUN(__glewAsyncMarkerSGIX)
#define glDeleteAsyncMarkersSGIX   GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX)
#define glFinishAsyncSGIX   GLEW_GET_FUN(__glewFinishAsyncSGIX)
#define glGenAsyncMarkersSGIX   GLEW_GET_FUN(__glewGenAsyncMarkersSGIX)
#define glIsAsyncMarkerSGIX   GLEW_GET_FUN(__glewIsAsyncMarkerSGIX)
#define glPollAsyncSGIX   GLEW_GET_FUN(__glewPollAsyncSGIX)
#define GLEW_SGIX_async   GLEW_GET_VAR(__GLEW_SGIX_async)
#define GL_SGIX_async_histogram   1
#define GL_ASYNC_HISTOGRAM_SGIX   0x832C
#define GL_MAX_ASYNC_HISTOGRAM_SGIX   0x832D
#define GLEW_SGIX_async_histogram   GLEW_GET_VAR(__GLEW_SGIX_async_histogram)
#define GL_SGIX_async_pixel   1
#define GL_ASYNC_TEX_IMAGE_SGIX   0x835C
#define GL_ASYNC_DRAW_PIXELS_SGIX   0x835D
#define GL_ASYNC_READ_PIXELS_SGIX   0x835E
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX   0x835F
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX   0x8360
#define GL_MAX_ASYNC_READ_PIXELS_SGIX   0x8361
#define GLEW_SGIX_async_pixel   GLEW_GET_VAR(__GLEW_SGIX_async_pixel)
#define GL_SGIX_blend_alpha_minmax   1
#define GL_ALPHA_MIN_SGIX   0x8320
#define GL_ALPHA_MAX_SGIX   0x8321
#define GLEW_SGIX_blend_alpha_minmax   GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax)
#define GL_SGIX_clipmap   1
#define GLEW_SGIX_clipmap   GLEW_GET_VAR(__GLEW_SGIX_clipmap)
#define GL_SGIX_depth_texture   1
#define GL_DEPTH_COMPONENT16_SGIX   0x81A5
#define GL_DEPTH_COMPONENT24_SGIX   0x81A6
#define GL_DEPTH_COMPONENT32_SGIX   0x81A7
#define GLEW_SGIX_depth_texture   GLEW_GET_VAR(__GLEW_SGIX_depth_texture)
#define GL_SGIX_flush_raster   1
#define glFlushRasterSGIX   GLEW_GET_FUN(__glewFlushRasterSGIX)
#define GLEW_SGIX_flush_raster   GLEW_GET_VAR(__GLEW_SGIX_flush_raster)
#define GL_SGIX_fog_offset   1
#define GL_FOG_OFFSET_SGIX   0x8198
#define GL_FOG_OFFSET_VALUE_SGIX   0x8199
#define GLEW_SGIX_fog_offset   GLEW_GET_VAR(__GLEW_SGIX_fog_offset)
#define GL_SGIX_fog_texture   1
#define GL_TEXTURE_FOG_SGIX   0
#define GL_FOG_PATCHY_FACTOR_SGIX   0
#define GL_FRAGMENT_FOG_SGIX   0
#define glTextureFogSGIX   GLEW_GET_FUN(__glewTextureFogSGIX)
#define GLEW_SGIX_fog_texture   GLEW_GET_VAR(__GLEW_SGIX_fog_texture)
#define GL_SGIX_fragment_specular_lighting   1
#define glFragmentColorMaterialSGIX   GLEW_GET_FUN(__glewFragmentColorMaterialSGIX)
#define glFragmentLightModelfSGIX   GLEW_GET_FUN(__glewFragmentLightModelfSGIX)
#define glFragmentLightModelfvSGIX   GLEW_GET_FUN(__glewFragmentLightModelfvSGIX)
#define glFragmentLightModeliSGIX   GLEW_GET_FUN(__glewFragmentLightModeliSGIX)
#define glFragmentLightModelivSGIX   GLEW_GET_FUN(__glewFragmentLightModelivSGIX)
#define glFragmentLightfSGIX   GLEW_GET_FUN(__glewFragmentLightfSGIX)
#define glFragmentLightfvSGIX   GLEW_GET_FUN(__glewFragmentLightfvSGIX)
#define glFragmentLightiSGIX   GLEW_GET_FUN(__glewFragmentLightiSGIX)
#define glFragmentLightivSGIX   GLEW_GET_FUN(__glewFragmentLightivSGIX)
#define glFragmentMaterialfSGIX   GLEW_GET_FUN(__glewFragmentMaterialfSGIX)
#define glFragmentMaterialfvSGIX   GLEW_GET_FUN(__glewFragmentMaterialfvSGIX)
#define glFragmentMaterialiSGIX   GLEW_GET_FUN(__glewFragmentMaterialiSGIX)
#define glFragmentMaterialivSGIX   GLEW_GET_FUN(__glewFragmentMaterialivSGIX)
#define glGetFragmentLightfvSGIX   GLEW_GET_FUN(__glewGetFragmentLightfvSGIX)
#define glGetFragmentLightivSGIX   GLEW_GET_FUN(__glewGetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX   GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX)
#define glGetFragmentMaterialivSGIX   GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)
#define GLEW_SGIX_fragment_specular_lighting   GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)
#define GL_SGIX_framezoom   1
#define glFrameZoomSGIX   GLEW_GET_FUN(__glewFrameZoomSGIX)
#define GLEW_SGIX_framezoom   GLEW_GET_VAR(__GLEW_SGIX_framezoom)
#define GL_SGIX_interlace   1
#define GL_INTERLACE_SGIX   0x8094
#define GLEW_SGIX_interlace   GLEW_GET_VAR(__GLEW_SGIX_interlace)
#define GL_SGIX_ir_instrument1   1
#define GLEW_SGIX_ir_instrument1   GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1)
#define GL_SGIX_list_priority   1
#define GLEW_SGIX_list_priority   GLEW_GET_VAR(__GLEW_SGIX_list_priority)
#define GL_SGIX_pixel_texture   1
#define glPixelTexGenSGIX   GLEW_GET_FUN(__glewPixelTexGenSGIX)
#define GLEW_SGIX_pixel_texture   GLEW_GET_VAR(__GLEW_SGIX_pixel_texture)
#define GL_SGIX_pixel_texture_bits   1
#define GLEW_SGIX_pixel_texture_bits   GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits)
#define GL_SGIX_reference_plane   1
#define glReferencePlaneSGIX   GLEW_GET_FUN(__glewReferencePlaneSGIX)
#define GLEW_SGIX_reference_plane   GLEW_GET_VAR(__GLEW_SGIX_reference_plane)
#define GL_SGIX_resample   1
#define GL_PACK_RESAMPLE_SGIX   0x842E
#define GL_UNPACK_RESAMPLE_SGIX   0x842F
#define GL_RESAMPLE_DECIMATE_SGIX   0x8430
#define GL_RESAMPLE_REPLICATE_SGIX   0x8433
#define GL_RESAMPLE_ZERO_FILL_SGIX   0x8434
#define GLEW_SGIX_resample   GLEW_GET_VAR(__GLEW_SGIX_resample)
#define GL_SGIX_shadow   1
#define GL_TEXTURE_COMPARE_SGIX   0x819A
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX   0x819B
#define GL_TEXTURE_LEQUAL_R_SGIX   0x819C
#define GL_TEXTURE_GEQUAL_R_SGIX   0x819D
#define GLEW_SGIX_shadow   GLEW_GET_VAR(__GLEW_SGIX_shadow)
#define GL_SGIX_shadow_ambient   1
#define GL_SHADOW_AMBIENT_SGIX   0x80BF
#define GLEW_SGIX_shadow_ambient   GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient)
#define GL_SGIX_sprite   1
#define glSpriteParameterfSGIX   GLEW_GET_FUN(__glewSpriteParameterfSGIX)
#define glSpriteParameterfvSGIX   GLEW_GET_FUN(__glewSpriteParameterfvSGIX)
#define glSpriteParameteriSGIX   GLEW_GET_FUN(__glewSpriteParameteriSGIX)
#define glSpriteParameterivSGIX   GLEW_GET_FUN(__glewSpriteParameterivSGIX)
#define GLEW_SGIX_sprite   GLEW_GET_VAR(__GLEW_SGIX_sprite)
#define GL_SGIX_tag_sample_buffer   1
#define glTagSampleBufferSGIX   GLEW_GET_FUN(__glewTagSampleBufferSGIX)
#define GLEW_SGIX_tag_sample_buffer   GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer)
#define GL_SGIX_texture_add_env   1
#define GLEW_SGIX_texture_add_env   GLEW_GET_VAR(__GLEW_SGIX_texture_add_env)
#define GL_SGIX_texture_coordinate_clamp   1
#define GL_TEXTURE_MAX_CLAMP_S_SGIX   0x8369
#define GL_TEXTURE_MAX_CLAMP_T_SGIX   0x836A
#define GL_TEXTURE_MAX_CLAMP_R_SGIX   0x836B
#define GLEW_SGIX_texture_coordinate_clamp   GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp)
#define GL_SGIX_texture_lod_bias   1
#define GLEW_SGIX_texture_lod_bias   GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias)
#define GL_SGIX_texture_multi_buffer   1
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX   0x812E
#define GLEW_SGIX_texture_multi_buffer   GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer)
#define GL_SGIX_texture_range   1
#define GL_RGB_SIGNED_SGIX   0x85E0
#define GL_RGBA_SIGNED_SGIX   0x85E1
#define GL_ALPHA_SIGNED_SGIX   0x85E2
#define GL_LUMINANCE_SIGNED_SGIX   0x85E3
#define GL_INTENSITY_SIGNED_SGIX   0x85E4
#define GL_LUMINANCE_ALPHA_SIGNED_SGIX   0x85E5
#define GL_RGB16_SIGNED_SGIX   0x85E6
#define GL_RGBA16_SIGNED_SGIX   0x85E7
#define GL_ALPHA16_SIGNED_SGIX   0x85E8
#define GL_LUMINANCE16_SIGNED_SGIX   0x85E9
#define GL_INTENSITY16_SIGNED_SGIX   0x85EA
#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX   0x85EB
#define GL_RGB_EXTENDED_RANGE_SGIX   0x85EC
#define GL_RGBA_EXTENDED_RANGE_SGIX   0x85ED
#define GL_ALPHA_EXTENDED_RANGE_SGIX   0x85EE
#define GL_LUMINANCE_EXTENDED_RANGE_SGIX   0x85EF
#define GL_INTENSITY_EXTENDED_RANGE_SGIX   0x85F0
#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX   0x85F1
#define GL_RGB16_EXTENDED_RANGE_SGIX   0x85F2
#define GL_RGBA16_EXTENDED_RANGE_SGIX   0x85F3
#define GL_ALPHA16_EXTENDED_RANGE_SGIX   0x85F4
#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX   0x85F5
#define GL_INTENSITY16_EXTENDED_RANGE_SGIX   0x85F6
#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX   0x85F7
#define GL_MIN_LUMINANCE_SGIS   0x85F8
#define GL_MAX_LUMINANCE_SGIS   0x85F9
#define GL_MIN_INTENSITY_SGIS   0x85FA
#define GL_MAX_INTENSITY_SGIS   0x85FB
#define GLEW_SGIX_texture_range   GLEW_GET_VAR(__GLEW_SGIX_texture_range)
#define GL_SGIX_texture_scale_bias   1
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX   0x8179
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX   0x817A
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX   0x817B
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX   0x817C
#define GLEW_SGIX_texture_scale_bias   GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias)
#define GL_SGIX_vertex_preclip   1
#define GL_VERTEX_PRECLIP_SGIX   0x83EE
#define GL_VERTEX_PRECLIP_HINT_SGIX   0x83EF
#define GLEW_SGIX_vertex_preclip   GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip)
#define GL_SGIX_vertex_preclip_hint   1
#define GL_VERTEX_PRECLIP_SGIX   0x83EE
#define GL_VERTEX_PRECLIP_HINT_SGIX   0x83EF
#define GLEW_SGIX_vertex_preclip_hint   GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint)
#define GL_SGIX_ycrcb   1
#define GLEW_SGIX_ycrcb   GLEW_GET_VAR(__GLEW_SGIX_ycrcb)
#define GL_SGI_color_matrix   1
#define GL_COLOR_MATRIX_SGI   0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI   0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI   0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI   0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI   0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI   0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI   0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI   0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI   0x80BB
#define GLEW_SGI_color_matrix   GLEW_GET_VAR(__GLEW_SGI_color_matrix)
#define GL_SGI_color_table   1
#define GL_COLOR_TABLE_SGI   0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI   0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI   0x80D2
#define GL_PROXY_COLOR_TABLE_SGI   0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI   0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI   0x80D5
#define GL_COLOR_TABLE_SCALE_SGI   0x80D6
#define GL_COLOR_TABLE_BIAS_SGI   0x80D7
#define GL_COLOR_TABLE_FORMAT_SGI   0x80D8
#define GL_COLOR_TABLE_WIDTH_SGI   0x80D9
#define GL_COLOR_TABLE_RED_SIZE_SGI   0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_SGI   0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_SGI   0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI   0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI   0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI   0x80DF
#define glColorTableParameterfvSGI   GLEW_GET_FUN(__glewColorTableParameterfvSGI)
#define glColorTableParameterivSGI   GLEW_GET_FUN(__glewColorTableParameterivSGI)
#define glColorTableSGI   GLEW_GET_FUN(__glewColorTableSGI)
#define glCopyColorTableSGI   GLEW_GET_FUN(__glewCopyColorTableSGI)
#define glGetColorTableParameterfvSGI   GLEW_GET_FUN(__glewGetColorTableParameterfvSGI)
#define glGetColorTableParameterivSGI   GLEW_GET_FUN(__glewGetColorTableParameterivSGI)
#define glGetColorTableSGI   GLEW_GET_FUN(__glewGetColorTableSGI)
#define GLEW_SGI_color_table   GLEW_GET_VAR(__GLEW_SGI_color_table)
#define GL_SGI_texture_color_table   1
#define GL_TEXTURE_COLOR_TABLE_SGI   0x80BC
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI   0x80BD
#define GLEW_SGI_texture_color_table   GLEW_GET_VAR(__GLEW_SGI_texture_color_table)
#define GL_SUNX_constant_data   1
#define GL_UNPACK_CONSTANT_DATA_SUNX   0x81D5
#define GL_TEXTURE_CONSTANT_DATA_SUNX   0x81D6
#define glFinishTextureSUNX   GLEW_GET_FUN(__glewFinishTextureSUNX)
#define GLEW_SUNX_constant_data   GLEW_GET_VAR(__GLEW_SUNX_constant_data)
#define GL_SUN_convolution_border_modes   1
#define GL_WRAP_BORDER_SUN   0x81D4
#define GLEW_SUN_convolution_border_modes   GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes)
#define GL_SUN_global_alpha   1
#define GL_GLOBAL_ALPHA_SUN   0x81D9
#define GL_GLOBAL_ALPHA_FACTOR_SUN   0x81DA
#define glGlobalAlphaFactorbSUN   GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN)
#define glGlobalAlphaFactordSUN   GLEW_GET_FUN(__glewGlobalAlphaFactordSUN)
#define glGlobalAlphaFactorfSUN   GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN)
#define glGlobalAlphaFactoriSUN   GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN)
#define glGlobalAlphaFactorsSUN   GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN)
#define glGlobalAlphaFactorubSUN   GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN)
#define glGlobalAlphaFactoruiSUN   GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN)
#define glGlobalAlphaFactorusSUN   GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN)
#define GLEW_SUN_global_alpha   GLEW_GET_VAR(__GLEW_SUN_global_alpha)
#define GL_SUN_mesh_array   1
#define GL_QUAD_MESH_SUN   0x8614
#define GL_TRIANGLE_MESH_SUN   0x8615
#define GLEW_SUN_mesh_array   GLEW_GET_VAR(__GLEW_SUN_mesh_array)
#define GL_SUN_read_video_pixels   1
#define glReadVideoPixelsSUN   GLEW_GET_FUN(__glewReadVideoPixelsSUN)
#define GLEW_SUN_read_video_pixels   GLEW_GET_VAR(__GLEW_SUN_read_video_pixels)
#define GL_SUN_slice_accum   1
#define GL_SLICE_ACCUM_SUN   0x85CC
#define GLEW_SUN_slice_accum   GLEW_GET_VAR(__GLEW_SUN_slice_accum)
#define GL_SUN_triangle_list   1
#define GL_RESTART_SUN   0x01
#define GL_REPLACE_MIDDLE_SUN   0x02
#define GL_REPLACE_OLDEST_SUN   0x03
#define GL_TRIANGLE_LIST_SUN   0x81D7
#define GL_REPLACEMENT_CODE_SUN   0x81D8
#define GL_REPLACEMENT_CODE_ARRAY_SUN   0x85C0
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN   0x85C1
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN   0x85C2
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN   0x85C3
#define GL_R1UI_V3F_SUN   0x85C4
#define GL_R1UI_C4UB_V3F_SUN   0x85C5
#define GL_R1UI_C3F_V3F_SUN   0x85C6
#define GL_R1UI_N3F_V3F_SUN   0x85C7
#define GL_R1UI_C4F_N3F_V3F_SUN   0x85C8
#define GL_R1UI_T2F_V3F_SUN   0x85C9
#define GL_R1UI_T2F_N3F_V3F_SUN   0x85CA
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN   0x85CB
#define glReplacementCodePointerSUN   GLEW_GET_FUN(__glewReplacementCodePointerSUN)
#define glReplacementCodeubSUN   GLEW_GET_FUN(__glewReplacementCodeubSUN)
#define glReplacementCodeubvSUN   GLEW_GET_FUN(__glewReplacementCodeubvSUN)
#define glReplacementCodeuiSUN   GLEW_GET_FUN(__glewReplacementCodeuiSUN)
#define glReplacementCodeuivSUN   GLEW_GET_FUN(__glewReplacementCodeuivSUN)
#define glReplacementCodeusSUN   GLEW_GET_FUN(__glewReplacementCodeusSUN)
#define glReplacementCodeusvSUN   GLEW_GET_FUN(__glewReplacementCodeusvSUN)
#define GLEW_SUN_triangle_list   GLEW_GET_VAR(__GLEW_SUN_triangle_list)
#define GL_SUN_vertex   1
#define glColor3fVertex3fSUN   GLEW_GET_FUN(__glewColor3fVertex3fSUN)
#define glColor3fVertex3fvSUN   GLEW_GET_FUN(__glewColor3fVertex3fvSUN)
#define glColor4fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN)
#define glColor4fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN)
#define glColor4ubVertex2fSUN   GLEW_GET_FUN(__glewColor4ubVertex2fSUN)
#define glColor4ubVertex2fvSUN   GLEW_GET_FUN(__glewColor4ubVertex2fvSUN)
#define glColor4ubVertex3fSUN   GLEW_GET_FUN(__glewColor4ubVertex3fSUN)
#define glColor4ubVertex3fvSUN   GLEW_GET_FUN(__glewColor4ubVertex3fvSUN)
#define glNormal3fVertex3fSUN   GLEW_GET_FUN(__glewNormal3fVertex3fSUN)
#define glNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewNormal3fVertex3fvSUN)
#define glReplacementCodeuiColor3fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN)
#define glReplacementCodeuiColor3fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN)
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN)
#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN)
#define glReplacementCodeuiColor4ubVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN)
#define glReplacementCodeuiColor4ubVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN)
#define glReplacementCodeuiNormal3fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN)
#define glReplacementCodeuiNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN)
#define glReplacementCodeuiVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN)
#define glReplacementCodeuiVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN)
#define glTexCoord2fColor3fVertex3fSUN   GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN)
#define glTexCoord2fColor3fVertex3fvSUN   GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN)
#define glTexCoord2fColor4fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN)
#define glTexCoord2fColor4fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN)
#define glTexCoord2fColor4ubVertex3fSUN   GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN)
#define glTexCoord2fColor4ubVertex3fvSUN   GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN)
#define glTexCoord2fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN)
#define glTexCoord2fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN)
#define glTexCoord2fVertex3fSUN   GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN)
#define glTexCoord2fVertex3fvSUN   GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN)
#define glTexCoord4fColor4fNormal3fVertex4fSUN   GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN)
#define glTexCoord4fColor4fNormal3fVertex4fvSUN   GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN)
#define glTexCoord4fVertex4fSUN   GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN)
#define glTexCoord4fVertex4fvSUN   GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN)
#define GLEW_SUN_vertex   GLEW_GET_VAR(__GLEW_SUN_vertex)
#define GL_WIN_phong_shading   1
#define GL_PHONG_WIN   0x80EA
#define GL_PHONG_HINT_WIN   0x80EB
#define GLEW_WIN_phong_shading   GLEW_GET_VAR(__GLEW_WIN_phong_shading)
#define GL_WIN_specular_fog   1
#define GL_FOG_SPECULAR_TEXTURE_WIN   0x80EC
#define GLEW_WIN_specular_fog   GLEW_GET_VAR(__GLEW_WIN_specular_fog)
#define GL_WIN_swap_hint   1
#define glAddSwapHintRectWIN   GLEW_GET_FUN(__glewAddSwapHintRectWIN)
#define GLEW_WIN_swap_hint   GLEW_GET_VAR(__GLEW_WIN_swap_hint)
#define GLEW_FUN_EXPORT   GLEWAPI
#define GLEW_VAR_EXPORT   GLEWAPI
#define GLEW_OK   0
#define GLEW_NO_ERROR   0
#define GLEW_ERROR_NO_GL_VERSION   1
#define GLEW_ERROR_GL_VERSION_10_ONLY   2
#define GLEW_ERROR_GLX_VERSION_11_ONLY   3
#define GLEW_VERSION   1
#define glewIsExtensionSupported(x)   glewIsSupported(x)
#define GLEW_GET_VAR(x)   x
#define GLEW_GET_FUN(x)   x

Typedefs

typedef unsigned int GLenum
typedef unsigned int GLbitfield
typedef unsigned int GLuint
typedef int GLint
typedef int GLsizei
typedef unsigned char GLboolean
typedef signed char GLbyte
typedef short GLshort
typedef unsigned char GLubyte
typedef unsigned short GLushort
typedef float GLfloat
typedef float GLclampf
typedef double GLdouble
typedef double GLclampd
typedef void GLvoid
typedef GLint level
typedef GLint GLint xoffset
typedef GLint GLint GLint yoffset
typedef GLint GLint GLint GLint zoffset
typedef GLint GLint GLint
GLint GLint 
x
typedef GLint GLint GLint
GLint GLint GLint 
y
typedef GLint GLint GLint
GLint GLint GLint GLsizei 
width
typedef GLint GLint GLint
GLint GLint GLint GLsizei
GLsizei 
height
typedef GLuint start
typedef GLuint GLuint end
typedef GLuint GLuint GLsizei count
typedef GLuint GLuint GLsizei
GLenum 
type
typedef GLuint GLuint GLsizei
GLenum const GLvoid
indices
typedef GLint GLint internalFormat
typedef GLint GLint GLsizei
GLsizei GLsizei 
depth
typedef GLint GLint GLsizei
GLsizei GLsizei GLint 
border
typedef GLint GLint GLsizei
GLsizei GLsizei GLint GLenum 
format
typedef GLint GLint GLsizei
GLsizei GLsizei GLint GLenum
GLenum const GLvoid
pixels
typedef GLint GLenum internalformat
typedef GLint GLenum GLsizei
GLint GLsizei 
imageSize
typedef GLint GLenum GLsizei
GLint GLsizei const GLvoid
data
typedef GLint lod
typedef GLint GLvoidimg
typedef GLdouble s
typedef const GLdoublev
typedef GLdouble GLdouble t
typedef GLdouble GLdouble GLdouble r
typedef GLdouble GLdouble
GLdouble GLdouble 
q
typedef GLboolean invert
typedef GLclampf green
typedef GLclampf GLclampf blue
typedef GLclampf GLclampf GLclampf alpha
typedef GLenum dfactorRGB
typedef GLenum GLenum sfactorAlpha
typedef GLenum GLenum GLenum dfactorAlpha
typedef GLsizei stride
typedef GLsizei const GLvoidpointer
typedef GLintfirst
typedef GLint GLsizei GLsizei primcount
typedef GLfloat param
typedef GLfloatparams
typedef GLdouble GLdouble z
typedef ptrdiff_t GLsizeiptr
typedef ptrdiff_t GLintptr
typedef GLuint id
typedef GLuint buffer
typedef GLsizeiptr size
typedef GLsizeiptr const
GLvoid GLenum 
usage
typedef GLintptr offset
typedef const GLuintbuffers
typedef const GLuintids
typedef GLenum pname
typedef GLvoid *GLAPIENTRY * PFNGLMAPBUFFERPROC (GLenum target, GLenum access)
typedef char GLchar
typedef GLuint shader
typedef GLuint index
typedef GLuint const GLcharname
typedef const GLenumbufs
typedef GLuint GLsizei maxLength
typedef GLuint GLsizei GLsizeilength
typedef GLsizei maxCount
typedef GLsizei GLsizei GLuintshaders
typedef GLsizei bufSize
typedef GLsizei GLsizei GLcharinfoLog
typedef GLsizei GLsizei GLcharsource
typedef GLint location
typedef GLvoid *typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint
typedef GLsizei const GLchar ** strings
typedef GLsizei const GLchar
const GLint
lengths
typedef GLenum backfunc
typedef GLenum GLint ref
typedef GLenum GLint GLuint mask
typedef GLenum sfail
typedef GLenum GLenum dpfail
typedef GLenum GLenum GLenum dppass
typedef GLfloat v0
typedef GLsizei const GLfloatvalue
typedef GLfloat GLfloat v1
typedef GLfloat GLfloat GLfloat v2
typedef GLfloat GLfloat
GLfloat GLfloat 
v3
typedef GLsizei GLboolean transpose
typedef GLubyte GLubyte
GLubyte GLubyte 
w
typedef GLint GLenum GLboolean normalized
typedef const GLuintfences
typedef const GLuintarrays
typedef GLenum clamp
typedef GLenum GLsizei GLenum
GLenum const GLvoid
table
typedef GLenum GLsizei GLenum
GLenum const GLvoid
image
typedef GLboolean reset
typedef GLboolean GLenum
GLenum GLvoid
values
typedef GLboolean GLenum GLenum types
typedef GLenum GLenum GLvoidrow
typedef GLenum GLenum GLvoid
GLvoid
column
typedef GLenum GLenum GLvoid
GLvoid GLvoid
span
typedef GLsizei GLenum GLboolean sink
typedef char GLcharARB
typedef unsigned int GLhandleARB
typedef GLhandleARB obj
typedef GLhandleARB attachedObj
typedef GLsizei const GLcharARB ** string
typedef GLbyteweights
typedef ptrdiff_t GLsizeiptrARB
typedef ptrdiff_t GLintptrARB
typedef GLvoid *GLAPIENTRY * PFNGLMAPBUFFERARBPROC (GLenum target, GLenum access)
typedef GLuint program
typedef const GLuintprograms
typedef GLenum GLsizei len
typedef GLuint dst
typedef GLuint GLuint dstMod
typedef GLuint GLuint GLuint arg1
typedef GLuint GLuint GLuint GLuint arg1Rep
typedef GLuint GLuint GLuint
GLuint GLuint 
arg1Mod
typedef GLuint GLuint GLuint
GLuint GLuint GLuint 
arg2
typedef GLuint GLuint GLuint
GLuint GLuint GLuint GLuint 
arg2Rep
typedef GLuint GLuint GLuint
GLuint GLuint GLuint GLuint
GLuint 
arg2Mod
typedef GLuint GLuint GLuint
GLuint GLuint GLuint GLuint
GLuint GLuint 
arg3
typedef GLuint GLuint GLuint
GLuint GLuint GLuint GLuint
GLuint GLuint GLuint 
arg3Rep
typedef GLuint GLuint GLuint
GLuint GLuint GLuint GLuint
GLuint GLuint GLuint GLuint 
arg3Mod
typedef GLuint GLuint dstMask
typedef GLuint coord
typedef GLuint GLenum swizzle
typedef GLuint interp
typedef void *GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC (GLuint buffer)
typedef GLuint GLsizei const
void GLenum 
preserve
typedef GLenum modeAlpha
typedef GLclampd zmax
typedef GLenum mode
typedef GLint srcY0
typedef GLint GLint srcX1
typedef GLint GLint GLint srcY1
typedef GLint GLint GLint GLint dstX0
typedef GLint GLint GLint
GLint GLint 
dstY0
typedef GLint GLint GLint
GLint GLint GLint 
dstX1
typedef GLint GLint GLint
GLint GLint GLint GLint 
dstY1
typedef GLint GLint GLint
GLint GLint GLint GLint
GLbitfield GLenum 
filter
typedef GLsizei samples
typedef GLuint framebuffer
typedef GLuint renderbuffer
typedef const GLuintframebuffers
typedef const GLuintrenderbuffers
typedef GLenum attachment
typedef GLenum GLenum renderbuffertarget
typedef GLenum GLenum textarget
typedef GLenum GLenum GLuint texture
typedef GLfloat bias
typedef const GLuinttextures
typedef const GLuint GLbooleanresidences
typedef const GLuint const
GLclampf
priorities
typedef GLuint src
typedef GLuint GLuint num
typedef GLenum storageType
typedef GLenum GLenum range
typedef GLenum GLenum GLuint components
typedef GLenum cap
typedef GLenum GLvoidaddr
typedef GLuint res
typedef GLuint in
typedef GLuint GLenum outX
typedef GLuint GLenum GLenum outY
typedef GLuint GLenum GLenum GLenum outZ
typedef GLuint GLenum GLenum
GLenum GLenum 
outW
typedef const GLint const
GLsizei GLsizei GLint 
modestride
typedef GLenum GLint const
GLvoid GLint 
ptrstride
typedef GLenum lfunc
typedef GLenum GLenum hfunc
typedef GLclampf tlow
typedef GLclampf GLclampf thigh
typedef GLint GLint GLsizei
GLsizei GLint 
xDest
typedef GLint GLint GLsizei
GLsizei GLint GLint 
yDest
typedef GLuint GLenum GLsizei ustride
typedef GLuint GLenum GLsizei
GLsizei 
vstride
typedef GLuint GLenum GLsizei
GLsizei GLboolean 
packed
typedef GLuint GLenum GLsizei
GLsizei GLboolean void * 
points
typedef GLuint GLenum GLsizei
GLsizei GLint 
uorder
typedef GLuint GLenum GLsizei
GLsizei GLint GLint 
vorder
typedef GLenum condition
typedef unsigned short GLhalf
typedef GLhalf ny
typedef GLhalf GLhalf nz
typedef GLsizei n
typedef GLenum portion
typedef GLenum GLenum variable
typedef GLenum GLenum GLenum input
typedef GLenum GLenum GLenum GLenum mapping
typedef GLenum GLenum GLenum
GLenum GLenum 
componentUsage
typedef GLenum GLenum abOutput
typedef GLenum GLenum GLenum cdOutput
typedef GLenum GLenum GLenum GLenum sumOutput
typedef GLenum GLenum GLenum
GLenum GLenum 
scale
typedef GLenum GLenum GLenum
GLenum GLenum GLenum GLboolean 
abDotProduct
typedef GLenum GLenum GLenum
GLenum GLenum GLenum GLboolean
GLboolean 
cdDotProduct
typedef GLenum GLenum GLenum
GLenum GLenum GLenum GLboolean
GLboolean GLboolean 
muxSum
typedef GLuint address
typedef GLuint GLenum matrix
typedef GLuint GLenum GLenum transform
typedef GLint GLenum GLsizei
GLsizei GLsizei GLsizei 
extent
typedef GLint GLint GLint
GLint GLint 
woffset
typedef GLfloat g
typedef GLfloat GLfloat b
typedef GLfloat GLfloat GLfloat a
typedef GLfloat GLfloat
GLfloat GLfloat 
nx
typedef const GLfloatc
typedef const GLfloattc
typedef GLfloat GLfloat p

Functions

GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value)
GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref)
GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
GLAPI void GLAPIENTRY glArrayElement (GLint i)
GLAPI void GLAPIENTRY glBegin (GLenum mode)
GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture)
GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor)
GLAPI void GLAPIENTRY glCallList (GLuint list)
GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists)
GLAPI void GLAPIENTRY glClear (GLbitfield mask)
GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
GLAPI void GLAPIENTRY glClearDepth (GLclampd depth)
GLAPI void GLAPIENTRY glClearIndex (GLfloat c)
GLAPI void GLAPIENTRY glClearStencil (GLint s)
GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation)
GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue)
GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v)
GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue)
GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v)
GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue)
GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v)
GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue)
GLAPI void GLAPIENTRY glColor3iv (const GLint *v)
GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue)
GLAPI void GLAPIENTRY glColor3sv (const GLshort *v)
GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v)
GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue)
GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v)
GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue)
GLAPI void GLAPIENTRY glColor3usv (const GLushort *v)
GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v)
GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v)
GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v)
GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
GLAPI void GLAPIENTRY glColor4iv (const GLint *v)
GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
GLAPI void GLAPIENTRY glColor4sv (const GLshort *v)
GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v)
GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v)
GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
GLAPI void GLAPIENTRY glColor4usv (const GLushort *v)
GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode)
GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)
GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
GLAPI void GLAPIENTRY glCullFace (GLenum mode)
GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range)
GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures)
GLAPI void GLAPIENTRY glDepthFunc (GLenum func)
GLAPI void GLAPIENTRY glDepthMask (GLboolean flag)
GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar)
GLAPI void GLAPIENTRY glDisable (GLenum cap)
GLAPI void GLAPIENTRY glDisableClientState (GLenum array)
GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count)
GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode)
GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag)
GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag)
GLAPI void GLAPIENTRY glEnable (GLenum cap)
GLAPI void GLAPIENTRY glEnableClientState (GLenum array)
GLAPI void GLAPIENTRY glEnd (void)
GLAPI void GLAPIENTRY glEndList (void)
GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u)
GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u)
GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u)
GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u)
GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v)
GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u)
GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v)
GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u)
GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
GLAPI void GLAPIENTRY glEvalPoint1 (GLint i)
GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j)
GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
GLAPI void GLAPIENTRY glFinish (void)
GLAPI void GLAPIENTRY glFlush (void)
GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param)
GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glFrontFace (GLenum mode)
GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range)
GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures)
GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params)
GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation)
GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params)
GLAPI GLenum GLAPIENTRY glGetError (void)
GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params)
GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v)
GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v)
GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v)
GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values)
GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values)
GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values)
GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid **params)
GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask)
GLAPI const GLubyte *GLAPIENTRY glGetString (GLenum name)
GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode)
GLAPI void GLAPIENTRY glIndexMask (GLuint mask)
GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY glIndexd (GLdouble c)
GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c)
GLAPI void GLAPIENTRY glIndexf (GLfloat c)
GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c)
GLAPI void GLAPIENTRY glIndexi (GLint c)
GLAPI void GLAPIENTRY glIndexiv (const GLint *c)
GLAPI void GLAPIENTRY glIndexs (GLshort c)
GLAPI void GLAPIENTRY glIndexsv (const GLshort *c)
GLAPI void GLAPIENTRY glIndexub (GLubyte c)
GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c)
GLAPI void GLAPIENTRY glInitNames (void)
GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer)
GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap)
GLAPI GLboolean GLAPIENTRY glIsList (GLuint list)
GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture)
GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param)
GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern)
GLAPI void GLAPIENTRY glLineWidth (GLfloat width)
GLAPI void GLAPIENTRY glListBase (GLuint base)
GLAPI void GLAPIENTRY glLoadIdentity (void)
GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m)
GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m)
GLAPI void GLAPIENTRY glLoadName (GLuint name)
GLAPI void GLAPIENTRY glLogicOp (GLenum opcode)
GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glMatrixMode (GLenum mode)
GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m)
GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m)
GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode)
GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v)
GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v)
GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v)
GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz)
GLAPI void GLAPIENTRY glNormal3iv (const GLint *v)
GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz)
GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v)
GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
GLAPI void GLAPIENTRY glPassThrough (GLfloat token)
GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values)
GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values)
GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values)
GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param)
GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param)
GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor)
GLAPI void GLAPIENTRY glPointSize (GLfloat size)
GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode)
GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units)
GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask)
GLAPI void GLAPIENTRY glPopAttrib (void)
GLAPI void GLAPIENTRY glPopClientAttrib (void)
GLAPI void GLAPIENTRY glPopMatrix (void)
GLAPI void GLAPIENTRY glPopName (void)
GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)
GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask)
GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask)
GLAPI void GLAPIENTRY glPushMatrix (void)
GLAPI void GLAPIENTRY glPushName (GLuint name)
GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y)
GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v)
GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y)
GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v)
GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y)
GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v)
GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y)
GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v)
GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v)
GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v)
GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z)
GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v)
GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z)
GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v)
GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v)
GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v)
GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v)
GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v)
GLAPI void GLAPIENTRY glReadBuffer (GLenum mode)
GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2)
GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2)
GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2)
GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2)
GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode)
GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer)
GLAPI void GLAPIENTRY glShadeModel (GLenum mode)
GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
GLAPI void GLAPIENTRY glStencilMask (GLuint mask)
GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s)
GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v)
GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s)
GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v)
GLAPI void GLAPIENTRY glTexCoord1i (GLint s)
GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v)
GLAPI void GLAPIENTRY glTexCoord1s (GLshort s)
GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v)
GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t)
GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v)
GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t)
GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v)
GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t)
GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v)
GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t)
GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v)
GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v)
GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v)
GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r)
GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v)
GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r)
GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v)
GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v)
GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v)
GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v)
GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v)
GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param)
GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)
GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y)
GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v)
GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y)
GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v)
GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y)
GLAPI void GLAPIENTRY glVertex2iv (const GLint *v)
GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y)
GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v)
GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v)
GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v)
GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z)
GLAPI void GLAPIENTRY glVertex3iv (const GLint *v)
GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z)
GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v)
GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v)
GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v)
GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w)
GLAPI void GLAPIENTRY glVertex4iv (const GLint *v)
GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v)
GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target
typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERPROC)(GLuint buffer)
typedef GLuint (GLAPIENTRY *PFNGLCREATEPROGRAMPROC)(void)
typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONPROC)(GLuint program
typedef GLhandleARB (GLAPIENTRY *PFNGLCREATEPROGRAMOBJECTARBPROC)(void)
typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target)
GLEWAPI GLenum glewInit ()
GLEWAPI GLboolean glewIsSupported (const char *name)
GLEWAPI GLboolean glewGetExtension (const char *name)
GLEWAPI const GLubyteglewGetErrorString (GLenum error)
GLEWAPI const GLubyteglewGetString (GLenum name)

