#include <gl_draw_mesh.h>
List of all members.
Detailed Description
template<typename mesh_type>
class OpenTissue::gl::MeshDrawDisplayLists< mesh_type >
Display List based Rendring. This is a little slower than using vertex array, but it allows for arbitary polygons.
There is a certain maximum size on a display list. This class therefore chops up a polygon mesh into several display lists. The size of these is currently hardwired to 50.000 polygons.
Constructor & Destructor Documentation
template<typename mesh_type>
template<typename mesh_type>
template<typename mesh_type>
Member Function Documentation
template<typename mesh_type>
Member Data Documentation
template<typename mesh_type>
The identifier of the first display list.
template<typename mesh_type>
The number of display lists used.
The documentation for this class was generated from the following file:
- /home/hauberg/Dokumenter/Capture/humim-tracker-0.1/src/OpenTissue/OpenTissue/utility/gl/gl_draw_mesh.h