calibration(const options &opts) | calibration | [inline] |
camera_centre() const | calibration | [inline] |
camera_to_pixel(const vector3 &v, double scale=1.0) const | calibration | [inline] |
camera_to_world(const vector3 &v) const | calibration | [inline] |
get_intrinsic_matrix() const | calibration | [inline] |
get_world_rotation() const | calibration | [inline] |
get_world_translation() const | calibration | [inline] |
load_world(const std::string filename) | calibration | [inline] |
pixel_to_camera(const CvPoint p, double scale=1.0) const | calibration | [inline] |
pixel_to_world(const CvPoint p, double scale=1.0) const | calibration | [inline] |
save_world(const std::string filename) const | calibration | [inline] |
set_world_rotation(const vector3 &R) | calibration | [inline] |
set_world_translation(const vector3 &t) | calibration | [inline] |
world_to_camera(const vector3 &v) const | calibration | [inline] |
world_to_pixel(const vector3 &v, double scale=1.0) const | calibration | [inline] |