Defines |
#define | __GLEW_H__ |
#define | __gl_h_ |
#define | __GL_H__ |
#define | __glext_h_ |
#define | __GLEXT_H_ |
#define | __gl_ATI_h_ |
#define | GLEW_APIENTRY_DEFINED |
#define | APIENTRY |
#define | GLEWAPI extern |
#define | GLAPI extern |
#define | GLAPIENTRY |
#define | GL_VERSION_1_1 1 |
#define | GL_ACCUM 0x0100 |
#define | GL_LOAD 0x0101 |
#define | GL_RETURN 0x0102 |
#define | GL_MULT 0x0103 |
#define | GL_ADD 0x0104 |
#define | GL_NEVER 0x0200 |
#define | GL_LESS 0x0201 |
#define | GL_EQUAL 0x0202 |
#define | GL_LEQUAL 0x0203 |
#define | GL_GREATER 0x0204 |
#define | GL_NOTEQUAL 0x0205 |
#define | GL_GEQUAL 0x0206 |
#define | GL_ALWAYS 0x0207 |
#define | GL_CURRENT_BIT 0x00000001 |
#define | GL_POINT_BIT 0x00000002 |
#define | GL_LINE_BIT 0x00000004 |
#define | GL_POLYGON_BIT 0x00000008 |
#define | GL_POLYGON_STIPPLE_BIT 0x00000010 |
#define | GL_PIXEL_MODE_BIT 0x00000020 |
#define | GL_LIGHTING_BIT 0x00000040 |
#define | GL_FOG_BIT 0x00000080 |
#define | GL_DEPTH_BUFFER_BIT 0x00000100 |
#define | GL_ACCUM_BUFFER_BIT 0x00000200 |
#define | GL_STENCIL_BUFFER_BIT 0x00000400 |
#define | GL_VIEWPORT_BIT 0x00000800 |
#define | GL_TRANSFORM_BIT 0x00001000 |
#define | GL_ENABLE_BIT 0x00002000 |
#define | GL_COLOR_BUFFER_BIT 0x00004000 |
#define | GL_HINT_BIT 0x00008000 |
#define | GL_EVAL_BIT 0x00010000 |
#define | GL_LIST_BIT 0x00020000 |
#define | GL_TEXTURE_BIT 0x00040000 |
#define | GL_SCISSOR_BIT 0x00080000 |
#define | GL_ALL_ATTRIB_BITS 0x000fffff |
#define | GL_POINTS 0x0000 |
#define | GL_LINES 0x0001 |
#define | GL_LINE_LOOP 0x0002 |
#define | GL_LINE_STRIP 0x0003 |
#define | GL_TRIANGLES 0x0004 |
#define | GL_TRIANGLE_STRIP 0x0005 |
#define | GL_TRIANGLE_FAN 0x0006 |
#define | GL_QUADS 0x0007 |
#define | GL_QUAD_STRIP 0x0008 |
#define | GL_POLYGON 0x0009 |
#define | GL_ZERO 0 |
#define | GL_ONE 1 |
#define | GL_SRC_COLOR 0x0300 |
#define | GL_ONE_MINUS_SRC_COLOR 0x0301 |
#define | GL_SRC_ALPHA 0x0302 |
#define | GL_ONE_MINUS_SRC_ALPHA 0x0303 |
#define | GL_DST_ALPHA 0x0304 |
#define | GL_ONE_MINUS_DST_ALPHA 0x0305 |
#define | GL_DST_COLOR 0x0306 |
#define | GL_ONE_MINUS_DST_COLOR 0x0307 |
#define | GL_SRC_ALPHA_SATURATE 0x0308 |
#define | GL_TRUE 1 |
#define | GL_FALSE 0 |
#define | GL_CLIP_PLANE0 0x3000 |
#define | GL_CLIP_PLANE1 0x3001 |
#define | GL_CLIP_PLANE2 0x3002 |
#define | GL_CLIP_PLANE3 0x3003 |
#define | GL_CLIP_PLANE4 0x3004 |
#define | GL_CLIP_PLANE5 0x3005 |
#define | GL_BYTE 0x1400 |
#define | GL_UNSIGNED_BYTE 0x1401 |
#define | GL_SHORT 0x1402 |
#define | GL_UNSIGNED_SHORT 0x1403 |
#define | GL_INT 0x1404 |
#define | GL_UNSIGNED_INT 0x1405 |
#define | GL_FLOAT 0x1406 |
#define | GL_2_BYTES 0x1407 |
#define | GL_3_BYTES 0x1408 |
#define | GL_4_BYTES 0x1409 |
#define | GL_DOUBLE 0x140A |
#define | GL_NONE 0 |
#define | GL_FRONT_LEFT 0x0400 |
#define | GL_FRONT_RIGHT 0x0401 |
#define | GL_BACK_LEFT 0x0402 |
#define | GL_BACK_RIGHT 0x0403 |
#define | GL_FRONT 0x0404 |
#define | GL_BACK 0x0405 |
#define | GL_LEFT 0x0406 |
#define | GL_RIGHT 0x0407 |
#define | GL_FRONT_AND_BACK 0x0408 |
#define | GL_AUX0 0x0409 |
#define | GL_AUX1 0x040A |
#define | GL_AUX2 0x040B |
#define | GL_AUX3 0x040C |
#define | GL_NO_ERROR 0 |
#define | GL_INVALID_ENUM 0x0500 |
#define | GL_INVALID_VALUE 0x0501 |
#define | GL_INVALID_OPERATION 0x0502 |
#define | GL_STACK_OVERFLOW 0x0503 |
#define | GL_STACK_UNDERFLOW 0x0504 |
#define | GL_OUT_OF_MEMORY 0x0505 |
#define | GL_2D 0x0600 |
#define | GL_3D 0x0601 |
#define | GL_3D_COLOR 0x0602 |
#define | GL_3D_COLOR_TEXTURE 0x0603 |
#define | GL_4D_COLOR_TEXTURE 0x0604 |
#define | GL_PASS_THROUGH_TOKEN 0x0700 |
#define | GL_POINT_TOKEN 0x0701 |
#define | GL_LINE_TOKEN 0x0702 |
#define | GL_POLYGON_TOKEN 0x0703 |
#define | GL_BITMAP_TOKEN 0x0704 |
#define | GL_DRAW_PIXEL_TOKEN 0x0705 |
#define | GL_COPY_PIXEL_TOKEN 0x0706 |
#define | GL_LINE_RESET_TOKEN 0x0707 |
#define | GL_EXP 0x0800 |
#define | GL_EXP2 0x0801 |
#define | GL_CW 0x0900 |
#define | GL_CCW 0x0901 |
#define | GL_COEFF 0x0A00 |
#define | GL_ORDER 0x0A01 |
#define | GL_DOMAIN 0x0A02 |
#define | GL_CURRENT_COLOR 0x0B00 |
#define | GL_CURRENT_INDEX 0x0B01 |
#define | GL_CURRENT_NORMAL 0x0B02 |
#define | GL_CURRENT_TEXTURE_COORDS 0x0B03 |
#define | GL_CURRENT_RASTER_COLOR 0x0B04 |
#define | GL_CURRENT_RASTER_INDEX 0x0B05 |
#define | GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
#define | GL_CURRENT_RASTER_POSITION 0x0B07 |
#define | GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
#define | GL_CURRENT_RASTER_DISTANCE 0x0B09 |
#define | GL_POINT_SMOOTH 0x0B10 |
#define | GL_POINT_SIZE 0x0B11 |
#define | GL_POINT_SIZE_RANGE 0x0B12 |
#define | GL_POINT_SIZE_GRANULARITY 0x0B13 |
#define | GL_LINE_SMOOTH 0x0B20 |
#define | GL_LINE_WIDTH 0x0B21 |
#define | GL_LINE_WIDTH_RANGE 0x0B22 |
#define | GL_LINE_WIDTH_GRANULARITY 0x0B23 |
#define | GL_LINE_STIPPLE 0x0B24 |
#define | GL_LINE_STIPPLE_PATTERN 0x0B25 |
#define | GL_LINE_STIPPLE_REPEAT 0x0B26 |
#define | GL_LIST_MODE 0x0B30 |
#define | GL_MAX_LIST_NESTING 0x0B31 |
#define | GL_LIST_BASE 0x0B32 |
#define | GL_LIST_INDEX 0x0B33 |
#define | GL_POLYGON_MODE 0x0B40 |
#define | GL_POLYGON_SMOOTH 0x0B41 |
#define | GL_POLYGON_STIPPLE 0x0B42 |
#define | GL_EDGE_FLAG 0x0B43 |
#define | GL_CULL_FACE 0x0B44 |
#define | GL_CULL_FACE_MODE 0x0B45 |
#define | GL_FRONT_FACE 0x0B46 |
#define | GL_LIGHTING 0x0B50 |
#define | GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
#define | GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
#define | GL_LIGHT_MODEL_AMBIENT 0x0B53 |
#define | GL_SHADE_MODEL 0x0B54 |
#define | GL_COLOR_MATERIAL_FACE 0x0B55 |
#define | GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
#define | GL_COLOR_MATERIAL 0x0B57 |
#define | GL_FOG 0x0B60 |
#define | GL_FOG_INDEX 0x0B61 |
#define | GL_FOG_DENSITY 0x0B62 |
#define | GL_FOG_START 0x0B63 |
#define | GL_FOG_END 0x0B64 |
#define | GL_FOG_MODE 0x0B65 |
#define | GL_FOG_COLOR 0x0B66 |
#define | GL_DEPTH_RANGE 0x0B70 |
#define | GL_DEPTH_TEST 0x0B71 |
#define | GL_DEPTH_WRITEMASK 0x0B72 |
#define | GL_DEPTH_CLEAR_VALUE 0x0B73 |
#define | GL_DEPTH_FUNC 0x0B74 |
#define | GL_ACCUM_CLEAR_VALUE 0x0B80 |
#define | GL_STENCIL_TEST 0x0B90 |
#define | GL_STENCIL_CLEAR_VALUE 0x0B91 |
#define | GL_STENCIL_FUNC 0x0B92 |
#define | GL_STENCIL_VALUE_MASK 0x0B93 |
#define | GL_STENCIL_FAIL 0x0B94 |
#define | GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
#define | GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
#define | GL_STENCIL_REF 0x0B97 |
#define | GL_STENCIL_WRITEMASK 0x0B98 |
#define | GL_MATRIX_MODE 0x0BA0 |
#define | GL_NORMALIZE 0x0BA1 |
#define | GL_VIEWPORT 0x0BA2 |
#define | GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
#define | GL_PROJECTION_STACK_DEPTH 0x0BA4 |
#define | GL_TEXTURE_STACK_DEPTH 0x0BA5 |
#define | GL_MODELVIEW_MATRIX 0x0BA6 |
#define | GL_PROJECTION_MATRIX 0x0BA7 |
#define | GL_TEXTURE_MATRIX 0x0BA8 |
#define | GL_ATTRIB_STACK_DEPTH 0x0BB0 |
#define | GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
#define | GL_ALPHA_TEST 0x0BC0 |
#define | GL_ALPHA_TEST_FUNC 0x0BC1 |
#define | GL_ALPHA_TEST_REF 0x0BC2 |
#define | GL_DITHER 0x0BD0 |
#define | GL_BLEND_DST 0x0BE0 |
#define | GL_BLEND_SRC 0x0BE1 |
#define | GL_BLEND 0x0BE2 |
#define | GL_LOGIC_OP_MODE 0x0BF0 |
#define | GL_INDEX_LOGIC_OP 0x0BF1 |
#define | GL_COLOR_LOGIC_OP 0x0BF2 |
#define | GL_AUX_BUFFERS 0x0C00 |
#define | GL_DRAW_BUFFER 0x0C01 |
#define | GL_READ_BUFFER 0x0C02 |
#define | GL_SCISSOR_BOX 0x0C10 |
#define | GL_SCISSOR_TEST 0x0C11 |
#define | GL_INDEX_CLEAR_VALUE 0x0C20 |
#define | GL_INDEX_WRITEMASK 0x0C21 |
#define | GL_COLOR_CLEAR_VALUE 0x0C22 |
#define | GL_COLOR_WRITEMASK 0x0C23 |
#define | GL_INDEX_MODE 0x0C30 |
#define | GL_RGBA_MODE 0x0C31 |
#define | GL_DOUBLEBUFFER 0x0C32 |
#define | GL_STEREO 0x0C33 |
#define | GL_RENDER_MODE 0x0C40 |
#define | GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
#define | GL_POINT_SMOOTH_HINT 0x0C51 |
#define | GL_LINE_SMOOTH_HINT 0x0C52 |
#define | GL_POLYGON_SMOOTH_HINT 0x0C53 |
#define | GL_FOG_HINT 0x0C54 |
#define | GL_TEXTURE_GEN_S 0x0C60 |
#define | GL_TEXTURE_GEN_T 0x0C61 |
#define | GL_TEXTURE_GEN_R 0x0C62 |
#define | GL_TEXTURE_GEN_Q 0x0C63 |
#define | GL_PIXEL_MAP_I_TO_I 0x0C70 |
#define | GL_PIXEL_MAP_S_TO_S 0x0C71 |
#define | GL_PIXEL_MAP_I_TO_R 0x0C72 |
#define | GL_PIXEL_MAP_I_TO_G 0x0C73 |
#define | GL_PIXEL_MAP_I_TO_B 0x0C74 |
#define | GL_PIXEL_MAP_I_TO_A 0x0C75 |
#define | GL_PIXEL_MAP_R_TO_R 0x0C76 |
#define | GL_PIXEL_MAP_G_TO_G 0x0C77 |
#define | GL_PIXEL_MAP_B_TO_B 0x0C78 |
#define | GL_PIXEL_MAP_A_TO_A 0x0C79 |
#define | GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
#define | GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
#define | GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
#define | GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
#define | GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
#define | GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
#define | GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
#define | GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
#define | GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
#define | GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
#define | GL_UNPACK_SWAP_BYTES 0x0CF0 |
#define | GL_UNPACK_LSB_FIRST 0x0CF1 |
#define | GL_UNPACK_ROW_LENGTH 0x0CF2 |
#define | GL_UNPACK_SKIP_ROWS 0x0CF3 |
#define | GL_UNPACK_SKIP_PIXELS 0x0CF4 |
#define | GL_UNPACK_ALIGNMENT 0x0CF5 |
#define | GL_PACK_SWAP_BYTES 0x0D00 |
#define | GL_PACK_LSB_FIRST 0x0D01 |
#define | GL_PACK_ROW_LENGTH 0x0D02 |
#define | GL_PACK_SKIP_ROWS 0x0D03 |
#define | GL_PACK_SKIP_PIXELS 0x0D04 |
#define | GL_PACK_ALIGNMENT 0x0D05 |
#define | GL_MAP_COLOR 0x0D10 |
#define | GL_MAP_STENCIL 0x0D11 |
#define | GL_INDEX_SHIFT 0x0D12 |
#define | GL_INDEX_OFFSET 0x0D13 |
#define | GL_RED_SCALE 0x0D14 |
#define | GL_RED_BIAS 0x0D15 |
#define | GL_ZOOM_X 0x0D16 |
#define | GL_ZOOM_Y 0x0D17 |
#define | GL_GREEN_SCALE 0x0D18 |
#define | GL_GREEN_BIAS 0x0D19 |
#define | GL_BLUE_SCALE 0x0D1A |
#define | GL_BLUE_BIAS 0x0D1B |
#define | GL_ALPHA_SCALE 0x0D1C |
#define | GL_ALPHA_BIAS 0x0D1D |
#define | GL_DEPTH_SCALE 0x0D1E |
#define | GL_DEPTH_BIAS 0x0D1F |
#define | GL_MAX_EVAL_ORDER 0x0D30 |
#define | GL_MAX_LIGHTS 0x0D31 |
#define | GL_MAX_CLIP_PLANES 0x0D32 |
#define | GL_MAX_TEXTURE_SIZE 0x0D33 |
#define | GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
#define | GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
#define | GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
#define | GL_MAX_NAME_STACK_DEPTH 0x0D37 |
#define | GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
#define | GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
#define | GL_MAX_VIEWPORT_DIMS 0x0D3A |
#define | GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
#define | GL_SUBPIXEL_BITS 0x0D50 |
#define | GL_INDEX_BITS 0x0D51 |
#define | GL_RED_BITS 0x0D52 |
#define | GL_GREEN_BITS 0x0D53 |
#define | GL_BLUE_BITS 0x0D54 |
#define | GL_ALPHA_BITS 0x0D55 |
#define | GL_DEPTH_BITS 0x0D56 |
#define | GL_STENCIL_BITS 0x0D57 |
#define | GL_ACCUM_RED_BITS 0x0D58 |
#define | GL_ACCUM_GREEN_BITS 0x0D59 |
#define | GL_ACCUM_BLUE_BITS 0x0D5A |
#define | GL_ACCUM_ALPHA_BITS 0x0D5B |
#define | GL_NAME_STACK_DEPTH 0x0D70 |
#define | GL_AUTO_NORMAL 0x0D80 |
#define | GL_MAP1_COLOR_4 0x0D90 |
#define | GL_MAP1_INDEX 0x0D91 |
#define | GL_MAP1_NORMAL 0x0D92 |
#define | GL_MAP1_TEXTURE_COORD_1 0x0D93 |
#define | GL_MAP1_TEXTURE_COORD_2 0x0D94 |
#define | GL_MAP1_TEXTURE_COORD_3 0x0D95 |
#define | GL_MAP1_TEXTURE_COORD_4 0x0D96 |
#define | GL_MAP1_VERTEX_3 0x0D97 |
#define | GL_MAP1_VERTEX_4 0x0D98 |
#define | GL_MAP2_COLOR_4 0x0DB0 |
#define | GL_MAP2_INDEX 0x0DB1 |
#define | GL_MAP2_NORMAL 0x0DB2 |
#define | GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
#define | GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
#define | GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
#define | GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
#define | GL_MAP2_VERTEX_3 0x0DB7 |
#define | GL_MAP2_VERTEX_4 0x0DB8 |
#define | GL_MAP1_GRID_DOMAIN 0x0DD0 |
#define | GL_MAP1_GRID_SEGMENTS 0x0DD1 |
#define | GL_MAP2_GRID_DOMAIN 0x0DD2 |
#define | GL_MAP2_GRID_SEGMENTS 0x0DD3 |
#define | GL_TEXTURE_1D 0x0DE0 |
#define | GL_TEXTURE_2D 0x0DE1 |
#define | GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
#define | GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
#define | GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
#define | GL_SELECTION_BUFFER_POINTER 0x0DF3 |
#define | GL_SELECTION_BUFFER_SIZE 0x0DF4 |
#define | GL_TEXTURE_WIDTH 0x1000 |
#define | GL_TEXTURE_HEIGHT 0x1001 |
#define | GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
#define | GL_TEXTURE_BORDER_COLOR 0x1004 |
#define | GL_TEXTURE_BORDER 0x1005 |
#define | GL_DONT_CARE 0x1100 |
#define | GL_FASTEST 0x1101 |
#define | GL_NICEST 0x1102 |
#define | GL_LIGHT0 0x4000 |
#define | GL_LIGHT1 0x4001 |
#define | GL_LIGHT2 0x4002 |
#define | GL_LIGHT3 0x4003 |
#define | GL_LIGHT4 0x4004 |
#define | GL_LIGHT5 0x4005 |
#define | GL_LIGHT6 0x4006 |
#define | GL_LIGHT7 0x4007 |
#define | GL_AMBIENT 0x1200 |
#define | GL_DIFFUSE 0x1201 |
#define | GL_SPECULAR 0x1202 |
#define | GL_POSITION 0x1203 |
#define | GL_SPOT_DIRECTION 0x1204 |
#define | GL_SPOT_EXPONENT 0x1205 |
#define | GL_SPOT_CUTOFF 0x1206 |
#define | GL_CONSTANT_ATTENUATION 0x1207 |
#define | GL_LINEAR_ATTENUATION 0x1208 |
#define | GL_QUADRATIC_ATTENUATION 0x1209 |
#define | GL_COMPILE 0x1300 |
#define | GL_COMPILE_AND_EXECUTE 0x1301 |
#define | GL_CLEAR 0x1500 |
#define | GL_AND 0x1501 |
#define | GL_AND_REVERSE 0x1502 |
#define | GL_COPY 0x1503 |
#define | GL_AND_INVERTED 0x1504 |
#define | GL_NOOP 0x1505 |
#define | GL_XOR 0x1506 |
#define | GL_OR 0x1507 |
#define | GL_NOR 0x1508 |
#define | GL_EQUIV 0x1509 |
#define | GL_INVERT 0x150A |
#define | GL_OR_REVERSE 0x150B |
#define | GL_COPY_INVERTED 0x150C |
#define | GL_OR_INVERTED 0x150D |
#define | GL_NAND 0x150E |
#define | GL_SET 0x150F |
#define | GL_EMISSION 0x1600 |
#define | GL_SHININESS 0x1601 |
#define | GL_AMBIENT_AND_DIFFUSE 0x1602 |
#define | GL_COLOR_INDEXES 0x1603 |
#define | GL_MODELVIEW 0x1700 |
#define | GL_PROJECTION 0x1701 |
#define | GL_TEXTURE 0x1702 |
#define | GL_COLOR 0x1800 |
#define | GL_DEPTH 0x1801 |
#define | GL_STENCIL 0x1802 |
#define | GL_COLOR_INDEX 0x1900 |
#define | GL_STENCIL_INDEX 0x1901 |
#define | GL_DEPTH_COMPONENT 0x1902 |
#define | GL_RED 0x1903 |
#define | GL_GREEN 0x1904 |
#define | GL_BLUE 0x1905 |
#define | GL_ALPHA 0x1906 |
#define | GL_RGB 0x1907 |
#define | GL_RGBA 0x1908 |
#define | GL_LUMINANCE 0x1909 |
#define | GL_LUMINANCE_ALPHA 0x190A |
#define | GL_BITMAP 0x1A00 |
#define | GL_POINT 0x1B00 |
#define | GL_LINE 0x1B01 |
#define | GL_FILL 0x1B02 |
#define | GL_RENDER 0x1C00 |
#define | GL_FEEDBACK 0x1C01 |
#define | GL_SELECT 0x1C02 |
#define | GL_FLAT 0x1D00 |
#define | GL_SMOOTH 0x1D01 |
#define | GL_KEEP 0x1E00 |
#define | GL_REPLACE 0x1E01 |
#define | GL_INCR 0x1E02 |
#define | GL_DECR 0x1E03 |
#define | GL_VENDOR 0x1F00 |
#define | GL_RENDERER 0x1F01 |
#define | GL_VERSION 0x1F02 |
#define | GL_EXTENSIONS 0x1F03 |
#define | GL_S 0x2000 |
#define | GL_T 0x2001 |
#define | GL_R 0x2002 |
#define | GL_Q 0x2003 |
#define | GL_MODULATE 0x2100 |
#define | GL_DECAL 0x2101 |
#define | GL_TEXTURE_ENV_MODE 0x2200 |
#define | GL_TEXTURE_ENV_COLOR 0x2201 |
#define | GL_TEXTURE_ENV 0x2300 |
#define | GL_EYE_LINEAR 0x2400 |
#define | GL_OBJECT_LINEAR 0x2401 |
#define | GL_SPHERE_MAP 0x2402 |
#define | GL_TEXTURE_GEN_MODE 0x2500 |
#define | GL_OBJECT_PLANE 0x2501 |
#define | GL_EYE_PLANE 0x2502 |
#define | GL_NEAREST 0x2600 |
#define | GL_LINEAR 0x2601 |
#define | GL_NEAREST_MIPMAP_NEAREST 0x2700 |
#define | GL_LINEAR_MIPMAP_NEAREST 0x2701 |
#define | GL_NEAREST_MIPMAP_LINEAR 0x2702 |
#define | GL_LINEAR_MIPMAP_LINEAR 0x2703 |
#define | GL_TEXTURE_MAG_FILTER 0x2800 |
#define | GL_TEXTURE_MIN_FILTER 0x2801 |
#define | GL_TEXTURE_WRAP_S 0x2802 |
#define | GL_TEXTURE_WRAP_T 0x2803 |
#define | GL_CLAMP 0x2900 |
#define | GL_REPEAT 0x2901 |
#define | GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
#define | GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
#define | GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff |
#define | GL_POLYGON_OFFSET_FACTOR 0x8038 |
#define | GL_POLYGON_OFFSET_UNITS 0x2A00 |
#define | GL_POLYGON_OFFSET_POINT 0x2A01 |
#define | GL_POLYGON_OFFSET_LINE 0x2A02 |
#define | GL_POLYGON_OFFSET_FILL 0x8037 |
#define | GL_ALPHA4 0x803B |
#define | GL_ALPHA8 0x803C |
#define | GL_ALPHA12 0x803D |
#define | GL_ALPHA16 0x803E |
#define | GL_LUMINANCE4 0x803F |
#define | GL_LUMINANCE8 0x8040 |
#define | GL_LUMINANCE12 0x8041 |
#define | GL_LUMINANCE16 0x8042 |
#define | GL_LUMINANCE4_ALPHA4 0x8043 |
#define | GL_LUMINANCE6_ALPHA2 0x8044 |
#define | GL_LUMINANCE8_ALPHA8 0x8045 |
#define | GL_LUMINANCE12_ALPHA4 0x8046 |
#define | GL_LUMINANCE12_ALPHA12 0x8047 |
#define | GL_LUMINANCE16_ALPHA16 0x8048 |
#define | GL_INTENSITY 0x8049 |
#define | GL_INTENSITY4 0x804A |
#define | GL_INTENSITY8 0x804B |
#define | GL_INTENSITY12 0x804C |
#define | GL_INTENSITY16 0x804D |
#define | GL_R3_G3_B2 0x2A10 |
#define | GL_RGB4 0x804F |
#define | GL_RGB5 0x8050 |
#define | GL_RGB8 0x8051 |
#define | GL_RGB10 0x8052 |
#define | GL_RGB12 0x8053 |
#define | GL_RGB16 0x8054 |
#define | GL_RGBA2 0x8055 |
#define | GL_RGBA4 0x8056 |
#define | GL_RGB5_A1 0x8057 |
#define | GL_RGBA8 0x8058 |
#define | GL_RGB10_A2 0x8059 |
#define | GL_RGBA12 0x805A |
#define | GL_RGBA16 0x805B |
#define | GL_TEXTURE_RED_SIZE 0x805C |
#define | GL_TEXTURE_GREEN_SIZE 0x805D |
#define | GL_TEXTURE_BLUE_SIZE 0x805E |
#define | GL_TEXTURE_ALPHA_SIZE 0x805F |
#define | GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
#define | GL_TEXTURE_INTENSITY_SIZE 0x8061 |
#define | GL_PROXY_TEXTURE_1D 0x8063 |
#define | GL_PROXY_TEXTURE_2D 0x8064 |
#define | GL_TEXTURE_PRIORITY 0x8066 |
#define | GL_TEXTURE_RESIDENT 0x8067 |
#define | GL_TEXTURE_BINDING_1D 0x8068 |
#define | GL_TEXTURE_BINDING_2D 0x8069 |
#define | GL_VERTEX_ARRAY 0x8074 |
#define | GL_NORMAL_ARRAY 0x8075 |
#define | GL_COLOR_ARRAY 0x8076 |
#define | GL_INDEX_ARRAY 0x8077 |
#define | GL_TEXTURE_COORD_ARRAY 0x8078 |
#define | GL_EDGE_FLAG_ARRAY 0x8079 |
#define | GL_VERTEX_ARRAY_SIZE 0x807A |
#define | GL_VERTEX_ARRAY_TYPE 0x807B |
#define | GL_VERTEX_ARRAY_STRIDE 0x807C |
#define | GL_NORMAL_ARRAY_TYPE 0x807E |
#define | GL_NORMAL_ARRAY_STRIDE 0x807F |
#define | GL_COLOR_ARRAY_SIZE 0x8081 |
#define | GL_COLOR_ARRAY_TYPE 0x8082 |
#define | GL_COLOR_ARRAY_STRIDE 0x8083 |
#define | GL_INDEX_ARRAY_TYPE 0x8085 |
#define | GL_INDEX_ARRAY_STRIDE 0x8086 |
#define | GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
#define | GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
#define | GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
#define | GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
#define | GL_VERTEX_ARRAY_POINTER 0x808E |
#define | GL_NORMAL_ARRAY_POINTER 0x808F |
#define | GL_COLOR_ARRAY_POINTER 0x8090 |
#define | GL_INDEX_ARRAY_POINTER 0x8091 |
#define | GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
#define | GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
#define | GL_V2F 0x2A20 |
#define | GL_V3F 0x2A21 |
#define | GL_C4UB_V2F 0x2A22 |
#define | GL_C4UB_V3F 0x2A23 |
#define | GL_C3F_V3F 0x2A24 |
#define | GL_N3F_V3F 0x2A25 |
#define | GL_C4F_N3F_V3F 0x2A26 |
#define | GL_T2F_V3F 0x2A27 |
#define | GL_T4F_V4F 0x2A28 |
#define | GL_T2F_C4UB_V3F 0x2A29 |
#define | GL_T2F_C3F_V3F 0x2A2A |
#define | GL_T2F_N3F_V3F 0x2A2B |
#define | GL_T2F_C4F_N3F_V3F 0x2A2C |
#define | GL_T4F_C4F_N3F_V4F 0x2A2D |
#define | GL_LOGIC_OP GL_INDEX_LOGIC_OP |
#define | GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT |
#define | GL_COLOR_INDEX1_EXT 0x80E2 |
#define | GL_COLOR_INDEX2_EXT 0x80E3 |
#define | GL_COLOR_INDEX4_EXT 0x80E4 |
#define | GL_COLOR_INDEX8_EXT 0x80E5 |
#define | GL_COLOR_INDEX12_EXT 0x80E6 |
#define | GL_COLOR_INDEX16_EXT 0x80E7 |
#define | GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) |
#define | GL_VERSION_1_2 1 |
#define | GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
#define | GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
#define | GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
#define | GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
#define | GL_UNSIGNED_BYTE_3_3_2 0x8032 |
#define | GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
#define | GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
#define | GL_UNSIGNED_INT_8_8_8_8 0x8035 |
#define | GL_UNSIGNED_INT_10_10_10_2 0x8036 |
#define | GL_RESCALE_NORMAL 0x803A |
#define | GL_TEXTURE_BINDING_3D 0x806A |
#define | GL_PACK_SKIP_IMAGES 0x806B |
#define | GL_PACK_IMAGE_HEIGHT 0x806C |
#define | GL_UNPACK_SKIP_IMAGES 0x806D |
#define | GL_UNPACK_IMAGE_HEIGHT 0x806E |
#define | GL_TEXTURE_3D 0x806F |
#define | GL_PROXY_TEXTURE_3D 0x8070 |
#define | GL_TEXTURE_DEPTH 0x8071 |
#define | GL_TEXTURE_WRAP_R 0x8072 |
#define | GL_MAX_3D_TEXTURE_SIZE 0x8073 |
#define | GL_BGR 0x80E0 |
#define | GL_BGRA 0x80E1 |
#define | GL_MAX_ELEMENTS_VERTICES 0x80E8 |
#define | GL_MAX_ELEMENTS_INDICES 0x80E9 |
#define | GL_CLAMP_TO_EDGE 0x812F |
#define | GL_TEXTURE_MIN_LOD 0x813A |
#define | GL_TEXTURE_MAX_LOD 0x813B |
#define | GL_TEXTURE_BASE_LEVEL 0x813C |
#define | GL_TEXTURE_MAX_LEVEL 0x813D |
#define | GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
#define | GL_SINGLE_COLOR 0x81F9 |
#define | GL_SEPARATE_SPECULAR_COLOR 0x81FA |
#define | GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
#define | GL_UNSIGNED_SHORT_5_6_5 0x8363 |
#define | GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
#define | GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
#define | GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
#define | GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
#define | GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
#define | GL_ALIASED_POINT_SIZE_RANGE 0x846D |
#define | GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
#define | glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) |
#define | glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) |
#define | glTexImage3D GLEW_GET_FUN(__glewTexImage3D) |
#define | glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) |
#define | GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) |
#define | GL_VERSION_1_3 1 |
#define | GL_MULTISAMPLE 0x809D |
#define | GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
#define | GL_SAMPLE_ALPHA_TO_ONE 0x809F |
#define | GL_SAMPLE_COVERAGE 0x80A0 |
#define | GL_SAMPLE_BUFFERS 0x80A8 |
#define | GL_SAMPLES 0x80A9 |
#define | GL_SAMPLE_COVERAGE_VALUE 0x80AA |
#define | GL_SAMPLE_COVERAGE_INVERT 0x80AB |
#define | GL_CLAMP_TO_BORDER 0x812D |
#define | GL_TEXTURE0 0x84C0 |
#define | GL_TEXTURE1 0x84C1 |
#define | GL_TEXTURE2 0x84C2 |
#define | GL_TEXTURE3 0x84C3 |
#define | GL_TEXTURE4 0x84C4 |
#define | GL_TEXTURE5 0x84C5 |
#define | GL_TEXTURE6 0x84C6 |
#define | GL_TEXTURE7 0x84C7 |
#define | GL_TEXTURE8 0x84C8 |
#define | GL_TEXTURE9 0x84C9 |
#define | GL_TEXTURE10 0x84CA |
#define | GL_TEXTURE11 0x84CB |
#define | GL_TEXTURE12 0x84CC |
#define | GL_TEXTURE13 0x84CD |
#define | GL_TEXTURE14 0x84CE |
#define | GL_TEXTURE15 0x84CF |
#define | GL_TEXTURE16 0x84D0 |
#define | GL_TEXTURE17 0x84D1 |
#define | GL_TEXTURE18 0x84D2 |
#define | GL_TEXTURE19 0x84D3 |
#define | GL_TEXTURE20 0x84D4 |
#define | GL_TEXTURE21 0x84D5 |
#define | GL_TEXTURE22 0x84D6 |
#define | GL_TEXTURE23 0x84D7 |
#define | GL_TEXTURE24 0x84D8 |
#define | GL_TEXTURE25 0x84D9 |
#define | GL_TEXTURE26 0x84DA |
#define | GL_TEXTURE27 0x84DB |
#define | GL_TEXTURE28 0x84DC |
#define | GL_TEXTURE29 0x84DD |
#define | GL_TEXTURE30 0x84DE |
#define | GL_TEXTURE31 0x84DF |
#define | GL_ACTIVE_TEXTURE 0x84E0 |
#define | GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
#define | GL_MAX_TEXTURE_UNITS 0x84E2 |
#define | GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
#define | GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
#define | GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
#define | GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
#define | GL_SUBTRACT 0x84E7 |
#define | GL_COMPRESSED_ALPHA 0x84E9 |
#define | GL_COMPRESSED_LUMINANCE 0x84EA |
#define | GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
#define | GL_COMPRESSED_INTENSITY 0x84EC |
#define | GL_COMPRESSED_RGB 0x84ED |
#define | GL_COMPRESSED_RGBA 0x84EE |
#define | GL_TEXTURE_COMPRESSION_HINT 0x84EF |
#define | GL_NORMAL_MAP 0x8511 |
#define | GL_REFLECTION_MAP 0x8512 |
#define | GL_TEXTURE_CUBE_MAP 0x8513 |
#define | GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
#define | GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
#define | GL_COMBINE 0x8570 |
#define | GL_COMBINE_RGB 0x8571 |
#define | GL_COMBINE_ALPHA 0x8572 |
#define | GL_RGB_SCALE 0x8573 |
#define | GL_ADD_SIGNED 0x8574 |
#define | GL_INTERPOLATE 0x8575 |
#define | GL_CONSTANT 0x8576 |
#define | GL_PRIMARY_COLOR 0x8577 |
#define | GL_PREVIOUS 0x8578 |
#define | GL_SOURCE0_RGB 0x8580 |
#define | GL_SOURCE1_RGB 0x8581 |
#define | GL_SOURCE2_RGB 0x8582 |
#define | GL_SOURCE0_ALPHA 0x8588 |
#define | GL_SOURCE1_ALPHA 0x8589 |
#define | GL_SOURCE2_ALPHA 0x858A |
#define | GL_OPERAND0_RGB 0x8590 |
#define | GL_OPERAND1_RGB 0x8591 |
#define | GL_OPERAND2_RGB 0x8592 |
#define | GL_OPERAND0_ALPHA 0x8598 |
#define | GL_OPERAND1_ALPHA 0x8599 |
#define | GL_OPERAND2_ALPHA 0x859A |
#define | GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
#define | GL_TEXTURE_COMPRESSED 0x86A1 |
#define | GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
#define | GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
#define | GL_DOT3_RGB 0x86AE |
#define | GL_DOT3_RGBA 0x86AF |
#define | GL_MULTISAMPLE_BIT 0x20000000 |
#define | glActiveTexture GLEW_GET_FUN(__glewActiveTexture) |
#define | glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) |
#define | glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) |
#define | glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) |
#define | glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) |
#define | glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) |
#define | glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) |
#define | glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) |
#define | glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) |
#define | glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) |
#define | glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) |
#define | glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) |
#define | glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) |
#define | glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) |
#define | glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) |
#define | glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) |
#define | glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) |
#define | glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) |
#define | glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) |
#define | glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) |
#define | glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) |
#define | glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) |
#define | glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) |
#define | glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) |
#define | glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) |
#define | glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) |
#define | glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) |
#define | glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) |
#define | glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) |
#define | glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) |
#define | glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) |
#define | glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) |
#define | glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) |
#define | glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) |
#define | glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) |
#define | glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) |
#define | glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) |
#define | glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) |
#define | glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) |
#define | glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) |
#define | glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) |
#define | glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) |
#define | glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) |
#define | glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) |
#define | glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) |
#define | glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) |
#define | GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) |
#define | GL_VERSION_1_4 1 |
#define | GL_BLEND_DST_RGB 0x80C8 |
#define | GL_BLEND_SRC_RGB 0x80C9 |
#define | GL_BLEND_DST_ALPHA 0x80CA |
#define | GL_BLEND_SRC_ALPHA 0x80CB |
#define | GL_POINT_SIZE_MIN 0x8126 |
#define | GL_POINT_SIZE_MAX 0x8127 |
#define | GL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
#define | GL_POINT_DISTANCE_ATTENUATION 0x8129 |
#define | GL_GENERATE_MIPMAP 0x8191 |
#define | GL_GENERATE_MIPMAP_HINT 0x8192 |
#define | GL_DEPTH_COMPONENT16 0x81A5 |
#define | GL_DEPTH_COMPONENT24 0x81A6 |
#define | GL_DEPTH_COMPONENT32 0x81A7 |
#define | GL_MIRRORED_REPEAT 0x8370 |
#define | GL_FOG_COORDINATE_SOURCE 0x8450 |
#define | GL_FOG_COORDINATE 0x8451 |
#define | GL_FRAGMENT_DEPTH 0x8452 |
#define | GL_CURRENT_FOG_COORDINATE 0x8453 |
#define | GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 |
#define | GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 |
#define | GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 |
#define | GL_FOG_COORDINATE_ARRAY 0x8457 |
#define | GL_COLOR_SUM 0x8458 |
#define | GL_CURRENT_SECONDARY_COLOR 0x8459 |
#define | GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A |
#define | GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B |
#define | GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C |
#define | GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D |
#define | GL_SECONDARY_COLOR_ARRAY 0x845E |
#define | GL_MAX_TEXTURE_LOD_BIAS 0x84FD |
#define | GL_TEXTURE_FILTER_CONTROL 0x8500 |
#define | GL_TEXTURE_LOD_BIAS 0x8501 |
#define | GL_INCR_WRAP 0x8507 |
#define | GL_DECR_WRAP 0x8508 |
#define | GL_TEXTURE_DEPTH_SIZE 0x884A |
#define | GL_DEPTH_TEXTURE_MODE 0x884B |
#define | GL_TEXTURE_COMPARE_MODE 0x884C |
#define | GL_TEXTURE_COMPARE_FUNC 0x884D |
#define | GL_COMPARE_R_TO_TEXTURE 0x884E |
#define | glBlendColor GLEW_GET_FUN(__glewBlendColor) |
#define | glBlendEquation GLEW_GET_FUN(__glewBlendEquation) |
#define | glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) |
#define | glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) |
#define | glFogCoordd GLEW_GET_FUN(__glewFogCoordd) |
#define | glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) |
#define | glFogCoordf GLEW_GET_FUN(__glewFogCoordf) |
#define | glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) |
#define | glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) |
#define | glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) |
#define | glPointParameterf GLEW_GET_FUN(__glewPointParameterf) |
#define | glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) |
#define | glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) |
#define | glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) |
#define | glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) |
#define | glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) |
#define | glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) |
#define | glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) |
#define | glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) |
#define | glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) |
#define | glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) |
#define | glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) |
#define | glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) |
#define | glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) |
#define | glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) |
#define | glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) |
#define | glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) |
#define | glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) |
#define | glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) |
#define | glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) |
#define | glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) |
#define | glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) |
#define | glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) |
#define | glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) |
#define | glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) |
#define | glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) |
#define | glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) |
#define | glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) |
#define | glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) |
#define | glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) |
#define | glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) |
#define | glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) |
#define | glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) |
#define | glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) |
#define | glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) |
#define | GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) |
#define | GL_VERSION_1_5 1 |
#define | GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE |
#define | GL_FOG_COORD GL_FOG_COORDINATE |
#define | GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY |
#define | GL_SRC0_RGB GL_SOURCE0_RGB |
#define | GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER |
#define | GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE |
#define | GL_SRC1_ALPHA GL_SOURCE1_ALPHA |
#define | GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE |
#define | GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE |
#define | GL_SRC0_ALPHA GL_SOURCE0_ALPHA |
#define | GL_SRC1_RGB GL_SOURCE1_RGB |
#define | GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING |
#define | GL_SRC2_ALPHA GL_SOURCE2_ALPHA |
#define | GL_SRC2_RGB GL_SOURCE2_RGB |
#define | GL_BUFFER_SIZE 0x8764 |
#define | GL_BUFFER_USAGE 0x8765 |
#define | GL_QUERY_COUNTER_BITS 0x8864 |
#define | GL_CURRENT_QUERY 0x8865 |
#define | GL_QUERY_RESULT 0x8866 |
#define | GL_QUERY_RESULT_AVAILABLE 0x8867 |
#define | GL_ARRAY_BUFFER 0x8892 |
#define | GL_ELEMENT_ARRAY_BUFFER 0x8893 |
#define | GL_ARRAY_BUFFER_BINDING 0x8894 |
#define | GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
#define | GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
#define | GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
#define | GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
#define | GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 |
#define | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
#define | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B |
#define | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C |
#define | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D |
#define | GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E |
#define | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
#define | GL_READ_ONLY 0x88B8 |
#define | GL_WRITE_ONLY 0x88B9 |
#define | GL_READ_WRITE 0x88BA |
#define | GL_BUFFER_ACCESS 0x88BB |
#define | GL_BUFFER_MAPPED 0x88BC |
#define | GL_BUFFER_MAP_POINTER 0x88BD |
#define | GL_STREAM_DRAW 0x88E0 |
#define | GL_STREAM_READ 0x88E1 |
#define | GL_STREAM_COPY 0x88E2 |
#define | GL_STATIC_DRAW 0x88E4 |
#define | GL_STATIC_READ 0x88E5 |
#define | GL_STATIC_COPY 0x88E6 |
#define | GL_DYNAMIC_DRAW 0x88E8 |
#define | GL_DYNAMIC_READ 0x88E9 |
#define | GL_DYNAMIC_COPY 0x88EA |
#define | GL_SAMPLES_PASSED 0x8914 |
#define | glBeginQuery GLEW_GET_FUN(__glewBeginQuery) |
#define | glBindBuffer GLEW_GET_FUN(__glewBindBuffer) |
#define | glBufferData GLEW_GET_FUN(__glewBufferData) |
#define | glBufferSubData GLEW_GET_FUN(__glewBufferSubData) |
#define | glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) |
#define | glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) |
#define | glEndQuery GLEW_GET_FUN(__glewEndQuery) |
#define | glGenBuffers GLEW_GET_FUN(__glewGenBuffers) |
#define | glGenQueries GLEW_GET_FUN(__glewGenQueries) |
#define | glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) |
#define | glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) |
#define | glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) |
#define | glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) |
#define | glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) |
#define | glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) |
#define | glIsBuffer GLEW_GET_FUN(__glewIsBuffer) |
#define | glIsQuery GLEW_GET_FUN(__glewIsQuery) |
#define | glMapBuffer GLEW_GET_FUN(__glewMapBuffer) |
#define | glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) |
#define | GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) |
#define | GL_VERSION_2_0 1 |
#define | GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION |
#define | GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
#define | GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
#define | GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
#define | GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
#define | GL_CURRENT_VERTEX_ATTRIB 0x8626 |
#define | GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
#define | GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
#define | GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
#define | GL_STENCIL_BACK_FUNC 0x8800 |
#define | GL_STENCIL_BACK_FAIL 0x8801 |
#define | GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
#define | GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
#define | GL_MAX_DRAW_BUFFERS 0x8824 |
#define | GL_DRAW_BUFFER0 0x8825 |
#define | GL_DRAW_BUFFER1 0x8826 |
#define | GL_DRAW_BUFFER2 0x8827 |
#define | GL_DRAW_BUFFER3 0x8828 |
#define | GL_DRAW_BUFFER4 0x8829 |
#define | GL_DRAW_BUFFER5 0x882A |
#define | GL_DRAW_BUFFER6 0x882B |
#define | GL_DRAW_BUFFER7 0x882C |
#define | GL_DRAW_BUFFER8 0x882D |
#define | GL_DRAW_BUFFER9 0x882E |
#define | GL_DRAW_BUFFER10 0x882F |
#define | GL_DRAW_BUFFER11 0x8830 |
#define | GL_DRAW_BUFFER12 0x8831 |
#define | GL_DRAW_BUFFER13 0x8832 |
#define | GL_DRAW_BUFFER14 0x8833 |
#define | GL_DRAW_BUFFER15 0x8834 |
#define | GL_BLEND_EQUATION_ALPHA 0x883D |
#define | GL_POINT_SPRITE 0x8861 |
#define | GL_COORD_REPLACE 0x8862 |
#define | GL_MAX_VERTEX_ATTRIBS 0x8869 |
#define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
#define | GL_MAX_TEXTURE_COORDS 0x8871 |
#define | GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
#define | GL_FRAGMENT_SHADER 0x8B30 |
#define | GL_VERTEX_SHADER 0x8B31 |
#define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
#define | GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
#define | GL_MAX_VARYING_FLOATS 0x8B4B |
#define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
#define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
#define | GL_SHADER_TYPE 0x8B4F |
#define | GL_FLOAT_VEC2 0x8B50 |
#define | GL_FLOAT_VEC3 0x8B51 |
#define | GL_FLOAT_VEC4 0x8B52 |
#define | GL_INT_VEC2 0x8B53 |
#define | GL_INT_VEC3 0x8B54 |
#define | GL_INT_VEC4 0x8B55 |
#define | GL_BOOL 0x8B56 |
#define | GL_BOOL_VEC2 0x8B57 |
#define | GL_BOOL_VEC3 0x8B58 |
#define | GL_BOOL_VEC4 0x8B59 |
#define | GL_FLOAT_MAT2 0x8B5A |
#define | GL_FLOAT_MAT3 0x8B5B |
#define | GL_FLOAT_MAT4 0x8B5C |
#define | GL_SAMPLER_1D 0x8B5D |
#define | GL_SAMPLER_2D 0x8B5E |
#define | GL_SAMPLER_3D 0x8B5F |
#define | GL_SAMPLER_CUBE 0x8B60 |
#define | GL_SAMPLER_1D_SHADOW 0x8B61 |
#define | GL_SAMPLER_2D_SHADOW 0x8B62 |
#define | GL_DELETE_STATUS 0x8B80 |
#define | GL_COMPILE_STATUS 0x8B81 |
#define | GL_LINK_STATUS 0x8B82 |
#define | GL_VALIDATE_STATUS 0x8B83 |
#define | GL_INFO_LOG_LENGTH 0x8B84 |
#define | GL_ATTACHED_SHADERS 0x8B85 |
#define | GL_ACTIVE_UNIFORMS 0x8B86 |
#define | GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
#define | GL_SHADER_SOURCE_LENGTH 0x8B88 |
#define | GL_ACTIVE_ATTRIBUTES 0x8B89 |
#define | GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
#define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
#define | GL_SHADING_LANGUAGE_VERSION 0x8B8C |
#define | GL_CURRENT_PROGRAM 0x8B8D |
#define | GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
#define | GL_LOWER_LEFT 0x8CA1 |
#define | GL_UPPER_LEFT 0x8CA2 |
#define | GL_STENCIL_BACK_REF 0x8CA3 |
#define | GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
#define | GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
#define | glAttachShader GLEW_GET_FUN(__glewAttachShader) |
#define | glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) |
#define | glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) |
#define | glCompileShader GLEW_GET_FUN(__glewCompileShader) |
#define | glCreateProgram GLEW_GET_FUN(__glewCreateProgram) |
#define | glCreateShader GLEW_GET_FUN(__glewCreateShader) |
#define | glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) |
#define | glDeleteShader GLEW_GET_FUN(__glewDeleteShader) |
#define | glDetachShader GLEW_GET_FUN(__glewDetachShader) |
#define | glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) |
#define | glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) |
#define | glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) |
#define | glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) |
#define | glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) |
#define | glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) |
#define | glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) |
#define | glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) |
#define | glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) |
#define | glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) |
#define | glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) |
#define | glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) |
#define | glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) |
#define | glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) |
#define | glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) |
#define | glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) |
#define | glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) |
#define | glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) |
#define | glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) |
#define | glIsProgram GLEW_GET_FUN(__glewIsProgram) |
#define | glIsShader GLEW_GET_FUN(__glewIsShader) |
#define | glLinkProgram GLEW_GET_FUN(__glewLinkProgram) |
#define | glShaderSource GLEW_GET_FUN(__glewShaderSource) |
#define | glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) |
#define | glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) |
#define | glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) |
#define | glUniform1f GLEW_GET_FUN(__glewUniform1f) |
#define | glUniform1fv GLEW_GET_FUN(__glewUniform1fv) |
#define | glUniform1i GLEW_GET_FUN(__glewUniform1i) |
#define | glUniform1iv GLEW_GET_FUN(__glewUniform1iv) |
#define | glUniform2f GLEW_GET_FUN(__glewUniform2f) |
#define | glUniform2fv GLEW_GET_FUN(__glewUniform2fv) |
#define | glUniform2i GLEW_GET_FUN(__glewUniform2i) |
#define | glUniform2iv GLEW_GET_FUN(__glewUniform2iv) |
#define | glUniform3f GLEW_GET_FUN(__glewUniform3f) |
#define | glUniform3fv GLEW_GET_FUN(__glewUniform3fv) |
#define | glUniform3i GLEW_GET_FUN(__glewUniform3i) |
#define | glUniform3iv GLEW_GET_FUN(__glewUniform3iv) |
#define | glUniform4f GLEW_GET_FUN(__glewUniform4f) |
#define | glUniform4fv GLEW_GET_FUN(__glewUniform4fv) |
#define | glUniform4i GLEW_GET_FUN(__glewUniform4i) |
#define | glUniform4iv GLEW_GET_FUN(__glewUniform4iv) |
#define | glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) |
#define | glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) |
