- Thomas Jakobsen, Head of R&D, IO Interactive.
- John Perram, Professor from The Maersk Mc-Kinney Moller Institute for Production Technology, University of Southern Denmark.
John will report on aspects of teaching analytical mechanics at the Maersk
Institute in connection with the masters' program in computer systems
engineering, including the use of Mathematica and interactive learning
material to model, simulate and visualise low dimensional mechanical
systems. The talk is illustrated with a case study in the form of a
structured project in which students study the stability of an inverted
pendulum hinged to a movable cart (commonly called broomstick balancing)
using the techniques of constraint mechanics.
Check out John's current course AM14(dynamical systems and chaos) page.
- Nikolaj Deichmann, Technical manager From 3Shape.
- Jeppe Johansen,
Senior Research Scientist from Wind Energy Dept., Riso National Laboratory.
Use of Computational Fluid Dynamics in Wind Turbine Design.|
Jeppe Johansen is working with Computational Fluid Dynamics (CFD) applied to wind mill rotors
The primary goal is to develop a tool, which can make wind mills even more effective.
This is done by solving the general (Navier-Stokes) equations it is possible to get a detailed
description of the flow and thereby get a better understanding of the complex phenomena.
- Knud Henriksen, Assoiciate Professor from Copenhagen University of Computer Science.
Scripted Bodies and Spline Driven Animation|
Knud Henriksen is going to give a talk about a new method developed at DIKU for computing
a kinematic meaningfull trajectory based on a key frame animation. The method
makes it possible to combine animated objects with physical based simulated objects. The
method is also usefull for planning robot motion and computing inverse dynamics.
- Michael Damsgaard, Assoiciate Professor from Aalborg University, Institute of Mechanical Engineering, The Anybody Project.
The AnyBody project is a biomechanical research project. The human body
or the body of other creatures is modeled as a rigid body system and
the inverse dynamic problem of finding the muscle activations for
a given motion is solved. The AnyBody software has facilities for
numerical optimization, which can be applied in the design of
body-driven artifacts or for optimization of the motion/performance
of the body. Please visit the homepage of the AnyBody research
project at anybody.auc.dk or our
recently started commercial branch, AnyBody Technology, at
- Per Grove Thomsen, Professor of Numerical Analysis, Informatics and Mathematical Modelling, Technical University of Denmark.
Simulation of systems with changes of state|
Many simulation applications involve models of systems that may
change state during the simulation. It is demonstrated how normal
ODE-solvers will deteriorate in performance when a discontinuous
change takes place in the right hand side of the dynamic model. By
analysing the properties of the solution method the performance is
improved and a general strategy for passing between states is
developed under mild assumptions on the type of discontinuity. The use of continuous
extensions is demonstrated to give an efficient passing procedure.
Examples from implementation of the strategy is presented using
examples from practical applications.