Variables

GLEW_FUN_EXPORT
PFNGLCOPYTEXSUBIMAGE3DPROC 
__glewCopyTexSubImage3D
GLEW_FUN_EXPORT
PFNGLDRAWRANGEELEMENTSPROC 
__glewDrawRangeElements
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D
GLEW_FUN_EXPORT
PFNGLTEXSUBIMAGE3DPROC 
__glewTexSubImage3D
GLEW_FUN_EXPORT
PFNGLACTIVETEXTUREPROC 
__glewActiveTexture
GLEW_FUN_EXPORT
PFNGLCLIENTACTIVETEXTUREPROC 
__glewClientActiveTexture
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE1DPROC 
__glewCompressedTexImage1D
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE2DPROC 
__glewCompressedTexImage2D
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE3DPROC 
__glewCompressedTexImage3D
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC 
__glewCompressedTexSubImage1D
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC 
__glewCompressedTexSubImage2D
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC 
__glewCompressedTexSubImage3D
GLEW_FUN_EXPORT
PFNGLGETCOMPRESSEDTEXIMAGEPROC 
__glewGetCompressedTexImage
GLEW_FUN_EXPORT
PFNGLLOADTRANSPOSEMATRIXDPROC 
__glewLoadTransposeMatrixd
GLEW_FUN_EXPORT
PFNGLLOADTRANSPOSEMATRIXFPROC 
__glewLoadTransposeMatrixf
GLEW_FUN_EXPORT
PFNGLMULTTRANSPOSEMATRIXDPROC 
__glewMultTransposeMatrixd
GLEW_FUN_EXPORT
PFNGLMULTTRANSPOSEMATRIXFPROC 
__glewMultTransposeMatrixf
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1DPROC 
__glewMultiTexCoord1d
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1DVPROC 
__glewMultiTexCoord1dv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1FPROC 
__glewMultiTexCoord1f
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1FVPROC 
__glewMultiTexCoord1fv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1IPROC 
__glewMultiTexCoord1i
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1IVPROC 
__glewMultiTexCoord1iv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1SPROC 
__glewMultiTexCoord1s
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1SVPROC 
__glewMultiTexCoord1sv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2DPROC 
__glewMultiTexCoord2d
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2DVPROC 
__glewMultiTexCoord2dv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2FPROC 
__glewMultiTexCoord2f
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2FVPROC 
__glewMultiTexCoord2fv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2IPROC 
__glewMultiTexCoord2i
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2IVPROC 
__glewMultiTexCoord2iv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2SPROC 
__glewMultiTexCoord2s
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2SVPROC 
__glewMultiTexCoord2sv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3DPROC 
__glewMultiTexCoord3d
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3DVPROC 
__glewMultiTexCoord3dv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3FPROC 
__glewMultiTexCoord3f
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3FVPROC 
__glewMultiTexCoord3fv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3IPROC 
__glewMultiTexCoord3i
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3IVPROC 
__glewMultiTexCoord3iv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3SPROC 
__glewMultiTexCoord3s
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3SVPROC 
__glewMultiTexCoord3sv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4DPROC 
__glewMultiTexCoord4d
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4DVPROC 
__glewMultiTexCoord4dv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4FPROC 
__glewMultiTexCoord4f
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4FVPROC 
__glewMultiTexCoord4fv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4IPROC 
__glewMultiTexCoord4i
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4IVPROC 
__glewMultiTexCoord4iv
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4SPROC 
__glewMultiTexCoord4s
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4SVPROC 
__glewMultiTexCoord4sv
GLEW_FUN_EXPORT
PFNGLSAMPLECOVERAGEPROC 
__glewSampleCoverage
GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor
GLEW_FUN_EXPORT
PFNGLBLENDEQUATIONPROC 
__glewBlendEquation
GLEW_FUN_EXPORT
PFNGLBLENDFUNCSEPARATEPROC 
__glewBlendFuncSeparate
GLEW_FUN_EXPORT
PFNGLFOGCOORDPOINTERPROC 
__glewFogCoordPointer
GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd
GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv
GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf
GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv
GLEW_FUN_EXPORT
PFNGLMULTIDRAWARRAYSPROC 
__glewMultiDrawArrays
GLEW_FUN_EXPORT
PFNGLMULTIDRAWELEMENTSPROC 
__glewMultiDrawElements
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFPROC 
__glewPointParameterf
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFVPROC 
__glewPointParameterfv
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3BPROC 
__glewSecondaryColor3b
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3BVPROC 
__glewSecondaryColor3bv
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3DPROC 
__glewSecondaryColor3d
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3DVPROC 
__glewSecondaryColor3dv
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3FPROC 
__glewSecondaryColor3f
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3FVPROC 
__glewSecondaryColor3fv
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3IPROC 
__glewSecondaryColor3i
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3IVPROC 
__glewSecondaryColor3iv
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3SPROC 
__glewSecondaryColor3s
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3SVPROC 
__glewSecondaryColor3sv
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UBPROC 
__glewSecondaryColor3ub
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UBVPROC 
__glewSecondaryColor3ubv
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UIPROC 
__glewSecondaryColor3ui
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UIVPROC 
__glewSecondaryColor3uiv
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3USPROC 
__glewSecondaryColor3us
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3USVPROC 
__glewSecondaryColor3usv
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLORPOINTERPROC 
__glewSecondaryColorPointer
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DPROC 
__glewWindowPos2d
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DVPROC 
__glewWindowPos2dv
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FPROC 
__glewWindowPos2f
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FVPROC 
__glewWindowPos2fv
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IPROC 
__glewWindowPos2i
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IVPROC 
__glewWindowPos2iv
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SPROC 
__glewWindowPos2s
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SVPROC 
__glewWindowPos2sv
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DPROC 
__glewWindowPos3d
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DVPROC 
__glewWindowPos3dv
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FPROC 
__glewWindowPos3f
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FVPROC 
__glewWindowPos3fv
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IPROC 
__glewWindowPos3i
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IVPROC 
__glewWindowPos3iv
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SPROC 
__glewWindowPos3s
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SVPROC 
__glewWindowPos3sv
GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery
GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer
GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData
GLEW_FUN_EXPORT
PFNGLBUFFERSUBDATAPROC 
__glewBufferSubData
GLEW_FUN_EXPORT
PFNGLDELETEBUFFERSPROC 
__glewDeleteBuffers
GLEW_FUN_EXPORT
PFNGLDELETEQUERIESPROC 
__glewDeleteQueries
GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery
GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers
GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries
GLEW_FUN_EXPORT
PFNGLGETBUFFERPARAMETERIVPROC 
__glewGetBufferParameteriv
GLEW_FUN_EXPORT
PFNGLGETBUFFERPOINTERVPROC 
__glewGetBufferPointerv
GLEW_FUN_EXPORT
PFNGLGETBUFFERSUBDATAPROC 
__glewGetBufferSubData
GLEW_FUN_EXPORT
PFNGLGETQUERYOBJECTIVPROC 
__glewGetQueryObjectiv
GLEW_FUN_EXPORT
PFNGLGETQUERYOBJECTUIVPROC 
__glewGetQueryObjectuiv
GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv
GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer
GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery
GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer
GLEW_FUN_EXPORT
PFNGLUNMAPBUFFERPROC 
__glewUnmapBuffer
GLEW_FUN_EXPORT
PFNGLATTACHSHADERPROC 
__glewAttachShader
GLEW_FUN_EXPORT
PFNGLBINDATTRIBLOCATIONPROC 
__glewBindAttribLocation
GLEW_FUN_EXPORT
PFNGLBLENDEQUATIONSEPARATEPROC 
__glewBlendEquationSeparate
GLEW_FUN_EXPORT
PFNGLCOMPILESHADERPROC 
__glewCompileShader
GLEW_FUN_EXPORT
PFNGLCREATEPROGRAMPROC 
__glewCreateProgram
GLEW_FUN_EXPORT
PFNGLCREATESHADERPROC 
__glewCreateShader
GLEW_FUN_EXPORT
PFNGLDELETEPROGRAMPROC 
__glewDeleteProgram
GLEW_FUN_EXPORT
PFNGLDELETESHADERPROC 
__glewDeleteShader
GLEW_FUN_EXPORT
PFNGLDETACHSHADERPROC 
__glewDetachShader
GLEW_FUN_EXPORT
PFNGLDISABLEVERTEXATTRIBARRAYPROC 
__glewDisableVertexAttribArray
GLEW_FUN_EXPORT
PFNGLDRAWBUFFERSPROC 
__glewDrawBuffers
GLEW_FUN_EXPORT
PFNGLENABLEVERTEXATTRIBARRAYPROC 
__glewEnableVertexAttribArray
GLEW_FUN_EXPORT
PFNGLGETACTIVEATTRIBPROC 
__glewGetActiveAttrib
GLEW_FUN_EXPORT
PFNGLGETACTIVEUNIFORMPROC 
__glewGetActiveUniform
GLEW_FUN_EXPORT
PFNGLGETATTACHEDSHADERSPROC 
__glewGetAttachedShaders
GLEW_FUN_EXPORT
PFNGLGETATTRIBLOCATIONPROC 
__glewGetAttribLocation
GLEW_FUN_EXPORT
PFNGLGETPROGRAMINFOLOGPROC 
__glewGetProgramInfoLog
GLEW_FUN_EXPORT
PFNGLGETPROGRAMIVPROC 
__glewGetProgramiv
GLEW_FUN_EXPORT
PFNGLGETSHADERINFOLOGPROC 
__glewGetShaderInfoLog
GLEW_FUN_EXPORT
PFNGLGETSHADERSOURCEPROC 
__glewGetShaderSource
GLEW_FUN_EXPORT
PFNGLGETSHADERIVPROC 
__glewGetShaderiv
GLEW_FUN_EXPORT
PFNGLGETUNIFORMLOCATIONPROC 
__glewGetUniformLocation
GLEW_FUN_EXPORT
PFNGLGETUNIFORMFVPROC 
__glewGetUniformfv
GLEW_FUN_EXPORT
PFNGLGETUNIFORMIVPROC 
__glewGetUniformiv
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBPOINTERVPROC 
__glewGetVertexAttribPointerv
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBDVPROC 
__glewGetVertexAttribdv
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBFVPROC 
__glewGetVertexAttribfv
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBIVPROC 
__glewGetVertexAttribiv
GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram
GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader
GLEW_FUN_EXPORT
PFNGLLINKPROGRAMPROC 
__glewLinkProgram
GLEW_FUN_EXPORT
PFNGLSHADERSOURCEPROC 
__glewShaderSource
GLEW_FUN_EXPORT
PFNGLSTENCILFUNCSEPARATEPROC 
__glewStencilFuncSeparate
GLEW_FUN_EXPORT
PFNGLSTENCILMASKSEPARATEPROC 
__glewStencilMaskSeparate
GLEW_FUN_EXPORT
PFNGLSTENCILOPSEPARATEPROC 
__glewStencilOpSeparate
GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f
GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv
GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i
GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv
GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f
GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv
GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i
GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv
GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f
GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv
GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i
GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv
GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f
GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv
GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i
GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX2FVPROC 
__glewUniformMatrix2fv
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX3FVPROC 
__glewUniformMatrix3fv
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX4FVPROC 
__glewUniformMatrix4fv
GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram
GLEW_FUN_EXPORT
PFNGLVALIDATEPROGRAMPROC 
__glewValidateProgram
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DPROC 
__glewVertexAttrib1d
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DVPROC 
__glewVertexAttrib1dv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FPROC 
__glewVertexAttrib1f
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FVPROC 
__glewVertexAttrib1fv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SPROC 
__glewVertexAttrib1s
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SVPROC 
__glewVertexAttrib1sv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DPROC 
__glewVertexAttrib2d
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DVPROC 
__glewVertexAttrib2dv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FPROC 
__glewVertexAttrib2f
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FVPROC 
__glewVertexAttrib2fv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SPROC 
__glewVertexAttrib2s
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SVPROC 
__glewVertexAttrib2sv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DPROC 
__glewVertexAttrib3d
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DVPROC 
__glewVertexAttrib3dv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FPROC 
__glewVertexAttrib3f
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FVPROC 
__glewVertexAttrib3fv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SPROC 
__glewVertexAttrib3s
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SVPROC 
__glewVertexAttrib3sv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NBVPROC 
__glewVertexAttrib4Nbv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NIVPROC 
__glewVertexAttrib4Niv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NSVPROC 
__glewVertexAttrib4Nsv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUBPROC 
__glewVertexAttrib4Nub
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUBVPROC 
__glewVertexAttrib4Nubv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUIVPROC 
__glewVertexAttrib4Nuiv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUSVPROC 
__glewVertexAttrib4Nusv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4BVPROC 
__glewVertexAttrib4bv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DPROC 
__glewVertexAttrib4d
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DVPROC 
__glewVertexAttrib4dv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FPROC 
__glewVertexAttrib4f
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FVPROC 
__glewVertexAttrib4fv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4IVPROC 
__glewVertexAttrib4iv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SPROC 
__glewVertexAttrib4s
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SVPROC 
__glewVertexAttrib4sv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UBVPROC 
__glewVertexAttrib4ubv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UIVPROC 
__glewVertexAttrib4uiv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4USVPROC 
__glewVertexAttrib4usv
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBPOINTERPROC 
__glewVertexAttribPointer
GLEW_FUN_EXPORT
PFNGLTBUFFERMASK3DFXPROC 
__glewTbufferMask3DFX
GLEW_FUN_EXPORT
PFNGLDRAWELEMENTARRAYAPPLEPROC 
__glewDrawElementArrayAPPLE
GLEW_FUN_EXPORT
PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC 
__glewDrawRangeElementArrayAPPLE
GLEW_FUN_EXPORT
PFNGLELEMENTPOINTERAPPLEPROC 
__glewElementPointerAPPLE
GLEW_FUN_EXPORT
PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC 
__glewMultiDrawElementArrayAPPLE
GLEW_FUN_EXPORT
PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC 
__glewMultiDrawRangeElementArrayAPPLE
GLEW_FUN_EXPORT
PFNGLDELETEFENCESAPPLEPROC 
__glewDeleteFencesAPPLE
GLEW_FUN_EXPORT
PFNGLFINISHFENCEAPPLEPROC 
__glewFinishFenceAPPLE
GLEW_FUN_EXPORT
PFNGLFINISHOBJECTAPPLEPROC 
__glewFinishObjectAPPLE
GLEW_FUN_EXPORT
PFNGLGENFENCESAPPLEPROC 
__glewGenFencesAPPLE
GLEW_FUN_EXPORT
PFNGLISFENCEAPPLEPROC 
__glewIsFenceAPPLE
GLEW_FUN_EXPORT
PFNGLSETFENCEAPPLEPROC 
__glewSetFenceAPPLE
GLEW_FUN_EXPORT
PFNGLTESTFENCEAPPLEPROC 
__glewTestFenceAPPLE
GLEW_FUN_EXPORT
PFNGLTESTOBJECTAPPLEPROC 
__glewTestObjectAPPLE
GLEW_FUN_EXPORT
PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC 
__glewGetTexParameterPointervAPPLE
GLEW_FUN_EXPORT
PFNGLTEXTURERANGEAPPLEPROC 
__glewTextureRangeAPPLE
GLEW_FUN_EXPORT
PFNGLBINDVERTEXARRAYAPPLEPROC 
__glewBindVertexArrayAPPLE
GLEW_FUN_EXPORT
PFNGLDELETEVERTEXARRAYSAPPLEPROC 
__glewDeleteVertexArraysAPPLE
GLEW_FUN_EXPORT
PFNGLGENVERTEXARRAYSAPPLEPROC 
__glewGenVertexArraysAPPLE
GLEW_FUN_EXPORT
PFNGLISVERTEXARRAYAPPLEPROC 
__glewIsVertexArrayAPPLE
GLEW_FUN_EXPORT
PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC 
__glewFlushVertexArrayRangeAPPLE
GLEW_FUN_EXPORT
PFNGLVERTEXARRAYPARAMETERIAPPLEPROC 
__glewVertexArrayParameteriAPPLE
GLEW_FUN_EXPORT
PFNGLVERTEXARRAYRANGEAPPLEPROC 
__glewVertexArrayRangeAPPLE
GLEW_FUN_EXPORT
PFNGLCLAMPCOLORARBPROC 
__glewClampColorARB
GLEW_FUN_EXPORT
PFNGLDRAWBUFFERSARBPROC 
__glewDrawBuffersARB
GLEW_FUN_EXPORT
PFNGLCOLORSUBTABLEPROC 
__glewColorSubTable
GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable
GLEW_FUN_EXPORT
PFNGLCOLORTABLEPARAMETERFVPROC 
__glewColorTableParameterfv
GLEW_FUN_EXPORT
PFNGLCOLORTABLEPARAMETERIVPROC 
__glewColorTableParameteriv
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONFILTER1DPROC 
__glewConvolutionFilter1D
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONFILTER2DPROC 
__glewConvolutionFilter2D
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERFPROC 
__glewConvolutionParameterf
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERFVPROC 
__glewConvolutionParameterfv
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERIPROC 
__glewConvolutionParameteri
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERIVPROC 
__glewConvolutionParameteriv
GLEW_FUN_EXPORT
PFNGLCOPYCOLORSUBTABLEPROC 
__glewCopyColorSubTable
GLEW_FUN_EXPORT
PFNGLCOPYCOLORTABLEPROC 
__glewCopyColorTable
GLEW_FUN_EXPORT
PFNGLCOPYCONVOLUTIONFILTER1DPROC 
__glewCopyConvolutionFilter1D
GLEW_FUN_EXPORT
PFNGLCOPYCONVOLUTIONFILTER2DPROC 
__glewCopyConvolutionFilter2D
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPROC 
__glewGetColorTable
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERFVPROC 
__glewGetColorTableParameterfv
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERIVPROC 
__glewGetColorTableParameteriv
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONFILTERPROC 
__glewGetConvolutionFilter
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONPARAMETERFVPROC 
__glewGetConvolutionParameterfv
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONPARAMETERIVPROC 
__glewGetConvolutionParameteriv
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMPROC 
__glewGetHistogram
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMPARAMETERFVPROC 
__glewGetHistogramParameterfv
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMPARAMETERIVPROC 
__glewGetHistogramParameteriv
GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax
GLEW_FUN_EXPORT
PFNGLGETMINMAXPARAMETERFVPROC 
__glewGetMinmaxParameterfv
GLEW_FUN_EXPORT
PFNGLGETMINMAXPARAMETERIVPROC 
__glewGetMinmaxParameteriv
GLEW_FUN_EXPORT
PFNGLGETSEPARABLEFILTERPROC 
__glewGetSeparableFilter
GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram
GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax
GLEW_FUN_EXPORT
PFNGLRESETHISTOGRAMPROC 
__glewResetHistogram
GLEW_FUN_EXPORT
PFNGLRESETMINMAXPROC 
__glewResetMinmax
GLEW_FUN_EXPORT
PFNGLSEPARABLEFILTER2DPROC 
__glewSeparableFilter2D
GLEW_FUN_EXPORT
PFNGLCURRENTPALETTEMATRIXARBPROC 
__glewCurrentPaletteMatrixARB
GLEW_FUN_EXPORT
PFNGLMATRIXINDEXPOINTERARBPROC 
__glewMatrixIndexPointerARB
GLEW_FUN_EXPORT
PFNGLMATRIXINDEXUBVARBPROC 
__glewMatrixIndexubvARB
GLEW_FUN_EXPORT
PFNGLMATRIXINDEXUIVARBPROC 
__glewMatrixIndexuivARB
GLEW_FUN_EXPORT
PFNGLMATRIXINDEXUSVARBPROC 
__glewMatrixIndexusvARB
GLEW_FUN_EXPORT
PFNGLSAMPLECOVERAGEARBPROC 
__glewSampleCoverageARB
GLEW_FUN_EXPORT
PFNGLACTIVETEXTUREARBPROC 
__glewActiveTextureARB
GLEW_FUN_EXPORT
PFNGLCLIENTACTIVETEXTUREARBPROC 
__glewClientActiveTextureARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1DARBPROC 
__glewMultiTexCoord1dARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1DVARBPROC 
__glewMultiTexCoord1dvARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1FARBPROC 
__glewMultiTexCoord1fARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1FVARBPROC 
__glewMultiTexCoord1fvARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1IARBPROC 
__glewMultiTexCoord1iARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1IVARBPROC 
__glewMultiTexCoord1ivARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1SARBPROC 
__glewMultiTexCoord1sARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1SVARBPROC 
__glewMultiTexCoord1svARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2DARBPROC 
__glewMultiTexCoord2dARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2DVARBPROC 
__glewMultiTexCoord2dvARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2FARBPROC 
__glewMultiTexCoord2fARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2FVARBPROC 
__glewMultiTexCoord2fvARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2IARBPROC 
__glewMultiTexCoord2iARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2IVARBPROC 
__glewMultiTexCoord2ivARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2SARBPROC 
__glewMultiTexCoord2sARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2SVARBPROC 
__glewMultiTexCoord2svARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3DARBPROC 
__glewMultiTexCoord3dARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3DVARBPROC 
__glewMultiTexCoord3dvARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3FARBPROC 
__glewMultiTexCoord3fARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3FVARBPROC 
__glewMultiTexCoord3fvARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3IARBPROC 
__glewMultiTexCoord3iARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3IVARBPROC 
__glewMultiTexCoord3ivARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3SARBPROC 
__glewMultiTexCoord3sARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3SVARBPROC 
__glewMultiTexCoord3svARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4DARBPROC 
__glewMultiTexCoord4dARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4DVARBPROC 
__glewMultiTexCoord4dvARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4FARBPROC 
__glewMultiTexCoord4fARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4FVARBPROC 
__glewMultiTexCoord4fvARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4IARBPROC 
__glewMultiTexCoord4iARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4IVARBPROC 
__glewMultiTexCoord4ivARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4SARBPROC 
__glewMultiTexCoord4sARB
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4SVARBPROC 
__glewMultiTexCoord4svARB
GLEW_FUN_EXPORT
PFNGLBEGINQUERYARBPROC 
__glewBeginQueryARB
GLEW_FUN_EXPORT
PFNGLDELETEQUERIESARBPROC 
__glewDeleteQueriesARB
GLEW_FUN_EXPORT
PFNGLENDQUERYARBPROC 
__glewEndQueryARB
GLEW_FUN_EXPORT
PFNGLGENQUERIESARBPROC 
__glewGenQueriesARB
GLEW_FUN_EXPORT
PFNGLGETQUERYOBJECTIVARBPROC 
__glewGetQueryObjectivARB
GLEW_FUN_EXPORT
PFNGLGETQUERYOBJECTUIVARBPROC 
__glewGetQueryObjectuivARB
GLEW_FUN_EXPORT
PFNGLGETQUERYIVARBPROC 
__glewGetQueryivARB
GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFARBPROC 
__glewPointParameterfARB
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFVARBPROC 
__glewPointParameterfvARB
GLEW_FUN_EXPORT
PFNGLATTACHOBJECTARBPROC 
__glewAttachObjectARB
GLEW_FUN_EXPORT
PFNGLCOMPILESHADERARBPROC 
__glewCompileShaderARB
GLEW_FUN_EXPORT
PFNGLCREATEPROGRAMOBJECTARBPROC 
__glewCreateProgramObjectARB
GLEW_FUN_EXPORT
PFNGLCREATESHADEROBJECTARBPROC 
__glewCreateShaderObjectARB
GLEW_FUN_EXPORT
PFNGLDELETEOBJECTARBPROC 
__glewDeleteObjectARB
GLEW_FUN_EXPORT
PFNGLDETACHOBJECTARBPROC 
__glewDetachObjectARB
GLEW_FUN_EXPORT
PFNGLGETACTIVEUNIFORMARBPROC 
__glewGetActiveUniformARB
GLEW_FUN_EXPORT
PFNGLGETATTACHEDOBJECTSARBPROC 
__glewGetAttachedObjectsARB
GLEW_FUN_EXPORT
PFNGLGETHANDLEARBPROC 
__glewGetHandleARB
GLEW_FUN_EXPORT
PFNGLGETINFOLOGARBPROC 
__glewGetInfoLogARB
GLEW_FUN_EXPORT
PFNGLGETOBJECTPARAMETERFVARBPROC 
__glewGetObjectParameterfvARB
GLEW_FUN_EXPORT
PFNGLGETOBJECTPARAMETERIVARBPROC 
__glewGetObjectParameterivARB
GLEW_FUN_EXPORT
PFNGLGETSHADERSOURCEARBPROC 
__glewGetShaderSourceARB
GLEW_FUN_EXPORT
PFNGLGETUNIFORMLOCATIONARBPROC 
__glewGetUniformLocationARB
GLEW_FUN_EXPORT
PFNGLGETUNIFORMFVARBPROC 
__glewGetUniformfvARB
GLEW_FUN_EXPORT
PFNGLGETUNIFORMIVARBPROC 
__glewGetUniformivARB
GLEW_FUN_EXPORT
PFNGLLINKPROGRAMARBPROC 
__glewLinkProgramARB
GLEW_FUN_EXPORT
PFNGLSHADERSOURCEARBPROC 
__glewShaderSourceARB
GLEW_FUN_EXPORT
PFNGLUNIFORM1FARBPROC 
__glewUniform1fARB
GLEW_FUN_EXPORT
PFNGLUNIFORM1FVARBPROC 
__glewUniform1fvARB
GLEW_FUN_EXPORT
PFNGLUNIFORM1IARBPROC 
__glewUniform1iARB
GLEW_FUN_EXPORT
PFNGLUNIFORM1IVARBPROC 
__glewUniform1ivARB
GLEW_FUN_EXPORT
PFNGLUNIFORM2FARBPROC 
__glewUniform2fARB
GLEW_FUN_EXPORT
PFNGLUNIFORM2FVARBPROC 
__glewUniform2fvARB
GLEW_FUN_EXPORT
PFNGLUNIFORM2IARBPROC 
__glewUniform2iARB
GLEW_FUN_EXPORT
PFNGLUNIFORM2IVARBPROC 
__glewUniform2ivARB
GLEW_FUN_EXPORT
PFNGLUNIFORM3FARBPROC 
__glewUniform3fARB
GLEW_FUN_EXPORT
PFNGLUNIFORM3FVARBPROC 
__glewUniform3fvARB
GLEW_FUN_EXPORT
PFNGLUNIFORM3IARBPROC 
__glewUniform3iARB
GLEW_FUN_EXPORT
PFNGLUNIFORM3IVARBPROC 
__glewUniform3ivARB
GLEW_FUN_EXPORT
PFNGLUNIFORM4FARBPROC 
__glewUniform4fARB
GLEW_FUN_EXPORT
PFNGLUNIFORM4FVARBPROC 
__glewUniform4fvARB
GLEW_FUN_EXPORT
PFNGLUNIFORM4IARBPROC 
__glewUniform4iARB
GLEW_FUN_EXPORT
PFNGLUNIFORM4IVARBPROC 
__glewUniform4ivARB
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX2FVARBPROC 
__glewUniformMatrix2fvARB
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX3FVARBPROC 
__glewUniformMatrix3fvARB
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX4FVARBPROC 
__glewUniformMatrix4fvARB
GLEW_FUN_EXPORT
PFNGLUSEPROGRAMOBJECTARBPROC 
__glewUseProgramObjectARB
GLEW_FUN_EXPORT
PFNGLVALIDATEPROGRAMARBPROC 
__glewValidateProgramARB
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC 
__glewCompressedTexImage1DARB
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC 
__glewCompressedTexImage2DARB
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE3DARBPROC 
__glewCompressedTexImage3DARB
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC 
__glewCompressedTexSubImage1DARB
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC 
__glewCompressedTexSubImage2DARB
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC 
__glewCompressedTexSubImage3DARB
GLEW_FUN_EXPORT
PFNGLGETCOMPRESSEDTEXIMAGEARBPROC 
__glewGetCompressedTexImageARB
GLEW_FUN_EXPORT
PFNGLLOADTRANSPOSEMATRIXDARBPROC 
__glewLoadTransposeMatrixdARB
GLEW_FUN_EXPORT
PFNGLLOADTRANSPOSEMATRIXFARBPROC 
__glewLoadTransposeMatrixfARB
GLEW_FUN_EXPORT
PFNGLMULTTRANSPOSEMATRIXDARBPROC 
__glewMultTransposeMatrixdARB
GLEW_FUN_EXPORT
PFNGLMULTTRANSPOSEMATRIXFARBPROC 
__glewMultTransposeMatrixfARB
GLEW_FUN_EXPORT
PFNGLVERTEXBLENDARBPROC 
__glewVertexBlendARB
GLEW_FUN_EXPORT
PFNGLWEIGHTPOINTERARBPROC 
__glewWeightPointerARB
GLEW_FUN_EXPORT
PFNGLWEIGHTBVARBPROC 
__glewWeightbvARB
GLEW_FUN_EXPORT
PFNGLWEIGHTDVARBPROC 
__glewWeightdvARB
GLEW_FUN_EXPORT
PFNGLWEIGHTFVARBPROC 
__glewWeightfvARB
GLEW_FUN_EXPORT
PFNGLWEIGHTIVARBPROC 
__glewWeightivARB
GLEW_FUN_EXPORT
PFNGLWEIGHTSVARBPROC 
__glewWeightsvARB
GLEW_FUN_EXPORT
PFNGLWEIGHTUBVARBPROC 
__glewWeightubvARB
GLEW_FUN_EXPORT
PFNGLWEIGHTUIVARBPROC 
__glewWeightuivARB
GLEW_FUN_EXPORT
PFNGLWEIGHTUSVARBPROC 
__glewWeightusvARB
GLEW_FUN_EXPORT
PFNGLBINDBUFFERARBPROC 
__glewBindBufferARB
GLEW_FUN_EXPORT
PFNGLBUFFERDATAARBPROC 
__glewBufferDataARB
GLEW_FUN_EXPORT
PFNGLBUFFERSUBDATAARBPROC 
__glewBufferSubDataARB
GLEW_FUN_EXPORT
PFNGLDELETEBUFFERSARBPROC 
__glewDeleteBuffersARB
GLEW_FUN_EXPORT
PFNGLGENBUFFERSARBPROC 
__glewGenBuffersARB
GLEW_FUN_EXPORT
PFNGLGETBUFFERPARAMETERIVARBPROC 
__glewGetBufferParameterivARB
GLEW_FUN_EXPORT
PFNGLGETBUFFERPOINTERVARBPROC 
__glewGetBufferPointervARB
GLEW_FUN_EXPORT
PFNGLGETBUFFERSUBDATAARBPROC 
__glewGetBufferSubDataARB
GLEW_FUN_EXPORT
PFNGLISBUFFERARBPROC 
__glewIsBufferARB
GLEW_FUN_EXPORT
PFNGLMAPBUFFERARBPROC 
__glewMapBufferARB
GLEW_FUN_EXPORT
PFNGLUNMAPBUFFERARBPROC 
__glewUnmapBufferARB
GLEW_FUN_EXPORT
PFNGLBINDPROGRAMARBPROC 
__glewBindProgramARB
GLEW_FUN_EXPORT
PFNGLDELETEPROGRAMSARBPROC 
__glewDeleteProgramsARB
GLEW_FUN_EXPORT
PFNGLDISABLEVERTEXATTRIBARRAYARBPROC 
__glewDisableVertexAttribArrayARB
GLEW_FUN_EXPORT
PFNGLENABLEVERTEXATTRIBARRAYARBPROC 
__glewEnableVertexAttribArrayARB
GLEW_FUN_EXPORT
PFNGLGENPROGRAMSARBPROC 
__glewGenProgramsARB
GLEW_FUN_EXPORT
PFNGLGETPROGRAMENVPARAMETERDVARBPROC 
__glewGetProgramEnvParameterdvARB
GLEW_FUN_EXPORT
PFNGLGETPROGRAMENVPARAMETERFVARBPROC 
__glewGetProgramEnvParameterfvARB
GLEW_FUN_EXPORT
PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC 
__glewGetProgramLocalParameterdvARB
GLEW_FUN_EXPORT
PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC 
__glewGetProgramLocalParameterfvARB
GLEW_FUN_EXPORT
PFNGLGETPROGRAMSTRINGARBPROC 
__glewGetProgramStringARB
GLEW_FUN_EXPORT
PFNGLGETPROGRAMIVARBPROC 
__glewGetProgramivARB
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBPOINTERVARBPROC 
__glewGetVertexAttribPointervARB
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBDVARBPROC 
__glewGetVertexAttribdvARB
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBFVARBPROC 
__glewGetVertexAttribfvARB
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBIVARBPROC 
__glewGetVertexAttribivARB
GLEW_FUN_EXPORT
PFNGLISPROGRAMARBPROC 
__glewIsProgramARB
GLEW_FUN_EXPORT
PFNGLPROGRAMENVPARAMETER4DARBPROC 
__glewProgramEnvParameter4dARB
GLEW_FUN_EXPORT
PFNGLPROGRAMENVPARAMETER4DVARBPROC 
__glewProgramEnvParameter4dvARB
GLEW_FUN_EXPORT
PFNGLPROGRAMENVPARAMETER4FARBPROC 
__glewProgramEnvParameter4fARB
GLEW_FUN_EXPORT
PFNGLPROGRAMENVPARAMETER4FVARBPROC 
__glewProgramEnvParameter4fvARB
GLEW_FUN_EXPORT
PFNGLPROGRAMLOCALPARAMETER4DARBPROC 
__glewProgramLocalParameter4dARB
GLEW_FUN_EXPORT
PFNGLPROGRAMLOCALPARAMETER4DVARBPROC 
__glewProgramLocalParameter4dvARB
GLEW_FUN_EXPORT
PFNGLPROGRAMLOCALPARAMETER4FARBPROC 
__glewProgramLocalParameter4fARB
GLEW_FUN_EXPORT
PFNGLPROGRAMLOCALPARAMETER4FVARBPROC 
__glewProgramLocalParameter4fvARB
GLEW_FUN_EXPORT
PFNGLPROGRAMSTRINGARBPROC 
__glewProgramStringARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DARBPROC 
__glewVertexAttrib1dARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DVARBPROC 
__glewVertexAttrib1dvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FARBPROC 
__glewVertexAttrib1fARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FVARBPROC 
__glewVertexAttrib1fvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SARBPROC 
__glewVertexAttrib1sARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SVARBPROC 
__glewVertexAttrib1svARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DARBPROC 
__glewVertexAttrib2dARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DVARBPROC 
__glewVertexAttrib2dvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FARBPROC 
__glewVertexAttrib2fARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FVARBPROC 
__glewVertexAttrib2fvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SARBPROC 
__glewVertexAttrib2sARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SVARBPROC 
__glewVertexAttrib2svARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DARBPROC 
__glewVertexAttrib3dARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DVARBPROC 
__glewVertexAttrib3dvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FARBPROC 
__glewVertexAttrib3fARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FVARBPROC 
__glewVertexAttrib3fvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SARBPROC 
__glewVertexAttrib3sARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SVARBPROC 
__glewVertexAttrib3svARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NBVARBPROC 
__glewVertexAttrib4NbvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NIVARBPROC 
__glewVertexAttrib4NivARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NSVARBPROC 
__glewVertexAttrib4NsvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUBARBPROC 
__glewVertexAttrib4NubARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUBVARBPROC 
__glewVertexAttrib4NubvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUIVARBPROC 
__glewVertexAttrib4NuivARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUSVARBPROC 
__glewVertexAttrib4NusvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4BVARBPROC 
__glewVertexAttrib4bvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DARBPROC 
__glewVertexAttrib4dARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DVARBPROC 
__glewVertexAttrib4dvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FARBPROC 
__glewVertexAttrib4fARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FVARBPROC 
__glewVertexAttrib4fvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4IVARBPROC 
__glewVertexAttrib4ivARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SARBPROC 
__glewVertexAttrib4sARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SVARBPROC 
__glewVertexAttrib4svARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UBVARBPROC 
__glewVertexAttrib4ubvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UIVARBPROC 
__glewVertexAttrib4uivARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4USVARBPROC 
__glewVertexAttrib4usvARB
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBPOINTERARBPROC 
__glewVertexAttribPointerARB
GLEW_FUN_EXPORT
PFNGLBINDATTRIBLOCATIONARBPROC 
__glewBindAttribLocationARB
GLEW_FUN_EXPORT
PFNGLGETACTIVEATTRIBARBPROC 
__glewGetActiveAttribARB
GLEW_FUN_EXPORT
PFNGLGETATTRIBLOCATIONARBPROC 
__glewGetAttribLocationARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DARBPROC 
__glewWindowPos2dARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DVARBPROC 
__glewWindowPos2dvARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FARBPROC 
__glewWindowPos2fARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FVARBPROC 
__glewWindowPos2fvARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IARBPROC 
__glewWindowPos2iARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IVARBPROC 
__glewWindowPos2ivARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SARBPROC 
__glewWindowPos2sARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SVARBPROC 
__glewWindowPos2svARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DARBPROC 
__glewWindowPos3dARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DVARBPROC 
__glewWindowPos3dvARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FARBPROC 
__glewWindowPos3fARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FVARBPROC 
__glewWindowPos3fvARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IARBPROC 
__glewWindowPos3iARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IVARBPROC 
__glewWindowPos3ivARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SARBPROC 
__glewWindowPos3sARB
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SVARBPROC 
__glewWindowPos3svARB
GLEW_FUN_EXPORT
PFNGLDRAWBUFFERSATIPROC 
__glewDrawBuffersATI
GLEW_FUN_EXPORT
PFNGLDRAWELEMENTARRAYATIPROC 
__glewDrawElementArrayATI
GLEW_FUN_EXPORT
PFNGLDRAWRANGEELEMENTARRAYATIPROC 
__glewDrawRangeElementArrayATI
GLEW_FUN_EXPORT
PFNGLELEMENTPOINTERATIPROC 
__glewElementPointerATI
GLEW_FUN_EXPORT
PFNGLGETTEXBUMPPARAMETERFVATIPROC 
__glewGetTexBumpParameterfvATI
GLEW_FUN_EXPORT
PFNGLGETTEXBUMPPARAMETERIVATIPROC 
__glewGetTexBumpParameterivATI
GLEW_FUN_EXPORT
PFNGLTEXBUMPPARAMETERFVATIPROC 
__glewTexBumpParameterfvATI
GLEW_FUN_EXPORT
PFNGLTEXBUMPPARAMETERIVATIPROC 
__glewTexBumpParameterivATI
GLEW_FUN_EXPORT
PFNGLALPHAFRAGMENTOP1ATIPROC 
__glewAlphaFragmentOp1ATI
GLEW_FUN_EXPORT
PFNGLALPHAFRAGMENTOP2ATIPROC 
__glewAlphaFragmentOp2ATI
GLEW_FUN_EXPORT
PFNGLALPHAFRAGMENTOP3ATIPROC 
__glewAlphaFragmentOp3ATI
GLEW_FUN_EXPORT
PFNGLBEGINFRAGMENTSHADERATIPROC 
__glewBeginFragmentShaderATI
GLEW_FUN_EXPORT
PFNGLBINDFRAGMENTSHADERATIPROC 
__glewBindFragmentShaderATI
GLEW_FUN_EXPORT
PFNGLCOLORFRAGMENTOP1ATIPROC 
__glewColorFragmentOp1ATI
GLEW_FUN_EXPORT
PFNGLCOLORFRAGMENTOP2ATIPROC 
__glewColorFragmentOp2ATI
GLEW_FUN_EXPORT
PFNGLCOLORFRAGMENTOP3ATIPROC 
__glewColorFragmentOp3ATI
GLEW_FUN_EXPORT
PFNGLDELETEFRAGMENTSHADERATIPROC 
__glewDeleteFragmentShaderATI
GLEW_FUN_EXPORT
PFNGLENDFRAGMENTSHADERATIPROC 
__glewEndFragmentShaderATI
GLEW_FUN_EXPORT
PFNGLGENFRAGMENTSHADERSATIPROC 
__glewGenFragmentShadersATI
GLEW_FUN_EXPORT
PFNGLPASSTEXCOORDATIPROC 
__glewPassTexCoordATI
GLEW_FUN_EXPORT
PFNGLSAMPLEMAPATIPROC 
__glewSampleMapATI
GLEW_FUN_EXPORT
PFNGLSETFRAGMENTSHADERCONSTANTATIPROC 
__glewSetFragmentShaderConstantATI
GLEW_FUN_EXPORT
PFNGLMAPOBJECTBUFFERATIPROC 
__glewMapObjectBufferATI
GLEW_FUN_EXPORT
PFNGLUNMAPOBJECTBUFFERATIPROC 
__glewUnmapObjectBufferATI
GLEW_FUN_EXPORT
PFNGLPNTRIANGLESFATIPROC 
__glPNTrianglewesfATI
GLEW_FUN_EXPORT
PFNGLPNTRIANGLESIATIPROC 
__glPNTrianglewesiATI
GLEW_FUN_EXPORT
PFNGLSTENCILFUNCSEPARATEATIPROC 
__glewStencilFuncSeparateATI
GLEW_FUN_EXPORT
PFNGLSTENCILOPSEPARATEATIPROC 
__glewStencilOpSeparateATI
GLEW_FUN_EXPORT
PFNGLARRAYOBJECTATIPROC 
__glewArrayObjectATI
GLEW_FUN_EXPORT
PFNGLFREEOBJECTBUFFERATIPROC 
__glewFreeObjectBufferATI
GLEW_FUN_EXPORT
PFNGLGETARRAYOBJECTFVATIPROC 
__glewGetArrayObjectfvATI
GLEW_FUN_EXPORT
PFNGLGETARRAYOBJECTIVATIPROC 
__glewGetArrayObjectivATI
GLEW_FUN_EXPORT
PFNGLGETOBJECTBUFFERFVATIPROC 
__glewGetObjectBufferfvATI
GLEW_FUN_EXPORT
PFNGLGETOBJECTBUFFERIVATIPROC 
__glewGetObjectBufferivATI
GLEW_FUN_EXPORT
PFNGLGETVARIANTARRAYOBJECTFVATIPROC 
__glewGetVariantArrayObjectfvATI
GLEW_FUN_EXPORT
PFNGLGETVARIANTARRAYOBJECTIVATIPROC 
__glewGetVariantArrayObjectivATI
GLEW_FUN_EXPORT
PFNGLISOBJECTBUFFERATIPROC 
__glewIsObjectBufferATI
GLEW_FUN_EXPORT
PFNGLNEWOBJECTBUFFERATIPROC 
__glewNewObjectBufferATI
GLEW_FUN_EXPORT
PFNGLUPDATEOBJECTBUFFERATIPROC 
__glewUpdateObjectBufferATI
GLEW_FUN_EXPORT
PFNGLVARIANTARRAYOBJECTATIPROC 
__glewVariantArrayObjectATI
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC 
__glewGetVertexAttribArrayObjectfvATI
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC 
__glewGetVertexAttribArrayObjectivATI
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBARRAYOBJECTATIPROC 
__glewVertexAttribArrayObjectATI
GLEW_FUN_EXPORT
PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC 
__glewClientActiveVertexStreamATI
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3BATIPROC 
__glewNormalStream3bATI
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3BVATIPROC 
__glewNormalStream3bvATI
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3DATIPROC 
__glewNormalStream3dATI
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3DVATIPROC 
__glewNormalStream3dvATI
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3FATIPROC 
__glewNormalStream3fATI
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3FVATIPROC 
__glewNormalStream3fvATI
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3IATIPROC 
__glewNormalStream3iATI
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3IVATIPROC 
__glewNormalStream3ivATI
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3SATIPROC 
__glewNormalStream3sATI
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3SVATIPROC 
__glewNormalStream3svATI
GLEW_FUN_EXPORT
PFNGLVERTEXBLENDENVFATIPROC 
__glewVertexBlendEnvfATI
GLEW_FUN_EXPORT
PFNGLVERTEXBLENDENVIATIPROC 
__glewVertexBlendEnviATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2DATIPROC 
__glewVertexStream2dATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2DVATIPROC 
__glewVertexStream2dvATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2FATIPROC 
__glewVertexStream2fATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2FVATIPROC 
__glewVertexStream2fvATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2IATIPROC 
__glewVertexStream2iATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2IVATIPROC 
__glewVertexStream2ivATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2SATIPROC 
__glewVertexStream2sATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2SVATIPROC 
__glewVertexStream2svATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3DATIPROC 
__glewVertexStream3dATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3DVATIPROC 
__glewVertexStream3dvATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3FATIPROC 
__glewVertexStream3fATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3FVATIPROC 
__glewVertexStream3fvATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3IATIPROC 
__glewVertexStream3iATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3IVATIPROC 
__glewVertexStream3ivATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3SATIPROC 
__glewVertexStream3sATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3SVATIPROC 
__glewVertexStream3svATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4DATIPROC 
__glewVertexStream4dATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4DVATIPROC 
__glewVertexStream4dvATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4FATIPROC 
__glewVertexStream4fATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4FVATIPROC 
__glewVertexStream4fvATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4IATIPROC 
__glewVertexStream4iATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4IVATIPROC 
__glewVertexStream4ivATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4SATIPROC 
__glewVertexStream4sATI
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4SVATIPROC 
__glewVertexStream4svATI
GLEW_FUN_EXPORT
PFNGLBLENDCOLOREXTPROC 
__glewBlendColorEXT
GLEW_FUN_EXPORT
PFNGLBLENDEQUATIONSEPARATEEXTPROC 
__glewBlendEquationSeparateEXT
GLEW_FUN_EXPORT
PFNGLBLENDFUNCSEPARATEEXTPROC 
__glewBlendFuncSeparateEXT
GLEW_FUN_EXPORT
PFNGLBLENDEQUATIONEXTPROC 
__glewBlendEquationEXT
GLEW_FUN_EXPORT
PFNGLCOLORSUBTABLEEXTPROC 
__glewColorSubTableEXT
GLEW_FUN_EXPORT
PFNGLCOPYCOLORSUBTABLEEXTPROC 
__glewCopyColorSubTableEXT
GLEW_FUN_EXPORT
PFNGLLOCKARRAYSEXTPROC 
__glewLockArraysEXT
GLEW_FUN_EXPORT
PFNGLUNLOCKARRAYSEXTPROC 
__glewUnlockArraysEXT
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONFILTER1DEXTPROC 
__glewConvolutionFilter1DEXT
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONFILTER2DEXTPROC 
__glewConvolutionFilter2DEXT
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERFEXTPROC 
__glewConvolutionParameterfEXT
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERFVEXTPROC 
__glewConvolutionParameterfvEXT
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERIEXTPROC 
__glewConvolutionParameteriEXT
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERIVEXTPROC 
__glewConvolutionParameterivEXT
GLEW_FUN_EXPORT
PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC 
__glewCopyConvolutionFilter1DEXT
GLEW_FUN_EXPORT
PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC 
__glewCopyConvolutionFilter2DEXT
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONFILTEREXTPROC 
__glewGetConvolutionFilterEXT
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC 
__glewGetConvolutionParameterfvEXT
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC 
__glewGetConvolutionParameterivEXT
GLEW_FUN_EXPORT
PFNGLGETSEPARABLEFILTEREXTPROC 
__glewGetSeparableFilterEXT
GLEW_FUN_EXPORT
PFNGLSEPARABLEFILTER2DEXTPROC 
__glewSeparableFilter2DEXT
GLEW_FUN_EXPORT
PFNGLBINORMALPOINTEREXTPROC 
__glewBinormalPointerEXT
GLEW_FUN_EXPORT
PFNGLTANGENTPOINTEREXTPROC 
__glewTangentPointerEXT
GLEW_FUN_EXPORT
PFNGLCOPYTEXIMAGE1DEXTPROC 
__glewCopyTexImage1DEXT
GLEW_FUN_EXPORT
PFNGLCOPYTEXIMAGE2DEXTPROC 
__glewCopyTexImage2DEXT
GLEW_FUN_EXPORT
PFNGLCOPYTEXSUBIMAGE1DEXTPROC 
__glewCopyTexSubImage1DEXT
GLEW_FUN_EXPORT
PFNGLCOPYTEXSUBIMAGE2DEXTPROC 
__glewCopyTexSubImage2DEXT
GLEW_FUN_EXPORT
PFNGLCOPYTEXSUBIMAGE3DEXTPROC 
__glewCopyTexSubImage3DEXT
GLEW_FUN_EXPORT
PFNGLCULLPARAMETERDVEXTPROC 
__glewCullParameterdvEXT
GLEW_FUN_EXPORT
PFNGLCULLPARAMETERFVEXTPROC 
__glewCullParameterfvEXT
GLEW_FUN_EXPORT
PFNGLDEPTHBOUNDSEXTPROC 
__glewDepthBoundsEXT
GLEW_FUN_EXPORT
PFNGLDRAWRANGEELEMENTSEXTPROC 
__glewDrawRangeElementsEXT
GLEW_FUN_EXPORT
PFNGLFOGCOORDPOINTEREXTPROC 
__glewFogCoordPointerEXT
GLEW_FUN_EXPORT
PFNGLFOGCOORDDEXTPROC 
__glewFogCoorddEXT
GLEW_FUN_EXPORT
PFNGLFOGCOORDDVEXTPROC 
__glewFogCoorddvEXT
GLEW_FUN_EXPORT
PFNGLFOGCOORDFEXTPROC 
__glewFogCoordfEXT
GLEW_FUN_EXPORT
PFNGLFOGCOORDFVEXTPROC 
__glewFogCoordfvEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTCOLORMATERIALEXTPROC 
__glewFragmentColorMaterialEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELFEXTPROC 
__glewFragmentLightModelfEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELFVEXTPROC 
__glewFragmentLightModelfvEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELIEXTPROC 
__glewFragmentLightModeliEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELIVEXTPROC 
__glewFragmentLightModelivEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTFEXTPROC 
__glewFragmentLightfEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTFVEXTPROC 
__glewFragmentLightfvEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTIEXTPROC 
__glewFragmentLightiEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTIVEXTPROC 
__glewFragmentLightivEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALFEXTPROC 
__glewFragmentMaterialfEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALFVEXTPROC 
__glewFragmentMaterialfvEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALIEXTPROC 
__glewFragmentMaterialiEXT
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALIVEXTPROC 
__glewFragmentMaterialivEXT
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTLIGHTFVEXTPROC 
__glewGetFragmentLightfvEXT
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTLIGHTIVEXTPROC 
__glewGetFragmentLightivEXT
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTMATERIALFVEXTPROC 
__glewGetFragmentMaterialfvEXT
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTMATERIALIVEXTPROC 
__glewGetFragmentMaterialivEXT
GLEW_FUN_EXPORT
PFNGLLIGHTENVIEXTPROC 
__glewLightEnviEXT
GLEW_FUN_EXPORT
PFNGLBLITFRAMEBUFFEREXTPROC 
__glewBlitFramebufferEXT
GLEW_FUN_EXPORT
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC 
__glewRenderbufferStorageMultisampleEXT
GLEW_FUN_EXPORT
PFNGLBINDFRAMEBUFFEREXTPROC 
__glewBindFramebufferEXT
GLEW_FUN_EXPORT
PFNGLBINDRENDERBUFFEREXTPROC 
__glewBindRenderbufferEXT
GLEW_FUN_EXPORT
PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC 
__glewCheckFramebufferStatusEXT
GLEW_FUN_EXPORT
PFNGLDELETEFRAMEBUFFERSEXTPROC 
__glewDeleteFramebuffersEXT
GLEW_FUN_EXPORT
PFNGLDELETERENDERBUFFERSEXTPROC 
__glewDeleteRenderbuffersEXT
GLEW_FUN_EXPORT
PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC 
__glewFramebufferRenderbufferEXT
GLEW_FUN_EXPORT
PFNGLFRAMEBUFFERTEXTURE1DEXTPROC 
__glewFramebufferTexture1DEXT
GLEW_FUN_EXPORT
PFNGLFRAMEBUFFERTEXTURE2DEXTPROC 
__glewFramebufferTexture2DEXT
GLEW_FUN_EXPORT
PFNGLFRAMEBUFFERTEXTURE3DEXTPROC 
__glewFramebufferTexture3DEXT
GLEW_FUN_EXPORT
PFNGLGENFRAMEBUFFERSEXTPROC 
__glewGenFramebuffersEXT
GLEW_FUN_EXPORT
PFNGLGENRENDERBUFFERSEXTPROC 
__glewGenRenderbuffersEXT
GLEW_FUN_EXPORT
PFNGLGENERATEMIPMAPEXTPROC 
__glewGenerateMipmapEXT
GLEW_FUN_EXPORT
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC 
__glewGetFramebufferAttachmentParameterivEXT
GLEW_FUN_EXPORT
PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC 
__glewGetRenderbufferParameterivEXT
GLEW_FUN_EXPORT
PFNGLISFRAMEBUFFEREXTPROC 
__glewIsFramebufferEXT
GLEW_FUN_EXPORT
PFNGLISRENDERBUFFEREXTPROC 
__glewIsRenderbufferEXT
GLEW_FUN_EXPORT
PFNGLRENDERBUFFERSTORAGEEXTPROC 
__glewRenderbufferStorageEXT
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMEXTPROC 
__glewGetHistogramEXT
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMPARAMETERFVEXTPROC 
__glewGetHistogramParameterfvEXT
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMPARAMETERIVEXTPROC 
__glewGetHistogramParameterivEXT
GLEW_FUN_EXPORT
PFNGLGETMINMAXEXTPROC 
__glewGetMinmaxEXT
GLEW_FUN_EXPORT
PFNGLGETMINMAXPARAMETERFVEXTPROC 
__glewGetMinmaxParameterfvEXT
GLEW_FUN_EXPORT
PFNGLGETMINMAXPARAMETERIVEXTPROC 
__glewGetMinmaxParameterivEXT
GLEW_FUN_EXPORT
PFNGLHISTOGRAMEXTPROC 
__glewHistogramEXT
GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT
GLEW_FUN_EXPORT
PFNGLRESETHISTOGRAMEXTPROC 
__glewResetHistogramEXT
GLEW_FUN_EXPORT
PFNGLRESETMINMAXEXTPROC 
__glewResetMinmaxEXT
GLEW_FUN_EXPORT
PFNGLINDEXFUNCEXTPROC 
__glewIndexFuncEXT
GLEW_FUN_EXPORT
PFNGLINDEXMATERIALEXTPROC 
__glewIndexMaterialEXT
GLEW_FUN_EXPORT
PFNGLAPPLYTEXTUREEXTPROC 
__glewApplyTextureEXT
GLEW_FUN_EXPORT
PFNGLTEXTURELIGHTEXTPROC 
__glewTextureLightEXT
GLEW_FUN_EXPORT
PFNGLTEXTUREMATERIALEXTPROC 
__glewTextureMaterialEXT
GLEW_FUN_EXPORT
PFNGLMULTIDRAWARRAYSEXTPROC 
__glewMultiDrawArraysEXT
GLEW_FUN_EXPORT
PFNGLMULTIDRAWELEMENTSEXTPROC 
__glewMultiDrawElementsEXT
GLEW_FUN_EXPORT
PFNGLSAMPLEMASKEXTPROC 
__glewSampleMaskEXT
GLEW_FUN_EXPORT
PFNGLSAMPLEPATTERNEXTPROC 
__glewSamplePatternEXT
GLEW_FUN_EXPORT
PFNGLCOLORTABLEEXTPROC 
__glewColorTableEXT
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEEXTPROC 
__glewGetColorTableEXT
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERFVEXTPROC 
__glewGetColorTableParameterfvEXT
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERIVEXTPROC 
__glewGetColorTableParameterivEXT
GLEW_FUN_EXPORT
PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC 
__glewGetPixelTransformParameterfvEXT
GLEW_FUN_EXPORT
PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC 
__glewGetPixelTransformParameterivEXT
GLEW_FUN_EXPORT
PFNGLPIXELTRANSFORMPARAMETERFEXTPROC 
__glewPixelTransformParameterfEXT
GLEW_FUN_EXPORT
PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC 
__glewPixelTransformParameterfvEXT
GLEW_FUN_EXPORT
PFNGLPIXELTRANSFORMPARAMETERIEXTPROC 
__glewPixelTransformParameteriEXT
GLEW_FUN_EXPORT
PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC 
__glewPixelTransformParameterivEXT
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFEXTPROC 
__glewPointParameterfEXT
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFVEXTPROC 
__glewPointParameterfvEXT
GLEW_FUN_EXPORT
PFNGLPOLYGONOFFSETEXTPROC 
__glewPolygonOffsetEXT
GLEW_FUN_EXPORT
PFNGLBEGINSCENEEXTPROC 
__glewBeginSceneEXT
GLEW_FUN_EXPORT
PFNGLENDSCENEEXTPROC 
__glewEndSceneEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3BEXTPROC 
__glewSecondaryColor3bEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3BVEXTPROC 
__glewSecondaryColor3bvEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3DEXTPROC 
__glewSecondaryColor3dEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3DVEXTPROC 
__glewSecondaryColor3dvEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3FEXTPROC 
__glewSecondaryColor3fEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3FVEXTPROC 
__glewSecondaryColor3fvEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3IEXTPROC 
__glewSecondaryColor3iEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3IVEXTPROC 
__glewSecondaryColor3ivEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3SEXTPROC 
__glewSecondaryColor3sEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3SVEXTPROC 
__glewSecondaryColor3svEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UBEXTPROC 
__glewSecondaryColor3ubEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UBVEXTPROC 
__glewSecondaryColor3ubvEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UIEXTPROC 
__glewSecondaryColor3uiEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UIVEXTPROC 
__glewSecondaryColor3uivEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3USEXTPROC 
__glewSecondaryColor3usEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3USVEXTPROC 
__glewSecondaryColor3usvEXT
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLORPOINTEREXTPROC 
__glewSecondaryColorPointerEXT
GLEW_FUN_EXPORT
PFNGLACTIVESTENCILFACEEXTPROC 
__glewActiveStencilFaceEXT
GLEW_FUN_EXPORT
PFNGLTEXSUBIMAGE1DEXTPROC 
__glewTexSubImage1DEXT
GLEW_FUN_EXPORT
PFNGLTEXSUBIMAGE2DEXTPROC 
__glewTexSubImage2DEXT
GLEW_FUN_EXPORT
PFNGLTEXSUBIMAGE3DEXTPROC 
__glewTexSubImage3DEXT
GLEW_FUN_EXPORT
PFNGLTEXIMAGE3DEXTPROC 
__glewTexImage3DEXT
GLEW_FUN_EXPORT
PFNGLARETEXTURESRESIDENTEXTPROC 
__glewAreTexturesResidentEXT
GLEW_FUN_EXPORT
PFNGLBINDTEXTUREEXTPROC 
__glewBindTextureEXT
GLEW_FUN_EXPORT
PFNGLDELETETEXTURESEXTPROC 
__glewDeleteTexturesEXT
GLEW_FUN_EXPORT
PFNGLGENTEXTURESEXTPROC 
__glewGenTexturesEXT
GLEW_FUN_EXPORT
PFNGLISTEXTUREEXTPROC 
__glewIsTextureEXT
GLEW_FUN_EXPORT
PFNGLPRIORITIZETEXTURESEXTPROC 
__glewPrioritizeTexturesEXT
GLEW_FUN_EXPORT
PFNGLTEXTURENORMALEXTPROC 
__glewTextureNormalEXT
GLEW_FUN_EXPORT
PFNGLARRAYELEMENTEXTPROC 
__glewArrayElementEXT
GLEW_FUN_EXPORT
PFNGLCOLORPOINTEREXTPROC 
__glewColorPointerEXT
GLEW_FUN_EXPORT
PFNGLDRAWARRAYSEXTPROC 
__glewDrawArraysEXT
GLEW_FUN_EXPORT
PFNGLEDGEFLAGPOINTEREXTPROC 
__glewEdgeFlagPointerEXT
GLEW_FUN_EXPORT
PFNGLGETPOINTERVEXTPROC 
__glewGetPointervEXT
GLEW_FUN_EXPORT
PFNGLINDEXPOINTEREXTPROC 
__glewIndexPointerEXT
GLEW_FUN_EXPORT
PFNGLNORMALPOINTEREXTPROC 
__glewNormalPointerEXT
GLEW_FUN_EXPORT
PFNGLTEXCOORDPOINTEREXTPROC 
__glewTexCoordPointerEXT
GLEW_FUN_EXPORT
PFNGLVERTEXPOINTEREXTPROC 
__glewVertexPointerEXT
GLEW_FUN_EXPORT
PFNGLBEGINVERTEXSHADEREXTPROC 
__glewBeginVertexShaderEXT
GLEW_FUN_EXPORT
PFNGLBINDLIGHTPARAMETEREXTPROC 
__glewBindLightParameterEXT
GLEW_FUN_EXPORT
PFNGLBINDMATERIALPARAMETEREXTPROC 
__glewBindMaterialParameterEXT
GLEW_FUN_EXPORT
PFNGLBINDPARAMETEREXTPROC 
__glewBindParameterEXT
GLEW_FUN_EXPORT
PFNGLBINDTEXGENPARAMETEREXTPROC 
__glewBindTexGenParameterEXT
GLEW_FUN_EXPORT
PFNGLBINDTEXTUREUNITPARAMETEREXTPROC 
__glewBindTextureUnitParameterEXT
GLEW_FUN_EXPORT
PFNGLBINDVERTEXSHADEREXTPROC 
__glewBindVertexShaderEXT
GLEW_FUN_EXPORT
PFNGLDELETEVERTEXSHADEREXTPROC 
__glewDeleteVertexShaderEXT
GLEW_FUN_EXPORT
PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC 
__glewDisableVariantClientStateEXT
GLEW_FUN_EXPORT
PFNGLENABLEVARIANTCLIENTSTATEEXTPROC 
__glewEnableVariantClientStateEXT
GLEW_FUN_EXPORT
PFNGLENDVERTEXSHADEREXTPROC 
__glewEndVertexShaderEXT
GLEW_FUN_EXPORT
PFNGLEXTRACTCOMPONENTEXTPROC 
__glewExtractComponentEXT
GLEW_FUN_EXPORT
PFNGLGENSYMBOLSEXTPROC 
__glewGenSymbolsEXT
GLEW_FUN_EXPORT
PFNGLGENVERTEXSHADERSEXTPROC 
__glewGenVertexShadersEXT
GLEW_FUN_EXPORT
PFNGLGETINVARIANTBOOLEANVEXTPROC 
__glewGetInvariantBooleanvEXT
GLEW_FUN_EXPORT
PFNGLGETINVARIANTFLOATVEXTPROC 
__glewGetInvariantFloatvEXT
GLEW_FUN_EXPORT
PFNGLGETINVARIANTINTEGERVEXTPROC 
__glewGetInvariantIntegervEXT
GLEW_FUN_EXPORT
PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC 
__glewGetLocalConstantBooleanvEXT
GLEW_FUN_EXPORT
PFNGLGETLOCALCONSTANTFLOATVEXTPROC 
__glewGetLocalConstantFloatvEXT
GLEW_FUN_EXPORT
PFNGLGETLOCALCONSTANTINTEGERVEXTPROC 
__glewGetLocalConstantIntegervEXT
GLEW_FUN_EXPORT
PFNGLGETVARIANTBOOLEANVEXTPROC 
__glewGetVariantBooleanvEXT
GLEW_FUN_EXPORT
PFNGLGETVARIANTFLOATVEXTPROC 
__glewGetVariantFloatvEXT
GLEW_FUN_EXPORT
PFNGLGETVARIANTINTEGERVEXTPROC 
__glewGetVariantIntegervEXT
GLEW_FUN_EXPORT
PFNGLGETVARIANTPOINTERVEXTPROC 
__glewGetVariantPointervEXT
GLEW_FUN_EXPORT
PFNGLINSERTCOMPONENTEXTPROC 
__glewInsertComponentEXT
GLEW_FUN_EXPORT
PFNGLISVARIANTENABLEDEXTPROC 
__glewIsVariantEnabledEXT
GLEW_FUN_EXPORT
PFNGLSETINVARIANTEXTPROC 
__glewSetInvariantEXT
GLEW_FUN_EXPORT
PFNGLSETLOCALCONSTANTEXTPROC 
__glewSetLocalConstantEXT
GLEW_FUN_EXPORT
PFNGLSHADEROP1EXTPROC 
__glewShaderOp1EXT
GLEW_FUN_EXPORT
PFNGLSHADEROP2EXTPROC 
__glewShaderOp2EXT
GLEW_FUN_EXPORT
PFNGLSHADEROP3EXTPROC 
__glewShaderOp3EXT
GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT
GLEW_FUN_EXPORT
PFNGLVARIANTPOINTEREXTPROC 
__glewVariantPointerEXT
GLEW_FUN_EXPORT
PFNGLVARIANTBVEXTPROC 
__glewVariantbvEXT
GLEW_FUN_EXPORT
PFNGLVARIANTDVEXTPROC 
__glewVariantdvEXT
GLEW_FUN_EXPORT
PFNGLVARIANTFVEXTPROC 
__glewVariantfvEXT
GLEW_FUN_EXPORT
PFNGLVARIANTIVEXTPROC 
__glewVariantivEXT
GLEW_FUN_EXPORT
PFNGLVARIANTSVEXTPROC 
__glewVariantsvEXT
GLEW_FUN_EXPORT
PFNGLVARIANTUBVEXTPROC 
__glewVariantubvEXT
GLEW_FUN_EXPORT
PFNGLVARIANTUIVEXTPROC 
__glewVariantuivEXT
GLEW_FUN_EXPORT
PFNGLVARIANTUSVEXTPROC 
__glewVariantusvEXT
GLEW_FUN_EXPORT
PFNGLWRITEMASKEXTPROC 
__glewWriteMaskEXT
GLEW_FUN_EXPORT
PFNGLVERTEXWEIGHTPOINTEREXTPROC 
__glewVertexWeightPointerEXT
GLEW_FUN_EXPORT
PFNGLVERTEXWEIGHTFEXTPROC 
__glewVertexWeightfEXT
GLEW_FUN_EXPORT
PFNGLVERTEXWEIGHTFVEXTPROC 
__glewVertexWeightfvEXT
GLEW_FUN_EXPORT
PFNGLSTRINGMARKERGREMEDYPROC 
__glewStringMarkerGREMEDY
GLEW_FUN_EXPORT
PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC 
__glewGetImageTransformParameterfvHP
GLEW_FUN_EXPORT
PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC 
__glewGetImageTransformParameterivHP
GLEW_FUN_EXPORT
PFNGLIMAGETRANSFORMPARAMETERFHPPROC 
__glewImageTransformParameterfHP
GLEW_FUN_EXPORT
PFNGLIMAGETRANSFORMPARAMETERFVHPPROC 
__glewImageTransformParameterfvHP
GLEW_FUN_EXPORT
PFNGLIMAGETRANSFORMPARAMETERIHPPROC 
__glewImageTransformParameteriHP
GLEW_FUN_EXPORT
PFNGLIMAGETRANSFORMPARAMETERIVHPPROC 
__glewImageTransformParameterivHP
GLEW_FUN_EXPORT
PFNGLMULTIMODEDRAWARRAYSIBMPROC 
__glewMultiModeDrawArraysIBM
GLEW_FUN_EXPORT
PFNGLMULTIMODEDRAWELEMENTSIBMPROC 
__glewMultiModeDrawElementsIBM
GLEW_FUN_EXPORT
PFNGLCOLORPOINTERLISTIBMPROC 
__glewColorPointerListIBM
GLEW_FUN_EXPORT
PFNGLEDGEFLAGPOINTERLISTIBMPROC 
__glewEdgeFlagPointerListIBM
GLEW_FUN_EXPORT
PFNGLFOGCOORDPOINTERLISTIBMPROC 
__glewFogCoordPointerListIBM
GLEW_FUN_EXPORT
PFNGLINDEXPOINTERLISTIBMPROC 
__glewIndexPointerListIBM
GLEW_FUN_EXPORT
PFNGLNORMALPOINTERLISTIBMPROC 
__glewNormalPointerListIBM
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLORPOINTERLISTIBMPROC 
__glewSecondaryColorPointerListIBM
GLEW_FUN_EXPORT
PFNGLTEXCOORDPOINTERLISTIBMPROC 
__glewTexCoordPointerListIBM
GLEW_FUN_EXPORT
PFNGLVERTEXPOINTERLISTIBMPROC 
__glewVertexPointerListIBM
GLEW_FUN_EXPORT
PFNGLCOLORPOINTERVINTELPROC 
__glewColorPointervINTEL
GLEW_FUN_EXPORT
PFNGLNORMALPOINTERVINTELPROC 
__glewNormalPointervINTEL
GLEW_FUN_EXPORT
PFNGLTEXCOORDPOINTERVINTELPROC 
__glewTexCoordPointervINTEL
GLEW_FUN_EXPORT
PFNGLVERTEXPOINTERVINTELPROC 
__glewVertexPointervINTEL
GLEW_FUN_EXPORT
PFNGLTEXSCISSORFUNCINTELPROC 
__glewTexScissorFuncINTEL
GLEW_FUN_EXPORT
PFNGLTEXSCISSORINTELPROC 
__glewTexScissorINTEL
GLEW_FUN_EXPORT
PFNGLBUFFERREGIONENABLEDEXTPROC 
__glewBufferRegionEnabledEXT
GLEW_FUN_EXPORT
PFNGLDELETEBUFFERREGIONEXTPROC 
__glewDeleteBufferRegionEXT
GLEW_FUN_EXPORT
PFNGLDRAWBUFFERREGIONEXTPROC 
__glewDrawBufferRegionEXT
GLEW_FUN_EXPORT
PFNGLNEWBUFFERREGIONEXTPROC 
__glewNewBufferRegionEXT
GLEW_FUN_EXPORT
PFNGLREADBUFFERREGIONEXTPROC 
__glewReadBufferRegionEXT
GLEW_FUN_EXPORT
PFNGLRESIZEBUFFERSMESAPROC 
__glewResizeBuffersMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DMESAPROC 
__glewWindowPos2dMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DVMESAPROC 
__glewWindowPos2dvMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FMESAPROC 
__glewWindowPos2fMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FVMESAPROC 
__glewWindowPos2fvMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IMESAPROC 
__glewWindowPos2iMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IVMESAPROC 
__glewWindowPos2ivMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SMESAPROC 
__glewWindowPos2sMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SVMESAPROC 
__glewWindowPos2svMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DMESAPROC 
__glewWindowPos3dMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DVMESAPROC 
__glewWindowPos3dvMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FMESAPROC 
__glewWindowPos3fMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FVMESAPROC 
__glewWindowPos3fvMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IMESAPROC 
__glewWindowPos3iMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IVMESAPROC 
__glewWindowPos3ivMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SMESAPROC 
__glewWindowPos3sMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SVMESAPROC 
__glewWindowPos3svMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4DMESAPROC 
__glewWindowPos4dMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4DVMESAPROC 
__glewWindowPos4dvMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4FMESAPROC 
__glewWindowPos4fMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4FVMESAPROC 
__glewWindowPos4fvMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4IMESAPROC 
__glewWindowPos4iMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4IVMESAPROC 
__glewWindowPos4ivMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4SMESAPROC 
__glewWindowPos4sMESA
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4SVMESAPROC 
__glewWindowPos4svMESA
GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV
GLEW_FUN_EXPORT
PFNGLGETMAPATTRIBPARAMETERFVNVPROC 
__glewGetMapAttribParameterfvNV
GLEW_FUN_EXPORT
PFNGLGETMAPATTRIBPARAMETERIVNVPROC 
__glewGetMapAttribParameterivNV
GLEW_FUN_EXPORT
PFNGLGETMAPCONTROLPOINTSNVPROC 
__glewGetMapControlPointsNV
GLEW_FUN_EXPORT
PFNGLGETMAPPARAMETERFVNVPROC 
__glewGetMapParameterfvNV
GLEW_FUN_EXPORT
PFNGLGETMAPPARAMETERIVNVPROC 
__glewGetMapParameterivNV
GLEW_FUN_EXPORT
PFNGLMAPCONTROLPOINTSNVPROC 
__glewMapControlPointsNV
GLEW_FUN_EXPORT
PFNGLMAPPARAMETERFVNVPROC 
__glewMapParameterfvNV
GLEW_FUN_EXPORT
PFNGLMAPPARAMETERIVNVPROC 
__glewMapParameterivNV
GLEW_FUN_EXPORT
PFNGLDELETEFENCESNVPROC 
__glewDeleteFencesNV
GLEW_FUN_EXPORT
PFNGLFINISHFENCENVPROC 
__glewFinishFenceNV
GLEW_FUN_EXPORT
PFNGLGENFENCESNVPROC 
__glewGenFencesNV
GLEW_FUN_EXPORT
PFNGLGETFENCEIVNVPROC 
__glewGetFenceivNV
GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV
GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV
GLEW_FUN_EXPORT
PFNGLTESTFENCENVPROC 
__glewTestFenceNV
GLEW_FUN_EXPORT
PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC 
__glewGetProgramNamedParameterdvNV
GLEW_FUN_EXPORT
PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC 
__glewGetProgramNamedParameterfvNV
GLEW_FUN_EXPORT
PFNGLPROGRAMNAMEDPARAMETER4DNVPROC 
__glewProgramNamedParameter4dNV
GLEW_FUN_EXPORT
PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC 
__glewProgramNamedParameter4dvNV
GLEW_FUN_EXPORT
PFNGLPROGRAMNAMEDPARAMETER4FNVPROC 
__glewProgramNamedParameter4fNV
GLEW_FUN_EXPORT
PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC 
__glewProgramNamedParameter4fvNV
GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV
GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV
GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV
GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV
GLEW_FUN_EXPORT
PFNGLFOGCOORDHNVPROC 
__glewFogCoordhNV
GLEW_FUN_EXPORT
PFNGLFOGCOORDHVNVPROC 
__glewFogCoordhvNV
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1HNVPROC 
__glewMultiTexCoord1hNV
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1HVNVPROC 
__glewMultiTexCoord1hvNV
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2HNVPROC 
__glewMultiTexCoord2hNV
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2HVNVPROC 
__glewMultiTexCoord2hvNV
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3HNVPROC 
__glewMultiTexCoord3hNV
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3HVNVPROC 
__glewMultiTexCoord3hvNV
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4HNVPROC 
__glewMultiTexCoord4hNV
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4HVNVPROC 
__glewMultiTexCoord4hvNV
GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV
GLEW_FUN_EXPORT
PFNGLNORMAL3HVNVPROC 
__glewNormal3hvNV
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3HNVPROC 
__glewSecondaryColor3hNV
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3HVNVPROC 
__glewSecondaryColor3hvNV
GLEW_FUN_EXPORT
PFNGLTEXCOORD1HNVPROC 
__glewTexCoord1hNV
GLEW_FUN_EXPORT
PFNGLTEXCOORD1HVNVPROC 
__glewTexCoord1hvNV
GLEW_FUN_EXPORT
PFNGLTEXCOORD2HNVPROC 
__glewTexCoord2hNV
GLEW_FUN_EXPORT
PFNGLTEXCOORD2HVNVPROC 
__glewTexCoord2hvNV
GLEW_FUN_EXPORT
PFNGLTEXCOORD3HNVPROC 
__glewTexCoord3hNV
GLEW_FUN_EXPORT
PFNGLTEXCOORD3HVNVPROC 
__glewTexCoord3hvNV
GLEW_FUN_EXPORT
PFNGLTEXCOORD4HNVPROC 
__glewTexCoord4hNV
GLEW_FUN_EXPORT
PFNGLTEXCOORD4HVNVPROC 
__glewTexCoord4hvNV
GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV
GLEW_FUN_EXPORT
PFNGLVERTEX2HVNVPROC 
__glewVertex2hvNV
GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV
GLEW_FUN_EXPORT
PFNGLVERTEX3HVNVPROC 
__glewVertex3hvNV
GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV
GLEW_FUN_EXPORT
PFNGLVERTEX4HVNVPROC 
__glewVertex4hvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1HNVPROC 
__glewVertexAttrib1hNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1HVNVPROC 
__glewVertexAttrib1hvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2HNVPROC 
__glewVertexAttrib2hNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2HVNVPROC 
__glewVertexAttrib2hvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3HNVPROC 
__glewVertexAttrib3hNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3HVNVPROC 
__glewVertexAttrib3hvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4HNVPROC 
__glewVertexAttrib4hNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4HVNVPROC 
__glewVertexAttrib4hvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS1HVNVPROC 
__glewVertexAttribs1hvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS2HVNVPROC 
__glewVertexAttribs2hvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS3HVNVPROC 
__glewVertexAttribs3hvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS4HVNVPROC 
__glewVertexAttribs4hvNV
GLEW_FUN_EXPORT
PFNGLVERTEXWEIGHTHNVPROC 
__glewVertexWeighthNV
GLEW_FUN_EXPORT
PFNGLVERTEXWEIGHTHVNVPROC 
__glewVertexWeighthvNV
GLEW_FUN_EXPORT
PFNGLBEGINOCCLUSIONQUERYNVPROC 
__glewBeginOcclusionQueryNV
GLEW_FUN_EXPORT
PFNGLDELETEOCCLUSIONQUERIESNVPROC 
__glewDeleteOcclusionQueriesNV
GLEW_FUN_EXPORT
PFNGLENDOCCLUSIONQUERYNVPROC 
__glewEndOcclusionQueryNV
GLEW_FUN_EXPORT
PFNGLGENOCCLUSIONQUERIESNVPROC 
__glewGenOcclusionQueriesNV
GLEW_FUN_EXPORT
PFNGLGETOCCLUSIONQUERYIVNVPROC 
__glewGetOcclusionQueryivNV
GLEW_FUN_EXPORT
PFNGLGETOCCLUSIONQUERYUIVNVPROC 
__glewGetOcclusionQueryuivNV
GLEW_FUN_EXPORT
PFNGLISOCCLUSIONQUERYNVPROC 
__glewIsOcclusionQueryNV
GLEW_FUN_EXPORT
PFNGLFLUSHPIXELDATARANGENVPROC 
__glewFlushPixelDataRangeNV
GLEW_FUN_EXPORT
PFNGLPIXELDATARANGENVPROC 
__glewPixelDataRangeNV
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERINVPROC 
__glewPointParameteriNV
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERIVNVPROC 
__glewPointParameterivNV
GLEW_FUN_EXPORT
PFNGLPRIMITIVERESTARTINDEXNVPROC 
__glewPrimitiveRestartIndexNV
GLEW_FUN_EXPORT
PFNGLPRIMITIVERESTARTNVPROC 
__glewPrimitiveRestartNV
GLEW_FUN_EXPORT
PFNGLCOMBINERINPUTNVPROC 
__glewCombinerInputNV
GLEW_FUN_EXPORT
PFNGLCOMBINEROUTPUTNVPROC 
__glewCombinerOutputNV
GLEW_FUN_EXPORT
PFNGLCOMBINERPARAMETERFNVPROC 
__glewCombinerParameterfNV
GLEW_FUN_EXPORT
PFNGLCOMBINERPARAMETERFVNVPROC 
__glewCombinerParameterfvNV
GLEW_FUN_EXPORT
PFNGLCOMBINERPARAMETERINVPROC 
__glewCombinerParameteriNV
GLEW_FUN_EXPORT
PFNGLCOMBINERPARAMETERIVNVPROC 
__glewCombinerParameterivNV
GLEW_FUN_EXPORT
PFNGLFINALCOMBINERINPUTNVPROC 
__glewFinalCombinerInputNV
GLEW_FUN_EXPORT
PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC 
__glewGetCombinerInputParameterfvNV
GLEW_FUN_EXPORT
PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC 
__glewGetCombinerInputParameterivNV
GLEW_FUN_EXPORT
PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC 
__glewGetCombinerOutputParameterfvNV
GLEW_FUN_EXPORT
PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC 
__glewGetCombinerOutputParameterivNV
GLEW_FUN_EXPORT
PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC 
__glewGetFinalCombinerInputParameterfvNV
GLEW_FUN_EXPORT
PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC 
__glewGetFinalCombinerInputParameterivNV
GLEW_FUN_EXPORT
PFNGLCOMBINERSTAGEPARAMETERFVNVPROC 
__glewCombinerStageParameterfvNV
GLEW_FUN_EXPORT
PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC 
__glewGetCombinerStageParameterfvNV
GLEW_FUN_EXPORT
PFNGLFLUSHVERTEXARRAYRANGENVPROC 
__glewFlushVertexArrayRangeNV
GLEW_FUN_EXPORT
PFNGLVERTEXARRAYRANGENVPROC 
__glewVertexArrayRangeNV
GLEW_FUN_EXPORT
PFNGLAREPROGRAMSRESIDENTNVPROC 
__glewAreProgramsResidentNV
GLEW_FUN_EXPORT
PFNGLBINDPROGRAMNVPROC 
__glewBindProgramNV
GLEW_FUN_EXPORT
PFNGLDELETEPROGRAMSNVPROC 
__glewDeleteProgramsNV
GLEW_FUN_EXPORT
PFNGLEXECUTEPROGRAMNVPROC 
__glewExecuteProgramNV
GLEW_FUN_EXPORT
PFNGLGENPROGRAMSNVPROC 
__glewGenProgramsNV
GLEW_FUN_EXPORT
PFNGLGETPROGRAMPARAMETERDVNVPROC 
__glewGetProgramParameterdvNV
GLEW_FUN_EXPORT
PFNGLGETPROGRAMPARAMETERFVNVPROC 
__glewGetProgramParameterfvNV
GLEW_FUN_EXPORT
PFNGLGETPROGRAMSTRINGNVPROC 
__glewGetProgramStringNV
GLEW_FUN_EXPORT
PFNGLGETPROGRAMIVNVPROC 
__glewGetProgramivNV
GLEW_FUN_EXPORT
PFNGLGETTRACKMATRIXIVNVPROC 
__glewGetTrackMatrixivNV
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBPOINTERVNVPROC 
__glewGetVertexAttribPointervNV
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBDVNVPROC 
__glewGetVertexAttribdvNV
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBFVNVPROC 
__glewGetVertexAttribfvNV
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBIVNVPROC 
__glewGetVertexAttribivNV
GLEW_FUN_EXPORT
PFNGLISPROGRAMNVPROC 
__glewIsProgramNV
GLEW_FUN_EXPORT
PFNGLLOADPROGRAMNVPROC 
__glewLoadProgramNV
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETER4DNVPROC 
__glewProgramParameter4dNV
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETER4DVNVPROC 
__glewProgramParameter4dvNV
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETER4FNVPROC 
__glewProgramParameter4fNV
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETER4FVNVPROC 
__glewProgramParameter4fvNV
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETERS4DVNVPROC 
__glewProgramParameters4dvNV
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETERS4FVNVPROC 
__glewProgramParameters4fvNV
GLEW_FUN_EXPORT
PFNGLREQUESTRESIDENTPROGRAMSNVPROC 
__glewRequestResidentProgramsNV
GLEW_FUN_EXPORT
PFNGLTRACKMATRIXNVPROC 
__glewTrackMatrixNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DNVPROC 
__glewVertexAttrib1dNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DVNVPROC 
__glewVertexAttrib1dvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FNVPROC 
__glewVertexAttrib1fNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FVNVPROC 
__glewVertexAttrib1fvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SNVPROC 
__glewVertexAttrib1sNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SVNVPROC 
__glewVertexAttrib1svNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DNVPROC 
__glewVertexAttrib2dNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DVNVPROC 
__glewVertexAttrib2dvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FNVPROC 
__glewVertexAttrib2fNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FVNVPROC 
__glewVertexAttrib2fvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SNVPROC 
__glewVertexAttrib2sNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SVNVPROC 
__glewVertexAttrib2svNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DNVPROC 
__glewVertexAttrib3dNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DVNVPROC 
__glewVertexAttrib3dvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FNVPROC 
__glewVertexAttrib3fNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FVNVPROC 
__glewVertexAttrib3fvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SNVPROC 
__glewVertexAttrib3sNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SVNVPROC 
__glewVertexAttrib3svNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DNVPROC 
__glewVertexAttrib4dNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DVNVPROC 
__glewVertexAttrib4dvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FNVPROC 
__glewVertexAttrib4fNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FVNVPROC 
__glewVertexAttrib4fvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SNVPROC 
__glewVertexAttrib4sNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SVNVPROC 
__glewVertexAttrib4svNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UBNVPROC 
__glewVertexAttrib4ubNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UBVNVPROC 
__glewVertexAttrib4ubvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBPOINTERNVPROC 
__glewVertexAttribPointerNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS1DVNVPROC 
__glewVertexAttribs1dvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS1FVNVPROC 
__glewVertexAttribs1fvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS1SVNVPROC 
__glewVertexAttribs1svNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS2DVNVPROC 
__glewVertexAttribs2dvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS2FVNVPROC 
__glewVertexAttribs2fvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS2SVNVPROC 
__glewVertexAttribs2svNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS3DVNVPROC 
__glewVertexAttribs3dvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS3FVNVPROC 
__glewVertexAttribs3fvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS3SVNVPROC 
__glewVertexAttribs3svNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS4DVNVPROC 
__glewVertexAttribs4dvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS4FVNVPROC 
__glewVertexAttribs4fvNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS4SVNVPROC 
__glewVertexAttribs4svNV
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS4UBVNVPROC 
__glewVertexAttribs4ubvNV
GLEW_FUN_EXPORT
PFNGLDETAILTEXFUNCSGISPROC 
__glewDetailTexFuncSGIS
GLEW_FUN_EXPORT
PFNGLGETDETAILTEXFUNCSGISPROC 
__glewGetDetailTexFuncSGIS
GLEW_FUN_EXPORT
PFNGLFOGFUNCSGISPROC 
__glewFogFuncSGIS
GLEW_FUN_EXPORT
PFNGLGETFOGFUNCSGISPROC 
__glewGetFogFuncSGIS
GLEW_FUN_EXPORT
PFNGLSAMPLEMASKSGISPROC 
__glewSampleMaskSGIS
GLEW_FUN_EXPORT
PFNGLSAMPLEPATTERNSGISPROC 
__glewSamplePatternSGIS
GLEW_FUN_EXPORT
PFNGLGETSHARPENTEXFUNCSGISPROC 
__glewGetSharpenTexFuncSGIS
GLEW_FUN_EXPORT
PFNGLSHARPENTEXFUNCSGISPROC 
__glewSharpenTexFuncSGIS
GLEW_FUN_EXPORT
PFNGLTEXIMAGE4DSGISPROC 
__glewTexImage4DSGIS
GLEW_FUN_EXPORT
PFNGLTEXSUBIMAGE4DSGISPROC 
__glewTexSubImage4DSGIS
GLEW_FUN_EXPORT
PFNGLGETTEXFILTERFUNCSGISPROC 
__glewGetTexFilterFuncSGIS
GLEW_FUN_EXPORT
PFNGLTEXFILTERFUNCSGISPROC 
__glewTexFilterFuncSGIS
GLEW_FUN_EXPORT
PFNGLASYNCMARKERSGIXPROC 
__glewAsyncMarkerSGIX
GLEW_FUN_EXPORT
PFNGLDELETEASYNCMARKERSSGIXPROC 
__glewDeleteAsyncMarkersSGIX
GLEW_FUN_EXPORT
PFNGLFINISHASYNCSGIXPROC 
__glewFinishAsyncSGIX
GLEW_FUN_EXPORT
PFNGLGENASYNCMARKERSSGIXPROC 
__glewGenAsyncMarkersSGIX
GLEW_FUN_EXPORT
PFNGLISASYNCMARKERSGIXPROC 
__glewIsAsyncMarkerSGIX
GLEW_FUN_EXPORT
PFNGLPOLLASYNCSGIXPROC 
__glewPollAsyncSGIX
GLEW_FUN_EXPORT
PFNGLFLUSHRASTERSGIXPROC 
__glewFlushRasterSGIX
GLEW_FUN_EXPORT
PFNGLTEXTUREFOGSGIXPROC 
__glewTextureFogSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTCOLORMATERIALSGIXPROC 
__glewFragmentColorMaterialSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELFSGIXPROC 
__glewFragmentLightModelfSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELFVSGIXPROC 
__glewFragmentLightModelfvSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELISGIXPROC 
__glewFragmentLightModeliSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELIVSGIXPROC 
__glewFragmentLightModelivSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTFSGIXPROC 
__glewFragmentLightfSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTFVSGIXPROC 
__glewFragmentLightfvSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTISGIXPROC 
__glewFragmentLightiSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTIVSGIXPROC 
__glewFragmentLightivSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALFSGIXPROC 
__glewFragmentMaterialfSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALFVSGIXPROC 
__glewFragmentMaterialfvSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALISGIXPROC 
__glewFragmentMaterialiSGIX
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALIVSGIXPROC 
__glewFragmentMaterialivSGIX
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTLIGHTFVSGIXPROC 
__glewGetFragmentLightfvSGIX
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTLIGHTIVSGIXPROC 
__glewGetFragmentLightivSGIX
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTMATERIALFVSGIXPROC 
__glewGetFragmentMaterialfvSGIX
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTMATERIALIVSGIXPROC 
__glewGetFragmentMaterialivSGIX
GLEW_FUN_EXPORT
PFNGLFRAMEZOOMSGIXPROC 
__glewFrameZoomSGIX
GLEW_FUN_EXPORT
PFNGLPIXELTEXGENSGIXPROC 
__glewPixelTexGenSGIX
GLEW_FUN_EXPORT
PFNGLREFERENCEPLANESGIXPROC 
__glewReferencePlaneSGIX
GLEW_FUN_EXPORT
PFNGLSPRITEPARAMETERFSGIXPROC 
__glewSpriteParameterfSGIX
GLEW_FUN_EXPORT
PFNGLSPRITEPARAMETERFVSGIXPROC 
__glewSpriteParameterfvSGIX
GLEW_FUN_EXPORT
PFNGLSPRITEPARAMETERISGIXPROC 
__glewSpriteParameteriSGIX
GLEW_FUN_EXPORT
PFNGLSPRITEPARAMETERIVSGIXPROC 
__glewSpriteParameterivSGIX
GLEW_FUN_EXPORT
PFNGLTAGSAMPLEBUFFERSGIXPROC 
__glewTagSampleBufferSGIX
GLEW_FUN_EXPORT
PFNGLCOLORTABLEPARAMETERFVSGIPROC 
__glewColorTableParameterfvSGI
GLEW_FUN_EXPORT
PFNGLCOLORTABLEPARAMETERIVSGIPROC 
__glewColorTableParameterivSGI
GLEW_FUN_EXPORT
PFNGLCOLORTABLESGIPROC 
__glewColorTableSGI
GLEW_FUN_EXPORT
PFNGLCOPYCOLORTABLESGIPROC 
__glewCopyColorTableSGI
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERFVSGIPROC 
__glewGetColorTableParameterfvSGI
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERIVSGIPROC 
__glewGetColorTableParameterivSGI
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLESGIPROC 
__glewGetColorTableSGI
GLEW_FUN_EXPORT
PFNGLFINISHTEXTURESUNXPROC 
__glewFinishTextureSUNX
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORBSUNPROC 
__glewGlobalAlphaFactorbSUN
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORDSUNPROC 
__glewGlobalAlphaFactordSUN
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORFSUNPROC 
__glewGlobalAlphaFactorfSUN
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORISUNPROC 
__glewGlobalAlphaFactoriSUN
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORSSUNPROC 
__glewGlobalAlphaFactorsSUN
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORUBSUNPROC 
__glewGlobalAlphaFactorubSUN
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORUISUNPROC 
__glewGlobalAlphaFactoruiSUN
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORUSSUNPROC 
__glewGlobalAlphaFactorusSUN
GLEW_FUN_EXPORT
PFNGLREADVIDEOPIXELSSUNPROC 
__glewReadVideoPixelsSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEPOINTERSUNPROC 
__glewReplacementCodePointerSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUBSUNPROC 
__glewReplacementCodeubSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUBVSUNPROC 
__glewReplacementCodeubvSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUISUNPROC 
__glewReplacementCodeuiSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUIVSUNPROC 
__glewReplacementCodeuivSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUSSUNPROC 
__glewReplacementCodeusSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUSVSUNPROC 
__glewReplacementCodeusvSUN
GLEW_FUN_EXPORT
PFNGLCOLOR3FVERTEX3FSUNPROC 
__glewColor3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLCOLOR3FVERTEX3FVSUNPROC 
__glewColor3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC 
__glewColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC 
__glewColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLCOLOR4UBVERTEX2FSUNPROC 
__glewColor4ubVertex2fSUN
GLEW_FUN_EXPORT
PFNGLCOLOR4UBVERTEX2FVSUNPROC 
__glewColor4ubVertex2fvSUN
GLEW_FUN_EXPORT
PFNGLCOLOR4UBVERTEX3FSUNPROC 
__glewColor4ubVertex3fSUN
GLEW_FUN_EXPORT
PFNGLCOLOR4UBVERTEX3FVSUNPROC 
__glewColor4ubVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLNORMAL3FVERTEX3FSUNPROC 
__glewNormal3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLNORMAL3FVERTEX3FVSUNPROC 
__glewNormal3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC 
__glewReplacementCodeuiColor3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC 
__glewReplacementCodeuiColor3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC 
__glewReplacementCodeuiColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC 
__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC 
__glewReplacementCodeuiColor4ubVertex3fSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC 
__glewReplacementCodeuiColor4ubVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC 
__glewReplacementCodeuiNormal3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC 
__glewReplacementCodeuiNormal3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC 
__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC 
__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC 
__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC 
__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC 
__glewReplacementCodeuiTexCoord2fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC 
__glewReplacementCodeuiTexCoord2fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC 
__glewReplacementCodeuiVertex3fSUN
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC 
__glewReplacementCodeuiVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC 
__glewTexCoord2fColor3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC 
__glewTexCoord2fColor3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC 
__glewTexCoord2fColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC 
__glewTexCoord2fColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC 
__glewTexCoord2fColor4ubVertex3fSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC 
__glewTexCoord2fColor4ubVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC 
__glewTexCoord2fNormal3fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC 
__glewTexCoord2fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FVERTEX3FSUNPROC 
__glewTexCoord2fVertex3fSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FVERTEX3FVSUNPROC 
__glewTexCoord2fVertex3fvSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC 
__glewTexCoord4fColor4fNormal3fVertex4fSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC 
__glewTexCoord4fColor4fNormal3fVertex4fvSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD4FVERTEX4FSUNPROC 
__glewTexCoord4fVertex4fSUN
GLEW_FUN_EXPORT
PFNGLTEXCOORD4FVERTEX4FVSUNPROC 
__glewTexCoord4fVertex4fvSUN
GLEW_FUN_EXPORT
PFNGLADDSWAPHINTRECTWINPROC 
__glewAddSwapHintRectWIN
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos
GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites
GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3
GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route
GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting
GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker
GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes
GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform
GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test
GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat
GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists
GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp
GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read
GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays
GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor
GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region
GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture
GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square
GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color
GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp
GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence
GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option
GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float
GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent
GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint
GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query
GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil
GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range
GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite
GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart
GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners
GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3
GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace
GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample
GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample
GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints
GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints
GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates
GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb
GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix
GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table
GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table
GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex
GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading
GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog
GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint
GLEWAPI GLboolean glewExperimental