#define | glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) |
#define | glUseProgram GLEW_GET_FUN(__glewUseProgram) |
#define | glValidateProgram GLEW_GET_FUN(__glewValidateProgram) |
#define | glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) |
#define | glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) |
#define | glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) |
#define | glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) |
#define | glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) |
#define | glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) |
#define | glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) |
#define | glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) |
#define | glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) |
#define | glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) |
#define | glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) |
#define | glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) |
#define | glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) |
#define | glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) |
#define | glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) |
#define | glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) |
#define | glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) |
#define | glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) |
#define | glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) |
#define | glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) |
#define | glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) |
#define | glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) |
#define | glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) |
#define | glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) |
#define | glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) |
#define | glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) |
#define | glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) |
#define | glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) |
#define | glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) |
#define | glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) |
#define | glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) |
#define | glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) |
#define | glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) |
#define | glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) |
#define | glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) |
#define | glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) |
#define | glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) |
#define | GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) |
#define | GL_3DFX_multisample 1 |
#define | GL_MULTISAMPLE_3DFX 0x86B2 |
#define | GL_SAMPLE_BUFFERS_3DFX 0x86B3 |
#define | GL_SAMPLES_3DFX 0x86B4 |
#define | GL_MULTISAMPLE_BIT_3DFX 0x20000000 |
#define | GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) |
#define | GL_3DFX_tbuffer 1 |
#define | glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) |
#define | GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) |
#define | GL_3DFX_texture_compression_FXT1 1 |
#define | GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 |
#define | GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 |
#define | GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) |
#define | GL_APPLE_client_storage 1 |
#define | GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 |
#define | GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) |
#define | GL_APPLE_element_array 1 |
#define | GL_ELEMENT_ARRAY_APPLE 0x8768 |
#define | GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 |
#define | GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A |
#define | glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) |
#define | glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) |
#define | glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) |
#define | glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) |
#define | glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) |
#define | GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) |
#define | GL_APPLE_fence 1 |
#define | GL_DRAW_PIXELS_APPLE 0x8A0A |
#define | GL_FENCE_APPLE 0x8A0B |
#define | glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) |
#define | glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) |
#define | glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) |
#define | glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) |
#define | glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) |
#define | glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) |
#define | glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) |
#define | glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) |
#define | GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) |
#define | GL_APPLE_float_pixels 1 |
#define | GL_HALF_APPLE 0x140B |
#define | GL_RGBA_FLOAT32_APPLE 0x8814 |
#define | GL_RGB_FLOAT32_APPLE 0x8815 |
#define | GL_ALPHA_FLOAT32_APPLE 0x8816 |
#define | GL_INTENSITY_FLOAT32_APPLE 0x8817 |
#define | GL_LUMINANCE_FLOAT32_APPLE 0x8818 |
#define | GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 |
#define | GL_RGBA_FLOAT16_APPLE 0x881A |
#define | GL_RGB_FLOAT16_APPLE 0x881B |
#define | GL_ALPHA_FLOAT16_APPLE 0x881C |
#define | GL_INTENSITY_FLOAT16_APPLE 0x881D |
#define | GL_LUMINANCE_FLOAT16_APPLE 0x881E |
#define | GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F |
#define | GL_COLOR_FLOAT_APPLE 0x8A0F |
#define | GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) |
#define | GL_APPLE_pixel_buffer 1 |
#define | GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 |
#define | GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) |
#define | GL_APPLE_specular_vector 1 |
#define | GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 |
#define | GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) |
#define | GL_APPLE_texture_range 1 |
#define | GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 |
#define | GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 |
#define | GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC |
#define | GL_STORAGE_PRIVATE_APPLE 0x85BD |
#define | GL_STORAGE_CACHED_APPLE 0x85BE |
#define | GL_STORAGE_SHARED_APPLE 0x85BF |
#define | glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) |
#define | glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) |
#define | GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) |
#define | GL_APPLE_transform_hint 1 |
#define | GL_TRANSFORM_HINT_APPLE 0x85B1 |
#define | GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) |
#define | GL_APPLE_vertex_array_object 1 |
#define | GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 |
#define | glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) |
#define | glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) |
#define | glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) |
#define | glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) |
#define | GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) |
#define | GL_APPLE_vertex_array_range 1 |
#define | GL_VERTEX_ARRAY_RANGE_APPLE 0x851D |
#define | GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E |
#define | GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F |
#define | GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 |
#define | GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 |
#define | GL_STORAGE_CACHED_APPLE 0x85BE |
#define | GL_STORAGE_SHARED_APPLE 0x85BF |
#define | glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) |
#define | glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) |
#define | glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) |
#define | GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) |
#define | GL_APPLE_ycbcr_422 1 |
#define | GL_YCBCR_422_APPLE 0x85B9 |
#define | GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
#define | GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
#define | GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) |
#define | GL_ARB_color_buffer_float 1 |
#define | GL_RGBA_FLOAT_MODE_ARB 0x8820 |
#define | GL_CLAMP_VERTEX_COLOR_ARB 0x891A |
#define | GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B |
#define | GL_CLAMP_READ_COLOR_ARB 0x891C |
#define | GL_FIXED_ONLY_ARB 0x891D |
#define | glClampColorARB GLEW_GET_FUN(__glewClampColorARB) |
#define | GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) |
#define | GL_ARB_depth_texture 1 |
#define | GL_DEPTH_COMPONENT16_ARB 0x81A5 |
#define | GL_DEPTH_COMPONENT24_ARB 0x81A6 |
#define | GL_DEPTH_COMPONENT32_ARB 0x81A7 |
#define | GL_TEXTURE_DEPTH_SIZE_ARB 0x884A |
#define | GL_DEPTH_TEXTURE_MODE_ARB 0x884B |
#define | GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) |
#define | GL_ARB_draw_buffers 1 |
#define | GL_MAX_DRAW_BUFFERS_ARB 0x8824 |
#define | GL_DRAW_BUFFER0_ARB 0x8825 |
#define | GL_DRAW_BUFFER1_ARB 0x8826 |
#define | GL_DRAW_BUFFER2_ARB 0x8827 |
#define | GL_DRAW_BUFFER3_ARB 0x8828 |
#define | GL_DRAW_BUFFER4_ARB 0x8829 |
#define | GL_DRAW_BUFFER5_ARB 0x882A |
#define | GL_DRAW_BUFFER6_ARB 0x882B |
#define | GL_DRAW_BUFFER7_ARB 0x882C |
#define | GL_DRAW_BUFFER8_ARB 0x882D |
#define | GL_DRAW_BUFFER9_ARB 0x882E |
#define | GL_DRAW_BUFFER10_ARB 0x882F |
#define | GL_DRAW_BUFFER11_ARB 0x8830 |
#define | GL_DRAW_BUFFER12_ARB 0x8831 |
#define | GL_DRAW_BUFFER13_ARB 0x8832 |
#define | GL_DRAW_BUFFER14_ARB 0x8833 |
#define | GL_DRAW_BUFFER15_ARB 0x8834 |
#define | glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) |
#define | GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) |
#define | GL_ARB_fragment_program 1 |
#define | GL_FRAGMENT_PROGRAM_ARB 0x8804 |
#define | GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 |
#define | GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 |
#define | GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 |
#define | GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 |
#define | GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 |
#define | GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A |
#define | GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B |
#define | GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C |
#define | GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D |
#define | GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E |
#define | GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F |
#define | GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 |
#define | GL_MAX_TEXTURE_COORDS_ARB 0x8871 |
#define | GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 |
#define | GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) |
#define | GL_ARB_fragment_program_shadow 1 |
#define | GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) |
#define | GL_ARB_fragment_shader 1 |
#define | GL_FRAGMENT_SHADER_ARB 0x8B30 |
#define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 |
#define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B |
#define | GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) |
#define | GL_ARB_half_float_pixel 1 |
#define | GL_HALF_FLOAT_ARB 0x140B |
#define | GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) |
#define | GL_ARB_imaging 1 |
#define | GL_CONSTANT_COLOR 0x8001 |
#define | GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
#define | GL_CONSTANT_ALPHA 0x8003 |
#define | GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
#define | GL_BLEND_COLOR 0x8005 |
#define | GL_FUNC_ADD 0x8006 |
#define | GL_MIN 0x8007 |
#define | GL_MAX 0x8008 |
#define | GL_BLEND_EQUATION 0x8009 |
#define | GL_FUNC_SUBTRACT 0x800A |
#define | GL_FUNC_REVERSE_SUBTRACT 0x800B |
#define | GL_CONVOLUTION_1D 0x8010 |
#define | GL_CONVOLUTION_2D 0x8011 |
#define | GL_SEPARABLE_2D 0x8012 |
#define | GL_CONVOLUTION_BORDER_MODE 0x8013 |
#define | GL_CONVOLUTION_FILTER_SCALE 0x8014 |
#define | GL_CONVOLUTION_FILTER_BIAS 0x8015 |
#define | GL_REDUCE 0x8016 |
#define | GL_CONVOLUTION_FORMAT 0x8017 |
#define | GL_CONVOLUTION_WIDTH 0x8018 |
#define | GL_CONVOLUTION_HEIGHT 0x8019 |
#define | GL_MAX_CONVOLUTION_WIDTH 0x801A |
#define | GL_MAX_CONVOLUTION_HEIGHT 0x801B |
#define | GL_POST_CONVOLUTION_RED_SCALE 0x801C |
#define | GL_POST_CONVOLUTION_GREEN_SCALE 0x801D |
#define | GL_POST_CONVOLUTION_BLUE_SCALE 0x801E |
#define | GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F |
#define | GL_POST_CONVOLUTION_RED_BIAS 0x8020 |
#define | GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 |
#define | GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 |
#define | GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 |
#define | GL_HISTOGRAM 0x8024 |
#define | GL_PROXY_HISTOGRAM 0x8025 |
#define | GL_HISTOGRAM_WIDTH 0x8026 |
#define | GL_HISTOGRAM_FORMAT 0x8027 |
#define | GL_HISTOGRAM_RED_SIZE 0x8028 |
#define | GL_HISTOGRAM_GREEN_SIZE 0x8029 |
#define | GL_HISTOGRAM_BLUE_SIZE 0x802A |
#define | GL_HISTOGRAM_ALPHA_SIZE 0x802B |
#define | GL_HISTOGRAM_LUMINANCE_SIZE 0x802C |
#define | GL_HISTOGRAM_SINK 0x802D |
#define | GL_MINMAX 0x802E |
#define | GL_MINMAX_FORMAT 0x802F |
#define | GL_MINMAX_SINK 0x8030 |
#define | GL_TABLE_TOO_LARGE 0x8031 |
#define | GL_COLOR_MATRIX 0x80B1 |
#define | GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 |
#define | GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 |
#define | GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 |
#define | GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 |
#define | GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 |
#define | GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 |
#define | GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 |
#define | GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 |
#define | GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA |
#define | GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB |
#define | GL_COLOR_TABLE 0x80D0 |
#define | GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 |
#define | GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 |
#define | GL_PROXY_COLOR_TABLE 0x80D3 |
#define | GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 |
#define | GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 |
#define | GL_COLOR_TABLE_SCALE 0x80D6 |
#define | GL_COLOR_TABLE_BIAS 0x80D7 |
#define | GL_COLOR_TABLE_FORMAT 0x80D8 |
#define | GL_COLOR_TABLE_WIDTH 0x80D9 |
#define | GL_COLOR_TABLE_RED_SIZE 0x80DA |
#define | GL_COLOR_TABLE_GREEN_SIZE 0x80DB |
#define | GL_COLOR_TABLE_BLUE_SIZE 0x80DC |
#define | GL_COLOR_TABLE_ALPHA_SIZE 0x80DD |
#define | GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE |
#define | GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF |
#define | GL_IGNORE_BORDER 0x8150 |
#define | GL_CONSTANT_BORDER 0x8151 |
#define | GL_WRAP_BORDER 0x8152 |
#define | GL_REPLICATE_BORDER 0x8153 |
#define | GL_CONVOLUTION_BORDER_COLOR 0x8154 |
#define | glColorSubTable GLEW_GET_FUN(__glewColorSubTable) |
#define | glColorTable GLEW_GET_FUN(__glewColorTable) |
#define | glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) |
#define | glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) |
#define | glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) |
#define | glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) |
#define | glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) |
#define | glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) |
#define | glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) |
#define | glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) |
#define | glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) |
#define | glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) |
#define | glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) |
#define | glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) |
#define | glGetColorTable GLEW_GET_FUN(__glewGetColorTable) |
#define | glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) |
#define | glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) |
#define | glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) |
#define | glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) |
#define | glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) |
#define | glGetHistogram GLEW_GET_FUN(__glewGetHistogram) |
#define | glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) |
#define | glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) |
#define | glGetMinmax GLEW_GET_FUN(__glewGetMinmax) |
#define | glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) |
#define | glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) |
#define | glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) |
#define | glHistogram GLEW_GET_FUN(__glewHistogram) |
#define | glMinmax GLEW_GET_FUN(__glewMinmax) |
#define | glResetHistogram GLEW_GET_FUN(__glewResetHistogram) |
#define | glResetMinmax GLEW_GET_FUN(__glewResetMinmax) |
#define | glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) |
#define | GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) |
#define | GL_ARB_matrix_palette 1 |
#define | GL_MATRIX_PALETTE_ARB 0x8840 |
#define | GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 |
#define | GL_MAX_PALETTE_MATRICES_ARB 0x8842 |
#define | GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 |
#define | GL_MATRIX_INDEX_ARRAY_ARB 0x8844 |
#define | GL_CURRENT_MATRIX_INDEX_ARB 0x8845 |
#define | GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 |
#define | GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 |
#define | GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 |
#define | GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 |
#define | glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) |
#define | glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) |
#define | glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) |
#define | glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) |
#define | glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) |
#define | GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) |
#define | GL_ARB_multisample 1 |
#define | GL_MULTISAMPLE_ARB 0x809D |
#define | GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E |
#define | GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F |
#define | GL_SAMPLE_COVERAGE_ARB 0x80A0 |
#define | GL_SAMPLE_BUFFERS_ARB 0x80A8 |
#define | GL_SAMPLES_ARB 0x80A9 |
#define | GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA |
#define | GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB |
#define | GL_MULTISAMPLE_BIT_ARB 0x20000000 |
#define | glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) |
#define | GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) |
#define | GL_ARB_multitexture 1 |
#define | GL_TEXTURE0_ARB 0x84C0 |
#define | GL_TEXTURE1_ARB 0x84C1 |
#define | GL_TEXTURE2_ARB 0x84C2 |
#define | GL_TEXTURE3_ARB 0x84C3 |
#define | GL_TEXTURE4_ARB 0x84C4 |
#define | GL_TEXTURE5_ARB 0x84C5 |
#define | GL_TEXTURE6_ARB 0x84C6 |
#define | GL_TEXTURE7_ARB 0x84C7 |
#define | GL_TEXTURE8_ARB 0x84C8 |
#define | GL_TEXTURE9_ARB 0x84C9 |
#define | GL_TEXTURE10_ARB 0x84CA |
#define | GL_TEXTURE11_ARB 0x84CB |
#define | GL_TEXTURE12_ARB 0x84CC |
#define | GL_TEXTURE13_ARB 0x84CD |
#define | GL_TEXTURE14_ARB 0x84CE |
#define | GL_TEXTURE15_ARB 0x84CF |
#define | GL_TEXTURE16_ARB 0x84D0 |
#define | GL_TEXTURE17_ARB 0x84D1 |
#define | GL_TEXTURE18_ARB 0x84D2 |
#define | GL_TEXTURE19_ARB 0x84D3 |
#define | GL_TEXTURE20_ARB 0x84D4 |
#define | GL_TEXTURE21_ARB 0x84D5 |
#define | GL_TEXTURE22_ARB 0x84D6 |
#define | GL_TEXTURE23_ARB 0x84D7 |
#define | GL_TEXTURE24_ARB 0x84D8 |
#define | GL_TEXTURE25_ARB 0x84D9 |
#define | GL_TEXTURE26_ARB 0x84DA |
#define | GL_TEXTURE27_ARB 0x84DB |
#define | GL_TEXTURE28_ARB 0x84DC |
#define | GL_TEXTURE29_ARB 0x84DD |
#define | GL_TEXTURE30_ARB 0x84DE |
#define | GL_TEXTURE31_ARB 0x84DF |
#define | GL_ACTIVE_TEXTURE_ARB 0x84E0 |
#define | GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 |
#define | GL_MAX_TEXTURE_UNITS_ARB 0x84E2 |
#define | glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) |
#define | glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) |
#define | glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) |
#define | glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) |
#define | glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) |
#define | glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) |
#define | glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) |
#define | glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) |
#define | glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) |
#define | glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) |
#define | glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) |
#define | glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) |
#define | glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) |
#define | glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) |
#define | glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) |
#define | glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) |
#define | glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) |
#define | glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) |
#define | glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) |
#define | glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) |
#define | glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) |
#define | glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) |
#define | glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) |
#define | glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) |
#define | glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) |
#define | glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) |
#define | glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) |
#define | glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) |
#define | glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) |
#define | glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) |
#define | glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) |
#define | glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) |
#define | glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) |
#define | glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) |
#define | GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) |
#define | GL_ARB_occlusion_query 1 |
#define | GL_QUERY_COUNTER_BITS_ARB 0x8864 |
#define | GL_CURRENT_QUERY_ARB 0x8865 |
#define | GL_QUERY_RESULT_ARB 0x8866 |
#define | GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 |
#define | GL_SAMPLES_PASSED_ARB 0x8914 |
#define | glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) |
#define | glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) |
#define | glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) |
#define | glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) |
#define | glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) |
#define | glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) |
#define | glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) |
#define | glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) |
#define | GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) |
#define | GL_ARB_pixel_buffer_object 1 |
#define | GL_PIXEL_PACK_BUFFER_ARB 0x88EB |
#define | GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC |
#define | GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED |
#define | GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF |
#define | GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) |
#define | GL_ARB_point_parameters 1 |
#define | GL_POINT_SIZE_MIN_ARB 0x8126 |
#define | GL_POINT_SIZE_MAX_ARB 0x8127 |
#define | GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 |
#define | GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 |
#define | glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) |
#define | glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) |
#define | GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) |
#define | GL_ARB_point_sprite 1 |
#define | GL_POINT_SPRITE_ARB 0x8861 |
#define | GL_COORD_REPLACE_ARB 0x8862 |
#define | GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) |
#define | GL_ARB_shader_objects 1 |
#define | GL_PROGRAM_OBJECT_ARB 0x8B40 |
#define | GL_SHADER_OBJECT_ARB 0x8B48 |
#define | GL_OBJECT_TYPE_ARB 0x8B4E |
#define | GL_OBJECT_SUBTYPE_ARB 0x8B4F |
#define | GL_FLOAT_VEC2_ARB 0x8B50 |
#define | GL_FLOAT_VEC3_ARB 0x8B51 |
#define | GL_FLOAT_VEC4_ARB 0x8B52 |
#define | GL_INT_VEC2_ARB 0x8B53 |
#define | GL_INT_VEC3_ARB 0x8B54 |
#define | GL_INT_VEC4_ARB 0x8B55 |
#define | GL_BOOL_ARB 0x8B56 |
#define | GL_BOOL_VEC2_ARB 0x8B57 |
#define | GL_BOOL_VEC3_ARB 0x8B58 |
#define | GL_BOOL_VEC4_ARB 0x8B59 |
#define | GL_FLOAT_MAT2_ARB 0x8B5A |
#define | GL_FLOAT_MAT3_ARB 0x8B5B |
#define | GL_FLOAT_MAT4_ARB 0x8B5C |
#define | GL_SAMPLER_1D_ARB 0x8B5D |
#define | GL_SAMPLER_2D_ARB 0x8B5E |
#define | GL_SAMPLER_3D_ARB 0x8B5F |
#define | GL_SAMPLER_CUBE_ARB 0x8B60 |
#define | GL_SAMPLER_1D_SHADOW_ARB 0x8B61 |
#define | GL_SAMPLER_2D_SHADOW_ARB 0x8B62 |
#define | GL_SAMPLER_2D_RECT_ARB 0x8B63 |
#define | GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
#define | GL_OBJECT_DELETE_STATUS_ARB 0x8B80 |
#define | GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 |
#define | GL_OBJECT_LINK_STATUS_ARB 0x8B82 |
#define | GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 |
#define | GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 |
#define | GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 |
#define | GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 |
#define | GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 |
#define | GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 |
#define | glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) |
#define | glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) |
#define | glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) |
#define | glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) |
#define | glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) |
#define | glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) |
#define | glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) |
#define | glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) |
#define | glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) |
#define | glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) |
#define | glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) |
#define | glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) |
#define | glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) |
#define | glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) |
#define | glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) |
#define | glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) |
#define | glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) |
#define | glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) |
#define | glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) |
#define | glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) |
#define | glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) |
#define | glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) |
#define | glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) |
#define | glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) |
#define | glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) |
#define | glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) |
#define | glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) |
#define | glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) |
#define | glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) |
#define | glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) |
#define | glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) |
#define | glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) |
#define | glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) |
#define | glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) |
#define | glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) |
#define | glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) |
#define | glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) |
#define | glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) |
#define | glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) |
#define | GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) |
#define | GL_ARB_shading_language_100 1 |
#define | GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C |
#define | GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) |
#define | GL_ARB_shadow 1 |
#define | GL_TEXTURE_COMPARE_MODE_ARB 0x884C |
#define | GL_TEXTURE_COMPARE_FUNC_ARB 0x884D |
#define | GL_COMPARE_R_TO_TEXTURE_ARB 0x884E |
#define | GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) |
#define | GL_ARB_shadow_ambient 1 |
#define | GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF |
#define | GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) |
#define | GL_ARB_texture_border_clamp 1 |
#define | GL_CLAMP_TO_BORDER_ARB 0x812D |
#define | GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) |
#define | GL_ARB_texture_compression 1 |
#define | GL_COMPRESSED_ALPHA_ARB 0x84E9 |
#define | GL_COMPRESSED_LUMINANCE_ARB 0x84EA |
#define | GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB |
#define | GL_COMPRESSED_INTENSITY_ARB 0x84EC |
#define | GL_COMPRESSED_RGB_ARB 0x84ED |
#define | GL_COMPRESSED_RGBA_ARB 0x84EE |
#define | GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF |
#define | GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 |
#define | GL_TEXTURE_COMPRESSED_ARB 0x86A1 |
#define | GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 |
#define | GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 |
#define | glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) |
#define | glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) |
#define | glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) |
#define | glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) |
#define | glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) |
#define | glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) |
#define | glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) |
#define | GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) |
#define | GL_ARB_texture_cube_map 1 |
#define | GL_NORMAL_MAP_ARB 0x8511 |
#define | GL_REFLECTION_MAP_ARB 0x8512 |
#define | GL_TEXTURE_CUBE_MAP_ARB 0x8513 |
#define | GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A |
#define | GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B |
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C |
#define | GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) |
#define | GL_ARB_texture_env_add 1 |
#define | GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) |
#define | GL_ARB_texture_env_combine 1 |
#define | GL_SUBTRACT_ARB 0x84E7 |
#define | GL_COMBINE_ARB 0x8570 |
#define | GL_COMBINE_RGB_ARB 0x8571 |
#define | GL_COMBINE_ALPHA_ARB 0x8572 |
#define | GL_RGB_SCALE_ARB 0x8573 |
#define | GL_ADD_SIGNED_ARB 0x8574 |
#define | GL_INTERPOLATE_ARB 0x8575 |
#define | GL_CONSTANT_ARB 0x8576 |
#define | GL_PRIMARY_COLOR_ARB 0x8577 |
#define | GL_PREVIOUS_ARB 0x8578 |
#define | GL_SOURCE0_RGB_ARB 0x8580 |
#define | GL_SOURCE1_RGB_ARB 0x8581 |
#define | GL_SOURCE2_RGB_ARB 0x8582 |
#define | GL_SOURCE0_ALPHA_ARB 0x8588 |
#define | GL_SOURCE1_ALPHA_ARB 0x8589 |
#define | GL_SOURCE2_ALPHA_ARB 0x858A |
#define | GL_OPERAND0_RGB_ARB 0x8590 |
#define | GL_OPERAND1_RGB_ARB 0x8591 |
#define | GL_OPERAND2_RGB_ARB 0x8592 |
#define | GL_OPERAND0_ALPHA_ARB 0x8598 |
#define | GL_OPERAND1_ALPHA_ARB 0x8599 |
#define | GL_OPERAND2_ALPHA_ARB 0x859A |
#define | GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) |
#define | GL_ARB_texture_env_crossbar 1 |
#define | GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) |
#define | GL_ARB_texture_env_dot3 1 |
#define | GL_DOT3_RGB_ARB 0x86AE |
#define | GL_DOT3_RGBA_ARB 0x86AF |
#define | GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) |
#define | GL_ARB_texture_float 1 |
#define | GL_RGBA32F_ARB 0x8814 |
#define | GL_RGB32F_ARB 0x8815 |
#define | GL_ALPHA32F_ARB 0x8816 |
#define | GL_INTENSITY32F_ARB 0x8817 |
#define | GL_LUMINANCE32F_ARB 0x8818 |
#define | GL_LUMINANCE_ALPHA32F_ARB 0x8819 |
#define | GL_RGBA16F_ARB 0x881A |
#define | GL_RGB16F_ARB 0x881B |
#define | GL_ALPHA16F_ARB 0x881C |
#define | GL_INTENSITY16F_ARB 0x881D |
#define | GL_LUMINANCE16F_ARB 0x881E |
#define | GL_LUMINANCE_ALPHA16F_ARB 0x881F |
#define | GL_TEXTURE_RED_TYPE_ARB 0x8C10 |
#define | GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 |
#define | GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 |
#define | GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 |
#define | GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 |
#define | GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 |
#define | GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 |
#define | GL_UNSIGNED_NORMALIZED_ARB 0x8C17 |
#define | GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) |
#define | GL_ARB_texture_mirrored_repeat 1 |
#define | GL_MIRRORED_REPEAT_ARB 0x8370 |
#define | GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) |
#define | GL_ARB_texture_non_power_of_two 1 |
#define | GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) |
#define | GL_ARB_texture_rectangle 1 |
#define | GL_TEXTURE_RECTANGLE_ARB 0x84F5 |
#define | GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 |
#define | GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 |
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 |
#define | GL_SAMPLER_2D_RECT_ARB 0x8B63 |
#define | GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
#define | GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) |
#define | GL_ARB_transpose_matrix 1 |
#define | GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 |
#define | GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 |
#define | GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 |
#define | GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 |
#define | glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) |
#define | glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) |
#define | glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) |
#define | glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) |
#define | GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) |
#define | GL_ARB_vertex_blend 1 |
#define | GL_MODELVIEW0_ARB 0x1700 |
#define | GL_MODELVIEW1_ARB 0x850A |
#define | GL_MAX_VERTEX_UNITS_ARB 0x86A4 |
#define | GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 |
#define | GL_WEIGHT_SUM_UNITY_ARB 0x86A6 |
#define | GL_VERTEX_BLEND_ARB 0x86A7 |
#define | GL_CURRENT_WEIGHT_ARB 0x86A8 |
#define | GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 |
#define | GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA |
#define | GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB |
#define | GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC |
#define | GL_WEIGHT_ARRAY_ARB 0x86AD |
#define | GL_MODELVIEW2_ARB 0x8722 |
#define | GL_MODELVIEW3_ARB 0x8723 |
#define | GL_MODELVIEW4_ARB 0x8724 |
#define | GL_MODELVIEW5_ARB 0x8725 |
#define | GL_MODELVIEW6_ARB 0x8726 |
#define | GL_MODELVIEW7_ARB 0x8727 |
#define | GL_MODELVIEW8_ARB 0x8728 |
#define | GL_MODELVIEW9_ARB 0x8729 |
#define | GL_MODELVIEW10_ARB 0x872A |
#define | GL_MODELVIEW11_ARB 0x872B |
#define | GL_MODELVIEW12_ARB 0x872C |
#define | GL_MODELVIEW13_ARB 0x872D |
#define | GL_MODELVIEW14_ARB 0x872E |
#define | GL_MODELVIEW15_ARB 0x872F |
#define | GL_MODELVIEW16_ARB 0x8730 |
#define | GL_MODELVIEW17_ARB 0x8731 |
#define | GL_MODELVIEW18_ARB 0x8732 |
#define | GL_MODELVIEW19_ARB 0x8733 |
#define | GL_MODELVIEW20_ARB 0x8734 |
#define | GL_MODELVIEW21_ARB 0x8735 |
#define | GL_MODELVIEW22_ARB 0x8736 |
#define | GL_MODELVIEW23_ARB 0x8737 |
#define | GL_MODELVIEW24_ARB 0x8738 |
#define | GL_MODELVIEW25_ARB 0x8739 |
#define | GL_MODELVIEW26_ARB 0x873A |
#define | GL_MODELVIEW27_ARB 0x873B |
#define | GL_MODELVIEW28_ARB 0x873C |
#define | GL_MODELVIEW29_ARB 0x873D |
#define | GL_MODELVIEW30_ARB 0x873E |
#define | GL_MODELVIEW31_ARB 0x873F |
#define | glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) |
#define | glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) |
#define | glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) |
#define | glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) |
#define | glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) |
#define | glWeightivARB GLEW_GET_FUN(__glewWeightivARB) |
#define | glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) |
#define | glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) |
#define | glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) |
#define | glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) |
#define | GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) |
#define | GL_ARB_vertex_buffer_object 1 |
#define | GL_BUFFER_SIZE_ARB 0x8764 |
#define | GL_BUFFER_USAGE_ARB 0x8765 |
#define | GL_ARRAY_BUFFER_ARB 0x8892 |
#define | GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 |
#define | GL_ARRAY_BUFFER_BINDING_ARB 0x8894 |
#define | GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 |
#define | GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 |
#define | GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 |
#define | GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 |
#define | GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 |
#define | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A |
#define | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B |
#define | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C |
#define | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D |
#define | GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E |
#define | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F |
#define | GL_READ_ONLY_ARB 0x88B8 |
#define | GL_WRITE_ONLY_ARB 0x88B9 |
#define | GL_READ_WRITE_ARB 0x88BA |
#define | GL_BUFFER_ACCESS_ARB 0x88BB |
#define | GL_BUFFER_MAPPED_ARB 0x88BC |
#define | GL_BUFFER_MAP_POINTER_ARB 0x88BD |
#define | GL_STREAM_DRAW_ARB 0x88E0 |
#define | GL_STREAM_READ_ARB 0x88E1 |
#define | GL_STREAM_COPY_ARB 0x88E2 |
#define | GL_STATIC_DRAW_ARB 0x88E4 |
#define | GL_STATIC_READ_ARB 0x88E5 |
#define | GL_STATIC_COPY_ARB 0x88E6 |
#define | GL_DYNAMIC_DRAW_ARB 0x88E8 |
#define | GL_DYNAMIC_READ_ARB 0x88E9 |
#define | GL_DYNAMIC_COPY_ARB 0x88EA |
#define | glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) |
#define | glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) |
#define | glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) |
#define | glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) |
#define | glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) |
#define | glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) |
#define | glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) |
#define | glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) |
#define | glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) |
#define | glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) |
#define | glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) |
#define | GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) |
#define | GL_ARB_vertex_program 1 |
#define | GL_COLOR_SUM_ARB 0x8458 |
#define | GL_VERTEX_PROGRAM_ARB 0x8620 |
#define | GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 |
#define | GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 |
#define | GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 |
#define | GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 |
#define | GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 |
#define | GL_PROGRAM_LENGTH_ARB 0x8627 |
#define | GL_PROGRAM_STRING_ARB 0x8628 |
#define | GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E |
#define | GL_MAX_PROGRAM_MATRICES_ARB 0x862F |
#define | GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 |
#define | GL_CURRENT_MATRIX_ARB 0x8641 |
#define | GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 |
#define | GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 |
#define | GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 |
#define | GL_PROGRAM_ERROR_POSITION_ARB 0x864B |
#define | GL_PROGRAM_BINDING_ARB 0x8677 |
#define | GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 |
#define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A |
#define | GL_PROGRAM_ERROR_STRING_ARB 0x8874 |
#define | GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 |
#define | GL_PROGRAM_FORMAT_ARB 0x8876 |
#define | GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 |
#define | GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 |
#define | GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 |
#define | GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 |
#define | GL_PROGRAM_TEMPORARIES_ARB 0x88A4 |
#define | GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 |
#define | GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 |
#define | GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 |
#define | GL_PROGRAM_PARAMETERS_ARB 0x88A8 |
#define | GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 |
#define | GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA |
#define | GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB |
#define | GL_PROGRAM_ATTRIBS_ARB 0x88AC |
#define | GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD |
#define | GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE |
#define | GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF |
#define | GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 |
#define | GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 |
#define | GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 |
#define | GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 |
#define | GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 |
#define | GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 |
#define | GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 |
#define | GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 |
#define | GL_MATRIX0_ARB 0x88C0 |
#define | GL_MATRIX1_ARB 0x88C1 |
#define | GL_MATRIX2_ARB 0x88C2 |
#define | GL_MATRIX3_ARB 0x88C3 |
#define | GL_MATRIX4_ARB 0x88C4 |
#define | GL_MATRIX5_ARB 0x88C5 |
#define | GL_MATRIX6_ARB 0x88C6 |
#define | GL_MATRIX7_ARB 0x88C7 |
#define | GL_MATRIX8_ARB 0x88C8 |
#define | GL_MATRIX9_ARB 0x88C9 |
#define | GL_MATRIX10_ARB 0x88CA |
#define | GL_MATRIX11_ARB 0x88CB |
#define | GL_MATRIX12_ARB 0x88CC |
#define | GL_MATRIX13_ARB 0x88CD |
#define | GL_MATRIX14_ARB 0x88CE |
#define | GL_MATRIX15_ARB 0x88CF |
#define | GL_MATRIX16_ARB 0x88D0 |
#define | GL_MATRIX17_ARB 0x88D1 |
#define | GL_MATRIX18_ARB 0x88D2 |
#define | GL_MATRIX19_ARB 0x88D3 |
#define | GL_MATRIX20_ARB 0x88D4 |
#define | GL_MATRIX21_ARB 0x88D5 |
#define | GL_MATRIX22_ARB 0x88D6 |
#define | GL_MATRIX23_ARB 0x88D7 |
#define | GL_MATRIX24_ARB 0x88D8 |
#define | GL_MATRIX25_ARB 0x88D9 |
#define | GL_MATRIX26_ARB 0x88DA |
#define | GL_MATRIX27_ARB 0x88DB |
#define | GL_MATRIX28_ARB 0x88DC |
#define | GL_MATRIX29_ARB 0x88DD |
#define | GL_MATRIX30_ARB 0x88DE |
#define | GL_MATRIX31_ARB 0x88DF |
#define | glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) |
#define | glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) |
#define | glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) |
#define | glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) |
#define | glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) |
#define | glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) |
#define | glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) |
#define | glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) |
#define | glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) |
#define | glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) |
#define | glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) |
#define | glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) |
