Lab Rules

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Image Laboratory

The Image laboratory has quite a bewilderment of equipment and software, some of it usable by all Image Group students and some of it only available to the Image Group staff. However, if the need arise (projects, Masters, PhD or whatever), this equipment can be made available after a previous agreement with an Image Group supervisor.

The Image Laboratory is located in room S010. Admission to this room requires that you are making a project under supervision of one of the teachers within the Image Group, and that you pass a small course in using the equipment. See [#Practical below] for more information.


The hardware in the Image Laboratory consists mainly of computers and robots, but we also has all kinds of different cameras, lamps, video equipment and other bits and pieces. If you cannot find what you are looking for, somebody has probably not put the equipment back after usage!

Here is a short description of the equipment of the current new hardware. If you want a description of the old equipment go to the old.

  • Robots: The standard robot is the small Eyebot of which we have tree operational and another loose controller for custom jobs. They are very fragile so handle them with care. [robots/eyebot --Eyebot information--. ] Another robot that we have the the large sled robot. It has a manual attached to it. Follow that if you want to use it. Please mid that the robot table is calibrated and it is therefore NOT a place to put anything - don't sit on it, don't move it and so on.
  • We have five computers: Kjeld - the sled robot and Basler cameras. Arne - graphics computer (linux and xp). Fernando - Graphics (xp). Preben - Graphics, Basler (xp) and RobotCtl - Eyebots (linux).
  • All computers in the Image Lab is on the student network. So use your own account to access the rest of the world through the proxy.


We have various types of software at our disposal. If you need some special program, please make a request with your Image Group supervisor.

Basler Camera Software

The Basler cameras are the newest (2004) cameras that we have. They run via firewire and are all most solely controlled by firewire. Look at the example code to see how the api is. Handle the cameras with care and always put it back in the closet with the lens cap on. Remember that only Pentax and Sneider lenses fit the cameras. Link at the bottom of the main Image Lab page.

The example software is located on Prebens D-drive under the folder Basler. Look there to see examples on the Basler Api.

Andre Lindskov and Andre Tischer has made a tracker that can be used in collaboration with RobotCTL. Documentation for the tracker is located on RobotCtl under /Eyebot/Trackter/Doc/.

Intel Integrated Performance Primitives

The Intel Integrated Performance Primitives (IPP) is a library of lowlevel image and signal processing functions, optimized to use the SIMD instructions of Intel and AMD x86 processors. The documentation is only availible at robotctl. At robotctl you can find it at [file:///usr/local/robot/ipp/ippindex.htm /usr/local/robot/ipp/ippindex.htm].
An example program using IPP is availible for download [ippExample.tgz here]. The program is a [../framegrabbers/pcvision.html camd client], so you will need to start camd before running the example program. Search for "IPP Example start" to see where IPP is used.

Matlab Repository

Matlab is an interpreter for fast prototyping using matrix primitives. The image group at DIKU is maintaining a Matlab Repository especially for Image Processing but also more general tools.

Practical information

Due to the high amount of expensive equipment located in the Image Laboratory, we do require that the door is always kept locked. This implies that one needs a key to gain access to the Laboratory. Before that key is handed out, we require that student have passed a small course in the use of the equipment they are going to use. When there are many different Image courses, it can get crowded in the small room. We have a ultra high-tech reservation system to cope with that. More about that in the rules, see below.

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