Define Documentation

#define __gl_ATI_h_
#define __gl_h_
#define __GL_H__
#define __GLEW_H__
#define __glext_h_
#define __GLEXT_H_
#define APIENTRY
#define GL_1PASS_EXT   0x80A1
#define GL_1PASS_SGIS   0x80A1
#define GL_2_BYTES   0x1407
#define GL_2D   0x0600
#define GL_2PASS_0_EXT   0x80A2
#define GL_2PASS_0_SGIS   0x80A2
#define GL_2PASS_1_EXT   0x80A3
#define GL_2PASS_1_SGIS   0x80A3
#define GL_2X_BIT_ATI   0x00000001
#define GL_3_BYTES   0x1408
#define GL_3D   0x0601
#define GL_3D_COLOR   0x0602
#define GL_3D_COLOR_TEXTURE   0x0603
#define GL_3DFX_multisample   1
#define GL_3DFX_tbuffer   1
#define GL_3DFX_texture_compression_FXT1   1
#define GL_422_AVERAGE_EXT   0x80CE
#define GL_422_EXT   0x80CC
#define GL_422_REV_AVERAGE_EXT   0x80CF
#define GL_422_REV_EXT   0x80CD
#define GL_4_BYTES   0x1409
#define GL_4D_COLOR_TEXTURE   0x0604
#define GL_4PASS_0_EXT   0x80A4
#define GL_4PASS_0_SGIS   0x80A4
#define GL_4PASS_1_EXT   0x80A5
#define GL_4PASS_1_SGIS   0x80A5
#define GL_4PASS_2_EXT   0x80A6
#define GL_4PASS_2_SGIS   0x80A6
#define GL_4PASS_3_EXT   0x80A7
#define GL_4PASS_3_SGIS   0x80A7
#define GL_4X_BIT_ATI   0x00000002
#define GL_8X_BIT_ATI   0x00000004
#define GL_ABGR_EXT   0x8000
#define GL_ACCUM   0x0100
#define GL_ACCUM_ALPHA_BITS   0x0D5B
#define GL_ACCUM_BLUE_BITS   0x0D5A
#define GL_ACCUM_BUFFER_BIT   0x00000200
#define GL_ACCUM_CLEAR_VALUE   0x0B80
#define GL_ACCUM_GREEN_BITS   0x0D59
#define GL_ACCUM_RED_BITS   0x0D58
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH   0x8B8A
#define GL_ACTIVE_ATTRIBUTES   0x8B89
#define GL_ACTIVE_STENCIL_FACE_EXT   0x8911
#define GL_ACTIVE_TEXTURE   0x84E0
#define GL_ACTIVE_TEXTURE_ARB   0x84E0
#define GL_ACTIVE_UNIFORM_MAX_LENGTH   0x8B87
#define GL_ACTIVE_UNIFORMS   0x8B86
#define GL_ACTIVE_VERTEX_UNITS_ARB   0x86A5
#define GL_ADD   0x0104
#define GL_ADD_ATI   0x8963
#define GL_ADD_SIGNED   0x8574
#define GL_ADD_SIGNED_ARB   0x8574
#define GL_ADD_SIGNED_EXT   0x8574
#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E
#define GL_ALIASED_POINT_SIZE_RANGE   0x846D
#define GL_ALL_ATTRIB_BITS   0x000fffff
#define GL_ALL_COMPLETED_NV   0x84F2
#define GL_ALL_STATIC_DATA_IBM   103060
#define GL_ALLOW_DRAW_FRG_HINT_PGI   107024
#define GL_ALLOW_DRAW_MEM_HINT_PGI   107025
#define GL_ALLOW_DRAW_OBJ_HINT_PGI   107022
#define GL_ALLOW_DRAW_WIN_HINT_PGI   107023
#define GL_ALPHA   0x1906
#define GL_ALPHA12   0x803D
#define GL_ALPHA12_EXT   0x803D
#define GL_ALPHA16   0x803E
#define GL_ALPHA16_EXT   0x803E
#define GL_ALPHA16_EXTENDED_RANGE_SGIX   0x85F4
#define GL_ALPHA16_SIGNED_SGIX   0x85E8
#define GL_ALPHA16F_ARB   0x881C
#define GL_ALPHA32F_ARB   0x8816
#define GL_ALPHA4   0x803B
#define GL_ALPHA4_EXT   0x803B
#define GL_ALPHA8   0x803C
#define GL_ALPHA8_EXT   0x803C
#define GL_ALPHA_BIAS   0x0D1D
#define GL_ALPHA_BITS   0x0D55
#define GL_ALPHA_EXTENDED_RANGE_SGIX   0x85EE
#define GL_ALPHA_FLOAT16_APPLE   0x881C
#define GL_ALPHA_FLOAT16_ATI   0x881C
#define GL_ALPHA_FLOAT32_APPLE   0x8816
#define GL_ALPHA_FLOAT32_ATI   0x8816
#define GL_ALPHA_MAX_CLAMP_INGR   0x8567
#define GL_ALPHA_MAX_SGIX   0x8321
#define GL_ALPHA_MIN_CLAMP_INGR   0x8563
#define GL_ALPHA_MIN_SGIX   0x8320
#define GL_ALPHA_SCALE   0x0D1C
#define GL_ALPHA_SIGNED_SGIX   0x85E2
#define GL_ALPHA_TEST   0x0BC0
#define GL_ALPHA_TEST_FUNC   0x0BC1
#define GL_ALPHA_TEST_REF   0x0BC2
#define GL_ALWAYS   0x0207
#define GL_ALWAYS_FAST_HINT_PGI   107020
#define GL_ALWAYS_SOFT_HINT_PGI   107021
#define GL_AMBIENT   0x1200
#define GL_AMBIENT_AND_DIFFUSE   0x1602
#define GL_AND   0x1501
#define GL_AND_INVERTED   0x1504
#define GL_AND_REVERSE   0x1502
#define GL_APPLE_client_storage   1
#define GL_APPLE_element_array   1
#define GL_APPLE_fence   1
#define GL_APPLE_float_pixels   1
#define GL_APPLE_pixel_buffer   1
#define GL_APPLE_specular_vector   1
#define GL_APPLE_texture_range   1
#define GL_APPLE_transform_hint   1
#define GL_APPLE_vertex_array_object   1
#define GL_APPLE_vertex_array_range   1
#define GL_APPLE_ycbcr_422   1
#define GL_ARB_color_buffer_float   1
#define GL_ARB_depth_texture   1
#define GL_ARB_draw_buffers   1
#define GL_ARB_fragment_program   1
#define GL_ARB_fragment_program_shadow   1
#define GL_ARB_fragment_shader   1
#define GL_ARB_half_float_pixel   1
#define GL_ARB_imaging   1
#define GL_ARB_matrix_palette   1
#define GL_ARB_multisample   1
#define GL_ARB_multitexture   1
#define GL_ARB_occlusion_query   1
#define GL_ARB_pixel_buffer_object   1
#define GL_ARB_point_parameters   1
#define GL_ARB_point_sprite   1
#define GL_ARB_shader_objects   1
#define GL_ARB_shading_language_100   1
#define GL_ARB_shadow   1
#define GL_ARB_shadow_ambient   1
#define GL_ARB_texture_border_clamp   1
#define GL_ARB_texture_compression   1
#define GL_ARB_texture_cube_map   1
#define GL_ARB_texture_env_add   1
#define GL_ARB_texture_env_combine   1
#define GL_ARB_texture_env_crossbar   1
#define GL_ARB_texture_env_dot3   1
#define GL_ARB_texture_float   1
#define GL_ARB_texture_mirrored_repeat   1
#define GL_ARB_texture_non_power_of_two   1
#define GL_ARB_texture_rectangle   1
#define GL_ARB_transpose_matrix   1
#define GL_ARB_vertex_blend   1
#define GL_ARB_vertex_buffer_object   1
#define GL_ARB_vertex_program   1
#define GL_ARB_vertex_shader   1
#define GL_ARB_window_pos   1
#define GL_ARRAY_BUFFER   0x8892
#define GL_ARRAY_BUFFER_ARB   0x8892
#define GL_ARRAY_BUFFER_BINDING   0x8894
#define GL_ARRAY_BUFFER_BINDING_ARB   0x8894
#define GL_ARRAY_OBJECT_BUFFER_ATI   0x8766
#define GL_ARRAY_OBJECT_OFFSET_ATI   0x8767
#define GL_ASYNC_DRAW_PIXELS_SGIX   0x835D
#define GL_ASYNC_HISTOGRAM_SGIX   0x832C
#define GL_ASYNC_MARKER_SGIX   0x8329
#define GL_ASYNC_READ_PIXELS_SGIX   0x835E
#define GL_ASYNC_TEX_IMAGE_SGIX   0x835C
#define GL_ATI_draw_buffers   1
#define GL_ATI_element_array   1
#define GL_ATI_envmap_bumpmap   1
#define GL_ATI_fragment_shader   1
#define GL_ATI_map_object_buffer   1
#define GL_ATI_pn_triangles   1
#define GL_ATI_separate_stencil   1
#define GL_ATI_text_fragment_shader   1
#define GL_ATI_texture_compression_3dc   1
#define GL_ATI_texture_env_combine3   1
#define GL_ATI_texture_float   1
#define GL_ATI_texture_mirror_once   1
#define GL_ATI_vertex_array_object   1
#define GL_ATI_vertex_attrib_array_object   1
#define GL_ATI_vertex_streams   1
#define GL_ATIX_point_sprites   1
#define GL_ATIX_texture_env_combine3   1
#define GL_ATIX_texture_env_route   1
#define GL_ATIX_vertex_shader_output_point_size   1
#define GL_ATTACHED_SHADERS   0x8B85
#define GL_ATTENUATION_EXT   0x834D
#define GL_ATTRIB_ARRAY_POINTER_NV   0x8645
#define GL_ATTRIB_ARRAY_SIZE_NV   0x8623
#define GL_ATTRIB_ARRAY_STRIDE_NV   0x8624
#define GL_ATTRIB_ARRAY_TYPE_NV   0x8625
#define GL_ATTRIB_STACK_DEPTH   0x0BB0
#define GL_AUTO_NORMAL   0x0D80
#define GL_AUX0   0x0409
#define GL_AUX1   0x040A
#define GL_AUX2   0x040B
#define GL_AUX3   0x040C
#define GL_AUX_BUFFERS   0x0C00
#define GL_AVERAGE_EXT   0x8335
#define GL_BACK   0x0405
#define GL_BACK_LEFT   0x0402
#define GL_BACK_NORMALS_HINT_PGI   107043
#define GL_BACK_RIGHT   0x0403
#define GL_BGR   0x80E0
#define GL_BGR_EXT   0x80E0
#define GL_BGRA   0x80E1
#define GL_BGRA_EXT   0x80E1
#define GL_BIAS_BIT_ATI   0x00000008
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
#define GL_BINORMAL_ARRAY_EXT   0x843A
#define GL_BINORMAL_ARRAY_POINTER_EXT   0x8443
#define GL_BINORMAL_ARRAY_STRIDE_EXT   0x8441
#define GL_BINORMAL_ARRAY_TYPE_EXT   0x8440
#define GL_BITMAP   0x1A00
#define GL_BITMAP_TOKEN   0x0704
#define GL_BLEND   0x0BE2
#define GL_BLEND_COLOR   0x8005
#define GL_BLEND_COLOR_EXT   0x8005
#define GL_BLEND_DST   0x0BE0
#define GL_BLEND_DST_ALPHA   0x80CA
#define GL_BLEND_DST_ALPHA_EXT   0x80CA
#define GL_BLEND_DST_RGB   0x80C8
#define GL_BLEND_DST_RGB_EXT   0x80C8
#define GL_BLEND_EQUATION   0x8009
#define GL_BLEND_EQUATION_ALPHA   0x883D
#define GL_BLEND_EQUATION_ALPHA_EXT   0x883D
#define GL_BLEND_EQUATION_EXT   0x8009
#define GL_BLEND_EQUATION_RGB   GL_BLEND_EQUATION
#define GL_BLEND_EQUATION_RGB_EXT   0x8009
#define GL_BLEND_SRC   0x0BE1
#define GL_BLEND_SRC_ALPHA   0x80CB
#define GL_BLEND_SRC_ALPHA_EXT   0x80CB
#define GL_BLEND_SRC_RGB   0x80C9
#define GL_BLEND_SRC_RGB_EXT   0x80C9
#define GL_BLUE   0x1905
#define GL_BLUE_BIAS   0x0D1B
#define GL_BLUE_BIT_ATI   0x00000004
#define GL_BLUE_BITS   0x0D54
#define GL_BLUE_MAX_CLAMP_INGR   0x8566
#define GL_BLUE_MIN_CLAMP_INGR   0x8562
#define GL_BLUE_SCALE   0x0D1A
#define GL_BOOL   0x8B56
#define GL_BOOL_ARB   0x8B56
#define GL_BOOL_VEC2   0x8B57
#define GL_BOOL_VEC2_ARB   0x8B57
#define GL_BOOL_VEC3   0x8B58
#define GL_BOOL_VEC3_ARB   0x8B58
#define GL_BOOL_VEC4   0x8B59
#define GL_BOOL_VEC4_ARB   0x8B59
#define GL_BUFFER_ACCESS   0x88BB
#define GL_BUFFER_ACCESS_ARB   0x88BB
#define GL_BUFFER_MAP_POINTER   0x88BD
#define GL_BUFFER_MAP_POINTER_ARB   0x88BD
#define GL_BUFFER_MAPPED   0x88BC
#define GL_BUFFER_MAPPED_ARB   0x88BC
#define GL_BUFFER_SIZE   0x8764
#define GL_BUFFER_SIZE_ARB   0x8764
#define GL_BUFFER_USAGE   0x8765
#define GL_BUFFER_USAGE_ARB   0x8765
#define GL_BUMP_ENVMAP_ATI   0x877B
#define GL_BUMP_NUM_TEX_UNITS_ATI   0x8777
#define GL_BUMP_ROT_MATRIX_ATI   0x8775
#define GL_BUMP_ROT_MATRIX_SIZE_ATI   0x8776
#define GL_BUMP_TARGET_ATI   0x877C
#define GL_BUMP_TEX_UNITS_ATI   0x8778
#define GL_BYTE   0x1400
#define GL_C3F_V3F   0x2A24
#define GL_C4F_N3F_V3F   0x2A26
#define GL_C4UB_V2F   0x2A22
#define GL_C4UB_V3F   0x2A23
#define GL_CCW   0x0901
#define GL_CG_FRAGMENT_SHADER_EXT   0x890F
#define GL_CG_VERTEX_SHADER_EXT   0x890E
#define GL_CLAMP   0x2900
#define GL_CLAMP_FRAGMENT_COLOR_ARB   0x891B
#define GL_CLAMP_READ_COLOR_ARB   0x891C
#define GL_CLAMP_TO_BORDER   0x812D
#define GL_CLAMP_TO_BORDER_ARB   0x812D
#define GL_CLAMP_TO_BORDER_SGIS   0x812D
#define GL_CLAMP_TO_EDGE   0x812F
#define GL_CLAMP_TO_EDGE_EXT   0x812F
#define GL_CLAMP_TO_EDGE_SGIS   0x812F
#define GL_CLAMP_VERTEX_COLOR_ARB   0x891A
#define GL_CLEAR   0x1500
#define GL_CLIENT_ACTIVE_TEXTURE   0x84E1
#define GL_CLIENT_ACTIVE_TEXTURE_ARB   0x84E1
#define GL_CLIENT_ALL_ATTRIB_BITS   0xffffffff
#define GL_CLIENT_ATTRIB_STACK_DEPTH   0x0BB1
#define GL_CLIENT_PIXEL_STORE_BIT   0x00000001
#define GL_CLIENT_VERTEX_ARRAY_BIT   0x00000002
#define GL_CLIP_FAR_HINT_PGI   107041
#define GL_CLIP_NEAR_HINT_PGI   107040
#define GL_CLIP_PLANE0   0x3000
#define GL_CLIP_PLANE1   0x3001
#define GL_CLIP_PLANE2   0x3002
#define GL_CLIP_PLANE3   0x3003
#define GL_CLIP_PLANE4   0x3004
#define GL_CLIP_PLANE5   0x3005
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT   0x80F0
#define GL_CMYK_EXT   0x800C
#define GL_CMYKA_EXT   0x800D
#define GL_CND0_ATI   0x896B
#define GL_CND_ATI   0x896A
#define GL_COEFF   0x0A00
#define GL_COLOR   0x1800
#define GL_COLOR3_BIT_PGI   0x00010000
#define GL_COLOR4_BIT_PGI   0x00020000
#define GL_COLOR_ALPHA_PAIRING_ATI   0x8975
#define GL_COLOR_ARRAY   0x8076
#define GL_COLOR_ARRAY_BUFFER_BINDING   0x8898
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB   0x8898
#define GL_COLOR_ARRAY_COUNT_EXT   0x8084
#define GL_COLOR_ARRAY_EXT   0x8076
#define GL_COLOR_ARRAY_LIST_IBM   103072
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM   103082
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL   0x83F7
#define GL_COLOR_ARRAY_POINTER   0x8090
#define GL_COLOR_ARRAY_POINTER_EXT   0x8090
#define GL_COLOR_ARRAY_SIZE   0x8081
#define GL_COLOR_ARRAY_SIZE_EXT   0x8081
#define GL_COLOR_ARRAY_STRIDE   0x8083
#define GL_COLOR_ARRAY_STRIDE_EXT   0x8083
#define GL_COLOR_ARRAY_TYPE   0x8082
#define GL_COLOR_ARRAY_TYPE_EXT   0x8082
#define GL_COLOR_ATTACHMENT0_EXT   0x8CE0
#define GL_COLOR_ATTACHMENT10_EXT   0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT   0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT   0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT   0x8CED
#define GL_COLOR_ATTACHMENT14_EXT   0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT   0x8CEF
#define GL_COLOR_ATTACHMENT1_EXT   0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT   0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT   0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT   0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT   0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT   0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT   0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT   0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT   0x8CE9
#define GL_COLOR_BUFFER_BIT   0x00004000
#define GL_COLOR_CLEAR_VALUE   0x0C22
#define GL_COLOR_FLOAT_APPLE   0x8A0F
#define GL_COLOR_INDEX   0x1900
#define GL_COLOR_INDEX12_EXT   0x80E6
#define GL_COLOR_INDEX12_EXT   0x80E6
#define GL_COLOR_INDEX16_EXT   0x80E7
#define GL_COLOR_INDEX16_EXT   0x80E7
#define GL_COLOR_INDEX1_EXT   0x80E2
#define GL_COLOR_INDEX1_EXT   0x80E2
#define GL_COLOR_INDEX2_EXT   0x80E3
#define GL_COLOR_INDEX2_EXT   0x80E3
#define GL_COLOR_INDEX4_EXT   0x80E4
#define GL_COLOR_INDEX4_EXT   0x80E4
#define GL_COLOR_INDEX8_EXT   0x80E5
#define GL_COLOR_INDEX8_EXT   0x80E5
#define GL_COLOR_INDEXES   0x1603
#define GL_COLOR_LOGIC_OP   0x0BF2
#define GL_COLOR_MATERIAL   0x0B57
#define GL_COLOR_MATERIAL_FACE   0x0B55
#define GL_COLOR_MATERIAL_PARAMETER   0x0B56
#define GL_COLOR_MATRIX   0x80B1
#define GL_COLOR_MATRIX_SGI   0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH   0x80B2
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
#define GL_COLOR_SUM   0x8458
#define GL_COLOR_SUM_ARB   0x8458
#define GL_COLOR_SUM_CLAMP_NV   0x854F
#define GL_COLOR_SUM_EXT   0x8458
#define GL_COLOR_TABLE   0x80D0
#define GL_COLOR_TABLE_ALPHA_SIZE   0x80DD
#define GL_COLOR_TABLE_ALPHA_SIZE_EXT   0x80DD
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI   0x80DD
#define GL_COLOR_TABLE_BIAS   0x80D7
#define GL_COLOR_TABLE_BIAS_SGI   0x80D7
#define GL_COLOR_TABLE_BLUE_SIZE   0x80DC
#define GL_COLOR_TABLE_BLUE_SIZE_EXT   0x80DC
#define GL_COLOR_TABLE_BLUE_SIZE_SGI   0x80DC
#define GL_COLOR_TABLE_FORMAT   0x80D8
#define GL_COLOR_TABLE_FORMAT_EXT   0x80D8
#define GL_COLOR_TABLE_FORMAT_SGI   0x80D8
#define GL_COLOR_TABLE_GREEN_SIZE   0x80DB
#define GL_COLOR_TABLE_GREEN_SIZE_EXT   0x80DB
#define GL_COLOR_TABLE_GREEN_SIZE_SGI   0x80DB
#define GL_COLOR_TABLE_INTENSITY_SIZE   0x80DF
#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT   0x80DF
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI   0x80DF
#define GL_COLOR_TABLE_LUMINANCE_SIZE   0x80DE
#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT   0x80DE
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI   0x80DE
#define GL_COLOR_TABLE_RED_SIZE   0x80DA
#define GL_COLOR_TABLE_RED_SIZE_EXT   0x80DA
#define GL_COLOR_TABLE_RED_SIZE_SGI   0x80DA
#define GL_COLOR_TABLE_SCALE   0x80D6
#define GL_COLOR_TABLE_SCALE_SGI   0x80D6
#define GL_COLOR_TABLE_SGI   0x80D0
#define GL_COLOR_TABLE_WIDTH   0x80D9
#define GL_COLOR_TABLE_WIDTH_EXT   0x80D9
#define GL_COLOR_TABLE_WIDTH_SGI   0x80D9
#define GL_COLOR_WRITEMASK   0x0C23
#define GL_COMBINE   0x8570
#define GL_COMBINE4_NV   0x8503
#define GL_COMBINE_ALPHA   0x8572
#define GL_COMBINE_ALPHA_ARB   0x8572
#define GL_COMBINE_ALPHA_EXT   0x8572
#define GL_COMBINE_ARB   0x8570
#define GL_COMBINE_EXT   0x8570
#define GL_COMBINE_RGB   0x8571
#define GL_COMBINE_RGB_ARB   0x8571
#define GL_COMBINE_RGB_EXT   0x8571
#define GL_COMBINER0_NV   0x8550
#define GL_COMBINER1_NV   0x8551
#define GL_COMBINER2_NV   0x8552
#define GL_COMBINER3_NV   0x8553
#define GL_COMBINER4_NV   0x8554
#define GL_COMBINER5_NV   0x8555
#define GL_COMBINER6_NV   0x8556
#define GL_COMBINER7_NV   0x8557
#define GL_COMBINER_AB_DOT_PRODUCT_NV   0x8545
#define GL_COMBINER_AB_OUTPUT_NV   0x854A
#define GL_COMBINER_BIAS_NV   0x8549
#define GL_COMBINER_CD_DOT_PRODUCT_NV   0x8546
#define GL_COMBINER_CD_OUTPUT_NV   0x854B
#define GL_COMBINER_COMPONENT_USAGE_NV   0x8544
#define GL_COMBINER_INPUT_NV   0x8542
#define GL_COMBINER_MAPPING_NV   0x8543
#define GL_COMBINER_MUX_SUM_NV   0x8547
#define GL_COMBINER_SCALE_NV   0x8548
#define GL_COMBINER_SUM_OUTPUT_NV   0x854C
#define GL_COMP_BIT_ATI   0x00000002
#define GL_COMPARE_R_TO_TEXTURE   0x884E
#define GL_COMPARE_R_TO_TEXTURE_ARB   0x884E
#define GL_COMPILE   0x1300
#define GL_COMPILE_AND_EXECUTE   0x1301
#define GL_COMPILE_STATUS   0x8B81
#define GL_COMPRESSED_ALPHA   0x84E9
#define GL_COMPRESSED_ALPHA_ARB   0x84E9
#define GL_COMPRESSED_INTENSITY   0x84EC
#define GL_COMPRESSED_INTENSITY_ARB   0x84EC
#define GL_COMPRESSED_LUMINANCE   0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB   0x84EB
#define GL_COMPRESSED_LUMINANCE_ARB   0x84EA
#define GL_COMPRESSED_RGB   0x84ED
#define GL_COMPRESSED_RGB_3DC_ATI   0x8837
#define GL_COMPRESSED_RGB_ARB   0x84ED
#define GL_COMPRESSED_RGB_FXT1_3DFX   0x86B0
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
#define GL_COMPRESSED_RGBA   0x84EE
#define GL_COMPRESSED_RGBA_ARB   0x84EE
#define GL_COMPRESSED_RGBA_FXT1_3DFX   0x86B1
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT   0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT   0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT   0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT   0x83F3
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT   0x8C4B
#define GL_COMPRESSED_SLUMINANCE_EXT   0x8C4A
#define GL_COMPRESSED_SRGB_ALPHA_EXT   0x8C49
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT   0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT   0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT   0x8C4F
#define GL_COMPRESSED_SRGB_EXT   0x8C48
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT   0x8C4C
#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A3
#define GL_CON_0_ATI   0x8941
#define GL_CON_1_ATI   0x8942
#define GL_CON_2_ATI   0x8943
#define GL_CON_3_ATI   0x8944
#define GL_CON_4_ATI   0x8945
#define GL_CON_5_ATI   0x8946
#define GL_CON_6_ATI   0x8947
#define GL_CON_7_ATI   0x8948
#define GL_CONSERVE_MEMORY_HINT_PGI   107005
#define GL_CONST_EYE_NV   0x86E5
#define GL_CONSTANT   0x8576
#define GL_CONSTANT_ALPHA   0x8003
#define GL_CONSTANT_ALPHA_EXT   0x8003
#define GL_CONSTANT_ARB   0x8576
#define GL_CONSTANT_ATTENUATION   0x1207
#define GL_CONSTANT_BORDER   0x8151
#define GL_CONSTANT_COLOR   0x8001
#define GL_CONSTANT_COLOR0_NV   0x852A
#define GL_CONSTANT_COLOR1_NV   0x852B
#define GL_CONSTANT_COLOR_EXT   0x8001
#define GL_CONSTANT_EXT   0x8576
#define GL_CONVOLUTION_1D   0x8010
#define GL_CONVOLUTION_1D_EXT   0x8010
#define GL_CONVOLUTION_2D   0x8011
#define GL_CONVOLUTION_2D_EXT   0x8011
#define GL_CONVOLUTION_BORDER_COLOR   0x8154
#define GL_CONVOLUTION_BORDER_MODE   0x8013
#define GL_CONVOLUTION_BORDER_MODE_EXT   0x8013
#define GL_CONVOLUTION_FILTER_BIAS   0x8015
#define GL_CONVOLUTION_FILTER_BIAS_EXT   0x8015
#define GL_CONVOLUTION_FILTER_SCALE   0x8014
#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
#define GL_CONVOLUTION_FORMAT   0x8017
#define GL_CONVOLUTION_FORMAT_EXT   0x8017
#define GL_CONVOLUTION_HEIGHT   0x8019
#define GL_CONVOLUTION_HEIGHT_EXT   0x8019
#define GL_CONVOLUTION_WIDTH   0x8018
#define GL_CONVOLUTION_WIDTH_EXT   0x8018
#define GL_COORD_REPLACE   0x8862
#define GL_COORD_REPLACE_ARB   0x8862
#define GL_COORD_REPLACE_NV   0x8862
#define GL_COPY   0x1503
#define GL_COPY_INVERTED   0x150C
#define GL_COPY_PIXEL_TOKEN   0x0706
#define GL_CUBIC_EXT   0x8334
#define GL_CULL_FACE   0x0B44
#define GL_CULL_FACE_MODE   0x0B45
#define GL_CULL_FRAGMENT_NV   0x86E7
#define GL_CULL_MODES_NV   0x86E0
#define GL_CULL_VERTEX_IBM   103050
#define GL_CURRENT_ATTRIB_NV   0x8626
#define GL_CURRENT_BINORMAL_EXT   0x843C
#define GL_CURRENT_BIT   0x00000001
#define GL_CURRENT_COLOR   0x0B00
#define GL_CURRENT_FOG_COORD   GL_CURRENT_FOG_COORDINATE
#define GL_CURRENT_FOG_COORDINATE   0x8453
#define GL_CURRENT_FOG_COORDINATE_EXT   0x8453
#define GL_CURRENT_INDEX   0x0B01
#define GL_CURRENT_MATRIX_ARB   0x8641
#define GL_CURRENT_MATRIX_INDEX_ARB   0x8845
#define GL_CURRENT_MATRIX_NV   0x8641
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB   0x8640
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV   0x8640
#define GL_CURRENT_NORMAL   0x0B02
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV   0x8865
#define GL_CURRENT_PALETTE_MATRIX_ARB   0x8843
#define GL_CURRENT_PROGRAM   0x8B8D
#define GL_CURRENT_QUERY   0x8865
#define GL_CURRENT_QUERY_ARB   0x8865
#define GL_CURRENT_RASTER_COLOR   0x0B04
#define GL_CURRENT_RASTER_DISTANCE   0x0B09
#define GL_CURRENT_RASTER_INDEX   0x0B05
#define GL_CURRENT_RASTER_NORMAL_EXT   0x8406
#define GL_CURRENT_RASTER_POSITION   0x0B07
#define GL_CURRENT_RASTER_POSITION_VALID   0x0B08
#define GL_CURRENT_RASTER_TEXTURE_COORDS   0x0B06
#define GL_CURRENT_SECONDARY_COLOR   0x8459
#define GL_CURRENT_SECONDARY_COLOR_EXT   0x8459
#define GL_CURRENT_TANGENT_EXT   0x843B
#define GL_CURRENT_TEXTURE_COORDS   0x0B03
#define GL_CURRENT_VERTEX_ATTRIB   0x8626
#define GL_CURRENT_VERTEX_ATTRIB_ARB   0x8626
#define GL_CURRENT_VERTEX_EXT   0x87E2
#define GL_CURRENT_VERTEX_WEIGHT_EXT   0x850B
#define GL_CURRENT_WEIGHT_ARB   0x86A8
#define GL_CW   0x0900
#define GL_DECAL   0x2101
#define GL_DECR   0x1E03
#define GL_DECR_WRAP   0x8508
#define GL_DECR_WRAP_EXT   0x8508
#define GL_DELETE_STATUS   0x8B80
#define GL_DEPENDENT_AR_TEXTURE_2D_NV   0x86E9
#define GL_DEPENDENT_GB_TEXTURE_2D_NV   0x86EA
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV   0x8859
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV   0x885A
#define GL_DEPTH   0x1801
#define GL_DEPTH24_STENCIL8_EXT   0x88F0
#define GL_DEPTH_ATTACHMENT_EXT   0x8D00
#define GL_DEPTH_BIAS   0x0D1F
#define GL_DEPTH_BITS   0x0D56
#define GL_DEPTH_BOUNDS_EXT   0x8891
#define GL_DEPTH_BOUNDS_TEST_EXT   0x8890
#define GL_DEPTH_BUFFER_BIT   0x00000100
#define GL_DEPTH_CLAMP_NV   0x864F
#define GL_DEPTH_CLEAR_VALUE   0x0B73
#define GL_DEPTH_COMPONENT   0x1902
#define GL_DEPTH_COMPONENT16   0x81A5
#define GL_DEPTH_COMPONENT16_ARB   0x81A5
#define GL_DEPTH_COMPONENT16_SGIX   0x81A5
#define GL_DEPTH_COMPONENT24   0x81A6
#define GL_DEPTH_COMPONENT24_ARB   0x81A6
#define GL_DEPTH_COMPONENT24_SGIX   0x81A6
#define GL_DEPTH_COMPONENT32   0x81A7
#define GL_DEPTH_COMPONENT32_ARB   0x81A7
#define GL_DEPTH_COMPONENT32_SGIX   0x81A7
#define GL_DEPTH_FUNC   0x0B74
#define GL_DEPTH_RANGE   0x0B70
#define GL_DEPTH_SCALE   0x0D1E
#define GL_DEPTH_STENCIL_EXT   0x84F9
#define GL_DEPTH_STENCIL_NV   0x84F9
#define GL_DEPTH_STENCIL_TO_BGRA_NV   0x886F
#define GL_DEPTH_STENCIL_TO_RGBA_NV   0x886E
#define GL_DEPTH_TEST   0x0B71
#define GL_DEPTH_TEXTURE_MODE   0x884B
#define GL_DEPTH_TEXTURE_MODE_ARB   0x884B
#define GL_DEPTH_WRITEMASK   0x0B72
#define GL_DIFFUSE   0x1201
#define GL_DISCARD_ATI   0x8763
#define GL_DISCARD_NV   0x8530
#define GL_DISTANCE_ATTENUATION_EXT   0x8129
#define GL_DITHER   0x0BD0
#define GL_DOMAIN   0x0A02
#define GL_DONT_CARE   0x1100
#define GL_DOT2_ADD_ATI   0x896C
#define GL_DOT3_ATI   0x8966
#define GL_DOT3_RGB   0x86AE
#define GL_DOT3_RGB_ARB   0x86AE
#define GL_DOT3_RGB_EXT   0x8740
#define GL_DOT3_RGBA   0x86AF
#define GL_DOT3_RGBA_ARB   0x86AF
#define GL_DOT3_RGBA_EXT   0x8741
#define GL_DOT4_ATI   0x8967
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV   0x885D
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV   0x86F3
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV   0x86F1
#define GL_DOT_PRODUCT_NV   0x86EC
#define GL_DOT_PRODUCT_PASS_THROUGH_NV   0x885B
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV   0x86F2
#define GL_DOT_PRODUCT_TEXTURE_1D_NV   0x885C
#define GL_DOT_PRODUCT_TEXTURE_2D_NV   0x86EE
#define GL_DOT_PRODUCT_TEXTURE_3D_NV   0x86EF
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV   0x86F0
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV   0x864E
#define GL_DOUBLE   0x140A
#define GL_DOUBLE_EXT   0x140A
#define GL_DOUBLEBUFFER   0x0C32
#define GL_DRAW_BUFFER   0x0C01
#define GL_DRAW_BUFFER0   0x8825
#define GL_DRAW_BUFFER0_ARB   0x8825
#define GL_DRAW_BUFFER0_ATI   0x8825
#define GL_DRAW_BUFFER1   0x8826
#define GL_DRAW_BUFFER10   0x882F
#define GL_DRAW_BUFFER10_ARB   0x882F
#define GL_DRAW_BUFFER10_ATI   0x882F
#define GL_DRAW_BUFFER11   0x8830
#define GL_DRAW_BUFFER11_ARB   0x8830
#define GL_DRAW_BUFFER11_ATI   0x8830
#define GL_DRAW_BUFFER12   0x8831
#define GL_DRAW_BUFFER12_ARB   0x8831
#define GL_DRAW_BUFFER12_ATI   0x8831
#define GL_DRAW_BUFFER13   0x8832
#define GL_DRAW_BUFFER13_ARB   0x8832
#define GL_DRAW_BUFFER13_ATI   0x8832
#define GL_DRAW_BUFFER14   0x8833
#define GL_DRAW_BUFFER14_ARB   0x8833
#define GL_DRAW_BUFFER14_ATI   0x8833
#define GL_DRAW_BUFFER15   0x8834
#define GL_DRAW_BUFFER15_ARB   0x8834
#define GL_DRAW_BUFFER15_ATI   0x8834
#define GL_DRAW_BUFFER1_ARB   0x8826
#define GL_DRAW_BUFFER1_ATI   0x8826
#define GL_DRAW_BUFFER2   0x8827
#define GL_DRAW_BUFFER2_ARB   0x8827
#define GL_DRAW_BUFFER2_ATI   0x8827
#define GL_DRAW_BUFFER3   0x8828
#define GL_DRAW_BUFFER3_ARB   0x8828
#define GL_DRAW_BUFFER3_ATI   0x8828
#define GL_DRAW_BUFFER4   0x8829
#define GL_DRAW_BUFFER4_ARB   0x8829
#define GL_DRAW_BUFFER4_ATI   0x8829
#define GL_DRAW_BUFFER5   0x882A
#define GL_DRAW_BUFFER5_ARB   0x882A
#define GL_DRAW_BUFFER5_ATI   0x882A
#define GL_DRAW_BUFFER6   0x882B
#define GL_DRAW_BUFFER6_ARB   0x882B
#define GL_DRAW_BUFFER6_ATI   0x882B
#define GL_DRAW_BUFFER7   0x882C
#define GL_DRAW_BUFFER7_ARB   0x882C
#define GL_DRAW_BUFFER7_ATI   0x882C
#define GL_DRAW_BUFFER8   0x882D
#define GL_DRAW_BUFFER8_ARB   0x882D
#define GL_DRAW_BUFFER8_ATI   0x882D
#define GL_DRAW_BUFFER9   0x882E
#define GL_DRAW_BUFFER9_ARB   0x882E
#define GL_DRAW_BUFFER9_ATI   0x882E
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   0x8CA6
#define GL_DRAW_FRAMEBUFFER_EXT   0x8CA9
#define GL_DRAW_PIXEL_TOKEN   0x0705
#define GL_DRAW_PIXELS_APPLE   0x8A0A
#define GL_DS_BIAS_NV   0x8716
#define GL_DS_SCALE_NV   0x8710
#define GL_DSDT8_MAG8_INTENSITY8_NV   0x870B
#define GL_DSDT8_MAG8_INTENSITY8_NV   0x870B
#define GL_DSDT8_MAG8_NV   0x870A
#define GL_DSDT8_MAG8_NV   0x870A
#define GL_DSDT8_NV   0x8709
#define GL_DSDT8_NV   0x8709
#define GL_DSDT_MAG_INTENSITY_NV   0x86DC
#define GL_DSDT_MAG_INTENSITY_NV   0x86DC
#define GL_DSDT_MAG_NV   0x86F6
#define GL_DSDT_MAG_NV   0x86F6
#define GL_DSDT_MAG_VIB_NV   0x86F7
#define GL_DSDT_MAG_VIB_NV   0x86F7
#define GL_DSDT_NV   0x86F5
#define GL_DSDT_NV   0x86F5
#define GL_DST_ALPHA   0x0304
#define GL_DST_COLOR   0x0306
#define GL_DT_BIAS_NV   0x8717
#define GL_DT_SCALE_NV   0x8711
#define GL_DU8DV8_ATI   0x877A
#define GL_DUDV_ATI   0x8779
#define GL_DYNAMIC_ATI   0x8761
#define GL_DYNAMIC_COPY   0x88EA
#define GL_DYNAMIC_COPY_ARB   0x88EA
#define GL_DYNAMIC_DRAW   0x88E8
#define GL_DYNAMIC_DRAW_ARB   0x88E8
#define GL_DYNAMIC_READ   0x88E9
#define GL_DYNAMIC_READ_ARB   0x88E9
#define GL_E_TIMES_F_NV   0x8531
#define GL_EDGE_FLAG   0x0B43
#define GL_EDGE_FLAG_ARRAY   0x8079
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING   0x889B
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB   0x889B
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT   0x808D
#define GL_EDGE_FLAG_ARRAY_EXT   0x8079
#define GL_EDGE_FLAG_ARRAY_LIST_IBM   103075
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM   103085
#define GL_EDGE_FLAG_ARRAY_POINTER   0x8093
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT   0x8093
#define GL_EDGE_FLAG_ARRAY_STRIDE   0x808C
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT   0x808C
#define GL_EDGEFLAG_BIT_PGI   0x00040000
#define GL_EIGHTH_BIT_ATI   0x00000020
#define GL_ELEMENT_ARRAY_APPLE   0x8768
#define GL_ELEMENT_ARRAY_ATI   0x8768
#define GL_ELEMENT_ARRAY_BUFFER   0x8893
#define GL_ELEMENT_ARRAY_BUFFER_ARB   0x8893
#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB   0x8895
#define GL_ELEMENT_ARRAY_POINTER_APPLE   0x876A
#define GL_ELEMENT_ARRAY_POINTER_ATI   0x876A
#define GL_ELEMENT_ARRAY_TYPE_APPLE   0x8769
#define GL_ELEMENT_ARRAY_TYPE_ATI   0x8769
#define GL_EMBOSS_CONSTANT_NV   0x855E
#define GL_EMBOSS_LIGHT_NV   0x855D
#define GL_EMBOSS_MAP_NV   0x855F
#define GL_EMISSION   0x1600
#define GL_ENABLE_BIT   0x00002000
#define GL_ENV_ADD_EXT   0
#define GL_ENV_BLEND_EXT   0
#define GL_ENV_COPY_EXT   0
#define GL_ENV_MODULATE_EXT   0
#define GL_ENV_REPLACE_EXT   0
#define GL_ENV_REVERSE_BLEND_EXT   0
#define GL_ENV_REVERSE_SUBTRACT_EXT   0
#define GL_ENV_SUBTRACT_EXT   0
#define GL_EQUAL   0x0202
#define GL_EQUIV   0x1509
#define GL_EVAL_2D_NV   0x86C0
#define GL_EVAL_BIT   0x00010000
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV   0x86C5
#define GL_EVAL_TRIANGULAR_2D_NV   0x86C1
#define GL_EVAL_VERTEX_ATTRIB0_NV   0x86C6
#define GL_EVAL_VERTEX_ATTRIB10_NV   0x86D0
#define GL_EVAL_VERTEX_ATTRIB11_NV   0x86D1
#define GL_EVAL_VERTEX_ATTRIB12_NV   0x86D2
#define GL_EVAL_VERTEX_ATTRIB13_NV   0x86D3
#define GL_EVAL_VERTEX_ATTRIB14_NV   0x86D4
#define GL_EVAL_VERTEX_ATTRIB15_NV   0x86D5
#define GL_EVAL_VERTEX_ATTRIB1_NV   0x86C7
#define GL_EVAL_VERTEX_ATTRIB2_NV   0x86C8
#define GL_EVAL_VERTEX_ATTRIB3_NV   0x86C9
#define GL_EVAL_VERTEX_ATTRIB4_NV   0x86CA
#define GL_EVAL_VERTEX_ATTRIB5_NV   0x86CB
#define GL_EVAL_VERTEX_ATTRIB6_NV   0x86CC
#define GL_EVAL_VERTEX_ATTRIB7_NV   0x86CD
#define GL_EVAL_VERTEX_ATTRIB8_NV   0x86CE
#define GL_EVAL_VERTEX_ATTRIB9_NV   0x86CF
#define GL_EXP   0x0800
#define GL_EXP2   0x0801
#define GL_EXPAND_NEGATE_NV   0x8539
#define GL_EXPAND_NORMAL_NV   0x8538
#define GL_EXT_422_pixels   1
#define GL_EXT_abgr   1
#define GL_EXT_bgra   1
#define GL_EXT_blend_color   1
#define GL_EXT_blend_equation_separate   1
#define GL_EXT_blend_func_separate   1
#define GL_EXT_blend_logic_op   1
#define GL_EXT_blend_minmax   1
#define GL_EXT_blend_subtract   1
#define GL_EXT_Cg_shader   1
#define GL_EXT_clip_volume_hint   1
#define GL_EXT_cmyka   1
#define GL_EXT_color_subtable   1
#define GL_EXT_compiled_vertex_array   1
#define GL_EXT_convolution   1
#define GL_EXT_coordinate_frame   1
#define GL_EXT_copy_texture   1
#define GL_EXT_cull_vertex   1
#define GL_EXT_depth_bounds_test   1
#define GL_EXT_draw_range_elements   1
#define GL_EXT_fog_coord   1
#define GL_EXT_fragment_lighting   1
#define GL_EXT_framebuffer_blit   1
#define GL_EXT_framebuffer_multisample   1
#define GL_EXT_framebuffer_object   1
#define GL_EXT_histogram   1
#define GL_EXT_index_array_formats   1
#define GL_EXT_index_func   1
#define GL_EXT_index_material   1
#define GL_EXT_index_texture   1
#define GL_EXT_light_texture   1
#define GL_EXT_misc_attribute   1
#define GL_EXT_multi_draw_arrays   1
#define GL_EXT_multisample   1
#define GL_EXT_packed_depth_stencil   1
#define GL_EXT_packed_pixels   1
#define GL_EXT_paletted_texture   1
#define GL_EXT_pixel_buffer_object   1
#define GL_EXT_pixel_transform   1
#define GL_EXT_pixel_transform_color_table   1
#define GL_EXT_point_parameters   1
#define GL_EXT_polygon_offset   1
#define GL_EXT_rescale_normal   1
#define GL_EXT_scene_marker   1
#define GL_EXT_secondary_color   1
#define GL_EXT_separate_specular_color   1
#define GL_EXT_shadow_funcs   1
#define GL_EXT_shared_texture_palette   1
#define GL_EXT_stencil_clear_tag   1
#define GL_EXT_stencil_two_side   1
#define GL_EXT_stencil_wrap   1
#define GL_EXT_subtexture   1
#define GL_EXT_texture   1
#define GL_EXT_texture3D   1
#define GL_EXT_texture_compression_dxt1   1
#define GL_EXT_texture_compression_s3tc   1
#define GL_EXT_texture_cube_map   1
#define GL_EXT_texture_edge_clamp   1
#define GL_EXT_texture_env   1
#define GL_EXT_texture_env_add   1
#define GL_EXT_texture_env_combine   1
#define GL_EXT_texture_env_dot3   1
#define GL_EXT_texture_filter_anisotropic   1
#define GL_EXT_texture_lod_bias   1
#define GL_EXT_texture_mirror_clamp   1
#define GL_EXT_texture_object   1
#define GL_EXT_texture_perturb_normal   1
#define GL_EXT_texture_rectangle   1
#define GL_EXT_texture_sRGB   1
#define GL_EXT_vertex_array   1
#define GL_EXT_vertex_shader   1
#define GL_EXT_vertex_weighting   1
#define GL_EXTENDED_RANGE_SGIS   0x85A5
#define GL_EXTENSIONS   0x1F03
#define GL_EYE_LINEAR   0x2400
#define GL_EYE_PLANE   0x2502
#define GL_EYE_PLANE_ABSOLUTE_NV   0x855C
#define GL_EYE_RADIAL_NV   0x855B
#define GL_FALSE   0
#define GL_FASTEST   0x1101
#define GL_FEEDBACK   0x1C01
#define GL_FEEDBACK_BUFFER_POINTER   0x0DF0
#define GL_FEEDBACK_BUFFER_SIZE   0x0DF1
#define GL_FEEDBACK_BUFFER_TYPE   0x0DF2
#define GL_FENCE_APPLE   0x8A0B
#define GL_FENCE_CONDITION_NV   0x84F4
#define GL_FENCE_STATUS_NV   0x84F3
#define GL_FILL   0x1B02
#define GL_FIXED_ONLY_ARB   0x891D
#define GL_FLAT   0x1D00
#define GL_FLOAT   0x1406
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV   0x888D
#define GL_FLOAT_MAT2   0x8B5A
#define GL_FLOAT_MAT2_ARB   0x8B5A
#define GL_FLOAT_MAT3   0x8B5B
#define GL_FLOAT_MAT3_ARB   0x8B5B
#define GL_FLOAT_MAT4   0x8B5C
#define GL_FLOAT_MAT4_ARB   0x8B5C
#define GL_FLOAT_R16_NV   0x8884
#define GL_FLOAT_R32_NV   0x8885
#define GL_FLOAT_R_NV   0x8880
#define GL_FLOAT_RG16_NV   0x8886
#define GL_FLOAT_RG32_NV   0x8887
#define GL_FLOAT_RG_NV   0x8881
#define GL_FLOAT_RGB16_NV   0x8888
#define GL_FLOAT_RGB32_NV   0x8889
#define GL_FLOAT_RGB_NV   0x8882
#define GL_FLOAT_RGBA16_NV   0x888A
#define GL_FLOAT_RGBA32_NV   0x888B
#define GL_FLOAT_RGBA_MODE_NV   0x888E
#define GL_FLOAT_RGBA_NV   0x8883
#define GL_FLOAT_VEC2   0x8B50
#define GL_FLOAT_VEC2_ARB   0x8B50
#define GL_FLOAT_VEC3   0x8B51
#define GL_FLOAT_VEC3_ARB   0x8B51
#define GL_FLOAT_VEC4   0x8B52
#define GL_FLOAT_VEC4_ARB   0x8B52
#define GL_FOG   0x0B60
#define GL_FOG_BIT   0x00000080
#define GL_FOG_COLOR   0x0B66
#define GL_FOG_COORD   GL_FOG_COORDINATE
#define GL_FOG_COORD_ARRAY   GL_FOG_COORDINATE_ARRAY
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING   GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
#define GL_FOG_COORD_ARRAY_POINTER   GL_FOG_COORDINATE_ARRAY_POINTER
#define GL_FOG_COORD_ARRAY_STRIDE   GL_FOG_COORDINATE_ARRAY_STRIDE
#define GL_FOG_COORD_ARRAY_TYPE   GL_FOG_COORDINATE_ARRAY_TYPE
#define GL_FOG_COORD_SRC   GL_FOG_COORDINATE_SOURCE
#define GL_FOG_COORDINATE   0x8451
#define GL_FOG_COORDINATE_ARRAY   0x8457
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING   0x889D
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB   0x889D
#define GL_FOG_COORDINATE_ARRAY_EXT   0x8457
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM   103076
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM   103086
#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT   0x8456
#define GL_FOG_COORDINATE_ARRAY_STRIDE   0x8455
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT   0x8455
#define GL_FOG_COORDINATE_ARRAY_TYPE   0x8454
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT   0x8454
#define GL_FOG_COORDINATE_EXT   0x8451
#define GL_FOG_COORDINATE_SOURCE   0x8450
#define GL_FOG_COORDINATE_SOURCE_EXT   0x8450
#define GL_FOG_DENSITY   0x0B62
#define GL_FOG_DISTANCE_MODE_NV   0x855A
#define GL_FOG_END   0x0B64
#define GL_FOG_HINT   0x0C54
#define GL_FOG_INDEX   0x0B61
#define GL_FOG_MODE   0x0B65
#define GL_FOG_OFFSET_SGIX   0x8198
#define GL_FOG_OFFSET_VALUE_SGIX   0x8199
#define GL_FOG_PATCHY_FACTOR_SGIX   0
#define GL_FOG_SPECULAR_TEXTURE_WIN   0x80EC
#define GL_FOG_START   0x0B63
#define GL_FORCE_BLUE_TO_ONE_NV   0x8860
#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
#define GL_FORMAT_SUBSAMPLE_24_24_OML   0x8982
#define GL_FRAGMENT_COLOR_EXT   0x834C
#define GL_FRAGMENT_COLOR_MATERIAL_EXT   0x8401
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT   0x8402
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT   0x8403
#define GL_FRAGMENT_DEPTH   0x8452
#define GL_FRAGMENT_DEPTH_EXT   0x8452
#define GL_FRAGMENT_DEPTH_EXT   0x8452
#define GL_FRAGMENT_FOG_SGIX   0
#define GL_FRAGMENT_LIGHT0_EXT   0x840C
#define GL_FRAGMENT_LIGHT7_EXT   0x8413
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT   0x840A
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT   0x8408
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT   0x840B
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT   0x8409
#define GL_FRAGMENT_LIGHTING_EXT   0x8400
#define GL_FRAGMENT_MATERIAL_EXT   0x8349
#define GL_FRAGMENT_NORMAL_EXT   0x834A
#define GL_FRAGMENT_PROGRAM_ARB   0x8804
#define GL_FRAGMENT_PROGRAM_BINDING_NV   0x8873
#define GL_FRAGMENT_PROGRAM_NV   0x8870
#define GL_FRAGMENT_SHADER   0x8B30
#define GL_FRAGMENT_SHADER_ARB   0x8B30
#define GL_FRAGMENT_SHADER_ATI   0x8920
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT   0x8B8B
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB   0x8B8B
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT   0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT   0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT   0x8CD4
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT   0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT   0x8CD2
#define GL_FRAMEBUFFER_BINDING_EXT   0x8CA6
#define GL_FRAMEBUFFER_COMPLETE_EXT   0x8CD5
#define GL_FRAMEBUFFER_EXT   0x8D40
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT   0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT   0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT   0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT   0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT   0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT   0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT   0x8CDD
#define GL_FRONT   0x0404
#define GL_FRONT_AND_BACK   0x0408
#define GL_FRONT_FACE   0x0B46
#define GL_FRONT_LEFT   0x0400
#define GL_FRONT_RIGHT   0x0401
#define GL_FULL_RANGE_EXT   0x87E1
#define GL_FULL_STIPPLE_HINT_PGI   107033
#define GL_FUNC_ADD   0x8006
#define GL_FUNC_ADD_EXT   0x8006
#define GL_FUNC_REVERSE_SUBTRACT   0x800B
#define GL_FUNC_REVERSE_SUBTRACT_EXT   0x800B
#define GL_FUNC_SUBTRACT   0x800A
#define GL_FUNC_SUBTRACT_EXT   0x800A
#define GL_GENERATE_MIPMAP   0x8191
#define GL_GENERATE_MIPMAP_HINT   0x8192
#define GL_GENERATE_MIPMAP_HINT_SGIS   0x8192
#define GL_GENERATE_MIPMAP_SGIS   0x8191
#define GL_GEQUAL   0x0206
#define GL_GLOBAL_ALPHA_FACTOR_SUN   0x81DA
#define GL_GLOBAL_ALPHA_SUN   0x81D9
#define GL_GREATER   0x0204
#define GL_GREEN   0x1904
#define GL_GREEN_BIAS   0x0D19
#define GL_GREEN_BIT_ATI   0x00000002
#define GL_GREEN_BITS   0x0D53
#define GL_GREEN_MAX_CLAMP_INGR   0x8565
#define GL_GREEN_MIN_CLAMP_INGR   0x8561
#define GL_GREEN_SCALE   0x0D18
#define GL_GREMEDY_string_marker   1
#define GL_HALF_APPLE   0x140B
#define GL_HALF_BIAS_NEGATE_NV   0x853B
#define GL_HALF_BIAS_NORMAL_NV   0x853A
#define GL_HALF_BIT_ATI   0x00000008
#define GL_HALF_FLOAT_ARB   0x140B
#define GL_HALF_FLOAT_NV   0x140B
#define GL_HI_BIAS_NV   0x8714
#define GL_HI_SCALE_NV   0x870E
#define GL_HILO16_NV   0x86F8
#define GL_HILO16_NV   0x86F8
#define GL_HILO8_NV   0x885E
#define GL_HILO_NV   0x86F4
#define GL_HILO_NV   0x86F4
#define GL_HINT_BIT   0x00008000
#define GL_HISTOGRAM   0x8024
#define GL_HISTOGRAM_ALPHA_SIZE   0x802B
#define GL_HISTOGRAM_ALPHA_SIZE_EXT   0x802B
#define GL_HISTOGRAM_BLUE_SIZE   0x802A
#define GL_HISTOGRAM_BLUE_SIZE_EXT   0x802A
#define GL_HISTOGRAM_EXT   0x8024
#define GL_HISTOGRAM_FORMAT   0x8027
#define GL_HISTOGRAM_FORMAT_EXT   0x8027
#define GL_HISTOGRAM_GREEN_SIZE   0x8029
#define GL_HISTOGRAM_GREEN_SIZE_EXT   0x8029
#define GL_HISTOGRAM_LUMINANCE_SIZE   0x802C
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
#define GL_HISTOGRAM_RED_SIZE   0x8028
#define GL_HISTOGRAM_RED_SIZE_EXT   0x8028
#define GL_HISTOGRAM_SINK   0x802D
#define GL_HISTOGRAM_SINK_EXT   0x802D
#define GL_HISTOGRAM_WIDTH   0x8026
#define GL_HISTOGRAM_WIDTH_EXT   0x8026
#define GL_HP_convolution_border_modes   1
#define GL_HP_image_transform   1
#define GL_HP_occlusion_test   1
#define GL_HP_texture_lighting   1
#define GL_IBM_cull_vertex   1
#define GL_IBM_multimode_draw_arrays   1
#define GL_IBM_rasterpos_clip   1
#define GL_IBM_static_data   1
#define GL_IBM_texture_mirrored_repeat   1
#define GL_IBM_vertex_array_lists   1
#define GL_IDENTITY_NV   0x862A
#define GL_IGNORE_BORDER   0x8150
#define GL_INCR   0x1E02
#define GL_INCR_WRAP   0x8507
#define GL_INCR_WRAP_EXT   0x8507
#define GL_INDEX_ARRAY   0x8077
#define GL_INDEX_ARRAY_BUFFER_BINDING   0x8899
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB   0x8899
#define GL_INDEX_ARRAY_COUNT_EXT   0x8087
#define GL_INDEX_ARRAY_EXT   0x8077
#define GL_INDEX_ARRAY_LIST_IBM   103073
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM   103083
#define GL_INDEX_ARRAY_POINTER   0x8091
#define GL_INDEX_ARRAY_POINTER_EXT   0x8091
#define GL_INDEX_ARRAY_STRIDE   0x8086
#define GL_INDEX_ARRAY_STRIDE_EXT   0x8086
#define GL_INDEX_ARRAY_TYPE   0x8085
#define GL_INDEX_ARRAY_TYPE_EXT   0x8085
#define GL_INDEX_BIT_PGI   0x00080000
#define GL_INDEX_BITS   0x0D51
#define GL_INDEX_CLEAR_VALUE   0x0C20
#define GL_INDEX_LOGIC_OP   0x0BF1
#define GL_INDEX_MODE   0x0C30
#define GL_INDEX_OFFSET   0x0D13
#define GL_INDEX_SHIFT   0x0D12
#define GL_INDEX_WRITEMASK   0x0C21
#define GL_INFO_LOG_LENGTH   0x8B84
#define GL_INGR_color_clamp   1
#define GL_INGR_interlace_read   1
#define GL_INT   0x1404
#define GL_INT_VEC2   0x8B53
#define GL_INT_VEC2_ARB   0x8B53
#define GL_INT_VEC3   0x8B54
#define GL_INT_VEC3_ARB   0x8B54
#define GL_INT_VEC4   0x8B55
#define GL_INT_VEC4_ARB   0x8B55
#define GL_INTEL_parallel_arrays   1
#define GL_INTEL_texture_scissor   1
#define GL_INTENSITY   0x8049
#define GL_INTENSITY12   0x804C
#define GL_INTENSITY12_EXT   0x804C
#define GL_INTENSITY16   0x804D
#define GL_INTENSITY16_EXT   0x804D
#define GL_INTENSITY16_EXTENDED_RANGE_SGIX   0x85F6
#define GL_INTENSITY16_SIGNED_SGIX   0x85EA
#define GL_INTENSITY16F_ARB   0x881D
#define GL_INTENSITY32F_ARB   0x8817
#define GL_INTENSITY4   0x804A
#define GL_INTENSITY4_EXT   0x804A
#define GL_INTENSITY8   0x804B
#define GL_INTENSITY8_EXT   0x804B
#define GL_INTENSITY_EXT   0x8049
#define GL_INTENSITY_EXTENDED_RANGE_SGIX   0x85F0
#define GL_INTENSITY_FLOAT16_APPLE   0x881D
#define GL_INTENSITY_FLOAT16_ATI   0x881D
#define GL_INTENSITY_FLOAT32_APPLE   0x8817
#define GL_INTENSITY_FLOAT32_ATI   0x8817
#define GL_INTENSITY_SIGNED_SGIX   0x85E4
#define GL_INTERLACE_OML   0x8980
#define GL_INTERLACE_READ_INGR   0x8568
#define GL_INTERLACE_READ_OML   0x8981
#define GL_INTERLACE_SGIX   0x8094
#define GL_INTERPOLATE   0x8575
#define GL_INTERPOLATE_ARB   0x8575
#define GL_INTERPOLATE_EXT   0x8575
#define GL_INVALID_ENUM   0x0500
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
#define GL_INVALID_OPERATION   0x0502
#define GL_INVALID_VALUE   0x0501
#define GL_INVARIANT_DATATYPE_EXT   0x87EB
#define GL_INVARIANT_EXT   0x87C2
#define GL_INVARIANT_VALUE_EXT   0x87EA