#define | glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) |
#define | glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) |
#define | glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) |
#define | glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) |
#define | glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) |
#define | glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) |
#define | glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) |
#define | glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) |
#define | glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) |
#define | glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) |
#define | glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) |
#define | glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) |
#define | glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) |
#define | glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) |
#define | glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) |
#define | glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) |
#define | glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) |
#define | glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) |
#define | glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) |
#define | glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) |
#define | glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) |
#define | glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) |
#define | glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) |
#define | glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) |
#define | glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) |
#define | glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) |
#define | glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) |
#define | glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) |
#define | glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) |
#define | glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) |
#define | glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) |
#define | glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) |
#define | glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) |
#define | glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) |
#define | glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) |
#define | glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) |
#define | glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) |
#define | glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) |
#define | glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) |
#define | glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) |
#define | glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) |
#define | glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) |
#define | glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) |
#define | glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) |
#define | glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) |
#define | glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) |
#define | glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) |
#define | glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) |
#define | glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) |
#define | glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) |
#define | GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) |
#define | GL_ARB_vertex_shader 1 |
#define | GL_VERTEX_SHADER_ARB 0x8B31 |
#define | GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A |
#define | GL_MAX_VARYING_FLOATS_ARB 0x8B4B |
#define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
#define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D |
#define | GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 |
#define | GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A |
#define | glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) |
#define | glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) |
#define | glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) |
#define | GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) |
#define | GL_ARB_window_pos 1 |
#define | glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) |
#define | glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) |
#define | glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) |
#define | glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) |
#define | glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) |
#define | glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) |
#define | glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) |
#define | glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) |
#define | glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) |
#define | glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) |
#define | glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) |
#define | glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) |
#define | glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) |
#define | glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) |
#define | glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) |
#define | glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) |
#define | GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) |
#define | GL_ATIX_point_sprites 1 |
#define | GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) |
#define | GL_ATIX_texture_env_combine3 1 |
#define | GL_MODULATE_ADD_ATIX 0x8744 |
#define | GL_MODULATE_SIGNED_ADD_ATIX 0x8745 |
#define | GL_MODULATE_SUBTRACT_ATIX 0x8746 |
#define | GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) |
#define | GL_ATIX_texture_env_route 1 |
#define | GL_SECONDARY_COLOR_ATIX 0x8747 |
#define | GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 |
#define | GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 |
#define | GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) |
#define | GL_ATIX_vertex_shader_output_point_size 1 |
#define | GL_OUTPUT_POINT_SIZE_ATIX 0x610E |
#define | GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) |
#define | GL_ATI_draw_buffers 1 |
#define | GL_MAX_DRAW_BUFFERS_ATI 0x8824 |
#define | GL_DRAW_BUFFER0_ATI 0x8825 |
#define | GL_DRAW_BUFFER1_ATI 0x8826 |
#define | GL_DRAW_BUFFER2_ATI 0x8827 |
#define | GL_DRAW_BUFFER3_ATI 0x8828 |
#define | GL_DRAW_BUFFER4_ATI 0x8829 |
#define | GL_DRAW_BUFFER5_ATI 0x882A |
#define | GL_DRAW_BUFFER6_ATI 0x882B |
#define | GL_DRAW_BUFFER7_ATI 0x882C |
#define | GL_DRAW_BUFFER8_ATI 0x882D |
#define | GL_DRAW_BUFFER9_ATI 0x882E |
#define | GL_DRAW_BUFFER10_ATI 0x882F |
#define | GL_DRAW_BUFFER11_ATI 0x8830 |
#define | GL_DRAW_BUFFER12_ATI 0x8831 |
#define | GL_DRAW_BUFFER13_ATI 0x8832 |
#define | GL_DRAW_BUFFER14_ATI 0x8833 |
#define | GL_DRAW_BUFFER15_ATI 0x8834 |
#define | glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) |
#define | GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) |
#define | GL_ATI_element_array 1 |
#define | GL_ELEMENT_ARRAY_ATI 0x8768 |
#define | GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 |
#define | GL_ELEMENT_ARRAY_POINTER_ATI 0x876A |
#define | glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) |
#define | glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) |
#define | glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) |
#define | GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) |
#define | GL_ATI_envmap_bumpmap 1 |
#define | GL_BUMP_ROT_MATRIX_ATI 0x8775 |
#define | GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 |
#define | GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 |
#define | GL_BUMP_TEX_UNITS_ATI 0x8778 |
#define | GL_DUDV_ATI 0x8779 |
#define | GL_DU8DV8_ATI 0x877A |
#define | GL_BUMP_ENVMAP_ATI 0x877B |
#define | GL_BUMP_TARGET_ATI 0x877C |
#define | glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) |
#define | glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) |
#define | glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) |
#define | glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) |
#define | GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) |
#define | GL_ATI_fragment_shader 1 |
#define | GL_RED_BIT_ATI 0x00000001 |
#define | GL_2X_BIT_ATI 0x00000001 |
#define | GL_4X_BIT_ATI 0x00000002 |
#define | GL_GREEN_BIT_ATI 0x00000002 |
#define | GL_COMP_BIT_ATI 0x00000002 |
#define | GL_BLUE_BIT_ATI 0x00000004 |
#define | GL_8X_BIT_ATI 0x00000004 |
#define | GL_NEGATE_BIT_ATI 0x00000004 |
#define | GL_BIAS_BIT_ATI 0x00000008 |
#define | GL_HALF_BIT_ATI 0x00000008 |
#define | GL_QUARTER_BIT_ATI 0x00000010 |
#define | GL_EIGHTH_BIT_ATI 0x00000020 |
#define | GL_SATURATE_BIT_ATI 0x00000040 |
#define | GL_FRAGMENT_SHADER_ATI 0x8920 |
#define | GL_REG_0_ATI 0x8921 |
#define | GL_REG_1_ATI 0x8922 |
#define | GL_REG_2_ATI 0x8923 |
#define | GL_REG_3_ATI 0x8924 |
#define | GL_REG_4_ATI 0x8925 |
#define | GL_REG_5_ATI 0x8926 |
#define | GL_CON_0_ATI 0x8941 |
#define | GL_CON_1_ATI 0x8942 |
#define | GL_CON_2_ATI 0x8943 |
#define | GL_CON_3_ATI 0x8944 |
#define | GL_CON_4_ATI 0x8945 |
#define | GL_CON_5_ATI 0x8946 |
#define | GL_CON_6_ATI 0x8947 |
#define | GL_CON_7_ATI 0x8948 |
#define | GL_MOV_ATI 0x8961 |
#define | GL_ADD_ATI 0x8963 |
#define | GL_MUL_ATI 0x8964 |
#define | GL_SUB_ATI 0x8965 |
#define | GL_DOT3_ATI 0x8966 |
#define | GL_DOT4_ATI 0x8967 |
#define | GL_MAD_ATI 0x8968 |
#define | GL_LERP_ATI 0x8969 |
#define | GL_CND_ATI 0x896A |
#define | GL_CND0_ATI 0x896B |
#define | GL_DOT2_ADD_ATI 0x896C |
#define | GL_SECONDARY_INTERPOLATOR_ATI 0x896D |
#define | GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E |
#define | GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F |
#define | GL_NUM_PASSES_ATI 0x8970 |
#define | GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 |
#define | GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 |
#define | GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 |
#define | GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 |
#define | GL_COLOR_ALPHA_PAIRING_ATI 0x8975 |
#define | GL_SWIZZLE_STR_ATI 0x8976 |
#define | GL_SWIZZLE_STQ_ATI 0x8977 |
#define | GL_SWIZZLE_STR_DR_ATI 0x8978 |
#define | GL_SWIZZLE_STQ_DQ_ATI 0x8979 |
#define | GL_SWIZZLE_STRQ_ATI 0x897A |
#define | GL_SWIZZLE_STRQ_DQ_ATI 0x897B |
#define | glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) |
#define | glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) |
#define | glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) |
#define | glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) |
#define | glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) |
#define | glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) |
#define | glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) |
#define | glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) |
#define | glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) |
#define | glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) |
#define | glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) |
#define | glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) |
#define | glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) |
#define | glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) |
#define | GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) |
#define | GL_ATI_map_object_buffer 1 |
#define | glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) |
#define | glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) |
#define | GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) |
#define | GL_ATI_pn_triangles 1 |
#define | GL_PN_TRIANGLES_ATI 0x87F0 |
#define | GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 |
#define | GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 |
#define | GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 |
#define | GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 |
#define | GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 |
#define | GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 |
#define | GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 |
#define | GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 |
#define | glPNTrianglesfATI GLEW_GET_FUN(__glPNTrianglewesfATI) |
#define | glPNTrianglesiATI GLEW_GET_FUN(__glPNTrianglewesiATI) |
#define | GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) |
#define | GL_ATI_separate_stencil 1 |
#define | GL_STENCIL_BACK_FUNC_ATI 0x8800 |
#define | GL_STENCIL_BACK_FAIL_ATI 0x8801 |
#define | GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 |
#define | GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 |
#define | glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) |
#define | glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) |
#define | GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) |
#define | GL_ATI_text_fragment_shader 1 |
#define | GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 |
#define | GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) |
#define | GL_ATI_texture_compression_3dc 1 |
#define | GL_COMPRESSED_RGB_3DC_ATI 0x8837 |
#define | GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) |
#define | GL_ATI_texture_env_combine3 1 |
#define | GL_MODULATE_ADD_ATI 0x8744 |
#define | GL_MODULATE_SIGNED_ADD_ATI 0x8745 |
#define | GL_MODULATE_SUBTRACT_ATI 0x8746 |
#define | GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) |
#define | GL_ATI_texture_float 1 |
#define | GL_RGBA_FLOAT32_ATI 0x8814 |
#define | GL_RGB_FLOAT32_ATI 0x8815 |
#define | GL_ALPHA_FLOAT32_ATI 0x8816 |
#define | GL_INTENSITY_FLOAT32_ATI 0x8817 |
#define | GL_LUMINANCE_FLOAT32_ATI 0x8818 |
#define | GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 |
#define | GL_RGBA_FLOAT16_ATI 0x881A |
#define | GL_RGB_FLOAT16_ATI 0x881B |
#define | GL_ALPHA_FLOAT16_ATI 0x881C |
#define | GL_INTENSITY_FLOAT16_ATI 0x881D |
#define | GL_LUMINANCE_FLOAT16_ATI 0x881E |
#define | GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F |
#define | GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) |
#define | GL_ATI_texture_mirror_once 1 |
#define | GL_MIRROR_CLAMP_ATI 0x8742 |
#define | GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 |
#define | GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) |
#define | GL_ATI_vertex_array_object 1 |
#define | GL_STATIC_ATI 0x8760 |
#define | GL_DYNAMIC_ATI 0x8761 |
#define | GL_PRESERVE_ATI 0x8762 |
#define | GL_DISCARD_ATI 0x8763 |
#define | GL_OBJECT_BUFFER_SIZE_ATI 0x8764 |
#define | GL_OBJECT_BUFFER_USAGE_ATI 0x8765 |
#define | GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 |
#define | GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 |
#define | glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) |
#define | glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) |
#define | glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) |
#define | glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) |
#define | glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) |
#define | glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) |
#define | glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) |
#define | glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) |
#define | glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) |
#define | glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) |
#define | glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) |
#define | glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) |
#define | GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) |
#define | GL_ATI_vertex_attrib_array_object 1 |
#define | glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) |
#define | glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) |
#define | glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) |
#define | GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) |
#define | GL_ATI_vertex_streams 1 |
#define | GL_MAX_VERTEX_STREAMS_ATI 0x876B |
#define | GL_VERTEX_SOURCE_ATI 0x876C |
#define | GL_VERTEX_STREAM0_ATI 0x876D |
#define | GL_VERTEX_STREAM1_ATI 0x876E |
#define | GL_VERTEX_STREAM2_ATI 0x876F |
#define | GL_VERTEX_STREAM3_ATI 0x8770 |
#define | GL_VERTEX_STREAM4_ATI 0x8771 |
#define | GL_VERTEX_STREAM5_ATI 0x8772 |
#define | GL_VERTEX_STREAM6_ATI 0x8773 |
#define | GL_VERTEX_STREAM7_ATI 0x8774 |
#define | glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) |
#define | glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) |
#define | glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) |
#define | glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) |
#define | glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) |
#define | glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) |
#define | glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) |
#define | glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) |
#define | glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) |
#define | glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) |
#define | glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) |
#define | glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) |
#define | glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) |
#define | glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) |
#define | glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) |
#define | glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) |
#define | glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) |
#define | glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) |
#define | glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) |
#define | glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) |
#define | glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) |
#define | glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) |
#define | glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) |
#define | glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) |
#define | glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) |
#define | glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) |
#define | glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) |
#define | glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) |
#define | glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) |
#define | glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) |
#define | glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) |
#define | glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) |
#define | glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) |
#define | glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) |
#define | glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) |
#define | glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) |
#define | glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) |
#define | GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) |
#define | GL_EXT_422_pixels 1 |
#define | GL_422_EXT 0x80CC |
#define | GL_422_REV_EXT 0x80CD |
#define | GL_422_AVERAGE_EXT 0x80CE |
#define | GL_422_REV_AVERAGE_EXT 0x80CF |
#define | GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) |
#define | GL_EXT_Cg_shader 1 |
#define | GL_CG_VERTEX_SHADER_EXT 0x890E |
#define | GL_CG_FRAGMENT_SHADER_EXT 0x890F |
#define | GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) |
#define | GL_EXT_abgr 1 |
#define | GL_ABGR_EXT 0x8000 |
#define | GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) |
#define | GL_EXT_bgra 1 |
#define | GL_BGR_EXT 0x80E0 |
#define | GL_BGRA_EXT 0x80E1 |
#define | GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) |
#define | GL_EXT_blend_color 1 |
#define | GL_CONSTANT_COLOR_EXT 0x8001 |
#define | GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 |
#define | GL_CONSTANT_ALPHA_EXT 0x8003 |
#define | GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 |
#define | GL_BLEND_COLOR_EXT 0x8005 |
#define | glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) |
#define | GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) |
#define | GL_EXT_blend_equation_separate 1 |
#define | GL_BLEND_EQUATION_RGB_EXT 0x8009 |
#define | GL_BLEND_EQUATION_ALPHA_EXT 0x883D |
#define | glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) |
#define | GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) |
#define | GL_EXT_blend_func_separate 1 |
#define | GL_BLEND_DST_RGB_EXT 0x80C8 |
#define | GL_BLEND_SRC_RGB_EXT 0x80C9 |
#define | GL_BLEND_DST_ALPHA_EXT 0x80CA |
#define | GL_BLEND_SRC_ALPHA_EXT 0x80CB |
#define | glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) |
#define | GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) |
#define | GL_EXT_blend_logic_op 1 |
#define | GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) |
#define | GL_EXT_blend_minmax 1 |
#define | GL_FUNC_ADD_EXT 0x8006 |
#define | GL_MIN_EXT 0x8007 |
#define | GL_MAX_EXT 0x8008 |
#define | GL_BLEND_EQUATION_EXT 0x8009 |
#define | glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) |
#define | GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) |
#define | GL_EXT_blend_subtract 1 |
#define | GL_FUNC_SUBTRACT_EXT 0x800A |
#define | GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B |
#define | GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) |
#define | GL_EXT_clip_volume_hint 1 |
#define | GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 |
#define | GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) |
#define | GL_EXT_cmyka 1 |
#define | GL_CMYK_EXT 0x800C |
#define | GL_CMYKA_EXT 0x800D |
#define | GL_PACK_CMYK_HINT_EXT 0x800E |
#define | GL_UNPACK_CMYK_HINT_EXT 0x800F |
#define | GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) |
#define | GL_EXT_color_subtable 1 |
#define | glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) |
#define | glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) |
#define | GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) |
#define | GL_EXT_compiled_vertex_array 1 |
#define | glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) |
#define | glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) |
#define | GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) |
#define | GL_EXT_convolution 1 |
#define | GL_CONVOLUTION_1D_EXT 0x8010 |
#define | GL_CONVOLUTION_2D_EXT 0x8011 |
#define | GL_SEPARABLE_2D_EXT 0x8012 |
#define | GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 |
#define | GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 |
#define | GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 |
#define | GL_REDUCE_EXT 0x8016 |
#define | GL_CONVOLUTION_FORMAT_EXT 0x8017 |
#define | GL_CONVOLUTION_WIDTH_EXT 0x8018 |
#define | GL_CONVOLUTION_HEIGHT_EXT 0x8019 |
#define | GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A |
#define | GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B |
#define | GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C |
#define | GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D |
#define | GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E |
#define | GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F |
#define | GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 |
#define | GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 |
#define | GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 |
#define | GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 |
#define | glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) |
#define | glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) |
#define | glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) |
#define | glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) |
#define | glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) |
#define | glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) |
#define | glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) |
#define | glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) |
#define | glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) |
#define | glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) |
#define | glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) |
#define | glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) |
#define | glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) |
#define | GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) |
#define | GL_EXT_coordinate_frame 1 |
#define | GL_TANGENT_ARRAY_EXT 0x8439 |
#define | GL_BINORMAL_ARRAY_EXT 0x843A |
#define | GL_CURRENT_TANGENT_EXT 0x843B |
#define | GL_CURRENT_BINORMAL_EXT 0x843C |
#define | GL_TANGENT_ARRAY_TYPE_EXT 0x843E |
#define | GL_TANGENT_ARRAY_STRIDE_EXT 0x843F |
#define | GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 |
#define | GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 |
#define | GL_TANGENT_ARRAY_POINTER_EXT 0x8442 |
#define | GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 |
#define | GL_MAP1_TANGENT_EXT 0x8444 |
#define | GL_MAP2_TANGENT_EXT 0x8445 |
#define | GL_MAP1_BINORMAL_EXT 0x8446 |
#define | GL_MAP2_BINORMAL_EXT 0x8447 |
#define | glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) |
#define | glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) |
#define | GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) |
#define | GL_EXT_copy_texture 1 |
#define | glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) |
#define | glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) |
#define | glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) |
#define | glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) |
#define | glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) |
#define | GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) |
#define | GL_EXT_cull_vertex 1 |
#define | glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) |
#define | glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) |
#define | GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) |
#define | GL_EXT_depth_bounds_test 1 |
#define | GL_DEPTH_BOUNDS_TEST_EXT 0x8890 |
#define | GL_DEPTH_BOUNDS_EXT 0x8891 |
#define | glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) |
#define | GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) |
#define | GL_EXT_draw_range_elements 1 |
#define | GL_MAX_ELEMENTS_VERTICES 0x80E8 |
#define | GL_MAX_ELEMENTS_INDICES 0x80E9 |
#define | glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) |
#define | GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) |
#define | GL_EXT_fog_coord 1 |
#define | GL_FOG_COORDINATE_SOURCE_EXT 0x8450 |
#define | GL_FOG_COORDINATE_EXT 0x8451 |
#define | GL_FRAGMENT_DEPTH_EXT 0x8452 |
#define | GL_CURRENT_FOG_COORDINATE_EXT 0x8453 |
#define | GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 |
#define | GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 |
#define | GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 |
#define | GL_FOG_COORDINATE_ARRAY_EXT 0x8457 |
#define | glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) |
#define | glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) |
#define | glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) |
#define | glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) |
#define | glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) |
#define | GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) |
#define | GL_EXT_fragment_lighting 1 |
#define | GL_FRAGMENT_LIGHTING_EXT 0x8400 |
#define | GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 |
#define | GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 |
#define | GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 |
#define | GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 |
#define | GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 |
#define | GL_CURRENT_RASTER_NORMAL_EXT 0x8406 |
#define | GL_LIGHT_ENV_MODE_EXT 0x8407 |
#define | GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 |
#define | GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 |
#define | GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A |
#define | GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B |
#define | GL_FRAGMENT_LIGHT0_EXT 0x840C |
#define | GL_FRAGMENT_LIGHT7_EXT 0x8413 |
#define | glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) |
#define | glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) |
#define | glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) |
#define | glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) |
#define | glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) |
#define | glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) |
#define | glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) |
#define | glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) |
#define | glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) |
#define | glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) |
#define | glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) |
#define | glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) |
#define | glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) |
#define | glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) |
#define | glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) |
#define | glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) |
#define | glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) |
#define | glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) |
#define | GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) |
#define | GL_EXT_framebuffer_blit 1 |
#define | GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
#define | GL_READ_FRAMEBUFFER_EXT 0x8CA8 |
#define | GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 |
#define | GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA |
#define | glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) |
#define | GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) |
#define | GL_EXT_framebuffer_multisample 1 |
#define | GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB |
#define | glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) |
#define | GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) |
#define | GL_EXT_framebuffer_object 1 |
#define | GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 |
#define | GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 |
#define | GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
#define | GL_RENDERBUFFER_BINDING_EXT 0x8CA7 |
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 |
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 |
#define | GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 |
#define | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 |
#define | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 |
#define | GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 |
#define | GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA |
#define | GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB |
#define | GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC |
#define | GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD |
#define | GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF |
#define | GL_COLOR_ATTACHMENT0_EXT 0x8CE0 |
#define | GL_COLOR_ATTACHMENT1_EXT 0x8CE1 |
#define | GL_COLOR_ATTACHMENT2_EXT 0x8CE2 |
#define | GL_COLOR_ATTACHMENT3_EXT 0x8CE3 |
#define | GL_COLOR_ATTACHMENT4_EXT 0x8CE4 |
#define | GL_COLOR_ATTACHMENT5_EXT 0x8CE5 |
#define | GL_COLOR_ATTACHMENT6_EXT 0x8CE6 |
#define | GL_COLOR_ATTACHMENT7_EXT 0x8CE7 |
#define | GL_COLOR_ATTACHMENT8_EXT 0x8CE8 |
#define | GL_COLOR_ATTACHMENT9_EXT 0x8CE9 |
#define | GL_COLOR_ATTACHMENT10_EXT 0x8CEA |
#define | GL_COLOR_ATTACHMENT11_EXT 0x8CEB |
#define | GL_COLOR_ATTACHMENT12_EXT 0x8CEC |
#define | GL_COLOR_ATTACHMENT13_EXT 0x8CED |
#define | GL_COLOR_ATTACHMENT14_EXT 0x8CEE |
#define | GL_COLOR_ATTACHMENT15_EXT 0x8CEF |
#define | GL_DEPTH_ATTACHMENT_EXT 0x8D00 |
#define | GL_STENCIL_ATTACHMENT_EXT 0x8D20 |
#define | GL_FRAMEBUFFER_EXT 0x8D40 |
#define | GL_RENDERBUFFER_EXT 0x8D41 |
#define | GL_RENDERBUFFER_WIDTH_EXT 0x8D42 |
#define | GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 |
#define | GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 |
#define | GL_STENCIL_INDEX1_EXT 0x8D46 |
#define | GL_STENCIL_INDEX4_EXT 0x8D47 |
#define | GL_STENCIL_INDEX8_EXT 0x8D48 |
#define | GL_STENCIL_INDEX16_EXT 0x8D49 |
#define | GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 |
#define | GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 |
#define | GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 |
#define | GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 |
#define | GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 |
#define | GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 |
#define | glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) |
#define | glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) |
#define | glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) |
#define | glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) |
#define | glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) |
#define | glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) |
#define | glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) |
#define | glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) |
#define | glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) |
#define | glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) |
#define | glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) |
#define | glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) |
#define | glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) |
#define | glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) |
#define | glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) |
#define | glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) |
#define | glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) |
#define | GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) |
#define | GL_EXT_histogram 1 |
#define | GL_HISTOGRAM_EXT 0x8024 |
#define | GL_PROXY_HISTOGRAM_EXT 0x8025 |
#define | GL_HISTOGRAM_WIDTH_EXT 0x8026 |
#define | GL_HISTOGRAM_FORMAT_EXT 0x8027 |
#define | GL_HISTOGRAM_RED_SIZE_EXT 0x8028 |
#define | GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 |
#define | GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A |
#define | GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B |
#define | GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C |
#define | GL_HISTOGRAM_SINK_EXT 0x802D |
#define | GL_MINMAX_EXT 0x802E |
#define | GL_MINMAX_FORMAT_EXT 0x802F |
#define | GL_MINMAX_SINK_EXT 0x8030 |
#define | glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) |
#define | glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) |
#define | glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) |
#define | glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) |
#define | glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) |
#define | glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) |
#define | glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) |
#define | glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) |
#define | glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) |
#define | glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) |
#define | GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) |
#define | GL_EXT_index_array_formats 1 |
#define | GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) |
#define | GL_EXT_index_func 1 |
#define | glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) |
#define | GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) |
#define | GL_EXT_index_material 1 |
#define | glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) |
#define | GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) |
#define | GL_EXT_index_texture 1 |
#define | GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) |
#define | GL_EXT_light_texture 1 |
#define | GL_FRAGMENT_MATERIAL_EXT 0x8349 |
#define | GL_FRAGMENT_NORMAL_EXT 0x834A |
#define | GL_FRAGMENT_COLOR_EXT 0x834C |
#define | GL_ATTENUATION_EXT 0x834D |
#define | GL_SHADOW_ATTENUATION_EXT 0x834E |
#define | GL_TEXTURE_APPLICATION_MODE_EXT 0x834F |
#define | GL_TEXTURE_LIGHT_EXT 0x8350 |
#define | GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 |
#define | GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 |
#define | GL_FRAGMENT_DEPTH_EXT 0x8452 |
#define | glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) |
#define | glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) |
#define | glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) |
#define | GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) |
#define | GL_EXT_misc_attribute 1 |
#define | GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) |
#define | GL_EXT_multi_draw_arrays 1 |
#define | glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) |
#define | glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) |
#define | GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) |
#define | GL_EXT_multisample 1 |
#define | GL_MULTISAMPLE_EXT 0x809D |
#define | GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E |
#define | GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F |
#define | GL_SAMPLE_MASK_EXT 0x80A0 |
#define | GL_1PASS_EXT 0x80A1 |
#define | GL_2PASS_0_EXT 0x80A2 |
#define | GL_2PASS_1_EXT 0x80A3 |
#define | GL_4PASS_0_EXT 0x80A4 |
#define | GL_4PASS_1_EXT 0x80A5 |
#define | GL_4PASS_2_EXT 0x80A6 |
#define | GL_4PASS_3_EXT 0x80A7 |
#define | GL_SAMPLE_BUFFERS_EXT 0x80A8 |
#define | GL_SAMPLES_EXT 0x80A9 |
#define | GL_SAMPLE_MASK_VALUE_EXT 0x80AA |
#define | GL_SAMPLE_MASK_INVERT_EXT 0x80AB |
#define | GL_SAMPLE_PATTERN_EXT 0x80AC |
#define | GL_MULTISAMPLE_BIT_EXT 0x20000000 |
#define | glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) |
#define | glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) |
#define | GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) |
#define | GL_EXT_packed_depth_stencil 1 |
#define | GL_DEPTH_STENCIL_EXT 0x84F9 |
#define | GL_UNSIGNED_INT_24_8_EXT 0x84FA |
#define | GL_DEPTH24_STENCIL8_EXT 0x88F0 |
#define | GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 |
#define | GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) |
#define | GL_EXT_packed_pixels 1 |
#define | GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 |
#define | GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 |
#define | GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 |
#define | GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 |
#define | GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 |
#define | GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) |
#define | GL_EXT_paletted_texture 1 |
#define | GL_TEXTURE_1D 0x0DE0 |
#define | GL_TEXTURE_2D 0x0DE1 |
#define | GL_PROXY_TEXTURE_1D 0x8063 |
#define | GL_PROXY_TEXTURE_2D 0x8064 |
#define | GL_TEXTURE_3D_EXT 0x806F |
#define | GL_PROXY_TEXTURE_3D_EXT 0x8070 |
#define | GL_COLOR_TABLE_FORMAT_EXT 0x80D8 |
#define | GL_COLOR_TABLE_WIDTH_EXT 0x80D9 |
#define | GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA |
#define | GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB |
#define | GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC |
#define | GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD |
#define | GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE |
#define | GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF |
#define | GL_COLOR_INDEX1_EXT 0x80E2 |
#define | GL_COLOR_INDEX2_EXT 0x80E3 |
#define | GL_COLOR_INDEX4_EXT 0x80E4 |
#define | GL_COLOR_INDEX8_EXT 0x80E5 |
#define | GL_COLOR_INDEX12_EXT 0x80E6 |
#define | GL_COLOR_INDEX16_EXT 0x80E7 |
#define | GL_TEXTURE_INDEX_SIZE_EXT 0x80ED |
#define | GL_TEXTURE_CUBE_MAP_ARB 0x8513 |
#define | GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B |
#define | glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) |
#define | glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) |
#define | glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) |
#define | glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) |
#define | GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) |
#define | GL_EXT_pixel_buffer_object 1 |
#define | GL_PIXEL_PACK_BUFFER_EXT 0x88EB |
#define | GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC |
#define | GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED |
#define | GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF |
#define | GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) |
#define | GL_EXT_pixel_transform 1 |
#define | GL_PIXEL_TRANSFORM_2D_EXT 0x8330 |
#define | GL_PIXEL_MAG_FILTER_EXT 0x8331 |
#define | GL_PIXEL_MIN_FILTER_EXT 0x8332 |
#define | GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 |
#define | GL_CUBIC_EXT 0x8334 |
#define | GL_AVERAGE_EXT 0x8335 |
#define | GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 |
#define | GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 |
#define | GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 |
#define | glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) |
#define | glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) |
#define | glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) |
#define | glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) |
#define | glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) |
#define | glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) |
#define | GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) |
#define | GL_EXT_pixel_transform_color_table 1 |
#define | GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) |
#define | GL_EXT_point_parameters 1 |
#define | GL_POINT_SIZE_MIN_EXT 0x8126 |
#define | GL_POINT_SIZE_MAX_EXT 0x8127 |
#define | GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 |
#define | GL_DISTANCE_ATTENUATION_EXT 0x8129 |
#define | glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) |
#define | glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) |
#define | GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) |
#define | GL_EXT_polygon_offset 1 |
#define | GL_POLYGON_OFFSET_EXT 0x8037 |
#define | GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 |
#define | GL_POLYGON_OFFSET_BIAS_EXT 0x8039 |
#define | glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) |
#define | GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) |
#define | GL_EXT_rescale_normal 1 |
#define | GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) |
#define | GL_EXT_scene_marker 1 |
#define | glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) |
#define | glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) |
#define | GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) |
#define | GL_EXT_secondary_color 1 |
#define | GL_COLOR_SUM_EXT 0x8458 |
#define | GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 |
#define | GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A |
#define | GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B |
#define | GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C |
#define | GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D |
#define | GL_SECONDARY_COLOR_ARRAY_EXT 0x845E |
#define | glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) |
#define | glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) |
#define | glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) |
#define | glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) |
#define | glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) |
#define | glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) |
#define | glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) |
#define | glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) |
#define | glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) |
#define | glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) |
#define | glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) |
#define | glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) |
#define | glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) |
#define | glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) |
#define | glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) |
#define | glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) |
#define | glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) |
#define | GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) |
