Classes | |
class | LBS |
class | LBSGPU |
class | SBS |
class | SBSGPU |
class | AnimatedSkin |
struct | gpu_vertex |
class | SkinVertexTraits |
class | SkinFaceTraits |
class | Types |
Functions | |
template<typename skin_type_lst > | |
bool | cal3d_xml_read (std::string const &filename, skin_type_lst &skin_lst) |
template<typename material_type > | |
bool | material_cal3d_xml_read (std::string const &filename, material_type &mat) |
template<typename material_type > | |
bool | material_xml_read (std::string const &filename, material_type &mat) |
template<typename skin_type > | |
bool | xml_read (std::string const &filename, skin_type &skin) |
template<typename value_type > | |
value_type | bsum (value_type val) |
template<typename skeleton_type , typename container_type > | |
skeleton_type::math_types::vector3_type | center_of_rotation (skeleton_type const &skeleton, container_type const &bones) |
value_type OpenTissue::skinning::bsum | ( | value_type | val | ) |
bool OpenTissue::skinning::cal3d_xml_read | ( | std::string const & | filename, | |
skin_type_lst & | skin_lst | |||
) |
skin_lst | A list of skin meshes. |
skeleton_type::math_types::vector3_type OpenTissue::skinning::center_of_rotation | ( | skeleton_type const & | skeleton, | |
container_type const & | bones | |||
) |
Center of rotation computation for a collections of bones in a skeleton.
skeleton | The skeleton containing bones = coordinate systems. | |
bones | Container storing (pointers to) the bones to compute rotation rotation centers for. |
bool OpenTissue::skinning::material_cal3d_xml_read | ( | std::string const & | filename, | |
material_type & | mat | |||
) |
bool OpenTissue::skinning::material_xml_read | ( | std::string const & | filename, | |
material_type & | mat | |||
) |
bool OpenTissue::skinning::xml_read | ( | std::string const & | filename, | |
skin_type & | skin | |||
) |