#define GL_INVERSE_NV   0x862B
#define GL_INVERSE_TRANSPOSE_NV   0x862D
#define GL_INVERT   0x150A
#define GL_INVERTED_SCREEN_W_REND   0x8491
#define GL_KEEP   0x1E00
#define GL_KTX_BACK_REGION   0x1
#define GL_KTX_buffer_region   1
#define GL_KTX_FRONT_REGION   0x0
#define GL_KTX_STENCIL_REGION   0x3
#define GL_KTX_Z_REGION   0x2
#define GL_LEFT   0x0406
#define GL_LEQUAL   0x0203
#define GL_LERP_ATI   0x8969
#define GL_LESS   0x0201
#define GL_LIGHT0   0x4000
#define GL_LIGHT1   0x4001
#define GL_LIGHT2   0x4002
#define GL_LIGHT3   0x4003
#define GL_LIGHT4   0x4004
#define GL_LIGHT5   0x4005
#define GL_LIGHT6   0x4006
#define GL_LIGHT7   0x4007
#define GL_LIGHT_ENV_MODE_EXT   0x8407
#define GL_LIGHT_MODEL_AMBIENT   0x0B53
#define GL_LIGHT_MODEL_COLOR_CONTROL   0x81F8
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT   0x81F8
#define GL_LIGHT_MODEL_LOCAL_VIEWER   0x0B51
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE   0x85B0
#define GL_LIGHT_MODEL_TWO_SIDE   0x0B52
#define GL_LIGHTING   0x0B50
#define GL_LIGHTING_BIT   0x00000040
#define GL_LINE   0x1B01
#define GL_LINE_BIT   0x00000004
#define GL_LINE_LOOP   0x0002
#define GL_LINE_RESET_TOKEN   0x0707
#define GL_LINE_SMOOTH   0x0B20
#define GL_LINE_SMOOTH_HINT   0x0C52
#define GL_LINE_STIPPLE   0x0B24
#define GL_LINE_STIPPLE_PATTERN   0x0B25
#define GL_LINE_STIPPLE_REPEAT   0x0B26
#define GL_LINE_STRIP   0x0003
#define GL_LINE_TOKEN   0x0702
#define GL_LINE_WIDTH   0x0B21
#define GL_LINE_WIDTH_GRANULARITY   0x0B23
#define GL_LINE_WIDTH_RANGE   0x0B22
#define GL_LINEAR   0x2601
#define GL_LINEAR_ATTENUATION   0x1208
#define GL_LINEAR_MIPMAP_LINEAR   0x2703
#define GL_LINEAR_MIPMAP_NEAREST   0x2701
#define GL_LINES   0x0001
#define GL_LINK_STATUS   0x8B82
#define GL_LIST_BASE   0x0B32
#define GL_LIST_BIT   0x00020000
#define GL_LIST_INDEX   0x0B33
#define GL_LIST_MODE   0x0B30
#define GL_LO_BIAS_NV   0x8715
#define GL_LO_SCALE_NV   0x870F
#define GL_LOAD   0x0101
#define GL_LOCAL_CONSTANT_DATATYPE_EXT   0x87ED
#define GL_LOCAL_CONSTANT_EXT   0x87C3
#define GL_LOCAL_CONSTANT_VALUE_EXT   0x87EC
#define GL_LOCAL_EXT   0x87C4
#define GL_LOGIC_OP   GL_INDEX_LOGIC_OP
#define GL_LOGIC_OP_MODE   0x0BF0
#define GL_LOWER_LEFT   0x8CA1
#define GL_LUMINANCE   0x1909
#define GL_LUMINANCE12   0x8041
#define GL_LUMINANCE12_ALPHA12   0x8047
#define GL_LUMINANCE12_ALPHA12_EXT   0x8047
#define GL_LUMINANCE12_ALPHA4   0x8046
#define GL_LUMINANCE12_ALPHA4_EXT   0x8046
#define GL_LUMINANCE12_EXT   0x8041
#define GL_LUMINANCE16   0x8042
#define GL_LUMINANCE16_ALPHA16   0x8048
#define GL_LUMINANCE16_ALPHA16_EXT   0x8048
#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX   0x85F7
#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX   0x85EB
#define GL_LUMINANCE16_EXT   0x8042
#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX   0x85F5
#define GL_LUMINANCE16_SIGNED_SGIX   0x85E9
#define GL_LUMINANCE16F_ARB   0x881E
#define GL_LUMINANCE32F_ARB   0x8818
#define GL_LUMINANCE4   0x803F
#define GL_LUMINANCE4_ALPHA4   0x8043
#define GL_LUMINANCE4_ALPHA4_EXT   0x8043
#define GL_LUMINANCE4_EXT   0x803F
#define GL_LUMINANCE6_ALPHA2   0x8044
#define GL_LUMINANCE6_ALPHA2_EXT   0x8044
#define GL_LUMINANCE8   0x8040
#define GL_LUMINANCE8_ALPHA8   0x8045
#define GL_LUMINANCE8_ALPHA8_EXT   0x8045
#define GL_LUMINANCE8_EXT   0x8040
#define GL_LUMINANCE_ALPHA   0x190A
#define GL_LUMINANCE_ALPHA16F_ARB   0x881F
#define GL_LUMINANCE_ALPHA32F_ARB   0x8819
#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX   0x85F1
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE   0x881F
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI   0x881F
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE   0x8819
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI   0x8819
#define GL_LUMINANCE_ALPHA_SIGNED_SGIX   0x85E5
#define GL_LUMINANCE_EXTENDED_RANGE_SGIX   0x85EF
#define GL_LUMINANCE_FLOAT16_APPLE   0x881E
#define GL_LUMINANCE_FLOAT16_ATI   0x881E
#define GL_LUMINANCE_FLOAT32_APPLE   0x8818
#define GL_LUMINANCE_FLOAT32_ATI   0x8818
#define GL_LUMINANCE_SIGNED_SGIX   0x85E3
#define GL_MAD_ATI   0x8968
#define GL_MAGNITUDE_BIAS_NV   0x8718
#define GL_MAGNITUDE_SCALE_NV   0x8712
#define GL_MAP1_BINORMAL_EXT   0x8446
#define GL_MAP1_COLOR_4   0x0D90
#define GL_MAP1_GRID_DOMAIN   0x0DD0
#define GL_MAP1_GRID_SEGMENTS   0x0DD1
#define GL_MAP1_INDEX   0x0D91
#define GL_MAP1_NORMAL   0x0D92
#define GL_MAP1_TANGENT_EXT   0x8444
#define GL_MAP1_TEXTURE_COORD_1   0x0D93
#define GL_MAP1_TEXTURE_COORD_2   0x0D94
#define GL_MAP1_TEXTURE_COORD_3   0x0D95
#define GL_MAP1_TEXTURE_COORD_4   0x0D96
#define GL_MAP1_VERTEX_3   0x0D97
#define GL_MAP1_VERTEX_4   0x0D98
#define GL_MAP1_VERTEX_ATTRIB0_4_NV   0x8660
#define GL_MAP1_VERTEX_ATTRIB10_4_NV   0x866A
#define GL_MAP1_VERTEX_ATTRIB11_4_NV   0x866B
#define GL_MAP1_VERTEX_ATTRIB12_4_NV   0x866C
#define GL_MAP1_VERTEX_ATTRIB13_4_NV   0x866D
#define GL_MAP1_VERTEX_ATTRIB14_4_NV   0x866E
#define GL_MAP1_VERTEX_ATTRIB15_4_NV   0x866F
#define GL_MAP1_VERTEX_ATTRIB1_4_NV   0x8661
#define GL_MAP1_VERTEX_ATTRIB2_4_NV   0x8662
#define GL_MAP1_VERTEX_ATTRIB3_4_NV   0x8663
#define GL_MAP1_VERTEX_ATTRIB4_4_NV   0x8664
#define GL_MAP1_VERTEX_ATTRIB5_4_NV   0x8665
#define GL_MAP1_VERTEX_ATTRIB6_4_NV   0x8666
#define GL_MAP1_VERTEX_ATTRIB7_4_NV   0x8667
#define GL_MAP1_VERTEX_ATTRIB8_4_NV   0x8668
#define GL_MAP1_VERTEX_ATTRIB9_4_NV   0x8669
#define GL_MAP2_BINORMAL_EXT   0x8447
#define GL_MAP2_COLOR_4   0x0DB0
#define GL_MAP2_GRID_DOMAIN   0x0DD2
#define GL_MAP2_GRID_SEGMENTS   0x0DD3
#define GL_MAP2_INDEX   0x0DB1
#define GL_MAP2_NORMAL   0x0DB2
#define GL_MAP2_TANGENT_EXT   0x8445
#define GL_MAP2_TEXTURE_COORD_1   0x0DB3
#define GL_MAP2_TEXTURE_COORD_2   0x0DB4
#define GL_MAP2_TEXTURE_COORD_3   0x0DB5
#define GL_MAP2_TEXTURE_COORD_4   0x0DB6
#define GL_MAP2_VERTEX_3   0x0DB7
#define GL_MAP2_VERTEX_4   0x0DB8
#define GL_MAP2_VERTEX_ATTRIB0_4_NV   0x8670
#define GL_MAP2_VERTEX_ATTRIB10_4_NV   0x867A
#define GL_MAP2_VERTEX_ATTRIB11_4_NV   0x867B
#define GL_MAP2_VERTEX_ATTRIB12_4_NV   0x867C
#define GL_MAP2_VERTEX_ATTRIB13_4_NV   0x867D
#define GL_MAP2_VERTEX_ATTRIB14_4_NV   0x867E
#define GL_MAP2_VERTEX_ATTRIB15_4_NV   0x867F
#define GL_MAP2_VERTEX_ATTRIB1_4_NV   0x8671
#define GL_MAP2_VERTEX_ATTRIB2_4_NV   0x8672
#define GL_MAP2_VERTEX_ATTRIB3_4_NV   0x8673
#define GL_MAP2_VERTEX_ATTRIB4_4_NV   0x8674
#define GL_MAP2_VERTEX_ATTRIB5_4_NV   0x8675
#define GL_MAP2_VERTEX_ATTRIB6_4_NV   0x8676
#define GL_MAP2_VERTEX_ATTRIB7_4_NV   0x8677
#define GL_MAP2_VERTEX_ATTRIB8_4_NV   0x8678
#define GL_MAP2_VERTEX_ATTRIB9_4_NV   0x8679
#define GL_MAP_ATTRIB_U_ORDER_NV   0x86C3
#define GL_MAP_ATTRIB_V_ORDER_NV   0x86C4
#define GL_MAP_COLOR   0x0D10
#define GL_MAP_STENCIL   0x0D11
#define GL_MAP_TESSELLATION_NV   0x86C2
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI   0x00200000
#define GL_MAT_AMBIENT_BIT_PGI   0x00100000
#define GL_MAT_COLOR_INDEXES_BIT_PGI   0x01000000
#define GL_MAT_DIFFUSE_BIT_PGI   0x00400000
#define GL_MAT_EMISSION_BIT_PGI   0x00800000
#define GL_MAT_SHININESS_BIT_PGI   0x02000000
#define GL_MAT_SPECULAR_BIT_PGI   0x04000000
#define GL_MATERIAL_SIDE_HINT_PGI   107052
#define GL_MATRIX0_ARB   0x88C0
#define GL_MATRIX0_NV   0x8630
#define GL_MATRIX10_ARB   0x88CA
#define GL_MATRIX11_ARB   0x88CB
#define GL_MATRIX12_ARB   0x88CC
#define GL_MATRIX13_ARB   0x88CD
#define GL_MATRIX14_ARB   0x88CE
#define GL_MATRIX15_ARB   0x88CF
#define GL_MATRIX16_ARB   0x88D0
#define GL_MATRIX17_ARB   0x88D1
#define GL_MATRIX18_ARB   0x88D2
#define GL_MATRIX19_ARB   0x88D3
#define GL_MATRIX1_ARB   0x88C1
#define GL_MATRIX1_NV   0x8631
#define GL_MATRIX20_ARB   0x88D4
#define GL_MATRIX21_ARB   0x88D5
#define GL_MATRIX22_ARB   0x88D6
#define GL_MATRIX23_ARB   0x88D7
#define GL_MATRIX24_ARB   0x88D8
#define GL_MATRIX25_ARB   0x88D9
#define GL_MATRIX26_ARB   0x88DA
#define GL_MATRIX27_ARB   0x88DB
#define GL_MATRIX28_ARB   0x88DC
#define GL_MATRIX29_ARB   0x88DD
#define GL_MATRIX2_ARB   0x88C2
#define GL_MATRIX2_NV   0x8632
#define GL_MATRIX30_ARB   0x88DE
#define GL_MATRIX31_ARB   0x88DF
#define GL_MATRIX3_ARB   0x88C3
#define GL_MATRIX3_NV   0x8633
#define GL_MATRIX4_ARB   0x88C4
#define GL_MATRIX4_NV   0x8634
#define GL_MATRIX5_ARB   0x88C5
#define GL_MATRIX5_NV   0x8635
#define GL_MATRIX6_ARB   0x88C6
#define GL_MATRIX6_NV   0x8636
#define GL_MATRIX7_ARB   0x88C7
#define GL_MATRIX7_NV   0x8637
#define GL_MATRIX8_ARB   0x88C8
#define GL_MATRIX9_ARB   0x88C9
#define GL_MATRIX_EXT   0x87C0
#define GL_MATRIX_INDEX_ARRAY_ARB   0x8844
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB   0x8849
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB   0x8846
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB   0x8848
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB   0x8847
#define GL_MATRIX_MODE   0x0BA0
#define GL_MATRIX_PALETTE_ARB   0x8840
#define GL_MAX   0x8008
#define GL_MAX_3D_TEXTURE_SIZE   0x8073
#define GL_MAX_3D_TEXTURE_SIZE_EXT   0x8073
#define GL_MAX_ACTIVE_LIGHTS_EXT   0x8405
#define GL_MAX_ALPHA_SGIS   0x85AD
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX   0x8360
#define GL_MAX_ASYNC_HISTOGRAM_SGIX   0x832D
#define GL_MAX_ASYNC_READ_PIXELS_SGIX   0x8361
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX   0x835F
#define GL_MAX_ATTRIB_STACK_DEPTH   0x0D35
#define GL_MAX_BLUE_SGIS   0x85AB
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   0x0D3B
#define GL_MAX_CLIP_PLANES   0x0D32
#define GL_MAX_COLOR_ATTACHMENTS_EXT   0x8CDF
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B3
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS   0x8B4D
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB   0x8B4D
#define GL_MAX_CONVOLUTION_HEIGHT   0x801B
#define GL_MAX_CONVOLUTION_HEIGHT_EXT   0x801B
#define GL_MAX_CONVOLUTION_WIDTH   0x801A
#define GL_MAX_CONVOLUTION_WIDTH_EXT   0x801A
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB   0x851C
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT   0x851C
#define GL_MAX_DRAW_BUFFERS   0x8824
#define GL_MAX_DRAW_BUFFERS_ARB   0x8824
#define GL_MAX_DRAW_BUFFERS_ATI   0x8824
#define GL_MAX_ELEMENTS_INDICES   0x80E9
#define GL_MAX_ELEMENTS_INDICES   0x80E9
#define GL_MAX_ELEMENTS_VERTICES   0x80E8
#define GL_MAX_ELEMENTS_VERTICES   0x80E8
#define GL_MAX_EVAL_ORDER   0x0D30
#define GL_MAX_EXT   0x8008
#define GL_MAX_FRAGMENT_LIGHTS_EXT   0x8404
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV   0x8868
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS   0x8B49
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB   0x8B49
#define GL_MAX_GENERAL_COMBINERS_NV   0x854D
#define GL_MAX_GREEN_SGIS   0x85A9
#define GL_MAX_INTENSITY_SGIS   0x85FB
#define GL_MAX_LIGHTS   0x0D31
#define GL_MAX_LIST_NESTING   0x0B31
#define GL_MAX_LUMINANCE_SGIS   0x85F9
#define GL_MAX_MAP_TESSELLATION_NV   0x86D6
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB   0x8841
#define GL_MAX_MODELVIEW_STACK_DEPTH   0x0D36
#define GL_MAX_NAME_STACK_DEPTH   0x0D37
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87CA
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT   0x87CC
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87CD
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT   0x87CE
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT   0x87CB
#define GL_MAX_PALETTE_MATRICES_ARB   0x8842
#define GL_MAX_PIXEL_MAP_TABLE   0x0D34
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT   0x8337
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F1
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB   0x88B1
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB   0x880B
#define GL_MAX_PROGRAM_ATTRIBS_ARB   0x88AD
#define GL_MAX_PROGRAM_CALL_DEPTH_NV   0x88F5
#define GL_MAX_PROGRAM_CALL_DEPTH_NV   0x88F5
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB   0x88B5
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV   0x88F4
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV   0x88F4
#define GL_MAX_PROGRAM_IF_DEPTH_NV   0x88F6
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB   0x88B4
#define GL_MAX_PROGRAM_LOOP_COUNT_NV   0x88F8
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV   0x88F7
#define GL_MAX_PROGRAM_MATRICES_ARB   0x862F
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB   0x862E
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB   0x88B3
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB   0x880E
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB   0x88AF
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB   0x88A3
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB   0x88AB
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB   0x88A7
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB   0x8810
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB   0x880F
#define GL_MAX_PROGRAM_PARAMETERS_ARB   0x88A9
#define GL_MAX_PROGRAM_TEMPORARIES_ARB   0x88A5
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB   0x880D
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB   0x880C
#define GL_MAX_PROJECTION_STACK_DEPTH   0x0D38
#define GL_MAX_RATIONAL_EVAL_ORDER_NV   0x86D7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB   0x84F8
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT   0x84F8
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV   0x84F8
#define GL_MAX_RED_SGIS   0x85A7
#define GL_MAX_RENDERBUFFER_SIZE_EXT   0x84E8
#define GL_MAX_SHININESS_NV   0x8504
#define GL_MAX_SPOT_EXPONENT_NV   0x8505
#define GL_MAX_TEXTURE_COORDS   0x8871
#define GL_MAX_TEXTURE_COORDS_ARB   0x8871
#define GL_MAX_TEXTURE_COORDS_NV   0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS   0x8872
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB   0x8872
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV   0x8872
#define GL_MAX_TEXTURE_LOD_BIAS   0x84FD
#define GL_MAX_TEXTURE_LOD_BIAS_EXT   0x84FD
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT   0x84FF
#define GL_MAX_TEXTURE_SIZE   0x0D33
#define GL_MAX_TEXTURE_STACK_DEPTH   0x0D39
#define GL_MAX_TEXTURE_UNITS   0x84E2
#define GL_MAX_TEXTURE_UNITS_ARB   0x84E2
#define GL_MAX_TRACK_MATRICES_NV   0x862F
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV   0x862E
#define GL_MAX_VARYING_FLOATS   0x8B4B
#define GL_MAX_VARYING_FLOATS_ARB   0x8B4B
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE   0x8520
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV   0x8520
#define GL_MAX_VERTEX_ATTRIBS   0x8869
#define GL_MAX_VERTEX_ATTRIBS_ARB   0x8869
#define GL_MAX_VERTEX_HINT_PGI   107053
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87C5
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT   0x87C7
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87C8
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT   0x87C6
#define GL_MAX_VERTEX_STREAMS_ATI   0x876B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB   0x8B4C
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS   0x8B4A
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB   0x8B4A
#define GL_MAX_VERTEX_UNITS_ARB   0x86A4
#define GL_MAX_VIEWPORT_DIMS   0x0D3A
#define GL_MESA_pack_invert   1
#define GL_MESA_resize_buffers   1
#define GL_MESA_window_pos   1
#define GL_MESA_ycbcr_texture   1
#define GL_MESAX_texture_stack   1
#define GL_MIN   0x8007
#define GL_MIN_ALPHA_SGIS   0x85AC
#define GL_MIN_BLUE_SGIS   0x85AA
#define GL_MIN_EXT   0x8007
#define GL_MIN_GREEN_SGIS   0x85A8
#define GL_MIN_INTENSITY_SGIS   0x85FA
#define GL_MIN_LUMINANCE_SGIS   0x85F8
#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE   0x8A10
#define GL_MIN_RED_SGIS   0x85A6
#define GL_MINMAX   0x802E
#define GL_MINMAX_EXT   0x802E
#define GL_MINMAX_FORMAT   0x802F
#define GL_MINMAX_FORMAT_EXT   0x802F
#define GL_MINMAX_SINK   0x8030
#define GL_MINMAX_SINK_EXT   0x8030
#define GL_MIRROR_CLAMP_ATI   0x8742
#define GL_MIRROR_CLAMP_EXT   0x8742
#define GL_MIRROR_CLAMP_TO_BORDER_EXT   0x8912
#define GL_MIRROR_CLAMP_TO_EDGE_ATI   0x8743
#define GL_MIRROR_CLAMP_TO_EDGE_EXT   0x8743
#define GL_MIRRORED_REPEAT   0x8370
#define GL_MIRRORED_REPEAT_ARB   0x8370
#define GL_MIRRORED_REPEAT_IBM   0x8370
#define GL_MODELVIEW   0x1700
#define GL_MODELVIEW0_ARB   0x1700
#define GL_MODELVIEW0_EXT   0x1700
#define GL_MODELVIEW0_MATRIX_EXT   0x0BA6
#define GL_MODELVIEW0_STACK_DEPTH_EXT   0x0BA3
#define GL_MODELVIEW10_ARB   0x872A
#define GL_MODELVIEW11_ARB   0x872B
#define GL_MODELVIEW12_ARB   0x872C
#define GL_MODELVIEW13_ARB   0x872D
#define GL_MODELVIEW14_ARB   0x872E
#define GL_MODELVIEW15_ARB   0x872F
#define GL_MODELVIEW16_ARB   0x8730
#define GL_MODELVIEW17_ARB   0x8731
#define GL_MODELVIEW18_ARB   0x8732
#define GL_MODELVIEW19_ARB   0x8733
#define GL_MODELVIEW1_ARB   0x850A
#define GL_MODELVIEW1_EXT   0x850A
#define GL_MODELVIEW1_MATRIX_EXT   0x8506
#define GL_MODELVIEW1_STACK_DEPTH_EXT   0x8502
#define GL_MODELVIEW20_ARB   0x8734
#define GL_MODELVIEW21_ARB   0x8735
#define GL_MODELVIEW22_ARB   0x8736
#define GL_MODELVIEW23_ARB   0x8737
#define GL_MODELVIEW24_ARB   0x8738
#define GL_MODELVIEW25_ARB   0x8739
#define GL_MODELVIEW26_ARB   0x873A
#define GL_MODELVIEW27_ARB   0x873B
#define GL_MODELVIEW28_ARB   0x873C
#define GL_MODELVIEW29_ARB   0x873D
#define GL_MODELVIEW2_ARB   0x8722
#define GL_MODELVIEW30_ARB   0x873E
#define GL_MODELVIEW31_ARB   0x873F
#define GL_MODELVIEW3_ARB   0x8723
#define GL_MODELVIEW4_ARB   0x8724
#define GL_MODELVIEW5_ARB   0x8725
#define GL_MODELVIEW6_ARB   0x8726
#define GL_MODELVIEW7_ARB   0x8727
#define GL_MODELVIEW8_ARB   0x8728
#define GL_MODELVIEW9_ARB   0x8729
#define GL_MODELVIEW_MATRIX   0x0BA6
#define GL_MODELVIEW_PROJECTION_NV   0x8629
#define GL_MODELVIEW_STACK_DEPTH   0x0BA3
#define GL_MODULATE   0x2100
#define GL_MODULATE_ADD_ATI   0x8744
#define GL_MODULATE_ADD_ATIX   0x8744
#define GL_MODULATE_SIGNED_ADD_ATI   0x8745
#define GL_MODULATE_SIGNED_ADD_ATIX   0x8745
#define GL_MODULATE_SUBTRACT_ATI   0x8746
#define GL_MODULATE_SUBTRACT_ATIX   0x8746
#define GL_MOV_ATI   0x8961
#define GL_MUL_ATI   0x8964
#define GL_MULT   0x0103
#define GL_MULTISAMPLE   0x809D
#define GL_MULTISAMPLE_3DFX   0x86B2
#define GL_MULTISAMPLE_ARB   0x809D
#define GL_MULTISAMPLE_BIT   0x20000000
#define GL_MULTISAMPLE_BIT_3DFX   0x20000000
#define GL_MULTISAMPLE_BIT_ARB   0x20000000
#define GL_MULTISAMPLE_BIT_EXT   0x20000000
#define GL_MULTISAMPLE_BIT_EXT   0x20000000
#define GL_MULTISAMPLE_EXT   0x809D
#define GL_MULTISAMPLE_FILTER_HINT_NV   0x8534
#define GL_MULTISAMPLE_SGIS   0x809D
#define GL_MVP_MATRIX_EXT   0x87E3
#define GL_N3F_V3F   0x2A25
#define GL_NAME_STACK_DEPTH   0x0D70
#define GL_NAND   0x150E
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI   107011
#define GL_NATIVE_GRAPHICS_END_HINT_PGI   107012
#define GL_NATIVE_GRAPHICS_HANDLE_PGI   107010
#define GL_NEAREST   0x2600
#define GL_NEAREST_MIPMAP_LINEAR   0x2702
#define GL_NEAREST_MIPMAP_NEAREST   0x2700
#define GL_NEGATE_BIT_ATI   0x00000004
#define GL_NEGATIVE_ONE_EXT   0x87DF
#define GL_NEGATIVE_W_EXT   0x87DC
#define GL_NEGATIVE_X_EXT   0x87D9
#define GL_NEGATIVE_Y_EXT   0x87DA
#define GL_NEGATIVE_Z_EXT   0x87DB
#define GL_NEVER   0x0200
#define GL_NICEST   0x1102
#define GL_NO_ERROR   0
#define GL_NONE   0
#define GL_NOOP   0x1505
#define GL_NOR   0x1508
#define GL_NORMAL_ARRAY   0x8075
#define GL_NORMAL_ARRAY_BUFFER_BINDING   0x8897
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB   0x8897
#define GL_NORMAL_ARRAY_COUNT_EXT   0x8080
#define GL_NORMAL_ARRAY_EXT   0x8075
#define GL_NORMAL_ARRAY_LIST_IBM   103071
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL   0x83F6
#define GL_NORMAL_ARRAY_POINTER   0x808F
#define GL_NORMAL_ARRAY_POINTER_EXT   0x808F
#define GL_NORMAL_ARRAY_STRIDE   0x807F
#define GL_NORMAL_ARRAY_STRIDE_EXT   0x807F
#define GL_NORMAL_ARRAY_TYPE   0x807E
#define GL_NORMAL_ARRAY_TYPE_EXT   0x807E
#define GL_NORMAL_BIT_PGI   0x08000000
#define GL_NORMAL_MAP   0x8511
#define GL_NORMAL_MAP_ARB   0x8511
#define GL_NORMAL_MAP_EXT   0x8511
#define GL_NORMAL_MAP_NV   0x8511
#define GL_NORMALIZE   0x0BA1
#define GL_NORMALIZED_RANGE_EXT   0x87E0
#define GL_NOTEQUAL   0x0205
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A2
#define GL_NUM_FRAGMENT_CONSTANTS_ATI   0x896F
#define GL_NUM_FRAGMENT_REGISTERS_ATI   0x896E
#define GL_NUM_GENERAL_COMBINERS_NV   0x854E
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI   0x8973
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI   0x8971
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI   0x8972
#define GL_NUM_LOOPBACK_COMPONENTS_ATI   0x8974
#define GL_NUM_PASSES_ATI   0x8970
#define GL_NV_blend_square   1
#define GL_NV_copy_depth_to_color   1
#define GL_NV_depth_clamp   1
#define GL_NV_evaluators   1
#define GL_NV_fence   1
#define GL_NV_float_buffer   1
#define GL_NV_fog_distance   1
#define GL_NV_fragment_program   1
#define GL_NV_fragment_program2   1
#define GL_NV_fragment_program_option   1
#define GL_NV_half_float   1
#define GL_NV_light_max_exponent   1
#define GL_NV_multisample_filter_hint   1
#define GL_NV_occlusion_query   1
#define GL_NV_packed_depth_stencil   1
#define GL_NV_pixel_data_range   1
#define GL_NV_point_sprite   1
#define GL_NV_primitive_restart   1
#define GL_NV_register_combiners   1
#define GL_NV_register_combiners2   1
#define GL_NV_texgen_emboss   1
#define GL_NV_texgen_reflection   1
#define GL_NV_texture_compression_vtc   1
#define GL_NV_texture_env_combine4   1
#define GL_NV_texture_expand_normal   1
#define GL_NV_texture_rectangle   1
#define GL_NV_texture_shader   1
#define GL_NV_texture_shader2   1
#define GL_NV_texture_shader3   1
#define GL_NV_vertex_array_range   1
#define GL_NV_vertex_array_range2   1
#define GL_NV_vertex_program   1
#define GL_NV_vertex_program1_1   1
#define GL_NV_vertex_program2   1
#define GL_NV_vertex_program2_option   1
#define GL_NV_vertex_program3   1
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB   0x8B8A
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB   0x8B87
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB   0x8B86
#define GL_OBJECT_ATTACHED_OBJECTS_ARB   0x8B85
#define GL_OBJECT_BUFFER_SIZE_ATI   0x8764
#define GL_OBJECT_BUFFER_USAGE_ATI   0x8765
#define GL_OBJECT_COMPILE_STATUS_ARB   0x8B81
#define GL_OBJECT_DELETE_STATUS_ARB   0x8B80
#define GL_OBJECT_INFO_LOG_LENGTH_ARB   0x8B84
#define GL_OBJECT_LINEAR   0x2401
#define GL_OBJECT_LINK_STATUS_ARB   0x8B82
#define GL_OBJECT_PLANE   0x2501
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB   0x8B88
#define GL_OBJECT_SUBTYPE_ARB   0x8B4F
#define GL_OBJECT_TYPE_ARB   0x8B4E
#define GL_OBJECT_VALIDATE_STATUS_ARB   0x8B83
#define GL_OCCLUSION_TEST_HP   0x8165
#define GL_OCCLUSION_TEST_RESULT_HP   0x8166
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV   0x8856
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8857
#define GL_OFFSET_HILO_TEXTURE_2D_NV   0x8854
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV   0x8855
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV   0x8850
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV   0x8851
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8852
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV   0x8853
#define GL_OFFSET_TEXTURE_2D_NV   0x86E8
#define GL_OFFSET_TEXTURE_BIAS_NV   0x86E3
#define GL_OFFSET_TEXTURE_MATRIX_NV   0x86E1
#define GL_OFFSET_TEXTURE_RECTANGLE_NV   0x864C
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV   0x864D
#define GL_OFFSET_TEXTURE_SCALE_NV   0x86E2
#define GL_OML_interlace   1
#define GL_OML_resample   1
#define GL_OML_subsample   1
#define GL_ONE   1
#define GL_ONE_EXT   0x87DE
#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
#define GL_ONE_MINUS_DST_ALPHA   0x0305
#define GL_ONE_MINUS_DST_COLOR   0x0307
#define GL_ONE_MINUS_SRC_ALPHA   0x0303
#define GL_ONE_MINUS_SRC_COLOR   0x0301
#define GL_OP_ADD_EXT   0x8787
#define GL_OP_CLAMP_EXT   0x878E
#define GL_OP_CROSS_PRODUCT_EXT   0x8797
#define GL_OP_DOT3_EXT   0x8784
#define GL_OP_DOT4_EXT   0x8785
#define GL_OP_EXP_BASE_2_EXT   0x8791
#define GL_OP_FLOOR_EXT   0x878F
#define GL_OP_FRAC_EXT   0x8789
#define GL_OP_INDEX_EXT   0x8782
#define GL_OP_LOG_BASE_2_EXT   0x8792
#define GL_OP_MADD_EXT   0x8788
#define GL_OP_MAX_EXT   0x878A
#define GL_OP_MIN_EXT   0x878B
#define GL_OP_MOV_EXT   0x8799
#define GL_OP_MUL_EXT   0x8786
#define GL_OP_MULTIPLY_MATRIX_EXT   0x8798
#define GL_OP_NEGATE_EXT   0x8783
#define GL_OP_POWER_EXT   0x8793
#define GL_OP_RECIP_EXT   0x8794
#define GL_OP_RECIP_SQRT_EXT   0x8795
#define GL_OP_ROUND_EXT   0x8790
#define GL_OP_SET_GE_EXT   0x878C
#define GL_OP_SET_LT_EXT   0x878D
#define GL_OP_SUB_EXT   0x8796
#define GL_OPERAND0_ALPHA   0x8598
#define GL_OPERAND0_ALPHA_ARB   0x8598
#define GL_OPERAND0_ALPHA_EXT   0x8598
#define GL_OPERAND0_RGB   0x8590
#define GL_OPERAND0_RGB_ARB   0x8590
#define GL_OPERAND0_RGB_EXT   0x8590
#define GL_OPERAND1_ALPHA   0x8599
#define GL_OPERAND1_ALPHA_ARB   0x8599
#define GL_OPERAND1_ALPHA_EXT   0x8599
#define GL_OPERAND1_RGB   0x8591
#define GL_OPERAND1_RGB_ARB   0x8591
#define GL_OPERAND1_RGB_EXT   0x8591
#define GL_OPERAND2_ALPHA   0x859A
#define GL_OPERAND2_ALPHA_ARB   0x859A
#define GL_OPERAND2_ALPHA_EXT   0x859A
#define GL_OPERAND2_RGB   0x8592
#define GL_OPERAND2_RGB_ARB   0x8592
#define GL_OPERAND2_RGB_EXT   0x8592
#define GL_OPERAND3_ALPHA_NV   0x859B
#define GL_OPERAND3_RGB_NV   0x8593
#define GL_OR   0x1507
#define GL_OR_INVERTED   0x150D
#define GL_OR_REVERSE   0x150B
#define GL_ORDER   0x0A01
#define GL_OUT_OF_MEMORY   0x0505
#define GL_OUTPUT_COLOR0_EXT   0x879B
#define GL_OUTPUT_COLOR1_EXT   0x879C
#define GL_OUTPUT_FOG_EXT   0x87BD
#define GL_OUTPUT_POINT_SIZE_ATIX   0x610E
#define GL_OUTPUT_TEXTURE_COORD0_EXT   0x879D
#define GL_OUTPUT_TEXTURE_COORD10_EXT   0x87A7
#define GL_OUTPUT_TEXTURE_COORD11_EXT   0x87A8
#define GL_OUTPUT_TEXTURE_COORD12_EXT   0x87A9
#define GL_OUTPUT_TEXTURE_COORD13_EXT   0x87AA
#define GL_OUTPUT_TEXTURE_COORD14_EXT   0x87AB
#define GL_OUTPUT_TEXTURE_COORD15_EXT   0x87AC
#define GL_OUTPUT_TEXTURE_COORD16_EXT   0x87AD
#define GL_OUTPUT_TEXTURE_COORD17_EXT   0x87AE
#define GL_OUTPUT_TEXTURE_COORD18_EXT   0x87AF
#define GL_OUTPUT_TEXTURE_COORD19_EXT   0x87B0
#define GL_OUTPUT_TEXTURE_COORD1_EXT   0x879E
#define GL_OUTPUT_TEXTURE_COORD20_EXT   0x87B1
#define GL_OUTPUT_TEXTURE_COORD21_EXT   0x87B2
#define GL_OUTPUT_TEXTURE_COORD22_EXT   0x87B3
#define GL_OUTPUT_TEXTURE_COORD23_EXT   0x87B4
#define GL_OUTPUT_TEXTURE_COORD24_EXT   0x87B5
#define GL_OUTPUT_TEXTURE_COORD25_EXT   0x87B6
#define GL_OUTPUT_TEXTURE_COORD26_EXT   0x87B7
#define GL_OUTPUT_TEXTURE_COORD27_EXT   0x87B8
#define GL_OUTPUT_TEXTURE_COORD28_EXT   0x87B9
#define GL_OUTPUT_TEXTURE_COORD29_EXT   0x87BA
#define GL_OUTPUT_TEXTURE_COORD2_EXT   0x879F
#define GL_OUTPUT_TEXTURE_COORD30_EXT   0x87BB
#define GL_OUTPUT_TEXTURE_COORD31_EXT   0x87BC
#define GL_OUTPUT_TEXTURE_COORD3_EXT   0x87A0
#define GL_OUTPUT_TEXTURE_COORD4_EXT   0x87A1
#define GL_OUTPUT_TEXTURE_COORD5_EXT   0x87A2
#define GL_OUTPUT_TEXTURE_COORD6_EXT   0x87A3
#define GL_OUTPUT_TEXTURE_COORD7_EXT   0x87A4
#define GL_OUTPUT_TEXTURE_COORD8_EXT   0x87A5
#define GL_OUTPUT_TEXTURE_COORD9_EXT   0x87A6
#define GL_OUTPUT_VERTEX_EXT   0x879A
#define GL_PACK_ALIGNMENT   0x0D05
#define GL_PACK_CMYK_HINT_EXT   0x800E
#define GL_PACK_IMAGE_HEIGHT   0x806C
#define GL_PACK_IMAGE_HEIGHT_EXT   0x806C
#define GL_PACK_INVERT_MESA   0x8758
#define GL_PACK_LSB_FIRST   0x0D01
#define GL_PACK_RESAMPLE_OML   0x8984
#define GL_PACK_RESAMPLE_SGIX   0x842E
#define GL_PACK_ROW_LENGTH   0x0D02
#define GL_PACK_SKIP_IMAGES   0x806B
#define GL_PACK_SKIP_IMAGES_EXT   0x806B
#define GL_PACK_SKIP_PIXELS   0x0D04
#define GL_PACK_SKIP_ROWS   0x0D03
#define GL_PACK_SWAP_BYTES   0x0D00
#define GL_PARALLEL_ARRAYS_INTEL   0x83F4
#define GL_PASS_THROUGH_NV   0x86E6
#define GL_PASS_THROUGH_TOKEN   0x0700
#define GL_PER_STAGE_CONSTANTS_NV   0x8535
#define GL_PERSPECTIVE_CORRECTION_HINT   0x0C50
#define GL_PERTURB_EXT   0x85AE
#define GL_PGI_misc_hints   1
#define GL_PGI_vertex_hints   1
#define GL_PHONG_HINT_WIN   0x80EB
#define GL_PHONG_WIN   0x80EA
#define GL_PIXEL_COUNT_AVAILABLE_NV   0x8867
#define GL_PIXEL_COUNT_NV   0x8866
#define GL_PIXEL_COUNTER_BITS_NV   0x8864
#define GL_PIXEL_CUBIC_WEIGHT_EXT   0x8333
#define GL_PIXEL_MAG_FILTER_EXT   0x8331
#define GL_PIXEL_MAP_A_TO_A   0x0C79
#define GL_PIXEL_MAP_A_TO_A_SIZE   0x0CB9
#define GL_PIXEL_MAP_B_TO_B   0x0C78
#define GL_PIXEL_MAP_B_TO_B_SIZE   0x0CB8
#define GL_PIXEL_MAP_G_TO_G   0x0C77
#define GL_PIXEL_MAP_G_TO_G_SIZE   0x0CB7
#define GL_PIXEL_MAP_I_TO_A   0x0C75
#define GL_PIXEL_MAP_I_TO_A_SIZE   0x0CB5
#define GL_PIXEL_MAP_I_TO_B   0x0C74
#define GL_PIXEL_MAP_I_TO_B_SIZE   0x0CB4
#define GL_PIXEL_MAP_I_TO_G   0x0C73
#define GL_PIXEL_MAP_I_TO_G_SIZE   0x0CB3
#define GL_PIXEL_MAP_I_TO_I   0x0C70
#define GL_PIXEL_MAP_I_TO_I_SIZE   0x0CB0
#define GL_PIXEL_MAP_I_TO_R   0x0C72
#define GL_PIXEL_MAP_I_TO_R_SIZE   0x0CB2
#define GL_PIXEL_MAP_R_TO_R   0x0C76
#define GL_PIXEL_MAP_R_TO_R_SIZE   0x0CB6
#define GL_PIXEL_MAP_S_TO_S   0x0C71
#define GL_PIXEL_MAP_S_TO_S_SIZE   0x0CB1
#define GL_PIXEL_MIN_FILTER_EXT   0x8332
#define GL_PIXEL_MODE_BIT   0x00000020
#define GL_PIXEL_PACK_BUFFER_ARB   0x88EB
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB   0x88ED
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT   0x88ED
#define GL_PIXEL_PACK_BUFFER_EXT   0x88EB
#define GL_PIXEL_TRANSFORM_2D_EXT   0x8330
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT   0x8338
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT   0x8336
#define GL_PIXEL_UNPACK_BUFFER_ARB   0x88EC
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB   0x88EF
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT   0x88EF
#define GL_PIXEL_UNPACK_BUFFER_EXT   0x88EC
#define GL_PN_TRIANGLES_ATI   0x87F0
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI   0x87F7
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI   0x87F8
#define GL_PN_TRIANGLES_POINT_MODE_ATI   0x87F2
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI   0x87F6
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI   0x87F5
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F4
#define GL_POINT   0x1B00
#define GL_POINT_BIT   0x00000002
#define GL_POINT_DISTANCE_ATTENUATION   0x8129
#define GL_POINT_DISTANCE_ATTENUATION_ARB   0x8129
#define GL_POINT_FADE_THRESHOLD_SIZE   0x8128
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB   0x8128
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT   0x8128
#define GL_POINT_SIZE   0x0B11
#define GL_POINT_SIZE_GRANULARITY   0x0B13
#define GL_POINT_SIZE_MAX   0x8127
#define GL_POINT_SIZE_MAX_ARB   0x8127
#define GL_POINT_SIZE_MAX_EXT   0x8127
#define GL_POINT_SIZE_MIN   0x8126
#define GL_POINT_SIZE_MIN_ARB   0x8126
#define GL_POINT_SIZE_MIN_EXT   0x8126
#define GL_POINT_SIZE_RANGE   0x0B12
#define GL_POINT_SMOOTH   0x0B10
#define GL_POINT_SMOOTH_HINT   0x0C51
#define GL_POINT_SPRITE   0x8861
#define GL_POINT_SPRITE_ARB   0x8861
#define GL_POINT_SPRITE_COORD_ORIGIN   0x8CA0
#define GL_POINT_SPRITE_NV   0x8861
#define GL_POINT_SPRITE_R_MODE_NV   0x8863
#define GL_POINT_TOKEN   0x0701
#define GL_POINTS   0x0000
#define GL_POLYGON   0x0009
#define GL_POLYGON_BIT   0x00000008
#define GL_POLYGON_MODE   0x0B40
#define GL_POLYGON_OFFSET_BIAS_EXT   0x8039
#define GL_POLYGON_OFFSET_EXT   0x8037
#define GL_POLYGON_OFFSET_FACTOR   0x8038
#define GL_POLYGON_OFFSET_FACTOR_EXT   0x8038
#define GL_POLYGON_OFFSET_FILL   0x8037
#define GL_POLYGON_OFFSET_LINE   0x2A02
#define GL_POLYGON_OFFSET_POINT   0x2A01
#define GL_POLYGON_OFFSET_UNITS   0x2A00
#define GL_POLYGON_SMOOTH   0x0B41
#define GL_POLYGON_SMOOTH_HINT   0x0C53
#define GL_POLYGON_STIPPLE   0x0B42
#define GL_POLYGON_STIPPLE_BIT   0x00000010
#define GL_POLYGON_TOKEN   0x0703
#define GL_POSITION   0x1203
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI   0x80BB
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE   0x80B7
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI   0x80B7
#define GL_POST_COLOR_MATRIX_BLUE_BIAS   0x80BA
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI   0x80BA
#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI   0x80B6
#define GL_POST_COLOR_MATRIX_COLOR_TABLE   0x80D2
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI   0x80D2
#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI   0x80B9
#define GL_POST_COLOR_MATRIX_GREEN_SCALE   0x80B5
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI   0x80B5
#define GL_POST_COLOR_MATRIX_RED_BIAS   0x80B8
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI   0x80B8
#define GL_POST_COLOR_MATRIX_RED_SCALE   0x80B4
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI   0x80B4
#define GL_POST_CONVOLUTION_ALPHA_BIAS   0x8023
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT   0x8023
#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT   0x801F
#define GL_POST_CONVOLUTION_BLUE_BIAS   0x8022
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT   0x8022
#define GL_POST_CONVOLUTION_BLUE_SCALE   0x801E
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT   0x801E
#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI   0x80D1
#define GL_POST_CONVOLUTION_GREEN_BIAS   0x8021
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT   0x8021
#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT   0x801D
#define GL_POST_CONVOLUTION_RED_BIAS   0x8020
#define GL_POST_CONVOLUTION_RED_BIAS_EXT   0x8020
#define GL_POST_CONVOLUTION_RED_SCALE   0x801C
#define GL_POST_CONVOLUTION_RED_SCALE_EXT   0x801C
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX   0x817B
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX   0x8179
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX   0x817C
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX   0x817A
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   107000
#define GL_PRESERVE_ATI   0x8762
#define GL_PREVIOUS   0x8578
#define GL_PREVIOUS_ARB   0x8578
#define GL_PREVIOUS_EXT   0x8578
#define GL_PREVIOUS_TEXTURE_INPUT_NV   0x86E4
#define GL_PRIMARY_COLOR   0x8577
#define GL_PRIMARY_COLOR_ARB   0x8577
#define GL_PRIMARY_COLOR_EXT   0x8577
#define GL_PRIMARY_COLOR_NV   0x852C
#define GL_PRIMITIVE_RESTART_INDEX_NV   0x8559
#define GL_PRIMITIVE_RESTART_NV   0x8558
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB   0x88B0
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
#define GL_PROGRAM_ATTRIBS_ARB   0x88AC
#define GL_PROGRAM_BINDING_ARB   0x8677
#define GL_PROGRAM_ERROR_POSITION_ARB   0x864B
#define GL_PROGRAM_ERROR_POSITION_NV   0x864B
#define GL_PROGRAM_ERROR_STRING_ARB   0x8874
#define GL_PROGRAM_ERROR_STRING_NV   0x8874
#define GL_PROGRAM_FORMAT_ARB   0x8876
#define GL_PROGRAM_FORMAT_ASCII_ARB   0x8875
#define GL_PROGRAM_INSTRUCTIONS_ARB   0x88A0
#define GL_PROGRAM_LENGTH_ARB   0x8627
#define GL_PROGRAM_LENGTH_NV   0x8627
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB   0x88B2
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB   0x8808
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB   0x88AE
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB   0x88A2
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB   0x88AA
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB   0x88A6
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB   0x880A
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB   0x8809
#define GL_PROGRAM_OBJECT_ARB   0x8B40
#define GL_PROGRAM_PARAMETER_NV   0x8644
#define GL_PROGRAM_PARAMETERS_ARB   0x88A8
#define GL_PROGRAM_RESIDENT_NV   0x8647
#define GL_PROGRAM_STRING_ARB   0x8628
#define GL_PROGRAM_STRING_NV   0x8628
#define GL_PROGRAM_TARGET_NV   0x8646
#define GL_PROGRAM_TEMPORARIES_ARB   0x88A4
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB   0x88B6
#define GL_PROJECTION   0x1701
#define GL_PROJECTION_MATRIX   0x0BA7
#define GL_PROJECTION_STACK_DEPTH   0x0BA4
#define GL_PROXY_COLOR_TABLE   0x80D3
#define GL_PROXY_COLOR_TABLE_SGI   0x80D3
#define GL_PROXY_HISTOGRAM   0x8025
#define GL_PROXY_HISTOGRAM_EXT   0x8025
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE   0x80D5
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI   0x80D5
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI   0x80D4
#define GL_PROXY_TEXTURE_1D   0x8063
#define GL_PROXY_TEXTURE_1D   0x8063
#define GL_PROXY_TEXTURE_1D_EXT   0x8063
#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
#define GL_PROXY_TEXTURE_2D   0x8064
#define GL_PROXY_TEXTURE_2D   0x8064
#define GL_PROXY_TEXTURE_2D_EXT   0x8064
#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
#define GL_PROXY_TEXTURE_3D   0x8070
#define GL_PROXY_TEXTURE_3D_EXT   0x8070
#define GL_PROXY_TEXTURE_3D_EXT   0x8070
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI   0x80BD
#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB   0x851B
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB   0x851B
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT   0x851B
#define GL_PROXY_TEXTURE_RECTANGLE_ARB   0x84F7
#define GL_PROXY_TEXTURE_RECTANGLE_EXT   0x84F7
#define GL_PROXY_TEXTURE_RECTANGLE_NV   0x84F7
#define GL_Q   0x2003
#define GL_QUAD_MESH_SUN   0x8614
#define GL_QUAD_STRIP   0x0008
#define GL_QUADRATIC_ATTENUATION   0x1209
#define GL_QUADS   0x0007
#define GL_QUARTER_BIT_ATI   0x00000010
#define GL_QUERY_COUNTER_BITS   0x8864
#define GL_QUERY_COUNTER_BITS_ARB   0x8864
#define GL_QUERY_RESULT   0x8866
#define GL_QUERY_RESULT_ARB   0x8866
#define GL_QUERY_RESULT_AVAILABLE   0x8867
#define GL_QUERY_RESULT_AVAILABLE_ARB   0x8867
#define GL_R   0x2002
#define GL_R1UI_C3F_V3F_SUN   0x85C6
#define GL_R1UI_C4F_N3F_V3F_SUN   0x85C8
#define GL_R1UI_C4UB_V3F_SUN   0x85C5
#define GL_R1UI_N3F_V3F_SUN   0x85C7
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN   0x85CB
#define GL_R1UI_T2F_N3F_V3F_SUN   0x85CA
#define GL_R1UI_T2F_V3F_SUN   0x85C9
#define GL_R1UI_V3F_SUN   0x85C4
#define GL_R3_G3_B2   0x2A10
#define GL_RASTER_POSITION_UNCLIPPED_IBM   103010
#define GL_READ_BUFFER   0x0C02
#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
#define GL_READ_FRAMEBUFFER_EXT   0x8CA8
#define GL_READ_ONLY   0x88B8
#define GL_READ_ONLY_ARB   0x88B8
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV   0x887B
#define GL_READ_PIXEL_DATA_RANGE_NV   0x8879
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV   0x887D
#define GL_READ_WRITE   0x88BA
#define GL_READ_WRITE_ARB   0x88BA
#define GL_RECLAIM_MEMORY_HINT_PGI   107006
#define GL_RED   0x1903
#define GL_RED_BIAS   0x0D15
#define GL_RED_BIT_ATI   0x00000001
#define GL_RED_BITS   0x0D52
#define GL_RED_MAX_CLAMP_INGR   0x8564
#define GL_RED_MIN_CLAMP_INGR   0x8560
#define GL_RED_SCALE   0x0D14
#define GL_REDUCE   0x8016
#define GL_REDUCE_EXT   0x8016
#define GL_REFLECTION_MAP   0x8512
#define GL_REFLECTION_MAP_ARB   0x8512
#define GL_REFLECTION_MAP_EXT   0x8512
#define GL_REFLECTION_MAP_NV   0x8512
#define GL_REG_0_ATI   0x8921
#define GL_REG_1_ATI   0x8922
#define GL_REG_2_ATI   0x8923
#define GL_REG_3_ATI   0x8924
#define GL_REG_4_ATI   0x8925
#define GL_REG_5_ATI   0x8926
#define GL_REGISTER_COMBINERS_NV   0x8522
#define GL_REND_screen_coordinates   1
#define GL_RENDER   0x1C00
#define GL_RENDER_MODE   0x0C40
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT   0x8D53
#define GL_RENDERBUFFER_BINDING_EXT   0x8CA7
#define GL_RENDERBUFFER_BLUE_SIZE_EXT   0x8D52
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT   0x8D54
#define GL_RENDERBUFFER_EXT   0x8D41
#define GL_RENDERBUFFER_GREEN_SIZE_EXT   0x8D51
#define GL_RENDERBUFFER_HEIGHT_EXT   0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT   0x8D44
#define GL_RENDERBUFFER_RED_SIZE_EXT   0x8D50
#define GL_RENDERBUFFER_SAMPLES_EXT   0x8CAB
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT   0x8D55
#define GL_RENDERBUFFER_WIDTH_EXT   0x8D42
#define GL_RENDERER   0x1F01
#define GL_REPEAT   0x2901
#define GL_REPLACE   0x1E01
#define GL_REPLACE_EXT   0x8062
#define GL_REPLACE_MIDDLE_SUN   0x02
#define GL_REPLACE_OLDEST_SUN   0x03
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN   0x85C3
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN   0x85C2
#define GL_REPLACEMENT_CODE_ARRAY_SUN   0x85C0
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN   0x85C1
#define GL_REPLACEMENT_CODE_SUN   0x81D8
#define GL_REPLICATE_BORDER   0x8153
#define GL_RESAMPLE_AVERAGE_OML   0x8988
#define GL_RESAMPLE_DECIMATE_OML   0x8989
#define GL_RESAMPLE_DECIMATE_SGIX   0x8430
#define GL_RESAMPLE_REPLICATE_OML   0x8986
#define GL_RESAMPLE_REPLICATE_SGIX   0x8433
#define GL_RESAMPLE_ZERO_FILL_OML   0x8987
#define GL_RESAMPLE_ZERO_FILL_SGIX   0x8434
#define GL_RESCALE_NORMAL   0x803A
#define GL_RESTART_SUN   0x01
#define GL_RETURN   0x0102
#define GL_RGB   0x1907
#define GL_RGB10   0x8052
#define GL_RGB10_A2   0x8059
#define GL_RGB10_A2_EXT   0x8059
#define GL_RGB10_EXT   0x8052
#define GL_RGB12   0x8053
#define GL_RGB12_EXT   0x8053
#define GL_RGB16   0x8054
#define GL_RGB16_EXT   0x8054
#define GL_RGB16_EXTENDED_RANGE_SGIX   0x85F2
#define GL_RGB16_SIGNED_SGIX   0x85E6
#define GL_RGB16F_ARB   0x881B
#define GL_RGB2_EXT   0x804E
#define GL_RGB32F_ARB   0x8815
#define GL_RGB4   0x804F
#define GL_RGB4_EXT   0x804F
#define GL_RGB4_S3TC   0x83A1
#define GL_RGB5   0x8050
#define GL_RGB5_A1   0x8057
#define GL_RGB5_A1_EXT   0x8057
#define GL_RGB5_EXT   0x8050
#define GL_RGB8   0x8051
#define GL_RGB8_EXT   0x8051
#define GL_RGB_EXTENDED_RANGE_SGIX   0x85EC
#define GL_RGB_FLOAT16_APPLE   0x881B
#define GL_RGB_FLOAT16_ATI   0x881B
#define GL_RGB_FLOAT32_APPLE   0x8815
#define GL_RGB_FLOAT32_ATI   0x8815
#define GL_RGB_S3TC   0x83A0
#define GL_RGB_SCALE   0x8573
#define GL_RGB_SCALE_ARB   0x8573
#define GL_RGB_SCALE_EXT   0x8573
#define GL_RGB_SIGNED_SGIX   0x85E0
#define GL_RGBA   0x1908
#define GL_RGBA12   0x805A
#define GL_RGBA12_EXT   0x805A
#define GL_RGBA16   0x805B
#define GL_RGBA16_EXT   0x805B
#define GL_RGBA16_EXTENDED_RANGE_SGIX   0x85F3
#define GL_RGBA16_SIGNED_SGIX   0x85E7
#define GL_RGBA16F_ARB   0x881A
#define GL_RGBA2   0x8055
#define GL_RGBA2_EXT   0x8055
#define GL_RGBA32F_ARB   0x8814
#define GL_RGBA4   0x8056
#define GL_RGBA4_DXT5_S3TC   0x83A5
#define GL_RGBA4_EXT   0x8056
#define GL_RGBA4_S3TC   0x83A3
#define GL_RGBA8   0x8058
#define GL_RGBA8_EXT   0x8058
#define GL_RGBA_DXT5_S3TC   0x83A4
#define GL_RGBA_EXTENDED_RANGE_SGIX   0x85ED
#define GL_RGBA_FLOAT16_APPLE   0x881A
#define GL_RGBA_FLOAT16_ATI   0x881A
#define GL_RGBA_FLOAT32_APPLE   0x8814
#define GL_RGBA_FLOAT32_ATI   0x8814
#define GL_RGBA_FLOAT_MODE_ARB   0x8820
#define GL_RGBA_MODE   0x0C31
#define GL_RGBA_S3TC   0x83A2
#define GL_RGBA_SIGNED_SGIX   0x85E1
