#include <OpenTissue/configuration.h>
#include <OpenTissue/core/containers/mesh/polymesh/polymesh.h>
#include <OpenTissue/collision/bvh/bvh_bounding_volume_hierarchy.h>
#include <OpenTissue/collision/bvh/top_down_constructor/bvh_top_down_constructor.h>
#include <OpenTissue/core/geometry/geometry_obb.h>
#include <OpenTissue/core/geometry/geometry_plane.h>
#include <OpenTissue/core/math/math_basic_types.h>
#include <OpenTissue/collision/obb_tree/obb_tree_collision_policy.h>
#include <OpenTissue/collision/obb_tree/obb_tree_collision_query.h>
#include <OpenTissue/collision/obb_tree/obb_tree_top_down_policy.h>
#include <list>
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