#include <OpenTissue/configuration.h>
#include <OpenTissue/collision/intersect/intersect_line_plane.h>
#include <utility>
#include <list>
#include <map>
Go to the source code of this file.
Define Documentation
#define add_crossing_to_above |
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Value:if(e2a_lut[e_key].is_null()) \
e2a_lut[e_key] = above.add_vertex(p); \
handles_above.push_back( e2a_lut[e_key] );
#define add_crossing_to_below |
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p |
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Value:if(e2b_lut[e_key].is_null()) \
e2b_lut[e_key] = below.add_vertex(p); \
handles_below.push_back( e2b_lut[e_key] );
#define add_cur_to_above |
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Value:if(v2a_lut[cur_idx].is_null()) \
v2a_lut[cur_idx] = above.add_vertex(cur->m_coord); \
handles_above.push_back( v2a_lut[cur_idx] );
#define add_cur_to_below |
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Value:if(v2b_lut[cur_idx].is_null()) \
v2b_lut[cur_idx] = below.add_vertex(cur->m_coord); \
handles_below.push_back( v2b_lut[cur_idx] );