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV   0x86D9
#define GL_RIGHT   0x0407
#define GL_S   0x2000
#define GL_S3_s3tc   1
#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
#define GL_SAMPLE_ALPHA_TO_MASK_EXT   0x809E
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS   0x809E
#define GL_SAMPLE_ALPHA_TO_ONE   0x809F
#define GL_SAMPLE_ALPHA_TO_ONE_ARB   0x809F
#define GL_SAMPLE_ALPHA_TO_ONE_EXT   0x809F
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS   0x809F
#define GL_SAMPLE_BUFFERS   0x80A8
#define GL_SAMPLE_BUFFERS_3DFX   0x86B3
#define GL_SAMPLE_BUFFERS_ARB   0x80A8
#define GL_SAMPLE_BUFFERS_EXT   0x80A8
#define GL_SAMPLE_BUFFERS_SGIS   0x80A8
#define GL_SAMPLE_COVERAGE   0x80A0
#define GL_SAMPLE_COVERAGE_ARB   0x80A0
#define GL_SAMPLE_COVERAGE_INVERT   0x80AB
#define GL_SAMPLE_COVERAGE_INVERT_ARB   0x80AB
#define GL_SAMPLE_COVERAGE_VALUE   0x80AA
#define GL_SAMPLE_COVERAGE_VALUE_ARB   0x80AA
#define GL_SAMPLE_MASK_EXT   0x80A0
#define GL_SAMPLE_MASK_INVERT_EXT   0x80AB
#define GL_SAMPLE_MASK_INVERT_SGIS   0x80AB
#define GL_SAMPLE_MASK_SGIS   0x80A0
#define GL_SAMPLE_MASK_VALUE_EXT   0x80AA
#define GL_SAMPLE_MASK_VALUE_SGIS   0x80AA
#define GL_SAMPLE_PATTERN_EXT   0x80AC
#define GL_SAMPLE_PATTERN_SGIS   0x80AC
#define GL_SAMPLER_1D   0x8B5D
#define GL_SAMPLER_1D_ARB   0x8B5D
#define GL_SAMPLER_1D_SHADOW   0x8B61
#define GL_SAMPLER_1D_SHADOW_ARB   0x8B61
#define GL_SAMPLER_2D   0x8B5E
#define GL_SAMPLER_2D_ARB   0x8B5E
#define GL_SAMPLER_2D_RECT_ARB   0x8B63
#define GL_SAMPLER_2D_RECT_ARB   0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW_ARB   0x8B64
#define GL_SAMPLER_2D_RECT_SHADOW_ARB   0x8B64
#define GL_SAMPLER_2D_SHADOW   0x8B62
#define GL_SAMPLER_2D_SHADOW_ARB   0x8B62
#define GL_SAMPLER_3D   0x8B5F
#define GL_SAMPLER_3D_ARB   0x8B5F
#define GL_SAMPLER_CUBE   0x8B60
#define GL_SAMPLER_CUBE_ARB   0x8B60
#define GL_SAMPLES   0x80A9
#define GL_SAMPLES_3DFX   0x86B4
#define GL_SAMPLES_ARB   0x80A9
#define GL_SAMPLES_EXT   0x80A9
#define GL_SAMPLES_PASSED   0x8914
#define GL_SAMPLES_PASSED_ARB   0x8914
#define GL_SAMPLES_SGIS   0x80A9
#define GL_SATURATE_BIT_ATI   0x00000040
#define GL_SCALAR_EXT   0x87BE
#define GL_SCALE_BY_FOUR_NV   0x853F
#define GL_SCALE_BY_ONE_HALF_NV   0x8540
#define GL_SCALE_BY_TWO_NV   0x853E
#define GL_SCISSOR_BIT   0x00080000
#define GL_SCISSOR_BOX   0x0C10
#define GL_SCISSOR_TEST   0x0C11
#define GL_SCREEN_COORDINATES_REND   0x8490
#define GL_SECONDARY_COLOR_ARRAY   0x845E
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING   0x889C
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB   0x889C
#define GL_SECONDARY_COLOR_ARRAY_EXT   0x845E
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM   103077
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM   103087
#define GL_SECONDARY_COLOR_ARRAY_POINTER   0x845D
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT   0x845D
#define GL_SECONDARY_COLOR_ARRAY_SIZE   0x845A
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT   0x845A
#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT   0x845C
#define GL_SECONDARY_COLOR_ARRAY_TYPE   0x845B
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT   0x845B
#define GL_SECONDARY_COLOR_ATIX   0x8747
#define GL_SECONDARY_COLOR_NV   0x852D
#define GL_SECONDARY_INTERPOLATOR_ATI   0x896D
#define GL_SELECT   0x1C02
#define GL_SELECTION_BUFFER_POINTER   0x0DF3
#define GL_SELECTION_BUFFER_SIZE   0x0DF4
#define GL_SEPARABLE_2D   0x8012
#define GL_SEPARABLE_2D_EXT   0x8012
#define GL_SEPARATE_SPECULAR_COLOR   0x81FA
#define GL_SEPARATE_SPECULAR_COLOR_EXT   0x81FA
#define GL_SET   0x150F
#define GL_SGI_color_matrix   1
#define GL_SGI_color_table   1
#define GL_SGI_texture_color_table   1
#define GL_SGIS_color_range   1
#define GL_SGIS_detail_texture   1
#define GL_SGIS_fog_function   1
#define GL_SGIS_generate_mipmap   1
#define GL_SGIS_multisample   1
#define GL_SGIS_pixel_texture   1
#define GL_SGIS_sharpen_texture   1
#define GL_SGIS_texture4D   1
#define GL_SGIS_texture_border_clamp   1
#define GL_SGIS_texture_edge_clamp   1
#define GL_SGIS_texture_filter4   1
#define GL_SGIS_texture_lod   1
#define GL_SGIS_texture_select   1
#define GL_SGIX_async   1
#define GL_SGIX_async_histogram   1
#define GL_SGIX_async_pixel   1
#define GL_SGIX_blend_alpha_minmax   1
#define GL_SGIX_clipmap   1
#define GL_SGIX_depth_texture   1
#define GL_SGIX_flush_raster   1
#define GL_SGIX_fog_offset   1
#define GL_SGIX_fog_texture   1
#define GL_SGIX_fragment_specular_lighting   1
#define GL_SGIX_framezoom   1
#define GL_SGIX_interlace   1
#define GL_SGIX_ir_instrument1   1
#define GL_SGIX_list_priority   1
#define GL_SGIX_pixel_texture   1
#define GL_SGIX_pixel_texture_bits   1
#define GL_SGIX_reference_plane   1
#define GL_SGIX_resample   1
#define GL_SGIX_shadow   1
#define GL_SGIX_shadow_ambient   1
#define GL_SGIX_sprite   1
#define GL_SGIX_tag_sample_buffer   1
#define GL_SGIX_texture_add_env   1
#define GL_SGIX_texture_coordinate_clamp   1
#define GL_SGIX_texture_lod_bias   1
#define GL_SGIX_texture_multi_buffer   1
#define GL_SGIX_texture_range   1
#define GL_SGIX_texture_scale_bias   1
#define GL_SGIX_vertex_preclip   1
#define GL_SGIX_vertex_preclip_hint   1
#define GL_SGIX_ycrcb   1
#define GL_SHADE_MODEL   0x0B54
#define GL_SHADER_CONSISTENT_NV   0x86DD
#define GL_SHADER_OBJECT_ARB   0x8B48
#define GL_SHADER_OPERATION_NV   0x86DF
#define GL_SHADER_SOURCE_LENGTH   0x8B88
#define GL_SHADER_TYPE   0x8B4F
#define GL_SHADING_LANGUAGE_VERSION   0x8B8C
#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
#define GL_SHADOW_AMBIENT_SGIX   0x80BF
#define GL_SHADOW_ATTENUATION_EXT   0x834E
#define GL_SHARED_TEXTURE_PALETTE_EXT   0x81FB
#define GL_SHININESS   0x1601
#define GL_SHORT   0x1402
#define GL_SIGNED_ALPHA8_NV   0x8706
#define GL_SIGNED_ALPHA8_NV   0x8706
#define GL_SIGNED_ALPHA_NV   0x8705
#define GL_SIGNED_ALPHA_NV   0x8705
#define GL_SIGNED_HILO16_NV   0x86FA
#define GL_SIGNED_HILO16_NV   0x86FA
#define GL_SIGNED_HILO8_NV   0x885F
#define GL_SIGNED_HILO_NV   0x86F9
#define GL_SIGNED_HILO_NV   0x86F9
#define GL_SIGNED_IDENTITY_NV   0x853C
#define GL_SIGNED_INTENSITY8_NV   0x8708
#define GL_SIGNED_INTENSITY8_NV   0x8708
#define GL_SIGNED_INTENSITY_NV   0x8707
#define GL_SIGNED_INTENSITY_NV   0x8707
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV   0x8704
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV   0x8704
#define GL_SIGNED_LUMINANCE8_NV   0x8702
#define GL_SIGNED_LUMINANCE8_NV   0x8702
#define GL_SIGNED_LUMINANCE_ALPHA_NV   0x8703
#define GL_SIGNED_LUMINANCE_ALPHA_NV   0x8703
#define GL_SIGNED_LUMINANCE_NV   0x8701
#define GL_SIGNED_LUMINANCE_NV   0x8701
#define GL_SIGNED_NEGATE_NV   0x853D
#define GL_SIGNED_RGB8_NV   0x86FF
#define GL_SIGNED_RGB8_NV   0x86FF
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV   0x870D
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV   0x870D
#define GL_SIGNED_RGB_NV   0x86FE
#define GL_SIGNED_RGB_NV   0x86FE
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
#define GL_SIGNED_RGBA8_NV   0x86FC
#define GL_SIGNED_RGBA8_NV   0x86FC
#define GL_SIGNED_RGBA_NV   0x86FB
#define GL_SIGNED_RGBA_NV   0x86FB
#define GL_SINGLE_COLOR   0x81F9
#define GL_SINGLE_COLOR_EXT   0x81F9
#define GL_SLICE_ACCUM_SUN   0x85CC
#define GL_SLUMINANCE8_ALPHA8_EXT   0x8C45
#define GL_SLUMINANCE8_EXT   0x8C47
#define GL_SLUMINANCE_ALPHA_EXT   0x8C44
#define GL_SLUMINANCE_EXT   0x8C46
#define GL_SMOOTH   0x1D01
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23
#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22
#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13
#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12
#define GL_SOURCE0_ALPHA   0x8588
#define GL_SOURCE0_ALPHA_ARB   0x8588
#define GL_SOURCE0_ALPHA_EXT   0x8588
#define GL_SOURCE0_RGB   0x8580
#define GL_SOURCE0_RGB_ARB   0x8580
#define GL_SOURCE0_RGB_EXT   0x8580
#define GL_SOURCE1_ALPHA   0x8589
#define GL_SOURCE1_ALPHA_ARB   0x8589
#define GL_SOURCE1_ALPHA_EXT   0x8589
#define GL_SOURCE1_RGB   0x8581
#define GL_SOURCE1_RGB_ARB   0x8581
#define GL_SOURCE1_RGB_EXT   0x8581
#define GL_SOURCE2_ALPHA   0x858A
#define GL_SOURCE2_ALPHA_ARB   0x858A
#define GL_SOURCE2_ALPHA_EXT   0x858A
#define GL_SOURCE2_RGB   0x8582
#define GL_SOURCE2_RGB_ARB   0x8582
#define GL_SOURCE2_RGB_EXT   0x8582
#define GL_SOURCE3_ALPHA_NV   0x858B
#define GL_SOURCE3_RGB_NV   0x8583
#define GL_SPARE0_NV   0x852E
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV   0x8532
#define GL_SPARE1_NV   0x852F
#define GL_SPECULAR   0x1202
#define GL_SPHERE_MAP   0x2402
#define GL_SPOT_CUTOFF   0x1206
#define GL_SPOT_DIRECTION   0x1204
#define GL_SPOT_EXPONENT   0x1205
#define GL_SRC0_ALPHA   GL_SOURCE0_ALPHA
#define GL_SRC0_RGB   GL_SOURCE0_RGB
#define GL_SRC1_ALPHA   GL_SOURCE1_ALPHA
#define GL_SRC1_RGB   GL_SOURCE1_RGB
#define GL_SRC2_ALPHA   GL_SOURCE2_ALPHA
#define GL_SRC2_RGB   GL_SOURCE2_RGB
#define GL_SRC_ALPHA   0x0302
#define GL_SRC_ALPHA_SATURATE   0x0308
#define GL_SRC_COLOR   0x0300
#define GL_SRGB8_ALPHA8_EXT   0x8C43
#define GL_SRGB8_EXT   0x8C41
#define GL_SRGB_ALPHA_EXT   0x8C42
#define GL_SRGB_EXT   0x8C40
#define GL_STACK_OVERFLOW   0x0503
#define GL_STACK_UNDERFLOW   0x0504
#define GL_STATIC_ATI   0x8760
#define GL_STATIC_COPY   0x88E6
#define GL_STATIC_COPY_ARB   0x88E6
#define GL_STATIC_DRAW   0x88E4
#define GL_STATIC_DRAW_ARB   0x88E4
#define GL_STATIC_READ   0x88E5
#define GL_STATIC_READ_ARB   0x88E5
#define GL_STATIC_VERTEX_ARRAY_IBM   103061
#define GL_STENCIL   0x1802
#define GL_STENCIL_ATTACHMENT_EXT   0x8D20
#define GL_STENCIL_BACK_FAIL   0x8801
#define GL_STENCIL_BACK_FAIL_ATI   0x8801
#define GL_STENCIL_BACK_FUNC   0x8800
#define GL_STENCIL_BACK_FUNC_ATI   0x8800
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI   0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI   0x8803
#define GL_STENCIL_BACK_REF   0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK   0x8CA4
#define GL_STENCIL_BACK_WRITEMASK   0x8CA5
#define GL_STENCIL_BITS   0x0D57
#define GL_STENCIL_BUFFER_BIT   0x00000400
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT   0x88F3
#define GL_STENCIL_CLEAR_VALUE   0x0B91
#define GL_STENCIL_FAIL   0x0B94
#define GL_STENCIL_FUNC   0x0B92
#define GL_STENCIL_INDEX   0x1901
#define GL_STENCIL_INDEX16_EXT   0x8D49
#define GL_STENCIL_INDEX1_EXT   0x8D46
#define GL_STENCIL_INDEX4_EXT   0x8D47
#define GL_STENCIL_INDEX8_EXT   0x8D48
#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95
#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96
#define GL_STENCIL_REF   0x0B97
#define GL_STENCIL_TAG_BITS_EXT   0x88F2
#define GL_STENCIL_TEST   0x0B90
#define GL_STENCIL_TEST_TWO_SIDE_EXT   0x8910
#define GL_STENCIL_VALUE_MASK   0x0B93
#define GL_STENCIL_WRITEMASK   0x0B98
#define GL_STEREO   0x0C33
#define GL_STORAGE_CACHED_APPLE   0x85BE
#define GL_STORAGE_CACHED_APPLE   0x85BE
#define GL_STORAGE_PRIVATE_APPLE   0x85BD
#define GL_STORAGE_SHARED_APPLE   0x85BF
#define GL_STORAGE_SHARED_APPLE   0x85BF
#define GL_STREAM_COPY   0x88E2
#define GL_STREAM_COPY_ARB   0x88E2
#define GL_STREAM_DRAW   0x88E0
#define GL_STREAM_DRAW_ARB   0x88E0
#define GL_STREAM_READ   0x88E1
#define GL_STREAM_READ_ARB   0x88E1
#define GL_STRICT_DEPTHFUNC_HINT_PGI   107030
#define GL_STRICT_LIGHTING_HINT_PGI   107031
#define GL_STRICT_SCISSOR_HINT_PGI   107032
#define GL_SUB_ATI   0x8965
#define GL_SUBPIXEL_BITS   0x0D50
#define GL_SUBTRACT   0x84E7
#define GL_SUBTRACT_ARB   0x84E7
#define GL_SUN_convolution_border_modes   1
#define GL_SUN_global_alpha   1
#define GL_SUN_mesh_array   1
#define GL_SUN_read_video_pixels   1
#define GL_SUN_slice_accum   1
#define GL_SUN_triangle_list   1
#define GL_SUN_vertex   1
#define GL_SUNX_constant_data   1
#define GL_SWIZZLE_STQ_ATI   0x8977
#define GL_SWIZZLE_STQ_DQ_ATI   0x8979
#define GL_SWIZZLE_STR_ATI   0x8976
#define GL_SWIZZLE_STR_DR_ATI   0x8978
#define GL_SWIZZLE_STRQ_ATI   0x897A
#define GL_SWIZZLE_STRQ_DQ_ATI   0x897B
#define GL_T   0x2001
#define GL_T2F_C3F_V3F   0x2A2A
#define GL_T2F_C4F_N3F_V3F   0x2A2C
#define GL_T2F_C4UB_V3F   0x2A29
#define GL_T2F_N3F_V3F   0x2A2B
#define GL_T2F_V3F   0x2A27
#define GL_T4F_C4F_N3F_V4F   0x2A2D
#define GL_T4F_V4F   0x2A28
#define GL_TABLE_TOO_LARGE   0x8031
#define GL_TANGENT_ARRAY_EXT   0x8439
#define GL_TANGENT_ARRAY_POINTER_EXT   0x8442
#define GL_TANGENT_ARRAY_STRIDE_EXT   0x843F
#define GL_TANGENT_ARRAY_TYPE_EXT   0x843E
#define GL_TEXCOORD1_BIT_PGI   0x10000000
#define GL_TEXCOORD2_BIT_PGI   0x20000000
#define GL_TEXCOORD3_BIT_PGI   0x40000000
#define GL_TEXCOORD4_BIT_PGI   0x80000000
#define GL_TEXT_FRAGMENT_SHADER_ATI   0x8200
#define GL_TEXTURE   0x1702
#define GL_TEXTURE0   0x84C0
#define GL_TEXTURE0_ARB   0x84C0
#define GL_TEXTURE1   0x84C1
#define GL_TEXTURE10   0x84CA
#define GL_TEXTURE10_ARB   0x84CA
#define GL_TEXTURE11   0x84CB
#define GL_TEXTURE11_ARB   0x84CB
#define GL_TEXTURE12   0x84CC
#define GL_TEXTURE12_ARB   0x84CC
#define GL_TEXTURE13   0x84CD
#define GL_TEXTURE13_ARB   0x84CD
#define GL_TEXTURE14   0x84CE
#define GL_TEXTURE14_ARB   0x84CE
#define GL_TEXTURE15   0x84CF
#define GL_TEXTURE15_ARB   0x84CF
#define GL_TEXTURE16   0x84D0
#define GL_TEXTURE16_ARB   0x84D0
#define GL_TEXTURE17   0x84D1
#define GL_TEXTURE17_ARB   0x84D1
#define GL_TEXTURE18   0x84D2
#define GL_TEXTURE18_ARB   0x84D2
#define GL_TEXTURE19   0x84D3
#define GL_TEXTURE19_ARB   0x84D3
#define GL_TEXTURE1_ARB   0x84C1
#define GL_TEXTURE2   0x84C2
#define GL_TEXTURE20   0x84D4
#define GL_TEXTURE20_ARB   0x84D4
#define GL_TEXTURE21   0x84D5
#define GL_TEXTURE21_ARB   0x84D5
#define GL_TEXTURE22   0x84D6
#define GL_TEXTURE22_ARB   0x84D6
#define GL_TEXTURE23   0x84D7
#define GL_TEXTURE23_ARB   0x84D7
#define GL_TEXTURE24   0x84D8
#define GL_TEXTURE24_ARB   0x84D8
#define GL_TEXTURE25   0x84D9
#define GL_TEXTURE25_ARB   0x84D9
#define GL_TEXTURE26   0x84DA
#define GL_TEXTURE26_ARB   0x84DA
#define GL_TEXTURE27   0x84DB
#define GL_TEXTURE27_ARB   0x84DB
#define GL_TEXTURE28   0x84DC
#define GL_TEXTURE28_ARB   0x84DC
#define GL_TEXTURE29   0x84DD
#define GL_TEXTURE29_ARB   0x84DD
#define GL_TEXTURE2_ARB   0x84C2
#define GL_TEXTURE3   0x84C3
#define GL_TEXTURE30   0x84DE
#define GL_TEXTURE30_ARB   0x84DE
#define GL_TEXTURE31   0x84DF
#define GL_TEXTURE31_ARB   0x84DF
#define GL_TEXTURE3_ARB   0x84C3
#define GL_TEXTURE4   0x84C4
#define GL_TEXTURE4_ARB   0x84C4
#define GL_TEXTURE5   0x84C5
#define GL_TEXTURE5_ARB   0x84C5
#define GL_TEXTURE6   0x84C6
#define GL_TEXTURE6_ARB   0x84C6
#define GL_TEXTURE7   0x84C7
#define GL_TEXTURE7_ARB   0x84C7
#define GL_TEXTURE8   0x84C8
#define GL_TEXTURE8_ARB   0x84C8
#define GL_TEXTURE9   0x84C9
#define GL_TEXTURE9_ARB   0x84C9
#define GL_TEXTURE_1D   0x0DE0
#define GL_TEXTURE_1D   0x0DE0
#define GL_TEXTURE_1D_BINDING_EXT   0x8068
#define GL_TEXTURE_1D_STACK_BINDING_MESAX   0x875D
#define GL_TEXTURE_1D_STACK_MESAX   0x8759
#define GL_TEXTURE_2D   0x0DE1
#define GL_TEXTURE_2D   0x0DE1
#define GL_TEXTURE_2D_BINDING_EXT   0x8069
#define GL_TEXTURE_2D_STACK_BINDING_MESAX   0x875E
#define GL_TEXTURE_2D_STACK_MESAX   0x875A
#define GL_TEXTURE_3D   0x806F
#define GL_TEXTURE_3D_BINDING_EXT   0x806A
#define GL_TEXTURE_3D_EXT   0x806F
#define GL_TEXTURE_3D_EXT   0x806F
#define GL_TEXTURE_ALPHA_SIZE   0x805F
#define GL_TEXTURE_ALPHA_SIZE_EXT   0x805F
#define GL_TEXTURE_ALPHA_TYPE_ARB   0x8C13
#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
#define GL_TEXTURE_BASE_LEVEL   0x813C
#define GL_TEXTURE_BASE_LEVEL_SGIS   0x813C
#define GL_TEXTURE_BINDING_1D   0x8068
#define GL_TEXTURE_BINDING_2D   0x8069
#define GL_TEXTURE_BINDING_3D   0x806A
#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
#define GL_TEXTURE_BINDING_RECTANGLE_ARB   0x84F6
#define GL_TEXTURE_BINDING_RECTANGLE_EXT   0x84F6
#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
#define GL_TEXTURE_BIT   0x00040000
#define GL_TEXTURE_BLUE_SIZE   0x805E
#define GL_TEXTURE_BLUE_SIZE_EXT   0x805E
#define GL_TEXTURE_BLUE_TYPE_ARB   0x8C12
#define GL_TEXTURE_BORDER   0x1005
#define GL_TEXTURE_BORDER_COLOR   0x1004
#define GL_TEXTURE_BORDER_VALUES_NV   0x871A
#define GL_TEXTURE_COLOR_TABLE_SGI   0x80BC
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB   0x80BF
#define GL_TEXTURE_COMPARE_FUNC   0x884D
#define GL_TEXTURE_COMPARE_FUNC_ARB   0x884D
#define GL_TEXTURE_COMPARE_MODE   0x884C
#define GL_TEXTURE_COMPARE_MODE_ARB   0x884C
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX   0x819B
#define GL_TEXTURE_COMPARE_SGIX   0x819A
#define GL_TEXTURE_COMPONENTS   GL_TEXTURE_INTERNAL_FORMAT
#define GL_TEXTURE_COMPRESSED   0x86A1
#define GL_TEXTURE_COMPRESSED_ARB   0x86A1
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB   0x86A0
#define GL_TEXTURE_COMPRESSION_HINT   0x84EF
#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
#define GL_TEXTURE_CONSTANT_DATA_SUNX   0x81D6
#define GL_TEXTURE_COORD_ARRAY   0x8078
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING   0x889A
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB   0x889A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT   0x808B
#define GL_TEXTURE_COORD_ARRAY_EXT   0x8078
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM   103084
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL   0x83F8
#define GL_TEXTURE_COORD_ARRAY_POINTER   0x8092
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT   0x8092
#define GL_TEXTURE_COORD_ARRAY_SIZE   0x8088
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
#define GL_TEXTURE_COORD_ARRAY_STRIDE   0x808A
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT   0x808A
#define GL_TEXTURE_COORD_ARRAY_TYPE   0x8089
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
#define GL_TEXTURE_CUBE_MAP   0x8513
#define GL_TEXTURE_CUBE_MAP_ARB   0x8513
#define GL_TEXTURE_CUBE_MAP_ARB   0x8513
#define GL_TEXTURE_CUBE_MAP_EXT   0x8513
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB   0x8516
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT   0x8516
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB   0x8518
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT   0x8518
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB   0x851A
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT   0x851A
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB   0x8515
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT   0x8515
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB   0x8517
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT   0x8517
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB   0x8519
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT   0x8519
#define GL_TEXTURE_DEPTH   0x8071
#define GL_TEXTURE_DEPTH_EXT   0x8071
#define GL_TEXTURE_DEPTH_SIZE   0x884A
#define GL_TEXTURE_DEPTH_SIZE_ARB   0x884A
#define GL_TEXTURE_DEPTH_TYPE_ARB   0x8C16
#define GL_TEXTURE_DS_SIZE_NV   0x871D
#define GL_TEXTURE_DT_SIZE_NV   0x871E
#define GL_TEXTURE_ENV   0x2300
#define GL_TEXTURE_ENV0_EXT   0
#define GL_TEXTURE_ENV_COLOR   0x2201
#define GL_TEXTURE_ENV_MODE   0x2200
#define GL_TEXTURE_ENV_MODE_ALPHA_EXT   0
#define GL_TEXTURE_ENV_SHIFT_EXT   0
#define GL_TEXTURE_FILTER_CONTROL   0x8500
#define GL_TEXTURE_FILTER_CONTROL_EXT   0x8500
#define GL_TEXTURE_FLOAT_COMPONENTS_NV   0x888C
#define GL_TEXTURE_FOG_SGIX   0
#define GL_TEXTURE_GEN_MODE   0x2500
#define GL_TEXTURE_GEN_Q   0x0C63
#define GL_TEXTURE_GEN_R   0x0C62
#define GL_TEXTURE_GEN_S   0x0C60
#define GL_TEXTURE_GEN_T   0x0C61
#define GL_TEXTURE_GEQUAL_R_SGIX   0x819D
#define GL_TEXTURE_GREEN_SIZE   0x805D
#define GL_TEXTURE_GREEN_SIZE_EXT   0x805D
#define GL_TEXTURE_GREEN_TYPE_ARB   0x8C11
#define GL_TEXTURE_HEIGHT   0x1001
#define GL_TEXTURE_HI_SIZE_NV   0x871B
#define GL_TEXTURE_INDEX_SIZE_EXT   0x80ED
#define GL_TEXTURE_INTENSITY_SIZE   0x8061
#define GL_TEXTURE_INTENSITY_SIZE_EXT   0x8061
#define GL_TEXTURE_INTENSITY_TYPE_ARB   0x8C15
#define GL_TEXTURE_INTERNAL_FORMAT   0x1003
#define GL_TEXTURE_LEQUAL_R_SGIX   0x819C
#define GL_TEXTURE_LIGHT_EXT   0x8350
#define GL_TEXTURE_LO_SIZE_NV   0x871C
#define GL_TEXTURE_LOD_BIAS   0x8501
#define GL_TEXTURE_LOD_BIAS_EXT   0x8501
#define GL_TEXTURE_LUMINANCE_SIZE   0x8060
#define GL_TEXTURE_LUMINANCE_SIZE_EXT   0x8060
#define GL_TEXTURE_LUMINANCE_TYPE_ARB   0x8C14
#define GL_TEXTURE_MAG_FILTER   0x2800
#define GL_TEXTURE_MAG_SIZE_NV   0x871F
#define GL_TEXTURE_MATERIAL_FACE_EXT   0x8351
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT   0x8352
#define GL_TEXTURE_MATRIX   0x0BA8
#define GL_TEXTURE_MAX_ANISOTROPY_EXT   0x84FE
#define GL_TEXTURE_MAX_CLAMP_R_SGIX   0x836B
#define GL_TEXTURE_MAX_CLAMP_S_SGIX   0x8369
#define GL_TEXTURE_MAX_CLAMP_T_SGIX   0x836A
#define GL_TEXTURE_MAX_LEVEL   0x813D
#define GL_TEXTURE_MAX_LEVEL_SGIS   0x813D
#define GL_TEXTURE_MAX_LOD   0x813B
#define GL_TEXTURE_MAX_LOD_SGIS   0x813B
#define GL_TEXTURE_MIN_FILTER   0x2801
#define GL_TEXTURE_MIN_LOD   0x813A
#define GL_TEXTURE_MIN_LOD_SGIS   0x813A
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX   0x812E
#define GL_TEXTURE_NORMAL_EXT   0x85AF
#define GL_TEXTURE_OUTPUT_ALPHA_ATIX   0x8749
#define GL_TEXTURE_OUTPUT_RGB_ATIX   0x8748
#define GL_TEXTURE_PRIORITY   0x8066
#define GL_TEXTURE_PRIORITY_EXT   0x8066
#define GL_TEXTURE_RANGE_LENGTH_APPLE   0x85B7
#define GL_TEXTURE_RANGE_POINTER_APPLE   0x85B8
#define GL_TEXTURE_RECTANGLE_ARB   0x84F5
#define GL_TEXTURE_RECTANGLE_EXT   0x84F5
#define GL_TEXTURE_RECTANGLE_NV   0x84F5
#define GL_TEXTURE_RED_SIZE   0x805C
#define GL_TEXTURE_RED_SIZE_EXT   0x805C
#define GL_TEXTURE_RED_TYPE_ARB   0x8C10
#define GL_TEXTURE_RESIDENT   0x8067
#define GL_TEXTURE_RESIDENT_EXT   0x8067
#define GL_TEXTURE_SHADER_NV   0x86DE
#define GL_TEXTURE_STACK_DEPTH   0x0BA5
#define GL_TEXTURE_STENCIL_SIZE_EXT   0x88F1
#define GL_TEXTURE_STORAGE_HINT_APPLE   0x85BC
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV   0x888F
#define GL_TEXTURE_WIDTH   0x1000
#define GL_TEXTURE_WRAP_R   0x8072
#define GL_TEXTURE_WRAP_R_EXT   0x8072
#define GL_TEXTURE_WRAP_S   0x2802
#define GL_TEXTURE_WRAP_T   0x2803
#define GL_TRACK_MATRIX_NV   0x8648
#define GL_TRACK_MATRIX_TRANSFORM_NV   0x8649
#define GL_TRANSFORM_BIT   0x00001000
#define GL_TRANSFORM_HINT_APPLE   0x85B1
#define GL_TRANSPOSE_COLOR_MATRIX   0x84E6
#define GL_TRANSPOSE_COLOR_MATRIX_ARB   0x84E6
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
#define GL_TRANSPOSE_MODELVIEW_MATRIX   0x84E3
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB   0x84E3
#define GL_TRANSPOSE_NV   0x862C
#define GL_TRANSPOSE_PROJECTION_MATRIX   0x84E4
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB   0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX   0x84E5
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
#define GL_TRIANGLE_FAN   0x0006
#define GL_TRIANGLE_LIST_SUN   0x81D7
#define GL_TRIANGLE_MESH_SUN   0x8615
#define GL_TRIANGLE_STRIP   0x0005
#define GL_TRIANGLES   0x0004
#define GL_TRUE   1
#define GL_UNPACK_ALIGNMENT   0x0CF5
#define GL_UNPACK_CLIENT_STORAGE_APPLE   0x85B2
#define GL_UNPACK_CMYK_HINT_EXT   0x800F
#define GL_UNPACK_CONSTANT_DATA_SUNX   0x81D5
#define GL_UNPACK_IMAGE_HEIGHT   0x806E
#define GL_UNPACK_IMAGE_HEIGHT_EXT   0x806E
#define GL_UNPACK_LSB_FIRST   0x0CF1
#define GL_UNPACK_RESAMPLE_OML   0x8985
#define GL_UNPACK_RESAMPLE_SGIX   0x842F
#define GL_UNPACK_ROW_LENGTH   0x0CF2
#define GL_UNPACK_SKIP_IMAGES   0x806D
#define GL_UNPACK_SKIP_IMAGES_EXT   0x806D
#define GL_UNPACK_SKIP_PIXELS   0x0CF4
#define GL_UNPACK_SKIP_ROWS   0x0CF3
#define GL_UNPACK_SWAP_BYTES   0x0CF0
#define GL_UNSIGNED_BYTE   0x1401
#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
#define GL_UNSIGNED_BYTE_3_3_2   0x8032
#define GL_UNSIGNED_BYTE_3_3_2_EXT   0x8032
#define GL_UNSIGNED_IDENTITY_NV   0x8536
#define GL_UNSIGNED_INT   0x1405
#define GL_UNSIGNED_INT_10_10_10_2   0x8036
#define GL_UNSIGNED_INT_10_10_10_2_EXT   0x8036
#define GL_UNSIGNED_INT_24_8_EXT   0x84FA
#define GL_UNSIGNED_INT_24_8_NV   0x84FA
#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
#define GL_UNSIGNED_INT_8_8_8_8   0x8035
#define GL_UNSIGNED_INT_8_8_8_8_EXT   0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV   0x86DB
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV   0x86DB
#define GL_UNSIGNED_INT_S8_S8_8_8_NV   0x86DA
#define GL_UNSIGNED_INT_S8_S8_8_8_NV   0x86DA
#define GL_UNSIGNED_INVERT_NV   0x8537
#define GL_UNSIGNED_NORMALIZED_ARB   0x8C17
#define GL_UNSIGNED_SHORT   0x1403
#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT   0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT   0x8034
#define GL_UNSIGNED_SHORT_5_6_5   0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
#define GL_UNSIGNED_SHORT_8_8_APPLE   0x85BA
#define GL_UNSIGNED_SHORT_8_8_MESA   0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
#define GL_UNSIGNED_SHORT_8_8_REV_MESA   0x85BB
#define GL_UPPER_LEFT   0x8CA2
#define GL_V2F   0x2A20
#define GL_V3F   0x2A21
#define GL_VALIDATE_STATUS   0x8B83
#define GL_VARIABLE_A_NV   0x8523
#define GL_VARIABLE_B_NV   0x8524
#define GL_VARIABLE_C_NV   0x8525
#define GL_VARIABLE_D_NV   0x8526
#define GL_VARIABLE_E_NV   0x8527
#define GL_VARIABLE_F_NV   0x8528
#define GL_VARIABLE_G_NV   0x8529
#define GL_VARIANT_ARRAY_EXT   0x87E8
#define GL_VARIANT_ARRAY_POINTER_EXT   0x87E9
#define GL_VARIANT_ARRAY_STRIDE_EXT   0x87E6
#define GL_VARIANT_ARRAY_TYPE_EXT   0x87E7
#define GL_VARIANT_DATATYPE_EXT   0x87E5
#define GL_VARIANT_EXT   0x87C1
#define GL_VARIANT_VALUE_EXT   0x87E4
#define GL_VECTOR_EXT   0x87BF
#define GL_VENDOR   0x1F00
#define GL_VERSION   0x1F02
#define GL_VERSION_1_1   1
#define GL_VERSION_1_2   1
#define GL_VERSION_1_3   1
#define GL_VERSION_1_4   1
#define GL_VERSION_1_5   1
#define GL_VERSION_2_0   1
#define GL_VERTEX23_BIT_PGI   0x00000004
#define GL_VERTEX4_BIT_PGI   0x00000008
#define GL_VERTEX_ARRAY   0x8074
#define GL_VERTEX_ARRAY_BINDING_APPLE   0x85B5
#define GL_VERTEX_ARRAY_BUFFER_BINDING   0x8896
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB   0x8896
#define GL_VERTEX_ARRAY_COUNT_EXT   0x807D
#define GL_VERTEX_ARRAY_EXT   0x8074
#define GL_VERTEX_ARRAY_LIST_IBM   103070
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL   0x83F5
#define GL_VERTEX_ARRAY_POINTER   0x808E
#define GL_VERTEX_ARRAY_POINTER_EXT   0x808E
#define GL_VERTEX_ARRAY_RANGE_APPLE   0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE   0x851E
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
#define GL_VERTEX_ARRAY_RANGE_NV   0x851D
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE   0x8521
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV   0x8521
#define GL_VERTEX_ARRAY_RANGE_VALID_NV   0x851F
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV   0x8533
#define GL_VERTEX_ARRAY_SIZE   0x807A
#define GL_VERTEX_ARRAY_SIZE_EXT   0x807A
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE   0x851F
#define GL_VERTEX_ARRAY_STRIDE   0x807C
#define GL_VERTEX_ARRAY_STRIDE_EXT   0x807C
#define GL_VERTEX_ARRAY_TYPE   0x807B
#define GL_VERTEX_ARRAY_TYPE_EXT   0x807B
#define GL_VERTEX_ATTRIB_ARRAY0_NV   0x8650
#define GL_VERTEX_ATTRIB_ARRAY10_NV   0x865A
#define GL_VERTEX_ATTRIB_ARRAY11_NV   0x865B
#define GL_VERTEX_ATTRIB_ARRAY12_NV   0x865C
#define GL_VERTEX_ATTRIB_ARRAY13_NV   0x865D
#define GL_VERTEX_ATTRIB_ARRAY14_NV   0x865E
#define GL_VERTEX_ATTRIB_ARRAY15_NV   0x865F
#define GL_VERTEX_ATTRIB_ARRAY1_NV   0x8651
#define GL_VERTEX_ATTRIB_ARRAY2_NV   0x8652
#define GL_VERTEX_ATTRIB_ARRAY3_NV   0x8653
#define GL_VERTEX_ATTRIB_ARRAY4_NV   0x8654
#define GL_VERTEX_ATTRIB_ARRAY5_NV   0x8655
#define GL_VERTEX_ATTRIB_ARRAY6_NV   0x8656
#define GL_VERTEX_ATTRIB_ARRAY7_NV   0x8657
#define GL_VERTEX_ATTRIB_ARRAY8_NV   0x8658
#define GL_VERTEX_ATTRIB_ARRAY9_NV   0x8659
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING   0x889F
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB   0x889F
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED   0x8622
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB   0x8622
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED   0x886A
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB   0x886A
#define GL_VERTEX_ATTRIB_ARRAY_POINTER   0x8645
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB   0x8645
#define GL_VERTEX_ATTRIB_ARRAY_SIZE   0x8623
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE   0x8624
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB   0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE   0x8625
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
#define GL_VERTEX_BLEND_ARB   0x86A7
#define GL_VERTEX_CONSISTENT_HINT_PGI   107051
#define GL_VERTEX_DATA_HINT_PGI   107050
#define GL_VERTEX_PRECLIP_HINT_SGIX   0x83EF
#define GL_VERTEX_PRECLIP_HINT_SGIX   0x83EF
#define GL_VERTEX_PRECLIP_SGIX   0x83EE
#define GL_VERTEX_PRECLIP_SGIX   0x83EE
#define GL_VERTEX_PROGRAM_ARB   0x8620
#define GL_VERTEX_PROGRAM_BINDING_NV   0x864A
#define GL_VERTEX_PROGRAM_NV   0x8620
#define GL_VERTEX_PROGRAM_POINT_SIZE   0x8642
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB   0x8642
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE   0x8643
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB   0x8643
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV   0x8643
#define GL_VERTEX_SHADER   0x8B31
#define GL_VERTEX_SHADER_ARB   0x8B31
#define GL_VERTEX_SHADER_BINDING_EXT   0x8781
#define GL_VERTEX_SHADER_EXT   0x8780
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87CF
#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87D2
#define GL_VERTEX_SHADER_LOCALS_EXT   0x87D3
#define GL_VERTEX_SHADER_OPTIMIZED_EXT   0x87D4
#define GL_VERTEX_SHADER_VARIANTS_EXT   0x87D0
#define GL_VERTEX_SOURCE_ATI   0x876C
#define GL_VERTEX_STATE_PROGRAM_NV   0x8621
#define GL_VERTEX_STREAM0_ATI   0x876D
#define GL_VERTEX_STREAM1_ATI   0x876E
#define GL_VERTEX_STREAM2_ATI   0x876F
#define GL_VERTEX_STREAM3_ATI   0x8770
#define GL_VERTEX_STREAM4_ATI   0x8771
#define GL_VERTEX_STREAM5_ATI   0x8772
#define GL_VERTEX_STREAM6_ATI   0x8773
#define GL_VERTEX_STREAM7_ATI   0x8774
#define GL_VERTEX_WEIGHT_ARRAY_EXT   0x850C
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT   0x8510
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT   0x850F
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
#define GL_VERTEX_WEIGHTING_EXT   0x8509
#define GL_VIBRANCE_BIAS_NV   0x8719
#define GL_VIBRANCE_SCALE_NV   0x8713
#define GL_VIEWPORT   0x0BA2
#define GL_VIEWPORT_BIT   0x00000800
#define GL_W_EXT   0x87D8
#define GL_WEIGHT_ARRAY_ARB   0x86AD
#define GL_WEIGHT_ARRAY_BUFFER_BINDING   0x889E
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB   0x889E
#define GL_WEIGHT_ARRAY_POINTER_ARB   0x86AC
#define GL_WEIGHT_ARRAY_SIZE_ARB   0x86AB
#define GL_WEIGHT_ARRAY_STRIDE_ARB   0x86AA
#define GL_WEIGHT_ARRAY_TYPE_ARB   0x86A9
#define GL_WEIGHT_SUM_UNITY_ARB   0x86A6
#define GL_WIDE_LINE_HINT_PGI   107042
#define GL_WIN_phong_shading   1
#define GL_WIN_specular_fog   1
#define GL_WIN_swap_hint   1
#define GL_WRAP_BORDER   0x8152
#define GL_WRAP_BORDER_SUN   0x81D4
#define GL_WRITE_ONLY   0x88B9
#define GL_WRITE_ONLY_ARB   0x88B9
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV   0x887A
#define GL_WRITE_PIXEL_DATA_RANGE_NV   0x8878
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV   0x887C
#define GL_X_EXT   0x87D5
#define GL_XOR   0x1506
#define GL_Y_EXT   0x87D6
#define GL_YCBCR_422_APPLE   0x85B9
#define GL_YCBCR_MESA   0x8757
#define GL_Z_EXT   0x87D7
#define GL_ZERO   0
#define GL_ZERO_EXT   0x87DD
#define GL_ZOOM_X   0x0D16
#define GL_ZOOM_Y   0x0D17
#define glActiveStencilFaceEXT   GLEW_GET_FUN(__glewActiveStencilFaceEXT)
#define glActiveTexture   GLEW_GET_FUN(__glewActiveTexture)
#define glActiveTextureARB   GLEW_GET_FUN(__glewActiveTextureARB)
#define glAddSwapHintRectWIN   GLEW_GET_FUN(__glewAddSwapHintRectWIN)
#define glAlphaFragmentOp1ATI   GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)
#define glAlphaFragmentOp2ATI   GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)
#define glAlphaFragmentOp3ATI   GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)
#define GLAPI   extern
#define GLAPIENTRY
#define glApplyTextureEXT   GLEW_GET_FUN(__glewApplyTextureEXT)
#define glAreProgramsResidentNV   GLEW_GET_FUN(__glewAreProgramsResidentNV)
#define glAreTexturesResidentEXT   GLEW_GET_FUN(__glewAreTexturesResidentEXT)
#define glArrayElementEXT   GLEW_GET_FUN(__glewArrayElementEXT)
#define glArrayObjectATI   GLEW_GET_FUN(__glewArrayObjectATI)
#define glAsyncMarkerSGIX   GLEW_GET_FUN(__glewAsyncMarkerSGIX)
#define glAttachObjectARB   GLEW_GET_FUN(__glewAttachObjectARB)
#define glAttachShader   GLEW_GET_FUN(__glewAttachShader)
#define glBeginFragmentShaderATI   GLEW_GET_FUN(__glewBeginFragmentShaderATI)
#define glBeginOcclusionQueryNV   GLEW_GET_FUN(__glewBeginOcclusionQueryNV)
#define glBeginQuery   GLEW_GET_FUN(__glewBeginQuery)
#define glBeginQueryARB   GLEW_GET_FUN(__glewBeginQueryARB)
#define glBeginSceneEXT   GLEW_GET_FUN(__glewBeginSceneEXT)
#define glBeginVertexShaderEXT   GLEW_GET_FUN(__glewBeginVertexShaderEXT)
#define glBindAttribLocation   GLEW_GET_FUN(__glewBindAttribLocation)
#define glBindAttribLocationARB   GLEW_GET_FUN(__glewBindAttribLocationARB)
#define glBindBuffer   GLEW_GET_FUN(__glewBindBuffer)
#define glBindBufferARB   GLEW_GET_FUN(__glewBindBufferARB)
#define glBindFragmentShaderATI   GLEW_GET_FUN(__glewBindFragmentShaderATI)
#define glBindFramebufferEXT   GLEW_GET_FUN(__glewBindFramebufferEXT)
#define glBindLightParameterEXT   GLEW_GET_FUN(__glewBindLightParameterEXT)
#define glBindMaterialParameterEXT   GLEW_GET_FUN(__glewBindMaterialParameterEXT)
#define glBindParameterEXT   GLEW_GET_FUN(__glewBindParameterEXT)
#define glBindProgramARB   GLEW_GET_FUN(__glewBindProgramARB)
#define glBindProgramNV   GLEW_GET_FUN(__glewBindProgramNV)
#define glBindRenderbufferEXT   GLEW_GET_FUN(__glewBindRenderbufferEXT)
#define glBindTexGenParameterEXT   GLEW_GET_FUN(__glewBindTexGenParameterEXT)
#define glBindTextureEXT   GLEW_GET_FUN(__glewBindTextureEXT)
#define glBindTextureUnitParameterEXT   GLEW_GET_FUN(__glewBindTextureUnitParameterEXT)
#define glBindVertexArrayAPPLE   GLEW_GET_FUN(__glewBindVertexArrayAPPLE)
#define glBindVertexShaderEXT   GLEW_GET_FUN(__glewBindVertexShaderEXT)
#define glBinormalPointerEXT   GLEW_GET_FUN(__glewBinormalPointerEXT)
#define glBlendColor   GLEW_GET_FUN(__glewBlendColor)
#define glBlendColorEXT   GLEW_GET_FUN(__glewBlendColorEXT)
#define glBlendEquation   GLEW_GET_FUN(__glewBlendEquation)
#define glBlendEquationEXT   GLEW_GET_FUN(__glewBlendEquationEXT)
#define glBlendEquationSeparate   GLEW_GET_FUN(__glewBlendEquationSeparate)
#define glBlendEquationSeparateEXT   GLEW_GET_FUN(__glewBlendEquationSeparateEXT)
#define glBlendFuncSeparate   GLEW_GET_FUN(__glewBlendFuncSeparate)
#define glBlendFuncSeparateEXT   GLEW_GET_FUN(__glewBlendFuncSeparateEXT)
#define glBlitFramebufferEXT   GLEW_GET_FUN(__glewBlitFramebufferEXT)
#define glBufferData   GLEW_GET_FUN(__glewBufferData)
#define glBufferDataARB   GLEW_GET_FUN(__glewBufferDataARB)
#define glBufferRegionEnabledEXT   GLEW_GET_FUN(__glewBufferRegionEnabledEXT)
#define glBufferSubData   GLEW_GET_FUN(__glewBufferSubData)
#define glBufferSubDataARB   GLEW_GET_FUN(__glewBufferSubDataARB)
#define glCheckFramebufferStatusEXT   GLEW_GET_FUN(__glewCheckFramebufferStatusEXT)
#define glClampColorARB   GLEW_GET_FUN(__glewClampColorARB)
#define glClientActiveTexture   GLEW_GET_FUN(__glewClientActiveTexture)
#define glClientActiveTextureARB   GLEW_GET_FUN(__glewClientActiveTextureARB)
#define glClientActiveVertexStreamATI   GLEW_GET_FUN(__glewClientActiveVertexStreamATI)
#define glColor3fVertex3fSUN   GLEW_GET_FUN(__glewColor3fVertex3fSUN)
#define glColor3fVertex3fvSUN   GLEW_GET_FUN(__glewColor3fVertex3fvSUN)
#define glColor3hNV   GLEW_GET_FUN(__glewColor3hNV)
#define glColor3hvNV   GLEW_GET_FUN(__glewColor3hvNV)
#define glColor4fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN)
#define glColor4fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN)
#define glColor4hNV   GLEW_GET_FUN(__glewColor4hNV)
#define glColor4hvNV   GLEW_GET_FUN(__glewColor4hvNV)
#define glColor4ubVertex2fSUN   GLEW_GET_FUN(__glewColor4ubVertex2fSUN)
#define glColor4ubVertex2fvSUN   GLEW_GET_FUN(__glewColor4ubVertex2fvSUN)
#define glColor4ubVertex3fSUN   GLEW_GET_FUN(__glewColor4ubVertex3fSUN)
#define glColor4ubVertex3fvSUN   GLEW_GET_FUN(__glewColor4ubVertex3fvSUN)
#define glColorFragmentOp1ATI   GLEW_GET_FUN(__glewColorFragmentOp1ATI)
#define glColorFragmentOp2ATI   GLEW_GET_FUN(__glewColorFragmentOp2ATI)
#define glColorFragmentOp3ATI   GLEW_GET_FUN(__glewColorFragmentOp3ATI)
#define glColorPointerEXT   GLEW_GET_FUN(__glewColorPointerEXT)
#define glColorPointerListIBM   GLEW_GET_FUN(__glewColorPointerListIBM)
#define glColorPointervINTEL   GLEW_GET_FUN(__glewColorPointervINTEL)
#define glColorSubTable   GLEW_GET_FUN(__glewColorSubTable)
#define glColorSubTableEXT   GLEW_GET_FUN(__glewColorSubTableEXT)
#define glColorTable   GLEW_GET_FUN(__glewColorTable)
#define glColorTableEXT   GLEW_GET_FUN(__glewColorTableEXT)
#define glColorTableParameterfv   GLEW_GET_FUN(__glewColorTableParameterfv)
#define glColorTableParameterfvSGI   GLEW_GET_FUN(__glewColorTableParameterfvSGI)
#define glColorTableParameteriv   GLEW_GET_FUN(__glewColorTableParameteriv)
#define glColorTableParameterivSGI   GLEW_GET_FUN(__glewColorTableParameterivSGI)
#define glColorTableSGI   GLEW_GET_FUN(__glewColorTableSGI)
#define glCombinerInputNV   GLEW_GET_FUN(__glewCombinerInputNV)
#define glCombinerOutputNV   GLEW_GET_FUN(__glewCombinerOutputNV)
#define glCombinerParameterfNV   GLEW_GET_FUN(__glewCombinerParameterfNV)
#define glCombinerParameterfvNV   GLEW_GET_FUN(__glewCombinerParameterfvNV)
#define glCombinerParameteriNV   GLEW_GET_FUN(__glewCombinerParameteriNV)
#define glCombinerParameterivNV   GLEW_GET_FUN(__glewCombinerParameterivNV)
#define glCombinerStageParameterfvNV   GLEW_GET_FUN(__glewCombinerStageParameterfvNV)
#define glCompileShader   GLEW_GET_FUN(__glewCompileShader)
#define glCompileShaderARB   GLEW_GET_FUN(__glewCompileShaderARB)
#define glCompressedTexImage1D   GLEW_GET_FUN(__glewCompressedTexImage1D)
#define glCompressedTexImage1DARB   GLEW_GET_FUN(__glewCompressedTexImage1DARB)
#define glCompressedTexImage2D   GLEW_GET_FUN(__glewCompressedTexImage2D)
#define glCompressedTexImage2DARB   GLEW_GET_FUN(__glewCompressedTexImage2DARB)
#define glCompressedTexImage3D   GLEW_GET_FUN(__glewCompressedTexImage3D)
#define glCompressedTexImage3DARB   GLEW_GET_FUN(__glewCompressedTexImage3DARB)
#define glCompressedTexSubImage1D   GLEW_GET_FUN(__glewCompressedTexSubImage1D)
#define glCompressedTexSubImage1DARB   GLEW_GET_FUN(__glewCompressedTexSubImage1DARB)
#define glCompressedTexSubImage2D   GLEW_GET_FUN(__glewCompressedTexSubImage2D)
#define glCompressedTexSubImage2DARB   GLEW_GET_FUN(__glewCompressedTexSubImage2DARB)
#define glCompressedTexSubImage3D   GLEW_GET_FUN(__glewCompressedTexSubImage3D)
#define glCompressedTexSubImage3DARB   GLEW_GET_FUN(__glewCompressedTexSubImage3DARB)
#define glConvolutionFilter1D   GLEW_GET_FUN(__glewConvolutionFilter1D)
#define glConvolutionFilter1DEXT   GLEW_GET_FUN(__glewConvolutionFilter1DEXT)
#define glConvolutionFilter2D   GLEW_GET_FUN(__glewConvolutionFilter2D)
#define glConvolutionFilter2DEXT   GLEW_GET_FUN(__glewConvolutionFilter2DEXT)
#define glConvolutionParameterf   GLEW_GET_FUN(__glewConvolutionParameterf)
#define glConvolutionParameterfEXT   GLEW_GET_FUN(__glewConvolutionParameterfEXT)
#define glConvolutionParameterfv   GLEW_GET_FUN(__glewConvolutionParameterfv)
#define glConvolutionParameterfvEXT   GLEW_GET_FUN(__glewConvolutionParameterfvEXT)
#define glConvolutionParameteri   GLEW_GET_FUN(__glewConvolutionParameteri)
#define glConvolutionParameteriEXT   GLEW_GET_FUN(__glewConvolutionParameteriEXT)
#define glConvolutionParameteriv   GLEW_GET_FUN(__glewConvolutionParameteriv)
#define glConvolutionParameterivEXT   GLEW_GET_FUN(__glewConvolutionParameterivEXT)
#define glCopyColorSubTable   GLEW_GET_FUN(__glewCopyColorSubTable)
#define glCopyColorSubTableEXT   GLEW_GET_FUN(__glewCopyColorSubTableEXT)
#define glCopyColorTable   GLEW_GET_FUN(__glewCopyColorTable)
#define glCopyColorTableSGI   GLEW_GET_FUN(__glewCopyColorTableSGI)
#define glCopyConvolutionFilter1D   GLEW_GET_FUN(__glewCopyConvolutionFilter1D)
#define glCopyConvolutionFilter1DEXT   GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT)
#define glCopyConvolutionFilter2D   GLEW_GET_FUN(__glewCopyConvolutionFilter2D)
#define glCopyConvolutionFilter2DEXT   GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT)
#define glCopyTexImage1DEXT   GLEW_GET_FUN(__glewCopyTexImage1DEXT)
#define glCopyTexImage2DEXT   GLEW_GET_FUN(__glewCopyTexImage2DEXT)
#define glCopyTexSubImage1DEXT   GLEW_GET_FUN(__glewCopyTexSubImage1DEXT)
#define glCopyTexSubImage2DEXT   GLEW_GET_FUN(__glewCopyTexSubImage2DEXT)
#define glCopyTexSubImage3D   GLEW_GET_FUN(__glewCopyTexSubImage3D)
#define glCopyTexSubImage3DEXT   GLEW_GET_FUN(__glewCopyTexSubImage3DEXT)
#define glCreateProgram   GLEW_GET_FUN(__glewCreateProgram)
#define glCreateProgramObjectARB   GLEW_GET_FUN(__glewCreateProgramObjectARB)
#define glCreateShader   GLEW_GET_FUN(__glewCreateShader)
#define glCreateShaderObjectARB   GLEW_GET_FUN(__glewCreateShaderObjectARB)
#define glCullParameterdvEXT   GLEW_GET_FUN(__glewCullParameterdvEXT)
#define glCullParameterfvEXT   GLEW_GET_FUN(__glewCullParameterfvEXT)
#define glCurrentPaletteMatrixARB   GLEW_GET_FUN(__glewCurrentPaletteMatrixARB)
#define glDeleteAsyncMarkersSGIX   GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX)
#define glDeleteBufferRegionEXT   GLEW_GET_FUN(__glewDeleteBufferRegionEXT)
#define glDeleteBuffers   GLEW_GET_FUN(__glewDeleteBuffers)
#define glDeleteBuffersARB   GLEW_GET_FUN(__glewDeleteBuffersARB)
#define glDeleteFencesAPPLE   GLEW_GET_FUN(__glewDeleteFencesAPPLE)
#define glDeleteFencesNV   GLEW_GET_FUN(__glewDeleteFencesNV)
#define glDeleteFragmentShaderATI   GLEW_GET_FUN(__glewDeleteFragmentShaderATI)
#define glDeleteFramebuffersEXT   GLEW_GET_FUN(__glewDeleteFramebuffersEXT)
#define glDeleteObjectARB   GLEW_GET_FUN(__glewDeleteObjectARB)
#define glDeleteOcclusionQueriesNV   GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV)
#define glDeleteProgram   GLEW_GET_FUN(__glewDeleteProgram)
#define glDeleteProgramsARB   GLEW_GET_FUN(__glewDeleteProgramsARB)
#define glDeleteProgramsNV   GLEW_GET_FUN(__glewDeleteProgramsNV)
#define glDeleteQueries   GLEW_GET_FUN(__glewDeleteQueries)
#define glDeleteQueriesARB   GLEW_GET_FUN(__glewDeleteQueriesARB)