#define | GL_EXT_separate_specular_color 1 |
#define | GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 |
#define | GL_SINGLE_COLOR_EXT 0x81F9 |
#define | GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA |
#define | GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) |
#define | GL_EXT_shadow_funcs 1 |
#define | GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) |
#define | GL_EXT_shared_texture_palette 1 |
#define | GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB |
#define | GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) |
#define | GL_EXT_stencil_clear_tag 1 |
#define | GL_STENCIL_TAG_BITS_EXT 0x88F2 |
#define | GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 |
#define | GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) |
#define | GL_EXT_stencil_two_side 1 |
#define | GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 |
#define | GL_ACTIVE_STENCIL_FACE_EXT 0x8911 |
#define | glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) |
#define | GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) |
#define | GL_EXT_stencil_wrap 1 |
#define | GL_INCR_WRAP_EXT 0x8507 |
#define | GL_DECR_WRAP_EXT 0x8508 |
#define | GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) |
#define | GL_EXT_subtexture 1 |
#define | glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) |
#define | glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) |
#define | glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) |
#define | GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) |
#define | GL_EXT_texture 1 |
#define | GL_ALPHA4_EXT 0x803B |
#define | GL_ALPHA8_EXT 0x803C |
#define | GL_ALPHA12_EXT 0x803D |
#define | GL_ALPHA16_EXT 0x803E |
#define | GL_LUMINANCE4_EXT 0x803F |
#define | GL_LUMINANCE8_EXT 0x8040 |
#define | GL_LUMINANCE12_EXT 0x8041 |
#define | GL_LUMINANCE16_EXT 0x8042 |
#define | GL_LUMINANCE4_ALPHA4_EXT 0x8043 |
#define | GL_LUMINANCE6_ALPHA2_EXT 0x8044 |
#define | GL_LUMINANCE8_ALPHA8_EXT 0x8045 |
#define | GL_LUMINANCE12_ALPHA4_EXT 0x8046 |
#define | GL_LUMINANCE12_ALPHA12_EXT 0x8047 |
#define | GL_LUMINANCE16_ALPHA16_EXT 0x8048 |
#define | GL_INTENSITY_EXT 0x8049 |
#define | GL_INTENSITY4_EXT 0x804A |
#define | GL_INTENSITY8_EXT 0x804B |
#define | GL_INTENSITY12_EXT 0x804C |
#define | GL_INTENSITY16_EXT 0x804D |
#define | GL_RGB2_EXT 0x804E |
#define | GL_RGB4_EXT 0x804F |
#define | GL_RGB5_EXT 0x8050 |
#define | GL_RGB8_EXT 0x8051 |
#define | GL_RGB10_EXT 0x8052 |
#define | GL_RGB12_EXT 0x8053 |
#define | GL_RGB16_EXT 0x8054 |
#define | GL_RGBA2_EXT 0x8055 |
#define | GL_RGBA4_EXT 0x8056 |
#define | GL_RGB5_A1_EXT 0x8057 |
#define | GL_RGBA8_EXT 0x8058 |
#define | GL_RGB10_A2_EXT 0x8059 |
#define | GL_RGBA12_EXT 0x805A |
#define | GL_RGBA16_EXT 0x805B |
#define | GL_TEXTURE_RED_SIZE_EXT 0x805C |
#define | GL_TEXTURE_GREEN_SIZE_EXT 0x805D |
#define | GL_TEXTURE_BLUE_SIZE_EXT 0x805E |
#define | GL_TEXTURE_ALPHA_SIZE_EXT 0x805F |
#define | GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 |
#define | GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 |
#define | GL_REPLACE_EXT 0x8062 |
#define | GL_PROXY_TEXTURE_1D_EXT 0x8063 |
#define | GL_PROXY_TEXTURE_2D_EXT 0x8064 |
#define | GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) |
#define | GL_EXT_texture3D 1 |
#define | GL_PACK_SKIP_IMAGES_EXT 0x806B |
#define | GL_PACK_IMAGE_HEIGHT_EXT 0x806C |
#define | GL_UNPACK_SKIP_IMAGES_EXT 0x806D |
#define | GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E |
#define | GL_TEXTURE_3D_EXT 0x806F |
#define | GL_PROXY_TEXTURE_3D_EXT 0x8070 |
#define | GL_TEXTURE_DEPTH_EXT 0x8071 |
#define | GL_TEXTURE_WRAP_R_EXT 0x8072 |
#define | GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 |
#define | glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) |
#define | GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) |
#define | GL_EXT_texture_compression_dxt1 1 |
#define | GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
#define | GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) |
#define | GL_EXT_texture_compression_s3tc 1 |
#define | GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
#define | GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) |
#define | GL_EXT_texture_cube_map 1 |
#define | GL_NORMAL_MAP_EXT 0x8511 |
#define | GL_REFLECTION_MAP_EXT 0x8512 |
#define | GL_TEXTURE_CUBE_MAP_EXT 0x8513 |
#define | GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A |
#define | GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B |
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C |
#define | GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) |
#define | GL_EXT_texture_edge_clamp 1 |
#define | GL_CLAMP_TO_EDGE_EXT 0x812F |
#define | GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) |
#define | GL_EXT_texture_env 1 |
#define | GL_TEXTURE_ENV0_EXT 0 |
#define | GL_ENV_BLEND_EXT 0 |
#define | GL_TEXTURE_ENV_SHIFT_EXT 0 |
#define | GL_ENV_REPLACE_EXT 0 |
#define | GL_ENV_ADD_EXT 0 |
#define | GL_ENV_SUBTRACT_EXT 0 |
#define | GL_TEXTURE_ENV_MODE_ALPHA_EXT 0 |
#define | GL_ENV_REVERSE_SUBTRACT_EXT 0 |
#define | GL_ENV_REVERSE_BLEND_EXT 0 |
#define | GL_ENV_COPY_EXT 0 |
#define | GL_ENV_MODULATE_EXT 0 |
#define | GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) |
#define | GL_EXT_texture_env_add 1 |
#define | GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) |
#define | GL_EXT_texture_env_combine 1 |
#define | GL_COMBINE_EXT 0x8570 |
#define | GL_COMBINE_RGB_EXT 0x8571 |
#define | GL_COMBINE_ALPHA_EXT 0x8572 |
#define | GL_RGB_SCALE_EXT 0x8573 |
#define | GL_ADD_SIGNED_EXT 0x8574 |
#define | GL_INTERPOLATE_EXT 0x8575 |
#define | GL_CONSTANT_EXT 0x8576 |
#define | GL_PRIMARY_COLOR_EXT 0x8577 |
#define | GL_PREVIOUS_EXT 0x8578 |
#define | GL_SOURCE0_RGB_EXT 0x8580 |
#define | GL_SOURCE1_RGB_EXT 0x8581 |
#define | GL_SOURCE2_RGB_EXT 0x8582 |
#define | GL_SOURCE0_ALPHA_EXT 0x8588 |
#define | GL_SOURCE1_ALPHA_EXT 0x8589 |
#define | GL_SOURCE2_ALPHA_EXT 0x858A |
#define | GL_OPERAND0_RGB_EXT 0x8590 |
#define | GL_OPERAND1_RGB_EXT 0x8591 |
#define | GL_OPERAND2_RGB_EXT 0x8592 |
#define | GL_OPERAND0_ALPHA_EXT 0x8598 |
#define | GL_OPERAND1_ALPHA_EXT 0x8599 |
#define | GL_OPERAND2_ALPHA_EXT 0x859A |
#define | GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) |
#define | GL_EXT_texture_env_dot3 1 |
#define | GL_DOT3_RGB_EXT 0x8740 |
#define | GL_DOT3_RGBA_EXT 0x8741 |
#define | GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) |
#define | GL_EXT_texture_filter_anisotropic 1 |
#define | GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
#define | GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
#define | GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) |
#define | GL_EXT_texture_lod_bias 1 |
#define | GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD |
#define | GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 |
#define | GL_TEXTURE_LOD_BIAS_EXT 0x8501 |
#define | GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) |
#define | GL_EXT_texture_mirror_clamp 1 |
#define | GL_MIRROR_CLAMP_EXT 0x8742 |
#define | GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 |
#define | GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 |
#define | GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) |
#define | GL_EXT_texture_object 1 |
#define | GL_TEXTURE_PRIORITY_EXT 0x8066 |
#define | GL_TEXTURE_RESIDENT_EXT 0x8067 |
#define | GL_TEXTURE_1D_BINDING_EXT 0x8068 |
#define | GL_TEXTURE_2D_BINDING_EXT 0x8069 |
#define | GL_TEXTURE_3D_BINDING_EXT 0x806A |
#define | glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) |
#define | glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) |
#define | glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) |
#define | glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) |
#define | glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) |
#define | glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) |
#define | GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) |
#define | GL_EXT_texture_perturb_normal 1 |
#define | GL_PERTURB_EXT 0x85AE |
#define | GL_TEXTURE_NORMAL_EXT 0x85AF |
#define | glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) |
#define | GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) |
#define | GL_EXT_texture_rectangle 1 |
#define | GL_TEXTURE_RECTANGLE_EXT 0x84F5 |
#define | GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 |
#define | GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 |
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 |
#define | GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) |
#define | GL_EXT_texture_sRGB 1 |
#define | GL_SRGB_EXT 0x8C40 |
#define | GL_SRGB8_EXT 0x8C41 |
#define | GL_SRGB_ALPHA_EXT 0x8C42 |
#define | GL_SRGB8_ALPHA8_EXT 0x8C43 |
#define | GL_SLUMINANCE_ALPHA_EXT 0x8C44 |
#define | GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 |
#define | GL_SLUMINANCE_EXT 0x8C46 |
#define | GL_SLUMINANCE8_EXT 0x8C47 |
#define | GL_COMPRESSED_SRGB_EXT 0x8C48 |
#define | GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 |
#define | GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A |
#define | GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B |
#define | GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C |
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D |
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E |
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F |
#define | GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) |
#define | GL_EXT_vertex_array 1 |
#define | GL_DOUBLE_EXT 0x140A |
#define | GL_VERTEX_ARRAY_EXT 0x8074 |
#define | GL_NORMAL_ARRAY_EXT 0x8075 |
#define | GL_COLOR_ARRAY_EXT 0x8076 |
#define | GL_INDEX_ARRAY_EXT 0x8077 |
#define | GL_TEXTURE_COORD_ARRAY_EXT 0x8078 |
#define | GL_EDGE_FLAG_ARRAY_EXT 0x8079 |
#define | GL_VERTEX_ARRAY_SIZE_EXT 0x807A |
#define | GL_VERTEX_ARRAY_TYPE_EXT 0x807B |
#define | GL_VERTEX_ARRAY_STRIDE_EXT 0x807C |
#define | GL_VERTEX_ARRAY_COUNT_EXT 0x807D |
#define | GL_NORMAL_ARRAY_TYPE_EXT 0x807E |
#define | GL_NORMAL_ARRAY_STRIDE_EXT 0x807F |
#define | GL_NORMAL_ARRAY_COUNT_EXT 0x8080 |
#define | GL_COLOR_ARRAY_SIZE_EXT 0x8081 |
#define | GL_COLOR_ARRAY_TYPE_EXT 0x8082 |
#define | GL_COLOR_ARRAY_STRIDE_EXT 0x8083 |
#define | GL_COLOR_ARRAY_COUNT_EXT 0x8084 |
#define | GL_INDEX_ARRAY_TYPE_EXT 0x8085 |
#define | GL_INDEX_ARRAY_STRIDE_EXT 0x8086 |
#define | GL_INDEX_ARRAY_COUNT_EXT 0x8087 |
#define | GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 |
#define | GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 |
#define | GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A |
#define | GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B |
#define | GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C |
#define | GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D |
#define | GL_VERTEX_ARRAY_POINTER_EXT 0x808E |
#define | GL_NORMAL_ARRAY_POINTER_EXT 0x808F |
#define | GL_COLOR_ARRAY_POINTER_EXT 0x8090 |
#define | GL_INDEX_ARRAY_POINTER_EXT 0x8091 |
#define | GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 |
#define | GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 |
#define | glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) |
#define | glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) |
#define | glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) |
#define | glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) |
#define | glGetPointervEXT GLEW_GET_FUN(__glewGetPointervEXT) |
#define | glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) |
#define | glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) |
#define | glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) |
#define | glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) |
#define | GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) |
#define | GL_EXT_vertex_shader 1 |
#define | GL_VERTEX_SHADER_EXT 0x8780 |
#define | GL_VERTEX_SHADER_BINDING_EXT 0x8781 |
#define | GL_OP_INDEX_EXT 0x8782 |
#define | GL_OP_NEGATE_EXT 0x8783 |
#define | GL_OP_DOT3_EXT 0x8784 |
#define | GL_OP_DOT4_EXT 0x8785 |
#define | GL_OP_MUL_EXT 0x8786 |
#define | GL_OP_ADD_EXT 0x8787 |
#define | GL_OP_MADD_EXT 0x8788 |
#define | GL_OP_FRAC_EXT 0x8789 |
#define | GL_OP_MAX_EXT 0x878A |
#define | GL_OP_MIN_EXT 0x878B |
#define | GL_OP_SET_GE_EXT 0x878C |
#define | GL_OP_SET_LT_EXT 0x878D |
#define | GL_OP_CLAMP_EXT 0x878E |
#define | GL_OP_FLOOR_EXT 0x878F |
#define | GL_OP_ROUND_EXT 0x8790 |
#define | GL_OP_EXP_BASE_2_EXT 0x8791 |
#define | GL_OP_LOG_BASE_2_EXT 0x8792 |
#define | GL_OP_POWER_EXT 0x8793 |
#define | GL_OP_RECIP_EXT 0x8794 |
#define | GL_OP_RECIP_SQRT_EXT 0x8795 |
#define | GL_OP_SUB_EXT 0x8796 |
#define | GL_OP_CROSS_PRODUCT_EXT 0x8797 |
#define | GL_OP_MULTIPLY_MATRIX_EXT 0x8798 |
#define | GL_OP_MOV_EXT 0x8799 |
#define | GL_OUTPUT_VERTEX_EXT 0x879A |
#define | GL_OUTPUT_COLOR0_EXT 0x879B |
#define | GL_OUTPUT_COLOR1_EXT 0x879C |
#define | GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D |
#define | GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E |
#define | GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F |
#define | GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 |
#define | GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 |
#define | GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 |
#define | GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 |
#define | GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 |
#define | GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 |
#define | GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 |
#define | GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 |
#define | GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 |
#define | GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 |
#define | GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA |
#define | GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB |
#define | GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC |
#define | GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD |
#define | GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE |
#define | GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF |
#define | GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 |
#define | GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 |
#define | GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 |
#define | GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 |
#define | GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 |
#define | GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 |
#define | GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 |
#define | GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 |
#define | GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 |
#define | GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 |
#define | GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA |
#define | GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB |
#define | GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC |
#define | GL_OUTPUT_FOG_EXT 0x87BD |
#define | GL_SCALAR_EXT 0x87BE |
#define | GL_VECTOR_EXT 0x87BF |
#define | GL_MATRIX_EXT 0x87C0 |
#define | GL_VARIANT_EXT 0x87C1 |
#define | GL_INVARIANT_EXT 0x87C2 |
#define | GL_LOCAL_CONSTANT_EXT 0x87C3 |
#define | GL_LOCAL_EXT 0x87C4 |
#define | GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 |
#define | GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 |
#define | GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 |
#define | GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 |
#define | GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 |
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA |
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB |
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC |
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD |
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE |
#define | GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF |
#define | GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 |
#define | GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 |
#define | GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 |
#define | GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 |
#define | GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 |
#define | GL_X_EXT 0x87D5 |
#define | GL_Y_EXT 0x87D6 |
#define | GL_Z_EXT 0x87D7 |
#define | GL_W_EXT 0x87D8 |
#define | GL_NEGATIVE_X_EXT 0x87D9 |
#define | GL_NEGATIVE_Y_EXT 0x87DA |
#define | GL_NEGATIVE_Z_EXT 0x87DB |
#define | GL_NEGATIVE_W_EXT 0x87DC |
#define | GL_ZERO_EXT 0x87DD |
#define | GL_ONE_EXT 0x87DE |
#define | GL_NEGATIVE_ONE_EXT 0x87DF |
#define | GL_NORMALIZED_RANGE_EXT 0x87E0 |
#define | GL_FULL_RANGE_EXT 0x87E1 |
#define | GL_CURRENT_VERTEX_EXT 0x87E2 |
#define | GL_MVP_MATRIX_EXT 0x87E3 |
#define | GL_VARIANT_VALUE_EXT 0x87E4 |
#define | GL_VARIANT_DATATYPE_EXT 0x87E5 |
#define | GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 |
#define | GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 |
#define | GL_VARIANT_ARRAY_EXT 0x87E8 |
#define | GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 |
#define | GL_INVARIANT_VALUE_EXT 0x87EA |
#define | GL_INVARIANT_DATATYPE_EXT 0x87EB |
#define | GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC |
#define | GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED |
#define | glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) |
#define | glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) |
#define | glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) |
#define | glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) |
#define | glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) |
#define | glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) |
#define | glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) |
#define | glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) |
#define | glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) |
#define | glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) |
#define | glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) |
#define | glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) |
#define | glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) |
#define | glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) |
#define | glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) |
#define | glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) |
#define | glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) |
#define | glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) |
#define | glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) |
#define | glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) |
#define | glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) |
#define | glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) |
#define | glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) |
#define | glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) |
#define | glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) |
#define | glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) |
#define | glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) |
#define | glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) |
#define | glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) |
#define | glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) |
#define | glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) |
#define | glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) |
#define | glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) |
#define | glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) |
#define | glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) |
#define | glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) |
#define | glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) |
#define | glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) |
#define | glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) |
#define | glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) |
#define | glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) |
#define | glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) |
#define | GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) |
#define | GL_EXT_vertex_weighting 1 |
#define | GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 |
#define | GL_MODELVIEW0_MATRIX_EXT 0x0BA6 |
#define | GL_MODELVIEW0_EXT 0x1700 |
#define | GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 |
#define | GL_MODELVIEW1_MATRIX_EXT 0x8506 |
#define | GL_VERTEX_WEIGHTING_EXT 0x8509 |
#define | GL_MODELVIEW1_EXT 0x850A |
#define | GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B |
#define | GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C |
#define | GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D |
#define | GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E |
#define | GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F |
#define | GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 |
#define | glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) |
#define | glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) |
#define | glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) |
#define | GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) |
#define | GL_GREMEDY_string_marker 1 |
#define | glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) |
#define | GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) |
#define | GL_HP_convolution_border_modes 1 |
#define | GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) |
#define | GL_HP_image_transform 1 |
#define | glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) |
#define | glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) |
#define | glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) |
#define | glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) |
#define | glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) |
#define | glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) |
#define | GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) |
#define | GL_HP_occlusion_test 1 |
#define | GL_OCCLUSION_TEST_HP 0x8165 |
#define | GL_OCCLUSION_TEST_RESULT_HP 0x8166 |
#define | GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) |
#define | GL_HP_texture_lighting 1 |
#define | GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) |
#define | GL_IBM_cull_vertex 1 |
#define | GL_CULL_VERTEX_IBM 103050 |
#define | GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) |
#define | GL_IBM_multimode_draw_arrays 1 |
#define | glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) |
#define | glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) |
#define | GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) |
#define | GL_IBM_rasterpos_clip 1 |
#define | GL_RASTER_POSITION_UNCLIPPED_IBM 103010 |
#define | GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) |
#define | GL_IBM_static_data 1 |
#define | GL_ALL_STATIC_DATA_IBM 103060 |
#define | GL_STATIC_VERTEX_ARRAY_IBM 103061 |
#define | GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) |
#define | GL_IBM_texture_mirrored_repeat 1 |
#define | GL_MIRRORED_REPEAT_IBM 0x8370 |
#define | GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) |
#define | GL_IBM_vertex_array_lists 1 |
#define | GL_VERTEX_ARRAY_LIST_IBM 103070 |
#define | GL_NORMAL_ARRAY_LIST_IBM 103071 |
#define | GL_COLOR_ARRAY_LIST_IBM 103072 |
#define | GL_INDEX_ARRAY_LIST_IBM 103073 |
#define | GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 |
#define | GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 |
#define | GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 |
#define | GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 |
#define | GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 |
#define | GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 |
#define | GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 |
#define | GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 |
#define | GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 |
#define | GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 |
#define | GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 |
#define | GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 |
#define | glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) |
#define | glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) |
#define | glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) |
#define | glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) |
#define | glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) |
#define | glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) |
#define | glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) |
#define | glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) |
#define | GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) |
#define | GL_INGR_color_clamp 1 |
#define | GL_RED_MIN_CLAMP_INGR 0x8560 |
#define | GL_GREEN_MIN_CLAMP_INGR 0x8561 |
#define | GL_BLUE_MIN_CLAMP_INGR 0x8562 |
#define | GL_ALPHA_MIN_CLAMP_INGR 0x8563 |
#define | GL_RED_MAX_CLAMP_INGR 0x8564 |
#define | GL_GREEN_MAX_CLAMP_INGR 0x8565 |
#define | GL_BLUE_MAX_CLAMP_INGR 0x8566 |
#define | GL_ALPHA_MAX_CLAMP_INGR 0x8567 |
#define | GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) |
#define | GL_INGR_interlace_read 1 |
#define | GL_INTERLACE_READ_INGR 0x8568 |
#define | GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) |
#define | GL_INTEL_parallel_arrays 1 |
#define | GL_PARALLEL_ARRAYS_INTEL 0x83F4 |
#define | GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 |
#define | GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 |
#define | GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 |
#define | GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 |
#define | glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) |
#define | glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) |
#define | glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) |
#define | glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) |
#define | GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) |
#define | GL_INTEL_texture_scissor 1 |
#define | glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) |
#define | glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) |
#define | GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) |
#define | GL_KTX_buffer_region 1 |
#define | GL_KTX_FRONT_REGION 0x0 |
#define | GL_KTX_BACK_REGION 0x1 |
#define | GL_KTX_Z_REGION 0x2 |
#define | GL_KTX_STENCIL_REGION 0x3 |
#define | glBufferRegionEnabledEXT GLEW_GET_FUN(__glewBufferRegionEnabledEXT) |
#define | glDeleteBufferRegionEXT GLEW_GET_FUN(__glewDeleteBufferRegionEXT) |
#define | glDrawBufferRegionEXT GLEW_GET_FUN(__glewDrawBufferRegionEXT) |
#define | glNewBufferRegionEXT GLEW_GET_FUN(__glewNewBufferRegionEXT) |
#define | glReadBufferRegionEXT GLEW_GET_FUN(__glewReadBufferRegionEXT) |
#define | GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) |
#define | GL_MESAX_texture_stack 1 |
#define | GL_TEXTURE_1D_STACK_MESAX 0x8759 |
#define | GL_TEXTURE_2D_STACK_MESAX 0x875A |
#define | GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B |
#define | GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C |
#define | GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D |
#define | GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E |
#define | GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) |
#define | GL_MESA_pack_invert 1 |
#define | GL_PACK_INVERT_MESA 0x8758 |
#define | GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) |
#define | GL_MESA_resize_buffers 1 |
#define | glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) |
#define | GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) |
#define | GL_MESA_window_pos 1 |
#define | glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) |
#define | glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) |
#define | glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) |
#define | glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) |
#define | glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) |
#define | glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) |
#define | glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) |
#define | glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) |
#define | glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) |
#define | glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) |
#define | glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) |
#define | glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) |
#define | glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) |
#define | glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) |
#define | glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) |
#define | glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) |
#define | glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) |
#define | glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) |
#define | glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) |
#define | glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) |
#define | glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) |
#define | glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) |
#define | glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) |
#define | glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) |
#define | GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) |
#define | GL_MESA_ycbcr_texture 1 |
#define | GL_UNSIGNED_SHORT_8_8_MESA 0x85BA |
#define | GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB |
#define | GL_YCBCR_MESA 0x8757 |
#define | GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) |
#define | GL_NV_blend_square 1 |
#define | GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) |
#define | GL_NV_copy_depth_to_color 1 |
#define | GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E |
#define | GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F |
#define | GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) |
#define | GL_NV_depth_clamp 1 |
#define | GL_DEPTH_CLAMP_NV 0x864F |
#define | GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) |
#define | GL_NV_evaluators 1 |
#define | GL_EVAL_2D_NV 0x86C0 |
#define | GL_EVAL_TRIANGULAR_2D_NV 0x86C1 |
#define | GL_MAP_TESSELLATION_NV 0x86C2 |
#define | GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 |
#define | GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 |
#define | GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 |
#define | GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 |
#define | GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 |
#define | GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 |
#define | GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 |
#define | GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA |
#define | GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB |
#define | GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC |
#define | GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD |
#define | GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE |
#define | GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF |
#define | GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 |
#define | GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 |
#define | GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 |
#define | GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 |
#define | GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 |
#define | GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 |
#define | GL_MAX_MAP_TESSELLATION_NV 0x86D6 |
#define | GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 |
#define | glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) |
#define | glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) |
#define | glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) |
#define | glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) |
#define | glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) |
#define | glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) |
#define | glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) |
#define | glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) |
#define | glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) |
#define | GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) |
#define | GL_NV_fence 1 |
#define | GL_ALL_COMPLETED_NV 0x84F2 |
#define | GL_FENCE_STATUS_NV 0x84F3 |
#define | GL_FENCE_CONDITION_NV 0x84F4 |
#define | glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) |
#define | glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) |
#define | glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) |
#define | glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) |
#define | glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) |
#define | glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) |
#define | glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) |
#define | GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) |
#define | GL_NV_float_buffer 1 |
#define | GL_FLOAT_R_NV 0x8880 |
#define | GL_FLOAT_RG_NV 0x8881 |
#define | GL_FLOAT_RGB_NV 0x8882 |
#define | GL_FLOAT_RGBA_NV 0x8883 |
#define | GL_FLOAT_R16_NV 0x8884 |
#define | GL_FLOAT_R32_NV 0x8885 |
#define | GL_FLOAT_RG16_NV 0x8886 |
#define | GL_FLOAT_RG32_NV 0x8887 |
#define | GL_FLOAT_RGB16_NV 0x8888 |
#define | GL_FLOAT_RGB32_NV 0x8889 |
#define | GL_FLOAT_RGBA16_NV 0x888A |
#define | GL_FLOAT_RGBA32_NV 0x888B |
#define | GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C |
#define | GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D |
#define | GL_FLOAT_RGBA_MODE_NV 0x888E |
#define | GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) |
#define | GL_NV_fog_distance 1 |
#define | GL_FOG_DISTANCE_MODE_NV 0x855A |
#define | GL_EYE_RADIAL_NV 0x855B |
#define | GL_EYE_PLANE_ABSOLUTE_NV 0x855C |
#define | GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) |
#define | GL_NV_fragment_program 1 |
#define | GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 |
#define | GL_FRAGMENT_PROGRAM_NV 0x8870 |
#define | GL_MAX_TEXTURE_COORDS_NV 0x8871 |
#define | GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 |
#define | GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 |
#define | GL_PROGRAM_ERROR_STRING_NV 0x8874 |
#define | glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) |
#define | glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) |
#define | glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) |
#define | glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) |
#define | glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) |
#define | glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) |
#define | GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) |
#define | GL_NV_fragment_program2 1 |
#define | GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 |
#define | GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 |
#define | GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 |
#define | GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 |
#define | GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 |
#define | GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) |
#define | GL_NV_fragment_program_option 1 |
#define | GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) |
#define | GL_NV_half_float 1 |
#define | GL_HALF_FLOAT_NV 0x140B |
#define | glColor3hNV GLEW_GET_FUN(__glewColor3hNV) |
#define | glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) |
#define | glColor4hNV GLEW_GET_FUN(__glewColor4hNV) |
#define | glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) |
#define | glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) |
#define | glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) |
#define | glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) |
#define | glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) |
#define | glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) |
#define | glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) |
#define | glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) |
#define | glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) |
#define | glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) |
#define | glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) |
#define | glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) |
#define | glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) |
#define | glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) |
#define | glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) |
#define | glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) |
#define | glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) |
#define | glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) |
#define | glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) |
#define | glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) |
#define | glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) |
#define | glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) |
#define | glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) |
#define | glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) |
#define | glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) |
#define | glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) |
#define | glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) |
#define | glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) |
#define | glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) |
#define | glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) |
#define | glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) |
#define | glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) |
#define | glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) |
#define | glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) |
#define | glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) |
#define | glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) |
#define | glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) |
#define | glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) |
#define | glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) |
#define | glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) |
#define | glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) |
#define | glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) |
#define | glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) |
#define | GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) |
#define | GL_NV_light_max_exponent 1 |
#define | GL_MAX_SHININESS_NV 0x8504 |
#define | GL_MAX_SPOT_EXPONENT_NV 0x8505 |
#define | GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) |
#define | GL_NV_multisample_filter_hint 1 |
#define | GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 |
#define | GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) |
#define | GL_NV_occlusion_query 1 |
#define | GL_PIXEL_COUNTER_BITS_NV 0x8864 |
#define | GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 |
#define | GL_PIXEL_COUNT_NV 0x8866 |
#define | GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 |
#define | glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) |
#define | glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) |
#define | glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) |
#define | glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) |
#define | glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) |
#define | glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) |
#define | glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) |
#define | GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) |
#define | GL_NV_packed_depth_stencil 1 |
#define | GL_DEPTH_STENCIL_NV 0x84F9 |
#define | GL_UNSIGNED_INT_24_8_NV 0x84FA |
#define | GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) |
#define | GL_NV_pixel_data_range 1 |
#define | GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 |
#define | GL_READ_PIXEL_DATA_RANGE_NV 0x8879 |
#define | GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A |
#define | GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B |
#define | GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C |
#define | GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D |
#define | glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) |
#define | glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) |
#define | GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) |
#define | GL_NV_point_sprite 1 |
#define | GL_POINT_SPRITE_NV 0x8861 |
#define | GL_COORD_REPLACE_NV 0x8862 |
#define | GL_POINT_SPRITE_R_MODE_NV 0x8863 |
#define | glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) |
#define | glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) |
#define | GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) |
#define | GL_NV_primitive_restart 1 |
#define | GL_PRIMITIVE_RESTART_NV 0x8558 |
#define | GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 |
#define | glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) |
#define | glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) |
#define | GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) |
#define | GL_NV_register_combiners 1 |
#define | GL_REGISTER_COMBINERS_NV 0x8522 |
#define | GL_VARIABLE_A_NV 0x8523 |
#define | GL_VARIABLE_B_NV 0x8524 |
#define | GL_VARIABLE_C_NV 0x8525 |
#define | GL_VARIABLE_D_NV 0x8526 |
#define | GL_VARIABLE_E_NV 0x8527 |
#define | GL_VARIABLE_F_NV 0x8528 |
#define | GL_VARIABLE_G_NV 0x8529 |
#define | GL_CONSTANT_COLOR0_NV 0x852A |
#define | GL_CONSTANT_COLOR1_NV 0x852B |
#define | GL_PRIMARY_COLOR_NV 0x852C |
#define | GL_SECONDARY_COLOR_NV 0x852D |
#define | GL_SPARE0_NV 0x852E |
#define | GL_SPARE1_NV 0x852F |
#define | GL_DISCARD_NV 0x8530 |
#define | GL_E_TIMES_F_NV 0x8531 |
#define | GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 |
#define | GL_UNSIGNED_IDENTITY_NV 0x8536 |
#define | GL_UNSIGNED_INVERT_NV 0x8537 |
#define | GL_EXPAND_NORMAL_NV 0x8538 |
#define | GL_EXPAND_NEGATE_NV 0x8539 |
#define | GL_HALF_BIAS_NORMAL_NV 0x853A |
#define | GL_HALF_BIAS_NEGATE_NV 0x853B |
#define | GL_SIGNED_IDENTITY_NV 0x853C |
#define | GL_SIGNED_NEGATE_NV 0x853D |
#define | GL_SCALE_BY_TWO_NV 0x853E |
#define | GL_SCALE_BY_FOUR_NV 0x853F |
#define | GL_SCALE_BY_ONE_HALF_NV 0x8540 |
#define | GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 |
#define | GL_COMBINER_INPUT_NV 0x8542 |
#define | GL_COMBINER_MAPPING_NV 0x8543 |
#define | GL_COMBINER_COMPONENT_USAGE_NV 0x8544 |
#define | GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 |
#define | GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 |
#define | GL_COMBINER_MUX_SUM_NV 0x8547 |
#define | GL_COMBINER_SCALE_NV 0x8548 |
#define | GL_COMBINER_BIAS_NV 0x8549 |
#define | GL_COMBINER_AB_OUTPUT_NV 0x854A |
#define | GL_COMBINER_CD_OUTPUT_NV 0x854B |
#define | GL_COMBINER_SUM_OUTPUT_NV 0x854C |
#define | GL_MAX_GENERAL_COMBINERS_NV 0x854D |
#define | GL_NUM_GENERAL_COMBINERS_NV 0x854E |
#define | GL_COLOR_SUM_CLAMP_NV 0x854F |
#define | GL_COMBINER0_NV 0x8550 |
#define | GL_COMBINER1_NV 0x8551 |
#define | GL_COMBINER2_NV 0x8552 |
#define | GL_COMBINER3_NV 0x8553 |
#define | GL_COMBINER4_NV 0x8554 |
#define | GL_COMBINER5_NV 0x8555 |
#define | GL_COMBINER6_NV 0x8556 |
#define | GL_COMBINER7_NV 0x8557 |
#define | glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) |
#define | glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) |
#define | glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) |
#define | glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) |
#define | glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) |
#define | glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) |
#define | glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) |
#define | glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) |
#define | glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) |
#define | glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) |
#define | glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) |
#define | glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) |
