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=== Game Track (Spillinie) at DIKU ===  
=== Game Track (Spillinie) at DIKU ===  
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Game Track (Spillinien) is a Post-Graduate education (kandidat uddannelse), i.e. for the 4th og 5th year.  The Game Track consists of a Joint Curriculum, two Joint Productions, and a number of graduate courses at DIKU.
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The Joint Productions are are placed on the 4th and 5th year in  May and Marts respectively. At the completion of a joint production, the students receive an oral evaluation by leading expert from the industry, and to achieve study credit at DIKU, the students must make a report documenting the computer science contribution and extensions for the production.  The first production in Marts including the report is credited with a total of 15 ECTS (skriftlige ects), and the second production in May is considered as part of a Master Thesis, hence credited as a minimum of 30 ECTS (skriftlige ects).
The Joint Productions are are placed on the 4th and 5th year in  May and Marts respectively. At the completion of a joint production, the students receive an oral evaluation by leading expert from the industry, and to achieve study credit at DIKU, the students must make a report documenting the computer science contribution and extensions for the production.  The first production in Marts including the report is credited with a total of 15 ECTS (skriftlige ects), and the second production in May is considered as part of a Master Thesis, hence credited as a minimum of 30 ECTS (skriftlige ects).
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Vores overordnede princip i design af linie har det været, at designe
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A number of Computer Science courses are offered as part of the Game track at DIKUThese are separated into mandatory and vulentary courses.  The student must take the following cources:
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et forløb, som beror på kurser, der allerede eksisterer, og som derfor
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* Introduction to Computer Graphics (Introduktion til Grafik) (Blok 1A, 7.5 ECTS)
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forventes at eksistere i flere år ud i fremtidenVi er dermed kommet
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frem til følgende ordning: Den studerende skal tage kurserne,
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* Introduktion til Grafik (Blok 1A, 7.5 ECTS)
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* Game Animation (Blok 2B, 7.5 ECTS)
* Game Animation (Blok 2B, 7.5 ECTS)
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and at least 3 of the following courses,
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og desuden mindst 3 af de følgende kurser,
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* Animation (Blok 4B, 7.5 ECTS)
* Animation (Blok 4B, 7.5 ECTS)
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* Menneske-Datamaskine Interaktion (Blok 1C, 7.5 ECTS)
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* Human Computer Interaction (Menneske-Datamaskine Interaktion) (Blok 1C, 7.5 ECTS)
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* Introduktion til distribuerede systemer (Blok 1B, 7.5 ECTS)
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* Introduction to distributed systems (Introduktion til distribuerede systemer) (Blok 1B, 7.5 ECTS)
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* Introduktion til optimering og operationsanalyse (Blok 2B, 7.5 ECTS)
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* Introduction to optimisation and operationanalysis (Introduktion til optimering og operationsanalyse) (Blok 2B, 7.5 ECTS)
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* Algoritmisk geometri (Blok 3C?, 7.5 ECTS)
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* Algorithmic geometry (Algoritmisk geometri) (Blok 3C?, 7.5 ECTS)
* Logic in Computer Science (Blok 1C, 7.5 ECTS)
* Logic in Computer Science (Blok 1C, 7.5 ECTS)
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* Videregående oversætterteknik (Blok 3B?, 7.5ECTS)  
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* (Blok 3B?, 7.5ECTS)  
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Other courses will also be relevant for the Game Track, see DIKUs list of courses.
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Udover de ovennævnte kurser vil der løbende blive udbudt andre relevante kurser som f.eks.: Informationsvisualisering, Kunstig intelligens
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A Post Graduate (Kandidatgrad) on the Game Track could look like:
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(AI), Domænespecifikke sprog.
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Et forløb kunne være, som givet nedenfor:
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{| border="1" cellpadding="5" cellspacing="0" align="center
{| border="1" cellpadding="5" cellspacing="0" align="center
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| Blok
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| Quater
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| Skema
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| Schedule
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| Beskrivelse
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| Description
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| ikke-skriftlige
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| oral kredit (ikke-skriftlige)
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| skriftlige
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| written kredit (skriftlige)
|-
|-
| 1
| 1
| A
| A
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| Introduktion til grafik
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| Introduction to computer graphics
| 7.5
| 7.5
|
|
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|
| B  
| B  
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| Introduktion til distribuerede systemer
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| Introduction to distributed systems
| 7.5  
| 7.5  
|  
|  
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|-
|-
| 2-3  
| 2-3  
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| ABC  
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| ABC
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| Fællespensum
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| Joint Curriculum
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| 12
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| 7.5
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|
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|-
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| 2-3
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| ABC
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| DIKU opfølgning
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|  3
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|  
|  
|-
|-
| 3-4  
| 3-4  
| ABC  
| ABC  
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| Fællesprojekt
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| Joint Project 1
|  
|  
| 7.5
| 7.5
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| 3-4  
| 3-4  
| ABC  
| ABC  
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| DIKU opfølgning
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| Joint Project 1, DIKU Report
|  
|  
| 7.5
| 7.5
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| B  
| B  
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| Introduktion til optimering
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| Introduction til optimsation
| 7.5  
| 7.5  
|  
|  
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| C  
| C  
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| Menneske-Datamaskine Interaktion  
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| Human-Computer Interaktion  
| 7.5  
| 7.5  
|  
|  
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| ABC  
| ABC  
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| Skriftligt projekt
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| Written project
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|  
| 7.5
| 7.5
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| 6  
| 6  
| B  
| B  
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| Videregående oversætterteknik
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| Advanced compiler theory
| 7.5  
| 7.5  
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|  
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| ABC  
| ABC  
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| Skriftligt projekt
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| Written project
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|  
| 7.5
| 7.5
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| 7  
| 7  
| ABC  
| ABC  
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| Fællesprojekt
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| Joint Project 2
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|  
| 7.5
| 7.5
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| 8  
| 8  
| ABC  
| ABC  
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| DIKU opfølgning / Speciale
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| Joint Project 2, DIKU Master Thesis
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| 15
| 15

Revision as of 09:49, 23 October 2006

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