#include <ctime>
#include "particle_filter.h"
#include "angle_state.h"
#include "pik_state.h"
#include "tangent_state.h"
#include "projection_state.h"
#include "KBK_stick_state.h"
#include "stick_state.h"
#include "stick2d_state.h"
#include "brownian_stick_state.h"
#include "pik_stick_state.h"
#include "brownian_state.h"
#include "bgsub_state.h"
#include "angle_bgsub_state.h"
#include "hull_state.h"
#include "point_cloud.h"
#include "kinect_cloud.h"
#include "triclops_cloud.h"
#include "cloud_and_stick.h"
#include "skeleton_cloud_measure.h"
#include "skeleton_pose_estimator.h"
#include "options.h"
#include "mocap_data.h"
#include "calibration.h"
Go to the source code of this file.
Classes | |
class | pf_skeleton_tracker< _state_type, observation_type > |
Defines | |
#define | TRACKER(state_type, observation_type) pf_skeleton_tracker< state_type<observation_type>, observation_type > |
#define | FILTER_TYPE bootstrap |
#define FILTER_TYPE bootstrap |
#define TRACKER | ( | state_type, | ||
observation_type | ||||
) | pf_skeleton_tracker< state_type<observation_type>, observation_type > |