#define | glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) |
#define | GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) |
#define | GL_NV_register_combiners2 1 |
#define | GL_PER_STAGE_CONSTANTS_NV 0x8535 |
#define | glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) |
#define | glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) |
#define | GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) |
#define | GL_NV_texgen_emboss 1 |
#define | GL_EMBOSS_LIGHT_NV 0x855D |
#define | GL_EMBOSS_CONSTANT_NV 0x855E |
#define | GL_EMBOSS_MAP_NV 0x855F |
#define | GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) |
#define | GL_NV_texgen_reflection 1 |
#define | GL_NORMAL_MAP_NV 0x8511 |
#define | GL_REFLECTION_MAP_NV 0x8512 |
#define | GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) |
#define | GL_NV_texture_compression_vtc 1 |
#define | GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) |
#define | GL_NV_texture_env_combine4 1 |
#define | GL_COMBINE4_NV 0x8503 |
#define | GL_SOURCE3_RGB_NV 0x8583 |
#define | GL_SOURCE3_ALPHA_NV 0x858B |
#define | GL_OPERAND3_RGB_NV 0x8593 |
#define | GL_OPERAND3_ALPHA_NV 0x859B |
#define | GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) |
#define | GL_NV_texture_expand_normal 1 |
#define | GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F |
#define | GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) |
#define | GL_NV_texture_rectangle 1 |
#define | GL_TEXTURE_RECTANGLE_NV 0x84F5 |
#define | GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 |
#define | GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 |
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 |
#define | GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) |
#define | GL_NV_texture_shader 1 |
#define | GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C |
#define | GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D |
#define | GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E |
#define | GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 |
#define | GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA |
#define | GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB |
#define | GL_DSDT_MAG_INTENSITY_NV 0x86DC |
#define | GL_SHADER_CONSISTENT_NV 0x86DD |
#define | GL_TEXTURE_SHADER_NV 0x86DE |
#define | GL_SHADER_OPERATION_NV 0x86DF |
#define | GL_CULL_MODES_NV 0x86E0 |
#define | GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 |
#define | GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 |
#define | GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 |
#define | GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 |
#define | GL_CONST_EYE_NV 0x86E5 |
#define | GL_PASS_THROUGH_NV 0x86E6 |
#define | GL_CULL_FRAGMENT_NV 0x86E7 |
#define | GL_OFFSET_TEXTURE_2D_NV 0x86E8 |
#define | GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 |
#define | GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA |
#define | GL_DOT_PRODUCT_NV 0x86EC |
#define | GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED |
#define | GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE |
#define | GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 |
#define | GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 |
#define | GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 |
#define | GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 |
#define | GL_HILO_NV 0x86F4 |
#define | GL_DSDT_NV 0x86F5 |
#define | GL_DSDT_MAG_NV 0x86F6 |
#define | GL_DSDT_MAG_VIB_NV 0x86F7 |
#define | GL_HILO16_NV 0x86F8 |
#define | GL_SIGNED_HILO_NV 0x86F9 |
#define | GL_SIGNED_HILO16_NV 0x86FA |
#define | GL_SIGNED_RGBA_NV 0x86FB |
#define | GL_SIGNED_RGBA8_NV 0x86FC |
#define | GL_SIGNED_RGB_NV 0x86FE |
#define | GL_SIGNED_RGB8_NV 0x86FF |
#define | GL_SIGNED_LUMINANCE_NV 0x8701 |
#define | GL_SIGNED_LUMINANCE8_NV 0x8702 |
#define | GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 |
#define | GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 |
#define | GL_SIGNED_ALPHA_NV 0x8705 |
#define | GL_SIGNED_ALPHA8_NV 0x8706 |
#define | GL_SIGNED_INTENSITY_NV 0x8707 |
#define | GL_SIGNED_INTENSITY8_NV 0x8708 |
#define | GL_DSDT8_NV 0x8709 |
#define | GL_DSDT8_MAG8_NV 0x870A |
#define | GL_DSDT8_MAG8_INTENSITY8_NV 0x870B |
#define | GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C |
#define | GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D |
#define | GL_HI_SCALE_NV 0x870E |
#define | GL_LO_SCALE_NV 0x870F |
#define | GL_DS_SCALE_NV 0x8710 |
#define | GL_DT_SCALE_NV 0x8711 |
#define | GL_MAGNITUDE_SCALE_NV 0x8712 |
#define | GL_VIBRANCE_SCALE_NV 0x8713 |
#define | GL_HI_BIAS_NV 0x8714 |
#define | GL_LO_BIAS_NV 0x8715 |
#define | GL_DS_BIAS_NV 0x8716 |
#define | GL_DT_BIAS_NV 0x8717 |
#define | GL_MAGNITUDE_BIAS_NV 0x8718 |
#define | GL_VIBRANCE_BIAS_NV 0x8719 |
#define | GL_TEXTURE_BORDER_VALUES_NV 0x871A |
#define | GL_TEXTURE_HI_SIZE_NV 0x871B |
#define | GL_TEXTURE_LO_SIZE_NV 0x871C |
#define | GL_TEXTURE_DS_SIZE_NV 0x871D |
#define | GL_TEXTURE_DT_SIZE_NV 0x871E |
#define | GL_TEXTURE_MAG_SIZE_NV 0x871F |
#define | GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) |
#define | GL_NV_texture_shader2 1 |
#define | GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA |
#define | GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB |
#define | GL_DSDT_MAG_INTENSITY_NV 0x86DC |
#define | GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF |
#define | GL_HILO_NV 0x86F4 |
#define | GL_DSDT_NV 0x86F5 |
#define | GL_DSDT_MAG_NV 0x86F6 |
#define | GL_DSDT_MAG_VIB_NV 0x86F7 |
#define | GL_HILO16_NV 0x86F8 |
#define | GL_SIGNED_HILO_NV 0x86F9 |
#define | GL_SIGNED_HILO16_NV 0x86FA |
#define | GL_SIGNED_RGBA_NV 0x86FB |
#define | GL_SIGNED_RGBA8_NV 0x86FC |
#define | GL_SIGNED_RGB_NV 0x86FE |
#define | GL_SIGNED_RGB8_NV 0x86FF |
#define | GL_SIGNED_LUMINANCE_NV 0x8701 |
#define | GL_SIGNED_LUMINANCE8_NV 0x8702 |
#define | GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 |
#define | GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 |
#define | GL_SIGNED_ALPHA_NV 0x8705 |
#define | GL_SIGNED_ALPHA8_NV 0x8706 |
#define | GL_SIGNED_INTENSITY_NV 0x8707 |
#define | GL_SIGNED_INTENSITY8_NV 0x8708 |
#define | GL_DSDT8_NV 0x8709 |
#define | GL_DSDT8_MAG8_NV 0x870A |
#define | GL_DSDT8_MAG8_INTENSITY8_NV 0x870B |
#define | GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C |
#define | GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D |
#define | GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) |
#define | GL_NV_texture_shader3 1 |
#define | GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 |
#define | GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 |
#define | GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 |
#define | GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 |
#define | GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 |
#define | GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 |
#define | GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 |
#define | GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 |
#define | GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 |
#define | GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 |
#define | GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A |
#define | GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B |
#define | GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C |
#define | GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D |
#define | GL_HILO8_NV 0x885E |
#define | GL_SIGNED_HILO8_NV 0x885F |
#define | GL_FORCE_BLUE_TO_ONE_NV 0x8860 |
#define | GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) |
#define | GL_NV_vertex_array_range 1 |
#define | GL_VERTEX_ARRAY_RANGE_NV 0x851D |
#define | GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E |
#define | GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F |
#define | GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 |
#define | GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 |
#define | glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) |
#define | glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) |
#define | GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) |
#define | GL_NV_vertex_array_range2 1 |
#define | GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 |
#define | GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) |
#define | GL_NV_vertex_program 1 |
#define | GL_VERTEX_PROGRAM_NV 0x8620 |
#define | GL_VERTEX_STATE_PROGRAM_NV 0x8621 |
#define | GL_ATTRIB_ARRAY_SIZE_NV 0x8623 |
#define | GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 |
#define | GL_ATTRIB_ARRAY_TYPE_NV 0x8625 |
#define | GL_CURRENT_ATTRIB_NV 0x8626 |
#define | GL_PROGRAM_LENGTH_NV 0x8627 |
#define | GL_PROGRAM_STRING_NV 0x8628 |
#define | GL_MODELVIEW_PROJECTION_NV 0x8629 |
#define | GL_IDENTITY_NV 0x862A |
#define | GL_INVERSE_NV 0x862B |
#define | GL_TRANSPOSE_NV 0x862C |
#define | GL_INVERSE_TRANSPOSE_NV 0x862D |
#define | GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E |
#define | GL_MAX_TRACK_MATRICES_NV 0x862F |
#define | GL_MATRIX0_NV 0x8630 |
#define | GL_MATRIX1_NV 0x8631 |
#define | GL_MATRIX2_NV 0x8632 |
#define | GL_MATRIX3_NV 0x8633 |
#define | GL_MATRIX4_NV 0x8634 |
#define | GL_MATRIX5_NV 0x8635 |
#define | GL_MATRIX6_NV 0x8636 |
#define | GL_MATRIX7_NV 0x8637 |
#define | GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 |
#define | GL_CURRENT_MATRIX_NV 0x8641 |
#define | GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 |
#define | GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 |
#define | GL_PROGRAM_PARAMETER_NV 0x8644 |
#define | GL_ATTRIB_ARRAY_POINTER_NV 0x8645 |
#define | GL_PROGRAM_TARGET_NV 0x8646 |
#define | GL_PROGRAM_RESIDENT_NV 0x8647 |
#define | GL_TRACK_MATRIX_NV 0x8648 |
#define | GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 |
#define | GL_VERTEX_PROGRAM_BINDING_NV 0x864A |
#define | GL_PROGRAM_ERROR_POSITION_NV 0x864B |
#define | GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 |
#define | GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 |
#define | GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 |
#define | GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 |
#define | GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 |
#define | GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 |
#define | GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 |
#define | GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 |
#define | GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 |
#define | GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 |
#define | GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A |
#define | GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B |
#define | GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C |
#define | GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D |
#define | GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E |
#define | GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F |
#define | GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 |
#define | GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 |
#define | GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 |
#define | GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 |
#define | GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 |
#define | GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 |
#define | GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 |
#define | GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 |
#define | GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 |
#define | GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 |
#define | GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A |
#define | GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B |
#define | GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C |
#define | GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D |
#define | GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E |
#define | GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F |
#define | GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 |
#define | GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 |
#define | GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 |
#define | GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 |
#define | GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 |
#define | GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 |
#define | GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 |
#define | GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 |
#define | GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 |
#define | GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 |
#define | GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A |
#define | GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B |
#define | GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C |
#define | GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D |
#define | GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E |
#define | GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F |
#define | glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) |
#define | glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) |
#define | glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) |
#define | glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) |
#define | glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) |
#define | glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) |
#define | glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) |
#define | glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) |
#define | glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) |
#define | glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) |
#define | glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) |
#define | glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) |
#define | glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) |
#define | glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) |
#define | glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) |
#define | glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) |
#define | glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) |
#define | glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) |
#define | glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) |
#define | glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) |
#define | glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) |
#define | glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) |
#define | glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) |
#define | glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) |
#define | glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) |
#define | glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) |
#define | glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) |
#define | glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) |
#define | glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) |
#define | glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) |
#define | glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) |
#define | glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) |
#define | glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) |
#define | glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) |
#define | glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) |
#define | glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) |
#define | glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) |
#define | glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) |
#define | glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) |
#define | glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) |
#define | glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) |
#define | glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) |
#define | glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) |
#define | glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) |
#define | glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) |
#define | glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) |
#define | glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) |
#define | glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) |
#define | glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) |
#define | glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) |
#define | glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) |
#define | glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) |
#define | glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) |
#define | glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) |
#define | glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) |
#define | glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) |
#define | glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) |
#define | glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) |
#define | glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) |
#define | glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) |
#define | glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) |
#define | glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) |
#define | glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) |
#define | glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) |
#define | GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) |
#define | GL_NV_vertex_program1_1 1 |
#define | GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) |
#define | GL_NV_vertex_program2 1 |
#define | GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) |
#define | GL_NV_vertex_program2_option 1 |
#define | GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 |
#define | GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 |
#define | GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) |
#define | GL_NV_vertex_program3 1 |
#define | MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
#define | GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) |
#define | GL_OML_interlace 1 |
#define | GL_INTERLACE_OML 0x8980 |
#define | GL_INTERLACE_READ_OML 0x8981 |
#define | GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) |
#define | GL_OML_resample 1 |
#define | GL_PACK_RESAMPLE_OML 0x8984 |
#define | GL_UNPACK_RESAMPLE_OML 0x8985 |
#define | GL_RESAMPLE_REPLICATE_OML 0x8986 |
#define | GL_RESAMPLE_ZERO_FILL_OML 0x8987 |
#define | GL_RESAMPLE_AVERAGE_OML 0x8988 |
#define | GL_RESAMPLE_DECIMATE_OML 0x8989 |
#define | GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) |
#define | GL_OML_subsample 1 |
#define | GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 |
#define | GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 |
#define | GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) |
#define | GL_PGI_misc_hints 1 |
#define | GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 |
#define | GL_CONSERVE_MEMORY_HINT_PGI 107005 |
#define | GL_RECLAIM_MEMORY_HINT_PGI 107006 |
#define | GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 |
#define | GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 |
#define | GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 |
#define | GL_ALWAYS_FAST_HINT_PGI 107020 |
#define | GL_ALWAYS_SOFT_HINT_PGI 107021 |
#define | GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 |
#define | GL_ALLOW_DRAW_WIN_HINT_PGI 107023 |
#define | GL_ALLOW_DRAW_FRG_HINT_PGI 107024 |
#define | GL_ALLOW_DRAW_MEM_HINT_PGI 107025 |
#define | GL_STRICT_DEPTHFUNC_HINT_PGI 107030 |
#define | GL_STRICT_LIGHTING_HINT_PGI 107031 |
#define | GL_STRICT_SCISSOR_HINT_PGI 107032 |
#define | GL_FULL_STIPPLE_HINT_PGI 107033 |
#define | GL_CLIP_NEAR_HINT_PGI 107040 |
#define | GL_CLIP_FAR_HINT_PGI 107041 |
#define | GL_WIDE_LINE_HINT_PGI 107042 |
#define | GL_BACK_NORMALS_HINT_PGI 107043 |
#define | GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) |
#define | GL_PGI_vertex_hints 1 |
#define | GL_VERTEX23_BIT_PGI 0x00000004 |
#define | GL_VERTEX4_BIT_PGI 0x00000008 |
#define | GL_COLOR3_BIT_PGI 0x00010000 |
#define | GL_COLOR4_BIT_PGI 0x00020000 |
#define | GL_EDGEFLAG_BIT_PGI 0x00040000 |
#define | GL_INDEX_BIT_PGI 0x00080000 |
#define | GL_MAT_AMBIENT_BIT_PGI 0x00100000 |
#define | GL_VERTEX_DATA_HINT_PGI 107050 |
#define | GL_VERTEX_CONSISTENT_HINT_PGI 107051 |
#define | GL_MATERIAL_SIDE_HINT_PGI 107052 |
#define | GL_MAX_VERTEX_HINT_PGI 107053 |
#define | GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 |
#define | GL_MAT_DIFFUSE_BIT_PGI 0x00400000 |
#define | GL_MAT_EMISSION_BIT_PGI 0x00800000 |
#define | GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 |
#define | GL_MAT_SHININESS_BIT_PGI 0x02000000 |
#define | GL_MAT_SPECULAR_BIT_PGI 0x04000000 |
#define | GL_NORMAL_BIT_PGI 0x08000000 |
#define | GL_TEXCOORD1_BIT_PGI 0x10000000 |
#define | GL_TEXCOORD2_BIT_PGI 0x20000000 |
#define | GL_TEXCOORD3_BIT_PGI 0x40000000 |
#define | GL_TEXCOORD4_BIT_PGI 0x80000000 |
#define | GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) |
#define | GL_REND_screen_coordinates 1 |
#define | GL_SCREEN_COORDINATES_REND 0x8490 |
#define | GL_INVERTED_SCREEN_W_REND 0x8491 |
#define | GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) |
#define | GL_S3_s3tc 1 |
#define | GL_RGB_S3TC 0x83A0 |
#define | GL_RGB4_S3TC 0x83A1 |
#define | GL_RGBA_S3TC 0x83A2 |
#define | GL_RGBA4_S3TC 0x83A3 |
#define | GL_RGBA_DXT5_S3TC 0x83A4 |
#define | GL_RGBA4_DXT5_S3TC 0x83A5 |
#define | GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) |
#define | GL_SGIS_color_range 1 |
#define | GL_EXTENDED_RANGE_SGIS 0x85A5 |
#define | GL_MIN_RED_SGIS 0x85A6 |
#define | GL_MAX_RED_SGIS 0x85A7 |
#define | GL_MIN_GREEN_SGIS 0x85A8 |
#define | GL_MAX_GREEN_SGIS 0x85A9 |
#define | GL_MIN_BLUE_SGIS 0x85AA |
#define | GL_MAX_BLUE_SGIS 0x85AB |
#define | GL_MIN_ALPHA_SGIS 0x85AC |
#define | GL_MAX_ALPHA_SGIS 0x85AD |
#define | GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) |
#define | GL_SGIS_detail_texture 1 |
#define | glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) |
#define | glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) |
#define | GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) |
#define | GL_SGIS_fog_function 1 |
#define | glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) |
#define | glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) |
#define | GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) |
#define | GL_SGIS_generate_mipmap 1 |
#define | GL_GENERATE_MIPMAP_SGIS 0x8191 |
#define | GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
#define | GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) |
#define | GL_SGIS_multisample 1 |
#define | GL_MULTISAMPLE_SGIS 0x809D |
#define | GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E |
#define | GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F |
#define | GL_SAMPLE_MASK_SGIS 0x80A0 |
#define | GL_1PASS_SGIS 0x80A1 |
#define | GL_2PASS_0_SGIS 0x80A2 |
#define | GL_2PASS_1_SGIS 0x80A3 |
#define | GL_4PASS_0_SGIS 0x80A4 |
#define | GL_4PASS_1_SGIS 0x80A5 |
#define | GL_4PASS_2_SGIS 0x80A6 |
#define | GL_4PASS_3_SGIS 0x80A7 |
#define | GL_SAMPLE_BUFFERS_SGIS 0x80A8 |
#define | GL_SAMPLES_SGIS 0x80A9 |
#define | GL_SAMPLE_MASK_VALUE_SGIS 0x80AA |
#define | GL_SAMPLE_MASK_INVERT_SGIS 0x80AB |
#define | GL_SAMPLE_PATTERN_SGIS 0x80AC |
#define | GL_MULTISAMPLE_BIT_EXT 0x20000000 |
#define | glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) |
#define | glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) |
#define | GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) |
#define | GL_SGIS_pixel_texture 1 |
#define | GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) |
#define | GL_SGIS_sharpen_texture 1 |
#define | glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) |
#define | glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) |
#define | GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) |
#define | GL_SGIS_texture4D 1 |
#define | glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) |
#define | glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) |
#define | GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) |
#define | GL_SGIS_texture_border_clamp 1 |
#define | GL_CLAMP_TO_BORDER_SGIS 0x812D |
#define | GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) |
#define | GL_SGIS_texture_edge_clamp 1 |
#define | GL_CLAMP_TO_EDGE_SGIS 0x812F |
#define | GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) |
#define | GL_SGIS_texture_filter4 1 |
#define | glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) |
#define | glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) |
#define | GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) |
#define | GL_SGIS_texture_lod 1 |
#define | GL_TEXTURE_MIN_LOD_SGIS 0x813A |
#define | GL_TEXTURE_MAX_LOD_SGIS 0x813B |
#define | GL_TEXTURE_BASE_LEVEL_SGIS 0x813C |
#define | GL_TEXTURE_MAX_LEVEL_SGIS 0x813D |
#define | GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) |
#define | GL_SGIS_texture_select 1 |
#define | GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) |
#define | GL_SGIX_async 1 |
#define | GL_ASYNC_MARKER_SGIX 0x8329 |
#define | glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) |
#define | glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) |
#define | glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) |
#define | glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) |
#define | glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) |
#define | glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) |
#define | GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) |
#define | GL_SGIX_async_histogram 1 |
#define | GL_ASYNC_HISTOGRAM_SGIX 0x832C |
#define | GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D |
#define | GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) |
#define | GL_SGIX_async_pixel 1 |
#define | GL_ASYNC_TEX_IMAGE_SGIX 0x835C |
#define | GL_ASYNC_DRAW_PIXELS_SGIX 0x835D |
#define | GL_ASYNC_READ_PIXELS_SGIX 0x835E |
#define | GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F |
#define | GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 |
#define | GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 |
#define | GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) |
#define | GL_SGIX_blend_alpha_minmax 1 |
#define | GL_ALPHA_MIN_SGIX 0x8320 |
#define | GL_ALPHA_MAX_SGIX 0x8321 |
#define | GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) |
#define | GL_SGIX_clipmap 1 |
#define | GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) |
#define | GL_SGIX_depth_texture 1 |
#define | GL_DEPTH_COMPONENT16_SGIX 0x81A5 |
#define | GL_DEPTH_COMPONENT24_SGIX 0x81A6 |
#define | GL_DEPTH_COMPONENT32_SGIX 0x81A7 |
#define | GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) |
#define | GL_SGIX_flush_raster 1 |
#define | glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) |
#define | GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) |
#define | GL_SGIX_fog_offset 1 |
#define | GL_FOG_OFFSET_SGIX 0x8198 |
#define | GL_FOG_OFFSET_VALUE_SGIX 0x8199 |
#define | GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) |
#define | GL_SGIX_fog_texture 1 |
#define | GL_TEXTURE_FOG_SGIX 0 |
#define | GL_FOG_PATCHY_FACTOR_SGIX 0 |
#define | GL_FRAGMENT_FOG_SGIX 0 |
#define | glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) |
#define | GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) |
#define | GL_SGIX_fragment_specular_lighting 1 |
#define | glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) |
#define | glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) |
#define | glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) |
#define | glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) |
#define | glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) |
#define | glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) |
#define | glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) |
#define | glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) |
#define | glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) |
#define | glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) |
#define | glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) |
#define | glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) |
#define | glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) |
#define | glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) |
#define | glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) |
#define | glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) |
#define | glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) |
#define | GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) |
#define | GL_SGIX_framezoom 1 |
#define | glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) |
#define | GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) |
#define | GL_SGIX_interlace 1 |
#define | GL_INTERLACE_SGIX 0x8094 |
#define | GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) |
#define | GL_SGIX_ir_instrument1 1 |
#define | GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) |
#define | GL_SGIX_list_priority 1 |
#define | GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) |
#define | GL_SGIX_pixel_texture 1 |
#define | glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) |
#define | GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) |
#define | GL_SGIX_pixel_texture_bits 1 |
#define | GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) |
#define | GL_SGIX_reference_plane 1 |
#define | glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) |
#define | GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) |
#define | GL_SGIX_resample 1 |
#define | GL_PACK_RESAMPLE_SGIX 0x842E |
#define | GL_UNPACK_RESAMPLE_SGIX 0x842F |
#define | GL_RESAMPLE_DECIMATE_SGIX 0x8430 |
#define | GL_RESAMPLE_REPLICATE_SGIX 0x8433 |
#define | GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 |
#define | GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) |
#define | GL_SGIX_shadow 1 |
#define | GL_TEXTURE_COMPARE_SGIX 0x819A |
#define | GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B |
#define | GL_TEXTURE_LEQUAL_R_SGIX 0x819C |
#define | GL_TEXTURE_GEQUAL_R_SGIX 0x819D |
#define | GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) |
#define | GL_SGIX_shadow_ambient 1 |
#define | GL_SHADOW_AMBIENT_SGIX 0x80BF |
#define | GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) |
#define | GL_SGIX_sprite 1 |
#define | glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) |
#define | glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) |
#define | glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) |
#define | glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) |
#define | GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) |
#define | GL_SGIX_tag_sample_buffer 1 |
#define | glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) |
#define | GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) |
#define | GL_SGIX_texture_add_env 1 |
#define | GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) |
#define | GL_SGIX_texture_coordinate_clamp 1 |
#define | GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 |
#define | GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A |
#define | GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B |
#define | GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) |
#define | GL_SGIX_texture_lod_bias 1 |
#define | GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) |
#define | GL_SGIX_texture_multi_buffer 1 |
#define | GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E |
#define | GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) |
#define | GL_SGIX_texture_range 1 |
#define | GL_RGB_SIGNED_SGIX 0x85E0 |
#define | GL_RGBA_SIGNED_SGIX 0x85E1 |
#define | GL_ALPHA_SIGNED_SGIX 0x85E2 |
#define | GL_LUMINANCE_SIGNED_SGIX 0x85E3 |
#define | GL_INTENSITY_SIGNED_SGIX 0x85E4 |
#define | GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 |
#define | GL_RGB16_SIGNED_SGIX 0x85E6 |
#define | GL_RGBA16_SIGNED_SGIX 0x85E7 |
#define | GL_ALPHA16_SIGNED_SGIX 0x85E8 |
#define | GL_LUMINANCE16_SIGNED_SGIX 0x85E9 |
#define | GL_INTENSITY16_SIGNED_SGIX 0x85EA |
#define | GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB |
#define | GL_RGB_EXTENDED_RANGE_SGIX 0x85EC |
#define | GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED |
#define | GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE |
#define | GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF |
#define | GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 |
#define | GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 |
#define | GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 |
#define | GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 |
#define | GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 |
#define | GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 |
#define | GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 |
#define | GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 |
#define | GL_MIN_LUMINANCE_SGIS 0x85F8 |
#define | GL_MAX_LUMINANCE_SGIS 0x85F9 |
#define | GL_MIN_INTENSITY_SGIS 0x85FA |
#define | GL_MAX_INTENSITY_SGIS 0x85FB |
#define | GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) |
#define | GL_SGIX_texture_scale_bias 1 |
#define | GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 |
#define | GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A |
#define | GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B |
#define | GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C |
#define | GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) |
#define | GL_SGIX_vertex_preclip 1 |
#define | GL_VERTEX_PRECLIP_SGIX 0x83EE |
#define | GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF |
#define | GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) |
#define | GL_SGIX_vertex_preclip_hint 1 |
#define | GL_VERTEX_PRECLIP_SGIX 0x83EE |
#define | GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF |
#define | GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) |
#define | GL_SGIX_ycrcb 1 |
#define | GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) |
#define | GL_SGI_color_matrix 1 |
#define | GL_COLOR_MATRIX_SGI 0x80B1 |
#define | GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 |
#define | GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 |
#define | GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 |
#define | GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 |
#define | GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 |
#define | GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 |
#define | GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 |
#define | GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 |
#define | GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA |
#define | GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB |
#define | GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) |
#define | GL_SGI_color_table 1 |
#define | GL_COLOR_TABLE_SGI 0x80D0 |
#define | GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 |
#define | GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 |
#define | GL_PROXY_COLOR_TABLE_SGI 0x80D3 |
#define | GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 |
#define | GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 |
#define | GL_COLOR_TABLE_SCALE_SGI 0x80D6 |
#define | GL_COLOR_TABLE_BIAS_SGI 0x80D7 |
#define | GL_COLOR_TABLE_FORMAT_SGI 0x80D8 |
#define | GL_COLOR_TABLE_WIDTH_SGI 0x80D9 |
#define | GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA |
#define | GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB |
#define | GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC |
#define | GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD |
#define | GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE |
#define | GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF |
#define | glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) |
#define | glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) |
#define | glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) |
#define | glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) |
#define | glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) |
#define | glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) |
#define | glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) |
#define | GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) |
#define | GL_SGI_texture_color_table 1 |
#define | GL_TEXTURE_COLOR_TABLE_SGI 0x80BC |
#define | GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD |
#define | GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) |
#define | GL_SUNX_constant_data 1 |
#define | GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 |
#define | GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 |
#define | glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) |
#define | GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) |
#define | GL_SUN_convolution_border_modes 1 |
#define | GL_WRAP_BORDER_SUN 0x81D4 |
#define | GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) |
#define | GL_SUN_global_alpha 1 |
#define | GL_GLOBAL_ALPHA_SUN 0x81D9 |
#define | GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA |
#define | glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) |
#define | glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) |
#define | glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) |
#define | glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) |
#define | glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) |
#define | glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) |
#define | glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) |
#define | glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) |
#define | GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) |
#define | GL_SUN_mesh_array 1 |
#define | GL_QUAD_MESH_SUN 0x8614 |
#define | GL_TRIANGLE_MESH_SUN 0x8615 |
#define | GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) |
#define | GL_SUN_read_video_pixels 1 |
#define | glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) |
#define | GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) |
#define | GL_SUN_slice_accum 1 |
#define | GL_SLICE_ACCUM_SUN 0x85CC |
#define | GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) |
#define | GL_SUN_triangle_list 1 |
#define | GL_RESTART_SUN 0x01 |
#define | GL_REPLACE_MIDDLE_SUN 0x02 |
#define | GL_REPLACE_OLDEST_SUN 0x03 |
#define | GL_TRIANGLE_LIST_SUN 0x81D7 |
#define | GL_REPLACEMENT_CODE_SUN 0x81D8 |
#define | GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 |
#define | GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 |
#define | GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 |
#define | GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 |
#define | GL_R1UI_V3F_SUN 0x85C4 |
#define | GL_R1UI_C4UB_V3F_SUN 0x85C5 |
#define | GL_R1UI_C3F_V3F_SUN 0x85C6 |
#define | GL_R1UI_N3F_V3F_SUN 0x85C7 |
#define | GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 |
#define | GL_R1UI_T2F_V3F_SUN 0x85C9 |
#define | GL_R1UI_T2F_N3F_V3F_SUN 0x85CA |
#define | GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB |
#define | glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) |
#define | glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) |
#define | glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) |
#define | glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) |
#define | glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) |
#define | glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) |
#define | glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) |
#define | GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) |
#define | GL_SUN_vertex 1 |
#define | glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) |
#define | glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) |
#define | glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) |
#define | glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) |
#define | glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) |
#define | glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) |
#define | glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) |
#define | glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) |
#define | glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) |
#define | glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) |
#define | glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) |
#define | glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) |
#define | glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) |
#define | glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) |
#define | glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) |
#define | glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) |
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) |
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) |
#define | glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) |
#define | glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) |
#define | glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) |
#define | glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) |
#define | glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) |
#define | glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) |
#define | glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) |
#define | glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) |
#define | glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) |
#define | glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) |
#define | glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) |
#define | glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) |
#define | glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) |
#define | glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) |
#define | glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) |
#define | glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) |
#define | glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) |
#define | GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) |
#define | GL_WIN_phong_shading 1 |
#define | GL_PHONG_WIN 0x80EA |
#define | GL_PHONG_HINT_WIN 0x80EB |
#define | GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) |
#define | GL_WIN_specular_fog 1 |
#define | GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC |
#define | GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) |
#define | GL_WIN_swap_hint 1 |
#define | glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) |
#define | GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) |
#define | GLEW_FUN_EXPORT GLEWAPI |
#define | GLEW_VAR_EXPORT GLEWAPI |
#define | GLEW_OK 0 |
#define | GLEW_NO_ERROR 0 |
#define | GLEW_ERROR_NO_GL_VERSION 1 |
#define | GLEW_ERROR_GL_VERSION_10_ONLY 2 |
#define | GLEW_ERROR_GLX_VERSION_11_ONLY 3 |
#define | GLEW_VERSION 1 |
#define | glewIsExtensionSupported(x) glewIsSupported(x) |
#define | GLEW_GET_VAR(x) x |
#define | GLEW_GET_FUN(x) x |
Typedefs |
typedef unsigned int | GLenum |
typedef unsigned int | GLbitfield |
typedef unsigned int | GLuint |
typedef int | GLint |
typedef int | GLsizei |
typedef unsigned char | GLboolean |
typedef signed char | GLbyte |
typedef short | GLshort |
typedef unsigned char | GLubyte |
typedef unsigned short | GLushort |
typedef float | GLfloat |
typedef float | GLclampf |
typedef double | GLdouble |
typedef double | GLclampd |
typedef void | GLvoid |
typedef GLint | level |
typedef GLint GLint | xoffset |
typedef GLint GLint GLint | yoffset |
typedef GLint GLint GLint GLint | zoffset |
typedef GLint GLint GLint
GLint GLint | x |
typedef GLint GLint GLint
GLint GLint GLint | y |
typedef GLint GLint GLint
GLint GLint GLint GLsizei | width |
typedef GLint GLint GLint
GLint GLint GLint GLsizei
GLsizei | height |
typedef GLuint | start |
typedef GLuint GLuint | end |
typedef GLuint GLuint GLsizei | count |
typedef GLuint GLuint GLsizei
GLenum | type |
typedef GLuint GLuint GLsizei
GLenum const GLvoid * | indices |
typedef GLint GLint | internalFormat |
typedef GLint GLint GLsizei
GLsizei GLsizei | depth |