#define glDeleteRenderbuffersEXT   GLEW_GET_FUN(__glewDeleteRenderbuffersEXT)
#define glDeleteShader   GLEW_GET_FUN(__glewDeleteShader)
#define glDeleteTexturesEXT   GLEW_GET_FUN(__glewDeleteTexturesEXT)
#define glDeleteVertexArraysAPPLE   GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE)
#define glDeleteVertexShaderEXT   GLEW_GET_FUN(__glewDeleteVertexShaderEXT)
#define glDepthBoundsEXT   GLEW_GET_FUN(__glewDepthBoundsEXT)
#define glDetachObjectARB   GLEW_GET_FUN(__glewDetachObjectARB)
#define glDetachShader   GLEW_GET_FUN(__glewDetachShader)
#define glDetailTexFuncSGIS   GLEW_GET_FUN(__glewDetailTexFuncSGIS)
#define glDisableVariantClientStateEXT   GLEW_GET_FUN(__glewDisableVariantClientStateEXT)
#define glDisableVertexAttribArray   GLEW_GET_FUN(__glewDisableVertexAttribArray)
#define glDisableVertexAttribArrayARB   GLEW_GET_FUN(__glewDisableVertexAttribArrayARB)
#define glDrawArraysEXT   GLEW_GET_FUN(__glewDrawArraysEXT)
#define glDrawBufferRegionEXT   GLEW_GET_FUN(__glewDrawBufferRegionEXT)
#define glDrawBuffers   GLEW_GET_FUN(__glewDrawBuffers)
#define glDrawBuffersARB   GLEW_GET_FUN(__glewDrawBuffersARB)
#define glDrawBuffersATI   GLEW_GET_FUN(__glewDrawBuffersATI)
#define glDrawElementArrayAPPLE   GLEW_GET_FUN(__glewDrawElementArrayAPPLE)
#define glDrawElementArrayATI   GLEW_GET_FUN(__glewDrawElementArrayATI)
#define glDrawRangeElementArrayAPPLE   GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE)
#define glDrawRangeElementArrayATI   GLEW_GET_FUN(__glewDrawRangeElementArrayATI)
#define glDrawRangeElements   GLEW_GET_FUN(__glewDrawRangeElements)
#define glDrawRangeElementsEXT   GLEW_GET_FUN(__glewDrawRangeElementsEXT)
#define glEdgeFlagPointerEXT   GLEW_GET_FUN(__glewEdgeFlagPointerEXT)
#define glEdgeFlagPointerListIBM   GLEW_GET_FUN(__glewEdgeFlagPointerListIBM)
#define glElementPointerAPPLE   GLEW_GET_FUN(__glewElementPointerAPPLE)
#define glElementPointerATI   GLEW_GET_FUN(__glewElementPointerATI)
#define glEnableVariantClientStateEXT   GLEW_GET_FUN(__glewEnableVariantClientStateEXT)
#define glEnableVertexAttribArray   GLEW_GET_FUN(__glewEnableVertexAttribArray)
#define glEnableVertexAttribArrayARB   GLEW_GET_FUN(__glewEnableVertexAttribArrayARB)
#define glEndFragmentShaderATI   GLEW_GET_FUN(__glewEndFragmentShaderATI)
#define glEndOcclusionQueryNV   GLEW_GET_FUN(__glewEndOcclusionQueryNV)
#define glEndQuery   GLEW_GET_FUN(__glewEndQuery)
#define glEndQueryARB   GLEW_GET_FUN(__glewEndQueryARB)
#define glEndSceneEXT   GLEW_GET_FUN(__glewEndSceneEXT)
#define glEndVertexShaderEXT   GLEW_GET_FUN(__glewEndVertexShaderEXT)
#define glEvalMapsNV   GLEW_GET_FUN(__glewEvalMapsNV)
#define GLEW_3DFX_multisample   GLEW_GET_VAR(__GLEW_3DFX_multisample)
#define GLEW_3DFX_tbuffer   GLEW_GET_VAR(__GLEW_3DFX_tbuffer)
#define GLEW_3DFX_texture_compression_FXT1   GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1)
#define GLEW_APIENTRY_DEFINED
#define GLEW_APPLE_client_storage   GLEW_GET_VAR(__GLEW_APPLE_client_storage)
#define GLEW_APPLE_element_array   GLEW_GET_VAR(__GLEW_APPLE_element_array)
#define GLEW_APPLE_fence   GLEW_GET_VAR(__GLEW_APPLE_fence)
#define GLEW_APPLE_float_pixels   GLEW_GET_VAR(__GLEW_APPLE_float_pixels)
#define GLEW_APPLE_pixel_buffer   GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer)
#define GLEW_APPLE_specular_vector   GLEW_GET_VAR(__GLEW_APPLE_specular_vector)
#define GLEW_APPLE_texture_range   GLEW_GET_VAR(__GLEW_APPLE_texture_range)
#define GLEW_APPLE_transform_hint   GLEW_GET_VAR(__GLEW_APPLE_transform_hint)
#define GLEW_APPLE_vertex_array_object   GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object)
#define GLEW_APPLE_vertex_array_range   GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range)
#define GLEW_APPLE_ycbcr_422   GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422)
#define GLEW_ARB_color_buffer_float   GLEW_GET_VAR(__GLEW_ARB_color_buffer_float)
#define GLEW_ARB_depth_texture   GLEW_GET_VAR(__GLEW_ARB_depth_texture)
#define GLEW_ARB_draw_buffers   GLEW_GET_VAR(__GLEW_ARB_draw_buffers)
#define GLEW_ARB_fragment_program   GLEW_GET_VAR(__GLEW_ARB_fragment_program)
#define GLEW_ARB_fragment_program_shadow   GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow)
#define GLEW_ARB_fragment_shader   GLEW_GET_VAR(__GLEW_ARB_fragment_shader)
#define GLEW_ARB_half_float_pixel   GLEW_GET_VAR(__GLEW_ARB_half_float_pixel)
#define GLEW_ARB_imaging   GLEW_GET_VAR(__GLEW_ARB_imaging)
#define GLEW_ARB_matrix_palette   GLEW_GET_VAR(__GLEW_ARB_matrix_palette)
#define GLEW_ARB_multisample   GLEW_GET_VAR(__GLEW_ARB_multisample)
#define GLEW_ARB_multitexture   GLEW_GET_VAR(__GLEW_ARB_multitexture)
#define GLEW_ARB_occlusion_query   GLEW_GET_VAR(__GLEW_ARB_occlusion_query)
#define GLEW_ARB_pixel_buffer_object   GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object)
#define GLEW_ARB_point_parameters   GLEW_GET_VAR(__GLEW_ARB_point_parameters)
#define GLEW_ARB_point_sprite   GLEW_GET_VAR(__GLEW_ARB_point_sprite)
#define GLEW_ARB_shader_objects   GLEW_GET_VAR(__GLEW_ARB_shader_objects)
#define GLEW_ARB_shading_language_100   GLEW_GET_VAR(__GLEW_ARB_shading_language_100)
#define GLEW_ARB_shadow   GLEW_GET_VAR(__GLEW_ARB_shadow)
#define GLEW_ARB_shadow_ambient   GLEW_GET_VAR(__GLEW_ARB_shadow_ambient)
#define GLEW_ARB_texture_border_clamp   GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp)
#define GLEW_ARB_texture_compression   GLEW_GET_VAR(__GLEW_ARB_texture_compression)
#define GLEW_ARB_texture_cube_map   GLEW_GET_VAR(__GLEW_ARB_texture_cube_map)
#define GLEW_ARB_texture_env_add   GLEW_GET_VAR(__GLEW_ARB_texture_env_add)
#define GLEW_ARB_texture_env_combine   GLEW_GET_VAR(__GLEW_ARB_texture_env_combine)
#define GLEW_ARB_texture_env_crossbar   GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar)
#define GLEW_ARB_texture_env_dot3   GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3)
#define GLEW_ARB_texture_float   GLEW_GET_VAR(__GLEW_ARB_texture_float)
#define GLEW_ARB_texture_mirrored_repeat   GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat)
#define GLEW_ARB_texture_non_power_of_two   GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two)
#define GLEW_ARB_texture_rectangle   GLEW_GET_VAR(__GLEW_ARB_texture_rectangle)
#define GLEW_ARB_transpose_matrix   GLEW_GET_VAR(__GLEW_ARB_transpose_matrix)
#define GLEW_ARB_vertex_blend   GLEW_GET_VAR(__GLEW_ARB_vertex_blend)
#define GLEW_ARB_vertex_buffer_object   GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object)
#define GLEW_ARB_vertex_program   GLEW_GET_VAR(__GLEW_ARB_vertex_program)
#define GLEW_ARB_vertex_shader   GLEW_GET_VAR(__GLEW_ARB_vertex_shader)
#define GLEW_ARB_window_pos   GLEW_GET_VAR(__GLEW_ARB_window_pos)
#define GLEW_ATI_draw_buffers   GLEW_GET_VAR(__GLEW_ATI_draw_buffers)
#define GLEW_ATI_element_array   GLEW_GET_VAR(__GLEW_ATI_element_array)
#define GLEW_ATI_envmap_bumpmap   GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap)
#define GLEW_ATI_fragment_shader   GLEW_GET_VAR(__GLEW_ATI_fragment_shader)
#define GLEW_ATI_map_object_buffer   GLEW_GET_VAR(__GLEW_ATI_map_object_buffer)
#define GLEW_ATI_pn_triangles   GLEW_GET_VAR(__GLEW_ATI_pn_triangles)
#define GLEW_ATI_separate_stencil   GLEW_GET_VAR(__GLEW_ATI_separate_stencil)
#define GLEW_ATI_text_fragment_shader   GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader)
#define GLEW_ATI_texture_compression_3dc   GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)
#define GLEW_ATI_texture_env_combine3   GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3)
#define GLEW_ATI_texture_float   GLEW_GET_VAR(__GLEW_ATI_texture_float)
#define GLEW_ATI_texture_mirror_once   GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once)
#define GLEW_ATI_vertex_array_object   GLEW_GET_VAR(__GLEW_ATI_vertex_array_object)
#define GLEW_ATI_vertex_attrib_array_object   GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object)
#define GLEW_ATI_vertex_streams   GLEW_GET_VAR(__GLEW_ATI_vertex_streams)
#define GLEW_ATIX_point_sprites   GLEW_GET_VAR(__GLEW_ATIX_point_sprites)
#define GLEW_ATIX_texture_env_combine3   GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3)
#define GLEW_ATIX_texture_env_route   GLEW_GET_VAR(__GLEW_ATIX_texture_env_route)
#define GLEW_ATIX_vertex_shader_output_point_size   GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size)
#define GLEW_ERROR_GL_VERSION_10_ONLY   2
#define GLEW_ERROR_GLX_VERSION_11_ONLY   3
#define GLEW_ERROR_NO_GL_VERSION   1
#define GLEW_EXT_422_pixels   GLEW_GET_VAR(__GLEW_EXT_422_pixels)
#define GLEW_EXT_abgr   GLEW_GET_VAR(__GLEW_EXT_abgr)
#define GLEW_EXT_bgra   GLEW_GET_VAR(__GLEW_EXT_bgra)
#define GLEW_EXT_blend_color   GLEW_GET_VAR(__GLEW_EXT_blend_color)
#define GLEW_EXT_blend_equation_separate   GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate)
#define GLEW_EXT_blend_func_separate   GLEW_GET_VAR(__GLEW_EXT_blend_func_separate)
#define GLEW_EXT_blend_logic_op   GLEW_GET_VAR(__GLEW_EXT_blend_logic_op)
#define GLEW_EXT_blend_minmax   GLEW_GET_VAR(__GLEW_EXT_blend_minmax)
#define GLEW_EXT_blend_subtract   GLEW_GET_VAR(__GLEW_EXT_blend_subtract)
#define GLEW_EXT_Cg_shader   GLEW_GET_VAR(__GLEW_EXT_Cg_shader)
#define GLEW_EXT_clip_volume_hint   GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint)
#define GLEW_EXT_cmyka   GLEW_GET_VAR(__GLEW_EXT_cmyka)
#define GLEW_EXT_color_subtable   GLEW_GET_VAR(__GLEW_EXT_color_subtable)
#define GLEW_EXT_compiled_vertex_array   GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array)
#define GLEW_EXT_convolution   GLEW_GET_VAR(__GLEW_EXT_convolution)
#define GLEW_EXT_coordinate_frame   GLEW_GET_VAR(__GLEW_EXT_coordinate_frame)
#define GLEW_EXT_copy_texture   GLEW_GET_VAR(__GLEW_EXT_copy_texture)
#define GLEW_EXT_cull_vertex   GLEW_GET_VAR(__GLEW_EXT_cull_vertex)
#define GLEW_EXT_depth_bounds_test   GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test)
#define GLEW_EXT_draw_range_elements   GLEW_GET_VAR(__GLEW_EXT_draw_range_elements)
#define GLEW_EXT_fog_coord   GLEW_GET_VAR(__GLEW_EXT_fog_coord)
#define GLEW_EXT_fragment_lighting   GLEW_GET_VAR(__GLEW_EXT_fragment_lighting)
#define GLEW_EXT_framebuffer_blit   GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit)
#define GLEW_EXT_framebuffer_multisample   GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample)
#define GLEW_EXT_framebuffer_object   GLEW_GET_VAR(__GLEW_EXT_framebuffer_object)
#define GLEW_EXT_histogram   GLEW_GET_VAR(__GLEW_EXT_histogram)
#define GLEW_EXT_index_array_formats   GLEW_GET_VAR(__GLEW_EXT_index_array_formats)
#define GLEW_EXT_index_func   GLEW_GET_VAR(__GLEW_EXT_index_func)
#define GLEW_EXT_index_material   GLEW_GET_VAR(__GLEW_EXT_index_material)
#define GLEW_EXT_index_texture   GLEW_GET_VAR(__GLEW_EXT_index_texture)
#define GLEW_EXT_light_texture   GLEW_GET_VAR(__GLEW_EXT_light_texture)
#define GLEW_EXT_misc_attribute   GLEW_GET_VAR(__GLEW_EXT_misc_attribute)
#define GLEW_EXT_multi_draw_arrays   GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays)
#define GLEW_EXT_multisample   GLEW_GET_VAR(__GLEW_EXT_multisample)
#define GLEW_EXT_packed_depth_stencil   GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil)
#define GLEW_EXT_packed_pixels   GLEW_GET_VAR(__GLEW_EXT_packed_pixels)
#define GLEW_EXT_paletted_texture   GLEW_GET_VAR(__GLEW_EXT_paletted_texture)
#define GLEW_EXT_pixel_buffer_object   GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object)
#define GLEW_EXT_pixel_transform   GLEW_GET_VAR(__GLEW_EXT_pixel_transform)
#define GLEW_EXT_pixel_transform_color_table   GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table)
#define GLEW_EXT_point_parameters   GLEW_GET_VAR(__GLEW_EXT_point_parameters)
#define GLEW_EXT_polygon_offset   GLEW_GET_VAR(__GLEW_EXT_polygon_offset)
#define GLEW_EXT_rescale_normal   GLEW_GET_VAR(__GLEW_EXT_rescale_normal)
#define GLEW_EXT_scene_marker   GLEW_GET_VAR(__GLEW_EXT_scene_marker)
#define GLEW_EXT_secondary_color   GLEW_GET_VAR(__GLEW_EXT_secondary_color)
#define GLEW_EXT_separate_specular_color   GLEW_GET_VAR(__GLEW_EXT_separate_specular_color)
#define GLEW_EXT_shadow_funcs   GLEW_GET_VAR(__GLEW_EXT_shadow_funcs)
#define GLEW_EXT_shared_texture_palette   GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette)
#define GLEW_EXT_stencil_clear_tag   GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag)
#define GLEW_EXT_stencil_two_side   GLEW_GET_VAR(__GLEW_EXT_stencil_two_side)
#define GLEW_EXT_stencil_wrap   GLEW_GET_VAR(__GLEW_EXT_stencil_wrap)
#define GLEW_EXT_subtexture   GLEW_GET_VAR(__GLEW_EXT_subtexture)
#define GLEW_EXT_texture   GLEW_GET_VAR(__GLEW_EXT_texture)
#define GLEW_EXT_texture3D   GLEW_GET_VAR(__GLEW_EXT_texture3D)
#define GLEW_EXT_texture_compression_dxt1   GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1)
#define GLEW_EXT_texture_compression_s3tc   GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc)
#define GLEW_EXT_texture_cube_map   GLEW_GET_VAR(__GLEW_EXT_texture_cube_map)
#define GLEW_EXT_texture_edge_clamp   GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp)
#define GLEW_EXT_texture_env   GLEW_GET_VAR(__GLEW_EXT_texture_env)
#define GLEW_EXT_texture_env_add   GLEW_GET_VAR(__GLEW_EXT_texture_env_add)
#define GLEW_EXT_texture_env_combine   GLEW_GET_VAR(__GLEW_EXT_texture_env_combine)
#define GLEW_EXT_texture_env_dot3   GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3)
#define GLEW_EXT_texture_filter_anisotropic   GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic)
#define GLEW_EXT_texture_lod_bias   GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias)
#define GLEW_EXT_texture_mirror_clamp   GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp)
#define GLEW_EXT_texture_object   GLEW_GET_VAR(__GLEW_EXT_texture_object)
#define GLEW_EXT_texture_perturb_normal   GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal)
#define GLEW_EXT_texture_rectangle   GLEW_GET_VAR(__GLEW_EXT_texture_rectangle)
#define GLEW_EXT_texture_sRGB   GLEW_GET_VAR(__GLEW_EXT_texture_sRGB)
#define GLEW_EXT_vertex_array   GLEW_GET_VAR(__GLEW_EXT_vertex_array)
#define GLEW_EXT_vertex_shader   GLEW_GET_VAR(__GLEW_EXT_vertex_shader)
#define GLEW_EXT_vertex_weighting   GLEW_GET_VAR(__GLEW_EXT_vertex_weighting)
#define GLEW_FUN_EXPORT   GLEWAPI
#define GLEW_GET_FUN (   x  )     x
#define GLEW_GET_VAR (   x  )     x
#define GLEW_GREMEDY_string_marker   GLEW_GET_VAR(__GLEW_GREMEDY_string_marker)
#define GLEW_HP_convolution_border_modes   GLEW_GET_VAR(__GLEW_HP_convolution_border_modes)
#define GLEW_HP_image_transform   GLEW_GET_VAR(__GLEW_HP_image_transform)
#define GLEW_HP_occlusion_test   GLEW_GET_VAR(__GLEW_HP_occlusion_test)
#define GLEW_HP_texture_lighting   GLEW_GET_VAR(__GLEW_HP_texture_lighting)
#define GLEW_IBM_cull_vertex   GLEW_GET_VAR(__GLEW_IBM_cull_vertex)
#define GLEW_IBM_multimode_draw_arrays   GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays)
#define GLEW_IBM_rasterpos_clip   GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip)
#define GLEW_IBM_static_data   GLEW_GET_VAR(__GLEW_IBM_static_data)
#define GLEW_IBM_texture_mirrored_repeat   GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat)
#define GLEW_IBM_vertex_array_lists   GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists)
#define GLEW_INGR_color_clamp   GLEW_GET_VAR(__GLEW_INGR_color_clamp)
#define GLEW_INGR_interlace_read   GLEW_GET_VAR(__GLEW_INGR_interlace_read)
#define GLEW_INTEL_parallel_arrays   GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays)
#define GLEW_INTEL_texture_scissor   GLEW_GET_VAR(__GLEW_INTEL_texture_scissor)
#define GLEW_KTX_buffer_region   GLEW_GET_VAR(__GLEW_KTX_buffer_region)
#define GLEW_MESA_pack_invert   GLEW_GET_VAR(__GLEW_MESA_pack_invert)
#define GLEW_MESA_resize_buffers   GLEW_GET_VAR(__GLEW_MESA_resize_buffers)
#define GLEW_MESA_window_pos   GLEW_GET_VAR(__GLEW_MESA_window_pos)
#define GLEW_MESA_ycbcr_texture   GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture)
#define GLEW_MESAX_texture_stack   GLEW_GET_VAR(__GLEW_MESAX_texture_stack)
#define GLEW_NO_ERROR   0
#define GLEW_NV_blend_square   GLEW_GET_VAR(__GLEW_NV_blend_square)
#define GLEW_NV_copy_depth_to_color   GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color)
#define GLEW_NV_depth_clamp   GLEW_GET_VAR(__GLEW_NV_depth_clamp)
#define GLEW_NV_evaluators   GLEW_GET_VAR(__GLEW_NV_evaluators)
#define GLEW_NV_fence   GLEW_GET_VAR(__GLEW_NV_fence)
#define GLEW_NV_float_buffer   GLEW_GET_VAR(__GLEW_NV_float_buffer)
#define GLEW_NV_fog_distance   GLEW_GET_VAR(__GLEW_NV_fog_distance)
#define GLEW_NV_fragment_program   GLEW_GET_VAR(__GLEW_NV_fragment_program)
#define GLEW_NV_fragment_program2   GLEW_GET_VAR(__GLEW_NV_fragment_program2)
#define GLEW_NV_fragment_program_option   GLEW_GET_VAR(__GLEW_NV_fragment_program_option)
#define GLEW_NV_half_float   GLEW_GET_VAR(__GLEW_NV_half_float)
#define GLEW_NV_light_max_exponent   GLEW_GET_VAR(__GLEW_NV_light_max_exponent)
#define GLEW_NV_multisample_filter_hint   GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint)
#define GLEW_NV_occlusion_query   GLEW_GET_VAR(__GLEW_NV_occlusion_query)
#define GLEW_NV_packed_depth_stencil   GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil)
#define GLEW_NV_pixel_data_range   GLEW_GET_VAR(__GLEW_NV_pixel_data_range)
#define GLEW_NV_point_sprite   GLEW_GET_VAR(__GLEW_NV_point_sprite)
#define GLEW_NV_primitive_restart   GLEW_GET_VAR(__GLEW_NV_primitive_restart)
#define GLEW_NV_register_combiners   GLEW_GET_VAR(__GLEW_NV_register_combiners)
#define GLEW_NV_register_combiners2   GLEW_GET_VAR(__GLEW_NV_register_combiners2)
#define GLEW_NV_texgen_emboss   GLEW_GET_VAR(__GLEW_NV_texgen_emboss)
#define GLEW_NV_texgen_reflection   GLEW_GET_VAR(__GLEW_NV_texgen_reflection)
#define GLEW_NV_texture_compression_vtc   GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc)
#define GLEW_NV_texture_env_combine4   GLEW_GET_VAR(__GLEW_NV_texture_env_combine4)
#define GLEW_NV_texture_expand_normal   GLEW_GET_VAR(__GLEW_NV_texture_expand_normal)
#define GLEW_NV_texture_rectangle   GLEW_GET_VAR(__GLEW_NV_texture_rectangle)
#define GLEW_NV_texture_shader   GLEW_GET_VAR(__GLEW_NV_texture_shader)
#define GLEW_NV_texture_shader2   GLEW_GET_VAR(__GLEW_NV_texture_shader2)
#define GLEW_NV_texture_shader3   GLEW_GET_VAR(__GLEW_NV_texture_shader3)
#define GLEW_NV_vertex_array_range   GLEW_GET_VAR(__GLEW_NV_vertex_array_range)
#define GLEW_NV_vertex_array_range2   GLEW_GET_VAR(__GLEW_NV_vertex_array_range2)
#define GLEW_NV_vertex_program   GLEW_GET_VAR(__GLEW_NV_vertex_program)
#define GLEW_NV_vertex_program1_1   GLEW_GET_VAR(__GLEW_NV_vertex_program1_1)
#define GLEW_NV_vertex_program2   GLEW_GET_VAR(__GLEW_NV_vertex_program2)
#define GLEW_NV_vertex_program2_option   GLEW_GET_VAR(__GLEW_NV_vertex_program2_option)
#define GLEW_NV_vertex_program3   GLEW_GET_VAR(__GLEW_NV_vertex_program3)
#define GLEW_OK   0
#define GLEW_OML_interlace   GLEW_GET_VAR(__GLEW_OML_interlace)
#define GLEW_OML_resample   GLEW_GET_VAR(__GLEW_OML_resample)
#define GLEW_OML_subsample   GLEW_GET_VAR(__GLEW_OML_subsample)
#define GLEW_PGI_misc_hints   GLEW_GET_VAR(__GLEW_PGI_misc_hints)
#define GLEW_PGI_vertex_hints   GLEW_GET_VAR(__GLEW_PGI_vertex_hints)
#define GLEW_REND_screen_coordinates   GLEW_GET_VAR(__GLEW_REND_screen_coordinates)
#define GLEW_S3_s3tc   GLEW_GET_VAR(__GLEW_S3_s3tc)
#define GLEW_SGI_color_matrix   GLEW_GET_VAR(__GLEW_SGI_color_matrix)
#define GLEW_SGI_color_table   GLEW_GET_VAR(__GLEW_SGI_color_table)
#define GLEW_SGI_texture_color_table   GLEW_GET_VAR(__GLEW_SGI_texture_color_table)
#define GLEW_SGIS_color_range   GLEW_GET_VAR(__GLEW_SGIS_color_range)
#define GLEW_SGIS_detail_texture   GLEW_GET_VAR(__GLEW_SGIS_detail_texture)
#define GLEW_SGIS_fog_function   GLEW_GET_VAR(__GLEW_SGIS_fog_function)
#define GLEW_SGIS_generate_mipmap   GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap)
#define GLEW_SGIS_multisample   GLEW_GET_VAR(__GLEW_SGIS_multisample)
#define GLEW_SGIS_pixel_texture   GLEW_GET_VAR(__GLEW_SGIS_pixel_texture)
#define GLEW_SGIS_sharpen_texture   GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture)
#define GLEW_SGIS_texture4D   GLEW_GET_VAR(__GLEW_SGIS_texture4D)
#define GLEW_SGIS_texture_border_clamp   GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp)
#define GLEW_SGIS_texture_edge_clamp   GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp)
#define GLEW_SGIS_texture_filter4   GLEW_GET_VAR(__GLEW_SGIS_texture_filter4)
#define GLEW_SGIS_texture_lod   GLEW_GET_VAR(__GLEW_SGIS_texture_lod)
#define GLEW_SGIS_texture_select   GLEW_GET_VAR(__GLEW_SGIS_texture_select)
#define GLEW_SGIX_async   GLEW_GET_VAR(__GLEW_SGIX_async)
#define GLEW_SGIX_async_histogram   GLEW_GET_VAR(__GLEW_SGIX_async_histogram)
#define GLEW_SGIX_async_pixel   GLEW_GET_VAR(__GLEW_SGIX_async_pixel)
#define GLEW_SGIX_blend_alpha_minmax   GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax)
#define GLEW_SGIX_clipmap   GLEW_GET_VAR(__GLEW_SGIX_clipmap)
#define GLEW_SGIX_depth_texture   GLEW_GET_VAR(__GLEW_SGIX_depth_texture)
#define GLEW_SGIX_flush_raster   GLEW_GET_VAR(__GLEW_SGIX_flush_raster)
#define GLEW_SGIX_fog_offset   GLEW_GET_VAR(__GLEW_SGIX_fog_offset)
#define GLEW_SGIX_fog_texture   GLEW_GET_VAR(__GLEW_SGIX_fog_texture)
#define GLEW_SGIX_fragment_specular_lighting   GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)
#define GLEW_SGIX_framezoom   GLEW_GET_VAR(__GLEW_SGIX_framezoom)
#define GLEW_SGIX_interlace   GLEW_GET_VAR(__GLEW_SGIX_interlace)
#define GLEW_SGIX_ir_instrument1   GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1)
#define GLEW_SGIX_list_priority   GLEW_GET_VAR(__GLEW_SGIX_list_priority)
#define GLEW_SGIX_pixel_texture   GLEW_GET_VAR(__GLEW_SGIX_pixel_texture)
#define GLEW_SGIX_pixel_texture_bits   GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits)
#define GLEW_SGIX_reference_plane   GLEW_GET_VAR(__GLEW_SGIX_reference_plane)
#define GLEW_SGIX_resample   GLEW_GET_VAR(__GLEW_SGIX_resample)
#define GLEW_SGIX_shadow   GLEW_GET_VAR(__GLEW_SGIX_shadow)
#define GLEW_SGIX_shadow_ambient   GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient)
#define GLEW_SGIX_sprite   GLEW_GET_VAR(__GLEW_SGIX_sprite)
#define GLEW_SGIX_tag_sample_buffer   GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer)
#define GLEW_SGIX_texture_add_env   GLEW_GET_VAR(__GLEW_SGIX_texture_add_env)
#define GLEW_SGIX_texture_coordinate_clamp   GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp)
#define GLEW_SGIX_texture_lod_bias   GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias)
#define GLEW_SGIX_texture_multi_buffer   GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer)
#define GLEW_SGIX_texture_range   GLEW_GET_VAR(__GLEW_SGIX_texture_range)
#define GLEW_SGIX_texture_scale_bias   GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias)
#define GLEW_SGIX_vertex_preclip   GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip)
#define GLEW_SGIX_vertex_preclip_hint   GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint)
#define GLEW_SGIX_ycrcb   GLEW_GET_VAR(__GLEW_SGIX_ycrcb)
#define GLEW_SUN_convolution_border_modes   GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes)
#define GLEW_SUN_global_alpha   GLEW_GET_VAR(__GLEW_SUN_global_alpha)
#define GLEW_SUN_mesh_array   GLEW_GET_VAR(__GLEW_SUN_mesh_array)
#define GLEW_SUN_read_video_pixels   GLEW_GET_VAR(__GLEW_SUN_read_video_pixels)
#define GLEW_SUN_slice_accum   GLEW_GET_VAR(__GLEW_SUN_slice_accum)
#define GLEW_SUN_triangle_list   GLEW_GET_VAR(__GLEW_SUN_triangle_list)
#define GLEW_SUN_vertex   GLEW_GET_VAR(__GLEW_SUN_vertex)
#define GLEW_SUNX_constant_data   GLEW_GET_VAR(__GLEW_SUNX_constant_data)
#define GLEW_VAR_EXPORT   GLEWAPI
#define GLEW_VERSION   1
#define GLEW_VERSION_1_1   GLEW_GET_VAR(__GLEW_VERSION_1_1)
#define GLEW_VERSION_1_2   GLEW_GET_VAR(__GLEW_VERSION_1_2)
#define GLEW_VERSION_1_3   GLEW_GET_VAR(__GLEW_VERSION_1_3)
#define GLEW_VERSION_1_4   GLEW_GET_VAR(__GLEW_VERSION_1_4)
#define GLEW_VERSION_1_5   GLEW_GET_VAR(__GLEW_VERSION_1_5)
#define GLEW_VERSION_2_0   GLEW_GET_VAR(__GLEW_VERSION_2_0)
#define GLEW_WIN_phong_shading   GLEW_GET_VAR(__GLEW_WIN_phong_shading)
#define GLEW_WIN_specular_fog   GLEW_GET_VAR(__GLEW_WIN_specular_fog)
#define GLEW_WIN_swap_hint   GLEW_GET_VAR(__GLEW_WIN_swap_hint)
#define GLEWAPI   extern
#define glewIsExtensionSupported (   x  )     glewIsSupported(x)
#define glExecuteProgramNV   GLEW_GET_FUN(__glewExecuteProgramNV)
#define glExtractComponentEXT   GLEW_GET_FUN(__glewExtractComponentEXT)
#define glFinalCombinerInputNV   GLEW_GET_FUN(__glewFinalCombinerInputNV)
#define glFinishAsyncSGIX   GLEW_GET_FUN(__glewFinishAsyncSGIX)
#define glFinishFenceAPPLE   GLEW_GET_FUN(__glewFinishFenceAPPLE)
#define glFinishFenceNV   GLEW_GET_FUN(__glewFinishFenceNV)
#define glFinishObjectAPPLE   GLEW_GET_FUN(__glewFinishObjectAPPLE)
#define glFinishTextureSUNX   GLEW_GET_FUN(__glewFinishTextureSUNX)
#define glFlushPixelDataRangeNV   GLEW_GET_FUN(__glewFlushPixelDataRangeNV)
#define glFlushRasterSGIX   GLEW_GET_FUN(__glewFlushRasterSGIX)
#define glFlushVertexArrayRangeAPPLE   GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE)
#define glFlushVertexArrayRangeNV   GLEW_GET_FUN(__glewFlushVertexArrayRangeNV)
#define glFogCoordd   GLEW_GET_FUN(__glewFogCoordd)
#define glFogCoorddEXT   GLEW_GET_FUN(__glewFogCoorddEXT)
#define glFogCoorddv   GLEW_GET_FUN(__glewFogCoorddv)
#define glFogCoorddvEXT   GLEW_GET_FUN(__glewFogCoorddvEXT)
#define glFogCoordf   GLEW_GET_FUN(__glewFogCoordf)
#define glFogCoordfEXT   GLEW_GET_FUN(__glewFogCoordfEXT)
#define glFogCoordfv   GLEW_GET_FUN(__glewFogCoordfv)
#define glFogCoordfvEXT   GLEW_GET_FUN(__glewFogCoordfvEXT)
#define glFogCoordhNV   GLEW_GET_FUN(__glewFogCoordhNV)
#define glFogCoordhvNV   GLEW_GET_FUN(__glewFogCoordhvNV)
#define glFogCoordPointer   GLEW_GET_FUN(__glewFogCoordPointer)
#define glFogCoordPointerEXT   GLEW_GET_FUN(__glewFogCoordPointerEXT)
#define glFogCoordPointerListIBM   GLEW_GET_FUN(__glewFogCoordPointerListIBM)
#define glFogFuncSGIS   GLEW_GET_FUN(__glewFogFuncSGIS)
#define glFragmentColorMaterialEXT   GLEW_GET_FUN(__glewFragmentColorMaterialEXT)
#define glFragmentColorMaterialSGIX   GLEW_GET_FUN(__glewFragmentColorMaterialSGIX)
#define glFragmentLightfEXT   GLEW_GET_FUN(__glewFragmentLightfEXT)
#define glFragmentLightfSGIX   GLEW_GET_FUN(__glewFragmentLightfSGIX)
#define glFragmentLightfvEXT   GLEW_GET_FUN(__glewFragmentLightfvEXT)
#define glFragmentLightfvSGIX   GLEW_GET_FUN(__glewFragmentLightfvSGIX)
#define glFragmentLightiEXT   GLEW_GET_FUN(__glewFragmentLightiEXT)
#define glFragmentLightiSGIX   GLEW_GET_FUN(__glewFragmentLightiSGIX)
#define glFragmentLightivEXT   GLEW_GET_FUN(__glewFragmentLightivEXT)
#define glFragmentLightivSGIX   GLEW_GET_FUN(__glewFragmentLightivSGIX)
#define glFragmentLightModelfEXT   GLEW_GET_FUN(__glewFragmentLightModelfEXT)
#define glFragmentLightModelfSGIX   GLEW_GET_FUN(__glewFragmentLightModelfSGIX)
#define glFragmentLightModelfvEXT   GLEW_GET_FUN(__glewFragmentLightModelfvEXT)
#define glFragmentLightModelfvSGIX   GLEW_GET_FUN(__glewFragmentLightModelfvSGIX)
#define glFragmentLightModeliEXT   GLEW_GET_FUN(__glewFragmentLightModeliEXT)
#define glFragmentLightModeliSGIX   GLEW_GET_FUN(__glewFragmentLightModeliSGIX)
#define glFragmentLightModelivEXT   GLEW_GET_FUN(__glewFragmentLightModelivEXT)
#define glFragmentLightModelivSGIX   GLEW_GET_FUN(__glewFragmentLightModelivSGIX)
#define glFragmentMaterialfEXT   GLEW_GET_FUN(__glewFragmentMaterialfEXT)
#define glFragmentMaterialfSGIX   GLEW_GET_FUN(__glewFragmentMaterialfSGIX)
#define glFragmentMaterialfvEXT   GLEW_GET_FUN(__glewFragmentMaterialfvEXT)
#define glFragmentMaterialfvSGIX   GLEW_GET_FUN(__glewFragmentMaterialfvSGIX)
#define glFragmentMaterialiEXT   GLEW_GET_FUN(__glewFragmentMaterialiEXT)
#define glFragmentMaterialiSGIX   GLEW_GET_FUN(__glewFragmentMaterialiSGIX)
#define glFragmentMaterialivEXT   GLEW_GET_FUN(__glewFragmentMaterialivEXT)
#define glFragmentMaterialivSGIX   GLEW_GET_FUN(__glewFragmentMaterialivSGIX)
#define glFramebufferRenderbufferEXT   GLEW_GET_FUN(__glewFramebufferRenderbufferEXT)
#define glFramebufferTexture1DEXT   GLEW_GET_FUN(__glewFramebufferTexture1DEXT)
#define glFramebufferTexture2DEXT   GLEW_GET_FUN(__glewFramebufferTexture2DEXT)
#define glFramebufferTexture3DEXT   GLEW_GET_FUN(__glewFramebufferTexture3DEXT)
#define glFrameZoomSGIX   GLEW_GET_FUN(__glewFrameZoomSGIX)
#define glFreeObjectBufferATI   GLEW_GET_FUN(__glewFreeObjectBufferATI)
#define glGenAsyncMarkersSGIX   GLEW_GET_FUN(__glewGenAsyncMarkersSGIX)
#define glGenBuffers   GLEW_GET_FUN(__glewGenBuffers)
#define glGenBuffersARB   GLEW_GET_FUN(__glewGenBuffersARB)
#define glGenerateMipmapEXT   GLEW_GET_FUN(__glewGenerateMipmapEXT)
#define glGenFencesAPPLE   GLEW_GET_FUN(__glewGenFencesAPPLE)
#define glGenFencesNV   GLEW_GET_FUN(__glewGenFencesNV)
#define glGenFragmentShadersATI   GLEW_GET_FUN(__glewGenFragmentShadersATI)
#define glGenFramebuffersEXT   GLEW_GET_FUN(__glewGenFramebuffersEXT)
#define glGenOcclusionQueriesNV   GLEW_GET_FUN(__glewGenOcclusionQueriesNV)
#define glGenProgramsARB   GLEW_GET_FUN(__glewGenProgramsARB)
#define glGenProgramsNV   GLEW_GET_FUN(__glewGenProgramsNV)
#define glGenQueries   GLEW_GET_FUN(__glewGenQueries)
#define glGenQueriesARB   GLEW_GET_FUN(__glewGenQueriesARB)
#define glGenRenderbuffersEXT   GLEW_GET_FUN(__glewGenRenderbuffersEXT)
#define glGenSymbolsEXT   GLEW_GET_FUN(__glewGenSymbolsEXT)
#define glGenTexturesEXT   GLEW_GET_FUN(__glewGenTexturesEXT)
#define glGenVertexArraysAPPLE   GLEW_GET_FUN(__glewGenVertexArraysAPPLE)
#define glGenVertexShadersEXT   GLEW_GET_FUN(__glewGenVertexShadersEXT)
#define glGetActiveAttrib   GLEW_GET_FUN(__glewGetActiveAttrib)
#define glGetActiveAttribARB   GLEW_GET_FUN(__glewGetActiveAttribARB)
#define glGetActiveUniform   GLEW_GET_FUN(__glewGetActiveUniform)
#define glGetActiveUniformARB   GLEW_GET_FUN(__glewGetActiveUniformARB)
#define glGetArrayObjectfvATI   GLEW_GET_FUN(__glewGetArrayObjectfvATI)
#define glGetArrayObjectivATI   GLEW_GET_FUN(__glewGetArrayObjectivATI)
#define glGetAttachedObjectsARB   GLEW_GET_FUN(__glewGetAttachedObjectsARB)
#define glGetAttachedShaders   GLEW_GET_FUN(__glewGetAttachedShaders)
#define glGetAttribLocation   GLEW_GET_FUN(__glewGetAttribLocation)
#define glGetAttribLocationARB   GLEW_GET_FUN(__glewGetAttribLocationARB)
#define glGetBufferParameteriv   GLEW_GET_FUN(__glewGetBufferParameteriv)
#define glGetBufferParameterivARB   GLEW_GET_FUN(__glewGetBufferParameterivARB)
#define glGetBufferPointerv   GLEW_GET_FUN(__glewGetBufferPointerv)
#define glGetBufferPointervARB   GLEW_GET_FUN(__glewGetBufferPointervARB)
#define glGetBufferSubData   GLEW_GET_FUN(__glewGetBufferSubData)
#define glGetBufferSubDataARB   GLEW_GET_FUN(__glewGetBufferSubDataARB)
#define glGetColorTable   GLEW_GET_FUN(__glewGetColorTable)
#define glGetColorTableEXT   GLEW_GET_FUN(__glewGetColorTableEXT)
#define glGetColorTableParameterfv   GLEW_GET_FUN(__glewGetColorTableParameterfv)
#define glGetColorTableParameterfvEXT   GLEW_GET_FUN(__glewGetColorTableParameterfvEXT)
#define glGetColorTableParameterfvSGI   GLEW_GET_FUN(__glewGetColorTableParameterfvSGI)
#define glGetColorTableParameteriv   GLEW_GET_FUN(__glewGetColorTableParameteriv)
#define glGetColorTableParameterivEXT   GLEW_GET_FUN(__glewGetColorTableParameterivEXT)
#define glGetColorTableParameterivSGI   GLEW_GET_FUN(__glewGetColorTableParameterivSGI)
#define glGetColorTableSGI   GLEW_GET_FUN(__glewGetColorTableSGI)
#define glGetCombinerInputParameterfvNV   GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV)
#define glGetCombinerInputParameterivNV   GLEW_GET_FUN(__glewGetCombinerInputParameterivNV)
#define glGetCombinerOutputParameterfvNV   GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV)
#define glGetCombinerOutputParameterivNV   GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV)
#define glGetCombinerStageParameterfvNV   GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV)
#define glGetCompressedTexImage   GLEW_GET_FUN(__glewGetCompressedTexImage)
#define glGetCompressedTexImageARB   GLEW_GET_FUN(__glewGetCompressedTexImageARB)
#define glGetConvolutionFilter   GLEW_GET_FUN(__glewGetConvolutionFilter)
#define glGetConvolutionFilterEXT   GLEW_GET_FUN(__glewGetConvolutionFilterEXT)
#define glGetConvolutionParameterfv   GLEW_GET_FUN(__glewGetConvolutionParameterfv)
#define glGetConvolutionParameterfvEXT   GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT)
#define glGetConvolutionParameteriv   GLEW_GET_FUN(__glewGetConvolutionParameteriv)
#define glGetConvolutionParameterivEXT   GLEW_GET_FUN(__glewGetConvolutionParameterivEXT)
#define glGetDetailTexFuncSGIS   GLEW_GET_FUN(__glewGetDetailTexFuncSGIS)
#define glGetFenceivNV   GLEW_GET_FUN(__glewGetFenceivNV)
#define glGetFinalCombinerInputParameterfvNV   GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV)
#define glGetFinalCombinerInputParameterivNV   GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV)
#define glGetFogFuncSGIS   GLEW_GET_FUN(__glewGetFogFuncSGIS)
#define glGetFragmentLightfvEXT   GLEW_GET_FUN(__glewGetFragmentLightfvEXT)
#define glGetFragmentLightfvSGIX   GLEW_GET_FUN(__glewGetFragmentLightfvSGIX)
#define glGetFragmentLightivEXT   GLEW_GET_FUN(__glewGetFragmentLightivEXT)
#define glGetFragmentLightivSGIX   GLEW_GET_FUN(__glewGetFragmentLightivSGIX)
#define glGetFragmentMaterialfvEXT   GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT)
#define glGetFragmentMaterialfvSGIX   GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX)
#define glGetFragmentMaterialivEXT   GLEW_GET_FUN(__glewGetFragmentMaterialivEXT)
#define glGetFragmentMaterialivSGIX   GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)
#define glGetFramebufferAttachmentParameterivEXT   GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT)
#define glGetHandleARB   GLEW_GET_FUN(__glewGetHandleARB)
#define glGetHistogram   GLEW_GET_FUN(__glewGetHistogram)
#define glGetHistogramEXT   GLEW_GET_FUN(__glewGetHistogramEXT)
#define glGetHistogramParameterfv   GLEW_GET_FUN(__glewGetHistogramParameterfv)
#define glGetHistogramParameterfvEXT   GLEW_GET_FUN(__glewGetHistogramParameterfvEXT)
#define glGetHistogramParameteriv   GLEW_GET_FUN(__glewGetHistogramParameteriv)
#define glGetHistogramParameterivEXT   GLEW_GET_FUN(__glewGetHistogramParameterivEXT)
#define glGetImageTransformParameterfvHP   GLEW_GET_FUN(__glewGetImageTransformParameterfvHP)
#define glGetImageTransformParameterivHP   GLEW_GET_FUN(__glewGetImageTransformParameterivHP)
#define glGetInfoLogARB   GLEW_GET_FUN(__glewGetInfoLogARB)
#define glGetInvariantBooleanvEXT   GLEW_GET_FUN(__glewGetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT   GLEW_GET_FUN(__glewGetInvariantFloatvEXT)
#define glGetInvariantIntegervEXT   GLEW_GET_FUN(__glewGetInvariantIntegervEXT)
#define glGetLocalConstantBooleanvEXT   GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT)
#define glGetLocalConstantFloatvEXT   GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT)
#define glGetLocalConstantIntegervEXT   GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT)
#define glGetMapAttribParameterfvNV   GLEW_GET_FUN(__glewGetMapAttribParameterfvNV)
#define glGetMapAttribParameterivNV   GLEW_GET_FUN(__glewGetMapAttribParameterivNV)
#define glGetMapControlPointsNV   GLEW_GET_FUN(__glewGetMapControlPointsNV)
#define glGetMapParameterfvNV   GLEW_GET_FUN(__glewGetMapParameterfvNV)
#define glGetMapParameterivNV   GLEW_GET_FUN(__glewGetMapParameterivNV)
#define glGetMinmax   GLEW_GET_FUN(__glewGetMinmax)
#define glGetMinmaxEXT   GLEW_GET_FUN(__glewGetMinmaxEXT)
#define glGetMinmaxParameterfv   GLEW_GET_FUN(__glewGetMinmaxParameterfv)
#define glGetMinmaxParameterfvEXT   GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT)
#define glGetMinmaxParameteriv   GLEW_GET_FUN(__glewGetMinmaxParameteriv)
#define glGetMinmaxParameterivEXT   GLEW_GET_FUN(__glewGetMinmaxParameterivEXT)
#define glGetObjectBufferfvATI   GLEW_GET_FUN(__glewGetObjectBufferfvATI)
#define glGetObjectBufferivATI   GLEW_GET_FUN(__glewGetObjectBufferivATI)
#define glGetObjectParameterfvARB   GLEW_GET_FUN(__glewGetObjectParameterfvARB)
#define glGetObjectParameterivARB   GLEW_GET_FUN(__glewGetObjectParameterivARB)
#define glGetOcclusionQueryivNV   GLEW_GET_FUN(__glewGetOcclusionQueryivNV)
#define glGetOcclusionQueryuivNV   GLEW_GET_FUN(__glewGetOcclusionQueryuivNV)
#define glGetPixelTransformParameterfvEXT   GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT)
#define glGetPixelTransformParameterivEXT   GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT)
#define glGetPointervEXT   GLEW_GET_FUN(__glewGetPointervEXT)
#define glGetProgramEnvParameterdvARB   GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB   GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB)
#define glGetProgramInfoLog   GLEW_GET_FUN(__glewGetProgramInfoLog)
#define glGetProgramiv   GLEW_GET_FUN(__glewGetProgramiv)
#define glGetProgramivARB   GLEW_GET_FUN(__glewGetProgramivARB)
#define glGetProgramivNV   GLEW_GET_FUN(__glewGetProgramivNV)
#define glGetProgramLocalParameterdvARB   GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB)
#define glGetProgramLocalParameterfvARB   GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB)
#define glGetProgramNamedParameterdvNV   GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV)
#define glGetProgramNamedParameterfvNV   GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV)
#define glGetProgramParameterdvNV   GLEW_GET_FUN(__glewGetProgramParameterdvNV)
#define glGetProgramParameterfvNV   GLEW_GET_FUN(__glewGetProgramParameterfvNV)
#define glGetProgramStringARB   GLEW_GET_FUN(__glewGetProgramStringARB)
#define glGetProgramStringNV   GLEW_GET_FUN(__glewGetProgramStringNV)
#define glGetQueryiv   GLEW_GET_FUN(__glewGetQueryiv)
#define glGetQueryivARB   GLEW_GET_FUN(__glewGetQueryivARB)
#define glGetQueryObjectiv   GLEW_GET_FUN(__glewGetQueryObjectiv)
#define glGetQueryObjectivARB   GLEW_GET_FUN(__glewGetQueryObjectivARB)
#define glGetQueryObjectuiv   GLEW_GET_FUN(__glewGetQueryObjectuiv)
#define glGetQueryObjectuivARB   GLEW_GET_FUN(__glewGetQueryObjectuivARB)
#define glGetRenderbufferParameterivEXT   GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT)
#define glGetSeparableFilter   GLEW_GET_FUN(__glewGetSeparableFilter)
#define glGetSeparableFilterEXT   GLEW_GET_FUN(__glewGetSeparableFilterEXT)
#define glGetShaderInfoLog   GLEW_GET_FUN(__glewGetShaderInfoLog)
#define glGetShaderiv   GLEW_GET_FUN(__glewGetShaderiv)
#define glGetShaderSource   GLEW_GET_FUN(__glewGetShaderSource)
#define glGetShaderSourceARB   GLEW_GET_FUN(__glewGetShaderSourceARB)
#define glGetSharpenTexFuncSGIS   GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS)
#define glGetTexBumpParameterfvATI   GLEW_GET_FUN(__glewGetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI   GLEW_GET_FUN(__glewGetTexBumpParameterivATI)
#define glGetTexFilterFuncSGIS   GLEW_GET_FUN(__glewGetTexFilterFuncSGIS)
#define glGetTexParameterPointervAPPLE   GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE)
#define glGetTrackMatrixivNV   GLEW_GET_FUN(__glewGetTrackMatrixivNV)
#define glGetUniformfv   GLEW_GET_FUN(__glewGetUniformfv)
#define glGetUniformfvARB   GLEW_GET_FUN(__glewGetUniformfvARB)
#define glGetUniformiv   GLEW_GET_FUN(__glewGetUniformiv)
#define glGetUniformivARB   GLEW_GET_FUN(__glewGetUniformivARB)
#define glGetUniformLocation   GLEW_GET_FUN(__glewGetUniformLocation)
#define glGetUniformLocationARB   GLEW_GET_FUN(__glewGetUniformLocationARB)
#define glGetVariantArrayObjectfvATI   GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI   GLEW_GET_FUN(__glewGetVariantArrayObjectivATI)
#define glGetVariantBooleanvEXT   GLEW_GET_FUN(__glewGetVariantBooleanvEXT)
#define glGetVariantFloatvEXT   GLEW_GET_FUN(__glewGetVariantFloatvEXT)
#define glGetVariantIntegervEXT   GLEW_GET_FUN(__glewGetVariantIntegervEXT)
#define glGetVariantPointervEXT   GLEW_GET_FUN(__glewGetVariantPointervEXT)
#define glGetVertexAttribArrayObjectfvATI   GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI)
#define glGetVertexAttribArrayObjectivATI   GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI)
#define glGetVertexAttribdv   GLEW_GET_FUN(__glewGetVertexAttribdv)
#define glGetVertexAttribdvARB   GLEW_GET_FUN(__glewGetVertexAttribdvARB)
#define glGetVertexAttribdvNV   GLEW_GET_FUN(__glewGetVertexAttribdvNV)
#define glGetVertexAttribfv   GLEW_GET_FUN(__glewGetVertexAttribfv)
#define glGetVertexAttribfvARB   GLEW_GET_FUN(__glewGetVertexAttribfvARB)
#define glGetVertexAttribfvNV   GLEW_GET_FUN(__glewGetVertexAttribfvNV)
#define glGetVertexAttribiv   GLEW_GET_FUN(__glewGetVertexAttribiv)
#define glGetVertexAttribivARB   GLEW_GET_FUN(__glewGetVertexAttribivARB)
#define glGetVertexAttribivNV   GLEW_GET_FUN(__glewGetVertexAttribivNV)
#define glGetVertexAttribPointerv   GLEW_GET_FUN(__glewGetVertexAttribPointerv)
#define glGetVertexAttribPointervARB   GLEW_GET_FUN(__glewGetVertexAttribPointervARB)
#define glGetVertexAttribPointervNV   GLEW_GET_FUN(__glewGetVertexAttribPointervNV)
#define glGlobalAlphaFactorbSUN   GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN)
#define glGlobalAlphaFactordSUN   GLEW_GET_FUN(__glewGlobalAlphaFactordSUN)
#define glGlobalAlphaFactorfSUN   GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN)
#define glGlobalAlphaFactoriSUN   GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN)
#define glGlobalAlphaFactorsSUN   GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN)
#define glGlobalAlphaFactorubSUN   GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN)
#define glGlobalAlphaFactoruiSUN   GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN)
#define glGlobalAlphaFactorusSUN   GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN)
#define glHistogram   GLEW_GET_FUN(__glewHistogram)
#define glHistogramEXT   GLEW_GET_FUN(__glewHistogramEXT)
#define glImageTransformParameterfHP   GLEW_GET_FUN(__glewImageTransformParameterfHP)
#define glImageTransformParameterfvHP   GLEW_GET_FUN(__glewImageTransformParameterfvHP)
#define glImageTransformParameteriHP   GLEW_GET_FUN(__glewImageTransformParameteriHP)
#define glImageTransformParameterivHP   GLEW_GET_FUN(__glewImageTransformParameterivHP)
#define glIndexFuncEXT   GLEW_GET_FUN(__glewIndexFuncEXT)
#define glIndexMaterialEXT   GLEW_GET_FUN(__glewIndexMaterialEXT)
#define glIndexPointerEXT   GLEW_GET_FUN(__glewIndexPointerEXT)
#define glIndexPointerListIBM   GLEW_GET_FUN(__glewIndexPointerListIBM)
#define glInsertComponentEXT   GLEW_GET_FUN(__glewInsertComponentEXT)
