#include <OpenTissue/configuration.h>
#include <OpenTissue/core/math/math_vector3.h>
#include <OpenTissue/core/math/math_matrix3x3.h>
#include <cmath>
Go to the source code of this file.
Classes | |
class | OpenTissue::geometry::Quadric< real_type_ > |
Namespaces | |
namespace | OpenTissue |
namespace | OpenTissue::geometry |
Functions | |
template<typename real_type , typename vector3_type > | |
Quadric< real_type > | OpenTissue::geometry::make_sphere_quadric (real_type const &radius, vector3_type const ¢er) |
template<typename real_type , typename vector3_type > | |
Quadric< real_type > | OpenTissue::geometry::make_cylinder_quadric (vector3_type const ¢er, vector3_type const &axis0, real_type const &radius0, vector3_type const &axis1, real_type const &radius1) |
template<typename vector3_type > | |
Quadric< typename vector3_type::value_type > | OpenTissue::geometry::make_plane_product_quadric (vector3_type const &p, vector3_type const &np, vector3_type const &q, vector3_type const &nq) |
template<typename quadric_type > | |
bool | OpenTissue::geometry::is_valid_ellipsoid (quadric_type const &Q) |