typedef GLint GLint GLsizei
GLsizei GLsizei GLint | border |
typedef GLint GLint GLsizei
GLsizei GLsizei GLint GLenum | format |
typedef GLint GLint GLsizei
GLsizei GLsizei GLint GLenum
GLenum const GLvoid * | pixels |
typedef GLint GLenum | internalformat |
typedef GLint GLenum GLsizei
GLint GLsizei | imageSize |
typedef GLint GLenum GLsizei
GLint GLsizei const GLvoid * | data |
typedef GLint | lod |
typedef GLint GLvoid * | img |
typedef GLdouble | s |
typedef const GLdouble * | v |
typedef GLdouble GLdouble | t |
typedef GLdouble GLdouble GLdouble | r |
typedef GLdouble GLdouble
GLdouble GLdouble | q |
typedef GLboolean | invert |
typedef GLclampf | green |
typedef GLclampf GLclampf | blue |
typedef GLclampf GLclampf GLclampf | alpha |
typedef GLenum | dfactorRGB |
typedef GLenum GLenum | sfactorAlpha |
typedef GLenum GLenum GLenum | dfactorAlpha |
typedef GLsizei | stride |
typedef GLsizei const GLvoid * | pointer |
typedef GLint * | first |
typedef GLint GLsizei GLsizei | primcount |
typedef GLfloat | param |
typedef GLfloat * | params |
typedef GLdouble GLdouble | z |
typedef ptrdiff_t | GLsizeiptr |
typedef ptrdiff_t | GLintptr |
typedef GLuint | id |
typedef GLuint | buffer |
typedef GLsizeiptr | size |
typedef GLsizeiptr const
GLvoid GLenum | usage |
typedef GLintptr | offset |
typedef const GLuint * | buffers |
typedef const GLuint * | ids |
typedef GLenum | pname |
typedef GLvoid *GLAPIENTRY * | PFNGLMAPBUFFERPROC (GLenum target, GLenum access) |
typedef char | GLchar |
typedef GLuint | shader |
typedef GLuint | index |
typedef GLuint const GLchar * | name |
typedef const GLenum * | bufs |
typedef GLuint GLsizei | maxLength |
typedef GLuint GLsizei GLsizei * | length |
typedef GLsizei | maxCount |
typedef GLsizei GLsizei GLuint * | shaders |
typedef GLsizei | bufSize |
typedef GLsizei GLsizei GLchar * | infoLog |
typedef GLsizei GLsizei GLchar * | source |
typedef GLint | location |
typedef GLvoid *typedef | void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint |
typedef GLsizei const GLchar ** | strings |
typedef GLsizei const GLchar
const GLint * | lengths |
typedef GLenum | backfunc |
typedef GLenum GLint | ref |
typedef GLenum GLint GLuint | mask |
typedef GLenum | sfail |
typedef GLenum GLenum | dpfail |
typedef GLenum GLenum GLenum | dppass |
typedef GLfloat | v0 |
typedef GLsizei const GLfloat * | value |
typedef GLfloat GLfloat | v1 |
typedef GLfloat GLfloat GLfloat | v2 |
typedef GLfloat GLfloat
GLfloat GLfloat | v3 |
typedef GLsizei GLboolean | transpose |
typedef GLubyte GLubyte
GLubyte GLubyte | w |
typedef GLint GLenum GLboolean | normalized |
typedef const GLuint * | fences |
typedef const GLuint * | arrays |
typedef GLenum | clamp |
typedef GLenum GLsizei GLenum
GLenum const GLvoid * | table |
typedef GLenum GLsizei GLenum
GLenum const GLvoid * | image |
typedef GLboolean | reset |
typedef GLboolean GLenum
GLenum GLvoid * | values |
typedef GLboolean GLenum GLenum | types |
typedef GLenum GLenum GLvoid * | row |
typedef GLenum GLenum GLvoid
GLvoid * | column |
typedef GLenum GLenum GLvoid
GLvoid GLvoid * | span |
typedef GLsizei GLenum GLboolean | sink |
typedef char | GLcharARB |
typedef unsigned int | GLhandleARB |
typedef GLhandleARB | obj |
typedef GLhandleARB | attachedObj |
typedef GLsizei const GLcharARB ** | string |
typedef GLbyte * | weights |
typedef ptrdiff_t | GLsizeiptrARB |
typedef ptrdiff_t | GLintptrARB |
typedef GLvoid *GLAPIENTRY * | PFNGLMAPBUFFERARBPROC (GLenum target, GLenum access) |
typedef GLuint | program |
typedef const GLuint * | programs |
typedef GLenum GLsizei | len |
typedef GLuint | dst |
typedef GLuint GLuint | dstMod |
typedef GLuint GLuint GLuint | arg1 |
typedef GLuint GLuint GLuint GLuint | arg1Rep |
typedef GLuint GLuint GLuint
GLuint GLuint | arg1Mod |
typedef GLuint GLuint GLuint
GLuint GLuint GLuint | arg2 |
typedef GLuint GLuint GLuint
GLuint GLuint GLuint GLuint | arg2Rep |
typedef GLuint GLuint GLuint
GLuint GLuint GLuint GLuint
GLuint | arg2Mod |
typedef GLuint GLuint GLuint
GLuint GLuint GLuint GLuint
GLuint GLuint | arg3 |
typedef GLuint GLuint GLuint
GLuint GLuint GLuint GLuint
GLuint GLuint GLuint | arg3Rep |
typedef GLuint GLuint GLuint
GLuint GLuint GLuint GLuint
GLuint GLuint GLuint GLuint | arg3Mod |
typedef GLuint GLuint | dstMask |
typedef GLuint | coord |
typedef GLuint GLenum | swizzle |
typedef GLuint | interp |
typedef void *GLAPIENTRY * | PFNGLMAPOBJECTBUFFERATIPROC (GLuint buffer) |
typedef GLuint GLsizei const
void GLenum | preserve |
typedef GLenum | modeAlpha |
typedef GLclampd | zmax |
typedef GLenum | mode |
typedef GLint | srcY0 |
typedef GLint GLint | srcX1 |
typedef GLint GLint GLint | srcY1 |
typedef GLint GLint GLint GLint | dstX0 |
typedef GLint GLint GLint
GLint GLint | dstY0 |
typedef GLint GLint GLint
GLint GLint GLint | dstX1 |
typedef GLint GLint GLint
GLint GLint GLint GLint | dstY1 |
typedef GLint GLint GLint
GLint GLint GLint GLint
GLbitfield GLenum | filter |
typedef GLsizei | samples |
typedef GLuint | framebuffer |
typedef GLuint | renderbuffer |
typedef const GLuint * | framebuffers |
typedef const GLuint * | renderbuffers |
typedef GLenum | attachment |
typedef GLenum GLenum | renderbuffertarget |
typedef GLenum GLenum | textarget |
typedef GLenum GLenum GLuint | texture |
typedef GLfloat | bias |
typedef const GLuint * | textures |
typedef const GLuint GLboolean * | residences |
typedef const GLuint const
GLclampf * | priorities |
typedef GLuint | src |
typedef GLuint GLuint | num |
typedef GLenum | storageType |
typedef GLenum GLenum | range |
typedef GLenum GLenum GLuint | components |
typedef GLenum | cap |
typedef GLenum GLvoid * | addr |
typedef GLuint | res |
typedef GLuint | in |
typedef GLuint GLenum | outX |
typedef GLuint GLenum GLenum | outY |
typedef GLuint GLenum GLenum GLenum | outZ |
typedef GLuint GLenum GLenum
GLenum GLenum | outW |
typedef const GLint const
GLsizei GLsizei GLint | modestride |
typedef GLenum GLint const
GLvoid GLint | ptrstride |
typedef GLenum | lfunc |
typedef GLenum GLenum | hfunc |
typedef GLclampf | tlow |
typedef GLclampf GLclampf | thigh |
typedef GLint GLint GLsizei
GLsizei GLint | xDest |
typedef GLint GLint GLsizei
GLsizei GLint GLint | yDest |
typedef GLuint GLenum GLsizei | ustride |
typedef GLuint GLenum GLsizei
GLsizei | vstride |
typedef GLuint GLenum GLsizei
GLsizei GLboolean | packed |
typedef GLuint GLenum GLsizei
GLsizei GLboolean void * | points |
typedef GLuint GLenum GLsizei
GLsizei GLint | uorder |
typedef GLuint GLenum GLsizei
GLsizei GLint GLint | vorder |
typedef GLenum | condition |
typedef unsigned short | GLhalf |
typedef GLhalf | ny |
typedef GLhalf GLhalf | nz |
typedef GLsizei | n |
typedef GLenum | portion |
typedef GLenum GLenum | variable |
typedef GLenum GLenum GLenum | input |
typedef GLenum GLenum GLenum GLenum | mapping |
typedef GLenum GLenum GLenum
GLenum GLenum | componentUsage |
typedef GLenum GLenum | abOutput |
typedef GLenum GLenum GLenum | cdOutput |
typedef GLenum GLenum GLenum GLenum | sumOutput |
typedef GLenum GLenum GLenum
GLenum GLenum | scale |
typedef GLenum GLenum GLenum
GLenum GLenum GLenum GLboolean | abDotProduct |
typedef GLenum GLenum GLenum
GLenum GLenum GLenum GLboolean
GLboolean | cdDotProduct |
typedef GLenum GLenum GLenum
GLenum GLenum GLenum GLboolean
GLboolean GLboolean | muxSum |
typedef GLuint | address |
typedef GLuint GLenum | matrix |
typedef GLuint GLenum GLenum | transform |
typedef GLint GLenum GLsizei
GLsizei GLsizei GLsizei | extent |
typedef GLint GLint GLint
GLint GLint | woffset |
typedef GLfloat | g |
typedef GLfloat GLfloat | b |
typedef GLfloat GLfloat GLfloat | a |
typedef GLfloat GLfloat
GLfloat GLfloat | nx |
typedef const GLfloat * | c |
typedef const GLfloat * | tc |
typedef GLfloat GLfloat | p |
Functions |
GLAPI void GLAPIENTRY | glAccum (GLenum op, GLfloat value) |
GLAPI void GLAPIENTRY | glAlphaFunc (GLenum func, GLclampf ref) |
GLAPI GLboolean GLAPIENTRY | glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences) |
GLAPI void GLAPIENTRY | glArrayElement (GLint i) |
GLAPI void GLAPIENTRY | glBegin (GLenum mode) |
GLAPI void GLAPIENTRY | glBindTexture (GLenum target, GLuint texture) |
GLAPI void GLAPIENTRY | glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
GLAPI void GLAPIENTRY | glBlendFunc (GLenum sfactor, GLenum dfactor) |
GLAPI void GLAPIENTRY | glCallList (GLuint list) |
GLAPI void GLAPIENTRY | glCallLists (GLsizei n, GLenum type, const GLvoid *lists) |
GLAPI void GLAPIENTRY | glClear (GLbitfield mask) |
GLAPI void GLAPIENTRY | glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
GLAPI void GLAPIENTRY | glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
GLAPI void GLAPIENTRY | glClearDepth (GLclampd depth) |
GLAPI void GLAPIENTRY | glClearIndex (GLfloat c) |
GLAPI void GLAPIENTRY | glClearStencil (GLint s) |
GLAPI void GLAPIENTRY | glClipPlane (GLenum plane, const GLdouble *equation) |
GLAPI void GLAPIENTRY | glColor3b (GLbyte red, GLbyte green, GLbyte blue) |
GLAPI void GLAPIENTRY | glColor3bv (const GLbyte *v) |
GLAPI void GLAPIENTRY | glColor3d (GLdouble red, GLdouble green, GLdouble blue) |
GLAPI void GLAPIENTRY | glColor3dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glColor3f (GLfloat red, GLfloat green, GLfloat blue) |
GLAPI void GLAPIENTRY | glColor3fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glColor3i (GLint red, GLint green, GLint blue) |
GLAPI void GLAPIENTRY | glColor3iv (const GLint *v) |
GLAPI void GLAPIENTRY | glColor3s (GLshort red, GLshort green, GLshort blue) |
GLAPI void GLAPIENTRY | glColor3sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glColor3ub (GLubyte red, GLubyte green, GLubyte blue) |
GLAPI void GLAPIENTRY | glColor3ubv (const GLubyte *v) |
GLAPI void GLAPIENTRY | glColor3ui (GLuint red, GLuint green, GLuint blue) |
GLAPI void GLAPIENTRY | glColor3uiv (const GLuint *v) |
GLAPI void GLAPIENTRY | glColor3us (GLushort red, GLushort green, GLushort blue) |
GLAPI void GLAPIENTRY | glColor3usv (const GLushort *v) |
GLAPI void GLAPIENTRY | glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
GLAPI void GLAPIENTRY | glColor4bv (const GLbyte *v) |
GLAPI void GLAPIENTRY | glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
GLAPI void GLAPIENTRY | glColor4dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
GLAPI void GLAPIENTRY | glColor4fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glColor4i (GLint red, GLint green, GLint blue, GLint alpha) |
GLAPI void GLAPIENTRY | glColor4iv (const GLint *v) |
GLAPI void GLAPIENTRY | glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha) |
GLAPI void GLAPIENTRY | glColor4sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
GLAPI void GLAPIENTRY | glColor4ubv (const GLubyte *v) |
GLAPI void GLAPIENTRY | glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
GLAPI void GLAPIENTRY | glColor4uiv (const GLuint *v) |
GLAPI void GLAPIENTRY | glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha) |
GLAPI void GLAPIENTRY | glColor4usv (const GLushort *v) |
GLAPI void GLAPIENTRY | glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
GLAPI void GLAPIENTRY | glColorMaterial (GLenum face, GLenum mode) |
GLAPI void GLAPIENTRY | glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
GLAPI void GLAPIENTRY | glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
GLAPI void GLAPIENTRY | glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) |
GLAPI void GLAPIENTRY | glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
GLAPI void GLAPIENTRY | glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
GLAPI void GLAPIENTRY | glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
GLAPI void GLAPIENTRY | glCullFace (GLenum mode) |
GLAPI void GLAPIENTRY | glDeleteLists (GLuint list, GLsizei range) |
GLAPI void GLAPIENTRY | glDeleteTextures (GLsizei n, const GLuint *textures) |
GLAPI void GLAPIENTRY | glDepthFunc (GLenum func) |
GLAPI void GLAPIENTRY | glDepthMask (GLboolean flag) |
GLAPI void GLAPIENTRY | glDepthRange (GLclampd zNear, GLclampd zFar) |
GLAPI void GLAPIENTRY | glDisable (GLenum cap) |
GLAPI void GLAPIENTRY | glDisableClientState (GLenum array) |
GLAPI void GLAPIENTRY | glDrawArrays (GLenum mode, GLint first, GLsizei count) |
GLAPI void GLAPIENTRY | glDrawBuffer (GLenum mode) |
GLAPI void GLAPIENTRY | glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
GLAPI void GLAPIENTRY | glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
GLAPI void GLAPIENTRY | glEdgeFlag (GLboolean flag) |
GLAPI void GLAPIENTRY | glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer) |
GLAPI void GLAPIENTRY | glEdgeFlagv (const GLboolean *flag) |
GLAPI void GLAPIENTRY | glEnable (GLenum cap) |
GLAPI void GLAPIENTRY | glEnableClientState (GLenum array) |
GLAPI void GLAPIENTRY | glEnd (void) |
GLAPI void GLAPIENTRY | glEndList (void) |
GLAPI void GLAPIENTRY | glEvalCoord1d (GLdouble u) |
GLAPI void GLAPIENTRY | glEvalCoord1dv (const GLdouble *u) |
GLAPI void GLAPIENTRY | glEvalCoord1f (GLfloat u) |
GLAPI void GLAPIENTRY | glEvalCoord1fv (const GLfloat *u) |
GLAPI void GLAPIENTRY | glEvalCoord2d (GLdouble u, GLdouble v) |
GLAPI void GLAPIENTRY | glEvalCoord2dv (const GLdouble *u) |
GLAPI void GLAPIENTRY | glEvalCoord2f (GLfloat u, GLfloat v) |
GLAPI void GLAPIENTRY | glEvalCoord2fv (const GLfloat *u) |
GLAPI void GLAPIENTRY | glEvalMesh1 (GLenum mode, GLint i1, GLint i2) |
GLAPI void GLAPIENTRY | glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
GLAPI void GLAPIENTRY | glEvalPoint1 (GLint i) |
GLAPI void GLAPIENTRY | glEvalPoint2 (GLint i, GLint j) |
GLAPI void GLAPIENTRY | glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer) |
GLAPI void GLAPIENTRY | glFinish (void) |
GLAPI void GLAPIENTRY | glFlush (void) |
GLAPI void GLAPIENTRY | glFogf (GLenum pname, GLfloat param) |
GLAPI void GLAPIENTRY | glFogfv (GLenum pname, const GLfloat *params) |
GLAPI void GLAPIENTRY | glFogi (GLenum pname, GLint param) |
GLAPI void GLAPIENTRY | glFogiv (GLenum pname, const GLint *params) |
GLAPI void GLAPIENTRY | glFrontFace (GLenum mode) |
GLAPI void GLAPIENTRY | glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
GLAPI GLuint GLAPIENTRY | glGenLists (GLsizei range) |
GLAPI void GLAPIENTRY | glGenTextures (GLsizei n, GLuint *textures) |
GLAPI void GLAPIENTRY | glGetBooleanv (GLenum pname, GLboolean *params) |
GLAPI void GLAPIENTRY | glGetClipPlane (GLenum plane, GLdouble *equation) |
GLAPI void GLAPIENTRY | glGetDoublev (GLenum pname, GLdouble *params) |
GLAPI GLenum GLAPIENTRY | glGetError (void) |
GLAPI void GLAPIENTRY | glGetFloatv (GLenum pname, GLfloat *params) |
GLAPI void GLAPIENTRY | glGetIntegerv (GLenum pname, GLint *params) |
GLAPI void GLAPIENTRY | glGetLightfv (GLenum light, GLenum pname, GLfloat *params) |
GLAPI void GLAPIENTRY | glGetLightiv (GLenum light, GLenum pname, GLint *params) |
GLAPI void GLAPIENTRY | glGetMapdv (GLenum target, GLenum query, GLdouble *v) |
GLAPI void GLAPIENTRY | glGetMapfv (GLenum target, GLenum query, GLfloat *v) |
GLAPI void GLAPIENTRY | glGetMapiv (GLenum target, GLenum query, GLint *v) |
GLAPI void GLAPIENTRY | glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params) |
GLAPI void GLAPIENTRY | glGetMaterialiv (GLenum face, GLenum pname, GLint *params) |
GLAPI void GLAPIENTRY | glGetPixelMapfv (GLenum map, GLfloat *values) |
GLAPI void GLAPIENTRY | glGetPixelMapuiv (GLenum map, GLuint *values) |
GLAPI void GLAPIENTRY | glGetPixelMapusv (GLenum map, GLushort *values) |
GLAPI void GLAPIENTRY | glGetPointerv (GLenum pname, GLvoid **params) |
GLAPI void GLAPIENTRY | glGetPolygonStipple (GLubyte *mask) |
GLAPI const GLubyte *GLAPIENTRY | glGetString (GLenum name) |
GLAPI void GLAPIENTRY | glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params) |
GLAPI void GLAPIENTRY | glGetTexEnviv (GLenum target, GLenum pname, GLint *params) |
GLAPI void GLAPIENTRY | glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params) |
GLAPI void GLAPIENTRY | glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params) |
GLAPI void GLAPIENTRY | glGetTexGeniv (GLenum coord, GLenum pname, GLint *params) |
GLAPI void GLAPIENTRY | glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
GLAPI void GLAPIENTRY | glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params) |
GLAPI void GLAPIENTRY | glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) |
GLAPI void GLAPIENTRY | glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params) |
GLAPI void GLAPIENTRY | glGetTexParameteriv (GLenum target, GLenum pname, GLint *params) |
GLAPI void GLAPIENTRY | glHint (GLenum target, GLenum mode) |
GLAPI void GLAPIENTRY | glIndexMask (GLuint mask) |
GLAPI void GLAPIENTRY | glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer) |
GLAPI void GLAPIENTRY | glIndexd (GLdouble c) |
GLAPI void GLAPIENTRY | glIndexdv (const GLdouble *c) |
GLAPI void GLAPIENTRY | glIndexf (GLfloat c) |
GLAPI void GLAPIENTRY | glIndexfv (const GLfloat *c) |
GLAPI void GLAPIENTRY | glIndexi (GLint c) |
GLAPI void GLAPIENTRY | glIndexiv (const GLint *c) |
GLAPI void GLAPIENTRY | glIndexs (GLshort c) |
GLAPI void GLAPIENTRY | glIndexsv (const GLshort *c) |
GLAPI void GLAPIENTRY | glIndexub (GLubyte c) |
GLAPI void GLAPIENTRY | glIndexubv (const GLubyte *c) |
GLAPI void GLAPIENTRY | glInitNames (void) |
GLAPI void GLAPIENTRY | glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer) |
GLAPI GLboolean GLAPIENTRY | glIsEnabled (GLenum cap) |
GLAPI GLboolean GLAPIENTRY | glIsList (GLuint list) |
GLAPI GLboolean GLAPIENTRY | glIsTexture (GLuint texture) |
GLAPI void GLAPIENTRY | glLightModelf (GLenum pname, GLfloat param) |
GLAPI void GLAPIENTRY | glLightModelfv (GLenum pname, const GLfloat *params) |
GLAPI void GLAPIENTRY | glLightModeli (GLenum pname, GLint param) |
GLAPI void GLAPIENTRY | glLightModeliv (GLenum pname, const GLint *params) |
GLAPI void GLAPIENTRY | glLightf (GLenum light, GLenum pname, GLfloat param) |
GLAPI void GLAPIENTRY | glLightfv (GLenum light, GLenum pname, const GLfloat *params) |
GLAPI void GLAPIENTRY | glLighti (GLenum light, GLenum pname, GLint param) |
GLAPI void GLAPIENTRY | glLightiv (GLenum light, GLenum pname, const GLint *params) |
GLAPI void GLAPIENTRY | glLineStipple (GLint factor, GLushort pattern) |
GLAPI void GLAPIENTRY | glLineWidth (GLfloat width) |
GLAPI void GLAPIENTRY | glListBase (GLuint base) |
GLAPI void GLAPIENTRY | glLoadIdentity (void) |
GLAPI void GLAPIENTRY | glLoadMatrixd (const GLdouble *m) |
GLAPI void GLAPIENTRY | glLoadMatrixf (const GLfloat *m) |
GLAPI void GLAPIENTRY | glLoadName (GLuint name) |
GLAPI void GLAPIENTRY | glLogicOp (GLenum opcode) |
GLAPI void GLAPIENTRY | glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
GLAPI void GLAPIENTRY | glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
GLAPI void GLAPIENTRY | glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
GLAPI void GLAPIENTRY | glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
GLAPI void GLAPIENTRY | glMapGrid1d (GLint un, GLdouble u1, GLdouble u2) |
GLAPI void GLAPIENTRY | glMapGrid1f (GLint un, GLfloat u1, GLfloat u2) |
GLAPI void GLAPIENTRY | glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
GLAPI void GLAPIENTRY | glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
GLAPI void GLAPIENTRY | glMaterialf (GLenum face, GLenum pname, GLfloat param) |
GLAPI void GLAPIENTRY | glMaterialfv (GLenum face, GLenum pname, const GLfloat *params) |
GLAPI void GLAPIENTRY | glMateriali (GLenum face, GLenum pname, GLint param) |
GLAPI void GLAPIENTRY | glMaterialiv (GLenum face, GLenum pname, const GLint *params) |
GLAPI void GLAPIENTRY | glMatrixMode (GLenum mode) |
GLAPI void GLAPIENTRY | glMultMatrixd (const GLdouble *m) |
GLAPI void GLAPIENTRY | glMultMatrixf (const GLfloat *m) |
GLAPI void GLAPIENTRY | glNewList (GLuint list, GLenum mode) |
GLAPI void GLAPIENTRY | glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz) |
GLAPI void GLAPIENTRY | glNormal3bv (const GLbyte *v) |
GLAPI void GLAPIENTRY | glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz) |
GLAPI void GLAPIENTRY | glNormal3dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz) |
GLAPI void GLAPIENTRY | glNormal3fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glNormal3i (GLint nx, GLint ny, GLint nz) |
GLAPI void GLAPIENTRY | glNormal3iv (const GLint *v) |
GLAPI void GLAPIENTRY | glNormal3s (GLshort nx, GLshort ny, GLshort nz) |
GLAPI void GLAPIENTRY | glNormal3sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer) |
GLAPI void GLAPIENTRY | glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
GLAPI void GLAPIENTRY | glPassThrough (GLfloat token) |
GLAPI void GLAPIENTRY | glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values) |
GLAPI void GLAPIENTRY | glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values) |
GLAPI void GLAPIENTRY | glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values) |
GLAPI void GLAPIENTRY | glPixelStoref (GLenum pname, GLfloat param) |
GLAPI void GLAPIENTRY | glPixelStorei (GLenum pname, GLint param) |
GLAPI void GLAPIENTRY | glPixelTransferf (GLenum pname, GLfloat param) |
GLAPI void GLAPIENTRY | glPixelTransferi (GLenum pname, GLint param) |
GLAPI void GLAPIENTRY | glPixelZoom (GLfloat xfactor, GLfloat yfactor) |
GLAPI void GLAPIENTRY | glPointSize (GLfloat size) |
GLAPI void GLAPIENTRY | glPolygonMode (GLenum face, GLenum mode) |
GLAPI void GLAPIENTRY | glPolygonOffset (GLfloat factor, GLfloat units) |
GLAPI void GLAPIENTRY | glPolygonStipple (const GLubyte *mask) |
GLAPI void GLAPIENTRY | glPopAttrib (void) |
GLAPI void GLAPIENTRY | glPopClientAttrib (void) |
GLAPI void GLAPIENTRY | glPopMatrix (void) |
GLAPI void GLAPIENTRY | glPopName (void) |
GLAPI void GLAPIENTRY | glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
GLAPI void GLAPIENTRY | glPushAttrib (GLbitfield mask) |
GLAPI void GLAPIENTRY | glPushClientAttrib (GLbitfield mask) |
GLAPI void GLAPIENTRY | glPushMatrix (void) |
GLAPI void GLAPIENTRY | glPushName (GLuint name) |
GLAPI void GLAPIENTRY | glRasterPos2d (GLdouble x, GLdouble y) |
GLAPI void GLAPIENTRY | glRasterPos2dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glRasterPos2f (GLfloat x, GLfloat y) |
GLAPI void GLAPIENTRY | glRasterPos2fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glRasterPos2i (GLint x, GLint y) |
GLAPI void GLAPIENTRY | glRasterPos2iv (const GLint *v) |
GLAPI void GLAPIENTRY | glRasterPos2s (GLshort x, GLshort y) |
GLAPI void GLAPIENTRY | glRasterPos2sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glRasterPos3d (GLdouble x, GLdouble y, GLdouble z) |
GLAPI void GLAPIENTRY | glRasterPos3dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glRasterPos3f (GLfloat x, GLfloat y, GLfloat z) |
GLAPI void GLAPIENTRY | glRasterPos3fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glRasterPos3i (GLint x, GLint y, GLint z) |
GLAPI void GLAPIENTRY | glRasterPos3iv (const GLint *v) |
GLAPI void GLAPIENTRY | glRasterPos3s (GLshort x, GLshort y, GLshort z) |
GLAPI void GLAPIENTRY | glRasterPos3sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
GLAPI void GLAPIENTRY | glRasterPos4dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
GLAPI void GLAPIENTRY | glRasterPos4fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glRasterPos4i (GLint x, GLint y, GLint z, GLint w) |
GLAPI void GLAPIENTRY | glRasterPos4iv (const GLint *v) |
GLAPI void GLAPIENTRY | glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w) |
GLAPI void GLAPIENTRY | glRasterPos4sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glReadBuffer (GLenum mode) |
GLAPI void GLAPIENTRY | glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
GLAPI void GLAPIENTRY | glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
GLAPI void GLAPIENTRY | glRectdv (const GLdouble *v1, const GLdouble *v2) |
GLAPI void GLAPIENTRY | glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
GLAPI void GLAPIENTRY | glRectfv (const GLfloat *v1, const GLfloat *v2) |
GLAPI void GLAPIENTRY | glRecti (GLint x1, GLint y1, GLint x2, GLint y2) |
GLAPI void GLAPIENTRY | glRectiv (const GLint *v1, const GLint *v2) |
GLAPI void GLAPIENTRY | glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
GLAPI void GLAPIENTRY | glRectsv (const GLshort *v1, const GLshort *v2) |
GLAPI GLint GLAPIENTRY | glRenderMode (GLenum mode) |
GLAPI void GLAPIENTRY | glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
GLAPI void GLAPIENTRY | glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
GLAPI void GLAPIENTRY | glScaled (GLdouble x, GLdouble y, GLdouble z) |
GLAPI void GLAPIENTRY | glScalef (GLfloat x, GLfloat y, GLfloat z) |
GLAPI void GLAPIENTRY | glScissor (GLint x, GLint y, GLsizei width, GLsizei height) |
GLAPI void GLAPIENTRY | glSelectBuffer (GLsizei size, GLuint *buffer) |
GLAPI void GLAPIENTRY | glShadeModel (GLenum mode) |
GLAPI void GLAPIENTRY | glStencilFunc (GLenum func, GLint ref, GLuint mask) |
GLAPI void GLAPIENTRY | glStencilMask (GLuint mask) |
GLAPI void GLAPIENTRY | glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) |
GLAPI void GLAPIENTRY | glTexCoord1d (GLdouble s) |
GLAPI void GLAPIENTRY | glTexCoord1dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glTexCoord1f (GLfloat s) |
GLAPI void GLAPIENTRY | glTexCoord1fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glTexCoord1i (GLint s) |
GLAPI void GLAPIENTRY | glTexCoord1iv (const GLint *v) |
GLAPI void GLAPIENTRY | glTexCoord1s (GLshort s) |
GLAPI void GLAPIENTRY | glTexCoord1sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glTexCoord2d (GLdouble s, GLdouble t) |
GLAPI void GLAPIENTRY | glTexCoord2dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glTexCoord2f (GLfloat s, GLfloat t) |
GLAPI void GLAPIENTRY | glTexCoord2fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glTexCoord2i (GLint s, GLint t) |
GLAPI void GLAPIENTRY | glTexCoord2iv (const GLint *v) |
GLAPI void GLAPIENTRY | glTexCoord2s (GLshort s, GLshort t) |
GLAPI void GLAPIENTRY | glTexCoord2sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glTexCoord3d (GLdouble s, GLdouble t, GLdouble r) |
GLAPI void GLAPIENTRY | glTexCoord3dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glTexCoord3f (GLfloat s, GLfloat t, GLfloat r) |
GLAPI void GLAPIENTRY | glTexCoord3fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glTexCoord3i (GLint s, GLint t, GLint r) |
GLAPI void GLAPIENTRY | glTexCoord3iv (const GLint *v) |
GLAPI void GLAPIENTRY | glTexCoord3s (GLshort s, GLshort t, GLshort r) |
GLAPI void GLAPIENTRY | glTexCoord3sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
GLAPI void GLAPIENTRY | glTexCoord4dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
GLAPI void GLAPIENTRY | glTexCoord4fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glTexCoord4i (GLint s, GLint t, GLint r, GLint q) |
GLAPI void GLAPIENTRY | glTexCoord4iv (const GLint *v) |
GLAPI void GLAPIENTRY | glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q) |
GLAPI void GLAPIENTRY | glTexCoord4sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
GLAPI void GLAPIENTRY | glTexEnvf (GLenum target, GLenum pname, GLfloat param) |
GLAPI void GLAPIENTRY | glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params) |
GLAPI void GLAPIENTRY | glTexEnvi (GLenum target, GLenum pname, GLint param) |
GLAPI void GLAPIENTRY | glTexEnviv (GLenum target, GLenum pname, const GLint *params) |
GLAPI void GLAPIENTRY | glTexGend (GLenum coord, GLenum pname, GLdouble param) |
GLAPI void GLAPIENTRY | glTexGendv (GLenum coord, GLenum pname, const GLdouble *params) |
GLAPI void GLAPIENTRY | glTexGenf (GLenum coord, GLenum pname, GLfloat param) |
GLAPI void GLAPIENTRY | glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params) |
GLAPI void GLAPIENTRY | glTexGeni (GLenum coord, GLenum pname, GLint param) |
GLAPI void GLAPIENTRY | glTexGeniv (GLenum coord, GLenum pname, const GLint *params) |
GLAPI void GLAPIENTRY | glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
GLAPI void GLAPIENTRY | glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
GLAPI void GLAPIENTRY | glTexParameterf (GLenum target, GLenum pname, GLfloat param) |
GLAPI void GLAPIENTRY | glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
GLAPI void GLAPIENTRY | glTexParameteri (GLenum target, GLenum pname, GLint param) |
GLAPI void GLAPIENTRY | glTexParameteriv (GLenum target, GLenum pname, const GLint *params) |
GLAPI void GLAPIENTRY | glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
GLAPI void GLAPIENTRY | glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
GLAPI void GLAPIENTRY | glTranslated (GLdouble x, GLdouble y, GLdouble z) |
GLAPI void GLAPIENTRY | glTranslatef (GLfloat x, GLfloat y, GLfloat z) |
GLAPI void GLAPIENTRY | glVertex2d (GLdouble x, GLdouble y) |
GLAPI void GLAPIENTRY | glVertex2dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glVertex2f (GLfloat x, GLfloat y) |
GLAPI void GLAPIENTRY | glVertex2fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glVertex2i (GLint x, GLint y) |
GLAPI void GLAPIENTRY | glVertex2iv (const GLint *v) |
GLAPI void GLAPIENTRY | glVertex2s (GLshort x, GLshort y) |
GLAPI void GLAPIENTRY | glVertex2sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glVertex3d (GLdouble x, GLdouble y, GLdouble z) |
GLAPI void GLAPIENTRY | glVertex3dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glVertex3f (GLfloat x, GLfloat y, GLfloat z) |
GLAPI void GLAPIENTRY | glVertex3fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glVertex3i (GLint x, GLint y, GLint z) |
GLAPI void GLAPIENTRY | glVertex3iv (const GLint *v) |
GLAPI void GLAPIENTRY | glVertex3s (GLshort x, GLshort y, GLshort z) |
GLAPI void GLAPIENTRY | glVertex3sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
GLAPI void GLAPIENTRY | glVertex4dv (const GLdouble *v) |
GLAPI void GLAPIENTRY | glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
GLAPI void GLAPIENTRY | glVertex4fv (const GLfloat *v) |
GLAPI void GLAPIENTRY | glVertex4i (GLint x, GLint y, GLint z, GLint w) |
GLAPI void GLAPIENTRY | glVertex4iv (const GLint *v) |
GLAPI void GLAPIENTRY | glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w) |
GLAPI void GLAPIENTRY | glVertex4sv (const GLshort *v) |
GLAPI void GLAPIENTRY | glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
GLAPI void GLAPIENTRY | glViewport (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef | void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target |
typedef | GLboolean (GLAPIENTRY *PFNGLISBUFFERPROC)(GLuint buffer) |
typedef | GLuint (GLAPIENTRY *PFNGLCREATEPROGRAMPROC)(void) |
typedef | GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONPROC)(GLuint program |
typedef | GLhandleARB (GLAPIENTRY *PFNGLCREATEPROGRAMOBJECTARBPROC)(void) |
typedef | GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target) |
GLEWAPI GLenum | glewInit () |
GLEWAPI GLboolean | glewIsSupported (const char *name) |
GLEWAPI GLboolean | glewGetExtension (const char *name) |
GLEWAPI const GLubyte * | glewGetErrorString (GLenum error) |
GLEWAPI const GLubyte * | glewGetString (GLenum name) |
Variables |
GLEW_FUN_EXPORT
PFNGLCOPYTEXSUBIMAGE3DPROC | __glewCopyTexSubImage3D |
GLEW_FUN_EXPORT
PFNGLDRAWRANGEELEMENTSPROC | __glewDrawRangeElements |
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC | __glewTexImage3D |
GLEW_FUN_EXPORT
PFNGLTEXSUBIMAGE3DPROC | __glewTexSubImage3D |
GLEW_FUN_EXPORT
PFNGLACTIVETEXTUREPROC | __glewActiveTexture |
GLEW_FUN_EXPORT
PFNGLCLIENTACTIVETEXTUREPROC | __glewClientActiveTexture |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE1DPROC | __glewCompressedTexImage1D |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE2DPROC | __glewCompressedTexImage2D |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE3DPROC | __glewCompressedTexImage3D |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC | __glewCompressedTexSubImage1D |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC | __glewCompressedTexSubImage2D |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC | __glewCompressedTexSubImage3D |
GLEW_FUN_EXPORT
PFNGLGETCOMPRESSEDTEXIMAGEPROC | __glewGetCompressedTexImage |
GLEW_FUN_EXPORT
PFNGLLOADTRANSPOSEMATRIXDPROC | __glewLoadTransposeMatrixd |
GLEW_FUN_EXPORT
PFNGLLOADTRANSPOSEMATRIXFPROC | __glewLoadTransposeMatrixf |
GLEW_FUN_EXPORT
PFNGLMULTTRANSPOSEMATRIXDPROC | __glewMultTransposeMatrixd |
GLEW_FUN_EXPORT
PFNGLMULTTRANSPOSEMATRIXFPROC | __glewMultTransposeMatrixf |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1DPROC | __glewMultiTexCoord1d |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1DVPROC | __glewMultiTexCoord1dv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1FPROC | __glewMultiTexCoord1f |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1FVPROC | __glewMultiTexCoord1fv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1IPROC | __glewMultiTexCoord1i |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1IVPROC | __glewMultiTexCoord1iv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1SPROC | __glewMultiTexCoord1s |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1SVPROC | __glewMultiTexCoord1sv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2DPROC | __glewMultiTexCoord2d |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2DVPROC | __glewMultiTexCoord2dv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2FPROC | __glewMultiTexCoord2f |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2FVPROC | __glewMultiTexCoord2fv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2IPROC | __glewMultiTexCoord2i |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2IVPROC | __glewMultiTexCoord2iv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2SPROC | __glewMultiTexCoord2s |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2SVPROC | __glewMultiTexCoord2sv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3DPROC | __glewMultiTexCoord3d |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3DVPROC | __glewMultiTexCoord3dv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3FPROC | __glewMultiTexCoord3f |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3FVPROC | __glewMultiTexCoord3fv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3IPROC | __glewMultiTexCoord3i |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3IVPROC | __glewMultiTexCoord3iv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3SPROC | __glewMultiTexCoord3s |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3SVPROC | __glewMultiTexCoord3sv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4DPROC | __glewMultiTexCoord4d |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4DVPROC | __glewMultiTexCoord4dv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4FPROC | __glewMultiTexCoord4f |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4FVPROC | __glewMultiTexCoord4fv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4IPROC | __glewMultiTexCoord4i |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4IVPROC | __glewMultiTexCoord4iv |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4SPROC | __glewMultiTexCoord4s |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4SVPROC | __glewMultiTexCoord4sv |
GLEW_FUN_EXPORT
PFNGLSAMPLECOVERAGEPROC | __glewSampleCoverage |
GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC | __glewBlendColor |
GLEW_FUN_EXPORT
PFNGLBLENDEQUATIONPROC | __glewBlendEquation |
GLEW_FUN_EXPORT
PFNGLBLENDFUNCSEPARATEPROC | __glewBlendFuncSeparate |
GLEW_FUN_EXPORT
PFNGLFOGCOORDPOINTERPROC | __glewFogCoordPointer |
GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC | __glewFogCoordd |
GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC | __glewFogCoorddv |
GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC | __glewFogCoordf |
GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC | __glewFogCoordfv |
GLEW_FUN_EXPORT
PFNGLMULTIDRAWARRAYSPROC | __glewMultiDrawArrays |
GLEW_FUN_EXPORT
PFNGLMULTIDRAWELEMENTSPROC | __glewMultiDrawElements |
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFPROC | __glewPointParameterf |
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFVPROC | __glewPointParameterfv |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3BPROC | __glewSecondaryColor3b |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3BVPROC | __glewSecondaryColor3bv |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3DPROC | __glewSecondaryColor3d |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3DVPROC | __glewSecondaryColor3dv |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3FPROC | __glewSecondaryColor3f |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3FVPROC | __glewSecondaryColor3fv |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3IPROC | __glewSecondaryColor3i |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3IVPROC | __glewSecondaryColor3iv |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3SPROC | __glewSecondaryColor3s |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3SVPROC | __glewSecondaryColor3sv |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UBPROC | __glewSecondaryColor3ub |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UBVPROC | __glewSecondaryColor3ubv |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UIPROC | __glewSecondaryColor3ui |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UIVPROC | __glewSecondaryColor3uiv |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3USPROC | __glewSecondaryColor3us |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3USVPROC | __glewSecondaryColor3usv |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLORPOINTERPROC | __glewSecondaryColorPointer |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DPROC | __glewWindowPos2d |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DVPROC | __glewWindowPos2dv |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FPROC | __glewWindowPos2f |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FVPROC | __glewWindowPos2fv |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IPROC | __glewWindowPos2i |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IVPROC | __glewWindowPos2iv |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SPROC | __glewWindowPos2s |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SVPROC | __glewWindowPos2sv |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DPROC | __glewWindowPos3d |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DVPROC | __glewWindowPos3dv |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FPROC | __glewWindowPos3f |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FVPROC | __glewWindowPos3fv |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IPROC | __glewWindowPos3i |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IVPROC | __glewWindowPos3iv |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SPROC | __glewWindowPos3s |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SVPROC | __glewWindowPos3sv |
GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC | __glewBeginQuery |
GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC | __glewBindBuffer |
GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC | __glewBufferData |
GLEW_FUN_EXPORT
PFNGLBUFFERSUBDATAPROC | __glewBufferSubData |
GLEW_FUN_EXPORT
PFNGLDELETEBUFFERSPROC | __glewDeleteBuffers |
GLEW_FUN_EXPORT
PFNGLDELETEQUERIESPROC | __glewDeleteQueries |
GLEW_FUN_EXPORT PFNGLENDQUERYPROC | __glewEndQuery |
GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC | __glewGenBuffers |
GLEW_FUN_EXPORT PFNGLGENQUERIESPROC | __glewGenQueries |
GLEW_FUN_EXPORT
PFNGLGETBUFFERPARAMETERIVPROC | __glewGetBufferParameteriv |
GLEW_FUN_EXPORT
PFNGLGETBUFFERPOINTERVPROC | __glewGetBufferPointerv |
GLEW_FUN_EXPORT
PFNGLGETBUFFERSUBDATAPROC | __glewGetBufferSubData |
GLEW_FUN_EXPORT
PFNGLGETQUERYOBJECTIVPROC | __glewGetQueryObjectiv |
GLEW_FUN_EXPORT
PFNGLGETQUERYOBJECTUIVPROC | __glewGetQueryObjectuiv |
GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC | __glewGetQueryiv |
GLEW_FUN_EXPORT PFNGLISBUFFERPROC | __glewIsBuffer |
GLEW_FUN_EXPORT PFNGLISQUERYPROC | __glewIsQuery |
GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC | __glewMapBuffer |
GLEW_FUN_EXPORT
PFNGLUNMAPBUFFERPROC | __glewUnmapBuffer |
GLEW_FUN_EXPORT
PFNGLATTACHSHADERPROC | __glewAttachShader |
GLEW_FUN_EXPORT
PFNGLBINDATTRIBLOCATIONPROC | __glewBindAttribLocation |
GLEW_FUN_EXPORT
PFNGLBLENDEQUATIONSEPARATEPROC | __glewBlendEquationSeparate |
GLEW_FUN_EXPORT
PFNGLCOMPILESHADERPROC | __glewCompileShader |
GLEW_FUN_EXPORT
PFNGLCREATEPROGRAMPROC | __glewCreateProgram |
GLEW_FUN_EXPORT
PFNGLCREATESHADERPROC | __glewCreateShader |
GLEW_FUN_EXPORT
PFNGLDELETEPROGRAMPROC | __glewDeleteProgram |
GLEW_FUN_EXPORT
PFNGLDELETESHADERPROC | __glewDeleteShader |
GLEW_FUN_EXPORT
PFNGLDETACHSHADERPROC | __glewDetachShader |
GLEW_FUN_EXPORT
PFNGLDISABLEVERTEXATTRIBARRAYPROC | __glewDisableVertexAttribArray |
GLEW_FUN_EXPORT
PFNGLDRAWBUFFERSPROC | __glewDrawBuffers |
GLEW_FUN_EXPORT
PFNGLENABLEVERTEXATTRIBARRAYPROC | __glewEnableVertexAttribArray |
GLEW_FUN_EXPORT
PFNGLGETACTIVEATTRIBPROC | __glewGetActiveAttrib |
GLEW_FUN_EXPORT
PFNGLGETACTIVEUNIFORMPROC | __glewGetActiveUniform |
GLEW_FUN_EXPORT
PFNGLGETATTACHEDSHADERSPROC | __glewGetAttachedShaders |
GLEW_FUN_EXPORT
PFNGLGETATTRIBLOCATIONPROC | __glewGetAttribLocation |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMINFOLOGPROC | __glewGetProgramInfoLog |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMIVPROC | __glewGetProgramiv |
GLEW_FUN_EXPORT
PFNGLGETSHADERINFOLOGPROC | __glewGetShaderInfoLog |
GLEW_FUN_EXPORT
PFNGLGETSHADERSOURCEPROC | __glewGetShaderSource |
GLEW_FUN_EXPORT
PFNGLGETSHADERIVPROC | __glewGetShaderiv |
GLEW_FUN_EXPORT
PFNGLGETUNIFORMLOCATIONPROC | __glewGetUniformLocation |
GLEW_FUN_EXPORT
PFNGLGETUNIFORMFVPROC | __glewGetUniformfv |
GLEW_FUN_EXPORT
PFNGLGETUNIFORMIVPROC | __glewGetUniformiv |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBPOINTERVPROC | __glewGetVertexAttribPointerv |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBDVPROC | __glewGetVertexAttribdv |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBFVPROC | __glewGetVertexAttribfv |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBIVPROC | __glewGetVertexAttribiv |
GLEW_FUN_EXPORT PFNGLISPROGRAMPROC | __glewIsProgram |
GLEW_FUN_EXPORT PFNGLISSHADERPROC | __glewIsShader |
GLEW_FUN_EXPORT
PFNGLLINKPROGRAMPROC | __glewLinkProgram |
GLEW_FUN_EXPORT
PFNGLSHADERSOURCEPROC | __glewShaderSource |
GLEW_FUN_EXPORT
PFNGLSTENCILFUNCSEPARATEPROC | __glewStencilFuncSeparate |
GLEW_FUN_EXPORT
PFNGLSTENCILMASKSEPARATEPROC | __glewStencilMaskSeparate |
GLEW_FUN_EXPORT
PFNGLSTENCILOPSEPARATEPROC | __glewStencilOpSeparate |
GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC | __glewUniform1f |
GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC | __glewUniform1fv |
GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC | __glewUniform1i |
GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC | __glewUniform1iv |
GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC | __glewUniform2f |
GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC | __glewUniform2fv |
GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC | __glewUniform2i |
GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC | __glewUniform2iv |
GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC | __glewUniform3f |
GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC | __glewUniform3fv |
GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC | __glewUniform3i |
GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC | __glewUniform3iv |
GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC | __glewUniform4f |
GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC | __glewUniform4fv |
GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC | __glewUniform4i |
GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC | __glewUniform4iv |
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX2FVPROC | __glewUniformMatrix2fv |
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX3FVPROC | __glewUniformMatrix3fv |
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX4FVPROC | __glewUniformMatrix4fv |
GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC | __glewUseProgram |
GLEW_FUN_EXPORT
