blend_pose(skeleton_type &skeleton, real_type const &local_time)=0 | OpenTissue::animation::Interface< skeleton_type_ > | [pure virtual] |
clear() | OpenTissue::animation::Interface< skeleton_type_ > | [inline, virtual] |
compute_duration(void)=0 | OpenTissue::animation::Interface< skeleton_type_ > | [pure virtual] |
coordsys_type typedef | OpenTissue::animation::Interface< skeleton_type_ > | |
get_weight() const | OpenTissue::animation::Interface< skeleton_type_ > | [inline] |
Interface() | OpenTissue::animation::Interface< skeleton_type_ > | [inline] |
m_weight | OpenTissue::animation::Interface< skeleton_type_ > | [protected] |
math_types typedef | OpenTissue::animation::Interface< skeleton_type_ > | |
real_type typedef | OpenTissue::animation::Interface< skeleton_type_ > | |
set_weight(real_type const &value) | OpenTissue::animation::Interface< skeleton_type_ > | [inline] |
skeleton_type typedef | OpenTissue::animation::Interface< skeleton_type_ > | |
~Interface() | OpenTissue::animation::Interface< skeleton_type_ > | [inline, virtual] |