#include <OpenTissue/configuration.h>
#include <OpenTissue/utility/gl/gl_trackball.h>
#include <vector>
#include <cassert>
Go to the source code of this file.
Classes | |
class | OpenTissue::gl::Camera< math_types > |
Namespaces | |
namespace | OpenTissue |
namespace | OpenTissue::gl |
Functions | |
template<typename types > | |
void | OpenTissue::gl::MultCameraMatrix (Camera< types > const &camera) |
template<typename types > | |
void | OpenTissue::gl::LoadCameraMatrix (Camera< types > const &camera) |