PFNGLVALIDATEPROGRAMPROC | __glewValidateProgram |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DPROC | __glewVertexAttrib1d |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DVPROC | __glewVertexAttrib1dv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FPROC | __glewVertexAttrib1f |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FVPROC | __glewVertexAttrib1fv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SPROC | __glewVertexAttrib1s |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SVPROC | __glewVertexAttrib1sv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DPROC | __glewVertexAttrib2d |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DVPROC | __glewVertexAttrib2dv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FPROC | __glewVertexAttrib2f |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FVPROC | __glewVertexAttrib2fv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SPROC | __glewVertexAttrib2s |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SVPROC | __glewVertexAttrib2sv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DPROC | __glewVertexAttrib3d |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DVPROC | __glewVertexAttrib3dv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FPROC | __glewVertexAttrib3f |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FVPROC | __glewVertexAttrib3fv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SPROC | __glewVertexAttrib3s |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SVPROC | __glewVertexAttrib3sv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NBVPROC | __glewVertexAttrib4Nbv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NIVPROC | __glewVertexAttrib4Niv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NSVPROC | __glewVertexAttrib4Nsv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUBPROC | __glewVertexAttrib4Nub |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUBVPROC | __glewVertexAttrib4Nubv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUIVPROC | __glewVertexAttrib4Nuiv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUSVPROC | __glewVertexAttrib4Nusv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4BVPROC | __glewVertexAttrib4bv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DPROC | __glewVertexAttrib4d |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DVPROC | __glewVertexAttrib4dv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FPROC | __glewVertexAttrib4f |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FVPROC | __glewVertexAttrib4fv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4IVPROC | __glewVertexAttrib4iv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SPROC | __glewVertexAttrib4s |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SVPROC | __glewVertexAttrib4sv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UBVPROC | __glewVertexAttrib4ubv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UIVPROC | __glewVertexAttrib4uiv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4USVPROC | __glewVertexAttrib4usv |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBPOINTERPROC | __glewVertexAttribPointer |
GLEW_FUN_EXPORT
PFNGLTBUFFERMASK3DFXPROC | __glewTbufferMask3DFX |
GLEW_FUN_EXPORT
PFNGLDRAWELEMENTARRAYAPPLEPROC | __glewDrawElementArrayAPPLE |
GLEW_FUN_EXPORT
PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC | __glewDrawRangeElementArrayAPPLE |
GLEW_FUN_EXPORT
PFNGLELEMENTPOINTERAPPLEPROC | __glewElementPointerAPPLE |
GLEW_FUN_EXPORT
PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC | __glewMultiDrawElementArrayAPPLE |
GLEW_FUN_EXPORT
PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC | __glewMultiDrawRangeElementArrayAPPLE |
GLEW_FUN_EXPORT
PFNGLDELETEFENCESAPPLEPROC | __glewDeleteFencesAPPLE |
GLEW_FUN_EXPORT
PFNGLFINISHFENCEAPPLEPROC | __glewFinishFenceAPPLE |
GLEW_FUN_EXPORT
PFNGLFINISHOBJECTAPPLEPROC | __glewFinishObjectAPPLE |
GLEW_FUN_EXPORT
PFNGLGENFENCESAPPLEPROC | __glewGenFencesAPPLE |
GLEW_FUN_EXPORT
PFNGLISFENCEAPPLEPROC | __glewIsFenceAPPLE |
GLEW_FUN_EXPORT
PFNGLSETFENCEAPPLEPROC | __glewSetFenceAPPLE |
GLEW_FUN_EXPORT
PFNGLTESTFENCEAPPLEPROC | __glewTestFenceAPPLE |
GLEW_FUN_EXPORT
PFNGLTESTOBJECTAPPLEPROC | __glewTestObjectAPPLE |
GLEW_FUN_EXPORT
PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC | __glewGetTexParameterPointervAPPLE |
GLEW_FUN_EXPORT
PFNGLTEXTURERANGEAPPLEPROC | __glewTextureRangeAPPLE |
GLEW_FUN_EXPORT
PFNGLBINDVERTEXARRAYAPPLEPROC | __glewBindVertexArrayAPPLE |
GLEW_FUN_EXPORT
PFNGLDELETEVERTEXARRAYSAPPLEPROC | __glewDeleteVertexArraysAPPLE |
GLEW_FUN_EXPORT
PFNGLGENVERTEXARRAYSAPPLEPROC | __glewGenVertexArraysAPPLE |
GLEW_FUN_EXPORT
PFNGLISVERTEXARRAYAPPLEPROC | __glewIsVertexArrayAPPLE |
GLEW_FUN_EXPORT
PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC | __glewFlushVertexArrayRangeAPPLE |
GLEW_FUN_EXPORT
PFNGLVERTEXARRAYPARAMETERIAPPLEPROC | __glewVertexArrayParameteriAPPLE |
GLEW_FUN_EXPORT
PFNGLVERTEXARRAYRANGEAPPLEPROC | __glewVertexArrayRangeAPPLE |
GLEW_FUN_EXPORT
PFNGLCLAMPCOLORARBPROC | __glewClampColorARB |
GLEW_FUN_EXPORT
PFNGLDRAWBUFFERSARBPROC | __glewDrawBuffersARB |
GLEW_FUN_EXPORT
PFNGLCOLORSUBTABLEPROC | __glewColorSubTable |
GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC | __glewColorTable |
GLEW_FUN_EXPORT
PFNGLCOLORTABLEPARAMETERFVPROC | __glewColorTableParameterfv |
GLEW_FUN_EXPORT
PFNGLCOLORTABLEPARAMETERIVPROC | __glewColorTableParameteriv |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONFILTER1DPROC | __glewConvolutionFilter1D |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONFILTER2DPROC | __glewConvolutionFilter2D |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERFPROC | __glewConvolutionParameterf |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERFVPROC | __glewConvolutionParameterfv |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERIPROC | __glewConvolutionParameteri |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERIVPROC | __glewConvolutionParameteriv |
GLEW_FUN_EXPORT
PFNGLCOPYCOLORSUBTABLEPROC | __glewCopyColorSubTable |
GLEW_FUN_EXPORT
PFNGLCOPYCOLORTABLEPROC | __glewCopyColorTable |
GLEW_FUN_EXPORT
PFNGLCOPYCONVOLUTIONFILTER1DPROC | __glewCopyConvolutionFilter1D |
GLEW_FUN_EXPORT
PFNGLCOPYCONVOLUTIONFILTER2DPROC | __glewCopyConvolutionFilter2D |
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPROC | __glewGetColorTable |
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERFVPROC | __glewGetColorTableParameterfv |
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERIVPROC | __glewGetColorTableParameteriv |
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONFILTERPROC | __glewGetConvolutionFilter |
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONPARAMETERFVPROC | __glewGetConvolutionParameterfv |
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONPARAMETERIVPROC | __glewGetConvolutionParameteriv |
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMPROC | __glewGetHistogram |
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMPARAMETERFVPROC | __glewGetHistogramParameterfv |
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMPARAMETERIVPROC | __glewGetHistogramParameteriv |
GLEW_FUN_EXPORT PFNGLGETMINMAXPROC | __glewGetMinmax |
GLEW_FUN_EXPORT
PFNGLGETMINMAXPARAMETERFVPROC | __glewGetMinmaxParameterfv |
GLEW_FUN_EXPORT
PFNGLGETMINMAXPARAMETERIVPROC | __glewGetMinmaxParameteriv |
GLEW_FUN_EXPORT
PFNGLGETSEPARABLEFILTERPROC | __glewGetSeparableFilter |
GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC | __glewHistogram |
GLEW_FUN_EXPORT PFNGLMINMAXPROC | __glewMinmax |
GLEW_FUN_EXPORT
PFNGLRESETHISTOGRAMPROC | __glewResetHistogram |
GLEW_FUN_EXPORT
PFNGLRESETMINMAXPROC | __glewResetMinmax |
GLEW_FUN_EXPORT
PFNGLSEPARABLEFILTER2DPROC | __glewSeparableFilter2D |
GLEW_FUN_EXPORT
PFNGLCURRENTPALETTEMATRIXARBPROC | __glewCurrentPaletteMatrixARB |
GLEW_FUN_EXPORT
PFNGLMATRIXINDEXPOINTERARBPROC | __glewMatrixIndexPointerARB |
GLEW_FUN_EXPORT
PFNGLMATRIXINDEXUBVARBPROC | __glewMatrixIndexubvARB |
GLEW_FUN_EXPORT
PFNGLMATRIXINDEXUIVARBPROC | __glewMatrixIndexuivARB |
GLEW_FUN_EXPORT
PFNGLMATRIXINDEXUSVARBPROC | __glewMatrixIndexusvARB |
GLEW_FUN_EXPORT
PFNGLSAMPLECOVERAGEARBPROC | __glewSampleCoverageARB |
GLEW_FUN_EXPORT
PFNGLACTIVETEXTUREARBPROC | __glewActiveTextureARB |
GLEW_FUN_EXPORT
PFNGLCLIENTACTIVETEXTUREARBPROC | __glewClientActiveTextureARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1DARBPROC | __glewMultiTexCoord1dARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1DVARBPROC | __glewMultiTexCoord1dvARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1FARBPROC | __glewMultiTexCoord1fARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1FVARBPROC | __glewMultiTexCoord1fvARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1IARBPROC | __glewMultiTexCoord1iARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1IVARBPROC | __glewMultiTexCoord1ivARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1SARBPROC | __glewMultiTexCoord1sARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1SVARBPROC | __glewMultiTexCoord1svARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2DARBPROC | __glewMultiTexCoord2dARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2DVARBPROC | __glewMultiTexCoord2dvARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2FARBPROC | __glewMultiTexCoord2fARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2FVARBPROC | __glewMultiTexCoord2fvARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2IARBPROC | __glewMultiTexCoord2iARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2IVARBPROC | __glewMultiTexCoord2ivARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2SARBPROC | __glewMultiTexCoord2sARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2SVARBPROC | __glewMultiTexCoord2svARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3DARBPROC | __glewMultiTexCoord3dARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3DVARBPROC | __glewMultiTexCoord3dvARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3FARBPROC | __glewMultiTexCoord3fARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3FVARBPROC | __glewMultiTexCoord3fvARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3IARBPROC | __glewMultiTexCoord3iARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3IVARBPROC | __glewMultiTexCoord3ivARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3SARBPROC | __glewMultiTexCoord3sARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3SVARBPROC | __glewMultiTexCoord3svARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4DARBPROC | __glewMultiTexCoord4dARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4DVARBPROC | __glewMultiTexCoord4dvARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4FARBPROC | __glewMultiTexCoord4fARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4FVARBPROC | __glewMultiTexCoord4fvARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4IARBPROC | __glewMultiTexCoord4iARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4IVARBPROC | __glewMultiTexCoord4ivARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4SARBPROC | __glewMultiTexCoord4sARB |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4SVARBPROC | __glewMultiTexCoord4svARB |
GLEW_FUN_EXPORT
PFNGLBEGINQUERYARBPROC | __glewBeginQueryARB |
GLEW_FUN_EXPORT
PFNGLDELETEQUERIESARBPROC | __glewDeleteQueriesARB |
GLEW_FUN_EXPORT
PFNGLENDQUERYARBPROC | __glewEndQueryARB |
GLEW_FUN_EXPORT
PFNGLGENQUERIESARBPROC | __glewGenQueriesARB |
GLEW_FUN_EXPORT
PFNGLGETQUERYOBJECTIVARBPROC | __glewGetQueryObjectivARB |
GLEW_FUN_EXPORT
PFNGLGETQUERYOBJECTUIVARBPROC | __glewGetQueryObjectuivARB |
GLEW_FUN_EXPORT
PFNGLGETQUERYIVARBPROC | __glewGetQueryivARB |
GLEW_FUN_EXPORT PFNGLISQUERYARBPROC | __glewIsQueryARB |
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFARBPROC | __glewPointParameterfARB |
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFVARBPROC | __glewPointParameterfvARB |
GLEW_FUN_EXPORT
PFNGLATTACHOBJECTARBPROC | __glewAttachObjectARB |
GLEW_FUN_EXPORT
PFNGLCOMPILESHADERARBPROC | __glewCompileShaderARB |
GLEW_FUN_EXPORT
PFNGLCREATEPROGRAMOBJECTARBPROC | __glewCreateProgramObjectARB |
GLEW_FUN_EXPORT
PFNGLCREATESHADEROBJECTARBPROC | __glewCreateShaderObjectARB |
GLEW_FUN_EXPORT
PFNGLDELETEOBJECTARBPROC | __glewDeleteObjectARB |
GLEW_FUN_EXPORT
PFNGLDETACHOBJECTARBPROC | __glewDetachObjectARB |
GLEW_FUN_EXPORT
PFNGLGETACTIVEUNIFORMARBPROC | __glewGetActiveUniformARB |
GLEW_FUN_EXPORT
PFNGLGETATTACHEDOBJECTSARBPROC | __glewGetAttachedObjectsARB |
GLEW_FUN_EXPORT
PFNGLGETHANDLEARBPROC | __glewGetHandleARB |
GLEW_FUN_EXPORT
PFNGLGETINFOLOGARBPROC | __glewGetInfoLogARB |
GLEW_FUN_EXPORT
PFNGLGETOBJECTPARAMETERFVARBPROC | __glewGetObjectParameterfvARB |
GLEW_FUN_EXPORT
PFNGLGETOBJECTPARAMETERIVARBPROC | __glewGetObjectParameterivARB |
GLEW_FUN_EXPORT
PFNGLGETSHADERSOURCEARBPROC | __glewGetShaderSourceARB |
GLEW_FUN_EXPORT
PFNGLGETUNIFORMLOCATIONARBPROC | __glewGetUniformLocationARB |
GLEW_FUN_EXPORT
PFNGLGETUNIFORMFVARBPROC | __glewGetUniformfvARB |
GLEW_FUN_EXPORT
PFNGLGETUNIFORMIVARBPROC | __glewGetUniformivARB |
GLEW_FUN_EXPORT
PFNGLLINKPROGRAMARBPROC | __glewLinkProgramARB |
GLEW_FUN_EXPORT
PFNGLSHADERSOURCEARBPROC | __glewShaderSourceARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM1FARBPROC | __glewUniform1fARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM1FVARBPROC | __glewUniform1fvARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM1IARBPROC | __glewUniform1iARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM1IVARBPROC | __glewUniform1ivARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM2FARBPROC | __glewUniform2fARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM2FVARBPROC | __glewUniform2fvARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM2IARBPROC | __glewUniform2iARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM2IVARBPROC | __glewUniform2ivARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM3FARBPROC | __glewUniform3fARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM3FVARBPROC | __glewUniform3fvARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM3IARBPROC | __glewUniform3iARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM3IVARBPROC | __glewUniform3ivARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM4FARBPROC | __glewUniform4fARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM4FVARBPROC | __glewUniform4fvARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM4IARBPROC | __glewUniform4iARB |
GLEW_FUN_EXPORT
PFNGLUNIFORM4IVARBPROC | __glewUniform4ivARB |
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX2FVARBPROC | __glewUniformMatrix2fvARB |
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX3FVARBPROC | __glewUniformMatrix3fvARB |
GLEW_FUN_EXPORT
PFNGLUNIFORMMATRIX4FVARBPROC | __glewUniformMatrix4fvARB |
GLEW_FUN_EXPORT
PFNGLUSEPROGRAMOBJECTARBPROC | __glewUseProgramObjectARB |
GLEW_FUN_EXPORT
PFNGLVALIDATEPROGRAMARBPROC | __glewValidateProgramARB |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC | __glewCompressedTexImage1DARB |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC | __glewCompressedTexImage2DARB |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXIMAGE3DARBPROC | __glewCompressedTexImage3DARB |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC | __glewCompressedTexSubImage1DARB |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC | __glewCompressedTexSubImage2DARB |
GLEW_FUN_EXPORT
PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC | __glewCompressedTexSubImage3DARB |
GLEW_FUN_EXPORT
PFNGLGETCOMPRESSEDTEXIMAGEARBPROC | __glewGetCompressedTexImageARB |
GLEW_FUN_EXPORT
PFNGLLOADTRANSPOSEMATRIXDARBPROC | __glewLoadTransposeMatrixdARB |
GLEW_FUN_EXPORT
PFNGLLOADTRANSPOSEMATRIXFARBPROC | __glewLoadTransposeMatrixfARB |
GLEW_FUN_EXPORT
PFNGLMULTTRANSPOSEMATRIXDARBPROC | __glewMultTransposeMatrixdARB |
GLEW_FUN_EXPORT
PFNGLMULTTRANSPOSEMATRIXFARBPROC | __glewMultTransposeMatrixfARB |
GLEW_FUN_EXPORT
PFNGLVERTEXBLENDARBPROC | __glewVertexBlendARB |
GLEW_FUN_EXPORT
PFNGLWEIGHTPOINTERARBPROC | __glewWeightPointerARB |
GLEW_FUN_EXPORT
PFNGLWEIGHTBVARBPROC | __glewWeightbvARB |
GLEW_FUN_EXPORT
PFNGLWEIGHTDVARBPROC | __glewWeightdvARB |
GLEW_FUN_EXPORT
PFNGLWEIGHTFVARBPROC | __glewWeightfvARB |
GLEW_FUN_EXPORT
PFNGLWEIGHTIVARBPROC | __glewWeightivARB |
GLEW_FUN_EXPORT
PFNGLWEIGHTSVARBPROC | __glewWeightsvARB |
GLEW_FUN_EXPORT
PFNGLWEIGHTUBVARBPROC | __glewWeightubvARB |
GLEW_FUN_EXPORT
PFNGLWEIGHTUIVARBPROC | __glewWeightuivARB |
GLEW_FUN_EXPORT
PFNGLWEIGHTUSVARBPROC | __glewWeightusvARB |
GLEW_FUN_EXPORT
PFNGLBINDBUFFERARBPROC | __glewBindBufferARB |
GLEW_FUN_EXPORT
PFNGLBUFFERDATAARBPROC | __glewBufferDataARB |
GLEW_FUN_EXPORT
PFNGLBUFFERSUBDATAARBPROC | __glewBufferSubDataARB |
GLEW_FUN_EXPORT
PFNGLDELETEBUFFERSARBPROC | __glewDeleteBuffersARB |
GLEW_FUN_EXPORT
PFNGLGENBUFFERSARBPROC | __glewGenBuffersARB |
GLEW_FUN_EXPORT
PFNGLGETBUFFERPARAMETERIVARBPROC | __glewGetBufferParameterivARB |
GLEW_FUN_EXPORT
PFNGLGETBUFFERPOINTERVARBPROC | __glewGetBufferPointervARB |
GLEW_FUN_EXPORT
PFNGLGETBUFFERSUBDATAARBPROC | __glewGetBufferSubDataARB |
GLEW_FUN_EXPORT
PFNGLISBUFFERARBPROC | __glewIsBufferARB |
GLEW_FUN_EXPORT
PFNGLMAPBUFFERARBPROC | __glewMapBufferARB |
GLEW_FUN_EXPORT
PFNGLUNMAPBUFFERARBPROC | __glewUnmapBufferARB |
GLEW_FUN_EXPORT
PFNGLBINDPROGRAMARBPROC | __glewBindProgramARB |
GLEW_FUN_EXPORT
PFNGLDELETEPROGRAMSARBPROC | __glewDeleteProgramsARB |
GLEW_FUN_EXPORT
PFNGLDISABLEVERTEXATTRIBARRAYARBPROC | __glewDisableVertexAttribArrayARB |
GLEW_FUN_EXPORT
PFNGLENABLEVERTEXATTRIBARRAYARBPROC | __glewEnableVertexAttribArrayARB |
GLEW_FUN_EXPORT
PFNGLGENPROGRAMSARBPROC | __glewGenProgramsARB |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMENVPARAMETERDVARBPROC | __glewGetProgramEnvParameterdvARB |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMENVPARAMETERFVARBPROC | __glewGetProgramEnvParameterfvARB |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC | __glewGetProgramLocalParameterdvARB |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC | __glewGetProgramLocalParameterfvARB |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMSTRINGARBPROC | __glewGetProgramStringARB |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMIVARBPROC | __glewGetProgramivARB |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBPOINTERVARBPROC | __glewGetVertexAttribPointervARB |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBDVARBPROC | __glewGetVertexAttribdvARB |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBFVARBPROC | __glewGetVertexAttribfvARB |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBIVARBPROC | __glewGetVertexAttribivARB |
GLEW_FUN_EXPORT
PFNGLISPROGRAMARBPROC | __glewIsProgramARB |
GLEW_FUN_EXPORT
PFNGLPROGRAMENVPARAMETER4DARBPROC | __glewProgramEnvParameter4dARB |
GLEW_FUN_EXPORT
PFNGLPROGRAMENVPARAMETER4DVARBPROC | __glewProgramEnvParameter4dvARB |
GLEW_FUN_EXPORT
PFNGLPROGRAMENVPARAMETER4FARBPROC | __glewProgramEnvParameter4fARB |
GLEW_FUN_EXPORT
PFNGLPROGRAMENVPARAMETER4FVARBPROC | __glewProgramEnvParameter4fvARB |
GLEW_FUN_EXPORT
PFNGLPROGRAMLOCALPARAMETER4DARBPROC | __glewProgramLocalParameter4dARB |
GLEW_FUN_EXPORT
PFNGLPROGRAMLOCALPARAMETER4DVARBPROC | __glewProgramLocalParameter4dvARB |
GLEW_FUN_EXPORT
PFNGLPROGRAMLOCALPARAMETER4FARBPROC | __glewProgramLocalParameter4fARB |
GLEW_FUN_EXPORT
PFNGLPROGRAMLOCALPARAMETER4FVARBPROC | __glewProgramLocalParameter4fvARB |
GLEW_FUN_EXPORT
PFNGLPROGRAMSTRINGARBPROC | __glewProgramStringARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DARBPROC | __glewVertexAttrib1dARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DVARBPROC | __glewVertexAttrib1dvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FARBPROC | __glewVertexAttrib1fARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FVARBPROC | __glewVertexAttrib1fvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SARBPROC | __glewVertexAttrib1sARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SVARBPROC | __glewVertexAttrib1svARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DARBPROC | __glewVertexAttrib2dARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DVARBPROC | __glewVertexAttrib2dvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FARBPROC | __glewVertexAttrib2fARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FVARBPROC | __glewVertexAttrib2fvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SARBPROC | __glewVertexAttrib2sARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SVARBPROC | __glewVertexAttrib2svARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DARBPROC | __glewVertexAttrib3dARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DVARBPROC | __glewVertexAttrib3dvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FARBPROC | __glewVertexAttrib3fARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FVARBPROC | __glewVertexAttrib3fvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SARBPROC | __glewVertexAttrib3sARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SVARBPROC | __glewVertexAttrib3svARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NBVARBPROC | __glewVertexAttrib4NbvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NIVARBPROC | __glewVertexAttrib4NivARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NSVARBPROC | __glewVertexAttrib4NsvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUBARBPROC | __glewVertexAttrib4NubARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUBVARBPROC | __glewVertexAttrib4NubvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUIVARBPROC | __glewVertexAttrib4NuivARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4NUSVARBPROC | __glewVertexAttrib4NusvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4BVARBPROC | __glewVertexAttrib4bvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DARBPROC | __glewVertexAttrib4dARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DVARBPROC | __glewVertexAttrib4dvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FARBPROC | __glewVertexAttrib4fARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FVARBPROC | __glewVertexAttrib4fvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4IVARBPROC | __glewVertexAttrib4ivARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SARBPROC | __glewVertexAttrib4sARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SVARBPROC | __glewVertexAttrib4svARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UBVARBPROC | __glewVertexAttrib4ubvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UIVARBPROC | __glewVertexAttrib4uivARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4USVARBPROC | __glewVertexAttrib4usvARB |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBPOINTERARBPROC | __glewVertexAttribPointerARB |
GLEW_FUN_EXPORT
PFNGLBINDATTRIBLOCATIONARBPROC | __glewBindAttribLocationARB |
GLEW_FUN_EXPORT
PFNGLGETACTIVEATTRIBARBPROC | __glewGetActiveAttribARB |
GLEW_FUN_EXPORT
PFNGLGETATTRIBLOCATIONARBPROC | __glewGetAttribLocationARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DARBPROC | __glewWindowPos2dARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DVARBPROC | __glewWindowPos2dvARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FARBPROC | __glewWindowPos2fARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FVARBPROC | __glewWindowPos2fvARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IARBPROC | __glewWindowPos2iARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IVARBPROC | __glewWindowPos2ivARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SARBPROC | __glewWindowPos2sARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SVARBPROC | __glewWindowPos2svARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DARBPROC | __glewWindowPos3dARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DVARBPROC | __glewWindowPos3dvARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FARBPROC | __glewWindowPos3fARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FVARBPROC | __glewWindowPos3fvARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IARBPROC | __glewWindowPos3iARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IVARBPROC | __glewWindowPos3ivARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SARBPROC | __glewWindowPos3sARB |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SVARBPROC | __glewWindowPos3svARB |
GLEW_FUN_EXPORT
PFNGLDRAWBUFFERSATIPROC | __glewDrawBuffersATI |
GLEW_FUN_EXPORT
PFNGLDRAWELEMENTARRAYATIPROC | __glewDrawElementArrayATI |
GLEW_FUN_EXPORT
PFNGLDRAWRANGEELEMENTARRAYATIPROC | __glewDrawRangeElementArrayATI |
GLEW_FUN_EXPORT
PFNGLELEMENTPOINTERATIPROC | __glewElementPointerATI |
GLEW_FUN_EXPORT
PFNGLGETTEXBUMPPARAMETERFVATIPROC | __glewGetTexBumpParameterfvATI |
GLEW_FUN_EXPORT
PFNGLGETTEXBUMPPARAMETERIVATIPROC | __glewGetTexBumpParameterivATI |
GLEW_FUN_EXPORT
PFNGLTEXBUMPPARAMETERFVATIPROC | __glewTexBumpParameterfvATI |
GLEW_FUN_EXPORT
PFNGLTEXBUMPPARAMETERIVATIPROC | __glewTexBumpParameterivATI |
GLEW_FUN_EXPORT
PFNGLALPHAFRAGMENTOP1ATIPROC | __glewAlphaFragmentOp1ATI |
GLEW_FUN_EXPORT
PFNGLALPHAFRAGMENTOP2ATIPROC | __glewAlphaFragmentOp2ATI |
GLEW_FUN_EXPORT
PFNGLALPHAFRAGMENTOP3ATIPROC | __glewAlphaFragmentOp3ATI |
GLEW_FUN_EXPORT
PFNGLBEGINFRAGMENTSHADERATIPROC | __glewBeginFragmentShaderATI |
GLEW_FUN_EXPORT
PFNGLBINDFRAGMENTSHADERATIPROC | __glewBindFragmentShaderATI |
GLEW_FUN_EXPORT
PFNGLCOLORFRAGMENTOP1ATIPROC | __glewColorFragmentOp1ATI |
GLEW_FUN_EXPORT
PFNGLCOLORFRAGMENTOP2ATIPROC | __glewColorFragmentOp2ATI |
GLEW_FUN_EXPORT
PFNGLCOLORFRAGMENTOP3ATIPROC | __glewColorFragmentOp3ATI |
GLEW_FUN_EXPORT
PFNGLDELETEFRAGMENTSHADERATIPROC | __glewDeleteFragmentShaderATI |
GLEW_FUN_EXPORT
PFNGLENDFRAGMENTSHADERATIPROC | __glewEndFragmentShaderATI |
GLEW_FUN_EXPORT
PFNGLGENFRAGMENTSHADERSATIPROC | __glewGenFragmentShadersATI |
GLEW_FUN_EXPORT
PFNGLPASSTEXCOORDATIPROC | __glewPassTexCoordATI |
GLEW_FUN_EXPORT
PFNGLSAMPLEMAPATIPROC | __glewSampleMapATI |
GLEW_FUN_EXPORT
PFNGLSETFRAGMENTSHADERCONSTANTATIPROC | __glewSetFragmentShaderConstantATI |
GLEW_FUN_EXPORT
PFNGLMAPOBJECTBUFFERATIPROC | __glewMapObjectBufferATI |
GLEW_FUN_EXPORT
PFNGLUNMAPOBJECTBUFFERATIPROC | __glewUnmapObjectBufferATI |
GLEW_FUN_EXPORT
PFNGLPNTRIANGLESFATIPROC | __glPNTrianglewesfATI |
GLEW_FUN_EXPORT
PFNGLPNTRIANGLESIATIPROC | __glPNTrianglewesiATI |
GLEW_FUN_EXPORT
PFNGLSTENCILFUNCSEPARATEATIPROC | __glewStencilFuncSeparateATI |
GLEW_FUN_EXPORT
PFNGLSTENCILOPSEPARATEATIPROC | __glewStencilOpSeparateATI |
GLEW_FUN_EXPORT
PFNGLARRAYOBJECTATIPROC | __glewArrayObjectATI |
GLEW_FUN_EXPORT
PFNGLFREEOBJECTBUFFERATIPROC | __glewFreeObjectBufferATI |
GLEW_FUN_EXPORT
PFNGLGETARRAYOBJECTFVATIPROC | __glewGetArrayObjectfvATI |
GLEW_FUN_EXPORT
PFNGLGETARRAYOBJECTIVATIPROC | __glewGetArrayObjectivATI |
GLEW_FUN_EXPORT
PFNGLGETOBJECTBUFFERFVATIPROC | __glewGetObjectBufferfvATI |
GLEW_FUN_EXPORT
PFNGLGETOBJECTBUFFERIVATIPROC | __glewGetObjectBufferivATI |
GLEW_FUN_EXPORT
PFNGLGETVARIANTARRAYOBJECTFVATIPROC | __glewGetVariantArrayObjectfvATI |
GLEW_FUN_EXPORT
PFNGLGETVARIANTARRAYOBJECTIVATIPROC | __glewGetVariantArrayObjectivATI |
GLEW_FUN_EXPORT
PFNGLISOBJECTBUFFERATIPROC | __glewIsObjectBufferATI |
GLEW_FUN_EXPORT
PFNGLNEWOBJECTBUFFERATIPROC | __glewNewObjectBufferATI |
GLEW_FUN_EXPORT
PFNGLUPDATEOBJECTBUFFERATIPROC | __glewUpdateObjectBufferATI |
GLEW_FUN_EXPORT
PFNGLVARIANTARRAYOBJECTATIPROC | __glewVariantArrayObjectATI |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC | __glewGetVertexAttribArrayObjectfvATI |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC | __glewGetVertexAttribArrayObjectivATI |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBARRAYOBJECTATIPROC | __glewVertexAttribArrayObjectATI |
GLEW_FUN_EXPORT
PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC | __glewClientActiveVertexStreamATI |
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3BATIPROC | __glewNormalStream3bATI |
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3BVATIPROC | __glewNormalStream3bvATI |
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3DATIPROC | __glewNormalStream3dATI |
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3DVATIPROC | __glewNormalStream3dvATI |
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3FATIPROC | __glewNormalStream3fATI |
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3FVATIPROC | __glewNormalStream3fvATI |
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3IATIPROC | __glewNormalStream3iATI |
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3IVATIPROC | __glewNormalStream3ivATI |
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3SATIPROC | __glewNormalStream3sATI |
GLEW_FUN_EXPORT
PFNGLNORMALSTREAM3SVATIPROC | __glewNormalStream3svATI |
GLEW_FUN_EXPORT
PFNGLVERTEXBLENDENVFATIPROC | __glewVertexBlendEnvfATI |
GLEW_FUN_EXPORT
PFNGLVERTEXBLENDENVIATIPROC | __glewVertexBlendEnviATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2DATIPROC | __glewVertexStream2dATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2DVATIPROC | __glewVertexStream2dvATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2FATIPROC | __glewVertexStream2fATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2FVATIPROC | __glewVertexStream2fvATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2IATIPROC | __glewVertexStream2iATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2IVATIPROC | __glewVertexStream2ivATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2SATIPROC | __glewVertexStream2sATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM2SVATIPROC | __glewVertexStream2svATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3DATIPROC | __glewVertexStream3dATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3DVATIPROC | __glewVertexStream3dvATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3FATIPROC | __glewVertexStream3fATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3FVATIPROC | __glewVertexStream3fvATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3IATIPROC | __glewVertexStream3iATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3IVATIPROC | __glewVertexStream3ivATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3SATIPROC | __glewVertexStream3sATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM3SVATIPROC | __glewVertexStream3svATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4DATIPROC | __glewVertexStream4dATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4DVATIPROC | __glewVertexStream4dvATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4FATIPROC | __glewVertexStream4fATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4FVATIPROC | __glewVertexStream4fvATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4IATIPROC | __glewVertexStream4iATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4IVATIPROC | __glewVertexStream4ivATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4SATIPROC | __glewVertexStream4sATI |
GLEW_FUN_EXPORT
PFNGLVERTEXSTREAM4SVATIPROC | __glewVertexStream4svATI |
GLEW_FUN_EXPORT
PFNGLBLENDCOLOREXTPROC | __glewBlendColorEXT |
GLEW_FUN_EXPORT
PFNGLBLENDEQUATIONSEPARATEEXTPROC | __glewBlendEquationSeparateEXT |
GLEW_FUN_EXPORT
PFNGLBLENDFUNCSEPARATEEXTPROC | __glewBlendFuncSeparateEXT |
GLEW_FUN_EXPORT
PFNGLBLENDEQUATIONEXTPROC | __glewBlendEquationEXT |
GLEW_FUN_EXPORT
PFNGLCOLORSUBTABLEEXTPROC | __glewColorSubTableEXT |
GLEW_FUN_EXPORT
PFNGLCOPYCOLORSUBTABLEEXTPROC | __glewCopyColorSubTableEXT |
GLEW_FUN_EXPORT
PFNGLLOCKARRAYSEXTPROC | __glewLockArraysEXT |
GLEW_FUN_EXPORT
PFNGLUNLOCKARRAYSEXTPROC | __glewUnlockArraysEXT |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONFILTER1DEXTPROC | __glewConvolutionFilter1DEXT |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONFILTER2DEXTPROC | __glewConvolutionFilter2DEXT |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERFEXTPROC | __glewConvolutionParameterfEXT |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERFVEXTPROC | __glewConvolutionParameterfvEXT |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERIEXTPROC | __glewConvolutionParameteriEXT |
GLEW_FUN_EXPORT
PFNGLCONVOLUTIONPARAMETERIVEXTPROC | __glewConvolutionParameterivEXT |
GLEW_FUN_EXPORT
PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC | __glewCopyConvolutionFilter1DEXT |
GLEW_FUN_EXPORT
PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC | __glewCopyConvolutionFilter2DEXT |
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONFILTEREXTPROC | __glewGetConvolutionFilterEXT |
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC | __glewGetConvolutionParameterfvEXT |
GLEW_FUN_EXPORT
PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC | __glewGetConvolutionParameterivEXT |
GLEW_FUN_EXPORT
PFNGLGETSEPARABLEFILTEREXTPROC | __glewGetSeparableFilterEXT |
GLEW_FUN_EXPORT
PFNGLSEPARABLEFILTER2DEXTPROC | __glewSeparableFilter2DEXT |
GLEW_FUN_EXPORT
PFNGLBINORMALPOINTEREXTPROC | __glewBinormalPointerEXT |
GLEW_FUN_EXPORT
PFNGLTANGENTPOINTEREXTPROC | __glewTangentPointerEXT |
GLEW_FUN_EXPORT
PFNGLCOPYTEXIMAGE1DEXTPROC | __glewCopyTexImage1DEXT |
GLEW_FUN_EXPORT
PFNGLCOPYTEXIMAGE2DEXTPROC | __glewCopyTexImage2DEXT |
GLEW_FUN_EXPORT
PFNGLCOPYTEXSUBIMAGE1DEXTPROC | __glewCopyTexSubImage1DEXT |
GLEW_FUN_EXPORT
PFNGLCOPYTEXSUBIMAGE2DEXTPROC | __glewCopyTexSubImage2DEXT |
GLEW_FUN_EXPORT
PFNGLCOPYTEXSUBIMAGE3DEXTPROC | __glewCopyTexSubImage3DEXT |
GLEW_FUN_EXPORT
PFNGLCULLPARAMETERDVEXTPROC | __glewCullParameterdvEXT |
GLEW_FUN_EXPORT
PFNGLCULLPARAMETERFVEXTPROC | __glewCullParameterfvEXT |
GLEW_FUN_EXPORT
PFNGLDEPTHBOUNDSEXTPROC | __glewDepthBoundsEXT |
GLEW_FUN_EXPORT
PFNGLDRAWRANGEELEMENTSEXTPROC | __glewDrawRangeElementsEXT |
GLEW_FUN_EXPORT
PFNGLFOGCOORDPOINTEREXTPROC | __glewFogCoordPointerEXT |
GLEW_FUN_EXPORT
PFNGLFOGCOORDDEXTPROC | __glewFogCoorddEXT |
GLEW_FUN_EXPORT
PFNGLFOGCOORDDVEXTPROC | __glewFogCoorddvEXT |
GLEW_FUN_EXPORT
PFNGLFOGCOORDFEXTPROC | __glewFogCoordfEXT |
GLEW_FUN_EXPORT
PFNGLFOGCOORDFVEXTPROC | __glewFogCoordfvEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTCOLORMATERIALEXTPROC | __glewFragmentColorMaterialEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELFEXTPROC | __glewFragmentLightModelfEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELFVEXTPROC | __glewFragmentLightModelfvEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELIEXTPROC | __glewFragmentLightModeliEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELIVEXTPROC | __glewFragmentLightModelivEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTFEXTPROC | __glewFragmentLightfEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTFVEXTPROC | __glewFragmentLightfvEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTIEXTPROC | __glewFragmentLightiEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTIVEXTPROC | __glewFragmentLightivEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALFEXTPROC | __glewFragmentMaterialfEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALFVEXTPROC | __glewFragmentMaterialfvEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALIEXTPROC | __glewFragmentMaterialiEXT |
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALIVEXTPROC | __glewFragmentMaterialivEXT |
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTLIGHTFVEXTPROC | __glewGetFragmentLightfvEXT |
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTLIGHTIVEXTPROC | __glewGetFragmentLightivEXT |
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTMATERIALFVEXTPROC | __glewGetFragmentMaterialfvEXT |
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTMATERIALIVEXTPROC | __glewGetFragmentMaterialivEXT |
GLEW_FUN_EXPORT
PFNGLLIGHTENVIEXTPROC | __glewLightEnviEXT |
GLEW_FUN_EXPORT
PFNGLBLITFRAMEBUFFEREXTPROC | __glewBlitFramebufferEXT |
GLEW_FUN_EXPORT
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC | __glewRenderbufferStorageMultisampleEXT |
GLEW_FUN_EXPORT
PFNGLBINDFRAMEBUFFEREXTPROC | __glewBindFramebufferEXT |
GLEW_FUN_EXPORT
PFNGLBINDRENDERBUFFEREXTPROC | __glewBindRenderbufferEXT |
GLEW_FUN_EXPORT
PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC | __glewCheckFramebufferStatusEXT |
GLEW_FUN_EXPORT
PFNGLDELETEFRAMEBUFFERSEXTPROC | __glewDeleteFramebuffersEXT |
GLEW_FUN_EXPORT
PFNGLDELETERENDERBUFFERSEXTPROC | __glewDeleteRenderbuffersEXT |
GLEW_FUN_EXPORT
PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC | __glewFramebufferRenderbufferEXT |
GLEW_FUN_EXPORT
PFNGLFRAMEBUFFERTEXTURE1DEXTPROC | __glewFramebufferTexture1DEXT |
GLEW_FUN_EXPORT
PFNGLFRAMEBUFFERTEXTURE2DEXTPROC | __glewFramebufferTexture2DEXT |
GLEW_FUN_EXPORT
PFNGLFRAMEBUFFERTEXTURE3DEXTPROC | __glewFramebufferTexture3DEXT |
GLEW_FUN_EXPORT
PFNGLGENFRAMEBUFFERSEXTPROC | __glewGenFramebuffersEXT |
GLEW_FUN_EXPORT
PFNGLGENRENDERBUFFERSEXTPROC | __glewGenRenderbuffersEXT |
GLEW_FUN_EXPORT
PFNGLGENERATEMIPMAPEXTPROC | __glewGenerateMipmapEXT |
GLEW_FUN_EXPORT
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC | __glewGetFramebufferAttachmentParameterivEXT |
GLEW_FUN_EXPORT
PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC | __glewGetRenderbufferParameterivEXT |
GLEW_FUN_EXPORT
PFNGLISFRAMEBUFFEREXTPROC | __glewIsFramebufferEXT |
GLEW_FUN_EXPORT
PFNGLISRENDERBUFFEREXTPROC | __glewIsRenderbufferEXT |
GLEW_FUN_EXPORT
PFNGLRENDERBUFFERSTORAGEEXTPROC | __glewRenderbufferStorageEXT |
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMEXTPROC | __glewGetHistogramEXT |
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMPARAMETERFVEXTPROC | __glewGetHistogramParameterfvEXT |
GLEW_FUN_EXPORT
PFNGLGETHISTOGRAMPARAMETERIVEXTPROC | __glewGetHistogramParameterivEXT |
GLEW_FUN_EXPORT
PFNGLGETMINMAXEXTPROC | __glewGetMinmaxEXT |
GLEW_FUN_EXPORT
PFNGLGETMINMAXPARAMETERFVEXTPROC | __glewGetMinmaxParameterfvEXT |
GLEW_FUN_EXPORT
PFNGLGETMINMAXPARAMETERIVEXTPROC | __glewGetMinmaxParameterivEXT |
GLEW_FUN_EXPORT
PFNGLHISTOGRAMEXTPROC | __glewHistogramEXT |
GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC | __glewMinmaxEXT |
GLEW_FUN_EXPORT
PFNGLRESETHISTOGRAMEXTPROC | __glewResetHistogramEXT |
GLEW_FUN_EXPORT
PFNGLRESETMINMAXEXTPROC | __glewResetMinmaxEXT |
GLEW_FUN_EXPORT
PFNGLINDEXFUNCEXTPROC | __glewIndexFuncEXT |
GLEW_FUN_EXPORT
PFNGLINDEXMATERIALEXTPROC | __glewIndexMaterialEXT |
GLEW_FUN_EXPORT
PFNGLAPPLYTEXTUREEXTPROC | __glewApplyTextureEXT |
GLEW_FUN_EXPORT
PFNGLTEXTURELIGHTEXTPROC | __glewTextureLightEXT |
GLEW_FUN_EXPORT
PFNGLTEXTUREMATERIALEXTPROC | __glewTextureMaterialEXT |
GLEW_FUN_EXPORT
PFNGLMULTIDRAWARRAYSEXTPROC | __glewMultiDrawArraysEXT |
GLEW_FUN_EXPORT
PFNGLMULTIDRAWELEMENTSEXTPROC | __glewMultiDrawElementsEXT |
GLEW_FUN_EXPORT
PFNGLSAMPLEMASKEXTPROC | __glewSampleMaskEXT |
GLEW_FUN_EXPORT
PFNGLSAMPLEPATTERNEXTPROC | __glewSamplePatternEXT |
GLEW_FUN_EXPORT
PFNGLCOLORTABLEEXTPROC | __glewColorTableEXT |
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEEXTPROC | __glewGetColorTableEXT |
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERFVEXTPROC | __glewGetColorTableParameterfvEXT |
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERIVEXTPROC | __glewGetColorTableParameterivEXT |
GLEW_FUN_EXPORT
PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC | __glewGetPixelTransformParameterfvEXT |
GLEW_FUN_EXPORT
PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC | __glewGetPixelTransformParameterivEXT |
GLEW_FUN_EXPORT
PFNGLPIXELTRANSFORMPARAMETERFEXTPROC | __glewPixelTransformParameterfEXT |
GLEW_FUN_EXPORT
PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC | __glewPixelTransformParameterfvEXT |
GLEW_FUN_EXPORT
PFNGLPIXELTRANSFORMPARAMETERIEXTPROC | __glewPixelTransformParameteriEXT |
GLEW_FUN_EXPORT
PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC | __glewPixelTransformParameterivEXT |
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFEXTPROC | __glewPointParameterfEXT |
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERFVEXTPROC | __glewPointParameterfvEXT |
GLEW_FUN_EXPORT
PFNGLPOLYGONOFFSETEXTPROC | __glewPolygonOffsetEXT |
GLEW_FUN_EXPORT
PFNGLBEGINSCENEEXTPROC | __glewBeginSceneEXT |
GLEW_FUN_EXPORT
PFNGLENDSCENEEXTPROC | __glewEndSceneEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3BEXTPROC | __glewSecondaryColor3bEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3BVEXTPROC | __glewSecondaryColor3bvEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3DEXTPROC | __glewSecondaryColor3dEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3DVEXTPROC | __glewSecondaryColor3dvEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3FEXTPROC | __glewSecondaryColor3fEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3FVEXTPROC | __glewSecondaryColor3fvEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3IEXTPROC | __glewSecondaryColor3iEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3IVEXTPROC | __glewSecondaryColor3ivEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3SEXTPROC | __glewSecondaryColor3sEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3SVEXTPROC | __glewSecondaryColor3svEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UBEXTPROC | __glewSecondaryColor3ubEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UBVEXTPROC | __glewSecondaryColor3ubvEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UIEXTPROC | __glewSecondaryColor3uiEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3UIVEXTPROC | __glewSecondaryColor3uivEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3USEXTPROC | __glewSecondaryColor3usEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3USVEXTPROC | __glewSecondaryColor3usvEXT |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLORPOINTEREXTPROC | __glewSecondaryColorPointerEXT |
GLEW_FUN_EXPORT
PFNGLACTIVESTENCILFACEEXTPROC | __glewActiveStencilFaceEXT |
GLEW_FUN_EXPORT
PFNGLTEXSUBIMAGE1DEXTPROC | __glewTexSubImage1DEXT |
GLEW_FUN_EXPORT
PFNGLTEXSUBIMAGE2DEXTPROC | __glewTexSubImage2DEXT |
GLEW_FUN_EXPORT
PFNGLTEXSUBIMAGE3DEXTPROC | __glewTexSubImage3DEXT |
GLEW_FUN_EXPORT
PFNGLTEXIMAGE3DEXTPROC | __glewTexImage3DEXT |
GLEW_FUN_EXPORT
PFNGLARETEXTURESRESIDENTEXTPROC | __glewAreTexturesResidentEXT |
GLEW_FUN_EXPORT
PFNGLBINDTEXTUREEXTPROC | __glewBindTextureEXT |
GLEW_FUN_EXPORT
PFNGLDELETETEXTURESEXTPROC | __glewDeleteTexturesEXT |
GLEW_FUN_EXPORT
PFNGLGENTEXTURESEXTPROC | __glewGenTexturesEXT |
GLEW_FUN_EXPORT
PFNGLISTEXTUREEXTPROC | __glewIsTextureEXT |
GLEW_FUN_EXPORT
PFNGLPRIORITIZETEXTURESEXTPROC | __glewPrioritizeTexturesEXT |
GLEW_FUN_EXPORT
PFNGLTEXTURENORMALEXTPROC | __glewTextureNormalEXT |
GLEW_FUN_EXPORT
PFNGLARRAYELEMENTEXTPROC | __glewArrayElementEXT |
GLEW_FUN_EXPORT
PFNGLCOLORPOINTEREXTPROC | __glewColorPointerEXT |
GLEW_FUN_EXPORT
PFNGLDRAWARRAYSEXTPROC | __glewDrawArraysEXT |
GLEW_FUN_EXPORT
PFNGLEDGEFLAGPOINTEREXTPROC | __glewEdgeFlagPointerEXT |
GLEW_FUN_EXPORT
PFNGLGETPOINTERVEXTPROC | __glewGetPointervEXT |
GLEW_FUN_EXPORT
PFNGLINDEXPOINTEREXTPROC | __glewIndexPointerEXT |
GLEW_FUN_EXPORT
PFNGLNORMALPOINTEREXTPROC | __glewNormalPointerEXT |
GLEW_FUN_EXPORT
PFNGLTEXCOORDPOINTEREXTPROC | __glewTexCoordPointerEXT |
GLEW_FUN_EXPORT
PFNGLVERTEXPOINTEREXTPROC | __glewVertexPointerEXT |
GLEW_FUN_EXPORT
PFNGLBEGINVERTEXSHADEREXTPROC | __glewBeginVertexShaderEXT |
GLEW_FUN_EXPORT
PFNGLBINDLIGHTPARAMETEREXTPROC | __glewBindLightParameterEXT |
GLEW_FUN_EXPORT
PFNGLBINDMATERIALPARAMETEREXTPROC | __glewBindMaterialParameterEXT |
GLEW_FUN_EXPORT
PFNGLBINDPARAMETEREXTPROC | __glewBindParameterEXT |
GLEW_FUN_EXPORT
PFNGLBINDTEXGENPARAMETEREXTPROC | __glewBindTexGenParameterEXT |
GLEW_FUN_EXPORT
PFNGLBINDTEXTUREUNITPARAMETEREXTPROC | __glewBindTextureUnitParameterEXT |
GLEW_FUN_EXPORT
PFNGLBINDVERTEXSHADEREXTPROC | __glewBindVertexShaderEXT |
GLEW_FUN_EXPORT
PFNGLDELETEVERTEXSHADEREXTPROC | __glewDeleteVertexShaderEXT |
GLEW_FUN_EXPORT
PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC | __glewDisableVariantClientStateEXT |
GLEW_FUN_EXPORT
PFNGLENABLEVARIANTCLIENTSTATEEXTPROC | __glewEnableVariantClientStateEXT |
GLEW_FUN_EXPORT
PFNGLENDVERTEXSHADEREXTPROC | __glewEndVertexShaderEXT |
GLEW_FUN_EXPORT
PFNGLEXTRACTCOMPONENTEXTPROC | __glewExtractComponentEXT |
GLEW_FUN_EXPORT
PFNGLGENSYMBOLSEXTPROC | __glewGenSymbolsEXT |
GLEW_FUN_EXPORT
PFNGLGENVERTEXSHADERSEXTPROC | __glewGenVertexShadersEXT |
GLEW_FUN_EXPORT
PFNGLGETINVARIANTBOOLEANVEXTPROC | __glewGetInvariantBooleanvEXT |
GLEW_FUN_EXPORT
PFNGLGETINVARIANTFLOATVEXTPROC | __glewGetInvariantFloatvEXT |
GLEW_FUN_EXPORT
PFNGLGETINVARIANTINTEGERVEXTPROC | __glewGetInvariantIntegervEXT |
GLEW_FUN_EXPORT
PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC | __glewGetLocalConstantBooleanvEXT |
GLEW_FUN_EXPORT
PFNGLGETLOCALCONSTANTFLOATVEXTPROC | __glewGetLocalConstantFloatvEXT |
GLEW_FUN_EXPORT
PFNGLGETLOCALCONSTANTINTEGERVEXTPROC | __glewGetLocalConstantIntegervEXT |
GLEW_FUN_EXPORT
PFNGLGETVARIANTBOOLEANVEXTPROC | __glewGetVariantBooleanvEXT |
GLEW_FUN_EXPORT
PFNGLGETVARIANTFLOATVEXTPROC | __glewGetVariantFloatvEXT |
GLEW_FUN_EXPORT
PFNGLGETVARIANTINTEGERVEXTPROC | __glewGetVariantIntegervEXT |
GLEW_FUN_EXPORT
PFNGLGETVARIANTPOINTERVEXTPROC | __glewGetVariantPointervEXT |
GLEW_FUN_EXPORT
PFNGLINSERTCOMPONENTEXTPROC | __glewInsertComponentEXT |
GLEW_FUN_EXPORT
PFNGLISVARIANTENABLEDEXTPROC | __glewIsVariantEnabledEXT |
GLEW_FUN_EXPORT
PFNGLSETINVARIANTEXTPROC | __glewSetInvariantEXT |
GLEW_FUN_EXPORT
PFNGLSETLOCALCONSTANTEXTPROC | __glewSetLocalConstantEXT |
GLEW_FUN_EXPORT
PFNGLSHADEROP1EXTPROC | __glewShaderOp1EXT |
GLEW_FUN_EXPORT
PFNGLSHADEROP2EXTPROC | __glewShaderOp2EXT |
GLEW_FUN_EXPORT
