#include <OpenTissue/configuration.h>
#include <OpenTissue/utility/gl/gl_util.h>
Go to the source code of this file.
Classes | |
class | OpenTissue::gl::MeshDrawArray< mesh_type > |
class | OpenTissue::gl::MeshDrawDisplayLists< mesh_type > |
Namespaces | |
namespace | OpenTissue |
namespace | OpenTissue::gl |
Functions | |
template<typename face_type > | |
void | OpenTissue::gl::DrawMeshFace (face_type const &face, bool wireframe=false, bool use_colors=true, bool use_normals=true, bool use_texcoords=true) |
template<typename mesh_type > | |
void | OpenTissue::gl::DrawMesh (mesh_type const &mesh, unsigned int mode=GL_POLYGON, bool use_colors=true, bool use_normals=true, bool use_texcoords=true) |
template<typename mesh_type > | |
void | OpenTissue::gl::DrawSkinMesh (mesh_type const &mesh, unsigned int mode=GL_POLYGON) |