#define glIsAsyncMarkerSGIX   GLEW_GET_FUN(__glewIsAsyncMarkerSGIX)
#define glIsBuffer   GLEW_GET_FUN(__glewIsBuffer)
#define glIsBufferARB   GLEW_GET_FUN(__glewIsBufferARB)
#define glIsFenceAPPLE   GLEW_GET_FUN(__glewIsFenceAPPLE)
#define glIsFenceNV   GLEW_GET_FUN(__glewIsFenceNV)
#define glIsFramebufferEXT   GLEW_GET_FUN(__glewIsFramebufferEXT)
#define glIsObjectBufferATI   GLEW_GET_FUN(__glewIsObjectBufferATI)
#define glIsOcclusionQueryNV   GLEW_GET_FUN(__glewIsOcclusionQueryNV)
#define glIsProgram   GLEW_GET_FUN(__glewIsProgram)
#define glIsProgramARB   GLEW_GET_FUN(__glewIsProgramARB)
#define glIsProgramNV   GLEW_GET_FUN(__glewIsProgramNV)
#define glIsQuery   GLEW_GET_FUN(__glewIsQuery)
#define glIsQueryARB   GLEW_GET_FUN(__glewIsQueryARB)
#define glIsRenderbufferEXT   GLEW_GET_FUN(__glewIsRenderbufferEXT)
#define glIsShader   GLEW_GET_FUN(__glewIsShader)
#define glIsTextureEXT   GLEW_GET_FUN(__glewIsTextureEXT)
#define glIsVariantEnabledEXT   GLEW_GET_FUN(__glewIsVariantEnabledEXT)
#define glIsVertexArrayAPPLE   GLEW_GET_FUN(__glewIsVertexArrayAPPLE)
#define glLightEnviEXT   GLEW_GET_FUN(__glewLightEnviEXT)
#define glLinkProgram   GLEW_GET_FUN(__glewLinkProgram)
#define glLinkProgramARB   GLEW_GET_FUN(__glewLinkProgramARB)
#define glLoadProgramNV   GLEW_GET_FUN(__glewLoadProgramNV)
#define glLoadTransposeMatrixd   GLEW_GET_FUN(__glewLoadTransposeMatrixd)
#define glLoadTransposeMatrixdARB   GLEW_GET_FUN(__glewLoadTransposeMatrixdARB)
#define glLoadTransposeMatrixf   GLEW_GET_FUN(__glewLoadTransposeMatrixf)
#define glLoadTransposeMatrixfARB   GLEW_GET_FUN(__glewLoadTransposeMatrixfARB)
#define glLockArraysEXT   GLEW_GET_FUN(__glewLockArraysEXT)
#define glMapBuffer   GLEW_GET_FUN(__glewMapBuffer)
#define glMapBufferARB   GLEW_GET_FUN(__glewMapBufferARB)
#define glMapControlPointsNV   GLEW_GET_FUN(__glewMapControlPointsNV)
#define glMapObjectBufferATI   GLEW_GET_FUN(__glewMapObjectBufferATI)
#define glMapParameterfvNV   GLEW_GET_FUN(__glewMapParameterfvNV)
#define glMapParameterivNV   GLEW_GET_FUN(__glewMapParameterivNV)
#define glMatrixIndexPointerARB   GLEW_GET_FUN(__glewMatrixIndexPointerARB)
#define glMatrixIndexubvARB   GLEW_GET_FUN(__glewMatrixIndexubvARB)
#define glMatrixIndexuivARB   GLEW_GET_FUN(__glewMatrixIndexuivARB)
#define glMatrixIndexusvARB   GLEW_GET_FUN(__glewMatrixIndexusvARB)
#define glMinmax   GLEW_GET_FUN(__glewMinmax)
#define glMinmaxEXT   GLEW_GET_FUN(__glewMinmaxEXT)
#define glMultiDrawArrays   GLEW_GET_FUN(__glewMultiDrawArrays)
#define glMultiDrawArraysEXT   GLEW_GET_FUN(__glewMultiDrawArraysEXT)
#define glMultiDrawElementArrayAPPLE   GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE)
#define glMultiDrawElements   GLEW_GET_FUN(__glewMultiDrawElements)
#define glMultiDrawElementsEXT   GLEW_GET_FUN(__glewMultiDrawElementsEXT)
#define glMultiDrawRangeElementArrayAPPLE   GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE)
#define glMultiModeDrawArraysIBM   GLEW_GET_FUN(__glewMultiModeDrawArraysIBM)
#define glMultiModeDrawElementsIBM   GLEW_GET_FUN(__glewMultiModeDrawElementsIBM)
#define glMultiTexCoord1d   GLEW_GET_FUN(__glewMultiTexCoord1d)
#define glMultiTexCoord1dARB   GLEW_GET_FUN(__glewMultiTexCoord1dARB)
#define glMultiTexCoord1dv   GLEW_GET_FUN(__glewMultiTexCoord1dv)
#define glMultiTexCoord1dvARB   GLEW_GET_FUN(__glewMultiTexCoord1dvARB)
#define glMultiTexCoord1f   GLEW_GET_FUN(__glewMultiTexCoord1f)
#define glMultiTexCoord1fARB   GLEW_GET_FUN(__glewMultiTexCoord1fARB)
#define glMultiTexCoord1fv   GLEW_GET_FUN(__glewMultiTexCoord1fv)
#define glMultiTexCoord1fvARB   GLEW_GET_FUN(__glewMultiTexCoord1fvARB)
#define glMultiTexCoord1hNV   GLEW_GET_FUN(__glewMultiTexCoord1hNV)
#define glMultiTexCoord1hvNV   GLEW_GET_FUN(__glewMultiTexCoord1hvNV)
#define glMultiTexCoord1i   GLEW_GET_FUN(__glewMultiTexCoord1i)
#define glMultiTexCoord1iARB   GLEW_GET_FUN(__glewMultiTexCoord1iARB)
#define glMultiTexCoord1iv   GLEW_GET_FUN(__glewMultiTexCoord1iv)
#define glMultiTexCoord1ivARB   GLEW_GET_FUN(__glewMultiTexCoord1ivARB)
#define glMultiTexCoord1s   GLEW_GET_FUN(__glewMultiTexCoord1s)
#define glMultiTexCoord1sARB   GLEW_GET_FUN(__glewMultiTexCoord1sARB)
#define glMultiTexCoord1sv   GLEW_GET_FUN(__glewMultiTexCoord1sv)
#define glMultiTexCoord1svARB   GLEW_GET_FUN(__glewMultiTexCoord1svARB)
#define glMultiTexCoord2d   GLEW_GET_FUN(__glewMultiTexCoord2d)
#define glMultiTexCoord2dARB   GLEW_GET_FUN(__glewMultiTexCoord2dARB)
#define glMultiTexCoord2dv   GLEW_GET_FUN(__glewMultiTexCoord2dv)
#define glMultiTexCoord2dvARB   GLEW_GET_FUN(__glewMultiTexCoord2dvARB)
#define glMultiTexCoord2f   GLEW_GET_FUN(__glewMultiTexCoord2f)
#define glMultiTexCoord2fARB   GLEW_GET_FUN(__glewMultiTexCoord2fARB)
#define glMultiTexCoord2fv   GLEW_GET_FUN(__glewMultiTexCoord2fv)
#define glMultiTexCoord2fvARB   GLEW_GET_FUN(__glewMultiTexCoord2fvARB)
#define glMultiTexCoord2hNV   GLEW_GET_FUN(__glewMultiTexCoord2hNV)
#define glMultiTexCoord2hvNV   GLEW_GET_FUN(__glewMultiTexCoord2hvNV)
#define glMultiTexCoord2i   GLEW_GET_FUN(__glewMultiTexCoord2i)
#define glMultiTexCoord2iARB   GLEW_GET_FUN(__glewMultiTexCoord2iARB)
#define glMultiTexCoord2iv   GLEW_GET_FUN(__glewMultiTexCoord2iv)
#define glMultiTexCoord2ivARB   GLEW_GET_FUN(__glewMultiTexCoord2ivARB)
#define glMultiTexCoord2s   GLEW_GET_FUN(__glewMultiTexCoord2s)
#define glMultiTexCoord2sARB   GLEW_GET_FUN(__glewMultiTexCoord2sARB)
#define glMultiTexCoord2sv   GLEW_GET_FUN(__glewMultiTexCoord2sv)
#define glMultiTexCoord2svARB   GLEW_GET_FUN(__glewMultiTexCoord2svARB)
#define glMultiTexCoord3d   GLEW_GET_FUN(__glewMultiTexCoord3d)
#define glMultiTexCoord3dARB   GLEW_GET_FUN(__glewMultiTexCoord3dARB)
#define glMultiTexCoord3dv   GLEW_GET_FUN(__glewMultiTexCoord3dv)
#define glMultiTexCoord3dvARB   GLEW_GET_FUN(__glewMultiTexCoord3dvARB)
#define glMultiTexCoord3f   GLEW_GET_FUN(__glewMultiTexCoord3f)
#define glMultiTexCoord3fARB   GLEW_GET_FUN(__glewMultiTexCoord3fARB)
#define glMultiTexCoord3fv   GLEW_GET_FUN(__glewMultiTexCoord3fv)
#define glMultiTexCoord3fvARB   GLEW_GET_FUN(__glewMultiTexCoord3fvARB)
#define glMultiTexCoord3hNV   GLEW_GET_FUN(__glewMultiTexCoord3hNV)
#define glMultiTexCoord3hvNV   GLEW_GET_FUN(__glewMultiTexCoord3hvNV)
#define glMultiTexCoord3i   GLEW_GET_FUN(__glewMultiTexCoord3i)
#define glMultiTexCoord3iARB   GLEW_GET_FUN(__glewMultiTexCoord3iARB)
#define glMultiTexCoord3iv   GLEW_GET_FUN(__glewMultiTexCoord3iv)
#define glMultiTexCoord3ivARB   GLEW_GET_FUN(__glewMultiTexCoord3ivARB)
#define glMultiTexCoord3s   GLEW_GET_FUN(__glewMultiTexCoord3s)
#define glMultiTexCoord3sARB   GLEW_GET_FUN(__glewMultiTexCoord3sARB)
#define glMultiTexCoord3sv   GLEW_GET_FUN(__glewMultiTexCoord3sv)
#define glMultiTexCoord3svARB   GLEW_GET_FUN(__glewMultiTexCoord3svARB)
#define glMultiTexCoord4d   GLEW_GET_FUN(__glewMultiTexCoord4d)
#define glMultiTexCoord4dARB   GLEW_GET_FUN(__glewMultiTexCoord4dARB)
#define glMultiTexCoord4dv   GLEW_GET_FUN(__glewMultiTexCoord4dv)
#define glMultiTexCoord4dvARB   GLEW_GET_FUN(__glewMultiTexCoord4dvARB)
#define glMultiTexCoord4f   GLEW_GET_FUN(__glewMultiTexCoord4f)
#define glMultiTexCoord4fARB   GLEW_GET_FUN(__glewMultiTexCoord4fARB)
#define glMultiTexCoord4fv   GLEW_GET_FUN(__glewMultiTexCoord4fv)
#define glMultiTexCoord4fvARB   GLEW_GET_FUN(__glewMultiTexCoord4fvARB)
#define glMultiTexCoord4hNV   GLEW_GET_FUN(__glewMultiTexCoord4hNV)
#define glMultiTexCoord4hvNV   GLEW_GET_FUN(__glewMultiTexCoord4hvNV)
#define glMultiTexCoord4i   GLEW_GET_FUN(__glewMultiTexCoord4i)
#define glMultiTexCoord4iARB   GLEW_GET_FUN(__glewMultiTexCoord4iARB)
#define glMultiTexCoord4iv   GLEW_GET_FUN(__glewMultiTexCoord4iv)
#define glMultiTexCoord4ivARB   GLEW_GET_FUN(__glewMultiTexCoord4ivARB)
#define glMultiTexCoord4s   GLEW_GET_FUN(__glewMultiTexCoord4s)
#define glMultiTexCoord4sARB   GLEW_GET_FUN(__glewMultiTexCoord4sARB)
#define glMultiTexCoord4sv   GLEW_GET_FUN(__glewMultiTexCoord4sv)
#define glMultiTexCoord4svARB   GLEW_GET_FUN(__glewMultiTexCoord4svARB)
#define glMultTransposeMatrixd   GLEW_GET_FUN(__glewMultTransposeMatrixd)
#define glMultTransposeMatrixdARB   GLEW_GET_FUN(__glewMultTransposeMatrixdARB)
#define glMultTransposeMatrixf   GLEW_GET_FUN(__glewMultTransposeMatrixf)
#define glMultTransposeMatrixfARB   GLEW_GET_FUN(__glewMultTransposeMatrixfARB)
#define glNewBufferRegionEXT   GLEW_GET_FUN(__glewNewBufferRegionEXT)
#define glNewObjectBufferATI   GLEW_GET_FUN(__glewNewObjectBufferATI)
#define glNormal3fVertex3fSUN   GLEW_GET_FUN(__glewNormal3fVertex3fSUN)
#define glNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewNormal3fVertex3fvSUN)
#define glNormal3hNV   GLEW_GET_FUN(__glewNormal3hNV)
#define glNormal3hvNV   GLEW_GET_FUN(__glewNormal3hvNV)
#define glNormalPointerEXT   GLEW_GET_FUN(__glewNormalPointerEXT)
#define glNormalPointerListIBM   GLEW_GET_FUN(__glewNormalPointerListIBM)
#define glNormalPointervINTEL   GLEW_GET_FUN(__glewNormalPointervINTEL)
#define glNormalStream3bATI   GLEW_GET_FUN(__glewNormalStream3bATI)
#define glNormalStream3bvATI   GLEW_GET_FUN(__glewNormalStream3bvATI)
#define glNormalStream3dATI   GLEW_GET_FUN(__glewNormalStream3dATI)
#define glNormalStream3dvATI   GLEW_GET_FUN(__glewNormalStream3dvATI)
#define glNormalStream3fATI   GLEW_GET_FUN(__glewNormalStream3fATI)
#define glNormalStream3fvATI   GLEW_GET_FUN(__glewNormalStream3fvATI)
#define glNormalStream3iATI   GLEW_GET_FUN(__glewNormalStream3iATI)
#define glNormalStream3ivATI   GLEW_GET_FUN(__glewNormalStream3ivATI)
#define glNormalStream3sATI   GLEW_GET_FUN(__glewNormalStream3sATI)
#define glNormalStream3svATI   GLEW_GET_FUN(__glewNormalStream3svATI)
#define glPassTexCoordATI   GLEW_GET_FUN(__glewPassTexCoordATI)
#define glPixelDataRangeNV   GLEW_GET_FUN(__glewPixelDataRangeNV)
#define glPixelTexGenSGIX   GLEW_GET_FUN(__glewPixelTexGenSGIX)
#define glPixelTransformParameterfEXT   GLEW_GET_FUN(__glewPixelTransformParameterfEXT)
#define glPixelTransformParameterfvEXT   GLEW_GET_FUN(__glewPixelTransformParameterfvEXT)
#define glPixelTransformParameteriEXT   GLEW_GET_FUN(__glewPixelTransformParameteriEXT)
#define glPixelTransformParameterivEXT   GLEW_GET_FUN(__glewPixelTransformParameterivEXT)
#define glPNTrianglesfATI   GLEW_GET_FUN(__glPNTrianglewesfATI)
#define glPNTrianglesiATI   GLEW_GET_FUN(__glPNTrianglewesiATI)
#define glPointParameterf   GLEW_GET_FUN(__glewPointParameterf)
#define glPointParameterfARB   GLEW_GET_FUN(__glewPointParameterfARB)
#define glPointParameterfEXT   GLEW_GET_FUN(__glewPointParameterfEXT)
#define glPointParameterfv   GLEW_GET_FUN(__glewPointParameterfv)
#define glPointParameterfvARB   GLEW_GET_FUN(__glewPointParameterfvARB)
#define glPointParameterfvEXT   GLEW_GET_FUN(__glewPointParameterfvEXT)
#define glPointParameteriNV   GLEW_GET_FUN(__glewPointParameteriNV)
#define glPointParameterivNV   GLEW_GET_FUN(__glewPointParameterivNV)
#define glPollAsyncSGIX   GLEW_GET_FUN(__glewPollAsyncSGIX)
#define glPolygonOffsetEXT   GLEW_GET_FUN(__glewPolygonOffsetEXT)
#define glPrimitiveRestartIndexNV   GLEW_GET_FUN(__glewPrimitiveRestartIndexNV)
#define glPrimitiveRestartNV   GLEW_GET_FUN(__glewPrimitiveRestartNV)
#define glPrioritizeTexturesEXT   GLEW_GET_FUN(__glewPrioritizeTexturesEXT)
#define glProgramEnvParameter4dARB   GLEW_GET_FUN(__glewProgramEnvParameter4dARB)
#define glProgramEnvParameter4dvARB   GLEW_GET_FUN(__glewProgramEnvParameter4dvARB)
#define glProgramEnvParameter4fARB   GLEW_GET_FUN(__glewProgramEnvParameter4fARB)
#define glProgramEnvParameter4fvARB   GLEW_GET_FUN(__glewProgramEnvParameter4fvARB)
#define glProgramLocalParameter4dARB   GLEW_GET_FUN(__glewProgramLocalParameter4dARB)
#define glProgramLocalParameter4dvARB   GLEW_GET_FUN(__glewProgramLocalParameter4dvARB)
#define glProgramLocalParameter4fARB   GLEW_GET_FUN(__glewProgramLocalParameter4fARB)
#define glProgramLocalParameter4fvARB   GLEW_GET_FUN(__glewProgramLocalParameter4fvARB)
#define glProgramNamedParameter4dNV   GLEW_GET_FUN(__glewProgramNamedParameter4dNV)
#define glProgramNamedParameter4dvNV   GLEW_GET_FUN(__glewProgramNamedParameter4dvNV)
#define glProgramNamedParameter4fNV   GLEW_GET_FUN(__glewProgramNamedParameter4fNV)
#define glProgramNamedParameter4fvNV   GLEW_GET_FUN(__glewProgramNamedParameter4fvNV)
#define glProgramParameter4dNV   GLEW_GET_FUN(__glewProgramParameter4dNV)
#define glProgramParameter4dvNV   GLEW_GET_FUN(__glewProgramParameter4dvNV)
#define glProgramParameter4fNV   GLEW_GET_FUN(__glewProgramParameter4fNV)
#define glProgramParameter4fvNV   GLEW_GET_FUN(__glewProgramParameter4fvNV)
#define glProgramParameters4dvNV   GLEW_GET_FUN(__glewProgramParameters4dvNV)
#define glProgramParameters4fvNV   GLEW_GET_FUN(__glewProgramParameters4fvNV)
#define glProgramStringARB   GLEW_GET_FUN(__glewProgramStringARB)
#define glReadBufferRegionEXT   GLEW_GET_FUN(__glewReadBufferRegionEXT)
#define glReadVideoPixelsSUN   GLEW_GET_FUN(__glewReadVideoPixelsSUN)
#define glReferencePlaneSGIX   GLEW_GET_FUN(__glewReferencePlaneSGIX)
#define glRenderbufferStorageEXT   GLEW_GET_FUN(__glewRenderbufferStorageEXT)
#define glRenderbufferStorageMultisampleEXT   GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT)
#define glReplacementCodePointerSUN   GLEW_GET_FUN(__glewReplacementCodePointerSUN)
#define glReplacementCodeubSUN   GLEW_GET_FUN(__glewReplacementCodeubSUN)
#define glReplacementCodeubvSUN   GLEW_GET_FUN(__glewReplacementCodeubvSUN)
#define glReplacementCodeuiColor3fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN)
#define glReplacementCodeuiColor3fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN)
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN)
#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN)
#define glReplacementCodeuiColor4ubVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN)
#define glReplacementCodeuiColor4ubVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN)
#define glReplacementCodeuiNormal3fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN)
#define glReplacementCodeuiNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN)
#define glReplacementCodeuiSUN   GLEW_GET_FUN(__glewReplacementCodeuiSUN)
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN)
#define glReplacementCodeuiVertex3fSUN   GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN)
#define glReplacementCodeuiVertex3fvSUN   GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN)
#define glReplacementCodeuivSUN   GLEW_GET_FUN(__glewReplacementCodeuivSUN)
#define glReplacementCodeusSUN   GLEW_GET_FUN(__glewReplacementCodeusSUN)
#define glReplacementCodeusvSUN   GLEW_GET_FUN(__glewReplacementCodeusvSUN)
#define glRequestResidentProgramsNV   GLEW_GET_FUN(__glewRequestResidentProgramsNV)
#define glResetHistogram   GLEW_GET_FUN(__glewResetHistogram)
#define glResetHistogramEXT   GLEW_GET_FUN(__glewResetHistogramEXT)
#define glResetMinmax   GLEW_GET_FUN(__glewResetMinmax)
#define glResetMinmaxEXT   GLEW_GET_FUN(__glewResetMinmaxEXT)
#define glResizeBuffersMESA   GLEW_GET_FUN(__glewResizeBuffersMESA)
#define glSampleCoverage   GLEW_GET_FUN(__glewSampleCoverage)
#define glSampleCoverageARB   GLEW_GET_FUN(__glewSampleCoverageARB)
#define glSampleMapATI   GLEW_GET_FUN(__glewSampleMapATI)
#define glSampleMaskEXT   GLEW_GET_FUN(__glewSampleMaskEXT)
#define glSampleMaskSGIS   GLEW_GET_FUN(__glewSampleMaskSGIS)
#define glSamplePatternEXT   GLEW_GET_FUN(__glewSamplePatternEXT)
#define glSamplePatternSGIS   GLEW_GET_FUN(__glewSamplePatternSGIS)
#define glSecondaryColor3b   GLEW_GET_FUN(__glewSecondaryColor3b)
#define glSecondaryColor3bEXT   GLEW_GET_FUN(__glewSecondaryColor3bEXT)
#define glSecondaryColor3bv   GLEW_GET_FUN(__glewSecondaryColor3bv)
#define glSecondaryColor3bvEXT   GLEW_GET_FUN(__glewSecondaryColor3bvEXT)
#define glSecondaryColor3d   GLEW_GET_FUN(__glewSecondaryColor3d)
#define glSecondaryColor3dEXT   GLEW_GET_FUN(__glewSecondaryColor3dEXT)
#define glSecondaryColor3dv   GLEW_GET_FUN(__glewSecondaryColor3dv)
#define glSecondaryColor3dvEXT   GLEW_GET_FUN(__glewSecondaryColor3dvEXT)
#define glSecondaryColor3f   GLEW_GET_FUN(__glewSecondaryColor3f)
#define glSecondaryColor3fEXT   GLEW_GET_FUN(__glewSecondaryColor3fEXT)
#define glSecondaryColor3fv   GLEW_GET_FUN(__glewSecondaryColor3fv)
#define glSecondaryColor3fvEXT   GLEW_GET_FUN(__glewSecondaryColor3fvEXT)
#define glSecondaryColor3hNV   GLEW_GET_FUN(__glewSecondaryColor3hNV)
#define glSecondaryColor3hvNV   GLEW_GET_FUN(__glewSecondaryColor3hvNV)
#define glSecondaryColor3i   GLEW_GET_FUN(__glewSecondaryColor3i)
#define glSecondaryColor3iEXT   GLEW_GET_FUN(__glewSecondaryColor3iEXT)
#define glSecondaryColor3iv   GLEW_GET_FUN(__glewSecondaryColor3iv)
#define glSecondaryColor3ivEXT   GLEW_GET_FUN(__glewSecondaryColor3ivEXT)
#define glSecondaryColor3s   GLEW_GET_FUN(__glewSecondaryColor3s)
#define glSecondaryColor3sEXT   GLEW_GET_FUN(__glewSecondaryColor3sEXT)
#define glSecondaryColor3sv   GLEW_GET_FUN(__glewSecondaryColor3sv)
#define glSecondaryColor3svEXT   GLEW_GET_FUN(__glewSecondaryColor3svEXT)
#define glSecondaryColor3ub   GLEW_GET_FUN(__glewSecondaryColor3ub)
#define glSecondaryColor3ubEXT   GLEW_GET_FUN(__glewSecondaryColor3ubEXT)
#define glSecondaryColor3ubv   GLEW_GET_FUN(__glewSecondaryColor3ubv)
#define glSecondaryColor3ubvEXT   GLEW_GET_FUN(__glewSecondaryColor3ubvEXT)
#define glSecondaryColor3ui   GLEW_GET_FUN(__glewSecondaryColor3ui)
#define glSecondaryColor3uiEXT   GLEW_GET_FUN(__glewSecondaryColor3uiEXT)
#define glSecondaryColor3uiv   GLEW_GET_FUN(__glewSecondaryColor3uiv)
#define glSecondaryColor3uivEXT   GLEW_GET_FUN(__glewSecondaryColor3uivEXT)
#define glSecondaryColor3us   GLEW_GET_FUN(__glewSecondaryColor3us)
#define glSecondaryColor3usEXT   GLEW_GET_FUN(__glewSecondaryColor3usEXT)
#define glSecondaryColor3usv   GLEW_GET_FUN(__glewSecondaryColor3usv)
#define glSecondaryColor3usvEXT   GLEW_GET_FUN(__glewSecondaryColor3usvEXT)
#define glSecondaryColorPointer   GLEW_GET_FUN(__glewSecondaryColorPointer)
#define glSecondaryColorPointerEXT   GLEW_GET_FUN(__glewSecondaryColorPointerEXT)
#define glSecondaryColorPointerListIBM   GLEW_GET_FUN(__glewSecondaryColorPointerListIBM)
#define glSeparableFilter2D   GLEW_GET_FUN(__glewSeparableFilter2D)
#define glSeparableFilter2DEXT   GLEW_GET_FUN(__glewSeparableFilter2DEXT)
#define glSetFenceAPPLE   GLEW_GET_FUN(__glewSetFenceAPPLE)
#define glSetFenceNV   GLEW_GET_FUN(__glewSetFenceNV)
#define glSetFragmentShaderConstantATI   GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)
#define glSetInvariantEXT   GLEW_GET_FUN(__glewSetInvariantEXT)
#define glSetLocalConstantEXT   GLEW_GET_FUN(__glewSetLocalConstantEXT)
#define glShaderOp1EXT   GLEW_GET_FUN(__glewShaderOp1EXT)
#define glShaderOp2EXT   GLEW_GET_FUN(__glewShaderOp2EXT)
#define glShaderOp3EXT   GLEW_GET_FUN(__glewShaderOp3EXT)
#define glShaderSource   GLEW_GET_FUN(__glewShaderSource)
#define glShaderSourceARB   GLEW_GET_FUN(__glewShaderSourceARB)
#define glSharpenTexFuncSGIS   GLEW_GET_FUN(__glewSharpenTexFuncSGIS)
#define glSpriteParameterfSGIX   GLEW_GET_FUN(__glewSpriteParameterfSGIX)
#define glSpriteParameterfvSGIX   GLEW_GET_FUN(__glewSpriteParameterfvSGIX)
#define glSpriteParameteriSGIX   GLEW_GET_FUN(__glewSpriteParameteriSGIX)
#define glSpriteParameterivSGIX   GLEW_GET_FUN(__glewSpriteParameterivSGIX)
#define glStencilFuncSeparate   GLEW_GET_FUN(__glewStencilFuncSeparate)
#define glStencilFuncSeparateATI   GLEW_GET_FUN(__glewStencilFuncSeparateATI)
#define glStencilMaskSeparate   GLEW_GET_FUN(__glewStencilMaskSeparate)
#define glStencilOpSeparate   GLEW_GET_FUN(__glewStencilOpSeparate)
#define glStencilOpSeparateATI   GLEW_GET_FUN(__glewStencilOpSeparateATI)
#define glStringMarkerGREMEDY   GLEW_GET_FUN(__glewStringMarkerGREMEDY)
#define glSwizzleEXT   GLEW_GET_FUN(__glewSwizzleEXT)
#define glTagSampleBufferSGIX   GLEW_GET_FUN(__glewTagSampleBufferSGIX)
#define glTangentPointerEXT   GLEW_GET_FUN(__glewTangentPointerEXT)
#define glTbufferMask3DFX   GLEW_GET_FUN(__glewTbufferMask3DFX)
#define glTestFenceAPPLE   GLEW_GET_FUN(__glewTestFenceAPPLE)
#define glTestFenceNV   GLEW_GET_FUN(__glewTestFenceNV)
#define glTestObjectAPPLE   GLEW_GET_FUN(__glewTestObjectAPPLE)
#define glTexBumpParameterfvATI   GLEW_GET_FUN(__glewTexBumpParameterfvATI)
#define glTexBumpParameterivATI   GLEW_GET_FUN(__glewTexBumpParameterivATI)
#define glTexCoord1hNV   GLEW_GET_FUN(__glewTexCoord1hNV)
#define glTexCoord1hvNV   GLEW_GET_FUN(__glewTexCoord1hvNV)
#define glTexCoord2fColor3fVertex3fSUN   GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN)
#define glTexCoord2fColor3fVertex3fvSUN   GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN)
#define glTexCoord2fColor4fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN)
#define glTexCoord2fColor4fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN)
#define glTexCoord2fColor4ubVertex3fSUN   GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN)
#define glTexCoord2fColor4ubVertex3fvSUN   GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN)
#define glTexCoord2fNormal3fVertex3fSUN   GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN)
#define glTexCoord2fNormal3fVertex3fvSUN   GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN)
#define glTexCoord2fVertex3fSUN   GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN)
#define glTexCoord2fVertex3fvSUN   GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN)
#define glTexCoord2hNV   GLEW_GET_FUN(__glewTexCoord2hNV)
#define glTexCoord2hvNV   GLEW_GET_FUN(__glewTexCoord2hvNV)
#define glTexCoord3hNV   GLEW_GET_FUN(__glewTexCoord3hNV)
#define glTexCoord3hvNV   GLEW_GET_FUN(__glewTexCoord3hvNV)
#define glTexCoord4fColor4fNormal3fVertex4fSUN   GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN)
#define glTexCoord4fColor4fNormal3fVertex4fvSUN   GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN)
#define glTexCoord4fVertex4fSUN   GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN)
#define glTexCoord4fVertex4fvSUN   GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN)
#define glTexCoord4hNV   GLEW_GET_FUN(__glewTexCoord4hNV)
#define glTexCoord4hvNV   GLEW_GET_FUN(__glewTexCoord4hvNV)
#define glTexCoordPointerEXT   GLEW_GET_FUN(__glewTexCoordPointerEXT)
#define glTexCoordPointerListIBM   GLEW_GET_FUN(__glewTexCoordPointerListIBM)
#define glTexCoordPointervINTEL   GLEW_GET_FUN(__glewTexCoordPointervINTEL)
#define glTexFilterFuncSGIS   GLEW_GET_FUN(__glewTexFilterFuncSGIS)
#define glTexImage3D   GLEW_GET_FUN(__glewTexImage3D)
#define glTexImage3DEXT   GLEW_GET_FUN(__glewTexImage3DEXT)
#define glTexImage4DSGIS   GLEW_GET_FUN(__glewTexImage4DSGIS)
#define glTexScissorFuncINTEL   GLEW_GET_FUN(__glewTexScissorFuncINTEL)
#define glTexScissorINTEL   GLEW_GET_FUN(__glewTexScissorINTEL)
#define glTexSubImage1DEXT   GLEW_GET_FUN(__glewTexSubImage1DEXT)
#define glTexSubImage2DEXT   GLEW_GET_FUN(__glewTexSubImage2DEXT)
#define glTexSubImage3D   GLEW_GET_FUN(__glewTexSubImage3D)
#define glTexSubImage3DEXT   GLEW_GET_FUN(__glewTexSubImage3DEXT)
#define glTexSubImage4DSGIS   GLEW_GET_FUN(__glewTexSubImage4DSGIS)
#define glTextureFogSGIX   GLEW_GET_FUN(__glewTextureFogSGIX)
#define glTextureLightEXT   GLEW_GET_FUN(__glewTextureLightEXT)
#define glTextureMaterialEXT   GLEW_GET_FUN(__glewTextureMaterialEXT)
#define glTextureNormalEXT   GLEW_GET_FUN(__glewTextureNormalEXT)
#define glTextureRangeAPPLE   GLEW_GET_FUN(__glewTextureRangeAPPLE)
#define glTrackMatrixNV   GLEW_GET_FUN(__glewTrackMatrixNV)
#define glUniform1f   GLEW_GET_FUN(__glewUniform1f)
#define glUniform1fARB   GLEW_GET_FUN(__glewUniform1fARB)
#define glUniform1fv   GLEW_GET_FUN(__glewUniform1fv)
#define glUniform1fvARB   GLEW_GET_FUN(__glewUniform1fvARB)
#define glUniform1i   GLEW_GET_FUN(__glewUniform1i)
#define glUniform1iARB   GLEW_GET_FUN(__glewUniform1iARB)
#define glUniform1iv   GLEW_GET_FUN(__glewUniform1iv)
#define glUniform1ivARB   GLEW_GET_FUN(__glewUniform1ivARB)
#define glUniform2f   GLEW_GET_FUN(__glewUniform2f)
#define glUniform2fARB   GLEW_GET_FUN(__glewUniform2fARB)
#define glUniform2fv   GLEW_GET_FUN(__glewUniform2fv)
#define glUniform2fvARB   GLEW_GET_FUN(__glewUniform2fvARB)
#define glUniform2i   GLEW_GET_FUN(__glewUniform2i)
#define glUniform2iARB   GLEW_GET_FUN(__glewUniform2iARB)
#define glUniform2iv   GLEW_GET_FUN(__glewUniform2iv)
#define glUniform2ivARB   GLEW_GET_FUN(__glewUniform2ivARB)
#define glUniform3f   GLEW_GET_FUN(__glewUniform3f)
#define glUniform3fARB   GLEW_GET_FUN(__glewUniform3fARB)
#define glUniform3fv   GLEW_GET_FUN(__glewUniform3fv)
#define glUniform3fvARB   GLEW_GET_FUN(__glewUniform3fvARB)
#define glUniform3i   GLEW_GET_FUN(__glewUniform3i)
#define glUniform3iARB   GLEW_GET_FUN(__glewUniform3iARB)
#define glUniform3iv   GLEW_GET_FUN(__glewUniform3iv)
#define glUniform3ivARB   GLEW_GET_FUN(__glewUniform3ivARB)
#define glUniform4f   GLEW_GET_FUN(__glewUniform4f)
#define glUniform4fARB   GLEW_GET_FUN(__glewUniform4fARB)
#define glUniform4fv   GLEW_GET_FUN(__glewUniform4fv)
#define glUniform4fvARB   GLEW_GET_FUN(__glewUniform4fvARB)
#define glUniform4i   GLEW_GET_FUN(__glewUniform4i)
#define glUniform4iARB   GLEW_GET_FUN(__glewUniform4iARB)
#define glUniform4iv   GLEW_GET_FUN(__glewUniform4iv)
#define glUniform4ivARB   GLEW_GET_FUN(__glewUniform4ivARB)
#define glUniformMatrix2fv   GLEW_GET_FUN(__glewUniformMatrix2fv)
#define glUniformMatrix2fvARB   GLEW_GET_FUN(__glewUniformMatrix2fvARB)
#define glUniformMatrix3fv   GLEW_GET_FUN(__glewUniformMatrix3fv)
#define glUniformMatrix3fvARB   GLEW_GET_FUN(__glewUniformMatrix3fvARB)
#define glUniformMatrix4fv   GLEW_GET_FUN(__glewUniformMatrix4fv)
#define glUniformMatrix4fvARB   GLEW_GET_FUN(__glewUniformMatrix4fvARB)
#define glUnlockArraysEXT   GLEW_GET_FUN(__glewUnlockArraysEXT)
#define glUnmapBuffer   GLEW_GET_FUN(__glewUnmapBuffer)
#define glUnmapBufferARB   GLEW_GET_FUN(__glewUnmapBufferARB)
#define glUnmapObjectBufferATI   GLEW_GET_FUN(__glewUnmapObjectBufferATI)
#define glUpdateObjectBufferATI   GLEW_GET_FUN(__glewUpdateObjectBufferATI)
#define glUseProgram   GLEW_GET_FUN(__glewUseProgram)
#define glUseProgramObjectARB   GLEW_GET_FUN(__glewUseProgramObjectARB)
#define glValidateProgram   GLEW_GET_FUN(__glewValidateProgram)
#define glValidateProgramARB   GLEW_GET_FUN(__glewValidateProgramARB)
#define glVariantArrayObjectATI   GLEW_GET_FUN(__glewVariantArrayObjectATI)
#define glVariantbvEXT   GLEW_GET_FUN(__glewVariantbvEXT)
#define glVariantdvEXT   GLEW_GET_FUN(__glewVariantdvEXT)
#define glVariantfvEXT   GLEW_GET_FUN(__glewVariantfvEXT)
#define glVariantivEXT   GLEW_GET_FUN(__glewVariantivEXT)
#define glVariantPointerEXT   GLEW_GET_FUN(__glewVariantPointerEXT)
#define glVariantsvEXT   GLEW_GET_FUN(__glewVariantsvEXT)
#define glVariantubvEXT   GLEW_GET_FUN(__glewVariantubvEXT)
#define glVariantuivEXT   GLEW_GET_FUN(__glewVariantuivEXT)
#define glVariantusvEXT   GLEW_GET_FUN(__glewVariantusvEXT)
#define glVertex2hNV   GLEW_GET_FUN(__glewVertex2hNV)
#define glVertex2hvNV   GLEW_GET_FUN(__glewVertex2hvNV)
#define glVertex3hNV   GLEW_GET_FUN(__glewVertex3hNV)
#define glVertex3hvNV   GLEW_GET_FUN(__glewVertex3hvNV)
#define glVertex4hNV   GLEW_GET_FUN(__glewVertex4hNV)
#define glVertex4hvNV   GLEW_GET_FUN(__glewVertex4hvNV)
#define glVertexArrayParameteriAPPLE   GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE)
#define glVertexArrayRangeAPPLE   GLEW_GET_FUN(__glewVertexArrayRangeAPPLE)
#define glVertexArrayRangeNV   GLEW_GET_FUN(__glewVertexArrayRangeNV)
#define glVertexAttrib1d   GLEW_GET_FUN(__glewVertexAttrib1d)
#define glVertexAttrib1dARB   GLEW_GET_FUN(__glewVertexAttrib1dARB)
#define glVertexAttrib1dNV   GLEW_GET_FUN(__glewVertexAttrib1dNV)
#define glVertexAttrib1dv   GLEW_GET_FUN(__glewVertexAttrib1dv)
#define glVertexAttrib1dvARB   GLEW_GET_FUN(__glewVertexAttrib1dvARB)
#define glVertexAttrib1dvNV   GLEW_GET_FUN(__glewVertexAttrib1dvNV)
#define glVertexAttrib1f   GLEW_GET_FUN(__glewVertexAttrib1f)
#define glVertexAttrib1fARB   GLEW_GET_FUN(__glewVertexAttrib1fARB)
#define glVertexAttrib1fNV   GLEW_GET_FUN(__glewVertexAttrib1fNV)
#define glVertexAttrib1fv   GLEW_GET_FUN(__glewVertexAttrib1fv)
#define glVertexAttrib1fvARB   GLEW_GET_FUN(__glewVertexAttrib1fvARB)
#define glVertexAttrib1fvNV   GLEW_GET_FUN(__glewVertexAttrib1fvNV)
#define glVertexAttrib1hNV   GLEW_GET_FUN(__glewVertexAttrib1hNV)
#define glVertexAttrib1hvNV   GLEW_GET_FUN(__glewVertexAttrib1hvNV)
#define glVertexAttrib1s   GLEW_GET_FUN(__glewVertexAttrib1s)
#define glVertexAttrib1sARB   GLEW_GET_FUN(__glewVertexAttrib1sARB)
#define glVertexAttrib1sNV   GLEW_GET_FUN(__glewVertexAttrib1sNV)
#define glVertexAttrib1sv   GLEW_GET_FUN(__glewVertexAttrib1sv)
#define glVertexAttrib1svARB   GLEW_GET_FUN(__glewVertexAttrib1svARB)
#define glVertexAttrib1svNV   GLEW_GET_FUN(__glewVertexAttrib1svNV)
#define glVertexAttrib2d   GLEW_GET_FUN(__glewVertexAttrib2d)
#define glVertexAttrib2dARB   GLEW_GET_FUN(__glewVertexAttrib2dARB)
#define glVertexAttrib2dNV   GLEW_GET_FUN(__glewVertexAttrib2dNV)
#define glVertexAttrib2dv   GLEW_GET_FUN(__glewVertexAttrib2dv)
#define glVertexAttrib2dvARB   GLEW_GET_FUN(__glewVertexAttrib2dvARB)
#define glVertexAttrib2dvNV   GLEW_GET_FUN(__glewVertexAttrib2dvNV)
#define glVertexAttrib2f   GLEW_GET_FUN(__glewVertexAttrib2f)
#define glVertexAttrib2fARB   GLEW_GET_FUN(__glewVertexAttrib2fARB)
#define glVertexAttrib2fNV   GLEW_GET_FUN(__glewVertexAttrib2fNV)
#define glVertexAttrib2fv   GLEW_GET_FUN(__glewVertexAttrib2fv)
#define glVertexAttrib2fvARB   GLEW_GET_FUN(__glewVertexAttrib2fvARB)
#define glVertexAttrib2fvNV   GLEW_GET_FUN(__glewVertexAttrib2fvNV)
#define glVertexAttrib2hNV   GLEW_GET_FUN(__glewVertexAttrib2hNV)
#define glVertexAttrib2hvNV   GLEW_GET_FUN(__glewVertexAttrib2hvNV)
#define glVertexAttrib2s   GLEW_GET_FUN(__glewVertexAttrib2s)
#define glVertexAttrib2sARB   GLEW_GET_FUN(__glewVertexAttrib2sARB)
#define glVertexAttrib2sNV   GLEW_GET_FUN(__glewVertexAttrib2sNV)
#define glVertexAttrib2sv   GLEW_GET_FUN(__glewVertexAttrib2sv)
#define glVertexAttrib2svARB   GLEW_GET_FUN(__glewVertexAttrib2svARB)
#define glVertexAttrib2svNV   GLEW_GET_FUN(__glewVertexAttrib2svNV)
#define glVertexAttrib3d   GLEW_GET_FUN(__glewVertexAttrib3d)
#define glVertexAttrib3dARB   GLEW_GET_FUN(__glewVertexAttrib3dARB)
#define glVertexAttrib3dNV   GLEW_GET_FUN(__glewVertexAttrib3dNV)
#define glVertexAttrib3dv   GLEW_GET_FUN(__glewVertexAttrib3dv)
#define glVertexAttrib3dvARB   GLEW_GET_FUN(__glewVertexAttrib3dvARB)
#define glVertexAttrib3dvNV   GLEW_GET_FUN(__glewVertexAttrib3dvNV)
#define glVertexAttrib3f   GLEW_GET_FUN(__glewVertexAttrib3f)
#define glVertexAttrib3fARB   GLEW_GET_FUN(__glewVertexAttrib3fARB)
#define glVertexAttrib3fNV   GLEW_GET_FUN(__glewVertexAttrib3fNV)
#define glVertexAttrib3fv   GLEW_GET_FUN(__glewVertexAttrib3fv)
#define glVertexAttrib3fvARB   GLEW_GET_FUN(__glewVertexAttrib3fvARB)
#define glVertexAttrib3fvNV   GLEW_GET_FUN(__glewVertexAttrib3fvNV)
#define glVertexAttrib3hNV   GLEW_GET_FUN(__glewVertexAttrib3hNV)
#define glVertexAttrib3hvNV   GLEW_GET_FUN(__glewVertexAttrib3hvNV)
#define glVertexAttrib3s   GLEW_GET_FUN(__glewVertexAttrib3s)
#define glVertexAttrib3sARB   GLEW_GET_FUN(__glewVertexAttrib3sARB)
#define glVertexAttrib3sNV   GLEW_GET_FUN(__glewVertexAttrib3sNV)
#define glVertexAttrib3sv   GLEW_GET_FUN(__glewVertexAttrib3sv)
#define glVertexAttrib3svARB   GLEW_GET_FUN(__glewVertexAttrib3svARB)
#define glVertexAttrib3svNV   GLEW_GET_FUN(__glewVertexAttrib3svNV)
#define glVertexAttrib4bv   GLEW_GET_FUN(__glewVertexAttrib4bv)
#define glVertexAttrib4bvARB   GLEW_GET_FUN(__glewVertexAttrib4bvARB)
#define glVertexAttrib4d   GLEW_GET_FUN(__glewVertexAttrib4d)
#define glVertexAttrib4dARB   GLEW_GET_FUN(__glewVertexAttrib4dARB)
#define glVertexAttrib4dNV   GLEW_GET_FUN(__glewVertexAttrib4dNV)
#define glVertexAttrib4dv   GLEW_GET_FUN(__glewVertexAttrib4dv)
#define glVertexAttrib4dvARB   GLEW_GET_FUN(__glewVertexAttrib4dvARB)
#define glVertexAttrib4dvNV   GLEW_GET_FUN(__glewVertexAttrib4dvNV)
#define glVertexAttrib4f   GLEW_GET_FUN(__glewVertexAttrib4f)
#define glVertexAttrib4fARB   GLEW_GET_FUN(__glewVertexAttrib4fARB)
#define glVertexAttrib4fNV   GLEW_GET_FUN(__glewVertexAttrib4fNV)
#define glVertexAttrib4fv   GLEW_GET_FUN(__glewVertexAttrib4fv)
#define glVertexAttrib4fvARB   GLEW_GET_FUN(__glewVertexAttrib4fvARB)
#define glVertexAttrib4fvNV   GLEW_GET_FUN(__glewVertexAttrib4fvNV)
#define glVertexAttrib4hNV   GLEW_GET_FUN(__glewVertexAttrib4hNV)
#define glVertexAttrib4hvNV   GLEW_GET_FUN(__glewVertexAttrib4hvNV)
#define glVertexAttrib4iv   GLEW_GET_FUN(__glewVertexAttrib4iv)
#define glVertexAttrib4ivARB   GLEW_GET_FUN(__glewVertexAttrib4ivARB)
#define glVertexAttrib4Nbv   GLEW_GET_FUN(__glewVertexAttrib4Nbv)
#define glVertexAttrib4NbvARB   GLEW_GET_FUN(__glewVertexAttrib4NbvARB)
#define glVertexAttrib4Niv   GLEW_GET_FUN(__glewVertexAttrib4Niv)
#define glVertexAttrib4NivARB   GLEW_GET_FUN(__glewVertexAttrib4NivARB)
#define glVertexAttrib4Nsv   GLEW_GET_FUN(__glewVertexAttrib4Nsv)
#define glVertexAttrib4NsvARB   GLEW_GET_FUN(__glewVertexAttrib4NsvARB)
#define glVertexAttrib4Nub   GLEW_GET_FUN(__glewVertexAttrib4Nub)
#define glVertexAttrib4NubARB   GLEW_GET_FUN(__glewVertexAttrib4NubARB)
#define glVertexAttrib4Nubv   GLEW_GET_FUN(__glewVertexAttrib4Nubv)
#define glVertexAttrib4NubvARB   GLEW_GET_FUN(__glewVertexAttrib4NubvARB)
#define glVertexAttrib4Nuiv   GLEW_GET_FUN(__glewVertexAttrib4Nuiv)
#define glVertexAttrib4NuivARB   GLEW_GET_FUN(__glewVertexAttrib4NuivARB)
#define glVertexAttrib4Nusv   GLEW_GET_FUN(__glewVertexAttrib4Nusv)
#define glVertexAttrib4NusvARB   GLEW_GET_FUN(__glewVertexAttrib4NusvARB)
#define glVertexAttrib4s   GLEW_GET_FUN(__glewVertexAttrib4s)
#define glVertexAttrib4sARB   GLEW_GET_FUN(__glewVertexAttrib4sARB)
#define glVertexAttrib4sNV   GLEW_GET_FUN(__glewVertexAttrib4sNV)
#define glVertexAttrib4sv   GLEW_GET_FUN(__glewVertexAttrib4sv)
#define glVertexAttrib4svARB   GLEW_GET_FUN(__glewVertexAttrib4svARB)
#define glVertexAttrib4svNV   GLEW_GET_FUN(__glewVertexAttrib4svNV)
#define glVertexAttrib4ubNV   GLEW_GET_FUN(__glewVertexAttrib4ubNV)
#define glVertexAttrib4ubv   GLEW_GET_FUN(__glewVertexAttrib4ubv)
#define glVertexAttrib4ubvARB   GLEW_GET_FUN(__glewVertexAttrib4ubvARB)
#define glVertexAttrib4ubvNV   GLEW_GET_FUN(__glewVertexAttrib4ubvNV)
#define glVertexAttrib4uiv   GLEW_GET_FUN(__glewVertexAttrib4uiv)
#define glVertexAttrib4uivARB   GLEW_GET_FUN(__glewVertexAttrib4uivARB)
#define glVertexAttrib4usv   GLEW_GET_FUN(__glewVertexAttrib4usv)
#define glVertexAttrib4usvARB   GLEW_GET_FUN(__glewVertexAttrib4usvARB)
#define glVertexAttribArrayObjectATI   GLEW_GET_FUN(__glewVertexAttribArrayObjectATI)
#define glVertexAttribPointer   GLEW_GET_FUN(__glewVertexAttribPointer)
#define glVertexAttribPointerARB   GLEW_GET_FUN(__glewVertexAttribPointerARB)
#define glVertexAttribPointerNV   GLEW_GET_FUN(__glewVertexAttribPointerNV)
#define glVertexAttribs1dvNV   GLEW_GET_FUN(__glewVertexAttribs1dvNV)
#define glVertexAttribs1fvNV   GLEW_GET_FUN(__glewVertexAttribs1fvNV)
#define glVertexAttribs1hvNV   GLEW_GET_FUN(__glewVertexAttribs1hvNV)
#define glVertexAttribs1svNV   GLEW_GET_FUN(__glewVertexAttribs1svNV)
#define glVertexAttribs2dvNV   GLEW_GET_FUN(__glewVertexAttribs2dvNV)
#define glVertexAttribs2fvNV   GLEW_GET_FUN(__glewVertexAttribs2fvNV)
#define glVertexAttribs2hvNV   GLEW_GET_FUN(__glewVertexAttribs2hvNV)
#define glVertexAttribs2svNV   GLEW_GET_FUN(__glewVertexAttribs2svNV)
#define glVertexAttribs3dvNV   GLEW_GET_FUN(__glewVertexAttribs3dvNV)
#define glVertexAttribs3fvNV   GLEW_GET_FUN(__glewVertexAttribs3fvNV)
#define glVertexAttribs3hvNV   GLEW_GET_FUN(__glewVertexAttribs3hvNV)
#define glVertexAttribs3svNV   GLEW_GET_FUN(__glewVertexAttribs3svNV)
#define glVertexAttribs4dvNV   GLEW_GET_FUN(__glewVertexAttribs4dvNV)
#define glVertexAttribs4fvNV   GLEW_GET_FUN(__glewVertexAttribs4fvNV)
#define glVertexAttribs4hvNV   GLEW_GET_FUN(__glewVertexAttribs4hvNV)
#define glVertexAttribs4svNV   GLEW_GET_FUN(__glewVertexAttribs4svNV)
#define glVertexAttribs4ubvNV   GLEW_GET_FUN(__glewVertexAttribs4ubvNV)
#define glVertexBlendARB   GLEW_GET_FUN(__glewVertexBlendARB)
#define glVertexBlendEnvfATI   GLEW_GET_FUN(__glewVertexBlendEnvfATI)
#define glVertexBlendEnviATI   GLEW_GET_FUN(__glewVertexBlendEnviATI)
#define glVertexPointerEXT   GLEW_GET_FUN(__glewVertexPointerEXT)
#define glVertexPointerListIBM   GLEW_GET_FUN(__glewVertexPointerListIBM)
#define glVertexPointervINTEL   GLEW_GET_FUN(__glewVertexPointervINTEL)
#define glVertexStream2dATI   GLEW_GET_FUN(__glewVertexStream2dATI)
#define glVertexStream2dvATI   GLEW_GET_FUN(__glewVertexStream2dvATI)
#define glVertexStream2fATI   GLEW_GET_FUN(__glewVertexStream2fATI)
#define glVertexStream2fvATI   GLEW_GET_FUN(__glewVertexStream2fvATI)
#define glVertexStream2iATI   GLEW_GET_FUN(__glewVertexStream2iATI)
#define glVertexStream2ivATI   GLEW_GET_FUN(__glewVertexStream2ivATI)
#define glVertexStream2sATI   GLEW_GET_FUN(__glewVertexStream2sATI)
#define glVertexStream2svATI   GLEW_GET_FUN(__glewVertexStream2svATI)
#define glVertexStream3dATI   GLEW_GET_FUN(__glewVertexStream3dATI)
#define glVertexStream3dvATI   GLEW_GET_FUN(__glewVertexStream3dvATI)
#define glVertexStream3fATI   GLEW_GET_FUN(__glewVertexStream3fATI)
#define glVertexStream3fvATI   GLEW_GET_FUN(__glewVertexStream3fvATI)
#define glVertexStream3iATI   GLEW_GET_FUN(__glewVertexStream3iATI)
#define glVertexStream3ivATI   GLEW_GET_FUN(__glewVertexStream3ivATI)
#define glVertexStream3sATI   GLEW_GET_FUN(__glewVertexStream3sATI)
#define glVertexStream3svATI   GLEW_GET_FUN(__glewVertexStream3svATI)
#define glVertexStream4dATI   GLEW_GET_FUN(__glewVertexStream4dATI)
#define glVertexStream4dvATI   GLEW_GET_FUN(__glewVertexStream4dvATI)
#define glVertexStream4fATI   GLEW_GET_FUN(__glewVertexStream4fATI)
#define glVertexStream4fvATI   GLEW_GET_FUN(__glewVertexStream4fvATI)
#define glVertexStream4iATI   GLEW_GET_FUN(__glewVertexStream4iATI)
#define glVertexStream4ivATI   GLEW_GET_FUN(__glewVertexStream4ivATI)
#define glVertexStream4sATI   GLEW_GET_FUN(__glewVertexStream4sATI)
#define glVertexStream4svATI   GLEW_GET_FUN(__glewVertexStream4svATI)
#define glVertexWeightfEXT   GLEW_GET_FUN(__glewVertexWeightfEXT)
#define glVertexWeightfvEXT   GLEW_GET_FUN(__glewVertexWeightfvEXT)
#define glVertexWeighthNV   GLEW_GET_FUN(__glewVertexWeighthNV)
#define glVertexWeighthvNV   GLEW_GET_FUN(__glewVertexWeighthvNV)
#define glVertexWeightPointerEXT   GLEW_GET_FUN(__glewVertexWeightPointerEXT)
#define glWeightbvARB   GLEW_GET_FUN(__glewWeightbvARB)
#define glWeightdvARB   GLEW_GET_FUN(__glewWeightdvARB)
#define glWeightfvARB   GLEW_GET_FUN(__glewWeightfvARB)
#define glWeightivARB   GLEW_GET_FUN(__glewWeightivARB)
#define glWeightPointerARB   GLEW_GET_FUN(__glewWeightPointerARB)
#define glWeightsvARB   GLEW_GET_FUN(__glewWeightsvARB)
#define glWeightubvARB   GLEW_GET_FUN(__glewWeightubvARB)
#define glWeightuivARB   GLEW_GET_FUN(__glewWeightuivARB)
#define glWeightusvARB   GLEW_GET_FUN(__glewWeightusvARB)
#define glWindowPos2d   GLEW_GET_FUN(__glewWindowPos2d)
#define glWindowPos2dARB   GLEW_GET_FUN(__glewWindowPos2dARB)
#define glWindowPos2dMESA   GLEW_GET_FUN(__glewWindowPos2dMESA)
#define glWindowPos2dv   GLEW_GET_FUN(__glewWindowPos2dv)
#define glWindowPos2dvARB   GLEW_GET_FUN(__glewWindowPos2dvARB)
#define glWindowPos2dvMESA   GLEW_GET_FUN(__glewWindowPos2dvMESA)
#define glWindowPos2f   GLEW_GET_FUN(__glewWindowPos2f)
#define glWindowPos2fARB   GLEW_GET_FUN(__glewWindowPos2fARB)
#define glWindowPos2fMESA   GLEW_GET_FUN(__glewWindowPos2fMESA)
#define glWindowPos2fv   GLEW_GET_FUN(__glewWindowPos2fv)
#define glWindowPos2fvARB   GLEW_GET_FUN(__glewWindowPos2fvARB)
#define glWindowPos2fvMESA   GLEW_GET_FUN(__glewWindowPos2fvMESA)
#define glWindowPos2i   GLEW_GET_FUN(__glewWindowPos2i)
#define glWindowPos2iARB   GLEW_GET_FUN(__glewWindowPos2iARB)
#define glWindowPos2iMESA   GLEW_GET_FUN(__glewWindowPos2iMESA)
#define glWindowPos2iv   GLEW_GET_FUN(__glewWindowPos2iv)
#define glWindowPos2ivARB   GLEW_GET_FUN(__glewWindowPos2ivARB)
#define glWindowPos2ivMESA   GLEW_GET_FUN(__glewWindowPos2ivMESA)
#define glWindowPos2s   GLEW_GET_FUN(__glewWindowPos2s)
#define glWindowPos2sARB   GLEW_GET_FUN(__glewWindowPos2sARB)
#define glWindowPos2sMESA   GLEW_GET_FUN(__glewWindowPos2sMESA)
#define glWindowPos2sv   GLEW_GET_FUN(__glewWindowPos2sv)
#define glWindowPos2svARB   GLEW_GET_FUN(__glewWindowPos2svARB)
#define glWindowPos2svMESA   GLEW_GET_FUN(__glewWindowPos2svMESA)
#define glWindowPos3d   GLEW_GET_FUN(__glewWindowPos3d)
#define glWindowPos3dARB   GLEW_GET_FUN(__glewWindowPos3dARB)
#define glWindowPos3dMESA   GLEW_GET_FUN(__glewWindowPos3dMESA)
#define glWindowPos3dv   GLEW_GET_FUN(__glewWindowPos3dv)
#define glWindowPos3dvARB   GLEW_GET_FUN(__glewWindowPos3dvARB)
#define glWindowPos3dvMESA   GLEW_GET_FUN(__glewWindowPos3dvMESA)
#define glWindowPos3f   GLEW_GET_FUN(__glewWindowPos3f)
#define glWindowPos3fARB   GLEW_GET_FUN(__glewWindowPos3fARB)
#define glWindowPos3fMESA   GLEW_GET_FUN(__glewWindowPos3fMESA)
#define glWindowPos3fv   GLEW_GET_FUN(__glewWindowPos3fv)
#define glWindowPos3fvARB   GLEW_GET_FUN(__glewWindowPos3fvARB)
#define glWindowPos3fvMESA   GLEW_GET_FUN(__glewWindowPos3fvMESA)
#define glWindowPos3i   GLEW_GET_FUN(__glewWindowPos3i)
#define glWindowPos3iARB   GLEW_GET_FUN(__glewWindowPos3iARB)
#define glWindowPos3iMESA   GLEW_GET_FUN(__glewWindowPos3iMESA)
#define glWindowPos3iv   GLEW_GET_FUN(__glewWindowPos3iv)
#define glWindowPos3ivARB   GLEW_GET_FUN(__glewWindowPos3ivARB)
#define glWindowPos3ivMESA   GLEW_GET_FUN(__glewWindowPos3ivMESA)
#define glWindowPos3s   GLEW_GET_FUN(__glewWindowPos3s)
#define glWindowPos3sARB   GLEW_GET_FUN(__glewWindowPos3sARB)
#define glWindowPos3sMESA   GLEW_GET_FUN(__glewWindowPos3sMESA)
#define glWindowPos3sv   GLEW_GET_FUN(__glewWindowPos3sv)
#define glWindowPos3svARB   GLEW_GET_FUN(__glewWindowPos3svARB)
#define glWindowPos3svMESA   GLEW_GET_FUN(__glewWindowPos3svMESA)
#define glWindowPos4dMESA   GLEW_GET_FUN(__glewWindowPos4dMESA)
#define glWindowPos4dvMESA   GLEW_GET_FUN(__glewWindowPos4dvMESA)
#define glWindowPos4fMESA   GLEW_GET_FUN(__glewWindowPos4fMESA)
#define glWindowPos4fvMESA   GLEW_GET_FUN(__glewWindowPos4fvMESA)
#define glWindowPos4iMESA   GLEW_GET_FUN(__glewWindowPos4iMESA)
#define glWindowPos4ivMESA   GLEW_GET_FUN(__glewWindowPos4ivMESA)
#define glWindowPos4sMESA   GLEW_GET_FUN(__glewWindowPos4sMESA)
#define glWindowPos4svMESA   GLEW_GET_FUN(__glewWindowPos4svMESA)
#define glWriteMaskEXT   GLEW_GET_FUN(__glewWriteMaskEXT)
#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB   0x8B4C

