, including all inherited members.
bind() const | OpenTissue::texture::Texture2D | [inline] |
create(unsigned int texture_ID=0) | OpenTissue::texture::Texture2D | [inline, protected] |
get_internal_format() const | OpenTissue::texture::Texture2D | [inline] |
get_texture_ID() const | OpenTissue::texture::Texture2D | [inline] |
get_texture_target() const | OpenTissue::texture::Texture2D | [inline] |
height() const | OpenTissue::texture::Texture2D | [inline] |
is_valid_sampler_type(std::string const &sampler_type) const | OpenTissue::texture::Texture2D | [inline] |
load(T const *pixels) | OpenTissue::texture::Texture2D | [inline] |
m_format | OpenTissue::texture::Texture2D | [protected] |
m_height | OpenTissue::texture::Texture2D | [protected] |
m_internal_format | OpenTissue::texture::Texture2D | [protected] |
m_owned | OpenTissue::texture::Texture2D | [protected] |
m_rectangular | OpenTissue::texture::Texture2D | [protected] |
m_texture_ID | OpenTissue::texture::Texture2D | [protected] |
m_texture_target | OpenTissue::texture::Texture2D | [protected] |
m_type | OpenTissue::texture::Texture2D | [protected] |
m_width | OpenTissue::texture::Texture2D | [protected] |
parameter(GLenum pname, GLint i) | OpenTissue::texture::Texture2D | [inline] |
parameter(GLenum pname, GLfloat f) | OpenTissue::texture::Texture2D | [inline] |
parameter(GLenum pname, GLint *ip) | OpenTissue::texture::Texture2D | [inline] |
parameter(GLenum pname, GLfloat *fp) | OpenTissue::texture::Texture2D | [inline] |
rectangular() const | OpenTissue::texture::Texture2D | [inline] |
set_mipmapping(bool flag) | OpenTissue::texture::Texture2D | [inline] |
set_repeating(bool flag) | OpenTissue::texture::Texture2D | [inline] |
Texture2D(int internal_format, int width, int height, int format, int type, const void *pixels, bool rectangular=false, int border=0) | OpenTissue::texture::Texture2D | [inline] |
Texture2D() | OpenTissue::texture::Texture2D | [inline] |
Texture2D(int w, int h, bool r=false) | OpenTissue::texture::Texture2D | [inline] |
width() const | OpenTissue::texture::Texture2D | [inline] |
~Texture2D() | OpenTissue::texture::Texture2D | [inline] |