PFNGLSHADEROP3EXTPROC | __glewShaderOp3EXT |
GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC | __glewSwizzleEXT |
GLEW_FUN_EXPORT
PFNGLVARIANTPOINTEREXTPROC | __glewVariantPointerEXT |
GLEW_FUN_EXPORT
PFNGLVARIANTBVEXTPROC | __glewVariantbvEXT |
GLEW_FUN_EXPORT
PFNGLVARIANTDVEXTPROC | __glewVariantdvEXT |
GLEW_FUN_EXPORT
PFNGLVARIANTFVEXTPROC | __glewVariantfvEXT |
GLEW_FUN_EXPORT
PFNGLVARIANTIVEXTPROC | __glewVariantivEXT |
GLEW_FUN_EXPORT
PFNGLVARIANTSVEXTPROC | __glewVariantsvEXT |
GLEW_FUN_EXPORT
PFNGLVARIANTUBVEXTPROC | __glewVariantubvEXT |
GLEW_FUN_EXPORT
PFNGLVARIANTUIVEXTPROC | __glewVariantuivEXT |
GLEW_FUN_EXPORT
PFNGLVARIANTUSVEXTPROC | __glewVariantusvEXT |
GLEW_FUN_EXPORT
PFNGLWRITEMASKEXTPROC | __glewWriteMaskEXT |
GLEW_FUN_EXPORT
PFNGLVERTEXWEIGHTPOINTEREXTPROC | __glewVertexWeightPointerEXT |
GLEW_FUN_EXPORT
PFNGLVERTEXWEIGHTFEXTPROC | __glewVertexWeightfEXT |
GLEW_FUN_EXPORT
PFNGLVERTEXWEIGHTFVEXTPROC | __glewVertexWeightfvEXT |
GLEW_FUN_EXPORT
PFNGLSTRINGMARKERGREMEDYPROC | __glewStringMarkerGREMEDY |
GLEW_FUN_EXPORT
PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC | __glewGetImageTransformParameterfvHP |
GLEW_FUN_EXPORT
PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC | __glewGetImageTransformParameterivHP |
GLEW_FUN_EXPORT
PFNGLIMAGETRANSFORMPARAMETERFHPPROC | __glewImageTransformParameterfHP |
GLEW_FUN_EXPORT
PFNGLIMAGETRANSFORMPARAMETERFVHPPROC | __glewImageTransformParameterfvHP |
GLEW_FUN_EXPORT
PFNGLIMAGETRANSFORMPARAMETERIHPPROC | __glewImageTransformParameteriHP |
GLEW_FUN_EXPORT
PFNGLIMAGETRANSFORMPARAMETERIVHPPROC | __glewImageTransformParameterivHP |
GLEW_FUN_EXPORT
PFNGLMULTIMODEDRAWARRAYSIBMPROC | __glewMultiModeDrawArraysIBM |
GLEW_FUN_EXPORT
PFNGLMULTIMODEDRAWELEMENTSIBMPROC | __glewMultiModeDrawElementsIBM |
GLEW_FUN_EXPORT
PFNGLCOLORPOINTERLISTIBMPROC | __glewColorPointerListIBM |
GLEW_FUN_EXPORT
PFNGLEDGEFLAGPOINTERLISTIBMPROC | __glewEdgeFlagPointerListIBM |
GLEW_FUN_EXPORT
PFNGLFOGCOORDPOINTERLISTIBMPROC | __glewFogCoordPointerListIBM |
GLEW_FUN_EXPORT
PFNGLINDEXPOINTERLISTIBMPROC | __glewIndexPointerListIBM |
GLEW_FUN_EXPORT
PFNGLNORMALPOINTERLISTIBMPROC | __glewNormalPointerListIBM |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLORPOINTERLISTIBMPROC | __glewSecondaryColorPointerListIBM |
GLEW_FUN_EXPORT
PFNGLTEXCOORDPOINTERLISTIBMPROC | __glewTexCoordPointerListIBM |
GLEW_FUN_EXPORT
PFNGLVERTEXPOINTERLISTIBMPROC | __glewVertexPointerListIBM |
GLEW_FUN_EXPORT
PFNGLCOLORPOINTERVINTELPROC | __glewColorPointervINTEL |
GLEW_FUN_EXPORT
PFNGLNORMALPOINTERVINTELPROC | __glewNormalPointervINTEL |
GLEW_FUN_EXPORT
PFNGLTEXCOORDPOINTERVINTELPROC | __glewTexCoordPointervINTEL |
GLEW_FUN_EXPORT
PFNGLVERTEXPOINTERVINTELPROC | __glewVertexPointervINTEL |
GLEW_FUN_EXPORT
PFNGLTEXSCISSORFUNCINTELPROC | __glewTexScissorFuncINTEL |
GLEW_FUN_EXPORT
PFNGLTEXSCISSORINTELPROC | __glewTexScissorINTEL |
GLEW_FUN_EXPORT
PFNGLBUFFERREGIONENABLEDEXTPROC | __glewBufferRegionEnabledEXT |
GLEW_FUN_EXPORT
PFNGLDELETEBUFFERREGIONEXTPROC | __glewDeleteBufferRegionEXT |
GLEW_FUN_EXPORT
PFNGLDRAWBUFFERREGIONEXTPROC | __glewDrawBufferRegionEXT |
GLEW_FUN_EXPORT
PFNGLNEWBUFFERREGIONEXTPROC | __glewNewBufferRegionEXT |
GLEW_FUN_EXPORT
PFNGLREADBUFFERREGIONEXTPROC | __glewReadBufferRegionEXT |
GLEW_FUN_EXPORT
PFNGLRESIZEBUFFERSMESAPROC | __glewResizeBuffersMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DMESAPROC | __glewWindowPos2dMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2DVMESAPROC | __glewWindowPos2dvMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FMESAPROC | __glewWindowPos2fMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2FVMESAPROC | __glewWindowPos2fvMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IMESAPROC | __glewWindowPos2iMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2IVMESAPROC | __glewWindowPos2ivMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SMESAPROC | __glewWindowPos2sMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS2SVMESAPROC | __glewWindowPos2svMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DMESAPROC | __glewWindowPos3dMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3DVMESAPROC | __glewWindowPos3dvMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FMESAPROC | __glewWindowPos3fMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3FVMESAPROC | __glewWindowPos3fvMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IMESAPROC | __glewWindowPos3iMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3IVMESAPROC | __glewWindowPos3ivMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SMESAPROC | __glewWindowPos3sMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS3SVMESAPROC | __glewWindowPos3svMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4DMESAPROC | __glewWindowPos4dMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4DVMESAPROC | __glewWindowPos4dvMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4FMESAPROC | __glewWindowPos4fMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4FVMESAPROC | __glewWindowPos4fvMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4IMESAPROC | __glewWindowPos4iMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4IVMESAPROC | __glewWindowPos4ivMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4SMESAPROC | __glewWindowPos4sMESA |
GLEW_FUN_EXPORT
PFNGLWINDOWPOS4SVMESAPROC | __glewWindowPos4svMESA |
GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC | __glewEvalMapsNV |
GLEW_FUN_EXPORT
PFNGLGETMAPATTRIBPARAMETERFVNVPROC | __glewGetMapAttribParameterfvNV |
GLEW_FUN_EXPORT
PFNGLGETMAPATTRIBPARAMETERIVNVPROC | __glewGetMapAttribParameterivNV |
GLEW_FUN_EXPORT
PFNGLGETMAPCONTROLPOINTSNVPROC | __glewGetMapControlPointsNV |
GLEW_FUN_EXPORT
PFNGLGETMAPPARAMETERFVNVPROC | __glewGetMapParameterfvNV |
GLEW_FUN_EXPORT
PFNGLGETMAPPARAMETERIVNVPROC | __glewGetMapParameterivNV |
GLEW_FUN_EXPORT
PFNGLMAPCONTROLPOINTSNVPROC | __glewMapControlPointsNV |
GLEW_FUN_EXPORT
PFNGLMAPPARAMETERFVNVPROC | __glewMapParameterfvNV |
GLEW_FUN_EXPORT
PFNGLMAPPARAMETERIVNVPROC | __glewMapParameterivNV |
GLEW_FUN_EXPORT
PFNGLDELETEFENCESNVPROC | __glewDeleteFencesNV |
GLEW_FUN_EXPORT
PFNGLFINISHFENCENVPROC | __glewFinishFenceNV |
GLEW_FUN_EXPORT
PFNGLGENFENCESNVPROC | __glewGenFencesNV |
GLEW_FUN_EXPORT
PFNGLGETFENCEIVNVPROC | __glewGetFenceivNV |
GLEW_FUN_EXPORT PFNGLISFENCENVPROC | __glewIsFenceNV |
GLEW_FUN_EXPORT PFNGLSETFENCENVPROC | __glewSetFenceNV |
GLEW_FUN_EXPORT
PFNGLTESTFENCENVPROC | __glewTestFenceNV |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC | __glewGetProgramNamedParameterdvNV |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC | __glewGetProgramNamedParameterfvNV |
GLEW_FUN_EXPORT
PFNGLPROGRAMNAMEDPARAMETER4DNVPROC | __glewProgramNamedParameter4dNV |
GLEW_FUN_EXPORT
PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC | __glewProgramNamedParameter4dvNV |
GLEW_FUN_EXPORT
PFNGLPROGRAMNAMEDPARAMETER4FNVPROC | __glewProgramNamedParameter4fNV |
GLEW_FUN_EXPORT
PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC | __glewProgramNamedParameter4fvNV |
GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC | __glewColor3hNV |
GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC | __glewColor3hvNV |
GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC | __glewColor4hNV |
GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC | __glewColor4hvNV |
GLEW_FUN_EXPORT
PFNGLFOGCOORDHNVPROC | __glewFogCoordhNV |
GLEW_FUN_EXPORT
PFNGLFOGCOORDHVNVPROC | __glewFogCoordhvNV |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1HNVPROC | __glewMultiTexCoord1hNV |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD1HVNVPROC | __glewMultiTexCoord1hvNV |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2HNVPROC | __glewMultiTexCoord2hNV |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD2HVNVPROC | __glewMultiTexCoord2hvNV |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3HNVPROC | __glewMultiTexCoord3hNV |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD3HVNVPROC | __glewMultiTexCoord3hvNV |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4HNVPROC | __glewMultiTexCoord4hNV |
GLEW_FUN_EXPORT
PFNGLMULTITEXCOORD4HVNVPROC | __glewMultiTexCoord4hvNV |
GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC | __glewNormal3hNV |
GLEW_FUN_EXPORT
PFNGLNORMAL3HVNVPROC | __glewNormal3hvNV |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3HNVPROC | __glewSecondaryColor3hNV |
GLEW_FUN_EXPORT
PFNGLSECONDARYCOLOR3HVNVPROC | __glewSecondaryColor3hvNV |
GLEW_FUN_EXPORT
PFNGLTEXCOORD1HNVPROC | __glewTexCoord1hNV |
GLEW_FUN_EXPORT
PFNGLTEXCOORD1HVNVPROC | __glewTexCoord1hvNV |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2HNVPROC | __glewTexCoord2hNV |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2HVNVPROC | __glewTexCoord2hvNV |
GLEW_FUN_EXPORT
PFNGLTEXCOORD3HNVPROC | __glewTexCoord3hNV |
GLEW_FUN_EXPORT
PFNGLTEXCOORD3HVNVPROC | __glewTexCoord3hvNV |
GLEW_FUN_EXPORT
PFNGLTEXCOORD4HNVPROC | __glewTexCoord4hNV |
GLEW_FUN_EXPORT
PFNGLTEXCOORD4HVNVPROC | __glewTexCoord4hvNV |
GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC | __glewVertex2hNV |
GLEW_FUN_EXPORT
PFNGLVERTEX2HVNVPROC | __glewVertex2hvNV |
GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC | __glewVertex3hNV |
GLEW_FUN_EXPORT
PFNGLVERTEX3HVNVPROC | __glewVertex3hvNV |
GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC | __glewVertex4hNV |
GLEW_FUN_EXPORT
PFNGLVERTEX4HVNVPROC | __glewVertex4hvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1HNVPROC | __glewVertexAttrib1hNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1HVNVPROC | __glewVertexAttrib1hvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2HNVPROC | __glewVertexAttrib2hNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2HVNVPROC | __glewVertexAttrib2hvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3HNVPROC | __glewVertexAttrib3hNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3HVNVPROC | __glewVertexAttrib3hvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4HNVPROC | __glewVertexAttrib4hNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4HVNVPROC | __glewVertexAttrib4hvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS1HVNVPROC | __glewVertexAttribs1hvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS2HVNVPROC | __glewVertexAttribs2hvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS3HVNVPROC | __glewVertexAttribs3hvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS4HVNVPROC | __glewVertexAttribs4hvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXWEIGHTHNVPROC | __glewVertexWeighthNV |
GLEW_FUN_EXPORT
PFNGLVERTEXWEIGHTHVNVPROC | __glewVertexWeighthvNV |
GLEW_FUN_EXPORT
PFNGLBEGINOCCLUSIONQUERYNVPROC | __glewBeginOcclusionQueryNV |
GLEW_FUN_EXPORT
PFNGLDELETEOCCLUSIONQUERIESNVPROC | __glewDeleteOcclusionQueriesNV |
GLEW_FUN_EXPORT
PFNGLENDOCCLUSIONQUERYNVPROC | __glewEndOcclusionQueryNV |
GLEW_FUN_EXPORT
PFNGLGENOCCLUSIONQUERIESNVPROC | __glewGenOcclusionQueriesNV |
GLEW_FUN_EXPORT
PFNGLGETOCCLUSIONQUERYIVNVPROC | __glewGetOcclusionQueryivNV |
GLEW_FUN_EXPORT
PFNGLGETOCCLUSIONQUERYUIVNVPROC | __glewGetOcclusionQueryuivNV |
GLEW_FUN_EXPORT
PFNGLISOCCLUSIONQUERYNVPROC | __glewIsOcclusionQueryNV |
GLEW_FUN_EXPORT
PFNGLFLUSHPIXELDATARANGENVPROC | __glewFlushPixelDataRangeNV |
GLEW_FUN_EXPORT
PFNGLPIXELDATARANGENVPROC | __glewPixelDataRangeNV |
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERINVPROC | __glewPointParameteriNV |
GLEW_FUN_EXPORT
PFNGLPOINTPARAMETERIVNVPROC | __glewPointParameterivNV |
GLEW_FUN_EXPORT
PFNGLPRIMITIVERESTARTINDEXNVPROC | __glewPrimitiveRestartIndexNV |
GLEW_FUN_EXPORT
PFNGLPRIMITIVERESTARTNVPROC | __glewPrimitiveRestartNV |
GLEW_FUN_EXPORT
PFNGLCOMBINERINPUTNVPROC | __glewCombinerInputNV |
GLEW_FUN_EXPORT
PFNGLCOMBINEROUTPUTNVPROC | __glewCombinerOutputNV |
GLEW_FUN_EXPORT
PFNGLCOMBINERPARAMETERFNVPROC | __glewCombinerParameterfNV |
GLEW_FUN_EXPORT
PFNGLCOMBINERPARAMETERFVNVPROC | __glewCombinerParameterfvNV |
GLEW_FUN_EXPORT
PFNGLCOMBINERPARAMETERINVPROC | __glewCombinerParameteriNV |
GLEW_FUN_EXPORT
PFNGLCOMBINERPARAMETERIVNVPROC | __glewCombinerParameterivNV |
GLEW_FUN_EXPORT
PFNGLFINALCOMBINERINPUTNVPROC | __glewFinalCombinerInputNV |
GLEW_FUN_EXPORT
PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC | __glewGetCombinerInputParameterfvNV |
GLEW_FUN_EXPORT
PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC | __glewGetCombinerInputParameterivNV |
GLEW_FUN_EXPORT
PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC | __glewGetCombinerOutputParameterfvNV |
GLEW_FUN_EXPORT
PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC | __glewGetCombinerOutputParameterivNV |
GLEW_FUN_EXPORT
PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC | __glewGetFinalCombinerInputParameterfvNV |
GLEW_FUN_EXPORT
PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC | __glewGetFinalCombinerInputParameterivNV |
GLEW_FUN_EXPORT
PFNGLCOMBINERSTAGEPARAMETERFVNVPROC | __glewCombinerStageParameterfvNV |
GLEW_FUN_EXPORT
PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC | __glewGetCombinerStageParameterfvNV |
GLEW_FUN_EXPORT
PFNGLFLUSHVERTEXARRAYRANGENVPROC | __glewFlushVertexArrayRangeNV |
GLEW_FUN_EXPORT
PFNGLVERTEXARRAYRANGENVPROC | __glewVertexArrayRangeNV |
GLEW_FUN_EXPORT
PFNGLAREPROGRAMSRESIDENTNVPROC | __glewAreProgramsResidentNV |
GLEW_FUN_EXPORT
PFNGLBINDPROGRAMNVPROC | __glewBindProgramNV |
GLEW_FUN_EXPORT
PFNGLDELETEPROGRAMSNVPROC | __glewDeleteProgramsNV |
GLEW_FUN_EXPORT
PFNGLEXECUTEPROGRAMNVPROC | __glewExecuteProgramNV |
GLEW_FUN_EXPORT
PFNGLGENPROGRAMSNVPROC | __glewGenProgramsNV |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMPARAMETERDVNVPROC | __glewGetProgramParameterdvNV |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMPARAMETERFVNVPROC | __glewGetProgramParameterfvNV |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMSTRINGNVPROC | __glewGetProgramStringNV |
GLEW_FUN_EXPORT
PFNGLGETPROGRAMIVNVPROC | __glewGetProgramivNV |
GLEW_FUN_EXPORT
PFNGLGETTRACKMATRIXIVNVPROC | __glewGetTrackMatrixivNV |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBPOINTERVNVPROC | __glewGetVertexAttribPointervNV |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBDVNVPROC | __glewGetVertexAttribdvNV |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBFVNVPROC | __glewGetVertexAttribfvNV |
GLEW_FUN_EXPORT
PFNGLGETVERTEXATTRIBIVNVPROC | __glewGetVertexAttribivNV |
GLEW_FUN_EXPORT
PFNGLISPROGRAMNVPROC | __glewIsProgramNV |
GLEW_FUN_EXPORT
PFNGLLOADPROGRAMNVPROC | __glewLoadProgramNV |
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETER4DNVPROC | __glewProgramParameter4dNV |
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETER4DVNVPROC | __glewProgramParameter4dvNV |
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETER4FNVPROC | __glewProgramParameter4fNV |
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETER4FVNVPROC | __glewProgramParameter4fvNV |
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETERS4DVNVPROC | __glewProgramParameters4dvNV |
GLEW_FUN_EXPORT
PFNGLPROGRAMPARAMETERS4FVNVPROC | __glewProgramParameters4fvNV |
GLEW_FUN_EXPORT
PFNGLREQUESTRESIDENTPROGRAMSNVPROC | __glewRequestResidentProgramsNV |
GLEW_FUN_EXPORT
PFNGLTRACKMATRIXNVPROC | __glewTrackMatrixNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DNVPROC | __glewVertexAttrib1dNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1DVNVPROC | __glewVertexAttrib1dvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FNVPROC | __glewVertexAttrib1fNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1FVNVPROC | __glewVertexAttrib1fvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SNVPROC | __glewVertexAttrib1sNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB1SVNVPROC | __glewVertexAttrib1svNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DNVPROC | __glewVertexAttrib2dNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2DVNVPROC | __glewVertexAttrib2dvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FNVPROC | __glewVertexAttrib2fNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2FVNVPROC | __glewVertexAttrib2fvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SNVPROC | __glewVertexAttrib2sNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB2SVNVPROC | __glewVertexAttrib2svNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DNVPROC | __glewVertexAttrib3dNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3DVNVPROC | __glewVertexAttrib3dvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FNVPROC | __glewVertexAttrib3fNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3FVNVPROC | __glewVertexAttrib3fvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SNVPROC | __glewVertexAttrib3sNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB3SVNVPROC | __glewVertexAttrib3svNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DNVPROC | __glewVertexAttrib4dNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4DVNVPROC | __glewVertexAttrib4dvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FNVPROC | __glewVertexAttrib4fNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4FVNVPROC | __glewVertexAttrib4fvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SNVPROC | __glewVertexAttrib4sNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4SVNVPROC | __glewVertexAttrib4svNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UBNVPROC | __glewVertexAttrib4ubNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIB4UBVNVPROC | __glewVertexAttrib4ubvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBPOINTERNVPROC | __glewVertexAttribPointerNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS1DVNVPROC | __glewVertexAttribs1dvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS1FVNVPROC | __glewVertexAttribs1fvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS1SVNVPROC | __glewVertexAttribs1svNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS2DVNVPROC | __glewVertexAttribs2dvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS2FVNVPROC | __glewVertexAttribs2fvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS2SVNVPROC | __glewVertexAttribs2svNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS3DVNVPROC | __glewVertexAttribs3dvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS3FVNVPROC | __glewVertexAttribs3fvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS3SVNVPROC | __glewVertexAttribs3svNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS4DVNVPROC | __glewVertexAttribs4dvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS4FVNVPROC | __glewVertexAttribs4fvNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS4SVNVPROC | __glewVertexAttribs4svNV |
GLEW_FUN_EXPORT
PFNGLVERTEXATTRIBS4UBVNVPROC | __glewVertexAttribs4ubvNV |
GLEW_FUN_EXPORT
PFNGLDETAILTEXFUNCSGISPROC | __glewDetailTexFuncSGIS |
GLEW_FUN_EXPORT
PFNGLGETDETAILTEXFUNCSGISPROC | __glewGetDetailTexFuncSGIS |
GLEW_FUN_EXPORT
PFNGLFOGFUNCSGISPROC | __glewFogFuncSGIS |
GLEW_FUN_EXPORT
PFNGLGETFOGFUNCSGISPROC | __glewGetFogFuncSGIS |
GLEW_FUN_EXPORT
PFNGLSAMPLEMASKSGISPROC | __glewSampleMaskSGIS |
GLEW_FUN_EXPORT
PFNGLSAMPLEPATTERNSGISPROC | __glewSamplePatternSGIS |
GLEW_FUN_EXPORT
PFNGLGETSHARPENTEXFUNCSGISPROC | __glewGetSharpenTexFuncSGIS |
GLEW_FUN_EXPORT
PFNGLSHARPENTEXFUNCSGISPROC | __glewSharpenTexFuncSGIS |
GLEW_FUN_EXPORT
PFNGLTEXIMAGE4DSGISPROC | __glewTexImage4DSGIS |
GLEW_FUN_EXPORT
PFNGLTEXSUBIMAGE4DSGISPROC | __glewTexSubImage4DSGIS |
GLEW_FUN_EXPORT
PFNGLGETTEXFILTERFUNCSGISPROC | __glewGetTexFilterFuncSGIS |
GLEW_FUN_EXPORT
PFNGLTEXFILTERFUNCSGISPROC | __glewTexFilterFuncSGIS |
GLEW_FUN_EXPORT
PFNGLASYNCMARKERSGIXPROC | __glewAsyncMarkerSGIX |
GLEW_FUN_EXPORT
PFNGLDELETEASYNCMARKERSSGIXPROC | __glewDeleteAsyncMarkersSGIX |
GLEW_FUN_EXPORT
PFNGLFINISHASYNCSGIXPROC | __glewFinishAsyncSGIX |
GLEW_FUN_EXPORT
PFNGLGENASYNCMARKERSSGIXPROC | __glewGenAsyncMarkersSGIX |
GLEW_FUN_EXPORT
PFNGLISASYNCMARKERSGIXPROC | __glewIsAsyncMarkerSGIX |
GLEW_FUN_EXPORT
PFNGLPOLLASYNCSGIXPROC | __glewPollAsyncSGIX |
GLEW_FUN_EXPORT
PFNGLFLUSHRASTERSGIXPROC | __glewFlushRasterSGIX |
GLEW_FUN_EXPORT
PFNGLTEXTUREFOGSGIXPROC | __glewTextureFogSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTCOLORMATERIALSGIXPROC | __glewFragmentColorMaterialSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELFSGIXPROC | __glewFragmentLightModelfSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELFVSGIXPROC | __glewFragmentLightModelfvSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELISGIXPROC | __glewFragmentLightModeliSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTMODELIVSGIXPROC | __glewFragmentLightModelivSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTFSGIXPROC | __glewFragmentLightfSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTFVSGIXPROC | __glewFragmentLightfvSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTISGIXPROC | __glewFragmentLightiSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTLIGHTIVSGIXPROC | __glewFragmentLightivSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALFSGIXPROC | __glewFragmentMaterialfSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALFVSGIXPROC | __glewFragmentMaterialfvSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALISGIXPROC | __glewFragmentMaterialiSGIX |
GLEW_FUN_EXPORT
PFNGLFRAGMENTMATERIALIVSGIXPROC | __glewFragmentMaterialivSGIX |
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTLIGHTFVSGIXPROC | __glewGetFragmentLightfvSGIX |
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTLIGHTIVSGIXPROC | __glewGetFragmentLightivSGIX |
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTMATERIALFVSGIXPROC | __glewGetFragmentMaterialfvSGIX |
GLEW_FUN_EXPORT
PFNGLGETFRAGMENTMATERIALIVSGIXPROC | __glewGetFragmentMaterialivSGIX |
GLEW_FUN_EXPORT
PFNGLFRAMEZOOMSGIXPROC | __glewFrameZoomSGIX |
GLEW_FUN_EXPORT
PFNGLPIXELTEXGENSGIXPROC | __glewPixelTexGenSGIX |
GLEW_FUN_EXPORT
PFNGLREFERENCEPLANESGIXPROC | __glewReferencePlaneSGIX |
GLEW_FUN_EXPORT
PFNGLSPRITEPARAMETERFSGIXPROC | __glewSpriteParameterfSGIX |
GLEW_FUN_EXPORT
PFNGLSPRITEPARAMETERFVSGIXPROC | __glewSpriteParameterfvSGIX |
GLEW_FUN_EXPORT
PFNGLSPRITEPARAMETERISGIXPROC | __glewSpriteParameteriSGIX |
GLEW_FUN_EXPORT
PFNGLSPRITEPARAMETERIVSGIXPROC | __glewSpriteParameterivSGIX |
GLEW_FUN_EXPORT
PFNGLTAGSAMPLEBUFFERSGIXPROC | __glewTagSampleBufferSGIX |
GLEW_FUN_EXPORT
PFNGLCOLORTABLEPARAMETERFVSGIPROC | __glewColorTableParameterfvSGI |
GLEW_FUN_EXPORT
PFNGLCOLORTABLEPARAMETERIVSGIPROC | __glewColorTableParameterivSGI |
GLEW_FUN_EXPORT
PFNGLCOLORTABLESGIPROC | __glewColorTableSGI |
GLEW_FUN_EXPORT
PFNGLCOPYCOLORTABLESGIPROC | __glewCopyColorTableSGI |
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERFVSGIPROC | __glewGetColorTableParameterfvSGI |
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLEPARAMETERIVSGIPROC | __glewGetColorTableParameterivSGI |
GLEW_FUN_EXPORT
PFNGLGETCOLORTABLESGIPROC | __glewGetColorTableSGI |
GLEW_FUN_EXPORT
PFNGLFINISHTEXTURESUNXPROC | __glewFinishTextureSUNX |
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORBSUNPROC | __glewGlobalAlphaFactorbSUN |
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORDSUNPROC | __glewGlobalAlphaFactordSUN |
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORFSUNPROC | __glewGlobalAlphaFactorfSUN |
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORISUNPROC | __glewGlobalAlphaFactoriSUN |
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORSSUNPROC | __glewGlobalAlphaFactorsSUN |
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORUBSUNPROC | __glewGlobalAlphaFactorubSUN |
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORUISUNPROC | __glewGlobalAlphaFactoruiSUN |
GLEW_FUN_EXPORT
PFNGLGLOBALALPHAFACTORUSSUNPROC | __glewGlobalAlphaFactorusSUN |
GLEW_FUN_EXPORT
PFNGLREADVIDEOPIXELSSUNPROC | __glewReadVideoPixelsSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEPOINTERSUNPROC | __glewReplacementCodePointerSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUBSUNPROC | __glewReplacementCodeubSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUBVSUNPROC | __glewReplacementCodeubvSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUISUNPROC | __glewReplacementCodeuiSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUIVSUNPROC | __glewReplacementCodeuivSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUSSUNPROC | __glewReplacementCodeusSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUSVSUNPROC | __glewReplacementCodeusvSUN |
GLEW_FUN_EXPORT
PFNGLCOLOR3FVERTEX3FSUNPROC | __glewColor3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLCOLOR3FVERTEX3FVSUNPROC | __glewColor3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewColor4fNormal3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewColor4fNormal3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLCOLOR4UBVERTEX2FSUNPROC | __glewColor4ubVertex2fSUN |
GLEW_FUN_EXPORT
PFNGLCOLOR4UBVERTEX2FVSUNPROC | __glewColor4ubVertex2fvSUN |
GLEW_FUN_EXPORT
PFNGLCOLOR4UBVERTEX3FSUNPROC | __glewColor4ubVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLCOLOR4UBVERTEX3FVSUNPROC | __glewColor4ubVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLNORMAL3FVERTEX3FSUNPROC | __glewNormal3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLNORMAL3FVERTEX3FVSUNPROC | __glewNormal3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC | __glewReplacementCodeuiColor3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC | __glewReplacementCodeuiColor3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiColor4fNormal3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC | __glewReplacementCodeuiColor4ubVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC | __glewReplacementCodeuiColor4ubVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiNormal3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiNormal3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC | __glewReplacementCodeuiVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC | __glewReplacementCodeuiVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC | __glewTexCoord2fColor3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC | __glewTexCoord2fColor3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewTexCoord2fColor4fNormal3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewTexCoord2fColor4fNormal3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC | __glewTexCoord2fColor4ubVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC | __glewTexCoord2fColor4ubVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC | __glewTexCoord2fNormal3fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC | __glewTexCoord2fNormal3fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FVERTEX3FSUNPROC | __glewTexCoord2fVertex3fSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD2FVERTEX3FVSUNPROC | __glewTexCoord2fVertex3fvSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC | __glewTexCoord4fColor4fNormal3fVertex4fSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC | __glewTexCoord4fColor4fNormal3fVertex4fvSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD4FVERTEX4FSUNPROC | __glewTexCoord4fVertex4fSUN |
GLEW_FUN_EXPORT
PFNGLTEXCOORD4FVERTEX4FVSUNPROC | __glewTexCoord4fVertex4fvSUN |
GLEW_FUN_EXPORT
PFNGLADDSWAPHINTRECTWINPROC | __glewAddSwapHintRectWIN |
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_1 |
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_2 |
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_3 |
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_4 |
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_5 |
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_2_0 |
GLEW_VAR_EXPORT GLboolean | __GLEW_3DFX_multisample |
GLEW_VAR_EXPORT GLboolean | __GLEW_3DFX_tbuffer |
GLEW_VAR_EXPORT GLboolean | __GLEW_3DFX_texture_compression_FXT1 |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_client_storage |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_element_array |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_fence |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_float_pixels |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_pixel_buffer |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_specular_vector |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_texture_range |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_transform_hint |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_vertex_array_object |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_vertex_array_range |
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_ycbcr_422 |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_color_buffer_float |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_depth_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_draw_buffers |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_program |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_program_shadow |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_shader |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_half_float_pixel |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_imaging |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_matrix_palette |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_multisample |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_multitexture |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_occlusion_query |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_pixel_buffer_object |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_point_parameters |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_point_sprite |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_objects |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shading_language_100 |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shadow |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shadow_ambient |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_border_clamp |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_compression |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_cube_map |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_add |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_combine |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_crossbar |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_dot3 |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_float |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_mirrored_repeat |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_non_power_of_two |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_rectangle |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_transpose_matrix |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_blend |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_buffer_object |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_program |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_shader |
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_window_pos |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_point_sprites |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_texture_env_combine3 |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_texture_env_route |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_vertex_shader_output_point_size |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_draw_buffers |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_element_array |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_envmap_bumpmap |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_fragment_shader |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_map_object_buffer |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_pn_triangles |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_separate_stencil |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_text_fragment_shader |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_compression_3dc |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_env_combine3 |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_float |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_mirror_once |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_vertex_array_object |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_vertex_attrib_array_object |
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_vertex_streams |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_422_pixels |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_Cg_shader |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_abgr |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_bgra |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_color |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_equation_separate |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_func_separate |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_logic_op |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_minmax |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_subtract |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_clip_volume_hint |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_cmyka |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_color_subtable |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_compiled_vertex_array |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_convolution |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_coordinate_frame |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_copy_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_cull_vertex |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_depth_bounds_test |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_draw_range_elements |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_fog_coord |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_fragment_lighting |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_blit |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_multisample |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_object |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_histogram |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_array_formats |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_func |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_material |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_light_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_misc_attribute |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multi_draw_arrays |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multisample |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_packed_depth_stencil |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_packed_pixels |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_paletted_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_pixel_buffer_object |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_pixel_transform |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_pixel_transform_color_table |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_point_parameters |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_polygon_offset |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_rescale_normal |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_scene_marker |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_secondary_color |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_separate_specular_color |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shadow_funcs |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shared_texture_palette |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_stencil_clear_tag |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_stencil_two_side |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_stencil_wrap |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_subtexture |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture3D |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_dxt1 |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_s3tc |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_cube_map |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_edge_clamp |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env_add |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env_combine |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env_dot3 |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_filter_anisotropic |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_lod_bias |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_mirror_clamp |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_object |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_perturb_normal |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_rectangle |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_sRGB |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_array |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_shader |
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_weighting |
GLEW_VAR_EXPORT GLboolean | __GLEW_GREMEDY_string_marker |
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_convolution_border_modes |
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_image_transform |
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_occlusion_test |
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_texture_lighting |
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_cull_vertex |
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_multimode_draw_arrays |
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_rasterpos_clip |
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_static_data |
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_texture_mirrored_repeat |
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_vertex_array_lists |
GLEW_VAR_EXPORT GLboolean | __GLEW_INGR_color_clamp |
GLEW_VAR_EXPORT GLboolean | __GLEW_INGR_interlace_read |
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_parallel_arrays |
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_texture_scissor |
GLEW_VAR_EXPORT GLboolean | __GLEW_KTX_buffer_region |
GLEW_VAR_EXPORT GLboolean | __GLEW_MESAX_texture_stack |
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_pack_invert |
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_resize_buffers |
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_window_pos |
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_ycbcr_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_blend_square |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_copy_depth_to_color |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_depth_clamp |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_evaluators |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fence |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_float_buffer |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fog_distance |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program2 |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program_option |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_half_float |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_light_max_exponent |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_multisample_filter_hint |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_occlusion_query |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_packed_depth_stencil |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_pixel_data_range |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_point_sprite |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_primitive_restart |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_register_combiners |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_register_combiners2 |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texgen_emboss |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texgen_reflection |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_compression_vtc |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_env_combine4 |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_expand_normal |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_rectangle |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_shader |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_shader2 |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_shader3 |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_array_range |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_array_range2 |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program1_1 |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program2 |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program2_option |
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program3 |
GLEW_VAR_EXPORT GLboolean | __GLEW_OML_interlace |
GLEW_VAR_EXPORT GLboolean | __GLEW_OML_resample |
GLEW_VAR_EXPORT GLboolean | __GLEW_OML_subsample |
GLEW_VAR_EXPORT GLboolean | __GLEW_PGI_misc_hints |
GLEW_VAR_EXPORT GLboolean | __GLEW_PGI_vertex_hints |
GLEW_VAR_EXPORT GLboolean | __GLEW_REND_screen_coordinates |
GLEW_VAR_EXPORT GLboolean | __GLEW_S3_s3tc |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_color_range |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_detail_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_fog_function |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_generate_mipmap |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_multisample |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_pixel_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_sharpen_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture4D |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_border_clamp |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_edge_clamp |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_filter4 |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_lod |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_select |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_async |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_async_histogram |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_async_pixel |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_blend_alpha_minmax |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_clipmap |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_depth_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_flush_raster |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_offset |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fragment_specular_lighting |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_framezoom |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_interlace |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_ir_instrument1 |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_list_priority |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_pixel_texture |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_pixel_texture_bits |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_reference_plane |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_resample |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_shadow |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_shadow_ambient |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_sprite |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_tag_sample_buffer |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_add_env |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_coordinate_clamp |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_lod_bias |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_multi_buffer |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_range |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_scale_bias |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_vertex_preclip |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_vertex_preclip_hint |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_ycrcb |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_color_matrix |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_color_table |
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_texture_color_table |
GLEW_VAR_EXPORT GLboolean | __GLEW_SUNX_constant_data |
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_convolution_border_modes |
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_global_alpha |
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_mesh_array |
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_read_video_pixels |
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_slice_accum |
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_triangle_list |
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_vertex |
GLEW_VAR_EXPORT GLboolean | __GLEW_WIN_phong_shading |
GLEW_VAR_EXPORT GLboolean | __GLEW_WIN_specular_fog |
GLEW_VAR_EXPORT GLboolean | __GLEW_WIN_swap_hint |
GLEWAPI GLboolean | glewExperimental |