#include <OpenTissue/configuration.h>
#include <OpenTissue/gpu/texture/texture_texture2D.h>
#include <OpenTissue/gpu/texture/gl_is_float_texture_supported.h>
Go to the source code of this file.
Namespaces | |
namespace | OpenTissue |
namespace | OpenTissue::texture |
Functions | |
texture2D_pointer | OpenTissue::texture::create_float_texture (unsigned int width, unsigned int height, unsigned int components, float const *pixels) |
texture2D_pointer | OpenTissue::texture::create_float_texture_rectangle (unsigned int width, unsigned int height, unsigned int components, float const *pixels) |
texture2D_pointer | OpenTissue::texture::create_unsigned_byte_texture_rectangle (unsigned int width, unsigned int height, unsigned int components, unsigned char const *pixels) |
texture2D_pointer | OpenTissue::texture::create_unsigned_byte_texture (unsigned int width, unsigned int height, unsigned int components, const unsigned char *pixels) |