Typedef Documentation

typedef GLushort * addr
typedef GLuint address
typedef GLuint GLuint arg1
typedef const GLuint * arrays
typedef GLenum attachment
typedef GLenum backfunc
typedef GLuint * buffers
typedef const GLenum * bufs
typedef GLsizei bufSize
typedef const GLfloat * c
typedef GLenum cap
typedef GLenum clamp
typedef GLenum condition
typedef GLenum coord
typedef LPVOID UINT count
typedef GLenum GLenum GLvoid * data
typedef GLenum dfactorRGB
typedef GLenum GLenum dpfail
typedef GLuint dst
typedef GLuint GLuint end
typedef GLuint * fences
typedef GLenum filter
typedef GLuint GLuint const GLint * first
typedef GLuint * framebuffers
typedef unsigned int GLbitfield
typedef GLvoid* typedef GLdouble* typedef GLfloat* typedef GLint* typedef GLboolean(GLAPIENTRY *PFNGLISPROGRAMPROC)(GLuint program)
typedef signed char GLbyte
typedef char GLchar
typedef char GLcharARB
typedef double GLclampd
typedef float GLclampf
typedef GLvoid* typedef GLdouble* typedef GLfloat* typedef GLenum
typedef float GLfloat
typedef unsigned short GLhalf
typedef GLhandleARB
typedef int GLint
typedef ptrdiff_t GLintptr
typedef ptrdiff_t GLintptrARB
typedef short GLshort
typedef int GLsizei
typedef ptrdiff_t GLsizeiptr
typedef ptrdiff_t GLsizeiptrARB
typedef unsigned char GLubyte
typedef GLuint
typedef unsigned short GLushort
typedef void GLvoid
typedef GLhalfNV green
typedef int int int int height
typedef GLenum GLenum hfunc
typedef GLuint id
typedef const GLuint * ids
typedef GLint void * img
typedef GLuint in
typedef GLuint index
typedef const GLsizei GLenum const GLvoid ** indices
typedef GLenum input
typedef GLuint interp
typedef GLboolean invert
typedef GLuint GLsizei len
typedef GLsizei length
typedef GLsizei const GLchar const GLint* lengths
typedef GLint level
typedef GLenum lfunc
typedef GLint location
typedef GLint lod
typedef GLuint GLenum matrix
typedef GLsizei maxCount
typedef GLenum mode
typedef GLenum modeAlpha
typedef const GLsizei GLenum const GLvoid *const GLsizei GLint modestride
typedef GLsizei n
typedef GLsizei const GLubyte * name
typedef GLuint GLuint num
typedef GLintptr offset
typedef GLuint GLenum outX
typedef GLfloat GLfloat p
typedef GLfloat param
typedef const GLfloat * params
typedef GLvoid* GLAPIENTRY* PFNGLMAPBUFFERARBPROC(GLenum target, GLenum access)
typedef GLvoid* GLAPIENTRY* PFNGLMAPBUFFERPROC(GLenum target, GLenum access)
typedef void* GLAPIENTRY* PFNGLMAPOBJECTBUFFERATIPROC(GLuint buffer)
typedef GLenum pname
typedef GLint GLenum GLsizei const GLvoid * pointer
typedef GLsizei const GLfloat * points
typedef GLenum portion
typedef GLuint GLsizei const void GLenum preserve
typedef GLuint GLuint const GLint const GLsizei GLsizei primcount
typedef const GLuint const GLclampf* priorities
typedef GLuint GLsizei const GLubyte * program
typedef const GLuint * programs
typedef GLsizei range
typedef GLfloat ref
typedef GLuint * renderbuffers
typedef GLuint res
typedef GLboolean reset
typedef const GLuint GLboolean * residences
typedef GLenum GLsizei GLsizei GLenum GLenum const GLvoid * row [inline]

This is the const version of row().

typedef GLhalfNV s
typedef GLsizei samples
typedef GLenum sfail
typedef GLuint shader
typedef GLenum GLenum void void void * span
typedef GLuint src
typedef GLint GLint srcX1
typedef GLint srcY0
typedef GLuint start
typedef GLenum void * string
typedef GLsizei const GLchar** strings
typedef GLhalfNV GLhalfNV t
typedef const GLfloat * tc
typedef GLuint texture
typedef const GLuint * textures
typedef GLclampf tlow
typedef GLint GLenum type
typedef const void GLenum usage
typedef GLsizei const GLubyte * v
typedef GLint v0
typedef GLint GLint v1
typedef GLint GLint GLint v2
typedef GLsizei GLboolean const GLfloat * value
typedef void ( GLAPIENTRY *  PFNGLGETVERTEXATTRIBDVPROC  ) 
typedef GLenum GLsizei const GLfloat * weights
typedef int int int width
typedef int x
typedef GLint GLint xoffset
typedef int int y
typedef GLclampd zmax

Function Documentation

GLAPI void GLAPIENTRY glAccum ( GLenum  op,
GLfloat  value 
)
GLAPI void GLAPIENTRY glAlphaFunc ( GLenum  func,
GLclampf  ref 
)
GLAPI GLboolean GLAPIENTRY glAreTexturesResident ( GLsizei  n,
const GLuint textures,
GLboolean residences 
)
GLAPI void GLAPIENTRY glArrayElement ( GLint  i  ) 
GLAPI void GLAPIENTRY glBegin ( GLenum  mode  ) 
GLAPI void GLAPIENTRY glBindTexture ( GLenum  target,
GLuint  texture 
)
GLAPI void GLAPIENTRY glBitmap ( GLsizei  width,
GLsizei  height,
GLfloat  xorig,
GLfloat  yorig,
GLfloat  xmove,
GLfloat  ymove,
const GLubyte bitmap 
)
GLAPI void GLAPIENTRY glBlendFunc ( GLenum  sfactor,
GLenum  dfactor 
)
typedef GLboolean ( GLAPIENTRY *  PFNGLISBUFFERPROC  ) 
GLAPI void GLAPIENTRY glCallList ( GLuint  list  ) 
GLAPI void GLAPIENTRY glCallLists ( GLsizei  n,
GLenum  type,
const GLvoid lists 
)
GLAPI void GLAPIENTRY glClear ( GLbitfield  mask  ) 
GLAPI void GLAPIENTRY glClearAccum ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
)
GLAPI void GLAPIENTRY glClearColor ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
)
GLAPI void GLAPIENTRY glClearDepth ( GLclampd  depth  ) 
GLAPI void GLAPIENTRY glClearIndex ( GLfloat  c  ) 
GLAPI void GLAPIENTRY glClearStencil ( GLint  s  ) 
GLAPI void GLAPIENTRY glClipPlane ( GLenum  plane,
const GLdouble equation 
)
GLAPI void GLAPIENTRY glColor3b ( GLbyte  red,
GLbyte  green,
GLbyte  blue 
)
GLAPI void GLAPIENTRY glColor3bv ( const GLbyte v  ) 
GLAPI void GLAPIENTRY glColor3d ( GLdouble  red,
GLdouble  green,
GLdouble  blue 
)
GLAPI void GLAPIENTRY glColor3dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glColor3f ( GLfloat  red,
GLfloat  green,
GLfloat  blue 
)
GLAPI void GLAPIENTRY glColor3fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glColor3i ( GLint  red,
GLint  green,
GLint  blue 
)
GLAPI void GLAPIENTRY glColor3iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glColor3s ( GLshort  red,
GLshort  green,
GLshort  blue 
)
GLAPI void GLAPIENTRY glColor3sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glColor3ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue 
)
GLAPI void GLAPIENTRY glColor3ubv ( const GLubyte v  ) 
GLAPI void GLAPIENTRY glColor3ui ( GLuint  red,
GLuint  green,
GLuint  blue 
)
GLAPI void GLAPIENTRY glColor3uiv ( const GLuint v  ) 
GLAPI void GLAPIENTRY glColor3us ( GLushort  red,
GLushort  green,
GLushort  blue 
)
GLAPI void GLAPIENTRY glColor3usv ( const GLushort v  ) 
GLAPI void GLAPIENTRY glColor4b ( GLbyte  red,
GLbyte  green,
GLbyte  blue,
GLbyte  alpha 
)
GLAPI void GLAPIENTRY glColor4bv ( const GLbyte v  ) 
GLAPI void GLAPIENTRY glColor4d ( GLdouble  red,
GLdouble  green,
GLdouble  blue,
GLdouble  alpha 
)
GLAPI void GLAPIENTRY glColor4dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glColor4f ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
)
GLAPI void GLAPIENTRY glColor4fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glColor4i ( GLint  red,
GLint  green,
GLint  blue,
GLint  alpha 
)
GLAPI void GLAPIENTRY glColor4iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glColor4s ( GLshort  red,
GLshort  green,
GLshort  blue,
GLshort  alpha 
)
GLAPI void GLAPIENTRY glColor4sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glColor4ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue,
GLubyte  alpha 
)
GLAPI void GLAPIENTRY glColor4ubv ( const GLubyte v  ) 
GLAPI void GLAPIENTRY glColor4ui ( GLuint  red,
GLuint  green,
GLuint  blue,
GLuint  alpha 
)
GLAPI void GLAPIENTRY glColor4uiv ( const GLuint v  ) 
GLAPI void GLAPIENTRY glColor4us ( GLushort  red,
GLushort  green,
GLushort  blue,
GLushort  alpha 
)
GLAPI void GLAPIENTRY glColor4usv ( const GLushort v  ) 
GLAPI void GLAPIENTRY glColorMask ( GLboolean  red,
GLboolean  green,
GLboolean  blue,
GLboolean  alpha 
)
GLAPI void GLAPIENTRY glColorMaterial ( GLenum  face,
GLenum  mode 
)
GLAPI void GLAPIENTRY glColorPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
GLAPI void GLAPIENTRY glCopyPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  type 
)
GLAPI void GLAPIENTRY glCopyTexImage1D ( GLenum  target,
GLint  level,
GLenum  internalFormat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
)
GLAPI void GLAPIENTRY glCopyTexImage2D ( GLenum  target,
GLint  level,
GLenum  internalFormat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
)
GLAPI void GLAPIENTRY glCopyTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
)
GLAPI void GLAPIENTRY glCopyTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
GLAPI void GLAPIENTRY glCullFace ( GLenum  mode  ) 
GLAPI void GLAPIENTRY glDeleteLists ( GLuint  list,
GLsizei  range 
)
GLAPI void GLAPIENTRY glDeleteTextures ( GLsizei  n,
const GLuint textures 
)
GLAPI void GLAPIENTRY glDepthFunc ( GLenum  func  ) 
GLAPI void GLAPIENTRY glDepthMask ( GLboolean  flag  ) 
GLAPI void GLAPIENTRY glDepthRange ( GLclampd  zNear,
GLclampd  zFar 
)
GLAPI void GLAPIENTRY glDisable ( GLenum  cap  ) 
GLAPI void GLAPIENTRY glDisableClientState ( GLenum  array  ) 
GLAPI void GLAPIENTRY glDrawArrays ( GLenum  mode,
GLint  first,
GLsizei  count 
)
GLAPI void GLAPIENTRY glDrawBuffer ( GLenum  mode  ) 
GLAPI void GLAPIENTRY glDrawElements ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices 
)
GLAPI void GLAPIENTRY glDrawPixels ( GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
GLAPI void GLAPIENTRY glEdgeFlag ( GLboolean  flag  ) 
GLAPI void GLAPIENTRY glEdgeFlagPointer ( GLsizei  stride,
const GLvoid pointer 
)
GLAPI void GLAPIENTRY glEdgeFlagv ( const GLboolean flag  ) 
GLAPI void GLAPIENTRY glEnable ( GLenum  cap  ) 
GLAPI void GLAPIENTRY glEnableClientState ( GLenum  array  ) 
GLAPI void GLAPIENTRY glEnd ( void   ) 
GLAPI void GLAPIENTRY glEndList ( void   ) 
typedef GLenum ( GLAPIENTRY *  PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC  ) 
GLAPI void GLAPIENTRY glEvalCoord1d ( GLdouble  u  ) 
GLAPI void GLAPIENTRY glEvalCoord1dv ( const GLdouble u  ) 
GLAPI void GLAPIENTRY glEvalCoord1f ( GLfloat  u  ) 
GLAPI void GLAPIENTRY glEvalCoord1fv ( const GLfloat u  ) 
GLAPI void GLAPIENTRY glEvalCoord2d ( GLdouble  u,
GLdouble  v 
)
GLAPI void GLAPIENTRY glEvalCoord2dv ( const GLdouble u  ) 
GLAPI void GLAPIENTRY glEvalCoord2f ( GLfloat  u,
GLfloat  v 
)
GLAPI void GLAPIENTRY glEvalCoord2fv ( const GLfloat u  ) 
GLAPI void GLAPIENTRY glEvalMesh1 ( GLenum  mode,
GLint  i1,
GLint  i2 
)
GLAPI void GLAPIENTRY glEvalMesh2 ( GLenum  mode,
GLint  i1,
GLint  i2,
GLint  j1,
GLint  j2 
)
GLAPI void GLAPIENTRY glEvalPoint1 ( GLint  i  ) 
GLAPI void GLAPIENTRY glEvalPoint2 ( GLint  i,
GLint  j 
)
GLEWAPI const GLubyte* glewGetErrorString ( GLenum  error  ) 
GLEWAPI GLboolean glewGetExtension ( const char *  name  ) 
GLEWAPI const GLubyte* glewGetString ( GLenum  name  ) 
GLEWAPI GLenum glewInit (  ) 
GLEWAPI GLboolean glewIsSupported ( const char *  name  ) 
GLAPI void GLAPIENTRY glFeedbackBuffer ( GLsizei  size,
GLenum  type,
GLfloat buffer 
)
GLAPI void GLAPIENTRY glFinish ( void   ) 
GLAPI void GLAPIENTRY glFlush ( void   ) 
GLAPI void GLAPIENTRY glFogf ( GLenum  pname,
GLfloat  param 
)
GLAPI void GLAPIENTRY glFogfv ( GLenum  pname,
const GLfloat params 
)
GLAPI void GLAPIENTRY glFogi ( GLenum  pname,
GLint  param 
)
GLAPI void GLAPIENTRY glFogiv ( GLenum  pname,
const GLint params 
)
GLAPI void GLAPIENTRY glFrontFace ( GLenum  mode  ) 
GLAPI void GLAPIENTRY glFrustum ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
)
GLAPI GLuint GLAPIENTRY glGenLists ( GLsizei  range  ) 
GLAPI void GLAPIENTRY glGenTextures ( GLsizei  n,
GLuint textures 
)
GLAPI void GLAPIENTRY glGetBooleanv ( GLenum  pname,
GLboolean params 
)
GLAPI void GLAPIENTRY glGetClipPlane ( GLenum  plane,
GLdouble equation 
)
GLAPI void GLAPIENTRY glGetDoublev ( GLenum  pname,
GLdouble params 
)
GLAPI GLenum GLAPIENTRY glGetError ( void   ) 
GLAPI void GLAPIENTRY glGetFloatv ( GLenum  pname,
GLfloat params 
)
GLAPI void GLAPIENTRY glGetIntegerv ( GLenum  pname,
GLint params 
)
GLAPI void GLAPIENTRY glGetLightfv ( GLenum  light,
GLenum  pname,
GLfloat params 
)
GLAPI void GLAPIENTRY glGetLightiv ( GLenum  light,
GLenum  pname,
GLint params 
)
GLAPI void GLAPIENTRY glGetMapdv ( GLenum  target,
GLenum  query,
GLdouble v 
)
GLAPI void GLAPIENTRY glGetMapfv ( GLenum  target,
GLenum  query,
GLfloat v 
)
GLAPI void GLAPIENTRY glGetMapiv ( GLenum  target,
GLenum  query,
GLint v 
)
GLAPI void GLAPIENTRY glGetMaterialfv ( GLenum  face,
GLenum  pname,
GLfloat params 
)
GLAPI void GLAPIENTRY glGetMaterialiv ( GLenum  face,
GLenum  pname,
GLint params 
)
GLAPI void GLAPIENTRY glGetPixelMapfv ( GLenum  map,
GLfloat values 
)
GLAPI void GLAPIENTRY glGetPixelMapuiv ( GLenum  map,
GLuint values 
)
GLAPI void GLAPIENTRY glGetPixelMapusv ( GLenum  map,
GLushort values 
)
GLAPI void GLAPIENTRY glGetPointerv ( GLenum  pname,
GLvoid **  params 
)
GLAPI void GLAPIENTRY glGetPolygonStipple ( GLubyte mask  ) 
GLAPI const GLubyte* GLAPIENTRY glGetString ( GLenum  name  ) 
GLAPI void GLAPIENTRY glGetTexEnvfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
GLAPI void GLAPIENTRY glGetTexEnviv ( GLenum  target,
GLenum  pname,
GLint params 
)
GLAPI void GLAPIENTRY glGetTexGendv ( GLenum  coord,
GLenum  pname,
GLdouble params 
)
GLAPI void GLAPIENTRY glGetTexGenfv ( GLenum  coord,
GLenum  pname,
GLfloat params 
)
GLAPI void GLAPIENTRY glGetTexGeniv ( GLenum  coord,
GLenum  pname,
GLint params 
)
GLAPI void GLAPIENTRY glGetTexImage ( GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels 
)
GLAPI void GLAPIENTRY glGetTexLevelParameterfv ( GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params 
)
GLAPI void GLAPIENTRY glGetTexLevelParameteriv ( GLenum  target,
GLint  level,
GLenum  pname,
GLint params 
)
GLAPI void GLAPIENTRY glGetTexParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
GLAPI void GLAPIENTRY glGetTexParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
typedef GLhandleARB ( GLAPIENTRY *  PFNGLCREATEPROGRAMOBJECTARBPROC  ) 
GLAPI void GLAPIENTRY glHint ( GLenum  target,
GLenum  mode 
)
GLAPI void GLAPIENTRY glIndexd ( GLdouble  c  ) 
GLAPI void GLAPIENTRY glIndexdv ( const GLdouble c  ) 
GLAPI void GLAPIENTRY glIndexf ( GLfloat  c  ) 
GLAPI void GLAPIENTRY glIndexfv ( const GLfloat c  ) 
GLAPI void GLAPIENTRY glIndexi ( GLint  c  ) 
GLAPI void GLAPIENTRY glIndexiv ( const GLint c  ) 
GLAPI void GLAPIENTRY glIndexMask ( GLuint  mask  ) 
GLAPI void GLAPIENTRY glIndexPointer ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
GLAPI void GLAPIENTRY glIndexs ( GLshort  c  ) 
GLAPI void GLAPIENTRY glIndexsv ( const GLshort c  ) 
GLAPI void GLAPIENTRY glIndexub ( GLubyte  c  ) 
GLAPI void GLAPIENTRY glIndexubv ( const GLubyte c  ) 
GLAPI void GLAPIENTRY glInitNames ( void   ) 
typedef GLint ( GLAPIENTRY *  PFNGLGETATTRIBLOCATIONPROC  ) 
GLAPI void GLAPIENTRY glInterleavedArrays ( GLenum  format,
GLsizei  stride,
const GLvoid pointer 
)
GLAPI GLboolean GLAPIENTRY glIsEnabled ( GLenum  cap  ) 
GLAPI GLboolean GLAPIENTRY glIsList ( GLuint  list  ) 
GLAPI GLboolean GLAPIENTRY glIsTexture ( GLuint  texture  ) 
GLAPI void GLAPIENTRY glLightf ( GLenum  light,
GLenum  pname,
GLfloat  param 
)
GLAPI void GLAPIENTRY glLightfv ( GLenum  light,
GLenum  pname,
const GLfloat params 
)
GLAPI void GLAPIENTRY glLighti ( GLenum  light,
GLenum  pname,
GLint  param 
)
GLAPI void GLAPIENTRY glLightiv ( GLenum  light,
GLenum  pname,
const GLint params 
)
GLAPI void GLAPIENTRY glLightModelf ( GLenum  pname,
GLfloat  param 
)
GLAPI void GLAPIENTRY glLightModelfv ( GLenum  pname,
const GLfloat params 
)
GLAPI void GLAPIENTRY glLightModeli ( GLenum  pname,
GLint  param 
)
GLAPI void GLAPIENTRY glLightModeliv ( GLenum  pname,
const GLint params 
)
GLAPI void GLAPIENTRY glLineStipple ( GLint  factor,
GLushort  pattern 
)
GLAPI void GLAPIENTRY glLineWidth ( GLfloat  width  ) 
GLAPI void GLAPIENTRY glListBase ( GLuint  base  ) 
GLAPI void GLAPIENTRY glLoadIdentity ( void   ) 
GLAPI void GLAPIENTRY glLoadMatrixd ( const GLdouble m  ) 
GLAPI void GLAPIENTRY glLoadMatrixf ( const GLfloat m  ) 
GLAPI void GLAPIENTRY glLoadName ( GLuint  name  ) 
GLAPI void GLAPIENTRY glLogicOp ( GLenum  opcode  ) 
GLAPI void GLAPIENTRY glMap1d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  stride,
GLint  order,
const GLdouble points 
)
GLAPI void GLAPIENTRY glMap1f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  stride,
GLint  order,
const GLfloat points 
)
GLAPI void GLAPIENTRY glMap2d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
const GLdouble points 
)
GLAPI void GLAPIENTRY glMap2f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
const GLfloat points 
)
GLAPI void GLAPIENTRY glMapGrid1d ( GLint  un,
GLdouble  u1,
GLdouble  u2 
)
GLAPI void GLAPIENTRY glMapGrid1f ( GLint  un,
GLfloat  u1,
GLfloat  u2 
)
GLAPI void GLAPIENTRY glMapGrid2d ( GLint  un,
GLdouble  u1,
GLdouble  u2,
GLint  vn,
GLdouble  v1,
GLdouble  v2 
)
GLAPI void GLAPIENTRY glMapGrid2f ( GLint  un,
GLfloat  u1,
GLfloat  u2,
GLint  vn,
GLfloat  v1,
GLfloat  v2 
)
GLAPI void GLAPIENTRY glMaterialf ( GLenum  face,
GLenum  pname,
GLfloat  param 
)
GLAPI void GLAPIENTRY glMaterialfv ( GLenum  face,
GLenum  pname,
const GLfloat params 
)
GLAPI void GLAPIENTRY glMateriali ( GLenum  face,
GLenum  pname,
GLint  param 
)
GLAPI void GLAPIENTRY glMaterialiv ( GLenum  face,
GLenum  pname,
const GLint params 
)
GLAPI void GLAPIENTRY glMatrixMode ( GLenum  mode  ) 
GLAPI void GLAPIENTRY glMultMatrixd ( const GLdouble m  ) 
GLAPI void GLAPIENTRY glMultMatrixf ( const GLfloat m  ) 
GLAPI void GLAPIENTRY glNewList ( GLuint  list,
GLenum  mode 
)
GLAPI void GLAPIENTRY glNormal3b ( GLbyte  nx,
GLbyte  ny,
GLbyte  nz 
)
GLAPI void GLAPIENTRY glNormal3bv ( const GLbyte v  ) 
GLAPI void GLAPIENTRY glNormal3d ( GLdouble  nx,
GLdouble  ny,
GLdouble  nz 
)
GLAPI void GLAPIENTRY glNormal3dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glNormal3f ( GLfloat  nx,
GLfloat  ny,
GLfloat  nz 
)
GLAPI void GLAPIENTRY glNormal3fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glNormal3i ( GLint  nx,
GLint  ny,
GLint  nz 
)
GLAPI void GLAPIENTRY glNormal3iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glNormal3s ( GLshort  nx,
GLshort  ny,
GLshort  nz 
)
GLAPI void GLAPIENTRY glNormal3sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glNormalPointer ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
GLAPI void GLAPIENTRY glOrtho ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
)
GLAPI void GLAPIENTRY glPassThrough ( GLfloat  token  ) 
GLAPI void GLAPIENTRY glPixelMapfv ( GLenum  map,
GLsizei  mapsize,
const GLfloat values 
)
GLAPI void GLAPIENTRY glPixelMapuiv ( GLenum  map,
GLsizei  mapsize,
const GLuint values 
)
GLAPI void GLAPIENTRY glPixelMapusv ( GLenum  map,
GLsizei  mapsize,
const GLushort values 
)
GLAPI void GLAPIENTRY glPixelStoref ( GLenum  pname,
GLfloat  param 
)
GLAPI void GLAPIENTRY glPixelStorei ( GLenum  pname,
GLint  param 
)
GLAPI void GLAPIENTRY glPixelTransferf ( GLenum  pname,
GLfloat  param 
)
GLAPI void GLAPIENTRY glPixelTransferi ( GLenum  pname,
GLint  param 
)
GLAPI void GLAPIENTRY glPixelZoom ( GLfloat  xfactor,
GLfloat  yfactor 
)
GLAPI void GLAPIENTRY glPointSize ( GLfloat  size  ) 
GLAPI void GLAPIENTRY glPolygonMode ( GLenum  face,
GLenum  mode 
)
GLAPI void GLAPIENTRY glPolygonOffset ( GLfloat  factor,
GLfloat  units 
)
GLAPI void GLAPIENTRY glPolygonStipple ( const GLubyte mask  ) 
GLAPI void GLAPIENTRY glPopAttrib ( void   ) 
GLAPI void GLAPIENTRY glPopClientAttrib ( void   ) 
GLAPI void GLAPIENTRY glPopMatrix ( void   ) 
GLAPI void GLAPIENTRY glPopName ( void   ) 
GLAPI void GLAPIENTRY glPrioritizeTextures ( GLsizei  n,
const GLuint textures,
const GLclampf priorities 
)
GLAPI void GLAPIENTRY glPushAttrib ( GLbitfield  mask  ) 
GLAPI void GLAPIENTRY glPushClientAttrib ( GLbitfield  mask  ) 
GLAPI void GLAPIENTRY glPushMatrix ( void   ) 
GLAPI void GLAPIENTRY glPushName ( GLuint  name  ) 
GLAPI void GLAPIENTRY glRasterPos2d ( GLdouble  x,
GLdouble  y 
)
GLAPI void GLAPIENTRY glRasterPos2dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glRasterPos2f ( GLfloat  x,
GLfloat  y 
)
GLAPI void GLAPIENTRY glRasterPos2fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glRasterPos2i ( GLint  x,
GLint  y 
)
GLAPI void GLAPIENTRY glRasterPos2iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glRasterPos2s ( GLshort  x,
GLshort  y 
)
GLAPI void GLAPIENTRY glRasterPos2sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glRasterPos3d ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
GLAPI void GLAPIENTRY glRasterPos3dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glRasterPos3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
GLAPI void GLAPIENTRY glRasterPos3fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glRasterPos3i ( GLint  x,
GLint  y,
GLint  z 
)
GLAPI void GLAPIENTRY glRasterPos3iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glRasterPos3s ( GLshort  x,
GLshort  y,
GLshort  z 
)
GLAPI void GLAPIENTRY glRasterPos3sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glRasterPos4d ( GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
GLAPI void GLAPIENTRY glRasterPos4dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glRasterPos4f ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
GLAPI void GLAPIENTRY glRasterPos4fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glRasterPos4i ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
GLAPI void GLAPIENTRY glRasterPos4iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glRasterPos4s ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)
GLAPI void GLAPIENTRY glRasterPos4sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glReadBuffer ( GLenum  mode  ) 
GLAPI void GLAPIENTRY glReadPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLvoid pixels 
)
GLAPI void GLAPIENTRY glRectd ( GLdouble  x1,
GLdouble  y1,
GLdouble  x2,
GLdouble  y2 
)
GLAPI void GLAPIENTRY glRectdv ( const GLdouble v1,
const GLdouble v2 
)
GLAPI void GLAPIENTRY glRectf ( GLfloat  x1,
GLfloat  y1,
GLfloat  x2,
GLfloat  y2 
)
GLAPI void GLAPIENTRY glRectfv ( const GLfloat v1,
const GLfloat v2 
)
GLAPI void GLAPIENTRY glRecti ( GLint  x1,
GLint  y1,
GLint  x2,
GLint  y2 
)
GLAPI void GLAPIENTRY glRectiv ( const GLint v1,
const GLint v2 
)
GLAPI void GLAPIENTRY glRects ( GLshort  x1,
GLshort  y1,
GLshort  x2,
GLshort  y2 
)
GLAPI void GLAPIENTRY glRectsv ( const GLshort v1,
const GLshort v2 
)
GLAPI GLint GLAPIENTRY glRenderMode ( GLenum  mode  ) 
GLAPI void GLAPIENTRY glRotated ( GLdouble  angle,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
GLAPI void GLAPIENTRY glRotatef ( GLfloat  angle,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
GLAPI void GLAPIENTRY glScaled ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
GLAPI void GLAPIENTRY glScalef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
GLAPI void GLAPIENTRY glScissor ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
GLAPI void GLAPIENTRY glSelectBuffer ( GLsizei  size,
GLuint buffer 
)
GLAPI void GLAPIENTRY glShadeModel ( GLenum  mode  ) 
GLAPI void GLAPIENTRY glStencilFunc ( GLenum  func,
GLint  ref,
GLuint  mask 
)
GLAPI void GLAPIENTRY glStencilMask ( GLuint  mask  ) 
GLAPI void GLAPIENTRY glStencilOp ( GLenum  fail,
GLenum  zfail,
GLenum  zpass 
)
GLAPI void GLAPIENTRY glTexCoord1d ( GLdouble  s  ) 
GLAPI void GLAPIENTRY glTexCoord1dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glTexCoord1f ( GLfloat  s  ) 
GLAPI void GLAPIENTRY glTexCoord1fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glTexCoord1i ( GLint  s  ) 
GLAPI void GLAPIENTRY glTexCoord1iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glTexCoord1s ( GLshort  s  ) 
GLAPI void GLAPIENTRY glTexCoord1sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glTexCoord2d ( GLdouble  s,
GLdouble  t 
)
GLAPI void GLAPIENTRY glTexCoord2dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glTexCoord2f ( GLfloat  s,
GLfloat  t 
)
GLAPI void GLAPIENTRY glTexCoord2fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glTexCoord2i ( GLint  s,
GLint  t 
)
GLAPI void GLAPIENTRY glTexCoord2iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glTexCoord2s ( GLshort  s,
GLshort  t 
)
GLAPI void GLAPIENTRY glTexCoord2sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glTexCoord3d ( GLdouble  s,
GLdouble  t,
GLdouble  r 
)
GLAPI void GLAPIENTRY glTexCoord3dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glTexCoord3f ( GLfloat  s,
GLfloat  t,
GLfloat  r 
)
GLAPI void GLAPIENTRY glTexCoord3fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glTexCoord3i ( GLint  s,
GLint  t,
GLint  r 
)
GLAPI void GLAPIENTRY glTexCoord3iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glTexCoord3s ( GLshort  s,
GLshort  t,
GLshort  r 
)
GLAPI void GLAPIENTRY glTexCoord3sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glTexCoord4d ( GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
)
GLAPI void GLAPIENTRY glTexCoord4dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glTexCoord4f ( GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
)
GLAPI void GLAPIENTRY glTexCoord4fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glTexCoord4i ( GLint  s,
GLint  t,
GLint  r,
GLint  q 
)
GLAPI void GLAPIENTRY glTexCoord4iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glTexCoord4s ( GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
)
GLAPI void GLAPIENTRY glTexCoord4sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glTexCoordPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
GLAPI void GLAPIENTRY glTexEnvf ( GLenum  target,
GLenum  pname,
GLfloat  param 
)
GLAPI void GLAPIENTRY glTexEnvfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
GLAPI void GLAPIENTRY glTexEnvi ( GLenum  target,
GLenum  pname,
GLint  param 
)
GLAPI void GLAPIENTRY glTexEnviv ( GLenum  target,
GLenum  pname,
const GLint params 
)
GLAPI void GLAPIENTRY glTexGend ( GLenum  coord,
GLenum  pname,
GLdouble  param 
)
GLAPI void GLAPIENTRY glTexGendv ( GLenum  coord,
GLenum  pname,
const GLdouble params 
)
GLAPI void GLAPIENTRY glTexGenf ( GLenum  coord,
GLenum  pname,
GLfloat  param 
)
GLAPI void GLAPIENTRY glTexGenfv ( GLenum  coord,
GLenum  pname,
const GLfloat params 
)
GLAPI void GLAPIENTRY glTexGeni ( GLenum  coord,
GLenum  pname,
GLint  param 
)
GLAPI void GLAPIENTRY glTexGeniv ( GLenum  coord,
GLenum  pname,
const GLint params 
)
GLAPI void GLAPIENTRY glTexImage1D ( GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
GLAPI void GLAPIENTRY glTexImage2D ( GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
GLAPI void GLAPIENTRY glTexParameterf ( GLenum  target,
GLenum  pname,
GLfloat  param 
)
GLAPI void GLAPIENTRY glTexParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
GLAPI void GLAPIENTRY glTexParameteri ( GLenum  target,
GLenum  pname,
GLint  param 
)
GLAPI void GLAPIENTRY glTexParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
)
GLAPI void GLAPIENTRY glTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
GLAPI void GLAPIENTRY glTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
GLAPI void GLAPIENTRY glTranslated ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
GLAPI void GLAPIENTRY glTranslatef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
typedef GLuint ( GLAPIENTRY *  PFNGLCREATEPROGRAMPROC  ) 
GLAPI void GLAPIENTRY glVertex2d ( GLdouble  x,
GLdouble  y 
)
GLAPI void GLAPIENTRY glVertex2dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glVertex2f ( GLfloat  x,
GLfloat  y 
)
GLAPI void GLAPIENTRY glVertex2fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glVertex2i ( GLint  x,
GLint  y 
)
GLAPI void GLAPIENTRY glVertex2iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glVertex2s ( GLshort  x,
GLshort  y 
)
GLAPI void GLAPIENTRY glVertex2sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glVertex3d ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
GLAPI void GLAPIENTRY glVertex3dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glVertex3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
GLAPI void GLAPIENTRY glVertex3fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glVertex3i ( GLint  x,
GLint  y,
GLint  z 
)
GLAPI void GLAPIENTRY glVertex3iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glVertex3s ( GLshort  x,
GLshort  y,
GLshort  z 
)
GLAPI void GLAPIENTRY glVertex3sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glVertex4d ( GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
GLAPI void GLAPIENTRY glVertex4dv ( const GLdouble v  ) 
GLAPI void GLAPIENTRY glVertex4f ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
GLAPI void GLAPIENTRY glVertex4fv ( const GLfloat v  ) 
GLAPI void GLAPIENTRY glVertex4i ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
GLAPI void GLAPIENTRY glVertex4iv ( const GLint v  ) 
GLAPI void GLAPIENTRY glVertex4s ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)
GLAPI void GLAPIENTRY glVertex4sv ( const GLshort v  ) 
GLAPI void GLAPIENTRY glVertexPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
GLAPI void GLAPIENTRY glViewport ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
typedef void ( GLAPIENTRY *  PFNGLCOPYTEXSUBIMAGE3DPROC  ) 

Variable Documentation

GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence
GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample
GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb
GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0
GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT
GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture
GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB
GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI
GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT
GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV
GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT
GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT
GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI
GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX
GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB
GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader
GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI
GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV
GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery
GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB
GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT
GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT
GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation
GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB
GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer
GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI
GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT
GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT
GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT
GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT
GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB
GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV
GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT
GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT
GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT
GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT
GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE
GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT
GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT
GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor
GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT
GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT
GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData
GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT
GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData
GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT
GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB
GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture
GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB
GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI
GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV
GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV
GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV
GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI
GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT
GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM
GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL
GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable
GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT
GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable
GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI
GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI
GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV
GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV
GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV
GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader
GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT
GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable
GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT
GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable
GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT
GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram
GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB
GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader
GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB
GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT
GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT
GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB
GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX
GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT
GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers
GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE
GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV
GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI
GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT
GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB
GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV
GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries
GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB
GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT
GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader
GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT
GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE
GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT
GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB
GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader
GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS
GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB
GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT
GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT
GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT
GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM
GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE
GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI
GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT
GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray
GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB
GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI
GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV
GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery
GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB
GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT
GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT
GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV
GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV
GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT
GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV
GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX
GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE
GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV
GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE
GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX
GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV
GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX
GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE
GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV
GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd
GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv
GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf
GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv
GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV
GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM
GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS
GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT
GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX
GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI
GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX
GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers
GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT
GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE
GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV
GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI
GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT
GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV
GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB
GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV
GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries
GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB
GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT
GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT
GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT
GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE
GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT
GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib
GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB
GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI
GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI
GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB
GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders
GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation
GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB
GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv
GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv
GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI
GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI
GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV
GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV
GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV
GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV
GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT
GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS
GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV
GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV
GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV
GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX
GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT
GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT
GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP
GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP
GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB
GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT
GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT
GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV
GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV
GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV
GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV
GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax
GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT
GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI
GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI
GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB
GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB
GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV
GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV
GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT
GLEW_FUN_EXPORT PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT
GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV
GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv
GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB
GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT
GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter
GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT
GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog
GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv
GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource
GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB
GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS
GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI
GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI
GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE
GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV
GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv
GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB
GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv
GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB
GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation
GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB
GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI
GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI
GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN
GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram
GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP
GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT
GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT
GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT
GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM
GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT
GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX
GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer
GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE
GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV
GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT
GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI
GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV
GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram
GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB
GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV
GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery
GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB
GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT
GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader
GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT
GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT
GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE
GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT
GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram
GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB
GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB
GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT
GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV
GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV
GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV
GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB
GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax
GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT
GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM
GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB
GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT
GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI
GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV
GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV
GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT
GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM
GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI
GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI
GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV
GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV
GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX
GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV
GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV
GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB
GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT
GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN
GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN
GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV
GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram
GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT
GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax
GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT
GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA
GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage
GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB
GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI
GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT
GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS
GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT
GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM
GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D
GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT
GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE
GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV
GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI
GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT
GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT
GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT
GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT
GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT
GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource
GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB
GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX
GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate
GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI
GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate
GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate
GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI
GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY
GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT
GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX
GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT
GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX
GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE
GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV
GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE
GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI
GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI
GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL
GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT
GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS
GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL
GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS
GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX
GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT
GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT
GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT
GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE
GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV
GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f
GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB
GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv
GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i
GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB
GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv
GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB
GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f
GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB
GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv
GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i
GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB
GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv
GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB
GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f
GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB
GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv
GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i
GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB
GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv
GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB
GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f
GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB
GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv
GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i
GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB
GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv
GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB
GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT
GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer
GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI
GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI
GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram
GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB
GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI
GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT
GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT
GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT
GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT
GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT
GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT
GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT
GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT
GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT
GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV
GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV
GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV
GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV
GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV
GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV
GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV
GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB
GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI
GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI
GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT
GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM
GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT
GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB
GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB
GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB
GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB
GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB
GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB
GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB
GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB
GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA
GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT
GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI
GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI